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  • Converting UnicodeString to PAnsiChar in Delphi XE

    - by moodforaday
    In Delphi XE I am using the BASS audio library, which contains this function: function BASS_StreamCreateURL(url: PAnsiChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; stdcall; external bassdll; The 'url' parameter is of type PAnsiChar, so in my code I do a cast: FStreamHandle := BASS_StreamCreateURL(PAnsiChar( url ) [...] The compiler emits a warning on this line: "suspicious typecast of string to PAnsiChar". In trying to eliminate the warning, I found that the recommended way is to use a double cast: FStreamHandle := BASS_StreamCreateURL(PAnsiChar( AnsiString( url )) [...] This does eliminate the warning, but the BASS function now returns error code 2 ("cannot open file"), which tells me the URL string it receives is somehow broken. I cannot see what the bass DLL actually receives, but using a breakpoint in the debugger the string looks good: var s : PAnsiChar; begin s := PAnsiChar( AnsiString( url )); At this point string s appears fine, but the BASS function fails when I pass it. My initial code: PAnsiChar( url ) works well with BASS, but emits a warning. So what's the correct way of getting from UnicodeString to PAnsiChar without a warning?

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  • Textured Primitives in XNA with a first person camera

    - by 131nary
    So I have a XNA application set up. The camera is in first person mode, and the user can move around using the keyboard and reposition the camera target with the mouse. I have been able to load 3D models fine, and they appear on screen no problem. Whenever I try to draw any primitive (textured or not), it does not show up anywhere on the screen, no matter how I position the camera. In Initialize(), I have: quad = new Quad(Vector3.Zero, Vector3.UnitZ, Vector3.Up, 2, 2); quadVertexDecl = new VertexDeclaration(this.GraphicsDevice, VertexPositionNormalTexture.VertexElements); In LoadContent(), I have: quadTexture = Content.Load<Texture2D>(@"Textures\brickWall"); quadEffect = new BasicEffect(this.GraphicsDevice, null); quadEffect.AmbientLightColor = new Vector3(0.8f, 0.8f, 0.8f); quadEffect.LightingEnabled = true; quadEffect.World = Matrix.Identity; quadEffect.View = Matrix.CreateLookAt(cameraPosition, cameraTarget, Vector3.Up); quadEffect.Projection = this.Projection; quadEffect.TextureEnabled = true; quadEffect.Texture = quadTexture; And in Draw() I have: this.GraphicsDevice.VertexDeclaration = quadVertexDecl; quadEffect.Begin(); foreach (EffectPass pass in quadEffect.CurrentTechnique.Passes) { pass.Begin(); GraphicsDevice.DrawUserIndexedPrimitives<VertexPositionNormalTexture>( PrimitiveType.TriangleList, quad.Vertices, 0, 4, quad.Indexes, 0, 2); pass.End(); } quadEffect.End(); I think I'm doing something wrong in the quadEffect properties, but I'm not quite sure what.

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  • HP QTP 10: Web-app testing - SomeObj.FireEvent("OnCLick") works, SomeObj.Object.FireEvent("OnCLick") doesn't

    - by Vitaliy
    Hi all! I have rich web app btuil with ExtJS. It has multi-select list control (created with JS+CSS). I want to click on some item in that list using HP QuickTest Pro 10 with Internet Explorer 6. I added that item into Object repository and found that following code works - selects some item: Browser("blah").Page("blah").WebElement("SomeElem").Click next code also works: Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onMouseDown") Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onMouseUp") Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onClick") But I want to select several items using shift+click method. I don't know to do that :( So I have a few questions: How can perform click with mouse on several web elements with Shift key pressed? I tried to do that using CreateEventObject + shiftKey set to true, but the method (perform fireEvent on DOM object, not object from Object repository) doesn't work: Browser("blah").Page("blah").WebElement("SomeElem").Object.FireEvent("onClick") What the difference between WebElement("Element").FireEvent("OnClick") and WebElement("Element").Object.FireEvent("OnClick") ? Plsease, help someone, because I fought with that problem a lot, but had no result. Thanks!

