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  • C++ std::vector problems

    - by Faur Ioan-Aurel
    For 2 days i tried to explain myself some of the things that are happening in my c++ code,and i can't get a good explanation.I must say that i'm more a java programmer.Long time i used quite a bit the C language but i guess Java erased those skills and now i'm hitting a wall trying to port a few classes from java to c++. So let's say that we have this 2 classes: class ForwardNetwork { protected: ForwardLayer* inputLayer; ForwardLayer* outputLayer; vector<ForwardLayer* > layers; public: void ForwardNetwork::getLayers(std::vector< ForwardLayer* >& result ) { for(int i= 0 ;i< layers.size(); i++){ ForwardLayer* lay = dynamic_cast<ForwardLayer*>(this->layers.at(i)); if(lay != NULL) result.push_back(lay); else cout << "Layer at#" << i << " is null" << endl; } } void ForwardNetwork::addLayer ( ForwardLayer* layer ) { if(layer != NULL) cout << "Before push layer is not null" << endl; //setup the forward and back pointer if ( this->outputLayer != NULL ) { layer->setPrevious ( this->outputLayer ); this->outputLayer->setNext ( layer ); } //update the input layer and outputLayer variables if ( this->layers.size() == 0 ) this->inputLayer = this->outputLayer = layer; else this->outputLayer = layer; //push layer in vector this->layers.push_back ( layer ); for(int i = 0; i< layers.size();i++) if(layers[i] != NULL) cout << "Check::Layer[" << i << "] is not null!" << endl; } }; Second class: class Backpropagation : public Train { public: Backpropagation::Backpropagation ( FeedForwardNetwork* network ){ this->network = network; vector<FeedforwardLayer*> vec; network->getLayers(vec); } }; Now if i add from main() some layers into network via addLayer(..) method it's all good.My vector is just as it should.But after i call Backpropagation() constructor with a network object ,when i enter getLayers(), some of my objects from vector have their address set to NULL(they are randomly chosen:for example if i run my app once with 3 layer's into vector ,the first object from vector is null.If i run it second time first 2 objects are null,third time just first object null and so on). Now i can't explain why this is happening.I must say that all the objects that should be in vector they also live inside the network and they are not NULL; This happens everywhere after i done with addLayer() so not just in the getLayers(). I cant get a good grasp to this problem.I thought first that i might modify my vector.But i can't find such thing. Also why if the reference from vector is NULL ,the reference that lives inside ForwardNetwork as a linked list (inputLayer and outputLayer) is not NULL? I must ask for your help.Please ,if you have some advices don't hesitate! PS: as compiler i use g++ part of gcc 4.6.1 under ubuntu 11.10

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  • NetBeans 7.2 MinGW installing for OpenCV

    - by Gligorijevic
    i have installed minGW on my PC according to http://netbeans.org/community/releases/72/cpp-setup-instructions.html, and i have "restored defaults" using NetBeans 7.2 who has found all necessary files. But when I made test sample C++ app i got following error: c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -ladvapi32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -lshell32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -luser32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -lkernel32 collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/welcome_1.exe] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 Can anyone give me a hand with installing openCV and minGW for NetBeans? generated Makefiles file goes like this: > # CMAKE generated file: DO NOT EDIT! > # Generated by "MinGW Makefiles" Generator, CMake Version 2.8 > > # Default target executed when no arguments are given to make. default_target: all .PHONY : default_target > > #============================================================================= > # Special targets provided by cmake. > > # Disable implicit rules so canonical targets will work. .SUFFIXES: > > # Remove some rules from gmake that .SUFFIXES does not remove. SUFFIXES = > > .SUFFIXES: .hpux_make_needs_suffix_list > > # Suppress display of executed commands. $(VERBOSE).SILENT: > > # A target that is always out of date. cmake_force: .PHONY : cmake_force > > #============================================================================= > # Set environment variables for the build. > > SHELL = cmd.exe > > # The CMake executable. CMAKE_COMMAND = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake.exe" > > # The command to remove a file. RM = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake.exe" -E remove -f > > # Escaping for special characters. EQUALS = = > > # The program to use to edit the cache. CMAKE_EDIT_COMMAND = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake-gui.exe" > > # The top-level source directory on which CMake was run. CMAKE_SOURCE_DIR = C:\msys\1.0\src\opencv > > # The top-level build directory on which CMake was run. CMAKE_BINARY_DIR = C:\msys\1.0\src\opencv\build\mingw > > #============================================================================= > # Targets provided globally by CMake. > > # Special rule for the target edit_cache edit_cache: @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan > "Running CMake cache editor..." "C:\Program Files > (x86)\cmake-2.8.9-win32-x86\bin\cmake-gui.exe" -H$(CMAKE_SOURCE_DIR) > -B$(CMAKE_BINARY_DIR) .PHONY : edit_cache > > # Special rule for the target edit_cache edit_cache/fast: edit_cache .PHONY : edit_cache/fast

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  • Anyone willing to help out a javascript n00b? :-)

    - by Splynx
    Since I am asking for a lot, and know it, the following is a wall of text for those who might show some interest and want to know a little before offering their help to me. First a little about my level of programming skills, and a little about what I ask for. Where I'm at: I am not totally new to Javascript, and have dabbled a little with PHP earlier - well have dabbled a lot with PHP in fact, but never got good at it because I program alone. And I have until now never used forums to get help etc. other that searching to see if anyone else had my problem before and what the solution was. So I am not a intuitive or talented programmer, I'm more of a very maticulate programmer and you would be surprised how far you can get with if else... (ok that's a joke hehe). My solutions are usually (I am guessing here) not the best ones - and slow I take it, and the code is usually too long and I have to look up most of the stuff I use (really a lot of it is not done in "freehand"). I have a LOT of experience with HTML and CSS, and have always done well formed markup, as well as I am really into x-browsing and always require that my work validates when it's done. I also worry about optimizing a lot, and work with sprites for images, minimize the number of http requests etc, using H1,H2 etc. where it is logically correct, as well as use the correct elements and not just div span or p it... So because I am a workhorse and very maticulate I can actually pull off some quite "advanced" features, but it's always the basics that bite me in the end. Not fully understanding the syntax and so on usually gives me problems. Have recently discovered jQuery - wich is a lot of fun.... But I want to use it for the DOM node manipulation/handling only. As I mentioned I worry about optimizing, and jQuery used for everything seems... well not optimal, it strikes me as doing it yourself when possible is faster than accesing another script that may take a whole lot of other considerations into perspective when handling your variables and objects (and I am just guessing here since I as explained know nothing). So thats where I'm at... As mentioned I just started with javascript for "real" so I do not have much to show, but at the end of my WOT you can see two unfinisheded scripts I have made so you can see where I'm at roughly - just check out the URL without the /feedback.html for the second example (I am only allowed to post 1 link since I am also a SO n00b) (and for those rushing over to a validation service, remember I wrote "when it's done"...) What I ask for: I am figuring this... I have a piece of code I am working on at the moment, and this little project has taught me a whole lot already, and I have "grown" a lot as a javascript programmer. If I add a whole lot of comments to the script, and explain what it is intended to do, will you then show me where: I am writing incorrect code - making mistakes Where/how my code could be more optimal Where I am just simply being a muppet The code I want to use as the background for the tuition is the one here http://projects.1000monkeys.dk/feedback.html Use firebug and have a quick look see...

