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  • Converting MOD files to quicktime or mpeg for adobe premiere pro

    Ive been Editing lots of videos lately. My company got a video camera: Canon Legria FS200. It saves the movies in a digital format as MOD files. Unfortunately, Adobe Premiere doesnt work with these files. I needed software to convert MOD files to QuickTime or mpeg files. I found a good free one : Its called Mpeg StreamClip:  It works well. and its pretty fast. And its Free. Whats not to like? ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • ISC-DHCP not providing address

    - by kiler129
    I just replaced my old router using server with Ubuntu. Everything's fine except DHCP. When I tried connecting iPhone - it works: http://pastebin.com/NNEeiRLY but unfortunately some of my devices can't get IP from server, e.g. my computer: http://pastebin.com/N6LnsEWC Here's my isc configuration: http://pastebin.com/N5KQnhZV I've also tried running DHCP server as root (because of some permission denied in logs on lease file). What can I do?

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  • Network configuration problem with ubuntu

    - by Musti
    I am a new Ubuntu user. In my dorm there is a bit strange connection way for internet, I have to configure given "IP address, Subnetmask, Default gateway, Preferred DNS server, and Alternate DNS server" to have an internet connection, otherwise it is imposible. Actually it is very easy in windows, I am just opening Network and Sharing Center and then setting up TCP/IPv4. I had some attempt in Ubuntu, but just failed :/ Can anyone tell me how to configure? Thanks in advance... Musti

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  • Create Adventure Game Scene/Room/Backdrop from Real Photo

    - by Lyuben
    Is there a suitable software or a good tutorial for creating 2D rooms/scenery for adventure games from real photos? Is it possible to achieve good results by using photos, or the hand-drawn style will always be the best choice? Thank you! --- EDIT --- I want to clarify that I'm particularly interested in the art creation process, not on the environment in which to build games. I'm writing the game in Java for Android, but I don't think it matters. Also, I'm not trying to decide if the game will have photo realistic rooms or not - I want to achieve 2d pixelated, old-school style background scenes and I wonder if this can be made from photos, because I cannot draw them myself. For example, can I shoot a scene with my camera and then make it look something like the image in the following link: PIXEL ART FOREST I know that I cannot get the same quality as an absolutely hand-drawn pixel, but I'm looking for some decent technology/tutorial/software to make them somewhat similar.

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  • Steps to rebuild gspca_kinect driver module?

    - by Bobby Ray
    I recently purchased a Kinect for Windows and quickly discovered that the camera drivers included in linux kernel 3.0+ aren't compatible with the Kinect for Windows hardware revision. After looking at the source code it seems like a tiny modification is all that is required for compatibility, so I've been trying to recompile the driver - to no avail. I've been referring to this article and this one as well, though they are a bit outdated. When I try to compile the module, I get an error because the header file "gspca.h" can't be found in the include path. I located the missing header in my filesystem, but the file itself is empty. I've also tried downloading the kernel source (3.2.0-24-generic), which allowed me to compile the module, but when I load the module I get an error. -1 Unknown symbol in module Is there a standard way to go about this without first building the kernel? Will building the kernel ensure that I can build the module? Thanks

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  • How to obtain Visual Studio 2013 for offline installation

    - by Waclaw Chrabaszcz
    Originally posted on: http://geekswithblogs.net/Wchrabaszcz/archive/2013/10/20/how-to-obtain-visual-studio-2013-for-offline-installation.aspxSometimes you have to work in isolated environments, just to not affect production boxes by mistake. So, how can I install Visual Studio 2013 within IP island ? Download vs_ultimate.exe from http://www.microsoft.com/visualstudio/eng/downloads and execute it from CMD with parameter: vs_ultimate.exe /layout C:\Install\VisualStudio

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  • What are the semantics of glRotate and glTranslate's parameters?

    - by Zarkopafilis
    I have been trying to play with OpenGL after watching some tutorials and I don't understand how the glTranslatef and glRotatef functions work. I believe a simple picture would help me. I understand that glTranslatef changes the position of the "camera" (but does it change the position in wich the shapes are getting drawn)? However, I don't understand the rotation concept at all. If I do glRotatef(1,0,0,1) it makes my quad spin around. If I just do glRotatef(1,0,0,0) it makes the quad smaller (further away) but if I try to rotate around the X or Y axis, I get a black screen. I don't understand the angle either. Help would be appreciated.