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  • Does anyone know of a good Commercial WPF Web Browser Control?

    - by VoidDweller
    I have an MDI WPF app that I need to add web content too. At first, great it looks like I have 2 options built into the framework the Frame control and the WebBrowser control. Given that this is an MDI app it doesn't take long to discover that neither of these will work. The WebBrowser control wraps up the IE WebBrowser ActiveX Control which uses the Win32 graphics pipeline. The "Airspace" issue pretty much sums this up as "Sorry, the layouts will not play nice together". Yes, I have thought about taking snapshots of the web content rendering these and mapping the mouse and keyboard events back to the browser control, but I can't afford the performance penalty and I really don't have time to write and thoroughly test it. I have looked for third party controls, but so far I have only found Chris Cavanagh's WPF Chromium Web Browser control. Which wraps up Awesomium 1.5. Together these are very cool, they play nice with the WPF layouts. But they do not meet my performance requirements. They are VERY HEAVY on memory consumption and not to friendly with CPU usage either. Not to mention still quite buggy. I'll elaborate if you are interested. So, do any of you know of a stable performant WPF web browser control? Thanks.

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  • Sorting shell items like windows explorer

    - by Roy M Klever
    Hi, I am making a bread crumb bar in Delphi and having some problems regarding sorting the dropdown of the bread crumbs. Strangely enough, even Vista is not consequent when showing these items. I have tried many ways to figure out what is system folders, what is zip files and what is normal folders. It seems like an easy task but so far I have not found any good way of doing it. One way is to use TypeDisplayName from TSHFileinfo but these are localized names so I can not be sure they will be in correct order in every language. Here is the code I use to fill the menu: bool:= IsDesktop(SelectedPIDL); if bool then OleCheck(SHGetDesktopFolder(CurFolder)) else OleCheck(DesktopShellFolder.BindToObject(SelectedPIDL, nil, IID_IShellFolder, Pointer(CurFolder))); if CurFolder.EnumObjects(0, SHCONTF_FOLDERS, EnumIDList) = NOERROR then begin while EnumIDList.Next(1, CurPidl, Fetched) = S_OK do begin FName:= GetDisplayName(CurFolder, CurPidl, SHGDN_NORMAL); Text:= GetPIDLNameForAddressBar(CurFolder, CurPidl); if bool then Text:= PSpecialFolderItem(SpecialFolders[0]).Name + '\' + Text; if Text[Length(Text)] <> '\' then Text:= Text + '\'; NewPidl:= ConcatPIDLs(SelectedPIDL, CurPidl); SHGetFileInfo(PChar(NewPidl), 0, SFI, SizeOf(SFI), SHGFI_ATTRIBUTES or SHGFI_PIDL or SHGFI_SYSICONINDEX or SHGFI_TYPENAME); n:= SFI.dwAttributes; MenuList.Add(GetAttr(n) + FName); AddMenuItem(Text, FName, SFI.iIcon); CoTaskMemFree(CurPidl); CoTaskMemFree(NewPidl); end; end; CoTaskMemFree(SelectedPIDL); Any solution for how to get the correct sorting order? It is strange there is no way in dwAttributes of TSHFileInfo to tell if a folder is a system folder. Roy M Klever

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  • Problems with registering click event listener to a frame-element

    - by distractedBySquirrels
    Hi everybody, I ran into a problem with adding an event listener. I wrote a Firefox plugin a while ago for my bachelor thesis. It was based on a different attacker model than you would normally expect. In this scenario the attacker was the service provider (like Facebook, Google,...), who reads all your private data stored on their site (via JS). My final solution was to temporally allow JS (while the page loads and after an user action occured). To observe the interaction I used event listener, which worked very well so far. But last week I noticed that my approach doesn't work with web sites which are using a frameset (I added the event listener to the body...). So I tried to add the listener to the frameset respectively to the frame. But the clicks are only noticed when you actually click on the frame... (eg resize the frame with your mouse) But I want to register clicks on the document loaded inside the frame. I already tried the .frameElement. Sadly it seems that Firefox doesn't like my (or, which is more likely, I'm too stuipd :) ) and claims there are no frames... Could anyone tell me how to add an event listener to the document inside a frame? The web site looks like this: <html> <head> <title>Frameset Test</title> </head> <frameset cols="150,*"> <frame src="nav.html" name="Navigation"> <frame src="main.html" name="Main"> </frameset> </html> This was my first bigger projekt with Mozilla so this could be a really dumb failure of mine... I hope you guys can help me. Thanks in advance. Sebastian

