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  • Game Editor - When screen is clicked, how do you identify which object that is clicked?

    - by Deukalion
    I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the screen and I click the screen I want to be able to identify "which" of these objects you clicked. What is the best method for this? Since having two objects one behind the other, it should be able to recognize the one in front and not the one behind it and also if I rotate the camera and click on the one behind it - it should identify it and not the first one. Are there any smart ways to go about this?

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  • Un site lance une "Taxe Internet Explorer 7" pour pousser à migrer vers des navigateurs plus récents, bonne ou mauvaise méthode ?

    Un site australien lance une "Taxe sur Internet Explorer 7" Pour pousser ses utilisateurs à migrer vers des navigateurs plus récents, bonne ou mauvaise idée ? Un site australien de vente en ligne de produits électroniques (TV, caméra, APN, etc.) vient de lancer une nouvelle taxe. L'initiative est peu courante, les taxes étant le plus souvent imaginées par les pouvoirs publics, et les entreprises communiquant plus sur la recherche du meilleur prix. Mais cette fois-ci, ce site ? Kogan.com ? a voulu frapper les esprits de ses clients : tous les visiteurs qui achèteront des produits en utilisant Internet Explorer 7 verront leur facture majorée de 6.8 %. Pourquoi ? Par...

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  • Free, specific Ip2Location Database

    - by Andresch Serj
    I am searching for a free db (like an updated xml or csv file) that relates ip adresses to specific locations. I want more information than just the Country. I want some sort of region or city refference, even if that ends up to be a number that makes no sense to me. Doesn't have to be super correct or always up to date either. It is just to distinguish between usergroups and not to monitor or spy on them.

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  • trouble chaining proxies

    - by proxy error
    trouble chaining proxies hows it going? i am having trouble chaining proxies. i open terminal, run nano /etc/proxychains.conf i add the list like this [ProxyList] add proxy here ... meanwile defaults set to "tor" socks4 127.0.0.1 9050 socks5 59.21.114.99 5577 i open a new tab, run proxychains firefox all i get is this ProxyChains-3.1 (http://proxychains.sf.net) firefox opens but when i google my ip address it is not what it says in the list pleaqse help

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  • Wireless ad-hoc network between Ubuntu and MS Windows

    - by nixnotwin
    I have setup a wireless ad-hoc connection between two laptops: one running ubuntu and the other MS XP. I have assigned static IP to both the laptops and both get connected quite easily. I can access all ubuntu services like ssh, squid, samba from the laptop running MS Windows. But from Ubuntu machine I cannot access any Windows services like shared directories etc. The Windows machine doesn't even respond to ping requests from ubuntu.

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  • Units in tile world

    - by Vilzow
    I've started to make a 2D sidescroller, the camera and world rendering works as I expect, but now comes the physics part of world. What I need is that one tile in x direction (or y direction) should correspond to 1 meter. Since I have a variable time step (android mobile game), I can't figure it out, since the timing and velocity always will be dependent of the device. So, is there any good way to make one tile to correspond 1 meter? This would be good, otherwise the physics implementation would later be weird.

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  • SpriteBatch.Begin() making my model not render correctly

    - by manning18
    I was trying to output some debug information using DrawString when I noticed my model suddenly was being rendered like it was inside-out (like the culling had been disabled or something) and the texture maps weren't applied I commented out the DrawString method until I only had SpriteBatch.Begin() and .End() and that was enough to cause the model rendering corruption - when I commented those calls out the model rendered correctly What could this be a symptom of? I've stripped it down to the barest of code to isolate the problem and this is what I noticed. Draw code below (as stripped down as possible) GraphicsDevice.Clear(Color.LightGray); foreach (ModelMesh mesh in TIEAdvanced.Meshes) { foreach (Effect effect in mesh.Effects) { if (effect is BasicEffect) ((BasicEffect)effect).EnableDefaultLighting(); effect.CurrentTechnique.Passes[0].Apply(); } } spriteBatch.Begin(); spriteBatch.DrawString(spriteFont, "Camera Position: " + cameraPosition.ToString(), new Vector2(10, 10), Color.Blue); spriteBatch.End(); GraphicsDevice.DepthStencilState = DepthStencilState.Default; TIEAdvanced.Draw(Matrix.CreateScale(0.025f), viewMatrix, projectionMatrix);

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  • How do I render terrain in a 2.5D perspective, like in the game Don't Starve?

