Search Results

Search found 7822 results on 313 pages for 'jason short'.

Page 264/313 | < Previous Page | 260 261 262 263 264 265 266 267 268 269 270 271  | Next Page >

  • flash creates more than one http request

    - by MilanAleksic
    We are facing one issue directly connected with our Flash API we've given to a 3rd party flash vendor. To make a long story short, our API basically wraps domain logic on client and creates a single POST request towards the server in JSON format. All will be ok except in combination MacOS + Safari we receive double requests on server (?). Even more interesting, we are receiving different agent names - one is expected name/decriptor of the browser and system, other is "CFNetwork". POST /RuntimeDelegate.ashx - 80 Mozilla/5.0+(Macintosh;+U;+Intel+Mac+OS+X+10_4_11;+fr)+AppleWebKit/531.22.7+(KHTML,+like+Gecko)+Version/4.0.5+Safari/531.22.7 200 0 0 POST /RuntimeDelegate.ashx - 80 CFNetwork/129.24 200 0 0 POST /RuntimeDelegate.ashx - 80 Mozilla/5.0+(Macintosh;+U;+Intel+Mac+OS+X+10_4_11;+fr)+AppleWebKit/531.22.7+(KHTML,+like+Gecko)+Version/4.0.5+Safari/531.22.7 200 0 0 POST /RuntimeDelegate.ashx - 80 Mozilla/5.0+(Macintosh;+U;+Intel+Mac+OS+X+10_4_11;+fr)+AppleWebKit/531.22.7+(KHTML,+like+Gecko)+Version/4.0.5+Safari/531.22.7 200 0 0 POST /RuntimeDelegate.ashx - 80 CFNetwork/129.24 200 0 0 POST /RuntimeDelegate.ashx - 80 Mozilla/5.0+(Macintosh;+U;+Intel+Mac+OS+X+10_4_11;+fr)+AppleWebKit/531.22.7+(KHTML,+like+Gecko)+Version/4.0.5+Safari/531.22.7 200 0 0 POST /RuntimeDelegate.ashx - 80 CFNetwork/129.24 200 0 0 POST /RuntimeDelegate.ashx - 80 CFNetwork/129.24 200 0 0 Has anyone encounter anything like this before?

    Read the article

  • Linux time sample based profiler.

    - by Caspin
    short version: Is there a good time based sampling profiler for Linux? long version: I generally use OProfile to optimize my applications. I recently found a shortcoming that has me wondering. The problem was a tight loop spawning c++filt to demangle a c++ name. I only stumbled upon the code by accident while chasing down another bottleneck. The OProfile didn't show anything unusual about the code so I almost ignored it but my code sense told me to optimize the call and see what happened. I changed the popen of c++filt to abi::__cxa_demangle. The runtime went from more than a minute to a little over a second. About a x60 speed up. Is there a way I could have configured OProfile to flag the popen call? As the profile data sits now OProfile thinks the bottle neck was the heap and std::string calls (which BTW once optimized dropped the runtime to less than a second, more than x2 speed up). Here is my OProfile configuration: $ sudo opcontrol --status Daemon not running Event 0: CPU_CLK_UNHALTED:90000:0:1:1 Separate options: library vmlinux file: none Image filter: /path/to/excutable Call-graph depth: 7 Buffer size: 65536 Is there another profiler for Linux that could have found the bottleneck? I suspect the issue is that OProfile only logs its samples to the currently running process. I'd like it to always log its samples to the process I'm profiling. So if the process is currently switched out (blocking on IO or a popen call) OProfile would just place its sample at the blocked call. If I can't fix this, OProfile will only be useful when the executable is pushing near 100% CPU. It can't help with executables that that have inefficient blocking calls.