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  • Direct invocation vs indirect invocation in C

    - by Mohit Deshpande
    I am new to C and I was reading about how pointers "point" to the address of another variable. So I have tried indirect invocation and direct invocation and received the same results (as any C/C++ developer could have predicted). This is what I did: int cost; int *cost_ptr; int main() { cost_ptr = &cost; //assign pointer to cost cost = 100; //intialize cost with a value printf("\nDirect Access: %d", cost); cost = 0; //reset the value *cost_ptr = 100; printf("\nIndirect Access: %d", *cost_ptr); //some code here return 0; //1 } So I am wondering if indirect invocation with pointers has any advantages over direct invocation or vice-versa. Some advantages/disadvantages could include speed, amount of memory consumed performing the operation (most likely the same but I just wanted to put that out there), safeness (like dangling pointers) , good programming practice, etc. 1Funny thing, I am using the GNU C Compiler (gcc) and it still compiles without the return statement and everything is as expected. Maybe because the C++ compiler will automatically insert the return statement if you forget.

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  • Disabling redraw in WinForms app

    - by Ryan
    I'm working on a C#.Net application which has a somewhat annoying bug in it. The main window has a number of tabs, each of which has a grid on it. When switching from one tab to another, or selecting a different row in a grid, it does some background processing, and during this the menu flickers as it's redrawn (File, Help, etc menu items as well as window icon and title). I tried disabling the redraw on the window while switching tabs/rows (WM_SETREDRAW message) at first. In one case, it works perfectly. In the other, it solves the immediate bug (title/menu flicker), but between disabling the redraw and enabling it again, the window is "transparent" to mouse clicks - there's a small window (<1 sec) in which I can click and it will, say, highlight an icon on my desktop, as if the app wasn't there at all. If I have something else running in the background (Firefox, say) it will actually get focus when clicked (and draw part of the browser, say the address bar.) Here's code I added. m = new Message(); m.HWnd = System.Windows.Forms.Application.OpenForms[0].Handle; //top level m.WParam = (IntPtr)0; //disable redraw m.LParam = (IntPtr)0; //unused m.Msg = 11; //wm_setredraw WndProc(ref m); <snip - Application ignores clicks while in this section (in one case) m = new Message(); m.HWnd = System.Windows.Forms.Application.OpenForms[0].Handle; //top level m.WParam = (IntPtr)1; //enable m.LParam = (IntPtr)0; //unused m.Msg = 11; //wm_setredraw WndProc(ref m); System.Windows.Forms.Application.OpenForms[0].Refresh(); Does anyone know if a) there's a way to fix the transparent-application problem here, or b) if I'm doing it wrong in the first place and this should be fixed some other way?

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  • Is it practical to program with your feet?

    - by bmm
    Has anyone tried using foot pedals in addition to the traditional keyboard and mouse combo to improve your effectiveness in the editor? Any actual experiences out there? Does it work, or is it just for carpal tunnel relief? I found one blog entry from a programmer who actually tried it: So now I can type using my feet for most of the modifier keys. I am using the pedals as I type this. I am still getting used to them, but the burning in my left wrist has definitely reduced. I think I can also type a little faster, but I am too lazy to do the speed tests with and without the pedals to verify this. On the negative side: Working out where to put your feet when you aren’t typing can be a little awkward. The pedals tend to move around the carpet, despite being metal and quite heavy. Some small spikes might have helped. Although the travel on the pedals is small, they are surprisingly stiff. Another programmer's experience: Anybody with hand pain must get foot pedals, since they can remove a tremendous load from your hands. I have two foot pedals, and use one for the SHIFT key, and the other for the CONTROL key. (I still type META by hand.) I have found that in the process of using the Emacs text editor to compose computer programs, I tend to use the SHIFT, CONTROL and META keys constantly, and it is easy to remove most of this load from one's hands. Some foot switch products: Savant Elite Triple Foot Switch FragPedal Bilbo Step On It!