    - by Hamdan
    I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. Right now my focus is on figuring out how to render the ground. I am having a hard time figuring out how they generated the ground, and then rendered it. The way I think they rendered the ground is by first painting the ground in some paint program, and then somehow manipulating that flat image so that it appears to have depth. I am completely confused by how you would actually render that type of terrain. I want the terrain to have the following features: Look like the terrain in Don't Starve, here is a video showing the terrain in Don't Starve The terrain will be flat, and the camera's angle and perspective will be fixed Any tips and hints will be appreciated, Thank you in advance. (I am working in Java, using the Light Weight Java Game Library (LWJGL).)

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  • Ubuntu 12.04 Syntek in-built webcam not detected

    - by Farotz
    I have installed Ubuntu 12.04 and my inbuilt camera is not detected. I have tried with Cheese and GUVCView, but neither detects the webcam. I have also tried the solution proposed above using the Terminal, with no results. This is my lsusb output: farotz@farotz-EasyNote-BU45:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 003: ID 174f:a821 Syntek Web Cam - Packard Bell BU45, PB Easynote MX66-208W Bus 002 Device 002: ID 1d57:0008 Bus 003 Device 002: ID 08ff:1600 AuthenTec, Inc. AES1600 Bus 001 Device 007: ID 12d1:142d Huawei Technologies Co., Ltd. farotz@farotz-EasyNote-BU45:~$ Any suggestions? Thank you.

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  • Zooming to point of interest

    - by user1010005
    I have the following variables: Point of interest which is the position(x,y) in pixels of the place to focus. Screen width,height which are the dimensions of the window. Zoom level which sets the zoom level of the camera. And this is the code I have so far. void Zoom(int pointOfInterestX,int pointOfInterstY,int screenWidth, int screenHeight,int zoomLevel) { glTranslatef( (pointOfInterestX/2 - screenWidth/2), (pointOfInterestY/2 - screenHeight/2),0); glScalef(zoomLevel,zoomLevel,zoomLevel); } And I want to do zoom in/out but keep the point of interest in the middle of the screen. but so far all of my attempts have failed and I would like to ask for some help.

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  • How to enable ufw firewall to allow icmp response?

    - by Jeremy Hajek
    I have a series of Ubuntu 10.04 servers and each one has ufw firewall enabled. I have allowed port 22 (for SSH) and 80 (if it's a webserver). My question is that I am trying to enable icmp echo response (ping reply). ICMP functions differently than other protocols--I know it is below the IP level in a technical sense. You can just type sudo ufw allow 22, but you cannot type sudo ufw allow icmp How should attack this problem?

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  • Using Instance Nodes, worth it?

    - by Twitch
    I am making a 2d game where there are various environments with lots and lots of objects. There is a forest scene with like 1200 objects in total(trees mainly), of which around 100 are visible on the camera at any given time, as you move through the level. These are comprised of around 20 different kind of trees and other props. Each object is usually 2-6 triangles with a transparent texture. My developer asked me to replace each object in the scene with a node, and keeping only a minimal amount of actual objects which would be 300+ or so(?), since there are a few modified unique meshes. So he can instantiate the actual objects to keep the game light. Is this actually effective? And if so how much? I 've read about draw calls and such and I suppose that if I combine each texture (10 kinds of trees) in 1 mesh it will have the same effect?

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  • Looking for free, specific Ip2Location Database

    - by Andresch Serj
    I am searching for a free db (like an updated XML or CSV file) that relates IP addresses to specific locations. I want more information than just the country. I want some sort of region or city reference, even if that ends up to be a number that makes no sense to me. Doesn't have to be super correct or always up to date either. It is just to distinguish between user groups and not to monitor or spy on them.

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  • Domain from A and hosting from B

    - by Zero
    I have buyed domain from one company and hosting from another. On hosting company website finded DNS addresses and applied them to domain hosting website(changed DNS) I done it yesterday, so today it should work, but: Unable to resolve the server's DNS address appears. In direct admin control panel (DNS control) i have (it's my hosting company settings): http://pastebin.com/MGbQ02hr Note: IP and domain hidden! Any ideas whats wrong ?