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  • List<T> and IEnumerable difference

    - by Jonas Elfström
    While implementing this generic merge sort, as a kind of Code Kata, I stumbled on a difference between IEnumerable and List that I need help to figure out. Here's the MergeSort public class MergeSort<T> { public IEnumerable<T> Sort(IEnumerable<T> arr) { if (arr.Count() <= 1) return arr; int middle = arr.Count() / 2; var left = arr.Take(middle).ToList(); var right = arr.Skip(middle).ToList(); return Merge(Sort(left), Sort(right)); } private static IEnumerable<T> Merge(IEnumerable<T> left, IEnumerable<T> right) { var arrSorted = new List<T>(); while (left.Count() > 0 && right.Count() > 0) { if (Comparer<T>.Default.Compare(left.First(), right.First()) < 0) { arrSorted.Add(left.First()); left=left.Skip(1); } else { arrSorted.Add(right.First()); right=right.Skip(1); } } return arrSorted.Concat(left).Concat(right); } } If I remove the .ToList() on the left and right variables it fails to sort correctly. Do you see why? Example var ints = new List<int> { 5, 8, 2, 1, 7 }; var mergeSortInt = new MergeSort<int>(); var sortedInts = mergeSortInt.Sort(ints); With .ToList() [0]: 1 [1]: 2 [2]: 5 [3]: 7 [4]: 8 Without .ToList() [0]: 1 [1]: 2 [2]: 5 [3]: 7 [4]: 2 Edit It was my stupid test that got me. I tested it like this: var sortedInts = mergeSortInt.Sort(ints); ints.Sort(); if (Enumerable.SequenceEqual(ints, sortedInts)) Console.WriteLine("ints sorts ok"); just changing the first row to var sortedInts = mergeSortInt.Sort(ints).ToList(); removes the problem (and the lazy evaluation). EDIT 2010-12-29 I thought I would figure out just how the lazy evaluation messes things up here but I just don't get it. Remove the .ToList() in the Sort method above like this var left = arr.Take(middle); var right = arr.Skip(middle); then try this var ints = new List<int> { 5, 8, 2 }; var mergeSortInt = new MergeSort<int>(); var sortedInts = mergeSortInt.Sort(ints); ints.Sort(); if (Enumerable.SequenceEqual(ints, sortedInts)) Console.WriteLine("ints sorts ok"); When debugging You can see that before ints.Sort() a sortedInts.ToList() returns [0]: 2 [1]: 5 [2]: 8 but after ints.Sort() it returns [0]: 2 [1]: 5 [2]: 5 What is really happening here?

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  • Can you declare <canvas> methods within a template in javascript?

    - by Binarytales
    Not entirely sure I posed the question in the best way but here goes... I have been playing around with the HTML5 canvas API and have got as far as drawing a shape in the canvas and getting it to move around with the arrow keys. I then tried to move my various variables and functions to a template so I could spawn multiple shapes (that would eventually be controlled by different keys). This is what I have: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; this.playerSize = z; this.colour = colour; } playerOne = new player(100, 100, 10, "#F0F"); function persona(z, colour){ zone.fillStyle = colour; offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } function move(x, y){ playerOne.lx = playerOne.lx + x; playerOne.ly = playerOne.ly + y; zone.clearRect(0, 0, 500, 500); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); } window.onkeydown = function() { var direction = this.event.keyCode; var s = playerOne.speed; // Arrow Keys if( direction == 38 && playerOne.ly >= 10){ // Up move(0,-s); } if( direction == 40 && playerOne.ly <= 490){ // Down move(0,s); } if( direction == 37 && playerOne.lx >= 10){ // Left move(-s,0); } if( direction == 39 && playerOne.lx <= 490){ // Right move(s,0); } }; window.onload = function() { zone = document.getElementById('canvas').getContext('2d'); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); }; So what I tried to do was move the persona function into the player template like this: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; function persona(){ zone.fillStyle = colour; var offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } } And then where before it said persona(playerOne.playerSize, playerOne.colour); it now just says playerOne.persona(); But this is just totally flaking out and not working and I can't figure out why. I'm probably going about it all the wrong way and I think the problem is that I'm trying to manipulate the canvas.context (call zone in my script) from within a object/template. Perhaps its nothing to do with that at all and I an just not declaring my persona functions properly in the context of the template. Documentation for the canvas API is very thin on the ground and any hint in the right direction will be very much appreciated.

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  • Variable mysteriously changing value

    - by Eitan
    I am making a simple tcp/ip chat program for practicing threads and tcp/ip. I was using asynchronous methods but had a problem with concurrency so I went to threads and blocking methods (not asynchronous). I have two private variables defined in the class, not static: string amessage = string.Empty; int MessageLength; and a Thread private Thread BeginRead; Ok so I call a function called Listen ONCE when the client starts: public virtual void Listen(int byteLength) { var state = new StateObject {Buffer = new byte[byteLength]}; BeginRead = new Thread(ReadThread); BeginRead.Start(state); } and finally the function to receive commands and process them, I'm going to shorten it because it is really long: private void ReadThread(object objectState) { var state = (StateObject)objectState; int byteLength = state.Buffer.Length; while (true) { var buffer = new byte[byteLength]; int len = MySocket.Receive(buffer); if (len <= 0) return; string content = Encoding.ASCII.GetString(buffer, 0, len); amessage += cleanMessage.Substring(0, MessageLength); if (OnRead != null) { var e = new CommandEventArgs(amessage); OnRead(this, e); } } } Now, as I understand it only one thread at a time will enter BeginRead, I call Receive, it blocks until I get data, and then I process it. The problem: the variable amessage will change it's value between statements that do not touch or alter the variable at all, for example at the bottom of the function at: if (OnRead != null) "amessage" will be equal to 'asdf' and at if (OnRead != null) "amessage" will be equal to qwert. As I understand it this is indicative of another thread changing the value/running asynchronously. I only spawn one thread to do the receiving and the Receive function is blocking, how could there be two threads in this function and if there is only one thread how does amessage's value change between statements that don't affect it's value. As a side note sorry for spamming the site with these questions but I'm just getting a hang of this threading story and it's making me want to sip cyanide. Thanks in advance. EDIT: Here is my code that calls the Listen Method in the client: public void ConnectClient(string ip,int port) { client.Connect(ip,port); client.Listen(5); } and in the server: private void Accept(IAsyncResult result) { var client = new AbstractClient(MySocket.EndAccept(result)); var e = new CommandEventArgs(client, null); Clients.Add(client); client.Listen(5); if (OnClientAdded != null) { var target = (Control) OnClientAdded.Target; if (target != null && target.InvokeRequired) target.Invoke(OnClientAdded, this, e); else OnClientAdded(this, e); } client.OnRead += OnRead; MySocket.BeginAccept(new AsyncCallback(Accept), null); } All this code is in a class called AbstractClient. The client inherits the Abstract client and when the server accepts a socket it create's it's own local AbstractClient, in this case both modules access the functions above however they are different instances and I couldn't imagine threads from different instances combining especially as no variable is static.

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  • Delay in displaying contents in JDialog

    - by Yohan
    Please have a look at the following code import java.awt.*; import java.awt.event.*; import javax.swing.*; import java.util.List; import java.util.ArrayList; public class SendEmailForm extends JDialog { private JLabel to, cc, bcc, subject, account; private JTextField toTxt, ccTxt, bccTxt, subjectTxt; private JTextArea messageTxt; private JButton send; private JComboBox accountBox; private JScrollPane scroll; private GridBagLayout gbl; private GridBagConstraints gbc; public SendEmailForm() { //Declaring instance variables to = new JLabel("To: "); cc = new JLabel("CC: "); bcc = new JLabel("BCC: "); subject = new JLabel("Subject: "); account = new JLabel("Select an Account: "); toTxt = new JTextField(20); ccTxt = new JTextField(20); bccTxt = new JTextField(20); subjectTxt = new JTextField(20); messageTxt = new JTextArea(20, 50); messageTxt.setLineWrap(true); scroll = new JScrollPane(messageTxt); scroll.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED); scroll.setHorizontalScrollBarPolicy(JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); accountBox = new JComboBox(); accountBox.addItem("Yahoo"); accountBox.addItem("GMail"); accountBox.addItem("MSN"); //accountBox.addItem("Yahoo"); //accountBox.addItem("Yahoo"); JPanel buttonPanel = new JPanel(); buttonPanel.setLayout(new FlowLayout()); send = new JButton("Send"); send.addActionListener(new SendButtonAction()); buttonPanel.add(send); //Creating thr GUI //GUI CREATION IS REMOVED IN THIS POST this.setTitle("Send Emails"); this.setVisible(true); this.pack(); this.setLocationRelativeTo(null); this.validate(); } private class SendButtonAction implements ActionListener { public void actionPerformed(ActionEvent ae) { ProgressMonitor pm = new ProgressMonitor(); //Retreiving the user name and password List userData = new ArrayList(); EmailDBConnector emailCon = new EmailDBHandler(); userData = emailCon.getUserNameAndPassword( accountBox.getSelectedItem().toString().trim()); String userName = userData.get(0).toString(); String password = userData.get(1).toString(); System.out.println(userName); System.out.println(password); pm.setVisible(true); SendEmail sendEmail = new SendEmail(toTxt.getText(), userName.trim(), bccTxt.getText(), ccTxt.getText(), accountBox.getSelectedItem().toString().trim(), messageTxt.getText().trim(), password.trim(), subjectTxt.getText()); String result = sendEmail.send(); //pm.dispose(); JOptionPane.showMessageDialog(null, result); } } private class ProgressMonitor extends JDialog { public ProgressMonitor() { this.setLayout(new BorderLayout()); JLabel text = new JLabel("Sending..Please wait..."); this.add(text, "Center"); this.pack(); this.validate(); this.setLocationRelativeTo(null); } } } First, this is an email program. In here, when the JDialog is called, it just opens as a 100% blank window. I have added a JLabel, but it is not there when it is displaying. Anyway, it takes sometime to send the email, after the email is sent, I can see the JLabel in the JDialog. If I take my issue into one sentence, I am calling the JDialog before the email is sent, but it appears blank, after the email is sent, it's content are there! Why is this? Please help!

