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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Setting Up GLFW3 in Visual Studio

    - by sm81095
    I decided a couple of days ago that I was going to start trying to develop games in C++ with OpenGL, instead of C# Monogame like I have been doing for a while. I was looking around for libraries to use, to make OpenGL a little easier to use. I settled on GLEW and GLFW. GLEW was a super easy copy/paste, but GLFW3 was not. After looking around for a while and fighting with CMake, I got the GLFW2.lib file created, and I added the additional include directories, library directories, and linked my program to the glfw3.lib file I just created. The problem is, I get these linker errors when I try to run or build my program: Error 1 error LNK2019: unresolved external symbol _glfwInit referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 2 error LNK2019: unresolved external symbol _glfwTerminate referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 3 error LNK2019: unresolved external symbol _glfwSetErrorCallback referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest and 10 other LNK2019 errors, all talking about some glfw method, as well as: Error 14 error LNK1120: 13 unresolved externals C:\Codex Interactive\Projects\OGLTest\Debug\OGLTest.exe 1 1 OGLTest at the very bottom of the error list. I've looked up most of these errors on their own, and the solutions that I find either do nothing to solve the problem, or are people commenting on how dumb people are for not being about to solve this linker problem. Any assistance to solve these errors would be greatly appreciated. Info: I built GLFW3 on Cmake for Visual Studio 11, 32 bit and 64 bit, and both threw the same errors. The only extra libraries I linked were opengl32.lib, glu32.lib, and glfw3.lib Here is the test code (from GLFW3's latest tutorial): Code

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  • I want to construct web page for my department, I want your advice

    - by gcc
    I want to help freshmen , so I will construct web page for them . In that webpage , I will have some topic ; While installing ubuntu what you should consider ? ( ex : are there any driver-confliction ? ) [ So freshman do not know how to install ubuntu, or they think everything is completed when ubuntu-cd finish its job ] problem-solving style best book to learn ( x ) language general advice for departman how should I study programming languages some web page to introduce ubuntu, deeply some web page to introduce Makefile Assume; If you are in my position, Would you construct web page like that If you want to construct, which topic will you add ? which topic will you remove? NOTE: If you do not like my language you are free to give me advice to fix my fault. EDIT: I am student . How they expect I will send a great question.If they havenot fix me , How they expect I will improve myself, or help the other. I just want help freshman.Is it a big mistake ?

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  • MonoDroid Article in Visual Studio Magazine

    - by Wallym
    The February edition of Visual Studio magazine is now online.  In it, my article regarding MonoDroid, the implementation of C# and .NET for Android devices, is online.  I can't thank Michael Desmond enough for the opportunity.  Its fitting now that Android is the most popular smartphone platform.  This article is available online at: Intro to MonoDroid Part 1. Intro to MonoDroid Part 2. Along with the article, check out this short video that I did regarding MonoDroid on the Mac. The article(s) were written based on MonoDroid Preview 9.1, so there are a few updates necessary, but I think this gets the basics out.  I hope you enjoy the article(s). And yes, we're still working on our book on MonoDroid.  I've got a great author group and am excited about the book. If you get a chance, come to AnDevCon in San Francisco in March.  I'll be presenting on MonoDroid there.

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  • Uncovering Compiler Errors in ASP.NET MVC Views

    - by Ben Griswold
    ASPX and ASCX files are compiled on the fly when they are requested on the web server. This means it’s possible that you aren’t catching compile errors associated with your views when you build your ASP.NET MVC project in Visual Studio.  Unless you’re willing to click through your entire application, rendering each view looking for errors, you application is left a little vulnerable to user issues.  Fortunately, there’s a work around.  Open up your MVC project file in notepad or within the Visual Studio IDE by unloading the project and then editing the .csproj file (both actions are available by right-clicking on the Project Node in Solution Explorer.)  Notice the MvcBuildViews option.  It’s probably set to false.  Flip the value to true and you’ll magically start compiling your views when you build your application. <MvcBuildViews>false</MvcBuildViews> Taking this action will slow down your builds a bit, but if you’re a hack like me, it’ll probably save your day in the long run. Now you’re probably thinking, “Neat trick – how’s it work?”  Scroll down toward the bottom of your csproj file and you will notice the AfterBuild target triggers the AspNetCompiler action if the MvcBuildViews option is set to true.  <Target Name="AfterBuild" Condition="'$(MvcBuildViews)'=='true'">   <AspNetCompiler VirtualPath="temp"                   PhysicalPath="$(ProjectDir)\..\$(ProjectName)" /> </Target> Great. One more thing. Let’s say you don’t want to slow down all of your builds, but you absolutely want to know if there are any compiler issues with your views before you commit your code to version control or deploy or whatever.  Here’s what you can do – change the AfterBuild condition to run if your configuration is set to Release mode.  <Target Name="AfterBuild" Condition="'$(Configuration)'=='Release'">   <!– Always pre-compile ASPX and ASCX in release mode –>   <AspNetCompiler VirtualPath="temp"                   PhysicalPath="$(ProjectDir)\..\$(ProjectName)" /> </Target> Now your debug mode builds will continue to be as fast as ever and you can quickly validate your views by building in release mode when you so choose.  There’s one little catch – this setup won’t consider the MvcBuildViews option whatsoever! So if you decide to go with this configuration, you might want to add a comment near the MvcBuildViews option letting other developers know they can change the MvcBuildViews option as much as they’d like but it’s not going to affect the AfterBuild action.  Or don’t include the comment and let your team members figure it out for themselves…

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  • Silverlight 4.0, Visual Studio 2010, .NET 4.0 released

