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  • Making interactive touch objects on Android

    - by Greenhouse_Gases
    I've never built a game before, and I've not programmed for Android before but am looking to do so over the summer by building a game. What type of object do I use for a shape that I want the user to be able to drag around the screen for instance using touch gestures? How do I tie together the MotionEvent, View and Graphics2D to make objects drawn on screen that can be interacted with? I imagine this will use ActionListeners / Handlers but I'm a bit confused at this stage... A simple breakdown of steps would be much appreciated. Thanks

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  • ImageButton not aligning to center.

    - by ProfK
    Given the following markup for a GridView column, why are my image buttons showing up as left aligned? <ItemStyle HorizontalAlign="Center" Width="55px" /> <ItemTemplate> <asp:ImageButton ID="removeButton" runat="server" ImageUrl="~/Images/Icons/x-m.png" CommandArgument='<%# Eval("ResourceId") %>' AlternateText="Remove Button" onclick="removeButton_Click" /> </ItemTemplate>

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  • jQuery setinterval does not show first element

    - by Me-and-Coding
    Hi, I am creating this content slider, you can view/edit here: http://jsbin.com/esame4 I have put in place setInterval so that animation runs automatically, however, when it is run for the first time, google image is shown but not afterwords. Should be simple but i am unable to figure out the problem.

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  • Methods in Customized View did not get invoke in AppDelegate, Why?

    - by NorthKyut
    I want the methods pauseGame in customized UIView - MyGameView get invoked when the phone is locked or interrupted. So I have a pauseGame method but it can't stop the timer when user lock screen (command+L). The lock screen did appear but the game still running at the background. So I added the testPause method to MyGameView and MyGameAppDelegate and and put a breakpoint to debug it. When screen locked it, the screen lock appeared and the code did stop at the breakpoint. But when I tried to step into the testPause method, it didn't take me to the method in MyGameView (it just passed it, not skipped) and no message was printed on terminal by NSLog. Why? What did I miss? // // MyGameAppDelegate.h // MyGame // #import <UIKit/UIKit.h> @class MyGameViewController; @class MyGameView; @interface MyGameAppDelegate : NSObject { UIWindow *window; MyGameViewController *viewController; MyGameView *view; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MyGameViewController *viewController; @property (nonatomic, retain) IBOutlet MyGameView *view; @end // // MyGameAppDelegate.m // MyGame // #import "MyGameAppDelegate.h" #import "MyGameViewController.h" #import "MyGameView.h" @implementation MyGameAppDelegate @synthesize window; @synthesize viewController; @synthesize view; - (void)applicationWillResignActive:(UIApplication *)application { /* Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. */ [view pauseGame]; [view testPause]; } @end // // MyGameView.h // MyGame @interface MyGameView : UIView { - (void)pauseGame; - (void)testPause; @end // // MyGameView.m // MyGame // #import "MyGameView.h" #import "AtlasSprite.h" #import "MyGameViewController.h" #import "SecondViewController.h" @implementation MyGameView - (void)pauseGame { [theTimer invalidate]; theTimer = nil; } - (void)testPause{ NSLog(@"TestPause"); } @end

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  • Scale down whole website [into iFrame]

    - by Samuel
    I was wondering if there is a (webbased) way to scale down a whole website and put it into an iframe. [including images etc], so that a user would get a fully functional preview of the website (only for websites without frame busting methods of course).

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  • Why did you stop using Tapestry?

    - by ntownsend
    This question goes out to those who have used Tapestry as a web framework and then either gave it up or switched to something else, or even ported their application from Tapestry to something else. The question is why? What led you to make this change? EDIT: Also, what framework (if any) did you change to?

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  • Web UI prototyping tools

    - by AlexKelos
    Can anyone recomend me a simple web UI prototyping tool, so I could quicky prototype the look of a my web site. I have tried to use MS Visio for this, but found it very "user un-friendly". What I really need is to be able quicky sketch the layout of the page, put some links, images and buttons on in, play a little bit with a colors (CSS), and it would be great it this tool could support navigation between the pages - but it is not essential. I would rather consider a low-cost or an open-source solution, since I am not a web designer and not going to use that tool on a daily basis.

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  • Drupal and Back-End Complexity

    - by Brian
    Currently I am working on a school website, and we are still in the decision-making process of choosing a framework (we know that we're not using Joomla! or hand-coding). Drupal came up as a viable choice, and currently, that is my best bet for the site. However, I have an issue with CMS's in general. I would like to develop a quite complicated and specifically custom-suited back-end application for teachers to interact with individual students, including the design of shared/custom calendars, announcement privileges, etc. I currently have a bit of expertise with HTML, CSS, PHP, MySQL, and I could wrap my head around some JavaScript and AJAX stuff if need-be. However, would such a complicated application work with Drupal (in that I could create it to specifically suite my purposes)?