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  • css hover vs. javascript mouseover

    - by John
    There are times when I have a choice between using a css element:hover or javascript onmouseover to control the appearance of html elements on a page. Consider the following scenario where a DIV wraps an INPUT <div> <input id="input"> </div> I want the input to change background color when the mouse cursor hovers over the div. The CSS approach is <style> input {background-color:White;} div:hover input {background-color:Blue;} </style> <div><input></div> The javascript approach is <div onmouseover="document.getElementById('input').style.backgroundColor='Blue';"> <input id="input"> </div> What are the advantages and disadvantages of each approach? Does the CSS approach work well with most web browsers? Is javascript slower than css?

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  • launch eclipse,and an error occurs.

    - by chillwarmoon
    environment: Ubuntu 9.10 Eclipse eclipse-jee-galileo-SR2-linux-gtk When I login the ubuntu,and run the eclipse, it works. but when I changed to root user and then launch eclipse,there is an error occurs: (eclipse:5632): GLib-GObject-WARNING **: invalid (NULL) pointer instance (eclipse:5632): GLib-GObject-CRITICAL **: g_signal_connect_data: assertion `G_TYPE_CHECK_INSTANCE (instance)' failed (eclipse:5632): Gtk-CRITICAL **: gtk_settings_get_for_screen: assertion `GDK_IS_SCREEN (screen)' failed (eclipse:5632): Gtk-WARNING **: Screen for GtkWindow not set; you must always set a screen for a GtkWindow before using the window (eclipse:5632): Gtk-WARNING **: Screen for GtkWindow not set; you must always set a screen for a GtkWindow before using the window (eclipse:5632): Gdk-CRITICAL **: gdk_screen_get_display: assertion `GDK_IS_SCREEN (screen)' failed (eclipse:5632): Gdk-CRITICAL **: gdk_display_get_pointer: assertion `GDK_IS_DISPLAY (display)' failed (eclipse:5632): Gtk-WARNING **: Screen for GtkWindow not set; you must always set a screen for a GtkWindow before using the window (eclipse:5632): Gdk-CRITICAL **: gdk_screen_get_n_monitors: assertion `GDK_IS_SCREEN (screen)' failed (eclipse:5632): Gtk-WARNING **: Screen for GtkWindow not set; you must always set a screen for a GtkWindow before using the window (eclipse:5632): Gdk-CRITICAL **: get_monitor: assertion `GDK_IS_SCREEN (screen)' failed Segmentation fault But when I login in Ubuntu as root, and run eclipse, it is ok. I changed to another non-root user,there is an error too. How to deal with this problem. I am looking forward to your reply. thanks.

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  • Problem creating socket with C++ in winsock2

    - by Ash85
    Hi, I'm having the weirdest problem causing me headaches. Consider the following code: // Create and bind socket std::map<Connection, bool> clients; unsigned short port=6222; struct sockaddr_in local_address, from_address; int result; char buffer[10000]; SOCKET receive_socket; local_address.sin_family = AF_INET; local_address.sin_addr.s_addr = INADDR_ANY; local_address.sin_port = htons(port); receive_socket = socket(AF_INET,SOCK_DGRAM,0); What's happening is receive_socket is not binding, I get SOCKET_ERROR. When I debug the program and check receive_socket, it appears to just be garbled crap. I put a breakpoint on the 'std::map' line. When I step into each line of the above code, the debug cursor jumps straight from the 'unsigned short port' line to the first 'local_address.sin' line, even though I am using step into (F11), it does not stop at struct, int, char or SOCKET lines, it jumps straight over them. At this point I hover my mouse over local_address, from_address, result, buffer and receive_socket. They are all full of garbled crap. Is this because I have not defined these variables yet? I've also noticed that when I reach the bottom of the above code, local_address.sin_port is set to 19992, but it should be 6222?