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  • Intrinsics program (SSE) - g++ - help needed

    - by Sriram
    Hi all, This is the first time I am posting a question on stackoverflow, so please try and overlook any errors I may have made in formatting my question/code. But please do point the same out to me so I may be more careful. I was trying to write some simple intrinsics routines for the addition of two 128-bit (containing 4 float variables) numbers. I found some code on the net and was trying to get it to run on my system. The code is as follows: //this is a sample Intrinsics program to add two vectors. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> using namespace std; struct vector4 { float x, y, z, w; }; //functions to operate on them. vector4 set_vector(float x, float y, float z, float w = 0) { vector4 temp; temp.x = x; temp.y = y; temp.z = z; temp.w = w; return temp; } void print_vector(const vector4& v) { cout << " This is the contents of vector: " << endl; cout << " > vector.x = " << v.x << endl; cout << " vector.y = " << v.y << endl; cout << " vector.z = " << v.z << endl; cout << " vector.w = " << v.w << endl; } vector4 sse_vector4_add(const vector4&a, const vector4& b) { vector4 result; asm volatile ( "movl $a, %eax" //move operands into registers. "\n\tmovl $b, %ebx" "\n\tmovups (%eax), xmm0" //move register contents into SSE registers. "\n\tmovups (%ebx), xmm1" "\n\taddps xmm0, xmm1" //add the elements. addps operates on single-precision vectors. "\n\t movups xmm0, result" //move result into vector4 type data. ); return result; } int main() { vector4 a, b, result; a = set_vector(1.1, 2.1, 3.2, 4.5); b = set_vector(2.2, 4.2, 5.6); result = sse_vector4_add(a, b); print_vector(a); print_vector(b); print_vector(result); return 0; } The g++ parameters I use are: g++ -Wall -pedantic -g -march=i386 -msse intrinsics_SSE_example.C -o h The errors I get are as follows: intrinsics_SSE_example.C: Assembler messages: intrinsics_SSE_example.C:45: Error: too many memory references for movups intrinsics_SSE_example.C:46: Error: too many memory references for movups intrinsics_SSE_example.C:47: Error: too many memory references for addps intrinsics_SSE_example.C:48: Error: too many memory references for movups I have spent a lot of time on trying to debug these errors, googled them and so on. I am a complete noob to Intrinsics and so may have overlooked some important things. Any help is appreciated, Thanks, Sriram.

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  • Website Link Injection

    - by Ryan B
    I have a website that is fairly static. It has some forms on it to send in contact information, mailing list submissions, etc. Perhaps hours/days after an upload to the site I found that the main index page had new code in it that I had not placed there that contained a hidden bunch of links in a invisible div. I have the following code the handles the variables sent in from the form. <?php // PHP Mail Order to [email protected] w/ some error detection. $jamemail = "[email protected]"; function check_input($data, $problem='') { $data = trim($data); $data = stripslashes($data); $data = htmlspecialchars($data); if ($problem && strlen($data) == 0) { die($problem); } return $data; } $email = check_input($_POST['email'], "Please input email address."); $name = check_input($_POST['name'], "Please input name."); mail($jamemail, "Mailing List Submission", "Name: " . $name . " Email: " .$email); header('Location: index.php'); ?> I have the following code within the index page to present the form with some Javascript to do error detection on the content of the submission prior to submission. <form action="sendlist.php" method="post" onSubmit="return checkmaill(this);"> <label for="name"><strong>Name: </strong></label> <input type="text" name="name"/><br /> <label for="email"><strong>Email: </strong></label> <input type="text" name="email"/><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<input type="submit" value="Subscribe" style="width: 100px;"/> </form> At the end of the day, the source code where the injected hyperlinks is as follows: </body> </html><!-- google --><font style="position: absolute;overflow: hidden;height: 0;width: 0"> xeex172901 <a href=http://menorca.caeb.com/od9c2/xjdmy/onondaga.php>onondaga</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/tami.php>tami</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/shotguns.php>shotguns</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/weir.php>weir</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/copperhead.php>copperhead</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/mpv.php>mpv</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/brunei.php>brunei</a> <a href=http://menorca.caeb.com/od9c2/xjdmy/doreen.php>doreen</a>

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  • Looking for best practise for writing a serial device communication app

    - by cdotlister
    I am pretty new to serial comms, but would like advise on how to best achieve a robust application which speak to and listens to a serial device. I have managed to make use of System.IO.SerialPort, and successfully connected to, sent data to and recieved from my device. The way things work is this. My application connects to the Com Port and opens the port.... I then connect my device to the com port, and it detects a connection to the PC, so sends a bit of text. it's really just copyright info, as well as the version of the firmware. I don't do anything with that, except display it in my 'activity' window. The device then waits. I can then query information, but sending a command such as 'QUERY PARAMETER1'. It then replies with something like: 'QUERY PARAMETER1\r\n\r\n76767\r\n\r\n' I then process that. I can then update it by sending 'SET PARAMETER1 12345', and it will reply with 'QUERY PARAMETER1\r\n\r\n12345\r\n\r\n'. All pretty basic. So, what I have done is created a Communication Class. this call is called in it's own thread, and sends data back to the main form... and also allows me to send messages to it. Sending data is easy. Recieving is a bit more tricky. I have employed the use of the datarecieved event, and when ever data comes in, I echo that to my screen. My problem is this: When I send a command, I feel I am being very dodgy in my handling. What I am doing is, lets say I am sending 'QUERY PARAMETER1'. I send the command to the device, I then put 'PARAMETER1' into a global variable, and I do a Thread.Sleep(100). On the data received, I then have a bit of logic that checks the incoming data, and sees if the string CONTAINS the value in the global variable. As the reply may be 'QUERY PARAMETER1\r\n\r\n76767\r\n\r\n', it sees that it contains my parameter, parses the string, and returns the value I am looking for, but placing it into another global variable. My sending method was sleeping for 100ms. It then wakes, and checks the returned global variable. If it has data... then I'm happy, and I process the data. Problem is... if the sleep is too short.. it will fail. And I feel it's flaky.. putting stuff into variables.. then waiting... The other option is to use ReadLine instead, but that's very blocking. So I remove the data received method, and instead... just send the data... then call ReadLine(). That may give me better results. There's no time, except when we connect initially, that data comes from the device, without me requesting it. So, maybe ReadLine will be simpler and safer? Is this known as 'Blocking' reads? Also, can I set a timeout? Hopefully someone can guide me.