    Read the article

  • Design of std::ifstream class

    - by Nawaz
    Those of us who have seen the beauty of STL try to use it as much as possible, and also encourage others to use it wherever we see them using raw pointers and arrays. Scott Meyers have written a whole book on STL, with title Effective STL. Yet what happened to the developers of ifstream that they preferred char* over std::string. I wonder why the first parameter of ifstream::open() is of type const char*, instead of const std::string &. Please have a look at it's signature: void open(const char * filename, ios_base::openmode mode = ios_base::in ); Why this? Why not this: void open(const string & filename, ios_base::openmode mode = ios_base::in ); Is this a serious mistake with the design? Or this design is deliberate? What could be the reason? I don't see any reason why they have preferred char* over std::string. Note we could still pass char* to the latter function that takes std::string. That's not a problem! By the way, I'm aware that ifstream is a typedef, so no comment on my title.:P. It looks short that is why I used it. The actual class template is : template<class _Elem,class _Traits> class basic_ifstream;

    Read the article

  • MySQL Stored Procedures : Use a variable as the database name in a cursor declaration

    - by Justin
    I need to use a variable to indicate what database to query in the declaration of a cursor. Here is a short snippet of the code : CREATE PROCEDURE `update_cdrs_lnp_data`(IN dbName VARCHAR(25), OUT returnCode SMALLINT) cdr_records:BEGIN DECLARE cdr_record_cursor CURSOR FOR SELECT cdrs_id, called, calling FROM dbName.cdrs WHERE lrn_checked = 'N'; # Setup logging DECLARE EXIT HANDLER FOR SQLEXCEPTION BEGIN #call log_debug('Got exception in update_cdrs_lnp_data'); SET returnCode = -1; END; As you can see, I'm TRYING to use the variable dbName to indicate in which database the query should occur within. However, MySQL will NOT allow that. I also tried things such as : CREATE PROCEDURE `update_cdrs_lnp_data`(IN dbName VARCHAR(25), OUT returnCode SMALLINT) cdr_records:BEGIN DECLARE cdr_record_cursor CURSOR FOR SET @query = CONCAT("SELECT cdrs_id, called, calling FROM " ,dbName, ".cdrs WHERE lrn_checked = 'N' "); PREPARE STMT FROM @query; EXECUTE STMT; # Setup logging DECLARE EXIT HANDLER FOR SQLEXCEPTION BEGIN #call log_debug('Got exception in update_cdrs_lnp_data'); SET returnCode = -1; END; Of course this doesn't work either as MySQL only allows a standard SQL statement in the cursor declaration. Can anyone think of a way to use the same stored procedure in multiple databases by passing in the name of the db that should be affected?

    Read the article

  • What is the preferred way in C++ for converting a builtin type (int) to bool?

    - by Martin
    When programming with Visual C++, I think every developer is used to see the warning warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' from time to time. The reason obviously is that BOOL is defined as int and directly assigning any of the built-in numerical types to bool is considered a bad idea. So my question is now, given any built-in numerical type (int, short, ...) that is to be interpreted as a boolean value, what is the/your preferred way of actually storing that value into a variable of type bool? Note: While mixing BOOL and bool is probably a bad idea, I think the problem will inevitably pop up whether on Windows or somewhere else, so I think this question is neither Visual-C++ nor Windows specific. Given int nBoolean; I prefer this style: bool b = nBoolean?true:false; The following might be alternatives: bool b = !!nBoolean; bool b = (nBoolean != 0); Is there a generally preferred way? Rationale? I should add: Since I only work with Visual-C++ I cannot really say if this is a VC++ specific question or if the same problem pops up with other compilers. So it would be interesting to specifically hear from g++ or users how they handle the int-bool case. Regarding Standard C++: As David Thornley notes in a comment, the C++ Standard does not require this behavior. In fact it seems to explicitly allow this, so one might consider this a VC++ weirdness. To quote the N3029 draft (which is what I have around atm.): 4.12 Boolean conversions [conv.bool] A prvalue of arithmetic, unscoped enumeration, pointer, or pointer to member type can be converted to a prvalue of type bool. A zero value, null pointer value, or null member pointer value is converted to false; any other value is converted to true. (...)