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  • L'ICANN distribue les dernièrs lots d'adresses IPv4, la pénurie est proche et toucherait l'Asie en premier

    L'ICANN distribue les dernières plages d'adresses IPv4 La pénurie d'adresses Internet est proche et touchera l'Asie en premier Mise à jour du 04/02/2011 par Idelways L'IANA, l'autorité en charge de la gestion de l'espace d'adressage IP composante de l'ICANN, vient de livrer les dernières adresses IPv4. Elle a en effet annoncé la fin imminente de l'ère IPv4 lors d'une cérémonie organisée hier à Miami. « C'est un tournant majeur dans le développement continu de l'Internet », a déclaré Rod Beckstrom, Président directeur général de l'ICANN, l'autorité suprême de régulation de l'Internet, lors de la cérémonie.

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  • Isometric tile range aquisition

    - by Steve
    I'm putting together an isometric engine and need to cull the tiles that aren't in the camera's current view. My tile coordinates go from left to right on the X and top to bottom on the Y with (0,0) being the top left corner. If I have access to say the top left, top right, bot left and bot right corner coordinates, is there a formula or something I could use to determine which tiles fall in range? I've linked a picture of the layout of the tiles for reference. If there isn't one, or there's a better way to determine which tiles are on screen and which to cull, I'm all ears and am grateful for any ideas. I've got a few other methods I may be able to try such as checking the position of the tile against a rectangle. I pretty much just need something quick. Thanks for giving this a read =)

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  • How can I get my wireless webcam to work?

    - by hellocatfood
    I recently bought this wireless webcam. I'm having trouble getting it to work on Ubuntu 11.04. I ran lsusb and got the folowing information about the device Bus 006 Device 003: ID 0416:a91a Winbond Electronics Corp. I did a Google serach for teh device ID and this website informs me that it matches the LogiLink Wireless Webcam (so Maplin probably just rebranded this!). What this website states is that this device should work, which it doesn't. The problem I'm facing is that I don't get any actual video being streamed or shown. The built in microphone works and, when running Cheese, when I press the camera button on the webcam itself the software recognises that the button is pressed. On that note, when running cheese from the terminal with this webcam attached I get the following error libv4l2: error getting pixformat: Invalid argument libv4l2: error setting pixformat: Input/output error Any help is appreciated

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  • How does juju expose work?

    - by user84471
    If I expose my service, for instance teamspeak server, on what address it will be running? On my server address? For example: my server has an address of 158.37.15.167. If I deploy teamspeak from my local network (10.0.0.0) connected to the server, how will it be seen in the 158.37.15.167 network? When I run juju status I get this: public-address: nodeTWO.localdomain instead of an IP address. My juju status: http://pastebin.com/z99Bhx9G

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  • La fabrication de l'iPad 2 a déjà commencée, il serait plus fin et plus léger que le modèle précédent, d'après le Wall Street Journal

    La fabrication de l'iPad 2 serait déjà en cours d'après le Wall Street Journal Les rumeurs vont bon train sur le net depuis quelques mois concernant la prochaine tablette d'Apple. Le Wall Street Journal dans un article vient confirmer quelque une de ces rumeurs. Le journal, des sources proches du projet a annoncé qu'Apple aurait déjà commencé avec la production de l'iPad 2. La nouvelle tablette d'Apple sera beaucoup plus fine et plus légère que la précédente. Elle comprendra un processeur plus rapide, une plus grande mémoire, une caméra intégrée pour la vidéoconférence et un écran analogue au modèle actuel (Les rumeurs faisaient état d'un nouvel écran Retina). Le...

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  • Unable to install openjdk7 from terminal [closed]

    - by Adil
    Possible Duplicate: How can I fix a 404 Error using a PPA? Update manager generates 404 error while attempting update. Will not update When i tried to install jdk from following command: sudo apt-get install openjdk-7-jdk Following error was displayed: Err http://us.archive.ubuntu.com/ubuntu/ precise-updates/universe openjdk-7-jre-lib all 7u7-2.3.2-1ubuntu0.12.04.1 404 Not Found [IP: 91.189.91.15 80] E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing?

