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  • doubt in - Function Objects - c++

    - by Eternal Learner
    I have a class class fobj{ public: fobj(int i):id(i) {} void operator()() { std::cout<<"Prints"<<std::endl; } private: int id; }; template<typename T> void func(T type) { type(); } My Doubt is if I invoke func like Method 1: func(fobj(1); the message I wanted to print is printed. I was always thinking I needed to do something like Method 2: fobj Iobj(1); // create an instance of the fobj class func(Iobj); //call func by passing Iobj(which is a function object) How does Method 1 work? I mean what exactly happens? and how is a call made to the operator() in class fobj ?

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  • including a string as a parameter to a function in a header file? c++

    - by Nara
    hello everyone, total newbie is here :) i have this header file, zeeheader.h, and i wrote some classes in it, i'm having problems giving a string as a parameter to one of the functions: class DeliTest { public: void DeliCheck(Stack*,string); void ComCheck (unsigned,string); bool EofCheck (unsigned,string); }; as i was implementinng it in the cpp file, i added #include to it, it seemed to be working, for example : as i was writing the "data." i got the "length()" appear by the intellisense, so i thought that it was working, but it wasn't. i got errors like: syntax error : identifier 'string' overloaded member function not found in 'DeliTest' this is one of the fucntions in the cpp file: bool DeliTest::EofCheck(unsigned i, string data) { if (i == data.length()-1) return 1; return 0; } am i supposed to be adding something to the header file??

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  • Spring @Transactional - Can I Override rollbackFor

    - by user475039
    Hi all, I am calling a service which has the following annotation: @Transactional(rollbackFor=ExceptionA.class) public void myMethodA(....) throws ExceptionA { . . } I am calling this method from an other method in another Spring Bean. @Transactional(rollbackFor=ExceptionB.class) public void mainEntryPointMethod(....) throws ExceptionB { . try { myMethodA() } catch (ExceptionA exp) { . } . } My problem is that if myMethodA throws an exception, my transaction (which is passed from mainEntryPointMethod - myMethodA by default propagation) will be marked for rollback. Is there a way in which the 'rollbackFor' for the inner method can be overriden? Thanks in advance Chris

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  • this pointer to base class constructor?

    - by Rolle
    I want to implement a derived class that should also implement an interface, that have a function that the base class can call. The following gives a warning as it is not safe to pass a this pointer to the base class constructor: struct IInterface { void FuncToCall() = 0; }; struct Base { Base(IInterface* inter) { m_inter = inter; } void SomeFunc() { inter->FuncToCall(); } IInterface* m_inter; }; struct Derived : Base, IInterface { Derived() : Base(this) {} FuncToCall() {} }; What is the best way around this? I need to supply the interface as an argument to the base constructor, as it is not always the dervied class that is the interface; sometimes it may be a totally different class. I could add a function to the base class, SetInterface(IInterface* inter), but I would like to avoid that.

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  • Struct like objects in Java

    - by cdv
    Is it completely against the Java way to create struct like objects? class SomeData1 { public int x; public int y; } I can see a class with accessors and mutators being more Java like. class SomeData2 { int getX(); void setX(int x); int getY(); void setY(int y); private int x; private int y; } The class from the first example is notationally convenient. // a function in a class public int f(SomeData1 d) { return (3 * d.x) / d.y; } This is not as convenient. // a function in a class public int f(SomeData2 d) { return (3 * d.getX()) / d.getY(); }

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  • Two phase Construction in C++

    - by tommieb75
    I have as part of assignment to look into a development kit that uses the "two-phase" construction for C++ classes: // Include Header class someFubar{ public: someFubar(); bool Construction(void); ~someFubar(); private: fooObject _fooObj; } In the source // someFubar.cpp someFubar::someFubar : _fooObj(null){ } bool someFubar::Construction(void){ bool rv = false; this->_fooObj = new fooObject(); if (this->_fooObj != null) rv = true; return rv; } someFubar::~someFubar(){ if (this->_fooObj != null) delete this->_fooObj; } Why would this "two-phase" be used and what benefits are there? Why not just instantiate the object initialization within the actual constructor?