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  • jquery-ui .draggable is not a function error

    - by niczoom
    I am getting the following error (using Firefox 3.5.9): $("#dragMe_" + myCount).draggable is not a function $("#dragMe_"+myCount).draggable({ containment: 'parent', axis: 'y' }); Line 231 http://www.liamharding.com/pgi/pgi.php Link to page in question : http://www.liamharding.com/pgi/pgi.php For example, click the 2 checkbox's 'R25 + R50 Random Walk' then click Show/Refresh Graphs. Two graphs should be displayed, both with draggable thin horizontal red lines. Re-open the options panel and de-select R50 Random Walk, now click Show/Refresh Graphs again, 1 graph is removed and the other updated; now re-select R50 Random Walk and click Show/Refresh, you will find the still checked R25 graph gets updated ok the above error occurs and i cant figure out why. Initially, when displaying the first 2 graphs it uses the same code and it works just fine. The error occurs on this line: //********* ERROR OCCURS HERE ********** $("#dragMe_"+myCount).draggable({ containment: 'parent', axis: 'y' }); Here is the code for the Show/Refresh Graphs.click() event: $("#btnShowGraphs").click(function(){ // Hide 'Options' panel (only if open AND an index is checked) if (IsOptionsPanelOpen && ($("#indexCheck:checked").length != 0)) {$('#optionImgDiv').click();}; var myCount = 0; var divIsNew = false; var gif_loader_small = '<div id="gif_loader_small"></div>'; var gif_loader_big = '<div id="gif_loader_big"></div>'; $("input:checkbox[id=indexCheck]").each(function() { if (this.checked) { // check for an existing wrapper div for the current forex item, using the current checkbox value (foxex name) if ( $("#"+this.value).length == 0 ) { console.log("New 'graphContainer' div : "+this.value); divIsNew = true; // Create new divs for graph image, drag bar and heading var $structure = " \ <li id=\""+this.value+"\" class=\"graphContainer\"> \ <div id=\"dragMe_"+myCount+"\" class=\"dragMe\"></div> \ <div id=\"image_"+myCount+"\" class=\"image\"></div> \ <div id=\"heading_"+myCount+"\" class=\"heading\"></div> \ </li> \ "; $('#graphResults').append($structure); // Hide dragMe DIV $('#dragMe_'+myCount).hide(); // Make 'dragMe' draggable div //********* ERROR OCCURS HERE ********** $("#dragMe_"+myCount).draggable({ containment: 'parent', axis: 'y' }); } // Display small loading gif $(gif_loader_small).clone().appendTo( $(this).parent() ); // Display large circular loading gif var $loader = $(gif_loader_big); // add temporary css attributes onto existing graph divs as they need to be displayed diffrently if(!divIsNew){ console.log("Reposition existing 'gif_loader_big' div"); $loader = $(gif_loader_big).css({ "position" : "absolute", "top" : "35%", "opacity" : ".85"}); } // add newly styled big-loader-gif to index div $loader.clone().prependTo( $("#"+this.value) ); // Call function to fetch image using ajax get_graph(this, myCount, divIsNew); } else { // REMOVE 'graphContainer' DIVS NOT CHECKED // check for div existance if ( $("#"+this.value).length != 0 ) { console.log("DESTROY: #dragMe_"+myCount+", REMOVE: #"+this.value); // DESTROY draggable //$("#dragMe_"+myCount).draggable("destroy"); // remove div $("#"+this.value).remove(); } } // reset counters and other variables myCount++; divIsNew = false; console.log("Complete: "+this.value+", NEXT index"); }); });

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  • Exception thrown while accessing HTML DataTable in backing bean

    - by Denzil
    Hi folks, I am building a simple application in JSF with the CrUD functionality. I am trying to implement edit functionality using the tomahawk component .I am unable to retrieve the selected row in my backing bean. Here's my JSP file snip: <t:dataTable id="data" binding="#{selectOneRowList.dataTable}" styleClass="scrollerTable" headerClass="standardTable_Header" footerClass="standardTable_Header" rowClasses="standardTable_Row1,standardTable_Row2" columnClasses="standardTable_Column,standardTable_ColumnCentered,standardTable_Column" var="car" value="#{selectOneRowList.list}" sortColumn="#{selectOneRowList.sortColumn}" sortAscending="#{selectOneRowList.sortAscending}" preserveDataModel="false" preserveSort="true" preserveRowStates="true" rows="10" > <h:column> <f:facet name="header"> <h:outputText value="Select"/> </f:facet> <t:selectOneRow groupName="selection" id="hugo" value="#{selectOneRowList.selectedRowIndex}" onchange="submit();" immediate="true" valueChangeListener="#{selectOneRowList.processRowSelection}"/> </h:column> <h:column> <f:facet name="header"> </f:facet> <h:outputText value="#{car.id}" /> </h:column> <h:column> <f:facet name="header"> <h:outputText value="Cars" /> </f:facet> <h:outputText value="#{car.type}" /> </h:column> <t:column sortable="true"> <f:facet name="header"> <h:outputText value="Color" /> </f:facet> <h:outputText value="#{car.color}" /> </t:column> </t:dataTable> Here's my backing bean SelectOneRowList.java : public void editCar(ActionEvent event) { System.out.println("Row number ## " + _selectedRowIndex.toString() + " selected!"); System.out.println("Datatable ::"+ dataTable); System.out.println("Row Count ::" + dataTable.getRowCount()); dataItem = (SimpleCar) getDataTable().getRowData(); //selectedCar = (SimpleCar) _list.get(Integer.parseInt(_selectedRowIndex.toString())); selectedCar = (SimpleCar) dataTable.getRowData(); System.out.println(dataTable.getRowData()); } My DTO{Data Transfer Object} which is SimpleCar.java contains the variables ID, type, color and their respective setters/getters. The dataItem variable is of type "SimpleCar". The dataTable is of type HTMLDataTable. I am able to get the the first 3 SOP's but the 4th SOP isn't printed. I receive the following exception on the server : javax.faces.el.EvaluationException: Exception while invoking expression #{selectOneRowList.editCar} org.apache.myfaces.el.MethodBindingImpl.invoke(MethodBindingImpl.java:156) javax.faces.component.UICommand.broadcast(UICommand.java:89) javax.faces.component.UIViewRoot._broadcastForPhase(UIViewRoot.java:97) javax.faces.component.UIViewRoot.processApplication(UIViewRoot.java:171) org.apache.myfaces.lifecycle.InvokeApplicationExecutor.execute(InvokeApplicationExecutor.java:32) org.apache.myfaces.lifecycle.LifecycleImpl.executePhase(LifecycleImpl.java:95) org.apache.myfaces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:70) javax.faces.webapp.FacesServlet.service(FacesServlet.java:139) org.apache.myfaces.webapp.filter.ExtensionsFilter.doFilter(ExtensionsFilter.java:341) On click of the edit button the editCar method in my backing bean is invoked. I need to get the data of the selected row in my backing bean. Why is the exception occurring ? The above example is taken from the tomawhawk examples WAR distributed on the website. I have gone through many links including the ones on BalusC but none of them have helped. Regards,

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  • MySQL query - if not exists - insert into - else - update