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  • Redirect/Rewrite Subdomain to Subfolder

    - by Laurent Ho
    I'm trying to redirect a subdomain to a subfolder e.g. forums.domain.com to www.domain.com/forums Note that I started the forums in the subfolder format but worried that members might mistakenly try to access the forums using the subdomain format. RewriteCond %{HTTP_HOST} ^(www\.)?forums\.domain\.com RewriteRule .* /forums [L] From what I read the codes above should work through .htaccess, but do I still need to create a DNS A record to point to the IP address of the server?

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  • Can you shade a specific section of a sprite? If so, how? [Java]

    - by l5p4ngl312
    I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between separate elevations when the camera is facing away from the slope because everything is the same shade. So my question is: can I shade just a specific section of a sprite? All of those blocks are just sprites, so if I shaded the entire image, it would shade the whole block. I am using LWJGL. Heres a link to a screenshot from the engine: http://i44.tinypic.com/qxqlix.jpg

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  • Snooker Android Application [closed]

    - by Rzarect
    I am working currently on my final year project / dissertation for the university and I have a "crazy" idea for it. I was thinking of designing an android app for Snooker players, different bars or tournaments, an app that will use the mobile camera to detect every movement and change on the table and in the same time will keep the score for the players without any human input. I want to know if it is an impossible thing. If it is plausible I really need some ideas, advices from where to start. I got to say that I have some experience in Android development and I already started to read a lot of articles, projects about the shape detection, color detection and edge detection.

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  • mulktiple domain names and site behind one ipaddress/gateway

    - by RandomOzzy
    looking to host a handful of sites for myself, family and a couple of friends. i'm running ubuntu 14.04, with a bind9 authoritative name server, apache2, mysql, php5, postfix/dovecot... i have everything running with a single domain i'm already paying for. looking to run multiple sites, some with their own domains, with out having to pay for more ip address's or 3rd party services, other then the individual dns names. thanks andrew

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  • What does path finding in internet routing do and how is it different from A*?

    - by alan2here
    Note: If you don't understand this question then feel free to ask clarification in the comments instead of voting down, it might be that this question needs some more work at the moment. I've been directed here from the Stack Excange chat room Root Access because my question didn't fit on Super User. In many aspects path finding algorithms like A star are very similar to internet routing. For example: A node in an A* path finding system can search for a path though edges between other nodes. A router that's part of the internet can search for a route though cables between other routers. In the case of A*, open and closed lists are kept by the system as a whole, sepratly from any individual node as well as each node being able to temporarily store a state involving several numbers. Routers on the internet seem to have remarkable properties, as I understand it: They are very performant. New nodes can be added at any time that use a free address from a finite (not tree like) address space. It's real routing, like A*, there's never any doubling back for example. Similar IP addresses don't have to be geographically nearby. The network reacts quickly to changes to the networks shape, for example if a line is down. Routers share information and it takes time for new IP's to be registered everywhere, but presumably every router doesn't have to store a list of all the addresses each of it's directions leads most directly to. I'm looking for a basic, general, high level description of the algorithms workings from the point of view of an individual router. Does anyone have one? I presume public internet routers don't use A* as the overheads would be to large, and scale to poorly. I also presume there is a single method worldwide because it seems as if must involve a lot of transferring data to update and communicate a reasonable amount of state between neighboring routers. For example, perhaps the amount of data that needs to be stored in each router scales logarithmically with the number of routers that exist worldwide, the detail and reliability of the routing is reduced over increasing distances, there is increasing backtracking involved in parts of the network that are less geographically uniform or maybe each router really does perform an A* style search, temporarily maintaining open and closed lists when a packet arrives.