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  • WebBrowserDocumentCompletedEventArgs Not Reached inside While Loop

    - by user3715962
    I am trying to use the WebBrowserDocumentCompletedEventHandler inside of a while loop but when the code executes the WebBrowserDocumentCompletedEventArgs is never reached. Can somebody tell me what I am doing wrong? int year = 1900; int currentYear = 2014; private void button1_Click(object sender, EventArgs e) { while (year < currentYear) { WebBrowser wb = new WebBrowser(); wb.Navigate("http://myurl.com/list/" + year.ToString()); year++; wb.DocumentCompleted += new WebBrowserDocumentCompletedEventHandler(wb_DocumentCompleted); } } void wb_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { //Code is not reaching here MessageBox.Show("Test"); }

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  • [GCC, linking] How to link app with static library + why this is not working

    - by user278799
    I have a problem. I wrote example code and I want to build it without the error: main.cpp.text+0x5): undefined reference to `test()' Library test1.c #include <stdlib.h> void test() { puts("Dziala"); } test1.h #ifndef TEST1_H #define TEST1_H extern void test(); #endif makefile all: gcc -c ./src/test1.c -o ./lib/test1.o ar rcs ./lib/libtest1.a ./lib/test1.o Program main.cpp #include <test1.h> int main() { test(); return 0; } makefile all: g++ -static -I../test1/include -L../test1/lib ./src/main.cpp -o ./build/MyApp -ltest1 What am I doing wrong?

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  • accessing ok.DialogResult inside a function

    - by sayyad
    I am writing function which accepts user input from textbox. Action will take place when ok button is clicked. i made button(DialogResult=OK). code looks like private void canny() { // if (this.DialogResult == DialogResult.OK) { MessageBox.Show("ok"); } //to Do } But I can't see any messagebox. What I am missing. private void ok_Click(object sender, EventArgs e) { // should I add here some thing } Should I add control Form1.Control.Add(Ok)?????????????????? if yes in which part of code. regards,

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  • please help me to solve problem

    - by davit-datuashvili
    i have operation on heap fixdown operation below is code public class HEap{ public static void fixdown(int a[],int k,int n){ while(2*k<=n){ int j=2*k; if (j<n && a[j]<a[j+1]) j++; if (!(a[k]<a[j])) break; int t=a[k]; a[k]=a[j]; a[j]=k; k=j; } } public static void main(String[]args){ int a[]=new int[]{12,15,20,29,23,22,17,40,26,35,19,51}; fixdown(a,1,a.length); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } } //and result is 12 29 20 40 23 22 17 3 26 35 19 51 i am interested why is 3 in the list?in the array is not

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  • Progress Dialog on open activity

    - by GeeXor
    hey guys, i've a problem with progress dialog on opening an activity (called activity 2 in example). The activity 2 has a lot of code to execute in this OnCreate event. final ProgressDialog myProgressDialog = ProgressDialog.show(MyApp.this,getString(R.string.lstAppWait), getString(R.string.lstAppLoading), true); new Thread() { public void run() { runOnUiThread(new Runnable() { @Override public void run() { showApps(); } }); myProgressDialog.dismiss(); } }.start(); The showApps function launch activity 2. if i execute this code on my button click event on activity 1, i see the progress, but she doesn't move and afeter i have a black screen during 2 or 3 seconds the time for android to show the activity. If i execute this code in the OnCreate of Activity2 and if i replace the showApps by the code on OnCreate, Activity1 freeze 2 seconds, i don't see the progress dialog, and freeze again 2 seconds on activity 2 before seeing the result. An idea ?

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  • question about random select

    - by davit-datuashvili
    here is code print number in decreasing order import java.util.*; public class select { public static void Select(int m,int n){ Random r=new Random(); if (m>0) if (r.nextInt(0x3fff8001) % n <m ){ System.out.println(n-1); Select(m-1,n-1); } else{ Select(m,n-1); } } public static void main(String[]args){ int m=35; int n=200; Select(m,n); } } and question is how to changes code such that print number in increasing order? please help

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  • why is this legal, c++ typedef func

    - by acidzombie24
    i did this in msvc 2005. typedef void (*cleanup_t)(); void func(cleanup_t clean) { cleanup_t(); } Why does this compile? and not give me a warning? ok, it gave me a unreferenced formal parameter warning but originally i did this when clean was in a class no there was no unreferenced formal parameter when this code gave me problems. What is cleanup_t(); really doing and what is the point? now for laughs i tried int() and that worked also.