    - by user3180931
    I made a simple document generator by the form, this form saves everything to mysql database, It works great, but when someone type a the same 'nrumowy' it creates a new row in mysql, 'nrumowy' is unique, so when someone adds a form with the same 'nrumowy' I want to just update existing data in mysql, I have that code: $con=mysqli_connect("localhost","login","pass","database"); // Check connection if (mysqli_connect_errno()) { echo "Failed to connect to MySQL: " . mysqli_connect_error(); } // escape variables for security $numerklienta = mysqli_real_escape_string($con, $_POST['numerklienta']); $name = mysqli_real_escape_string($con, $_POST['name']); $hours = mysqli_real_escape_string($con, $_POST['hours']); $date = mysqli_real_escape_string($con, $_POST['date']); $beginDate = mysqli_real_escape_string($con, $_POST['beginDate']); $nrdomu = mysqli_real_escape_string($con, $_POST['nrdomu']); $telefon = mysqli_real_escape_string($con, $_POST['telefon']); $fax = mysqli_real_escape_string($con, $_POST['fax']); $nip = mysqli_real_escape_string($con, $_POST['nip']); $email = mysqli_real_escape_string($con, $_POST['email']); $stronawww = mysqli_real_escape_string($con, $_POST['stronawww']); $branza = mysqli_real_escape_string($con, $_POST['branza']); $vatkodpocztowy = mysqli_real_escape_string($con, $_POST['vatkodpocztowy']); $vatmiejscowosc = mysqli_real_escape_string($con, $_POST['vatmiejscowosc']); $vatulica = mysqli_real_escape_string($con, $_POST['vatulica']); $vatnrdomu = mysqli_real_escape_string($con, $_POST['vatnrdomu']); $vatemail = mysqli_real_escape_string($con, $_POST['vatemail']); $vatosoba = mysqli_real_escape_string($con, $_POST['vatosoba']); $datapublikacji = mysqli_real_escape_string($con, $_POST['datapublikacji']); $rabat = mysqli_real_escape_string($con, $_POST['rabat']); $wartoscnetto = mysqli_real_escape_string($con, $_POST['wartoscnetto']); $typreklamy = mysqli_real_escape_string($con, $_POST['typreklamy']); $inne = mysqli_real_escape_string($con, $_POST['inne']); $inne2 = mysqli_real_escape_string($con, $_POST['inne2']); $inne3 = mysqli_real_escape_string($con, $_POST['inne3']); $zaliczka = mysqli_real_escape_string($con, $_POST['zaliczka']); $liczbarat1 = mysqli_real_escape_string($con, $_POST['liczbarat1']); $zaakceptowaneprzez = mysqli_real_escape_string($con, $_POST['zaakceptowaneprzez']); $telzam = mysqli_real_escape_string($con, $_POST['telzam']); $datapodpis = mysqli_real_escape_string($con, $_POST['datapodpis']); $nrumowy = mysqli_real_escape_string($con, $_POST['nrumowy']); $sql="IF NOT EXISTS ( SELECT * FROM zam WHERE nrumowy = '$nrumowy' ) THEN INSERT INTO zam (numerklienta, name, hours, date, beginDate, nrdomu, telefon, fax, nip, email, stronawww, branza, vatkodpocztowy, vatmiejscowosc, vatulica, vatnrdomu, vatemail, vatosoba, datapublikacji, rabat, wartoscnetto, typreklamy, inne, inne2, inne3, zaliczka, liczbarat1, zaakceptowaneprzez, telzam, datapodpis, nrumowy) VALUES ('$numerklienta', '$name', '$hours', '$date', '$beginDate', '$nrdomu', '$telefon', '$fax', '$nip', '$email', '$stronawww', '$branza', '$vatkodpocztowy', '$vatmiejscowosc', '$vatulica', '$vatnrdomu', '$vatemail', '$vatosoba', '$datapublikacji', '$rabat', '$wartoscnetto', '$typreklamy', '$inne', '$inne2', '$inne3', '$zaliczka', '$liczbarat1', '$zaakceptowaneprzez', '$telzam', '$datapodpis', '$nrumowy' ) ELSE UPDATE zam SET name = '$name', numerklienta = '$numerklienta', hours = '$hours', date = '$date', beginDate = '$beginDate', nrdomu = '$nrdomu', telefon = '$telefon', fax = '$fax', nip = '$nip', email = '$email', stronawww = '$stronawww', branza = '$branza', vatkodpocztowy = '$vatkodpocztowy', vatmiejscowosc = '$vatmiejscowosc', vatulica = '$vatulica', vatnrdomu = '$vatnrdomu', vatemail = '$vatemail', vatosoba = '$vatosoba', datapublikacji = '$datapublikacji', rabat = '$rabat', wartoscnetto = '$wartoscnetto', typreklamy = '$typreklamy', inne = '$inne', inne2 = '$inne2', inne3 = '$inne3', zaliczka = '$zaliczka', liczbarat1 = '$liczbarat1', zaakceptowaneprzez = '$zaakceptowaneprzez', telzam = '$telzam', datapodpis = '$datapodpis' WHERE nrumowy ='$nrumowy' END IF"; if (!mysqli_query($con,$sql)) { die('Error: ' . mysqli_error($con)); } mysqli_close($con); This query without " select..... " and "else update" just a 'insert into' works great, also when I change this 'insert into' to 'update' but I don't know how to make this variable if not exists - insert into - else update

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  • What container type provides better (average) performance than std::map?

    - by Truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 - 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. UPDATE: This example is rather trivial and hides the true complexity of what I'm trying to achieve. My real world project is a simple scripting language that uses a parser, data tree, and interpreter (instead of a VM stack system). I need to use some kind of data structure (perhaps map) to store the variables names created by script programmers. These are likely to be pretty randomly named, so I need a lookup method that can quickly find a particular key within a (probably) fairly large list of names. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

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  • Input not cleared.

    - by SoulBeaver
    As the question says, for some reason my program is not flushing the input or using my variables in ways that I cannot identify at the moment. This is for a homework project that I've gone beyond what I had to do for it, now I just want the program to actually work :P Details to make the finding easier: The program executes flawlessly on the first run through. All throws work, only the proper values( n 0 ) are accepted and turned into binary. As soon as I enter my terminate input, the program goes into a loop and only asks for the termiante again like so: When I run this program on Netbeans on my Linux Laptop, the program crashes after I input the terminate value. On Visual C++ on Windows it goes into the loop like just described. In the code I have tried to clear every stream and initialze every variable new as the program restarts, but to no avail. I just can't see my mistake. I believe the error to lie in either the main function: int main( void ) { vector<int> store; int terminate = 1; do { int num = 0; string input = ""; if( cin.fail() ) { cin.clear(); cin.ignore( numeric_limits<streamsize>::max(), '\n' ); } cout << "Please enter a natural number." << endl; readLine( input, num ); cout << "\nThank you. Number is being processed..." << endl; workNum( num, store ); line; cout << "Go again? 0 to terminate." << endl; cin >> terminate // No checking yet, just want it to work! cin.clear(); }while( terminate ); cin.get(); return 0; } or in the function that reads the number: void readLine( string &input, int &num ) { int buf = 1; stringstream ss; vec_sz size; if( ss.fail() ) { ss.clear(); ss.ignore( numeric_limits<streamsize>::max(), '\n' ); } if( getline( cin, input ) ) { size = input.size(); for( int loop = 0; loop < size; ++loop ) if( isalpha( input[loop] ) ) throw domain_error( "Invalid Input." ); ss << input; ss >> buf; if( buf <= 0 ) throw domain_error( "Invalid Input." ); num = buf; ss.clear(); } }

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  • How to write a bison grammer for WDI?

    - by Rizo
    I need some help in bison grammar construction. From my another question: I'm trying to make a meta-language for writing markup code (such as xml and html) wich can be directly embedded into C/C++ code. Here is a simple sample written in this language, I call it WDI (Web Development Interface): /* * Simple wdi/html sample source code */ #include <mySite> string name = "myName"; string toCapital(string str); html { head { title { mySiteTitle; } link(rel="stylesheet", href="style.css"); } body(id="default") { // Page content wrapper div(id="wrapper", class="some_class") { h1 { "Hello, " + toCapital(name) + "!"; } // Lists post ul(id="post_list") { for(post in posts) { li { a(href=post.getID()) { post.tilte; } } } } } } } Basically it is a C source with a user-friendly interface for html. As you can see the traditional tag-based style is substituted by C-like, with blocks delimited by curly braces. I need to build an interpreter to translate this code to html and posteriorly insert it into C, so that it can be compiled. The C part stays intact. Inside the wdi source it is not necessary to use prints, every return statement will be used for output (in printf function). The program's output will be clean html code. So, for example a heading 1 tag would be transformed like this: h1 { "Hello, " + toCapital(name) + "!"; } // would become: printf("<h1>Hello, %s!</h1>", toCapital(name)); My main goal is to create an interpreter to translate wdi source to html like this: tag(attributes) {content} = <tag attributes>content</tag> Secondly, html code returned by the interpreter has to be inserted into C code with printfs. Variables and functions that occur inside wdi should also be sorted in order to use them as printf parameters (the case of toCapital(name) in sample source). Here are my flex/bison files: id [a-zA-Z_]([a-zA-Z0-9_])* number [0-9]+ string \".*\" %% {id} { yylval.string = strdup(yytext); return(ID); } {number} { yylval.number = atoi(yytext); return(NUMBER); } {string} { yylval.string = strdup(yytext); return(STRING); } "(" { return(LPAREN); } ")" { return(RPAREN); } "{" { return(LBRACE); } "}" { return(RBRACE); } "=" { return(ASSIGN); } "," { return(COMMA); } ";" { return(SEMICOLON); } \n|\r|\f { /* ignore EOL */ } [ \t]+ { /* ignore whitespace */ } . { /* return(CCODE); Find C source */ } %% %start wdi %token LPAREN RPAREN LBRACE RBRACE ASSIGN COMMA SEMICOLON CCODE QUOTE %union { int number; char *string; } %token <string> ID STRING %token <number> NUMBER %% wdi : /* empty */ | blocks ; blocks : block | blocks block ; block : head SEMICOLON | head body ; head : ID | ID attributes ; attributes : LPAREN RPAREN | LPAREN attribute_list RPAREN ; attribute_list : attribute | attribute COMMA attribute_list ; attribute : key ASSIGN value ; key : ID {$$=$1} ; value : STRING {$$=$1} /*| NUMBER*/ /*| CCODE*/ ; body : LBRACE content RBRACE ; content : /* */ | blocks | STRING SEMICOLON | NUMBER SEMICOLON | CCODE ; %% I am having difficulties on defining a proper grammar for the language, specially in splitting WDI and C code . I just started learning language processing techniques so I need some orientation. Could someone correct my code or give some examples of what is the right way to solve this problem?