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  • Wrapping FUSE from Go

    - by Matt Joiner
    I'm playing around with wrapping FUSE with Go. However I've come stuck with how to deal with struct fuse_operations. I can't seem to expose the operations struct by declaring type Operations C.struct_fuse_operations as the members are lower case, and my pure-Go sources would have to use C-hackery to set the members anyway. My first error in this case is "can't set getattr" in what looks to be the Go equivalent of a default copy constructor. My next attempt is to expose an interface that expects GetAttr, ReadLink etc, and then generate C.struct_fuse_operations and bind the function pointers to closures that call the given interface. This is what I've got (explanation continues after code): package fuse // #include <fuse.h> // #include <stdlib.h> import "C" import ( //"fmt" "os" "unsafe" ) type Operations interface { GetAttr(string, *os.FileInfo) int } func Main(args []string, ops Operations) int { argv := make([]*C.char, len(args) + 1) for i, s := range args { p := C.CString(s) defer C.free(unsafe.Pointer(p)) argv[i] = p } cop := new(C.struct_fuse_operations) cop.getattr = func(*C.char, *C.struct_stat) int {} argc := C.int(len(args)) return int(C.fuse_main_real(argc, &argv[0], cop, C.size_t(unsafe.Sizeof(cop)), nil)) } package main import ( "fmt" "fuse" "os" ) type CpfsOps struct { a int } func (me *CpfsOps) GetAttr(string, *os.FileInfo) int { return -1; } func main() { fmt.Println(os.Args) ops := &CpfsOps{} fmt.Println("fuse main returned", fuse.Main(os.Args, ops)) } This gives the following error: fuse.go:21[fuse.cgo1.go:23]: cannot use func literal (type func(*_Ctype_char, *_Ctype_struct_stat) int) as type *[0]uint8 in assignment I'm not sure what to pass to these members of C.struct_fuse_operations, and I've seen mention in a few places it's not possible to call from C back into Go code. If it is possible, what should I do? How can I provide the "default" values for interface functions that acts as though the corresponding C.struct_fuse_operations member is set to NULL?

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  • Getting parameters values blank and null when using custom wsdl in axis2

    - by Narendra
    Hi All, I am using axis2 for my web services creation. I want to user my own wsdl file instead of using generated wsdl file. When I am placing my own wsdl file in META-INF directory and deploying my web services they are deploying successfully. But the problem is when i try to test these web service using soapui it throwing null pointer exception. For example I am invoking following operations in soap ui. public String testWebService(String a, String b) { LogHelper.info("Value of a is:"+a); LogHelper.info("Value of b is :"+b); String c=a.trim()+b.Trim(); return "suceess" } output in console: value of a is: value of b is:null 19:58:47,781 ERROR [RPCMessageReceiver] Exception occurred while trying to invoke service method testWebService java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.axis2.rpc.receivers.RPCUtil.invokeServiceClass(RPCUtil.java:194) at org.apache.axis2.rpc.receivers.RPCMessageReceiver.invokeBusinessLogic(RPCMessageReceiver.java:102) at org.apache.axis2.receivers.AbstractInOutMessageReceiver.invokeBusinessLogic(AbstractInOutMessageReceiver.java:40) at org.apache.axis2.receivers.AbstractMessageReceiver.receive(AbstractMessageReceiver.java:114) at org.apache.axis2.engine.AxisEngine.receive(AxisEngine.java:173) at org.apache.axis2.transport.http.HTTPTransportUtils.processHTTPPostRequest(HTTPTransportUtils.java:173) at org.apache.axis2.transport.http.AxisServlet.doPost(AxisServlet.java:142) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:235) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:190) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:92) at o...................................................... SO What i understand is i am getting value for a is black and value of b is null. Can any one give me any suggestions please. Thanks, Narendra

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  • java BufferedReader specific length returns NUL characters