    Read the article

  • From where starts the process' memory space and where does it end?

    - by nhaa123
    Hi, I'm trying to dump memory from my application where the variables lye. Here's the function: void MyDump(const void *m, unsigned int n) { const unsigned char *p = reinterpret_cast<const unsigned char *(m); char buffer[16]; unsigned int mod = 0; for (unsigned int i = 0; i < n; ++i, ++mod) { if (mod % 16 == 0) { mod = 0; std::cout << " | "; for (unsigned short j = 0; j < 16; ++j) { switch (buffer[j]) { case 0xa: case 0xb: case 0xd: case 0xe: case 0xf: std::cout << " "; break; default: std::cout << buffer[j]; } } std::cout << "\n0x" << std::setfill('0') << std::setw(8) << std::hex << (long)i << " | "; } buffer[i % 16] = p[i]; std::cout << std::setw(2) << std::hex << static_cast<unsigned int(p[i]) << " "; if (i % 4 == 0 && i != 1) std::cout << " "; } } Now, how can I know from which address starts my process memory space, where all the variables are stored? And how do I now, how long the area is? For instance: MyDump(0x0000 /* <-- Starts from here? */, 0x1000 /* <-- This much? */); Best regards, nhaa123

    Read the article

  • Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

    Read the article

  • Two column layout, navigation div on the right, solution from previous thread didn't seem to work

    - by Tom
    I tried the solution from this thread, but I must be missing something because it doesn't work: <div style="float:left;margin-right:200px"> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p> </div> <div style="float:right;width:200px"> <p>navigation</p> </div> It works when the text in the content div (the left one) is short, but when it's long then the div takes up the whole width of the browser and the margin is there, but the right div is pushed below the first one nevertheless. What am I missing? Edit: The goal is to have a fix sized navigation column on the right of the browser window and the left div should get all the space left by the right navigation column (liquid layout).

    Read the article

  • symfony doctrine build-sql error

    - by user313571
    I have some big problems with symfony and doctrine at the beginning of a new project. I have created database diagram with mysql workbench, inserted the sql into phpmyadmin and then I've tried symfony doctrine:build-schema to generate the YAML schema. It generates a wrong schema (relations don't have on delete/on update) and after this I've tried symfony doctrine:build --sql and symfony doctrine:insert-sql The insert-sql statement generates error (can't create table ... failing query alter table add constraint ....), so I've decided to take a look over the generated sql and I've found out some differences between the sql generated from mysql workbench (which works perfect, including relations) and the sql generated by doctrine. I'll be short from now: I have to tables, EVENT and FORM and a 1 to n relation (each event may have multiple forms) so the correct constraint (generated with workbench) is ALTER TABLE `form` ADD CONSTRAINT `fk_form_event1` FOREIGN KEY (`event_id`) REFERENCES `event` (`id`) ON DELETE CASCADE ON UPDATE CASCADE; doctrine generated statement is: ALTER TABLE event ADD CONSTRAINT event_id_form_event_id FOREIGN KEY (id) REFERENCES form(event_id); It's totally reversed and I am sure here is the error. What should I do? It's also correct like this?

    Read the article

  • User Management: Managing users in user-defined "groups", database schema and logistics

    - by Kevin Brown
    I'm a noob, development wise and logistically-wise. I'm developing a site that lets people take a test... My client wants the ability for a user with the roll/privledge "admin" (a step below a super-admin) to be allowed to create users and only see/edit the users that they create... The users created in that "category" or group need some information that their superior provides. For example, I log in as a "manager", I have the ability to invite people to take the test, and manage those people. Before adding those people, I will have filled out a short survey about myself... Right now, the users that are invited will be asked some of the same questions as the manager. I'd like to cut down the redundancy by using the information put into the database by the manager and apply it to the invited users. How do I set up my database to work with this criterion? I'm a little confused about how to do this! Let me know if I can add more details... (This is a mysql and php app)

