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  • More efficient way to update multiple elements in javascript and/or jquery?

    - by Seiverence
    Say I have 6 divs with ID "#first", ""#second" ... "#sixth". Say if I wanted to execute functions on each of those divs, I would set up an array that contains each of the names of the divs I want to update as an element in the array of strings. ["first", "second", "third"] that I want to update. If I wanted to apply I function, I set up a for loop that iterates through each element in the array and say if I wanted to change the background color to red: function updateAllDivsInTheList() { for(var i = 0; i < array.size; i++) $("#"+array[i]).changeCssFunction(); } } Whenever I create a new div, i would add it to the array. The issue is, if I have a large number of divs that need to get updated, say if I wanted to update 1000 out of 1200 divs, it may be a pain/performance tank to have to sequentially iterate through every single element in the array. Is there some alternative more efficient way of updating multiple divs without having to sequentially iterate through every element in an array, maybe with some other more efficient data structure besides array? Or is what I am doing the most efficient way to do it? If can provide some example, that would be great.

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  • Why are some classes created on the fly and others aren't in CakePHP 1.2.7?

    - by JoseMarmolejos
    I have the following model classes: class User extends AppModel { var $name= 'User'; var $belongsTo=array('SellerType' => array('className' => 'SellerType'), 'State' => array('className' => 'State'), 'Country' => array('className' => 'Country'), 'AdvertMethod' => array('className' => 'AdvertMethod'), 'UserType' => array('className' => 'UserType')); var $hasMany = array('UserQuery' => array('className' => 'UserQuery'));} And: class UserQuery extends AppModel { var $name = 'UserQuery'; var $belongsTo = array('User', 'ResidenceType', 'HomeType');} Everything works fine with the user class and all its associations, but the UserQuery class is being completely ignored by the orm (table name user_queries and the generated queries do cast it as UserQuery. Another weird thing is that if I delete the code inside the User class I get an error, but if I do the same for the UserQuery class I get no errors. So my question is why does cakephp generate a class on the fly for the UserQuery and ignores my class, and why doesn't it generate a class on the fly for the User as well ?

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  • (Java) Is there a type of object that can handle anything from primitives to arrays?

    - by Michael
    I'm pretty new to Java, so I'm hoping one of you guys knows how to do this. I'm having the user specify both the type and value of arguments, in any XML-like way, to be passed to methods that are external to my application. Example: javac myAppsName externalJavaClass methodofExternalClass [parameters] Of course, to find the proper method, we have to have the proper parameter types as the method may be overloaded and that's the only way to tell the difference between the different versions. Parameters are currently formatted in this manner: (type)value(/type), e.g. (int)71(/int) (string)This is my string that I'm passing as a parameter!(/string) I parse them, getting the constructor for whatever type is indicated, then execute that constructor by running its method, newInstance(<String value>), loading the new instance into an Object. This works fine and dandy, but as we all know, some methods take arrays, or even multi-dimensional arrays. I could handle the argument formatting like so: (array)(array)(int)0(/int)(int)1(/int)(/array)(array)(int)2(/int)(int)3(/int)(/array)(/array)... or perhaps even better... {{(int)0(/int)(int)1(/int)}{(int)2(/int)(int)3(/int)}}. The question is, how can this be implemented? Do I have to start wrapping everything in an Object[] array so I can handle primitives, etc. as argObj[0], but load an array as I normally would? (Unfortunately, I would have to make it an Object[][] array if I wanted to support two-dimensional arrays. This implementation wouldn't be very pretty.)

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  • Drupal 7: How can I create a key/value field(or field group, if that's even possible)?

    - by Su'
    Let's say I'm creating some app documentation. In creating a content type for functions, I have a text field for name, a box for a general description, and a couple other basic things. Now I need something for storing arguments to the function. Ideally, I'd like to input these as key-value pairs, or just two related fields, which can then be repeated as many times as needed for the given function. But I can't find any way to accomplish this. The closest I've gotten is an abandonded field multigroup module that says to wait for CCK3, which hasn't even produced an alpha yet as far as I can tell and whose project page makes no obvious mention of this multi-group functionality. I also checked the CCK issue queue and don't think I saw it in there, either. Is there a current viable way of doing this I'm not seeing? Viable includes "you're thinking of this the wrong way and do X instead." I've considered using a "Long text and summary" field, but that smells hackish and I don't know if I'd be setting myself up for side-effects. I'm new to Drupal.

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  • Help to Understand PHP Code into C#

    - by user342944
    Hi Gurus, I am a C# guy and got this logic into php from a website. Need to implement the same in C#. $items = array(); while($row = mysql_fetch_assoc($query)) { //parent id $pkey = $row['parent_id']; //child id $ckey = $row['category_id']; //store this $items[$pkey]['children'][$ckey] = $row['categoryname']; } //create our list $first = true; //create our list createList($items, $first); function createList($array, $first) { //we need access to the original array global $items; //first is a flag on whether or not this is the first item in the array //we use this flag so that you don't need to initially call the function using createList($array[0]['children']) if($first){ $array = $array[0]['children']; } echo "<ol>\n"; foreach($array as $key => $value){ echo "<li>{$value}"; //if this item does have children, display them if(isset($items[$key]['children'])){ echo "\n"; createList($items[$key]['children'], false); //set $first to false! } echo "</li>\n"; } echo "</ol>\n"; } In the above last line is it a 3 dimensional array or hashtable? it looks like its a hashtable cause [$pkey]['children'][$ckey] is bugging me.. Can anyone convert the above code in C#? I would really appreciate.

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  • Is it best to make fewer calls to the database and output the results in an array?