    - by vladimirl
    Technorati Tags: Silverlight OK, now that Silverlight 4.0 finally is out (http://weblogs.asp.net/scottgu/archive/2010/04/15/silverlight-4-released.aspx) its time to learn it. Also VS 2010 and .NET 4.0 released (http://weblogs.asp.net/scottgu/archive/2010/04/12/visual-studio-2010-and-net-4-released.aspx). And remember about Windows Phone! There is more than enough information on the web. One thing that I would like to see from Microsoft is a complete reference example of business application. Personally I like what Nikhil Kothari is doing (check out his Mix 10 session “Developing with WCF RIA Services Quickly and Effectively” and his blog http://www.nikhilk.net/). Also there is Mike Taulty – the best presenter ever - http://mtaulty.com/communityserver/blogs/mike_taultys_blog/default.aspx Currently I’m watching this three part series: 1. What's new in Silverlight 4 Part 1 by Mike Taulty - http://channel9.msdn.com/posts/matthijs/Whats-new-in-Silverlight-4-Part-1-by-Mike-Taulty/ 2. What's new in Silverlight 4: Part 2 by Mike Taulty - http://channel9.msdn.com/posts/matthijs/Whats-new-in-Silverlight-4-Part-2-by-Mike-Taulty/ 3. Silverlight 4 - A Guided Tour of the Managed Extensibility Framework (MEF) - http://channel9.msdn.com/posts/matthijs/Silverlight-4-A-Guided-Tour-of-the-Managed-Extensibility-Framework-MEF/

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  • Fixing NativeHR 0×80070002 Error When Retracting or Deploying SharePoint Apps from Visual Studio

    - by Damon Armstrong
    Sometimes when App deployment fails from Visual Studio you will get the following error when trying to retract or redeploy the app: <nativehr>0×80070002</nativehr><nativestack></nativestack> There seems to be some issue with the information in the content database.  To fix the problem I just deleted all of the information from the App tables in the content database.  We only have one app in testing at a time so this worked fine for me.  Doing this in a production environment or if you have multiple apps installed is not recommended, so if you are in either of those scenarios you will probably have to dig into those tables to find the offending entries.  You may also have to remove some of the App principal entries from the App Service Application database as well (I’ll try to update this post if we find that to be true).   I’m going to post the SQL to do the full deletion, but be careful when running this: DO NOT RUN THIS IN A PRODUCTION ENVIRONMENT: DELETE FROM [dbo].[AppDatabaseMetadata] DELETE FROM [dbo].[AppInstallationProperty] DELETE FROM [dbo].[AppInstallations] DELETE FROM [dbo].[AppJobs] DELETE FROM [dbo].[AppLifecycleErrors] DELETE FROM [dbo].[AppPackages] DELETE FROM [dbo].[AppPrincipalPerms] DELETE FROM [dbo].[AppPrincipals] DELETE FROM [dbo].[AppResources] DELETE FROM [dbo].[AppRuntimeIcons] DELETE FROM [dbo].[AppRuntimeMetadata] DELETE FROM [dbo].[AppRuntimeSubstitutionDictionary] DELETE FROM [dbo].[AppSourceInfo] DELETE FROM [dbo].[AppSubscriptionCosts] DELETE FROM [dbo].[AppTaskDependencies]

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  • .NET 4.5 now supported with Windows Azure Web Sites

    - by ScottGu
    This week we finished rolling out .NET 4.5 to all of our Windows Azure Web Site clusters.  This means that you can now publish and run ASP.NET 4.5 based apps, and use  .NET 4.5 libraries and features (for example: async and the new spatial data-type support in EF), with Windows Azure Web Sites.  This enables a ton of really great capabilities - check out Scott Hanselman’s great post of videos that highlight a few of them. Visual Studio 2012 includes built-in publishing support to Windows Azure, which makes it really easy to publish and deploy .NET 4.5 based sites within Visual Studio (you can deploy both apps + databases).  With the Migrations feature of EF Code First you can also do incremental database schema updates as part of publishing (which enables a really slick automated deployment workflow). Each Windows Azure account is eligible to host 10 free web-sites using our free-tier.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today. In the next few days we’ll also be releasing support for .NET 4.5 and Windows Server 2012 with Windows Azure Cloud Services (Web and Worker Roles) – together with some great new Azure SDK enhancements.  Keep an eye out on my blog for details about these soon. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • .NET 4.5 agora é suportado nos Web Sites da Windows Azure

    - by Leniel Macaferi
    Nesta semana terminamos de instalar o .NET 4.5 em todos os nossos clusters que hospedam os Web Sistes da Windows Azure. Isso significa que agora você pode publicar e executar aplicações baseadas na ASP.NET 4.5, e usar as bibliotecas e recursos do .NET 4.5 (por exemplo: async e o novo suporte para dados espaciais (spatial data type no Entity Framework), com os Web Sites da Windows Azure. Isso permite uma infinidade de ótimos recursos - confira o post de Scott Hanselman com vídeos (em Inglês) que destacam alguns destes recursos. O Visual Studio 2012 inclui suporte nativo para publicar uma aplicação na Windows Azure, o que torna muito fácil publicar e implantar sites baseados no .NET 4.5 a partir do Visual Studio (você pode publicar aplicações + bancos de dados). Com o recurso de Migrações da abordagem Entity Framework Code First você também pode fazer atualizações incrementais do esquema do banco de dados, como parte do processo de publicação (o que permite um fluxo de trabalho de publicação extremamente automatizado). Cada conta da Windows Azure é elegível para hospedar até 10 web-sites gratuitamente, usando nossa camada Escalonável "Compartilhada". Se você ainda não tem uma conta da Windows Azure, você pode inscrever-se em um teste gratuito para começar a usar estes recursos hoje mesmo. Nos próximos dias, vamos também lançar o suporte para .NET 4.5 e Windows Server 2012 para os Serviços da Nuvem da Windows Azure (Web e Worker Roles) - juntamente com algumas novas e ótimas melhorias para o SDK da Windows Azure. Fique de olho no meu blog para mais informações sobre estes lançamentos em breve. Espero que ajude, - Scott PS Além do blog, eu também estou agora utilizando o Twitter para atualizações rápidas e para compartilhar links. Siga-me em: twitter.com/ScottGu Texto traduzido do post original por Leniel Macaferi.