    - by Bastien
    I have a TCP socket client receiving messages (data) from a server. messages are of the type length (2 bytes) + data (length bytes), delimited by STX & ETX characters. I'm using a bufferedReader to retrieve the two first bytes, decode the length, then read again from the same bufferedReader the appropriate length and put the result in a char array. most of the time, I have no problem, but SOMETIMES (1 out of thousands of messages received), when attempting to read (length) bytes from the reader, I get only part of it, the rest of my array being filled with "NUL" characters. I imagine it's because the buffer has not yet been filled. char[] bufLen = new char[2]; _bufferedReader.read(bufLen); int len = decodeLength(bufLen); char[] _rawMsg = new char[len]; _bufferedReader.read(_rawMsg); return _rawMsg; I solved the problem in several iterative ways: first I tested the last char of my array: if it wasn't ETX I would read chars from the bufferedReader one by one until I would reach ETX, then start over my regular routine. the consequence is that I would basically DROP one message. then, in order to still retrieve that message, I would find the first occurence of the NUL char in my "truncated" message, read & store additional characters one at a time until I reached ETX, and append them to my "truncated" messages, confirming length is ok. it works also, but I'm really thinking there's something I could do better, like checking if the total number of characters I need are available in the buffer before reading it, but can't find the right way to do it... any idea / pointer ? thanks !

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  • How to best show progress info when using ADO.NET?

    - by Yadyn
    I want to show the user detailed progress information when performing potentially lengthy database operations. Specifically, when inserting/updating data that may be on the order of hundreds of KB or MB. Currently, I'm using in-memory DataTables and DataRows which are then synced with the database via TableAdapter.Update calls. This works fine and dandy, but the single call leaves little opportunity to glean any kind of progress info to show to the user. I have no idea how much data is passing through the network to the remote DB or its progress. Basically, all I know is when Update returns and it is assumed complete (barring any errors or exceptions). But this means all I can show is 0% and then a pause and then 100%. I can count the number of rows, even going so far to cound how many are actually Modified or Added, and I could even maybe calculate per DataRow its estimated size based on the datatype of each column, using sizeof for value types like int and checking length for things like strings or byte arrays. With that, I could probably determine, before updating, an estimated total transfer size, but I'm still stuck without any progress info once Update is called on the TableAdapter. Am I stuck just using an indeterminate progress bar or mouse waiting cursor? Would I need to radically change our data access layer to be able to hook into this kind of information? Even if I can't get it down to the precise KB transferred (like a web browser file download progress bar), could I at least know when each DataRow/DataTable finishes or something? How do you best show this kind of progress info using ADO.NET?

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  • What specific features of LabView are frustrating to you?

    - by Underflow
    Please bear with me: this isn't a language debate or a flame. It's a real request for opinions. Occasionally, I have to help educate a traditional text coder in how to think in LabVIEW (LV). Often during this process, I get to hear about how LV sucks. Rarely is this insight accompanied by rational observations other than "Language X is just so much better!". While this statement is satisfying to them, it doesn't help me understand what is frustrating them. So, for those of you with LabVIEW and text language experience, what specific things about LV drive you nuts? ------ Summaries ------- Thanks for all the answers! Some of the issues are answered in the comments below, some exist on other sites, and some are just genuine problems with LV. In the spirit of the original question, I'm not going to try to answer all of these here: check LAVA or NI's website, and you'll be pleasantly surprised at how many of these things can be overcome. Unintentional concurrency No access to tradition text manipulation tools Binary-only source code control Difficult to branch and merge Too many open windows Text has cleaner/clearer/more expressive syntax Clean coding requires a lot of time and manipulation Large, difficult to access API/palette system Mouse required File namespacing: no duplicate files with the same name in memory LV objects are natively by-value only Requires dev environment to view code Lack of zoom Slow startup Memory pig "Giant" code is difficult to work with UI lockup is easy to do Trackpads and LV don't mix well String manipulation is graphically bloated Limited UI customization "Hidden" primitives (yes, these exist) Lack of official metaprogramming capability (not for much longer, though) Lack of unicode support [1]: http://www.lavag.org LAVA

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  • VS 2008 designer and usercontrol.