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  • C++ file input/output search

    - by Brian J
    Hi I took the following code from a program I'm writing to check a user generated string against a dictionary as well as other validation. My problem is that although my dictionary file is referenced correctly,the program gives the default "no dictionary found".I can't see clearly what I'm doing in error here,if anyone has any tips or pointers it would be appreciated, Thanks. //variables for checkWordInFile #define gC_FOUND 99 #define gC_NOT_FOUND -99 // static bool certifyThat(bool condition, const char* error) { if(!condition) printf("%s", error); return !condition; } //method to validate a user generated password following password guidelines. void validatePass() { FILE *fptr; char password[MAX+1]; int iChar,iUpper,iLower,iSymbol,iNumber,iTotal,iResult,iCount; //shows user password guidelines printf("\n\n\t\tPassword rules: "); printf("\n\n\t\t 1. Passwords must be at least 9 characters long and less than 15 characters. "); printf("\n\n\t\t 2. Passwords must have at least 2 numbers in them."); printf("\n\n\t\t 3. Passwords must have at least 2 uppercase letters and 2 lowercase letters in them."); printf("\n\n\t\t 4. Passwords must have at least 1 symbol in them (eg ?, $, £, %)."); printf("\n\n\t\t 5. Passwords may not have small, common words in them eg hat, pow or ate."); //gets user password input get_user_password: printf("\n\n\t\tEnter your password following password rules: "); scanf("%s", &password); iChar = countLetters(password,&iUpper,&iLower,&iSymbol,&iNumber,&iTotal); iUpper = countLetters(password,&iUpper,&iLower,&iSymbol,&iNumber,&iTotal); iLower =countLetters(password,&iUpper,&iLower,&iSymbol,&iNumber,&iTotal); iSymbol =countLetters(password,&iUpper,&iLower,&iSymbol,&iNumber,&iTotal); iNumber = countLetters(password,&iUpper,&iLower,&iSymbol,&iNumber,&iTotal); iTotal = countLetters(password,&iUpper,&iLower,&iSymbol,&iNumber,&iTotal); if(certifyThat(iUpper >= 2, "Not enough uppercase letters!!!\n") || certifyThat(iLower >= 2, "Not enough lowercase letters!!!\n") || certifyThat(iSymbol >= 1, "Not enough symbols!!!\n") || certifyThat(iNumber >= 2, "Not enough numbers!!!\n") || certifyThat(iTotal >= 9, "Not enough characters!!!\n") || certifyThat(iTotal <= 15, "Too many characters!!!\n")) goto get_user_password; iResult = checkWordInFile("dictionary.txt", password); if(certifyThat(iResult != gC_FOUND, "Password contains small common 3 letter word/s.")) goto get_user_password; iResult = checkWordInFile("passHistory.txt",password); if(certifyThat(iResult != gC_FOUND, "Password contains previously used password.")) goto get_user_password; printf("\n\n\n Your new password is verified "); printf(password); //writing password to passHistroy file. fptr = fopen("passHistory.txt", "w"); // create or open the file for( iCount = 0; iCount < 8; iCount++) { fprintf(fptr, "%s\n", password[iCount]); } fclose(fptr); printf("\n\n\n"); system("pause"); }//end validatePass method int checkWordInFile(char * fileName,char * theWord){ FILE * fptr; char fileString[MAX + 1]; int iFound = -99; //open the file fptr = fopen(fileName, "r"); if (fptr == NULL) { printf("\nNo dictionary file\n"); printf("\n\n\n"); system("pause"); return (0); // just exit the program } /* read the contents of the file */ while( fgets(fileString, MAX, fptr) ) { if( 0 == strcmp(theWord, fileString) ) { iFound = -99; } } fclose(fptr); return(0); }//end of checkwORDiNFile

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  • Help on Removal of Dynamically Created sprites.

    - by Brrr Ice Tea
    import flash.display.Sprite; import flash.net.URLLoader; var index:int = 0; var constY = 291; var constW = 2; var constH = 40; hydrogenBtn.label = "Hydrogen"; heliumBtn.label = "Helium"; lithiumBtn.label = "Lithium"; hydrogenBtn.addEventListener (MouseEvent.CLICK, loadHydrogen); heliumBtn.addEventListener (MouseEvent.CLICK, loadHelium); lithiumBtn.addEventListener (MouseEvent.CLICK, loadLithium); var myTextLoader:URLLoader = new URLLoader(); myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function loadHydrogen (event:Event):void { myTextLoader.load(new URLRequest("hydrogen.txt")); } function loadHelium (event:Event):void { myTextLoader.load(new URLRequest("helium.txt")); } function loadLithium (event:Event):void { myTextLoader.load(new URLRequest("lithium.txt")); } var DataSet:Array = new Array(); var valueRead1:String; var valueRead2:String; function onLoaded(event:Event):void { var rawData:String = event.target.data; for(var i:int = 0; i<rawData.length; i++){ var commaIndex = rawData.search(","); valueRead1 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead1); commaIndex = rawData.search(","); if(commaIndex == -1) {commaIndex = rawData.length+1;} valueRead2 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead2); } generateMask_Emission(DataSet); } function generateMask_Emission(dataArray:Array):void{ var spriteName:String = "Mask"+index; trace(spriteName); this[spriteName] = new Sprite(); for (var i:int=0; i<dataArray.length; i+=2){ this[spriteName].graphics.beginFill(0x000000, dataArray[i+1]); this[spriteName].graphics.drawRect(dataArray[i],constY,constW, constH); this[spriteName].graphics.endFill(); } addChild(this[spriteName]); index++; } Hi, I am relatively new to flash and action script as well and I am having a problem getting the sprite to be removed after another is called. I am making emission spectrum's of 3 elements by dynamically generating the mask over a picture on the stage. Everything works perfectly fine with the code I have right now except the sprites stack on top of each other and I end up with bold lines all over my picture instead of a new set of lines each time i press a button. I have tried using try/catch to remove the sprites and I have also rearranged the entire code from what is seen here to make 3 seperate entities (hoping I could remove them if they were seperate variables) instead of 2 functions that handle the whole process. I have tried everything to the extent of my knowledge (which is pretty minimal @ this point) any suggestions? Thanks ahead of time!

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  • Unicorn_init.sh cannot find app root on capistrano cold deploy