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  • Visual Studio 2010 Guatemala Community Launch

    - by carlone
      Bien Amig@s, el momento tan esperado ha llegado. Para dar nuevamente empuje a la Comunidad de Desarrolladores de .NET de Guatemala, hemos logrado confirmar el evento apoyados por Microsoft Guatemala. Este será un evento de 3 días en donde tendremos la oportunidad de visualizar todas las nuevas características, mejoras, tecnologías y herramientas disponibles en Visual Studio 2010. Cuando: Las sesiones se llevarán a cabo los días 23,24 y 25 de Junio del 2010 Donde: En las oficinas de Microsoft Guatemala 3a Avenida 13-78 Zona 10 Torre City Bank Off. 1101 Guatemala City Guatemala Costo: $0, si NADA, solo tu entusiasmo, participación y apoyo para el evento.   Temas: Silverlight/WPF 4.0 Development Session              23 de Junio Office Sharepoint Development Session                 24 de Junio ASP.NET and Web Development Session                25 de Junio   Give Aways: Si…., habrán sorpresas para los asistentes, así como también podremos compartir una pizza, alitas de pollo y más ….   Como me Inscribo para participar:   Muy simple, visita la siguiente página http://vs2010gt.eventbrite.com/ y listo.   Riega la Bola!, invita a tu colega, a tu amigo geek, la mara de la U, a los de la Office, es una única oportunidad que no te puedes perder. Esperamos contar con tu participación !!!!!!!!!!!!!!!   Saludos Cordiales, Carlos A. Lone sigueme en Twitter: @carloslonegt

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  • Database Web Service using Toplink DB Provider

    - by Vishal Jain
    With JDeveloper 11gR2 you can now create database based web services using JAX-WS Provider. The key differences between this and the already existing PL/SQL Web Services support is:Based on JAX-WS ProviderSupports SQL Queries for creating Web ServicesSupports Table CRUD OperationsThis is present as a new option in the New Gallery under 'Web Services'When you invoke the New Gallery option, it present you with three options to choose from:In this entry I will explain the options of creating service based on SQL queries and Table CRUD operations.SQL Query based Service When you select this option, on 'Next' page it asks you for the DB Conn details. You can also choose if you want SOAP 1.1 or 1.2 format. For this example, I will proceed with SOAP 1.1, the default option.On the Next page, you can give the SQL query. The wizard support Bind Variables, so you can parametrize your queries. Give "?" as a input parameter you want to give at runtime, and the "Bind Variables" button will get enabled. Here you can specify the name and type of the variable.Finish the wizard. Now you can test your service in Analyzer:See that the bind variable specified comes as a input parameter in the Analyzer Input Form:CRUD OperationsFor this, At Step 2 of Wizard, select the radio button "Generate Table CRUD Service Provider"At the next step, select the DB Connection and the table for which you want to generate the default set of operations:Finish the Wizard. Now, run the service in Analyzer for a quick check.See that all the basic operations are exposed:

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  • Visual Studio Talk Show #115 is now online - Entity Framework 4 (French)

    - by guybarrette
    http://www.visualstudiotalkshow.com Matthieu Mezil: Entity Framework 4 Nous discutons avec Matthieu Mezil de la version 4 de Entity Framework (EF4). Entre autres, on évaluera avec Matthieu en quoi cette nouvelle version qui sera inclus avec Visual Studio 2010 permet de concevoir un ORM (Object Relational Mapper) avec une implémentation Agile. Matthieu Mezil est consultant formateur chez Access IT à Paris. MVP C# et speaker INETA, il s’est spécialisé sur l’Entity Framework. Il anime régulièrement des conférences sur ce sujet, notamment dans le cadre d’évènements Microsoft. MCT, Matthieu a également écrit plusieurs formations sur la POO, le langage C# et bien sûr sur l’Entity Framework qu’il anime fréquemment. Dans le cadre de son travail, il est souvent amené à travailler avec le Microsoft Technology Center de Paris. Matthieu est également un bloggeur important: en français sur http://blogs.codes-sources.com/matthieu et en anglais sur http://msmvps.com/blogs/matthieu. Télécharger l'émission Si vous désirez un accès direct au fichier audio en format MP3, nous vous invitons à télécharger le fichier en utilisant un des boutons ci-dessous. Si vous désirez utiliser le feed RSS pour télécharger l'émission, nous vous invitons à vous abonnez en utilisant le bouton ci-dessous. Si vous désirez utiliser le répertoire iTunes Podcast pour télécharger l'émission, nous vous encourageons à vous abonnez en utilisant le bouton ci-dessous. var addthis_pub="guybarrette";

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  • Install NPM Packages Automatically for Node.js on Windows Azure Web Site