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  • alias/function with command line arguments

    - by Agzam
    I'm tired of typing manage.py startserver 10.211.55.4:4000, so decided to make an alias for that. Only thing is: the port sometime changes. So I did this in bash profile: function runserver() { python manage.py runserver 10.211.55.4:$1 } But then when I call it: runserver 3000, it starts it, but immediately stops saying: "Error: That IP address can't be assigned-to". However if I type the same thing right into command line it works with no complains.

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  • Le botnet Waledac pourrait faire son retour selon plusieurs chercheurs en sécurité informatique

    Le botnet Waledac pourrait faire son retour Selon plusieurs chercheurs en sécurité informatique Le botnet Waledac, stoppé l'an dernier par Microsoft grâce à une procédure judiciaire, serait sur le point de faire son retour selon plusieurs chercheurs en sécurité informatique. Pour mémoire, Waledac est un botnet qui avait été capable d'envoyer près de 1,5 milliards de spams par jour, depuis plus de 64 000 adresses IP uniques infectées. Le service de messagerie de Microsoft Hotmail est celui qui avait été le plus touché par le malware. Grace à

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  • C# XNA render an entire frame to a texture2d

    - by redcodefinal
    I asked a question here: C# XNA Make rendered screen a texture2d But, I ended up not getting the exact result I was looking for since I didn't ask the question right. In a game I am writing, I render an extremely large city out of objects, this can cause lag when moving the camera to view things that are off screen. I need a way to render then ENTIRE city, even the stuff that is off screen, and make it into a Texture2D. The answer I chose for the last one didn't work entirely right because it only gets what is on screen, not what is off.

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  • How can I change resolution of "my video" in Skype?

    - by koushik
    I have a logitech Quickcam Pro 9000 connected to my ubuntu desktop and it works fine with Skype. However, Skype inputs and sends my video at the native (for the webcam I think) resolution of 1600 x 1200. I can confirm that the camera supports a wide variety of resolutions starting from 160 x 120 upto 1600 x 1200 (including e.g., 320 x 240, 352 x 288) using cheese. I can select these resolutions and see the output is appropriately scaled. Also, I don't see any improvements in smoothness of motion in the captured video so I suspect the original 1600 x 1200 is scaled down in the path somewhere. Is it possible to somehow to enable this scaling capability towards Skype?

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  • Vermont IT Jobs: C# Developer in Burlington

    Senior C# Engineer Qualifications: 5+ years of programming experience Strong C# development skills Thorough grounding in Object-Oriented design principles and design patterns Bachelor's Degree in Computer Science or related field Strong message-oriented development skills (JMS, MSMQ, TCP/IP, Web Services, etc.) Agile development background (understanding of methodology, terms, and process) Demonstrated teamwork and flexibility in previous work assignments Experience working...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to handle a Tile Map Scrolling [duplicate]

    - by DGomez
    This question already has an answer here: Implementing a camera / viewport to a 2D game 1 answer i'm making a video game, and i'm having, i think, a concept problem. The game will be a platformer which will use tile maps, so to start i will create a mask matrix indicating the tiles to be loaded, and etc..., so my problem is, how to handle the scrolling? should i create a giant mask matrix indicating in each position of the whole level what is supposed to be loaded, and according to the position of the player, change the section to be drawed?? Is this a correct approach to this situation??

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  • DNS: Zone Files on Ubuntu 10.04

    <b>Begin Linux:</b> "There are several categories of zones that must be configured. You need to have forward lookup zones, which allow the nameserver to match names to IP Addresses. You&#8217;ll define these zones in the /etc/bind directory, in files with the &#8220;db&#8221; prefix."