    - by Jonathan
    I'm trying to create a more succinct way to make hundreds of db calls. Instead of writing the whole query out every time I wanted to output a single field, I tried to port the code into a class that did all the query work. This is the class I have so far: class Listing { /* Connect to the database */ private $mysql; function __construct() { $this->mysql = new mysqli(DB_LOC, DB_USER, DB_PASS, DB) or die('Could not connect'); } function getListingInfo($l_id = "", $category = "", $subcategory = "", $username = "", $status = "active") { $condition = "`status` = '$status'"; if (!empty($l_id)) $condition .= "AND `L_ID` = '$l_id'"; if (!empty($category)) $condition .= "AND `category` = '$category'"; if (!empty($subcategory)) $condition .= "AND `subcategory` = '$subcategory'"; if (!empty($username)) $condition .= "AND `username` = '$username'"; $result = $this->mysql->query("SELECT * FROM listing WHERE $condition") or die('Error fetching values'); $info = $result->fetch_object() or die('Could not create object'); return $info; } } This makes it easy to access any info I want from a single row. $listing = new Listing; echo $listing->getListingInfo('','Books')->title; This outputs the title of the first listing in the category "Books". But if I want to output the price of that listing, I have to make another call to getListingInfo(). This makes another query on the db and again returns only the first row. This is much more succinct than writing the entire query each time, but I feel like I may be calling the db too often. Is there a better way to output the data from my class and still be succinct in accessing it (maybe outputting all the rows to an array and returning the array)? If yes, How?

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  • php in_array() inside a foreach

    - by 432skronker
    I am having issues with using in_array() inside a foreach loop. Not sure if this is even possible or if I am doing something ridiculous where there are better ways. What I want to do is go through all the items and if their item id matches one thats in the array, return true and add the price of the item to a runninng total. $price = 0; $result = false; $array = array(1533, 2343, 2333); foreach($order['items'] as $item){ if(in_array($item['Item'], $array)){ $result = true; $price += $item['Price']; } } **UPDATED** Here is the order array [items] => Array ( [0] => Array ( [Item] => 139957 [OrderID] => 16025 [SizeID] => 24 [Price] => 46.00 ) [1] => Array ( [Item] => 2343 [OrderID] => 16025 [SizeID] => 12 [Price] => 32.00 ) ) [data] => Array ( )

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  • ERROR: Linux route add command failed: external program exited with error status: 4

    - by JohnMerlino
    A remote machine running fedora uses openvpn, and multiple developers were successfully able to connect to it via their client openvpn. However, I am running Ubuntu 12.04 and I am having trouble connecting to the server via vpn. I copied ca.crt, home.key, and home.crt from the server to my local machine to /etc/openvpn folder. My client.conf file looks like this: ############################################## # Sample client-side OpenVPN 2.0 config file # # for connecting to multi-client server. # # # # This configuration can be used by multiple # # clients, however each client should have # # its own cert and key files. # # # # On Windows, you might want to rename this # # file so it has a .ovpn extension # ############################################## # Specify that we are a client and that we # will be pulling certain config file directives # from the server. client # Use the same setting as you are using on # the server. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. ;dev tap dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel # if you have more than one. On XP SP2, # you may need to disable the firewall # for the TAP adapter. ;dev-node MyTap # Are we connecting to a TCP or # UDP server? Use the same setting as # on the server. ;proto tcp proto udp # The hostname/IP and port of the server. # You can have multiple remote entries # to load balance between the servers. remote xx.xxx.xx.130 1194 ;remote my-server-2 1194 # Choose a random host from the remote # list for load-balancing. Otherwise # try hosts in the order specified. ;remote-random # Keep trying indefinitely to resolve the # host name of the OpenVPN server. Very useful # on machines which are not permanently connected # to the internet such as laptops. resolv-retry infinite # Most clients don't need to bind to # a specific local port number. nobind # Downgrade privileges after initialization (non-Windows only) ;user nobody ;group nogroup # Try to preserve some state across restarts. persist-key persist-tun # If you are connecting through an # HTTP proxy to reach the actual OpenVPN # server, put the proxy server/IP and # port number here. See the man page # if your proxy server requires # authentication. ;http-proxy-retry # retry on connection failures ;http-proxy [proxy server] [proxy port #] # Wireless networks often produce a lot # of duplicate packets. Set this flag # to silence duplicate packet warnings. ;mute-replay-warnings # SSL/TLS parms. # See the server config file for more # description. It's best to use # a separate .crt/.key file pair # for each client. A single ca # file can be used for all clients. ca ca.crt cert home.crt key home.key # Verify server certificate by checking # that the certicate has the nsCertType # field set to "server". This is an # important precaution to protect against # a potential attack discussed here: # http://openvpn.net/howto.html#mitm # # To use this feature, you will need to generate # your server certificates with the nsCertType # field set to "server". The build-key-server # script in the easy-rsa folder will do this. ns-cert-type server # If a tls-auth key is used on the server # then every client must also have the key. ;tls-auth ta.key 1 # Select a cryptographic cipher. # If the cipher option is used on the server # then you must also specify it here. ;cipher x # Enable compression on the VPN link. # Don't enable this unless it is also # enabled in the server config file. comp-lzo # Set log file verbosity. verb 3 # Silence repeating messages ;mute 20 But when I start server and look in /var/log/syslog, I notice the following error: May 27 22:13:51 myuser ovpn-client[5626]: /sbin/route add -net 10.27.12.1 netmask 255.255.255.252 gw 10.27.12.37 May 27 22:13:51 myuser ovpn-client[5626]: ERROR: Linux route add command failed: external program exited with error status: 4 May 27 22:13:51 myuser ovpn-client[5626]: /sbin/route add -net 172.27.12.0 netmask 255.255.255.0 gw 10.27.12.37 May 27 22:13:51 myuser ovpn-client[5626]: /sbin/route add -net 10.27.12.1 netmask 255.255.255.255 gw 10.27.12.37 And I am unable to connect to the server via openvpn: $ ssh [email protected] ssh: connect to host xxx.xx.xx.130 port 22: No route to host What may I be doing wrong?