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  • as3 this.graphics calls do nothing

    - by zzz
    class A: [SWF(width='800',height='600',frameRate='24')] public class A extends MovieClip { private var b:B; public function A(){ super(); b = new B(); addChild(b); addEventListener(Event.ENTER_FRAME, update); } private function update(e:Event):void { b.draw(); } } class B: public class B extends MovieClip { public function draw():void { //! following code works well if put in constructor, but not here this.graphics.beginFill(0xff0000); this.graphics.drawCircle(200,200,50); } } this.graphics calls do nothing in draw method, but work fine inside B`s constructor, what i am doing wrong ?

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  • Qt : crash due to delete (trying to handle exceptions...)

    - by Seub
    I am writing a program with Qt, and I would like it to show a dialog box with a Exit | Restart choice whenever an error is thrown somewhere in the code. What I did causes a crash and I really can't figure out why it happens, I was hoping you could help me understanding what's going on. Here's my main.cpp: #include "my_application.hpp" int main(int argc, char *argv[]) { std::cout << std::endl; My_Application app(argc, argv); return app.exec(); } And here's my_application:hpp: #ifndef MY_APPLICATION_HPP #define MY_APPLICATION_HPP #include <QApplication> class Window; class My_Application : public QApplication { public: My_Application(int& argc, char ** argv); virtual ~My_Application(); virtual bool notify(QObject * receiver, QEvent * event); private: Window *window_; void exit(); void restart(); }; #endif // MY_APPLICATION_HPP Finally, here's my_application.cpp: #include "my_application.hpp" #include "window.hpp" #include <QMessageBox> My_Application::My_Application(int& argc, char ** argv) : QApplication(argc, argv) { window_ = new Window; window_->setAttribute(Qt::WA_DeleteOnClose, false); window_->show(); } My_Application::~My_Application() { delete window_; } bool My_Application::notify(QObject * receiver, QEvent * event) { try { return QApplication::notify(receiver, event); } catch(QString error_message) { window_->setEnabled(false); QMessageBox message_box; message_box.setWindowTitle("Error"); message_box.setIcon(QMessageBox::Critical); message_box.setText("The program caught an unexpected error:"); message_box.setInformativeText("What do you want to do? <br>"); QPushButton *restart_button = message_box.addButton(tr("Restart"), QMessageBox::RejectRole); QPushButton *exit_button = message_box.addButton(tr("Exit"), QMessageBox::RejectRole); message_box.setDefaultButton(restart_button); message_box.exec(); if ((QPushButton *) message_box.clickedButton() == exit_button) { exit(); } else if ((QPushButton *) message_box.clickedButton() == restart_button) { restart(); } } return false; } void My_Application::exit() { window_->close(); //delete window_; return; } void My_Application::restart() { window_->close(); //delete window_; window_ = new Window; window_->show(); return; } Note that the line window_->setAttribute(Qt::WA_DeleteOnClose, false); means that window_ (my main window) won't be deleted when it is closed. The code I've written above works, but as far as I understand, there's a memory leak: I should uncomment the line //delete window_; in My_Application::exit() and My_Application::restart(). But when I do that, the program crashes when I click restart (or exit but who cares). (I'm not sure this is useful, in fact it might be misleading, but here's what my debugger tells me: a segmentation fault occurs in QWidgetPrivate::PaintOnScreen() const which is called by a function called by a function... called by My_Application::notify()) When I do some std::couts, I notice that the program runs through the entire restart() function and in fact through the entire notify() function before it crashes. I have no idea why it crashes. Thanks in advance for your insights! Update: I've noticed that My_Application::notify() is called very often. For example, it is called a bunch of times while the error dialog box is open, also during the execution of the restart function. The crash actually occurs in the subfunction QApplication::notify(receiver, event). This is not too surprising in light of the previous remark (the receiver has probably been deleted) But even if I forbid the function My_Application::notify() to do anything while restart() is executed, it still crashes (after having called My_Application::notify() a bunch of times, like 15 times, isn't that weird)? How should I proceed? Maybe I should say (to make the question slightly more relevant) that my class My_Application also has a "restore" function, which I've not copied here to try to keep things short. If I just had that restart feature I wouldn't bother too much, but I do want to have that restore feature. I should also say that if I keep the code with the "delete window_" commented, the problem is not only a memory leak, it still crashes sometimes apparently. There must surely be a way to fix this! But I'm clueless, I'd really appreciate some help! Thanks in advance.