    - by Shaun
    In one of my previous post I described and demonstrated how to use NPM packages in Node.js and Windows Azure Web Site (WAWS). In that post I used NPM command to install packages, and then use Git for Windows to commit my changes and sync them to WAWS git repository. Then WAWS will trigger a new deployment to host my Node.js application. Someone may notice that, a NPM package may contains many files and could be a little bit huge. For example, the “azure” package, which is the Windows Azure SDK for Node.js, is about 6MB. Another popular package “express”, which is a rich MVC framework for Node.js, is about 1MB. When I firstly push my codes to Windows Azure, all of them must be uploaded to the cloud. Is that possible to let Windows Azure download and install these packages for us? In this post, I will introduce how to make WAWS install all required packages for us when deploying.   Let’s Start with Demo Demo is most straightforward. Let’s create a new WAWS and clone it to my local disk. Drag the folder into Git for Windows so that it can help us commit and push. Please refer to this post if you are not familiar with how to use Windows Azure Web Site, Git deployment, git clone and Git for Windows. And then open a command windows and install a package in our code folder. Let’s say I want to install “express”. And then created a new Node.js file named “server.js” and pasted the code as below. 1: var express = require("express"); 2: var app = express(); 3: 4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7: 8: console.log("Web application opened."); 9: app.listen(process.env.PORT); If we switch to Git for Windows right now we will find that it detected the changes we made, which includes the “server.js” and all files under “node_modules” folder. What we need to upload should only be our source code, but the huge package files also have to be uploaded as well. Now I will show you how to exclude them and let Windows Azure install the package on the cloud. First we need to add a special file named “.gitignore”. It seems cannot be done directly from the file explorer since this file only contains extension name. So we need to do it from command line. Navigate to the local repository folder and execute the command below to create an empty file named “.gitignore”. If the command windows asked for input just press Enter. 1: echo > .gitignore Now open this file and copy the content below and save. 1: node_modules Now if we switch to Git for Windows we will found that the packages under the “node_modules” were not in the change list. So now if we commit and push, the “express” packages will not be uploaded to Windows Azure. Second, let’s tell Windows Azure which packages it needs to install when deploying. Create another file named “package.json” and copy the content below into that file and save. 1: { 2: "name": "npmdemo", 3: "version": "1.0.0", 4: "dependencies": { 5: "express": "*" 6: } 7: } Now back to Git for Windows, commit our changes and push it to WAWS. Then let’s open the WAWS in developer portal, we will see that there’s a new deployment finished. Click the arrow right side of this deployment we can see how WAWS handle this deployment. Especially we can find WAWS executed NPM. And if we opened the log we can review what command WAWS executed to install the packages and the installation output messages. As you can see WAWS installed “express” for me from the cloud side, so that I don’t need to upload the whole bunch of the package to Azure. Open this website and we can see the result, which proved the “express” had been installed successfully.   What’s Happened Under the Hood Now let’s explain a bit on what the “.gitignore” and “package.json” mean. The “.gitignore” is an ignore configuration file for git repository. All files and folders listed in the “.gitignore” will be skipped from git push. In the example below I copied “node_modules” into this file in my local repository. This means,  do not track and upload all files under the “node_modules” folder. So by using “.gitignore” I skipped all packages from uploading to Windows Azure. “.gitignore” can contain files, folders. It can also contain the files and folders that we do NOT want to ignore. In the next section we will see how to use the un-ignore syntax to make the SQL package included. The “package.json” file is the package definition file for Node.js application. We can define the application name, version, description, author, etc. information in it in JSON format. And we can also put the dependent packages as well, to indicate which packages this Node.js application is needed. In WAWS, name and version is necessary. And when a deployment happened, WAWS will look into this file, find the dependent packages, execute the NPM command to install them one by one. So in the demo above I copied “express” into this file so that WAWS will install it for me automatically. I updated the dependencies section of the “package.json” file manually. But this can be done partially automatically. If we have a valid “package.json” in our local repository, then when we are going to install some packages we can specify “--save” parameter in “npm install” command, so that NPM will help us upgrade the dependencies part. For example, when I wanted to install “azure” package I should execute the command as below. Note that I added “--save” with the command. 1: npm install azure --save Once it finished my “package.json” will be updated automatically. Each dependent packages will be presented here. The JSON key is the package name while the value is the version range. Below is a brief list of the version range format. For more information about the “package.json” please refer here. Format Description Example version Must match the version exactly. "azure": "0.6.7" >=version Must be equal or great than the version. "azure": ">0.6.0" 1.2.x The version number must start with the supplied digits, but any digit may be used in place of the x. "azure": "0.6.x" ~version The version must be at least as high as the range, and it must be less than the next major revision above the range. "azure": "~0.6.7" * Matches any version. "azure": "*" And WAWS will install the proper version of the packages based on what you defined here. The process of WAWS git deployment and NPM installation would be like this.   But Some Packages… As we know, when we specified the dependencies in “package.json” WAWS will download and install them on the cloud. For most of packages it works very well. But there are some special packages may not work. This means, if the package installation needs some special environment restraints it might be failed. For example, the SQL Server Driver for Node.js package needs “node-gyp”, Python and C++ 2010 installed on the target machine during the NPM installation. If we just put the “msnodesql” in “package.json” file and push it to WAWS, the deployment will be failed since there’s no “node-gyp”, Python and C++ 2010 in the WAWS virtual machine. For example, the “server.js” file. 1: var express = require("express"); 2: var app = express(); 3: 4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: var sql = require("msnodesql"); 9: var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:tqy4c0isfr.database.windows.net,1433;Database=msteched2012;Uid=shaunxu@tqy4c0isfr;Pwd=P@ssw0rd123;Encrypt=yes;Connection Timeout=30;"; 10: app.get("/sql", function (req, res) { 11: sql.open(connectionString, function (err, conn) { 12: if (err) { 13: console.log(err); 14: res.send(500, "Cannot open connection."); 15: } 16: else { 17: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 18: if (err) { 19: console.log(err); 20: res.send(500, "Cannot retrieve records."); 21: } 22: else { 23: res.json(results); 24: } 25: }); 26: } 27: }); 28: }); 29: 30: console.log("Web application opened."); 31: app.listen(process.env.PORT); The “package.json” file. 1: { 2: "name": "npmdemo", 3: "version": "1.0.0", 4: "dependencies": { 5: "express": "*", 6: "msnodesql": "*" 7: } 8: } And it failed to deploy to WAWS. From the NPM log we can see it’s because “msnodesql” cannot be installed on WAWS. The solution is, in “.gitignore” file we should ignore all packages except the “msnodesql”, and upload the package by ourselves. This can be done by use the content as below. We firstly un-ignored the “node_modules” folder. And then we ignored all sub folders but need git to check each sub folders. And then we un-ignore one of the sub folders named “msnodesql” which is the SQL Server Node.js Driver. 1: !node_modules/ 2:  3: node_modules/* 4: !node_modules/msnodesql For more information about the syntax of “.gitignore” please refer to this thread. Now if we go to Git for Windows we will find the “msnodesql” was included in the uncommitted set while “express” was not. I also need remove the dependency of “msnodesql” from “package.json”. Commit and push to WAWS. Now we can see the deployment successfully done. And then we can use the Windows Azure SQL Database from our Node.js application through the “msnodesql” package we uploaded.   Summary In this post I demonstrated how to leverage the deployment process of Windows Azure Web Site to install NPM packages during the publish action. With the “.gitignore” and “package.json” file we can ignore the dependent packages from our Node.js and let Windows Azure Web Site download and install them while deployed. For some special packages that cannot be installed by Windows Azure Web Site, such as “msnodesql”, we can put them into the publish payload as well. With the combination of Windows Azure Web Site, Node.js and NPM it makes even more easy and quick for us to develop and deploy our Node.js application to the cloud.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Explaining the difference between OData & RDF by way of analogy