    Read the article

  • IE7 contentEditable word wrapping

    - by Iker Jimenez
    I have the following code: <html> <style type="text/css"> DIV { display:inline; border: solid red 1px; } .editable { background:yellow; } </style> <div class="editable" contentEditable="true"> This is test text. This is test text.This is test text.This is test text.This is test text.Thihis is test text.This is test text.</div> <div class="editable" contentEditable="true"> short </div> <div class="editable" contentEditable="true"> This is test text.This is test text.This is test text.his is test text.Thihis is test text.Thihis is test text.Thihis is test text.Thi </div> And I need IE7 (IE6 not needed and FF3.x works fine) to wrap the text correctly, which it does if I remove the contentEditable="true" from the divs. Just try this code with and without contentEditable and you'll see what I mean. Make the browser window small enough so you see how the text wraps. Thanks.

    Read the article

  • Content Management Systems for Adaptive Content [closed]

    - by andrewap
    Content management systems (CMS) allow us to easily maintain blogs, news sites, general websites, and so on. Many of them are designed to manage pages of content, and provide tools to organize and customize how that content is displayed on the web. However, as explained by Mark Boulton in his Adaptive Content Management article, and by Karen McGrane in her talk on Adapting Ourselves to Adaptive Content, we are increasingly delivering content not just to the web, but also to other platforms and channels. We need tools to manage pieces of content with meaningful metadata attached. Create once, publish everywhere. The main idea is to store content cleanly, without intertwining it with presentation markup specific to the web. Because pieces of content is compartmentalized semantically, it can easily adapt to fit in different platforms and channels. Hence, it's called adaptive content. Let's look at a quick example to compare: Say I manage news articles and events. To create a news article, I would tell the CMS the type of content I'm creating, and be asked to fill in a form with individual fields tailored to news articles (e.g. headline, subtitle, full text, short snippet, and images). — i.e. pieces of content With a traditional web publishing tool, I would probably have had to create a new page under News, and then type in and format the news article in a blank WYSIWYG text editor. — i.e. pages of content As you can see, the first design allows me to individually specify content in its smallest semantic unit. When I want to display or consume it, the system can easily provide the pieces I need. So here's my question: Is there a CMS that is designed specifically with adaptive content in mind, and that is decoupled with the presentation layer? Note: This is not a discussion about the best CMS, or which CMS I should use. I am asking whether a very specific type of tool — CMS designed for adaptive content — exists for developers to use.

    Read the article

  • Java OO design confusion: how to handle actions modified by states modified by actions...

    - by Arvanem
    Hi folks, Given an entity, whose action is potentially modified by states (of the entity and other entities) in turn potentially modified by other actions (of the entity and other entities) , what is the best way to code or design to handle the potential existence of the modifiers? Speaking metaphorically, I am coding a Java application representing a piano. As you know a piano has keys (which, when pressed, emit sound) and pedals (which, when pressed, modify the keys' sounds). My base class structure is as follows: Entity (for keys and pedals) State (this holds each entity's states, e.g. name such as "soft pedal", and boolean "Pressed"), Action (this holds each entity's actions, e.g. play sound when pressed, or modify others sounds). By composition, the Entity class has a copy of each of State and Action inside it. e.g.: public class Entity { State entityState = new State(); Action entityAction = new Action(); Thus I have coded a "C-Sharp" key Entity. When I "press" that entity (set its "Pressed" state to true), its action plays a "C-Sharp" sound and then sets its "Pressed" state to false. At the same time, if the "C-Sharp" key entity is not "tuned", its sound deviates from "C-Sharp". Meanwhile I have coded a "soft pedal" Entity. When that entity is "pressed", no sound plays but its action is to make softer the sound of the "C-Sharp" and other key entities. I have also coded a "sustain pedal" Entity. When that entity is "pressed", no sound plays but its action is to enable reverberation of the sound of the "C-Sharp" and other key entities. Both the "soft" and "sustain pedals" can be pressed at the same time with the result that keys entities become both softened and reverberating. In short, I do not understand how to make this simultaneous series of states and actions modify each other in a sensible OO way. I am wary of coding a massive series of "if" statements or "switches". Thanks in advance for any help or links you can offer.