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  • C++ Static Array Initialization - Memory Issue

    - by donalmg
    Hi, I have a header file which contains a member variable declaration of a static char array: class ABC { public: static char newArray[4]; // other variables / functions private: void setArray(int i, char * ptr); } In the CPP file, I have the array initialized to NULL: char ABC::newArray[4] = {0}; In the ABC constructor, I need to overwrite this value with a value constructed at runtime, such as the encoding of an integer: ABC::ABC() { int i; //some int value defined at runtime memset(newArray, 0, 4); // not sure if this is necessary setArray(i,newArray); } ... void setArray(int i, char * value) { // encoding i to set value[0] ... value [3] } When I return from this function, and print the modified newArray value, it prints out many more characters than the 4 specified in the array declaration. Any ideas why this is the case. I just want to set the char array to 4 characters and nothing further. Thanks...

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  • assembly.GetTypes() does not return all types

    - by meta
    I try to lead the types from an .dll (which is also referenced in the executing project). I call: public static void LoadPlugin(string pluginFile) { Assembly assembly = Assembly.LoadFrom(pluginFile); foreach (Type type in assembly.GetTypes()) { // play with it } } It loads just a few of them: public partial class Mathematics : UserControl, IMathematics, IPortable and public partial class Welcome : UserControl but the next one, and some others, are ignored: public partial class Test : UserControl, ITest, IPortable They all stand in the same assembly, under the same namespace. The public static void LoadPlugin(string pluginFile) method is located in other assembly that is also referenced in the executing project. No exceptions are thrown. What could be the issues for not loading all the types? Any ideas?

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  • Visual C++ CreateThread Parameter Problem

    - by Vanwaril
    I have a class that contains a function that calls create thread, and needs to pass itself (this) as a parameter: DWORD threadId; HANDLE h = CreateThread( NULL, 0, runThread, this, 0, &threadId); My runThread definition is as follows: DWORD WINAPI runThread(LPVOID args) { Obj *t = (Obj*)args; t->funct(); return 0; } Unfortunately, the object t that I get in runThread() gets garbage. My Obj class has a function pointer attribute. Could that be the problem? class Obj{ void(*funct)(); and in the constructor: Obj(void(*f)()) { funct = f; } where is my mistake? The function pointer, the createThread itself, or type-casting? I tried whatever I could think of.

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  • C# background worker while loop

    - by Mike
    What i'm trying to create is a background worker that executes a few processes every 30seconds. But I want this while loop to execute for as long as the program is launched. here is what I am using: private void watcherprocess1() { backgroundWorker1.RunWorkerAsync(); } private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { while( Thread.Sleep(30000); specficView2(); makeFormlist2(); populateListview2(); } My main issue is ai can think of a good while loop to keep this running

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  • Passing a generic class to a java function?

    - by rodo
    Is it possible to use Generics when passing a class to a java function? I was hoping to do something like this: public static class DoStuff { public <T extends Class<List>> void doStuffToList(T className) { System.out.println(className); } public void test() { doStuffToList(List.class); // compiles doStuffToList(ArrayList.class); // compiler error (undesired behaviour) doStuffToList(Integer.class); // compiler error (desired behaviour) } } Ideally the List.class and ArrayList.class lines would work fine, but the Integer.class line would cause a compile error. I could use Class as my type instead of T extends Class<List> but then I won't catch the Integer.class case above.