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  • Windows Phone 8 : Nokia dévoile les prix des Lumias 820 et 920, sorties prévues pour novembre entre 500 Euro et 650Euro

    Windows Phone 8 : Nokia dégaine ses Lumia 920 et 820 Pour contrer l'iPhone 5 ou le Galaxy SIII, suffisant ? C'est peu dire que l'attente était grande, une semaine après la présentation du Samsung Ativ S et une semaine avant celle de l'iPhone 5. Les premiers Lumias de Nokia sous Windows Phone 8 devaient être annoncés. Les rumeurs parlaient de terminaux avec des batteries rechargeables sans fil. D'autres, d'écrans de 4.3 et de 4.5 pouces, de processeurs Dual Cores cadencés à 1.5GHz, et 1GB de RAM. On parlait également d'un APN/Caméra à 8 megapixels (décliné de la technologie PureView de Nokia à 41 Megapixels)...

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  • Wifi problems after upgrading to 13.10

    - by Simon
    I just upgraded to Ubuntu 13.10, but since the upgrade I don't have internet access via wifi anymore. I can: See networks Connect to a network Ping myself (localhost, 192.168.0.103) I can't: Ping others (including other devices on the same wireless network, including the gateway/router) Resolve hosts Access any other external resource, whether on my own network or on the internet Using Wireshark, I noticed my computer is continuously sending ARP-requests like "Who has 192.168.0.1 [which is the gateway]? Tell 192.168.0.103". It doesn't get any replies though. When I ping another IP-address for which it knows the mac-address (from cache), it turns out a packet loss of 90% occurs, and even if a packet manages to arrive it takes around 3000ms. The output of route -n is: Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 eth1 192.168.0.0 0.0.0.0 255.255.255.0 U 9 0 0 eth1 192.168.122.0 0.0.0.0 255.255.255.0 U 0 0 0 virbr0 Before upgrading, wifi worked fine. Using other devices, wifi still works fine.Resetting the router didn't help. Ethernet still works after upgrading. Any suggestions? Update: I'm using the wl driver. Here's the relevant output of some commands: lspci | grep Wireless 03:00.0 Network controller: Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter (rev 01) cat /etc/modprobe.d/blacklist.conf [...] blacklist mac80211 blacklist brcm80211 blacklist cfg80211 blacklist lib80211_crypt_tkip blacklist lib80211 blacklist b43 cat /etc/rc.local sudo modprobe -r lib80211 sudo insmod /lib/modules/3.2.0-30-generic-pae/kernel/net/wireless/lib80211.ko sudo insmod /lib/modules/3.2.0-30-generic-pae/kernel/net/wireless/lib80211_crypt_wep.ko sudo insmod /lib/modules/3.2.0-30-generic-pae/kernel/net/wireless/lib80211_crypt_tkip.ko sudo insmod /lib/modules/3.2.0-30-generic-pae/kernel/net/wireless/lib80211_crypt_ccmp.ko sudo modprobe wl exit 0 The last lines are probably how I got wireless working after the previous upgrade (wireless has been a problem after each upgrade). Update 2: added information about the exact hardware below. The hardware is an integrated device, so I ran lspci -nn | grep -i network. The output is: 03:00.0 Network controller [0280]: Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter [14e4:4727] (rev 01)

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  • The Most Important Person Is the One that Keeps Your PC Running [Comic]

    - by The Geek
    Fixing people’s computers usually makes them appreciate you more, though this might be a little too far. Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • Somes importants shorcuts of Blender does not work on Ubuntu

    - by Linko
    In Ubuntu (and Mint) some important shortcuts for Blender does not work. Alt + right click to select an edge loop (heavily used on all 3D softwares) doesn't work, a useless menu of Ubuntu pop up to ask if the application must be closed or minimize. Ctrl + Alt + 0 to define the current view as the view of the camera minimize the application. This shortcut of Ubuntu is useless, it's faster to click on the minimize icon. Ctrl + number to apply a subdivision surface level do nothing on Blender, it's one of the most used shortcut of Blender. For the moment I stay on Windows 7 just to use these 3 shortcuts.

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  • How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes?

    - by l5p4ngl312
    I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between separate elevations when the camera is facing away from the slope because everything is the same shade. So my question is: can I shade just a specific section of a sprite? All of those blocks are just sprites, so if I shaded the entire image, it would shade the whole block. I am using LWJGL. Are there any other approaches to take? Heres a link to a screenshot from the engine: http://i44.tinypic.com/qxqlix.jpg

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