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  • Why is ssh-add adding duplicate identity keys?

    - by skyblue
    I have created a private/public SSH key pair using "ssh-keygen". I use this to authenticate to remote servers. However, I find that when I log in, "ssh-add -l" already lists my identity key even though I have not added it! If I use the command "ssh-add" it prompts me for my passphrase and loads my identity key. If I then list my keys with "ssh-add -l", it now shows two identity keys! These are obviously the same as both have the same fingerprint, but their descriptions are different (the automatically is "user@host (RSA)" and the one added using ssh-add is "/home/user/.ssh/id_rsa (RSA)"). So why does my identity key appear to be loaded without any action on my part, and why does ssh-add add the same key again? Obviously something must be doing this automatically, but what is it, and how can I stop it?

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  • Reverse horizontal and vertical for a HTML table

    - by porton
    There is a two-dimensional array describing a HTML table. Each element of the array consists of: the cell content rowspan colspan Every row of this two dimensional array corresponds to <td> cells of a <tr> of the table which my software should generate. I need to "reverse" the array (interchange vertical and horizontal direction). Insofar I considered algorithm based on this idea: make a rectangular matrix of the size of the table and store in every element of this matrix the corresponding index of the element of the above mentioned array. (Note that two elements of the matrix may be identical due rowspan/colspan.) Then I could use this matrix to calculate rowspan/colspan for the inverted table. But this idea seems bad for me. Any other algorithms? Note that I program in PHP.

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  • Arrays for a heightmap tile-based map

    - by JPiolho
    I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get borders structured. For the tiles, I have a [Map Width * Map Height] sized array. For corners I have [(Map Width + 1) * (Map Height + 1)] sized array. I've already made up the math needed to access corners from a tile, but I can't figure out how to store and access the borders from a single array. Tiles store the type (and other game logic variables) and via the array index I can get the X, Y. Via this tile position it is possible to get the array index of the corners (which store the Z index). The borders will store a game object and accessing corners from only border info would be also required. If someone even has a better way to store these for better memory and performance I would gladly accept that. EDIT: Using in C# and Javascript.

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  • SQL SERVER – Curious Case of Disappearing Rows – ON UPDATE CASCADE and ON DELETE CASCADE – Part 1 of 2

    - by pinaldave
    Social media has created an Always Connected World for us. Recently I enrolled myself to learn new technologies as a student. I had decided to focus on learning and decided not to stay connected on the internet while I am in the learning session. On the second day of the event after the learning was over, I noticed lots of notification from my friend on my various social media handle. He had connected with me on Twitter, Facebook, Google+, LinkedIn, YouTube as well SMS, WhatsApp on the phone, Skype messages and not to forget with a few emails. I right away called him up. The problem was very unique – let us hear the problem in his own words. “Pinal – we are in big trouble we are not able to figure out what is going on. Our product details table is continuously loosing rows. Lots of rows have disappeared since morning and we are unable to find why the rows are getting deleted. We have made sure that there is no DELETE command executed on the table as well. The matter of the fact, we have removed every single place the code which is referencing the table. We have done so many crazy things out of desperation but no luck. The rows are continuously deleted in a random pattern. Do you think we have problems with intrusion or virus?” After describing the problems he had pasted few rants about why I was not available during the day. I think it will be not smart to post those exact words here (due to many reasons). Well, my immediate reaction was to get online with him. His problem was unique to him and his team was all out to fix the issue since morning. As he said he has done quite a lot out in desperation. I started asking questions from audit, policy management and profiling the data. Very soon I realize that I think this problem was not as advanced as it looked. There was no intrusion, SQL Injection or virus issue. Well, long story short first - It was a very simple issue of foreign key created with ON UPDATE CASCADE and ON DELETE CASCADE.  CASCADE allows deletions or updates of key values to cascade through the tables defined to have foreign key relationships that can be traced back to the table on which the modification is performed. ON DELETE CASCADE specifies that if an attempt is made to delete a row with a key referenced by foreign keys in existing rows in other tables, all rows containing those foreign keys are also deleted. ON UPDATE CASCADE specifies that if an attempt is made to update a key value in a row, where the key value is referenced by foreign keys in existing rows in other tables, all of the foreign key values are also updated to the new value specified for the key. (Reference: BOL) In simple words – due to ON DELETE CASCASE whenever is specified when the data from Table A is deleted and if it is referenced in another table using foreign key it will be deleted as well. In my friend’s case, they had two tables, Products and ProductDetails. They had created foreign key referential integrity of the product id between the table. Now the as fall was up they were updating their catalogue. When they were updating the catalogue they were deleting products which are no more available. As the changes were cascading the corresponding rows were also deleted from another table. This is CORRECT. The matter of the fact, there is no error or anything and SQL Server is behaving how it should be behaving. The problem was in the understanding and inappropriate implementations of business logic.  What they needed was Product Master Table, Current Product Catalogue, and Product Order Details History tables. However, they were using only two tables and without proper understanding the relation between them was build using foreign keys. If there were only two table, they should have used soft delete which will not actually delete the record but just hide it from the original product table. This workaround could have got them saved from cascading delete issues. I will be writing a detailed post on the design implications etc in my future post as in above three lines I cannot cover every issue related to designing and it is also not the scope of the blog post. More about designing in future blog posts. Once they learn their mistake, they were happy as there was no intrusion but trust me sometime we are our own enemy and this is a great example of it. In tomorrow’s blog post we will go over their code and workarounds. Feel free to share your opinions, experiences and comments. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • How to store character moves (sprite animations)?