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  • Java application return codes

    - by doele
    I have a Java program that processes one file at a time. This Java program is called from a wrapper script which logs the return code from the Java program. There are 2 types of errors. Expected errors and unexpected errors. In both cases I just need to log them. My wrapper knows about 3 different states. 0-OK, 1-PROCESSING_FAILED, 2- ERROR. Is this a valid approach? Here is my approach: enum ReturnCodes {OK,PROCESSING_FAILED,ERROR}; public static void main(String[] args) { ... proc.processMyFile(); ... System.exit(ReturnCodes.OK.ordinal()); } catch (Throwable t) { ... System.exit(ReturnCodes.ERROR.ordinal()); } private void processMyFile() { try { ... }catch( ExpectedException e) { ... System.exit(ReturnCodes.PROCESSING_FAILED.ordinal()); } }

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  • How to use composition from another class to set Name?

    - by user1874549
    I have some of the code here. I am trying to use one class to reference another so I may obtain the first name of the person. I want the firstName in main class to work but IDE mentions the variable isn't found. Will replacing 'first' with 'firstName' work? Main class: public BasePlusCommissionEmployee( String first, String last, String ssn, double sales, double rate, double salary) { cE = new CommissionEmployee( first, last, ssn, sales, rate ); setBaseSalary( salary ); } public void setFirstName(String firstName) { // Trying to get this to work... cE.setFirstName(first); } SubClass: private String firstName; public void setFirstName( String first ) { firstName = first; }

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  • Load HTML NSString into a UIWebView

    - by ehenrik
    Im doing a project where I connect to a webpage using the NSURLConnection to be able to monitor the status codes that are returned (200 OK / 404 ERROR). I would like to send the user to the top url www.domain.com if I recieve 404 as status code and if i recieve as 200 status code I would like to load the page in to a webview. I have seen several implementations of this problem by creating a new request but I feel that it is unnecessary since you already received the html in the first request so i would just like to load that HTML in to the webView. So i try to use the [webView loadHTMLFromString: baseURL:] but it doesn't always work, I have noticed that when i print the NSString with html in the connectionDidFinnishLoading it sometimes is null and when I monitor these cases by printing the html in didReceiveData a random number of the last packets is NULL (differs between 2-10). It is always the same webpages that doesn't get loaded. If I load them to my webView using [webView loadRequest:myRequest] it always works. My implementation looks like this perhaps someone of you can see what Im doing wrong. I create my first request with a button click. -(IBAction)buttonClick:(id)sender { NSURL *url = [NSURL URLWithString:@"http://www.domain.com/page2/apa.html"]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:url] NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if( theConnection ) { webData = [[NSMutableData data] retain]; } else { } } Then I monitor the response code in the didReceiveResponse method by casting the request to a NSHTTPURLResponse to be able to access the status codes and then setting a Bool depending on the status code. -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSHTTPURLResponse *ne = (NSHTTPURLResponse *)response; if ([ne statusCode] == 200){ ok = TRUE; } [webData setLength: 0]; } I then check the bools value in connectionDidFinnishLoading. If I log the html NSString I get the source of the webpage so i know that it isn't an empty string. -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *html = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSURL *url = [NSURL URLWithString:@"http://www.domain.com/"]; if (ok){ [webView loadHTMLString:html baseURL:url]; ok = FALSE; } else{ //Create a new request to www.domain.com } } webData is an instance variable and I load it in didReceiveData like this. -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; }

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  • C++ array of classes

    - by nickik
    I working on a game but I have a problem with the initialization of the level. (feld is just field in german) class level{ private: feld spielfeld[10][10]; public: /* other staff */ void init_feld(); }; void level::init_feld() { for(int i=0;i!=10;i++){ for(int n=0;n!=10;n++){ spielfeld[i][n] = new feld(land, i, n); } } } The Error: Error: no match for »operator=« in »((level*)this)-level::spielfeld[i][n] = (operator new(24u), (, ((feld*))))« /home/nick/stratego/feld.h:18:11: Remark: candidate is: feld& feld::operator=(const feld&) Process terminated with status 1 (0 minutes, 0 seconds) 2 errors, 0 warnings

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