    - by jamiet
    A couple of months back I wrote a blog post entitled Microsoft, OData and RDF where I gave a high level view of the OData protocol and how it compares to RDF. I talked about linked data, triples and such like which may have been somewhat useful however jargon-heavy. Earlier today Dr Michael Hausenblas (blog | twitter) offered an analogy which I think is probably more useful and with Michael's permission I'm re-posting it here:Imagine a Web (a Web of Documents, if you wish), which is not based on HTML and hyperlinks, but on MS Word documents. The documents are all available on the Internet, so you can download them and consume the content. But after you’re done with a certain document that talks about a book, how do you learn more about it? For example, reviews about the book or where you can purchase it? Maybe the original document mentions that there is some more related information on another server. So you’d need to go there and look for the related bit of information yourself. You see? That’s what the Web is great at – you just click on a hyperlink and it takes you to the document (or section) you’re interested in. All the legwork is taken care of for you through HTML, URIs and HTTP.Hm, right, but how is this related to OData? Well, OData feels a bit like the above mentioned scenario, just concerning data. Of course you – well actually rather a software program I guess – can consume it (a single source), but that’s it.from Oh – it is data on the Web by Michael Hausenblas I believe that OData has loads of use cases but its important to understand its limitations as well and I think Michael has done a good job of explaining those limitations.@Jamiet   Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Remote Access to MSSQL Database From 1&1 Hosting [duplicate]

    - by Zerkey
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers I just paid ($6 /month) for shared Windows hosting through 1&1 hosting. I was having trouble connecting to my database from home, so I sent an email to support. I received the following response: As we checked your concern here in our end, please be advised that due to limitation of Shared Hosting services, there is no option to connect the database to your SQL Management Studio or through Visual Studio. It is only possible for Dedicated Server package. You may only access the database using MyLittleAdmin at the Control Panel. A dedicated server is like $200 per month! What is the point of having database access only through a web console? I feel I am missing something here, or maybe the support agent is. Is there a way to access my MS SQL database on their servers through Visual Studio or SQL Management Studio from my machine? If not, is there a web host who allows this for less than $200 a month? EDIT: Marked as duplicate... I'm not asking for a list of web hosts, I'm asking how to remotely connect to my MSSQL database through 1&1's services.

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  • Spell check web pages using Firefox plugin

    - by Gopinath
    Having spelling mistakes on a website degrades customer experience by many times. Developers and website content creators spend good amount of time in going through the content manually to make sure that there are no spelling mistakes. At times few mistakes slip in as manual process is error prone. There are few web services and tool available in the market which provide automated spell checking services but they have certain limitations like – high fees to use the service, limitation on the number of pages they scan for errors, privacy issues, etc. What about a free tool that runs locally on your PC and spell checks unlimited web pages? Here comes Spell Checker extension for  Firefox web browser. This free Firefox extension is developed by  Gaurang, a Software Test Engineer based out in India. Once the extension is installed it adds a new context menu “Check Spelling” and a small icon to Add-On bar. To check spellings of a web page just click on the icon or the context menu and it will highlight all the errors on the page. By default SpellChecker extension uses US English dictionary to find spell mistakes and supports spell checking in other languages with installation of dictionaries. Download SpellChecker Extension for Firefox. Spell check dictionaries:  US-English , GB English and  Australian English

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  • Final Release of Silverlight Tools for Visual Studio 2010 Released

    - by dwahlin
    If you haven’t already heard the news, the final release of the Silverlight Tools for Visual Studio 2010 have been released! That’s great news for Silverlight developers and to top it off the crew up at Microsoft even snuck in a few new features including intellisense for styles (a big deal in my opinion) and the ability to easily manipulate Grid rows and columns.  One of the most time consuming (and boring) tasks experienced by developers is also covered with the new “Go To Value Definition” feature that allows you to jump directly to style definitions with ease.  That feature alone is worth the upgrade especially if you’re working with a large application that uses a lot of styles. Here’s a quick run-down of the features provided by the latest release from the Microsoft team: Support for targeting Silverlight 4 in the Silverlight designer and project system RIA Services application templates and libraries to simplify access to your data services (check out this Silverlight.tv video and whitepaper giving full details) Support for Silverlight 4 elevated trust and out-of-browser applications Enhanced support for other new Silverlight 4 features, including: Working with Implicit Styles Go To Value Definition - navigate directly from controls on your page to styles that are applied to them. Style Intellisense - easily modify styles you already have in XAML Working with Data Source Window outputs Data Source Selector - easily select and modify your data source information Grid Row and Column context menu - Add, remove, and re-sort DSW outputs and other Grid layouts Thickness Editor for editing Margins, Padding etc. Sample Data Support -  see your item templates and bindings light up at design time Working with Silverlight 4 Out-of-Browser applications Automatically launch and debug your OOB app from inside the IDE Specify XAP signing for trusted OOB apps Set the OOB window characteristics If you’d like to see some of the new features in action check out this Channel 9 video with Mark Wilson-Thomas and John Papa.