    - by Saad
    So I'm thinking about making a small rpg, mainly to test out different design patterns I've been learning about. But the one question that I'm not too sure on how to approach is how to store an array of character moves in the best way possible. So let's say I have arrays of different sprites. This is how I'm thinking about implementing it: array attack = new array (10); array attack2 = new array(5); (loop) //blit some image attack.push(imageInstance); (end loop) Now every time I want the animation I call on attack or attack2; is there a better structure? The problem with this is let's say there are 100 different attacks, and a player can have up to 10 attacks equipped. So how do I tell which attack the user has; should I use a hash map?

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  • Detecting long held keys on keyboard

    - by Robinson Joaquin
    I just want to ask if can I check for "KEY"(keyboard) that is HOLD/PRESSED for a long time, because I am to create a clone of breakout with air hockey for 2 different human players. Here's the list of my concern: Do I need other/ 3rd party library for KEY HOLDS? Is multi-threading needed? I don't know anything about this multi-threading stuff and I don't think about using one(I'm just a NEWBIE). One more thing, what if the two players pressed their respective key at the same time, how can I program to avoid error or worse one player's key is prioritized first before the the key of the other. example: Player 1 = W for UP & S for DOWN Player 2 = O for UP & L for DOWN (example: W & L is pressed at the same time) PS: I use GLUT for the visuals of the game.

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  • How is intermediate data organized in MapReduce?

    - by Pedro Cattori
    From what I understand, each mapper outputs an intermediate file. The intermediate data (data contained in each intermediate file) is then sorted by key. Then, a reducer is assigned a key by the master. The reducer reads from the intermediate file containing the key and then calls reduce using the data it has read. But in detail, how is the intermediate data organized? Can a data corresponding to a key be held in multiple intermediate files? What happens when there is too much data corresponding to one key to be held by a single file? In short, how do intermediate partitions differ from intermediate files and how are these differences dealt with in the implementation?

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  • gpg passcode error

    - by shantanu
    I just created my gpg key using developer.ubuntu.com packaging page's documentation and also upload the public key in key server. When i import the key into launchpad it sent me an encrypted message. Now i give a command to decrypt the message gpg -d launchpad.txt it asked for a passcode. I gave one which i used to create gpg key. but it shows error again again. I repeat the process(gpg creation) again but stuck on .... passcode(decryption). What is the problem?

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  • How do I keep co-worker from writing horrible code? [closed]

    - by Drew H
    Possible Duplicate: How do I approach a coworker about his or her code quality? I can handle the for in.. without the hasOwnProperty filtering. I can handle the blatant disregard for the libraries I've used in the past and just using something else. I can even handle the functions with 25 parameters. But I can't handle this. var trips = new Array(); var flights = new Array(); var passengers = new Array(); var persons = new Array(); var requests = new Array(); I've submitted documents on code style, had code reviews, gave him Douglas Crockford's book, shown him presentations, other peoples githubs, etc. He still show the same horrible Javascript style. How else could I approach this guy? Thanks for any help.

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  • New to emacs -- my key bindings are different from what is described in the tutorials. How to fix this?

    - by MountainX
    I'm using emacs v24 [GNU Emacs 24.0.94.1 (x86_64-pc-linux-gnu, GTK+ Version 3.3.20) of 2012-03-26 on meitnerium, modified by Debian] on Kubuntu 12.04. My basic problem is that emacs is not behaving the same as the tutorials I'm reading. I either need different tutorials or I need to make my emacs work as described in the tutorials. Being new to emacs and KDE, I don't know where to start because of this incongruence. My specific problem is this: When I shift-left-mouse-click, I get a buffer dialog popup. That differs from my understanding of the documenation: shift mouse-1 Draws lines, rectangles or poly-lines, erases, cuts, copies or pastes. I also want to use CUA mode. The CUA mode documents seem to indicate that shift-left-mouse-click produces: rectangle highlighting by dragging the mouse while holding down the shift key. I don't get that result either. In fact, I can't select using any modifier keys together with a drag action. Maybe this is a KDE issue. I don't know.

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  • How do you format arrays within parameters?

    - by joslinm
    I'm talking about something like this: echo $form->input('general_addresss', array( 'label' => 'Where will you go today?' 'format' => array('before', 'input', 'after', 'label', 'after', 'error') )); Do you start with one array parameter, then break a line? If it can't fit on a line, do you immediately break a line? After of which, do you do a set number of tabs over? What happens if an array within an array has lots of properties? Is there any particular guide you follow?

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  • Mulitple movements with keyboard in C++

    - by DDukesterman
    Im trying to get my movement of a ball to just move in a fluid like motion. How can I have it that when I press the up key, down key, left key, or right key, it doesnt move up one unit, stop, then keep moving. Also, how can i have it move in two directions at the same time wthout stopping another direction when letting off a key? Thanks if(GetAsyncKeyState(VK_UP)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallY(MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } } if(GetAsyncKeyState(VK_DOWN)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallY(-MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } } if(GetAsyncKeyState(VK_LEFT)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallX(-MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } } if(GetAsyncKeyState(VK_RIGHT)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallX(MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } }

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  • Efficient algorithm to find a the set of numbers in a range

    - by user133020
    If I have an array of sorted numbers and every object is one of the numbers or multiplication. For example if the sorted array is [1, 2, 7] then the set is {1, 2, 7, 1*2, 1*7, 2*7, 1*2*7}. As you can see if there's n numbers in the sorted array, the size of the set is 2n-1. My question is how can I find for a given sorted array of n numbers all the objects in the set so that the objects is in a given interval. For example if the sorted array is [1, 2, 3 ... 19, 20] what is the most efficient algorithm to find the objects that are larger than 1000 and less than 2500 (without calculating all the 2n-1 objects)?