    Read the article

  • Is the following C code safe?

    - by lali
    #include<cstdio> #include<stdlib.h> int main() { char* ptr=NULL; printf("%s",ptr); return 0; } It prints (null) as output. The above is a sample code. In real code i get char* as a return of a function and i wish to print the character string for logging. However, NULL is also a valid return value of that function and so i am wondering if a null check is required before printing the character string? char* ptr=someFuncion(); // do i need the following if statement? if(ptr!=NULL) { printf("%s",ptr); } I just want to be sure that the output would be same i.e if ptr=NULL then output should be (null) on all platforms and compilers and the above code(without if statement) would not crash on any C standard compatible platform. In short, is the above code(without the if statement) standard compatible? Thanks for your help and patience :) Regards lali

    Read the article

  • process semaphores linux - wait

    - by coubeatczech
    Hi, I try to code a simple program that starts and waits on the system semaphore until it gets terminated by signal. union semun { int val; struct semid_ds *buf; unsigned short int *array; struct seminfo *__buf; }; int main(){ int semaphores = semget(IPC_PRIVATE,1,IPC_CREAT | 0666); union semun arg; arg.val = 0; semctl(semaphores,0,SETVAL,arg); struct sembuf operations[1]; operations[0].sem_num = 0; operations[0].sem_op = -1; operations[0].sem_flg = 0; semop(semaphores,operations,1); fprintf(stderr,"Why?\n"); return 0; } I expect, that everytime this program gets executed, nothing actually happens and it waits on the semaphore, but everytime it goes through the semaphore and writes Why?. Why?

    Read the article

  • Good PHP / MYSQL hashing solution for large number of text values

    - by Dave
    Short descriptio: Need hashing algorithm solution in php for large number of text values. Long description. PRODUCT_OWNER_TABLE serial_number (auto_inc), product_name, owner_id OWNER_TABLE owner_id (auto_inc), owener_name I need to maintain a database of 200000 unique products and their owners (AND all subsequent changes to ownership). Each product has one owner, but an owner may have MANY different products. Owner names are "Adam Smith", "John Reeves", etc, just text values (quite likely to be unicode as well). I want to optimize the database design, so what i was thinking was, every week when i run this script, it fetchs the owner of a proudct, then checks against a table i suppose similar to PRODUCT_OWNER_TABLE, fetching the owner_id. It then looks up owner_id in OWNER_TABLE. If it matches, then its the same, so it moves on. The problem is when its different... To optimize the database, i think i should be checking against the other "owner_name" entries in OWNER_TABLE to see if that value exists there. If it does, then i should use that owner_id. If it doesnt, then i should add another entry. Note that there is nothing special about the "name". as long as i maintain the correct linkagaes AND make the OWNER_TABLE "read-only, append-new" type table - I should be able create a historical archive of ownership. I need to do this check for 200000 entries, with i dont know how many unique owner names (~50000?). I think i need a hashing solution - the OWNER_TABLE wont be sorted, so search algos wont be optimal. programming language is PHP. database is MYSQL.