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  • Career paths after web development?

    - by Mike
    I know this is open ended, but I'm just curious what you've done after your web development career, or if you've stayed loyal. I have a feeling/read/heard that web development salaries top out at a certain amount.. even after 10-15 years of experience. Reason I ask is that I graduated last summer with a BS in Chemical Engineering.. but have not been able to find a job in California. I've been web designing/developing since high school and thought that I should start a career, even if its not related to my major and not lose more time. Even though I'd really like to have an engineering career, I don't think that will happen. Do you guys have any suggestions or experiences for choices after/ways to enhance your career after several years in web development? Thanks! Update: Thanks for the responses guys! One more question: Is it likely to be accepted into a MS/PhD program if you've been out of uni for a couple years? Or with semi-related job experience? Would I be a bit of a misfit with a BS in ChemE studying CS/CompE for an MS?

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  • Autocomplete in Silverlight with Visual Studio 2010

    - by Sayre Collado
    Last week I keep searching on how to use the autocomplete in silverligth with visual studio 2010 but most of the examples that I find they are using a textbox or combobox for the autocomplete. I tried to study those examples and apply to the single autocomplete from tools on my silverlight project. And now this is the result. I will use a database again from my previous post (Silverlight Simple DataBinding in DataGrid) to show how the autocomplete works with database. This is the output: First, this is the setup for my autocomplete: //The tags for autocompletebox on XAML Second, my simple snippets: //Event for the autocomplete to send a text string to my function private void autoCompleteBox1_KeyUp(object sender, KeyEventArgs e) { autoCompleteBox1.Populating += (s, args) => { args.Cancel = true; var c = new Service1Client(); c.GetListByNameCompleted +=new EventHandler(c_GetListByNameCompleted); c.GetListByNameAsync(autoCompleteBox1.Text); }; } //Getting result from database void c_GetListByNameCompleted(object sender, GetListByNameCompletedEventArgs e) { autoCompleteBox1.ItemsSource = e.Result; autoCompleteBox1.PopulateComplete(); } The snippets above will show on how to use the autocompleteBox using the data from database that bind in DataGrid. But what if we want to show the result on DataGrid while the autocomplete changing the items source? Ok just add one line to c_GetListByNameCompleted void c_GetListByNameCompleted(object sender, GetListByNameCompletedEventArgs e) { autoCompleteBox1.ItemsSource = e.Result; autoCompleteBox1.PopulateComplete(); dataGrid1.ItemsSource = e.Result; }

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  • 12.10 visual performance using nvidia driver

    - by user100485
    My fresh ubuntu 12.10 install is slow, not something extreme but dragging windows, switching workspaces and things like that are just slow and look horrible. it feels like the fps is dropping in a game. Doing some photoshop work in windows was even a relief! This effect gets worse if I connect my external monitor. My system is an intel pentium dual core T4500 with 4gb memory and a GeForce 8200M G/integrated/SSE2 graphics chip. Nothing fancy but should be able to run ok. My "experience" in ubuntu is set to standard. (MSI cr500 laptop) I've installed the nvidia drivers, tried current and experimental and the experimental drivers seem to perform a bit better but overall bad anyway. I set the mode to adaptive in the nvidia-settings tool and it goes to maximum setting directly and doesn't come back. Using htop I found out that compiz or the X server always use a few percent of my cpu, more than I think it should and the time consumed is 5:18 for compiz, 4:33 for /usr/bin/X and 2:41 for google chrome(about 30 tabs open so not too strange I think.) What can I do to increase the visual performance cause this makes me not want to use ubuntu in public!

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  • How many of you *really* surf around without JavaScript enabled? [closed]

    - by Stephen
    I've decided to rephrase the question. After some deliberation on Meta, I've realized that my question needs to be a bit more focused. The question: Should we (web developers) continue to spend effort progressively enhancing our web applications with JavaScript, ensuring that features gracefully degrade, thereby ensuring accessibility? Or should we spend that time focused on new features or other areas of development? The subtext of that question would be: How many of our customers/clients/users utilize our websites or applications with JavaScript disabled? Do you have any projects with requirements that specifically demand JavaScript functionality (almost all of mine do), and do those requirements also demand graceful degradation? For the sake of asking this question, I pulled up programmers.stackexchange.com without JavaScript enabled, and I was greeted with this message: "Programmers - Stack Exchange works best with JavaScript enabled". It was difficult to log in, albeit the site seemed to generally work okay. (I wasn't able to vote up any questions.) I think this is a satisfactory approach to development. Imagine the effort involved in making all of the site's features work with plain old HTML and server-side logic. OTOH, I wonder how many users have been alienated by this approach. We've all been trained (at least the good developers among us) to use progressive enhancement and to ensure our web applications' dynamic features degrade gracefully. Is this progressive enhancement just pissing into the wind, or do some of our customers actually utilize certain web services without JavaScript enabled? I mean, like really, not figuratively or presumptuously.