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  • iPhone SDK Tableview Datasource singleton error

    - by mrburns05
    I basically followed apple "TheElements" sample and changed "PeriodicElements" .h & .m to my own "SortedItems" .h & .m During compile I get this error: "Undefined symbols: "_OBJC_CLASS_$_SortedItems", referenced from: __objc_classrefs__DATA@0 in SortedByNameTableDataSource.o ld: symbol(s) not found collect2: ld returned 1 exit status " here is my SortedItems.m file #import "SortedItems.h" #import "item.h" #import "MyAppDelegate.h" @interface SortedItems(mymethods) // these are private methods that outside classes need not use - (void)presortItemsByPhysicalState; - (void)presortItemInitialLetterIndexes; - (void)presortItemNamesForInitialLetter:(NSString *)aKey; - (void)presortItemsWithPhysicalState:(NSString *)state; - (NSArray *)presortItemsByNumber; - (NSArray *)presortItemsBySymbol; - (void)setupItemsArray; @end @implementation SortedItems @synthesize statesDictionary; @synthesize itemsDictionary; @synthesize nameIndexesDictionary; @synthesize itemNameIndexArray; @synthesize itemsSortedByNumber; @synthesize itemsSortedBySymbol; @synthesize itemPhysicalStatesArray; static SortedItems *sharedSortedItemsInstance = nil; + (SortedItems*)sharedSortedItems { @synchronized(self) { if (sharedSortedItemsInstance == nil) { [[self alloc] init]; // assignment not done here } } return sharedSortedItemsInstance; // note: Xcode (3.2) static analyzer will report this singleton as a false positive // '(Potential leak of an object allocated') } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (sharedSortedItemsInstance == nil) { sharedSortedItemsInstance = [super allocWithZone:zone]; return sharedSortedItemsInstance; // assignment and return on first allocation } } return nil; //on subsequent allocation attempts return nil } - (id)copyWithZone:(NSZone *)zone { return self; } - (id)retain { return self; } - (unsigned)retainCount { return UINT_MAX; //denotes an object that cannot be released } - (void)release { //do nothing } - (id)autorelease { return self; } // setup the data collection - init { if (self = [super init]) { [self setupItemsArray]; } return self; } - (void)setupItemsArray { NSDictionary *eachItem; // create dictionaries that contain the arrays of Item data indexed by // name self.itemsDictionary = [NSMutableDictionary dictionary]; // physical state self.statesDictionary = [NSMutableDictionary dictionary]; // unique first characters (for the Name index table) self.nameIndexesDictionary = [NSMutableDictionary dictionary]; // create empty array entries in the states Dictionary or each physical state [statesDictionary setObject:[NSMutableArray array] forKey:@"Solid"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Liquid"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Gas"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Artificial"]; MyAppDelegate *ad = (MyAppDelegate *)[[UIApplication sharedApplication]delegate]; NSMutableArray *rawItemsArray = [[NSMutableArray alloc] init]; [rawItemsArray addObjectsFromArray:ad.items]; // iterate over the values in the raw Items dictionary for (eachItem in rawItemsArray) { // create an atomic Item instance for each Item *anItem = [[Item alloc] initWithDictionary:eachItem]; // store that item in the Items dictionary with the name as the key [itemsDictionary setObject:anItem forKey:anItem.title]; // add that Item to the appropriate array in the physical state dictionary [[statesDictionary objectForKey:anItem.acct] addObject:anItem]; // get the Item's initial letter NSString *firstLetter = [anItem.title substringToIndex:1]; NSMutableArray *existingArray; // if an array already exists in the name index dictionary // simply add the Item to it, otherwise create an array // and add it to the name index dictionary with the letter as the key if (existingArray = [nameIndexesDictionary valueForKey:firstLetter]) { [existingArray addObject:anItem]; } else { NSMutableArray *tempArray = [NSMutableArray array]; [nameIndexesDictionary setObject:tempArray forKey:firstLetter]; [tempArray addObject:anItem]; } // release the Item, it is held by the various collections [anItem release]; } // release the raw Item data [rawItemsArray release]; // create the dictionary containing the possible Item states // and presort the states data self.itemPhysicalStatesArray = [NSArray arrayWithObjects:@"something",@"somethingElse",@"whatever",@"stuff",nil]; [self presortItemsByPhysicalState]; // presort the dictionaries now // this could be done the first time they are requested instead [self presortItemInitialLetterIndexes]; self.itemsSortedByNumber = [self presortItemsByNumber]; self.itemsSortedBySymbol = [self presortItemsBySymbol]; } // return the array of Items for the requested physical state - (NSArray *)itemsWithPhysicalState:(NSString*)aState { return [statesDictionary objectForKey:aState]; } // presort each of the arrays for the physical states - (void)presortItemsByPhysicalState { for (NSString *stateKey in itemPhysicalStatesArray) { [self presortItemsWithPhysicalState:stateKey]; } } - (void)presortItemsWithPhysicalState:(NSString *)state { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; [[statesDictionary objectForKey:state] sortUsingDescriptors:descriptors]; [nameDescriptor release]; } // return an array of Items for an initial letter (ie A, B, C, ...) - (NSArray *)itemsWithInitialLetter:(NSString*)aKey { return [nameIndexesDictionary objectForKey:aKey]; } // presort the name index arrays so the items are in the correct order - (void)presortItemsInitialLetterIndexes { self.itemNameIndexArray = [[nameIndexesDictionary allKeys] sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)]; for (NSString *eachNameIndex in itemNameIndexArray) { [self presortItemNamesForInitialLetter:eachNameIndex]; } } - (void)presortItemNamesForInitialLetter:(NSString *)aKey { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; [[nameIndexesDictionary objectForKey:aKey] sortUsingDescriptors:descriptors]; [nameDescriptor release]; } // presort the ItemsSortedByNumber array - (NSArray *)presortItemsByNumber { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"acct" ascending:YES selector:@selector(compare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; NSArray *sortedItems = [[itemsDictionary allValues] sortedArrayUsingDescriptors:descriptors]; [nameDescriptor release]; return sortedItems; } // presort the itemsSortedBySymbol array - (NSArray *)presortItemsBySymbol { NSSortDescriptor *symbolDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:symbolDescriptor]; NSArray *sortedItems = [[itemsDictionary allValues] sortedArrayUsingDescriptors:descriptors]; [symbolDescriptor release]; return sortedItems; } @end I followed the sample exactly - don't know where I went wrong. Here is my "SortedByNameTableDataSource.m" #import "SortedByNameTableDataSource.h" #import "SortedItems.h" #import "Item.h" #import "ItemCell.h" #import "GradientView.h" #import "UIColor-Expanded.h" #import "MyAppDelegate.h" @implementation SortedByNameTableDataSource - (NSString *)title { return @"Title"; } - (UITableViewStyle)tableViewStyle { return UITableViewStylePlain; }; // return the atomic element at the index - (Item *)itemForIndexPath:(NSIndexPath *)indexPath { return [[[SortedItems sharedSortedItems] itemsWithInitialLetter:[[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row]; } // UITableViewDataSource methods - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"ItemCell"; ItemCell *itemCell = (ItemCell *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if (itemCell == nil) { itemCell = [[[ItemCell alloc] initWithFrame:CGRectZero reuseIdentifier:MyIdentifier] autorelease]; itemCell = CGRectMake(0.0, 0.0, 320.0, ROW_HEIGHT); itemCell.backgroundView = [[[GradientView alloc] init] autorelease]; } itemCell.todo = [self itemForIndexPath:indexPath]; return itemCell; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // this table has multiple sections. One for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] // return the count of that array return [[[SortedItems sharedSortedItems] itemNameIndexArray] count]; } - (NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView { // returns the array of section titles. There is one entry for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] return [[SortedItems sharedSortedItems] itemNameIndexArray]; } - (NSInteger)tableView:(UITableView *)tableView sectionForSectionIndexTitle:(NSString *)title atIndex:(NSInteger)index { return index; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // the section represents the initial letter of the element // return that letter NSString *initialLetter = [[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:section]; // get the array of elements that begin with that letter NSArray *itemsWithInitialLetter = [[SortedItems sharedSortedItems] itemsWithInitialLetter:initialLetter]; // return the count return [itemsWithInitialLetter count]; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // this table has multiple sections. One for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] // return the letter that represents the requested section // this is actually a delegate method, but we forward the request to the datasource in the view controller return [[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:section]; } @end