    Read the article

  • Form (or Formset?) to handle multiple table rows in Django

    - by Ben
    Hi, I'm working on my first Django application. In short, what it needs to do is to display a list of film titles, and allow users to give a rating (out of 10) to each film. I've been able to use the {{ form }} and {{ formset }} syntax in a template to produce a form which lets you rate one film at a time, which corresponds to one row in a MySQL table, but how do I produce a form that iterates over all the movie titles in the database and produces a form that lets you rate lots of them at once? At first, I thought this was what formsets were for, but I can't see any way to automatically iterate over the contents of a database table to produce items to go in the form, if you see what I mean. Currently, my views.py has this code: def survey(request): ScoreFormSet = formset_factory(ScoreForm) if request.method == 'POST': formset = ScoreFormSet(request.POST, request.FILES) if formset.is_valid(): return HttpResponseRedirect('/') else: formset = ScoreFormSet() return render_to_response('cf/survey.html', { 'formset':formset, }) And my survey.html has this: <form action="/survey/" method="POST"> <table> {{ formset }} </table> <input type = "submit" value = "Submit"> </form> Oh, and the definition of ScoreForm and Score from models.py are: class Score(models.Model): movie = models.ForeignKey(Movie) score = models.IntegerField() user = models.ForeignKey(User) class ScoreForm(ModelForm): class Meta: model = Score So, in case the above is not clear, what I'm aiming to produce is a form which has one row per movie, and each row shows a title, and has a box to allow the user to enter their score. If anyone can point me at the right sort of approach to this, I'd be most grateful. Thanks, Ben

    Read the article

  • Opengl: fit a quad to screen, given the value of Z.

    - by hytparadisee
    Short Version of the question: I will put a quad. I know the width and height of the screen in window coordinates, i know the Z-coordinates of the quad in 3D. I know the FOVY, I know the aspect. The quad will be put along Z-axis, My camera doesn't move (placed at 0, 0, 0). I want to find out the width and height of the quad IN 3D COORDINATES that will fit exactly onto my screen. Long Version of the question: I would like to put a quad along the Z-axis at the specified offset Z, I would like to find out the width and height of the quad that will exactly fill the entire screen. I used to have a post on gamedev.net that uses a formula similar to the following: *dist = Z * tan ( FOV / 2 )* Now I can never find the post! Though it's similar, it is still different, because I remembered in that working formula, they do make use of screenWidth and screenHeight, which are the width and height of the screen in window coordinates. I am not really familiar with concepts like frustum, fov and aspect so that's why I can't work out the formula on my own. Besides, I am sure I don't need gluUnproject (I tried it, but the results are way off). It's not some gl calls, it's just a math formula that can find out the width and height in 3D space that can fill the entire screen, IF Z offset, width in window coordinates, and height in window coordinates, are known. Thanks all in advance.

    Read the article

  • Looking for a very simple file-based CMS

    - by nfm
    I'm building a site for a friend for free, and am trying to work out a good way for her to be able to easily make updates. I haven't used any CMSs before. I was browsing the web today looking at some, and they all seem way too complicated for what I'm after. Basically, all I want is a really simple CMS that pulls together HTML snippets in particular subdirectories, and wraps them in header/footer HTML and inserts them into a template page in the appropriate section. I'm imagining a site layout something like this: / /index.php /blog_template.php /news_template.php /blog/ /blog/header.php /blog/footer.php /blog/my-first-blog.html /blog/blogs-rule.html /blog/... Say index.php contains div#blog. PHP would wrap each /blog/*.html file in /blog/header.php and blog/footer.php, and insert them into the div#blog as div#blog([0-9]*). I haven't been able to find anything this basic, and am one step away from throwing something together myself, but I'm a bit short on time at the moment and figured I'd post here first. Has anyone come across something like this? I don't want any DB, extensions, user accounts, installation, config, updates... just a simple file based solution. Thanks :) Forgot to mention - needs to be FOSS and run on Linux!