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  • How Visual Studio 2010 and Team Foundation Server enable Compliance

    - by Martin Hinshelwood
    One of the things that makes Team Foundation Server (TFS) the most powerful Application Lifecycle Management (ALM) platform is the traceability it provides to those that use it. This traceability is crucial to enable many companies to adhere to many of the Compliance regulations to which they are bound (e.g. CFR 21 Part 11 or Sarbanes–Oxley.)   From something as simple as relating Tasks to Check-in’s or being able to see the top 10 files in your codebase that are causing the most Bugs, to identifying which Bugs and Requirements are in which Release. All that information is available and more in TFS. Although all of this tradability is available within TFS you do need to understand that it is not for free. Well… I say that, but if you are using TFS properly you will have this information with no additional work except for firing up the reporting. Using Visual Studio ALM and Team Foundation Server you can relate every line of code changes all the way up to requirements and back down through Test Cases to the Test Results. Figure: The only thing missing is Build In order to build the relationship model below we need to examine how each of the relationships get there. Each member of your team from programmer to tester and Business Analyst to Business have their roll to play to knit this together. Figure: The relationships required to make this work can get a little confusing If Build is added to this to relate Work Items to Builds and with knowledge of which builds are in which environments you can easily identify what is contained within a Release. Figure: How are things progressing Along with the ability to produce the progress and trend reports the tractability that is built into TFS can be used to fulfil most audit requirements out of the box, and augmented to fulfil the rest. In order to understand the relationships, lets look at each of the important Artifacts and how they are associated with each other… Requirements – The root of all knowledge Requirements are the thing that the business cares about delivering. These could be derived as User Stories or Business Requirements Documents (BRD’s) but they should be what the Business asks for. Requirements can be related to many of the Artifacts in TFS, so lets look at the model: Figure: If the centre of the world was a requirement We can track which releases Requirements were scheduled in, but this can change over time as more details come to light. Figure: Who edited the Requirement and when There is also the ability to query Work Items based on the History of changed that were made to it. This is particularly important with Requirements. It might not be enough to say what Requirements were completed in a given but also to know which Requirements were ever assigned to a particular release. Figure: Some magic required, but result still achieved As an augmentation to this it is also possible to run a query that shows results from the past, just as if we had a time machine. You can take any Query in the system and add a “Asof” clause at the end to query historical data in the operational store for TFS. select <fields> from WorkItems [where <condition>] [order by <fields>] [asof <date>] Figure: Work Item Query Language (WIQL) format In order to achieve this you do need to save the query as a *.wiql file to your local computer and edit it in notepad, but one imported into TFS you run it any time you want. Figure: Saving Queries locally can be useful All of these Audit features are available throughout the Work Item Tracking (WIT) system within TFS. Tasks – Where the real work gets done Tasks are the work horse of the development team, but they only as useful as Excel if you do not relate them properly to other Artifacts. Figure: The Task Work Item Type has its own relationships Requirements should be broken down into Tasks that the development team work from to build what is required by the business. This may be done by a small dedicated group or by everyone that will be working on the software team but however it happens all of the Tasks create should be a Child of a Requirement Work Item Type. Figure: Tasks are related to the Requirement Tasks should be used to track the day-to-day activities of the team working to complete the software and as such they should be kept simple and short lest developers think they are more trouble than they are worth. Figure: Task Work Item Type has a narrower purpose Although the Task Work Item Type describes the work that will be done the actual development work involves making changes to files that are under Source Control. These changes are bundled together in a single atomic unit called a Changeset which is committed to TFS in a single operation. During this operation developers can associate Work Item with the Changeset. Figure: Tasks are associated with Changesets   Changesets – Who wrote this crap Changesets themselves are just an inventory of the changes that were made to a number of files to complete a Task. Figure: Changesets are linked by Tasks and Builds   Figure: Changesets tell us what happened to the files in Version Control Although comments can be changed after the fact, the inventory and Work Item associations are permanent which allows us to Audit all the way down to the individual change level. Figure: On Check-in you can resolve a Task which automatically associates it Because of this we can view the history on any file within the system and see how many changes have been made and what Changesets they belong to. Figure: Changes are tracked at the File level What would be even more powerful would be if we could view these changes super imposed over the top of the lines of code. Some people call this a blame tool because it is commonly used to find out which of the developers introduced a bug, but it can also be used as another method of Auditing changes to the system. Figure: Annotate shows the lines the Annotate functionality allows us to visualise the relationship between the individual lines of code and the Changesets. In addition to this you can create a Label and apply it to a version of your version control. The problem with Label’s is that they can be changed after they have been created with no tractability. This makes them practically useless for any sort of compliance audit. So what do you use? Branches – And why we need them Branches are a really powerful tool for development and release management, but they are most important for audits. Figure: One way to Audit releases The R1.0 branch can be created from the Label that the Build creates on the R1 line when a Release build was created. It can be created as soon as the Build has been signed of for release. However it is still possible that someone changed the Label between this time and its creation. Another better method can be to explicitly link the Build output to the Build. Builds – Lets tie some more of this together Builds are the glue that helps us enable the next level of tractability by tying everything together. Figure: The dashed pieces are not out of the box but can be enabled When the Build is called and starts it looks at what it has been asked to build and determines what code it is going to get and build. Figure: The folder identifies what changes are included in the build The Build sets a Label on the Source with the same name as the Build, but the Build itself also includes the latest Changeset ID that it will be building. At the end of the Build the Build Agent identifies the new Changesets it is building by looking at the Check-ins that have occurred since the last Build. Figure: What changes have been made since the last successful Build It will then use that information to identify the Work Items that are associated with all of the Changesets Changesets are associated with Build and change the “Integrated In” field of those Work Items . Figure: Find all of the Work Items to associate with The “Integrated In” field of all of the Work Items identified by the Build Agent as being integrated into the completed Build are updated to reflect the Build number that successfully integrated that change. Figure: Now we know which Work Items were completed in a build Now that we can link a single line of code changed all the way back through the Task that initiated the action to the Requirement that started the whole thing and back down to the Build that contains the finished Requirement. But how do we know wither that Requirement has been fully tested or even meets the original Requirements? Test Cases – How we know we are done The only way we can know wither a Requirement has been completed to the required specification is to Test that Requirement. In TFS there is a Work Item type called a Test Case Test Cases enable two scenarios. The first scenario is the ability to track and validate Acceptance Criteria in the form of a Test Case. If you agree with the Business a set of goals that must be met for a Requirement to be accepted by them it makes it both difficult for them to reject a Requirement when it passes all of the tests, but also provides a level of tractability and validation for audit that a feature has been built and tested to order. Figure: You can have many Acceptance Criteria for a single Requirement It is crucial for this to work that someone from the Business has to sign-off on the Test Case moving from the  “Design” to “Ready” states. The Second is the ability to associate an MS Test test with the Test Case thereby tracking the automated test. This is useful in the circumstance when you want to Track a test and the test results of a Unit Test designed to test the existence of and then re-existence of a a Bug. Figure: Associating a Test Case with an automated Test Although it is possible it may not make sense to track the execution of every Unit Test in your system, there are many Integration and Regression tests that may be automated that it would make sense to track in this way. Bug – Lets not have regressions In order to know wither a Bug in the application has been fixed and to make sure that it does not reoccur it needs to be tracked. Figure: Bugs are the centre of their own world If the fix to a Bug is big enough to require that it is broken down into Tasks then it is probably a Requirement. You can associate a check-in with a Bug and have it tracked against a Build. You would also have one or more Test Cases to prove the fix for the Bug. Figure: Bugs have many associations This allows you to track Bugs / Defects in your system effectively and report on them. Change Request – I am not a feature In the CMMI Process template Change Requests can also be easily tracked through the system. In some cases it can be very important to track Change Requests separately as an Auditor may want to know what was changed and who authorised it. Again and similar to Bugs, if the Change Request is big enough that it would require to be broken down into Tasks it is in reality a new feature and should be tracked as a Requirement. Figure: Make sure your Change Requests only Affect Requirements and not rewrite them Conclusion Visual Studio 2010 and Team Foundation Server together provide an exceptional Application Lifecycle Management platform that can help your team comply with even the harshest of Compliance requirements while still enabling them to be Agile. Most Audits are heavy on required documentation but most of that information is captured for you as long a you do it right. You don’t even need every team member to understand it all as each of the Artifacts are relevant to a different type of team member. Business Analysts manage Requirements and Change Requests Programmers manage Tasks and check-in against Change Requests and Bugs Testers manage Bugs and Test Cases Build Masters manage Builds Although there is some crossover there are still rolls or “hats” that are worn. Do you thing this is all achievable? Have I missed anything that you think should be there?