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  • Solving the EXC_BAD_ACCESS in WhatATool Part 2

    - by Allen
    #import <Cocoa/Cocoa.h> @interface PolygonShape : NSObject { int numberOfSides, maximumNumberOfSides, minimumNumberOfSides; } @property (readwrite) int numberOfSides, maximumNumberOfSides, minimumNumberOfSides; @property (readonly) float angleInDegrees, angleInRadians; @property (readonly) NSString * name; @property (readonly) NSString * description; -(id) init; -(void) setNumberOfSides:(int)sides; -(void) setMinimumNumberOfSides:(int)min; -(void) setMaximumNumberOfSides:(int)max; -(float) angleInDegrees; -(float) angleInRadians; -(NSString *) name; -(id) initWithNumberOfSides:(int) sides minimumNumberOfSides:(int) min maximumNumberOfSides:(int) max; -(NSString *) description; -(void) dealloc; @end #import "PolygonShape.h" @implementation PolygonShape -(id) init { return [self initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:5]; } @synthesize numberOfSides, minimumNumberOfSides, maximumNumberOfSides, angleInRadians; -(void) setNumberOfSides:(int)sides { numberOfSides = sides; NSLog(@"The number of sides is off limit so the number of sides is %@.",sides); } -(void)setMaximumNumberOfSides:(int)max { if (maximumNumberOfSides <= 12) { maximumNumberOfSides = max; } } -(void)setMinimumNumberOfSides: (int)min { if (minimumNumberOfSides > 2) { minimumNumberOfSides = min; } } - (id)initWithNumberOfSides:(int)sides minimumNumberOfSides:(int)min maximumNumberOfSides:(int)max { if(self=[super init]) { [self setNumberOfSides:(int)sides]; [self setMaximumNumberOfSides:(int)max]; [self setMinimumNumberOfSides: (int)min]; } return self; } -(float) angleInDegrees { float anglesInDegrees = (180 * (numberOfSides - 2) / numberOfSides); return anglesInDegrees; } -(float)angleInRadiants { float anglesInRadiants = ((180 * (numberOfSides - 2) / numberOfSides) * (180 / M_PI)); return anglesInRadiants; } -(NSString *)name { NSString * output; switch (numberOfSides) { case 3: output = @"Triangle"; break; case 4: output = @"Square"; break; case 5: output = @"Pentagon"; break; case 6: output = @"Hexagon"; break; case 7: output = @"Heptagon"; break; case 8: output = @"Octagon"; break; case 9: output = @"Nonagon"; break; case 10: output = @"Decagon"; break; case 11: output = @"Hendecagon"; break; case 12: output = @"Dodecabgon"; break; default: output = @"Invalid number of sides: %i is greater than maximum of five allowed."; } return output; } -(NSString *)description { NSString * output; NSLog(@"Hello I am a %i-sided polygon (aka a %@) with angles of %f degrees (%f radians).", numberOfSides, output, [self angleInDegrees], [self angleInRadiants]); return [self description]; } -(void)dealloc { [super dealloc]; } @end #import <Foundation/Foundation.h> #import "PolygonShape.h" void PrintPathInfo() { NSLog(@"Section 1"); NSLog(@"--------------------"); NSString *path = [@"~" stringByExpandingTildeInPath]; NSLog(@"My home folder is at '%@'.", path); NSArray *pathComponent = [path pathComponents]; for (path in pathComponent) { NSLog(@"%@",path); } NSLog(@"--------------------"); NSLog(@"\n"); } void PrintProcessInfo() { NSLog(@"Section 2"); NSLog(@"--------------------"); NSString * processName = [[NSProcessInfo processInfo] processName]; int processIdentifier = [[NSProcessInfo processInfo] processIdentifier]; NSLog(@"Process Name: '%@', Process ID: '%i'", processName, processIdentifier); NSLog(@"--------------------"); NSLog(@"\n"); } void PrintBookmarkInfo() { NSLog(@"Section 3"); NSLog(@"--------------------"); NSArray * keys = [NSArray arrayWithObjects: @"Stanford University", @"Apple", @"CS193P", @"Stanford on iTunes U", @"Stanford Mall", nil]; NSArray * objects = [NSArray arrayWithObjects: [NSURL URLWithString: @"http://www.stanford.edu"], @"http://www.apple.com", @"http://cs193p.stanford.edu", @"http://itunes.stanford.edu", @"http://stanfordshop.com",nil]; NSMutableDictionary * dictionary = [NSMutableDictionary dictionaryWithObjects:objects forKeys:keys]; NSEnumerator * enumerator = [keys objectEnumerator]; for (id keys in dictionary) { NSLog(@"key: '%@', value: '%@'", keys, [dictionary objectForKey:keys]); } NSLog(@" "); NSLog(@"These are the ones that has the prefix 'Stanford'."); NSLog(@" "); id object; while (object = [enumerator nextObject]) { if ([object hasPrefix: @"Stanford"]) { NSLog(@"key: '%@', value: '%@'", object, [dictionary objectForKey:object]); } } NSLog(@"--------------------"); NSLog(@"\n"); } void PrintIntrospectionInfo() { NSLog(@"Section 4"); NSLog(@"--------------------"); SEL lowercase = @selector (lowercaseString); NSMutableArray * array = [NSMutableArray array]; [array addObject: [NSString stringWithString: @"Here is a string"]]; [array addObject: [NSDictionary dictionary]]; [array addObject: [NSURL URLWithString: @"http://www.stanford.edu"]]; [array addObject: [[NSProcessInfo processInfo]processName]]; for (id keys in array) { NSLog(@"\n"); NSLog(@"Class Name: %@", [keys className]); NSLog(@"Is Member of NSString: %@", [keys isMemberOfClass:[NSString class]]?@"Yes":@"No"); NSLog(@"Is Kind of NSString: %@", [keys isKindOfClass:[NSString class]]?@"Yes":@"No"); if ([keys respondsToSelector: lowercase]==YES) { NSLog(@"Responds to lowercaseString: %@",[keys respondsToSelector: lowercase]?@"Yes":@"No"); NSLog(@"lowercaseString is: %@", [keys performSelector: lowercase]); } else { NSLog(@"Responds to lowercaseString: %@",[keys respondsToSelector: lowercase]?@"Yes":@"No" ); } } NSLog(@"--------------------"); } void PrintPolygonInfo() { NSMutableArray * array = [NSMutableArray array]; PolygonShape * polygon1 = [[PolygonShape alloc]initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:7]; [array addObject:polygon1]; [array description]; PolygonShape * polygon2 = [[PolygonShape alloc]initWithNumberOfSides:6 minimumNumberOfSides:5 maximumNumberOfSides:9]; [array addObject:polygon2]; [array description]; PolygonShape * polygon3 = [[PolygonShape alloc]initWithNumberOfSides:12 minimumNumberOfSides:9 maximumNumberOfSides:12]; [array addObject:polygon3]; [array description]; [array release]; [polygon1 release]; [polygon2 release]; [polygon3 release]; } int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; PrintPathInfo(); PrintProcessInfo(); PrintBookmarkInfo(); PrintIntrospectionInfo(); PrintPolygonInfo(); [pool release]; return 0; } //The result was "EXC_BAD_ACCESS", but I couldn't figure out how to resolve this problem.

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  • Doctrine MYSQL 150+ tables: generating models works, but not vice-versa?