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  • Operation times out trying to SSH outside LAN i.e. from internet to LAN no connection is established

    - by Pelle L
    I run Ubuntu 12.04 and have no success connecting with SSH from "Internet". The router is a TL-MR3420 which is set up to forward requests to one of the NIC's on ubuntu machine (which has in total 3 NICs). I can SSH from a client on the "local" network/LAN. The forward mechanism in the router seems to work. If I stop SSH service on the Ubuntu machine and instead start one on the windows machine - it works like a charm. I do not use the Std port 22 but that shouldn't be an issue as far as I understand - sine it works on the same port on the win machine. Since my public IS isn't static I use a dynDNS service but as said earlier the same setup works from the win machine. The router is located on 192.168.0.1 The Ubuntu NICs has the following IP: eth2 192.168.0.100 , eth1 192.168.0.101 , eth0 192.168.0.102 and I have forwarded the "outside" request to 192.168.0.100 In regards for firewall settings on the Ubuntu machine I have disabled the ufw and the command ufw status give status: inactive. I don't now it this is relevant information but teh command iptables --list give: Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination I have tried to catch traffic with help of wireshark (a tool I'm not too used to use) and it seems as a few (3?) "requests" actually reaches the NIC but ... nothing happens. The syslog does not show any entries during these attempts. Perhaps it could be some routing issues but I have reached my level of competence and are stuck ... all help and support to get this sorted out is much appreciated. I'm new to Linux so please do not assume I have a configuration that is correct - but as I wrote earlier - if the client that initiate SSH is on the LAN it all works. PS:I have also tried to get VPN (PPP) working from Internet with no success - once again VPN works on the windows machine ... so my best guess is that this is related to how the ubuntu machine handles (IP) traffic and not the TL-MR3420 router or other network issues.

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  • What techniques can I use to render very large numbers of objects more efficiently in OpenGL?

    - by Luke
    You can think of my application as drawing a very large ball-and-stick diagram (or graph). At times, this graph can get very large, where the number of elements even outnumbers the pixels on the screen. Currently I am simply passing all of my textures (as GL_POINTS) and lines to the graphics card using VBO's. When the number of elements outnumbers the number of pixels, is this the most efficient way to do this? Or should I do some calculations on the CPU side before handing everything over to the GPU? If it matters, I do use GL_DEPTH_TEST and GL_ALPHA_TEST. I do some alpha blending, but probably not enough to make a huge performance difference. My scene can be static at times, but the user has control over a typical arc-ball camera and can pan, rotate, or zoom. It is during these operations that performance degradation is noticeable.

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  • How can I stop pixel seams appearing in adjacent mesh boundaries due to floating point imprecision?

    - by ufomorace
    Graphics cards are mathematically imprecise. So when some meshes are joined by their borders, the graphics card often makes mistakes and decides that some pixels at the seam represent neither object, and unwanted pixels appear. It's a natural behaviour on all graphics cards. How are such worries avoided in Pro Games? Batching? Shaders? Different tangent vectors? Merging? Overlaping seams? Dark backgrounds? Extra vertices at borders? Z precision? Camera distance tweaks? Screencap of a fix that ended up not working:

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  • Kinect pour PC bientôt disponible ? Microsoft prépare une variante de son capteur pour ordinateur

    Kinect pour PC bientôt disponible ? Microsoft prépare une variante de son capteur pour ordinateur Microsoft va développer une variante de son capteur de mouvement Kinect, spécifiquement pour les PC. Cette version s'appuie sur le dispositif Kinect pour la Xbox 360 avec des optimisations de certains composants matériels, et des ajustements du firmware pour une prise en charge des PC. Le dispositif offrira les caractéristiques et fonctionnalités sur Windows du capteur dont les développeurs et les consommateurs ont besoin. La caméra de profondeur sera capable de voir des objets d'aussi près de 50 centimètres sans perte de précision, et soutiendra un mode « proche » pour les applicatio...

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  • RIM met à jour son SDK pour BlackBerry pour mettre fin à l'exode des développeurs vers Android : suf

    Mise à jour du 07/04/10 RIM met à jour ses outils pour BlackBerry Et tente de mettre fin à l'exode des développeurs vers Android et iPhone OS Research in Motion, la société qui gère l'OS et les outils de développement pour les BlackBerry, vient de sortir un nouveau plug-in BlackBerry Java pour Eclipse ? le 1.1, qui permet de simuler le fonctionnement d'une appli sur les différents types de modèles de marque, la version 2.0 du BlackBerry Web plug-in (pour Eclipse et Visual Studio) et un nouveau SDK (BlackBerry Java software development kit) ? qui inclue pas moins de 20.000 APIs (calendrier, contacts, caméra, etc.). Le but est claire, rendre la...

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