    - by oFca
    I am deploying Rails app and upon running cap deploy:cold I get the error saying * 2012-11-02 23:53:26 executing `deploy:migrate' * executing "cd /home/mr_deployer/apps/prjct_mngr/releases/20121102225224 && bundle exec rake RAILS_ENV=production db:migrate" servers: ["xxxxxxxxxx"] [xxxxxxxxxx] executing command command finished in 7464ms * 2012-11-02 23:53:34 executing `deploy:start' * executing "/etc/init.d/unicorn_prjct_mngr start" servers: ["xxxxxxxxxx"] [xxxxxxxxxx] executing command ** [out :: xxxxxxxxxx] /etc/init.d/unicorn_prjct_mngr: 33: cd: can't cd to /home/mr_deployer/apps/prjct_mngr/current; command finished in 694ms failed: "rvm_path=$HOME/.rvm/ $HOME/.rvm/bin/rvm-shell '1.9.3-p125@prjct_mngr' -c '/etc/init.d/unicorn_prjct_mngr start'" on xxxxxxxxxx but my app root is there! Why can't it find it? Here's part of my unicorn_init.sh file : 1 #!/bin/sh 2 set -e 3 # Example init script, this can be used with nginx, too, 4 # since nginx and unicorn accept the same signals 5 6 # Feel free to change any of the following variables for your app: 7 TIMEOUT=${TIMEOUT-60} 8 APP_ROOT=/home/mr_deployer/apps/prjct_mngr/current 9 PID=$APP_ROOT/tmp/pids/unicorn.pid 10 CMD="cd $APP_ROOT; bundle exec unicorn -D -c $APP_ROOT/config/unicorn.rb - E production" 11 # INIT_CONF=$APP_ROOT/config/init.conf 12 AS_USER=mr_deployer 13 action="$1" 14 set -u 15 16 # test -f "$INIT_CONF" && . $INIT_CONF 17 18 old_pid="$PID.oldbin" 19 20 cd $APP_ROOT || exit 1 21 22 sig () { 23 test -s "$PID" && kill -$1 `cat $PID` 24 } 25 26 oldsig () { 27 test -s $old_pid && kill -$1 `cat $old_pid` 28 } 29 case $action in 30 31 start) 32 sig 0 && echo >&2 "Already running" && exit 0 33 $CMD 34 ;; 35 36 stop) 37 sig QUIT && exit 0 38 echo >&2 "Not running" 39 ;; 40 41 force-stop) 42 sig TERM && exit 0 43 echo >&2 "Not running" 44 ;; 45 46 restart|reload) 47 sig HUP && echo reloaded OK && exit 0 48 echo >&2 "Couldn't reload, starting '$CMD' instead" 49 $CMD 50 ;; 51 52 upgrade) 53 if sig USR2 && sleep 2 && sig 0 && oldsig QUIT 54 then 55 n=$TIMEOUT 56 while test -s $old_pid && test $n -ge 0 57 do 58 printf '.' && sleep 1 && n=$(( $n - 1 )) 59 done 60 echo 61 62 if test $n -lt 0 && test -s $old_pid 63 then 64 echo >&2 "$old_pid still exists after $TIMEOUT seconds" 65 exit 1 66 fi 67 exit 0 68 fi 69 echo >&2 "Couldn't upgrade, starting '$CMD' instead" 70 $CMD 71 ;; 72 73 reopen-logs) 74 sig USR1 75 ;; 76 77 *) 78 echo >&2 "Usage: $0 <start|stop|restart|upgrade|force-stop|reopen-logs>" 79 exit 1 80 ;; 81 esac

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  • Public class DiscoLight help

    - by luvthug
    Hi All, If some one can point me in the right direction for this code for my assigment I would really appreciate it. I have pasted the whole code that I need to complete but I need help with the following method public void changeColour(Circle aCircle) which is meant to allow to change the colour of the circle randomly, if 0 comes the light of the circle sgould change to red, 1 for green and 2 for purple. public class DiscoLight { /* instance variables */ private Circle light; // simulates a circular disco light in the Shapes window private Random randomNumberGenerator; /** * Default constructor for objects of class DiscoLight */ public DiscoLight() { super(); this.randomNumberGenerator = new Random(); } /** * Returns a randomly generated int between 0 (inclusive) * and number (exclusive). For example if number is 6, * the method will return one of 0, 1, 2, 3, 4, or 5. */ public int getRandomInt(int number) { return this.randomNumberGenerator.nextInt(number); } /** * student to write code and comment here for setLight(Circle) for Q4(i) */ public void setLight(Circle aCircle) { this.light = aCircle; } /** * student to write code and comment here for getLight() for Q4(i) */ public Circle getLight() { return this.light; } /** * Sets the argument to have a diameter of 50, an xPos * of 122, a yPos of 162 and the colour GREEN. * The method then sets the receiver's instance variable * light, to the argument aCircle. */ public void addLight(Circle aCircle) { //Student to write code here, Q4(ii) this.light = aCircle; this.light.setDiameter(50); this.light.setXPos(122); this.light.setYPos(162); this.light.setColour(OUColour.GREEN); } /** * Randomly sets the colour of the instance variable * light to red, green, or purple. */ public void changeColour(Circle aCircle) { //student to write code here, Q4(iii) if (getRandomInt() == 0) { this.light.setColour(OUColour.RED); } if (this.getRandomInt().equals(1)) { this.light.setColour(OUColour.GREEN); } else if (this.getRandomInt().equals(2)) { this.light.setColour(OUColour.PURPLE); } } /** * Grows the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is incremented in steps of 2, * the xPos and yPos are decremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void grow(int size) { //student to write code here, Q4(iv) } /** * Shrinks the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is decremented in steps of 2, * the xPos and yPos are incremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void shrink(int size) { //student to write code here, Q4(v) } /** * Expands the diameter of the light by the amount given by * sizeIncrease (changing colour as it grows). * * The method then contracts the light until it reaches its * original size (changing colour as it shrinks). */ public void lightCycle(int sizeIncrease) { //student to write code here, Q4(vi) } /** * Prompts the user for number of growing and shrinking * cycles. Then prompts the user for the number of units * by which to increase the diameter of light. * Method then performs the requested growing and * shrinking cycles. */ public void runLight() { //student to write code here, Q4(vii) } /** * Causes execution to pause by time number of milliseconds */ private void delay(int time) { try { Thread.sleep(time); } catch (Exception e) { System.out.println(e); } } }

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  • php, mySQL & AJAX: Unable to use sessions across the scripts in the same domain

    - by Devner
    Hi all, I have the following pages: page1.php, page2.php and page3.php. Code in each of them is as below CODE: page1.php <script type="text/javascript"> $(function(){ $('#imgID').upload({ submit_to_url: "page2.php", file_name: 'myfile1', description : "Image", limit : 1, file_types : "*.jpg", }) }); </script> <body> <form action="page3.php" method="post" enctype="multipart/form-data" name="frm1" id="frm1"> //Some other text fields <input type="submit" name="submit" id="submit" value="Submit" /> </form> </body> page2.php <?php session_start(); $a = $_SESSION['a']; $b = $_SESSION['b']; $c = $_SESSION['c']; $res = mysql_query("SELECT col FROM table WHERE col1 = $a AND col2 = $b AND col3 = $c LIMIT 1"); $num_rows = mysql_num_rows($res); echo $num_rows; //echos 0 when in fact it should have been 1 because the data in the Session exists. //Ok let's proceed further //... Do some stuff... //Store some more values and create new session variables (and assume that page1.php is going to be able to use it) $_SESSION['d'] = 'd'; $_SESSION['e'] = 'e'; $_SESSION['f'] = 'f'; if (move_uploaded_file($_FILES['file']['tmp_name'], $file)) { echo "success"; } else { echo "error ".$_FILES['file']['error']; } ?> page3.php <?php session_start(); if( isset($_POST['submit']) ) { //These sessions are non-existent although the AJAX request //to page2.php may have created them when called via AJAX from within page1.php echo $_SESSION['d'].$_SESSION['e'].$_SESSION['f']; ?> } ?> As the code says it I am posting some info via AJAX call from page1.php to page2.php. page2.php is supposed to be able to use the session values from page1.php i.e. $_SESSION['a'], $_SESSION['b'] and $_SESSION['c'] but it does not. Why? How can I fix this? page2.php is creating some more sessions after some processing is done and a response is sent back to page1.php. The submit button of the form on page1.php is hit and the page gets POST'ed to page3.php. But when the SESSION info that gets created in page2.php is echoed, it's blank signifying that SESSIONS from page2.php are not used. How can I fix this? I looked over a lot of information and have spent about 50 hours trying to do different things with my scripts before arriving at the above conclusions. My app. is custom made using function (not OOPS) and does not use any PHP frameworks & I am not even about to use any as my knowledge of OOP concepts is limited any many frameworks are object oriented. I came across race conditions, but the solutions provided don't help too much. One more solution of using DB to hold sessions and seek and retrieve from DB is the last thing on my mind and I really want to avoid creating table, coding and maintaining code for a task as simple as just keeping sessions across pages in the same domain. So my request is: Is there a way that I can solve the above problem(s) via simple coding in present conditions? Any help is appreciated. Thank you.