    Read the article

  • C standard addressing simplification inconsistency

    - by Chris Lutz
    Section §6.5.3.2 "Address and indirection operators" ¶3 says (relevant section only): The unary & operator returns the address of its operand. ... If the operand is the result of a unary * operator, neither that operator nor the & operator is evaluated and the result is as if both were omitted, except that the constraints on the operators still apply and the result is not an lvalue. Similarly, if the operand is the result of a [] operator, neither the & operator nor the unary * that is implied by the [] is evaluated and the result is as if the & operator were removed and the [] operator were changed to a + operator. ... This means that this: int *i = NULL; printf("%p", (void *) (&*i) ); printf("%p", (void *) (&i[10]) ); Should be perfectly legal, printing the null pointer (probably 0) and the null pointer plus 10 (probably 10). The standard seems very clear that both of those cases are required to be optimized. However, it doesn't seem to require the following to be optimized: struct { int a; short b; } *s = 0; printf("%p", (void *) (&s->b) ); This seems awfully inconsistent. I can see no reason that the above code shouldn't print the null pointer plus sizeof(int) (possibly 4). Simplifying a &-> expression is going to be the same conceptually (IMHO) as &[], a simple address-plus-offset. It's even an offset that's going to be determinable at compile time, rather than potentially runtime with the [] operator. Is there anything in the rationale about why this is so seemingly inconsistent?

    Read the article

  • how to check null value of Integer type field in ASP.NET MVC view?

    - by Vikas
    Hi, I have integer type field in database which is having property "Not Null". when i create a view & do a validation, if i left that field blank, it will consider it as 0 so i can not compare it with 0 because if someone insert a value 0 then it will be considered as error! one another problem is that i am using Model error as described in the book "ASP.NET MVC 1.0" @ Scott Gu blog. And I am checking the value in partial class of object (created by LINQ-To-SQL). i.e public partial class Person { public bool IsValid { get { return (GetRuleViolations().Count() == 0); } } public IEnumerable<RuleViolation> GetRuleViolations() { if (String.IsNullOrEmpty(Name)) yield return new RuleViolation("Name is Required", "Name"); if (Age == 0) yield return new RuleViolation("Age is Required", "Age"); yield break; } partial void OnValidate(ChangeAction action) { if (!IsValid) throw new ApplicationException("Rule violations prevent saving"); } } There is also problem with range. Like in database if i declared as smallint i.e. short in c#, now if i exceed that range then it gives error as "A Value is reguired". so finally is there any best way for validation in ASP.NET MVC?

    Read the article

  • Convert NSString to fetch synthesized information.

    - by Max
    //COPY THIS CODE IN A FRESH PROJECT!!! //THIS 2 LINES ARE JUST EXAMPLES, IN REAL THEY ARE NOT STATIC! NSString *messagelevel1 = @"45"; NSString *messagelevel = @"1"; NSString *HuidigLevel = messagelevel; NSDecimalNumber *huidigleveldec = [[NSDecimalNumber alloc] initWithString: HuidigLevel]; float HuidigLevelRek = [huidigleveldec floatValue]; //HERE IS THE PROBLEM NSString* LevelTotaal=[[NSString alloc] initWithFormat:@"messagelevel%.f",HuidigLevelRek]; NSString*result = LevelTotaal; NSLog(@"%@",result); // THIS RESULT SHOULD RETURN THE SAME VALUE AS THE LINE UNDER THIS LINE! NSLog(@"%@",messagelevel1); I want the *result string behaves like the *huidiglevel string and fetch some information, but because the LevelTotaal is a NSString, It doesn't fetch this information. I really got no idea where to google for this problem, searching the Developer docs didn't helped either . Maybe you guys can help me out? Actually the second NSLog returns the value and to first NSLog just returns messagelevel1. To tell you in short ;) I hope you guys get what I'm saying!

    Read the article

  • Sharing runtime variables between files

    - by nightcracker
    I have a project with a few files that all include the header global.hpp. Those files want to share and update information that is relevant for the whole program during runtime (that data is gathered progressively during the program runs but the fields of data are known at compile-time). Now my idea was to use a struct like this: global.hpp #include <string> #ifndef _GLOBAL_SESSION_STRUCT #define _GLOBAL_SESSION_STRUCT struct session_struct { std::string username; std::string password; std::string hostname; unsigned short port; // more data fields as needed }; #endif extern struct session_struct session; main.cpp #include "global.hpp" struct session_struct session; int main(int argc, char* argv[]) { session.username = "user"; session.password = "secret"; session.hostname = "example.com"; session.port = 80; // other stuff, etc return 0; } Now every file that includes global.hpp can just read & write the fields of the session struct and easily share information. Is this the correct way to do this? NOTE: For this specific project no threading is used. But please (for future projects and other people reading) clarify in your answer how this (or your proposed) solution works when threaded. Also, for this example/project session variables are shared. But this should also apply to any other form of shared variables.