    - by Ram
    Hello, I have created a custom data grid control. I dragged it on windows form and set its properties like column and all & ran the project. It built successfully and I am able to view the grid control on the form. Now if i try to view that form in designer, I am getting following error.. Object reference not set to an instance of an object. Instances of this error (1) 1. Hide Call Stack at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.GetMemberTargetObject(XmlElementData xmlElementData, String& member) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.CreateAssignStatement(XmlElementData xmlElement) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.XmlElementData.get_CodeDomElement() at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.EndElement(String prefix, String name, String urn) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.Parse(XmlReader reader) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.ParseXml(String xmlStream, CodeStatementCollection statementCollection, String fileName, String methodName) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.OnMethodPopulateStatements(Object sender, EventArgs e) at System.CodeDom.CodeMemberMethod.get_Statements() at System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration) at System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.DeferredLoadHandler.Microsoft.VisualStudio.TextManager.Interop.IVsTextBufferDataEvents.OnLoadCompleted(Int32 fReload) If I ignore the exception, form appears blank with no sign of grid control on it. However I can see the code for the grid in the designer file. Any pointer on this would be a great help. I have customized grid for my custom requirements like I have added custom text box n all. I have defined 3 constructors public GridControl() public GridControl(IContainer container) protected GridControl(SerializationInfo info, StreamingContext context)

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  • ActionScript Drag and Drop Display Objects With Mask And Filter?

    - by TheDarkIn1978
    i've created a sprite to drag and drop around the stage. the sprite is masked and has it's mask as it's child so that it too will drag along with the sprite. everything works fine until i add a drop shadow filter to the sprite. when the drop shadow is added, i can only mousedown to drag and mouseup to drop the sprite if the mouse events occur within the original location of the sprite when it was added to the stage. how can i fix this problem? could this be an issue with 10.1? if not what am i doing wrong? var thumbMask:Sprite = new Sprite(); thumbMask.graphics.beginFill(0, 1); thumbMask.graphics.drawRoundRect(0, 0, 100, 75, 25, 25); thumbMask.graphics.endFill(); var thumb:Sprite = new Sprite(); thumb.graphics.beginFill(0x0000FF, 1); thumb.graphics.drawRect(0, 0, 100, 75); thumb.graphics.endFill(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, drag); thumb.addEventListener(MouseEvent.MOUSE_UP, drop); thumb.filters = [new DropShadowFilter(0, 0, 0, 1, 20, 20, 1.0, 3)]; thumb.addChild(thumbMask); thumb.mask = thumbMask; addChild(thumb) function drag(evt:MouseEvent):void { evt.target.startDrag(); trace("drag"); } function drop(evt:MouseEvent):void { evt.target.stopDrag(); trace("drop"); }

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  • Unity to dispose of object

    - by Johan Levin
    Is there a way to make Unit dispose property-injected objects as part of the Teardown? The background is that I am working on an application that uses ASP.NET MVC 2, Unity and WCF. We have written our own MVC controller factory that uses unity to instantiate the controller and WCF proxies are injected using the [Dependency] attribute on public properties of the controller. At the end of the page life cycle the ReleaseController method of the controller factory is called and we call IUnityContainer.Teardown(theMvcController). At that point the controller is disposed as expected but I also need to dispose the injected wcf-proxies. (Actually I need to call Close and/or Abort on them and not Dispose but that is a later problem.) I could of course override the controllers' Dispose methods and clean up the proxies there, but I don't want the controllers to have to know about the lifecycles of the injected interfaces or even that they refer to WCF proxies. If I need to write code myself for this - what would be the best extension point? I'd appreciate any pointer.

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  • Is it possible in any Java IDE to collapse the type definitions in the source code?