    - by ropstah
    I can generate my models and schema.yml file based on an existing database. But when I try to do it the other way around using Doctrine::createTablesFromModels() i get an error: Syntax error or access violation: 1064 So either of these works: Doctrine::generateYamlFromDb(APPPATH . 'models/yaml'); Doctrine::generateYamlFromModels(APPPATH . 'models/yaml', APPPATH . 'models'); Doctrine::generateModelsFromYaml(APPPATH . 'models/yaml', APPPATH . 'models', array('generateTableClasses' => true)); Doctrine::generateModelsFromDb(APPATH . 'models', array('default'), array('generateTableClasses' => true)); But this fails (it drops/creates the database and around 50 tables): Doctrine::dropDatabases(); Doctrine::createDatabases(); Doctrine::createTablesFromModels(); The partially outputted SQL query shows that the error is around the Notification object which looks like this: Any leads would be highly appreciated! <?php // Connection Component Binding Doctrine_Manager::getInstance()->bindComponent('Notification', 'default'); /** * BaseNotification * * This class has been auto-generated by the Doctrine ORM Framework * * @property integer $n_auto_key * @property integer $type * @property string $title * @property string $message * @property timestamp $entry_date * @property timestamp $update_date * @property integer $u_auto_key * @property integer $c_auto_key * @property integer $ub_auto_key * @property integer $o_auto_key * @property integer $notified * @property integer $read * @property integer $urgence * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ abstract class BaseNotification extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('Notification'); $this->hasColumn('n_auto_key', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => true, 'autoincrement' => true, 'length' => '4', )); $this->hasColumn('type', 'integer', 1, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '1', )); $this->hasColumn('title', 'string', 50, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '50', )); $this->hasColumn('message', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('entry_date', 'timestamp', 25, array( 'type' => 'timestamp', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '25', )); $this->hasColumn('update_date', 'timestamp', 25, array( 'type' => 'timestamp', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => false, 'autoincrement' => false, 'length' => '25', )); $this->hasColumn('u_auto_key', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('c_auto_key', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => false, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('ub_auto_key', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => false, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('o_auto_key', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => false, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('notified', 'integer', 1, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'default' => '0', 'notnull' => true, 'autoincrement' => false, 'length' => '1', )); $this->hasColumn('read', 'integer', 1, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'default' => '0', 'notnull' => true, 'autoincrement' => false, 'length' => '1', )); $this->hasColumn('urgence', 'integer', 1, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'default' => '0', 'notnull' => true, 'autoincrement' => false, 'length' => '1', )); } public function setUp() { parent::setUp(); } }

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  • What is causing this SQL 2005 Primary Key Deadlock between two real-time bulk upserts?

    - by skimania
    Here's the scenario: I've got a table called MarketDataCurrent (MDC) that has live updating stock prices. I've got one process called 'LiveFeed' which reads prices streaming from the wire, queues up inserts, and uses a 'bulk upload to temp table then insert/update to MDC table.' (BulkUpsert) I've got another process which then reads this data, computes other data, and then saves the results back into the same table, using a similar BulkUpsert stored proc. Thirdly, there are a multitude of users running a C# Gui polling the MDC table and reading updates from it. Now, during the day when the data is changing rapidly, things run pretty smoothly, but then, after market hours, we've recently started seeing an increasing number of Deadlock exceptions coming out of the database, nowadays we see 10-20 a day. The imporant thing to note here is that these happen when the values are NOT changing. Here's all the relevant info: Table Def: CREATE TABLE [dbo].[MarketDataCurrent]( [MDID] [int] NOT NULL, [LastUpdate] [datetime] NOT NULL, [Value] [float] NOT NULL, [Source] [varchar](20) NULL, CONSTRAINT [PK_MarketDataCurrent] PRIMARY KEY CLUSTERED ( [MDID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] - stackoverflow wont let me post images until my reputation goes up to 10, so i'll add them as soon as you bump me up, hopefully as a result of this question. ![alt text][1] [1]: http://farm5.static.flickr.com/4049/4690759452_6b94ff7b34.jpg I've got a Sql Profiler Trace Running, catching the deadlocks, and here's what all the graphs look like. stackoverflow wont let me post images until my reputation goes up to 10, so i'll add them as soon as you bump me up, hopefully as a result of this question. ![alt text][2] [2]: http://farm5.static.flickr.com/4035/4690125231_78d84c9e15_b.jpg Process 258 is called the following 'BulkUpsert' stored proc, repeatedly, while 73 is calling the next one: ALTER proc [dbo].[MarketDataCurrent_BulkUpload] @updateTime datetime, @source varchar(10) as begin transaction update c with (rowlock) set LastUpdate = getdate(), Value = t.Value, Source = @source from MarketDataCurrent c INNER JOIN #MDTUP t ON c.MDID = t.mdid where c.lastUpdate < @updateTime and c.mdid not in (select mdid from MarketData where LiveFeedTicker is not null and PriceSource like 'LiveFeed.%') and c.value <> t.value insert into MarketDataCurrent with (rowlock) select MDID, getdate(), Value, @source from #MDTUP where mdid not in (select mdid from MarketDataCurrent with (nolock)) and mdid not in (select mdid from MarketData where LiveFeedTicker is not null and PriceSource like 'LiveFeed.%') commit And the other one: ALTER PROCEDURE [dbo].[MarketDataCurrent_LiveFeedUpload] AS begin transaction -- Update existing mdid UPDATE c WITH (ROWLOCK) SET LastUpdate = t.LastUpdate, Value = t.Value, Source = t.Source FROM MarketDataCurrent c INNER JOIN #TEMPTABLE2 t ON c.MDID = t.mdid; -- Insert new MDID INSERT INTO MarketDataCurrent with (ROWLOCK) SELECT * FROM #TEMPTABLE2 WHERE MDID NOT IN (SELECT MDID FROM MarketDataCurrent with (NOLOCK)) -- Clean up the temp table DELETE #TEMPTABLE2 commit To clarify, those Temp Tables are being created by the C# code on the same connection and are populated using the C# SqlBulkCopy class. To me it looks like it's deadlocking on the PK of the table, so I tried removing that PK and switching to a Unique Constraint instead but that increased the number of deadlocks 10-fold. I'm totally lost as to what to do about this situation and am open to just about any suggestion. HELP!!

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