    Read the article

  • Getting my head around object oriented programing

    - by nLL
    I am entry level .Net developer and using it to develop web sites. I started with classic asp and last year jumped on the ship with a short C# book. As I developed I learned more and started to see that coming from classic asp I always used C# like scripting language. For example in my last project I needed to encode video on the webserver and wrote a code like public class Encoder { Public static bool Encode(string videopath) { ...snip... return true; } } While searching samples related to my project I’ve seen people doing this public class Encoder { Public static Encode(string videopath) { EncodedVideo encoded = new EncodedVideo(); ...snip... encoded.EncodedVideoPath = outputFile; encoded.Success = true; ...snip... } } public class EncodedVideo { public string EncodedVideoPath { get; set; } public bool Success { get; set; } } As I understand second example is more object oriented but I don’t see the point of using EncodedVideo object. Am I doing something wrong? Does it really necessary to use this sort of code in a web app?

    Read the article

  • OpenGL Calls Lock/Freeze

    - by Necrolis
    I am using some dell workstations(running WinXP Pro SP 2 & DeepFreeze) for development, but something was recenlty loaded onto these machines that prevents any opengl call(the call locks) from completing(and I know the code works as I have tested it on 'clean' machines, I also tested with simple opengl apps generated by dev-cpp, which will also lock on the dell machines). I have tried to debug my own apps to see where exactly the gl calls freeze, but there is some global system hook on ZwQueryInformationProcess that messes up calls to ZwQueryInformationThread(used by ExitThread), preventing me from debugging at all(it causes the debugger, OllyDBG, to go into an access violation reporting loop or the program to crash if the exception is passed along). the hook: ntdll.ZwQueryInformationProcess 7C90D7E0 B8 9A000000 MOV EAX,9A 7C90D7E5 BA 0003FE7F MOV EDX,7FFE0300 7C90D7EA FF12 CALL DWORD PTR DS:[EDX] 7C90D7EC - E9 0F28448D JMP 09D50000 7C90D7F1 9B WAIT 7C90D7F2 0000 ADD BYTE PTR DS:[EAX],AL 7C90D7F4 00BA 0003FE7F ADD BYTE PTR DS:[EDX+7FFE0300],BH 7C90D7FA FF12 CALL DWORD PTR DS:[EDX] 7C90D7FC C2 1400 RETN 14 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C the messed up function + call: ntdll.ZwQueryInformationThread 7C90D7F0 8D9B 000000BA LEA EBX,DWORD PTR DS:[EBX+BA000000] 7C90D7F6 0003 ADD BYTE PTR DS:[EBX],AL 7C90D7F8 FE ??? ; Unknown command 7C90D7F9 7F FF JG SHORT ntdll.7C90D7FA 7C90D7FB 12C2 ADC AL,DL 7C90D7FD 14 00 ADC AL,0 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C So firstly, anyone know what if anything would lead to OpenGL calls cause an infinite lock,and if there are any ways around it? and what would be creating such a hook in kernal memory ? Update: After some more fiddling, I have discovered a few more kernal hooks, a lot of them are used to nullify data returned by system information calls(such as the remote debugging port), I also managed to find out the what ever is doing this is using madchook.dll(by madshi) to do this, this dll is also injected into every running process(these seem to be some anti debugging code). Also, on the OpenGL side, it seems Direct X is fine/unaffected(I ran one of the DX 9 demo's without problems), so could one of these kernal hooks somehow affect OpenGL?

    Read the article

< Previous Page | 260 261 262 263 264 265 266 267 268 269 270 271  | Next Page >