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  • OBIEE 11.1.1 - How to enable HTTP compression and caching in Oracle iPlanet Web Server

    - by Ahmed Awan
    1. To implement HTTP compression / caching, install and configure Oracle iPlanet Web Server 7.0.x for the bi_serverN Managed Servers (refer to document http://docs.oracle.com/cd/E23943_01/web.1111/e16435/iplanet.htm) 2. On the Oracle iPlanet Web Server machine, open the file Administrator's Configuration (obj.conf) for editing. (Guidelines for modifying the obj.conf file is available at http://download.oracle.com/docs/cd/E19146-01/821-1827/821-1827.pdf) 3. Add the following lines in obj.conf file inside <Object name="default"> . </Object> and restart the Oracle iPlanet Web Server machine: #HTTP Caching <If $path =~ '^(.*)\.(jpg|jpeg|gif|png|css|js)$'> ObjectType fn="set-variable" insert-srvhdrs="Expires:$(httpdate($time + 864000))" </If>   <If $path =~ '^(.*)\.(jpg|jpeg|gif|png|css|js)$'> PathCheck fn="set-cache-control" control="public,max-age=864000" </If>   #HTTP Compression   Output fn="insert-filter" filter="http-compression" vary="false" compression-level="9" fragment_size="8096"

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  • Use Your Web Browser As A Calculator

    - by Gopinath
    Quite often most of us require Calculator application to evaluate percentage calculations, divisions,etc. Whenever I needed a calculator application I launch Windows Calculator application as it’s built into each and every version of Windows I use.  But the moment I learn that almost all the web browsers have a built in calculator, I stopped using Windows Calculator.  Google Search Box – Every Browser’s Built In Calculator Google Search Box is the built in calculator of every web browser. The search box is capable of evaluation simple expressions like 20/50+10 as well as complex arithmetic formulas that include functions like sin, cos, tan,etc. Almost every web browser has Google Search box by default, if not you can install it very quickly. In Google Chrome browser, Google Search box is built in right inside the address bar. In Firefox & Internet Explorer you can locate it on the top right corner.    To perform calculations, why to launch Calculator when we have a web browser open on our desktop most of the time? Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Two new Visual WebGui released simultaneously

    - by Webgui
    Two new Visual WebGui versions were released simultaneously. Downloads are available here. The first is a revision to the beta version of the upcoming 6.4 which brings all-new developer/designer interface and capabilities. The second release is the latest enhancement of the current 6.3.x version. The new 6.3.15 includes the following changes over 6.3.14: Breaking Changes [1] ---------------------------------------------------------------------------------------------- VWG-6132 - [v6.3.15] Deploy language resource assemblies next to the Gizmox.WebGUI.Forms assembly location Installation puts the resources in the assemblies folder rather thatn the GAC. That way they are copied to the output folder of the app, thus enabling their deployment to the server. Bugs fixes [7] ---------------------------------------------------------------------------------------------- VWG-5714 - Help.ShowHelp of .CHM file with images should show the images VWG-6132 - [v6.3.15] Deploy language resource assemblies next to the Gizmox.WebGUI.Forms assembly location VWG-6401 - Radiobutton: The DoubleClick event should fire. VWG-6409 - The Hourglass (white/blue) Spinner icon should not display to the left on LTR cultures VWG-6452 - Calling/Causing an update on a scrollable container should not reset the scroll position. VWG-6463 - Redrawing a scrollable container does not preserve last scrolling position. VWG-6867 - Listbox: The Items selection in run time should be work correctly Enhancements [1] ---------------------------------------------------------------------------------------------- VWG-6610 - Visifire - Add a click event handler on the graph

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