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  • jquery small error

    - by HeinekenBluess
    Hi, i am very new at jquery and code, here i am trying to get the setTimeout event to be inside the .mouseout event but i'm not sure how to do that as i keep getting syntax error in my editor. Here's what i have: jQuery(document).ready(function() { $('.slidedown').hide(); $('.trigger').hover( function(){ // enter animation $('.slidedown').stop(true,true).animate({ height: ['toggle', 'swing'], }, 600, function() { /* animation done */ }); }, function(){ // leave animation $('.slidedown').mouseout() setTimeout( function(){ $('.slidedown').stop(true,true).animate({ height: '0px', }, 600, function() { /* animation done */ }); }, 1000 ); }); }); A small nuance, in this code the user mouses over a div, then another div bellow it slides down. Moving the mouse to the .slidedown div should keep it open until the mouse is removed. But will this code collapse the .slidedown div if the user doesn't mouse over .slidedown after .trigger but instead moves the mouse directly from .trigger to another area of page? I.e i need some kind of 'setTimeout' that is trigged only if the user doesn't move mouse over .slidedown after hovering over .trigger. Hope i make sense. Thanks for your help!

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  • Would it be possible for web browsers to automatically update rendering engines?

    - by unknowing
    As a way to prevent the major annoyances of browser segmentation and older versions. This way the code would only need to be done for the latest version of the browser, but users could still have the functionality of the older version and not be forced to do major updates? I am sure there will be some major flaws in this, and I would like you to tell me what they are! -Obviously, people may not want this as often auto-updating is frowned upon, however Chrome does it (or at least, they used to); Without a manual check, Chrome will update itself automatically, Google said. "Google Chrome will automatically checks for updates approximately every five hours. If an update is available, it will be downloaded and applied at the next browser restart," Google said. -there is still the problem of getting users from the really old ones onto the any new browsers that have this functionality -To prevent exploits in terms of updates, maybe they could have a 7 day opt-in period before being pushed out to everyone?

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  • image doesnt always render on web page

    - by zsharp
    One of my png files does not always get diplayed in the browser (both in firefox and IE). In firebug the image is visible. sometimes ill even see the image start loading and halfway it fizzles. what could this be.? the image is appx 10kb.

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  • Web applet game design

    - by Vlad
    I making web games in java and having troubles each time when getting to the GUI design, usually I'm looking at others codes and copy most of the design, and I can't decide which design should I use. I used Applet, Canvas, JFrame. What i need is the main loop and draw function that changing between different games. So what class should I use and what design, which is better, why, maybe links to useful tutorials and examples... Please explain. Thanks.

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  • hidden folders in Internet

    - by lego69
    very often in Internet I see links like this: www.abcde.com/~main/material/hello and this part ~main/material/hello is grey, if I remove hello I receive access forbidden, can somebody explain, what is this system, and is it possible receive access?

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  • Game network physics collision

    - by Jonas Byström
    How to simulating two client-controlled vehicles colliding (sensibly) in a typical client/server setup for a network game? I did read this eminent blog post on how to do distributed network physics in general (without traditional client prediction), but this question is specifically on how to handle collisions of owned objects. Example Say client A is 20 ms ahead of server, client B 300 ms ahead of server (counting both latency and maximum jitter). This means that when the two vehicles collide, both clients will see the other as 320 ms behind - in the opposite direction of the velocity of the other vehicle. Head-to-head on a Swedish highway means a difference of 16 meters/17.5 yards! What not to try It is virtually impossible to extrapolate the positions, since I also have very complex vehicles with joints and bodies all over, which in turn have linear and angular positions, velocities and accelerations, not to mention states from user input.

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  • understanding of FPS and the methods they use

    - by numerical25
    Just looking on resources that break down how frames per second work. I know it has something to do with keeping track of Ticks and figure out how many ticks occured between each frame. But I never ran into any resources on why exactly you have to use the methods you use in order to get a smooth frame work. I am trying to get a thourough understanding of this. Can any explain or provide any good resources ? Thanks

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  • Need guidance for my first Android application: how many activities should I use?

    - by jul
    Hi, I'm starting Android doing an application for searching restaurants, and some guidance would be welcome! On the first screen I'd like to have a search field with a submit button (I get the data from a web service), and below a list with the results of the search. When clicking on one of the items of the list it will show a screen with the restaurant details as well as a map showing its location. My questions are: Can I do everything in one single activity or should I do an activity for the search, one for the result list, one for the restaurant description, and another for the map? Would doing one single activity make the application more responsive? How can I use a list and a map within a normal activity (without ListActivity and MapActivity)? Any help, pointer, example application or sample code is very appreciated! Thank you Jul

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