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  • combobox with for each loop

    - by Mary
    Hi I am a student do anybody know after populating the combobox with the database values. How to display the same value in the text box. When I select a name in the combobox the same name should be displayed in the text box I am using seleted item. Here is the code. I am getting the error the following error using the foreach loop foreach statement cannot operate on variables of type 'object' because 'object' does not contain a public definition for 'GetEnumerator' using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.OleDb; namespace DBExample { public partial class Form1 : Form { private OleDbConnection dbConn; // Connectionn object private OleDbCommand dbCmd; // Command object private OleDbDataReader dbReader;// Data Reader object private Member aMember; private string sConnection; // private TextBox tb1; // private TextBox tb2; private string sql; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { try { // Construct an object of the OleDbConnection // class to store the connection string // representing the type of data provider // (database) and the source (actual db) sConnection = "Provider=Microsoft.Jet.OLEDB.4.0;" + "Data Source=c:member.mdb"; dbConn = new OleDbConnection(sConnection); dbConn.Open(); // Construct an object of the OleDbCommand // class to hold the SQL query. Tie the // OleDbCommand object to the OleDbConnection // object sql = "Select * From memberTable Order " + "By LastName , FirstName "; dbCmd = new OleDbCommand(); dbCmd.CommandText = sql; dbCmd.Connection = dbConn; // Create a dbReader object dbReader = dbCmd.ExecuteReader(); while (dbReader.Read()) { aMember = new Member (dbReader["FirstName"].ToString(), dbReader["LastName"].ToString(), dbReader["StudentId"].ToString(), dbReader["PhoneNumber"].ToString()); // tb1.Text = dbReader["FirstName"].ToString(); // tb2.Text = dbReader["LastName"].ToString(); // tb1.Text = aMember.X().ToString(); //tb2.Text = aMember.Y(aMember.ID).ToString(); this.comboBox1.Items.Add(aMember.FirstName.ToString()); // this.listBox1.Items.Add(aMember.ToString()); // MessageBox.Show(aMember.ToString()); // Console.WriteLine(aMember.ToString()); } dbReader.Close(); dbConn.Close(); } catch (System.Exception exc) { MessageBox.Show("show" + exc); } } private void DbGUI_Load(object sender, EventArgs e) { } private void comboBox1_SelectedIndexChanged(object sender, EventArgs e) { this.textBox1.Text = comboBox1.SelectedItem.ToString(); textBox2.Text = string.Empty; foreach (var item in comboBox1.SelectedItem) textBox2.Text += item.ToString(); } private void textBox2_TextChanged(object sender, EventArgs e) { } private void textBox1_TextChanged(object sender, EventArgs e) { } } }

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  • Code runs 6 times slower with 2 threads than with 1

    - by Edward Bird
    So I have written some code to experiment with threads and do some testing. The code should create some numbers and then find the mean of those numbers. I think it is just easier to show you what I have so far. I was expecting with two threads that the code would run about 2 times as fast. Measuring it with a stopwatch I think it runs about 6 times slower! void findmean(std::vector<double>*, std::size_t, std::size_t, double*); int main(int argn, char** argv) { // Program entry point std::cout << "Generating data..." << std::endl; // Create a vector containing many variables std::vector<double> data; for(uint32_t i = 1; i <= 1024 * 1024 * 128; i ++) data.push_back(i); // Calculate mean using 1 core double mean = 0; std::cout << "Calculating mean, 1 Thread..." << std::endl; findmean(&data, 0, data.size(), &mean); mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Repeat, using two threads std::vector<std::thread> thread; std::vector<double> result; result.push_back(0.0); result.push_back(0.0); std::cout << "Calculating mean, 2 Threads..." << std::endl; // Run threads uint32_t halfsize = data.size() / 2; uint32_t A = 0; uint32_t B, C, D; // Split the data into two blocks if(data.size() % 2 == 0) { B = C = D = halfsize; } else if(data.size() % 2 == 1) { B = C = halfsize; D = hsz + 1; } // Run with two threads thread.push_back(std::thread(findmean, &data, A, B, &(result[0]))); thread.push_back(std::thread(findmean, &data, C, D , &(result[1]))); // Join threads thread[0].join(); thread[1].join(); // Calculate result mean = result[0] + result[1]; mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Return return EXIT_SUCCESS; } void findmean(std::vector<double>* datavec, std::size_t start, std::size_t length, double* result) { for(uint32_t i = 0; i < length; i ++) { *result += (*datavec).at(start + i); } } I don't think this code is exactly wonderful, if you could suggest ways of improving it then I would be grateful for that also.

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  • Cutting large XML file into smaller pieces in C#

    - by NDraskovic
    I have a problem that I'm working on for quite some time now. I have an XML file with over 50000 records (one record has 3 levels). This file is used by one of my applications to control document sending (the record holds, among other informations, the type of document that has to be sent to a certain person). So in my application I load the XML file into a XmlDocument, and then by using SelectNodes method, I create a XmlNodeList from which I read the data I want. The process is like this - our worker takes the persons ID card (simple eith barcode) and reads it with barcode reader. When the barcode value has been read, my application finds the person with that ID in the XML file, and stores the type of the document into a string variable. Then the worker takes the document and reads its barcode, and if the value of documents barcode and the value in the value in the string variable match, the application makes a record that document of type xxxxxxxx will be sent to the person with ID yyyyyyyyy. This is very simple code, it works perfectly for now, and this is how it looks: On textBox1_TextChanged event (worker read persons ID): foreach(XmlNode node in NodeList){ if(String.Compare(node.Attributes.GetNamedItem("ID").Value.ToString(),textBox1.Text)==0) { ControlString = node.ChildNode[3].FirstChild.Attributes.GetNamedItem("doctype").Value.ToString(); break; } } textBox2.Focus(); And on textBox2_TextChanged event (worker read the documents barcode): if(String.Compare(textBox2.Text,ControlString)==0) { //Create a record and insert it into a SQL database } My question is - how will my application perform with larger XML files (I was told that the XML file might be up to 500,000 records large), will this approach be valid, or will I need to cut the file into smaller files. If I have to cut it, please give me an idea with some code samples, I've tried to do it like this: Reading entire record and storing it into a string: private void WriteXml(XmlNode record) { tempXML = record.InnerXml; temp = "<" + record.Name + " code=\"" + record.Attributes.GetNamedItem("code").Value + "\">" + Environment.NewLine; temp += tempXML + Environment.NewLine; temp += "</" + record.Name + ">"; SmallerXMLDocument += temp + Environment.NewLine; temp = ""; i++; } tempXML, temp and SmallerXMLDocument are all string variables. And then in button_Click method I load the XML file into a XmlNodeList (again by using XmlDocument.SelectNodes method) and I try to create one big string value that would hold all records like this: foreach(XmlNode node in nodes) { if(String.Compare(node.ChildNode[3].FirstChild.Attributes.GetNamedItem("doctype").Value.ToString(),doctype1)==0) { WriteXML(node); } } My idea was to create a string value (in this case called SmallerXmlDocument), and when I pass trough the entire XML file, to simply copy the value of that string into a new file. This works, but only for files that have up to 2000 records (and my has way more than that). So, if I need to cut the file into smaller pieces, what would be the best way to do it (keep in mind that there could be up to half a million records in a XML file)? Thanks

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  • globals and locals in python exec()

    - by hawkettc
    Hi, I'm trying to run a piece of python code using exec. my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env which results in the following output locals: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 9, in B NameError: name 'A' is not defined However, if I change the code to this - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(A): pass """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env then it works fine - giving the following output - locals: {'A': <class 'A'>} A: <class 'A'> {'A': <class 'A'>, 'B': <class 'B'>} Clearly A is present and accessible - what's going wrong in the first piece of code? I'm using 2.6.5, cheers, Colin * UPDATE 1 * If I check the locals() inside the class - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): print locals() a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env Then it becomes clear that locals() is not the same in both places - locals: {'A': <class 'A'>} A: <class 'A'> {'__module__': '__builtin__'} Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 10, in B NameError: name 'A' is not defined However, if I do this, there is no problem - def f(): class A(object): pass class B(object): a_ref = A f() print 'Finished OK' * UPDATE 2 * ok, so the docs here - http://docs.python.org/reference/executionmodel.html 'A class definition is an executable statement that may use and define names. These references follow the normal rules for name resolution. The namespace of the class definition becomes the attribute dictionary of the class. Names defined at the class scope are not visible in methods.' It seems to me that 'A' should be made available as a free variable within the executable statement that is the definition of B, and this happens when we call f(), but not when we use exec(). This can be more easily shown with the following - my_code = """ class A(object): pass print 'locals in body: %s' % locals() print 'A: %s' % A def f(): print 'A in f: %s' % A f() class B(object): a_ref = A """ which outputs locals in body: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 20, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 11, in <module> File "My Code", line 9, in f NameError: global name 'A' is not defined So I guess the new question is - why aren't those locals being exposed as free variables in functions and class definitions - it seems like a pretty standard closure scenario.

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