    - by asmaier
    Lately I often have to read Java code like this: LinkedHashMap<String, Integer> totals = new LinkedHashMap<String, Integer>(listOfRows.get(0)) for (LinkedHashMap<String, Integer> row : (ArrayList<LinkedHashMap<String,Integer>>) table.getValue()) { for(Entry<String, Integer> elem : row.entrySet()) { String colName=elem.getKey(); int Value=elem.getValue(); int oldValue=totals.get(colName); int sum = Value + oldValue; totals.put(colName, sum); } } Due to the long and nested type definitions the simple algorithm becomes quite obscured. So I wished I could remove or collapse the type definitions with my IDE to see the Java code without types like: totals = new (listOfRows.get(0)) for (row : table.getValue()) { for(elem : row.entrySet()) { colName=elem.getKey(); Value=elem.getValue(); oldValue=totals.get(colName); sum = Value + oldValue; totals.put(colName, sum); } } The best way of course would be to collapse the type definitions, but when moving the mouse over a variable show the type as a tooltip. Is there a Java IDE or a plugin for an IDE that can do this?

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  • I'm having trouble with using std::stack to retrieve the values from a recursive function.

    - by Peter Stewart
    Thanks to the help I received in this post: http://stackoverflow.com/questions/2761918/how-do-i-use-this-in-a-member-function I have a nice, concise recursive function to traverse a tree in postfix order: void Node::postfix() { if (left != __nullptr) { left->postfix(); } if (right != __nullptr) { right->postfix(); } cout<<cargo<<"\n"; return; }; Now I need to evaluate the values and operators as they are returned. My problem is how to retrieve them. I tried the std::stack: #include <stack> stack <char*> s; void Node::postfix() { if (left != __nullptr) { left->postfix(); } if (right != __nullptr) { right->postfix(); } s.push(cargo); return; }; but when I tried to access it in main() while (!s.empty()) { cout<<s.top<<"\n"; s.pop; } I got the error: 'std::stack<_Ty::top': function call missing argument list; use '&std::stack<_Ty::top' to create a pointer to member' I'm stuck. Another question to follow shortly.

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  • How to estimate size of data to transfer when using DbCommand.ExecuteXXX?

    - by Yadyn
    I want to show the user detailed progress information when performing potentially lengthy database operations. Specifically, when inserting/updating data that may be on the order of hundreds of KB or MB. Currently, I'm using in-memory DataTables and DataRows which are then synced with the database via TableAdapter.Update calls. This works fine and dandy, but the single call leaves little opportunity to glean any kind of progress info to show to the user. I have no idea how much data is passing through the network to the remote DB or its progress. Basically, all I know is when Update returns and it is assumed complete (barring any errors or exceptions). But this means all I can show is 0% and then a pause and then 100%. I can count the number of rows, even going so far to cound how many are actually Modified or Added, and I could even maybe calculate per DataRow its estimated size based on the datatype of each column, using sizeof for value types like int and checking length for things like strings or byte arrays. With that, I could probably determine, before updating, an estimated total transfer size, but I'm still stuck without any progress info once Update is called on the TableAdapter. Am I stuck just using an indeterminate progress bar or mouse waiting cursor? Would I need to radically change our data access layer to be able to hook into this kind of information? Even if I can't get it down to the precise KB transferred (like a web browser file download progress bar), could I at least know when each DataRow/DataTable finishes or something? How do you best show this kind of progress info using ADO.NET?

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  • How to print the address an ada access variable points to?

    - by georg
    I want to print the address of an access variable (pointer) for debugging purposes. type Node is private; type Node_Ptr is access Node; procedure foo(n: in out Node_Ptr) is package Address_Node is new System.Address_To_Access_Conversions(Node); use Address_Node; begin Put_Line("node at address " & System.Address_Image(To_Address(n))); end foo; Address_Image returns the string representation of an address. System.Address_To_Access_Conversions is a generic package to convert between addresses and access types (see ARM 13.7.2), defined as follows: generic type Object(<>) is limited private; package System.Address_To_Access_Conversions is -- [...] type Object_Pointer is access all Object; -- [...] function To_Address(Value : Object_Pointer) return Address; -- [...] end System.Address_To_Access_Conversions; gnat gives me the following errors for procedure foo defined above: expected type "System.Address_To_Access_Conversions.Object_Pointer" from instance at line... found type "Node_Ptr" defined at ... Object_Pointer ist definied as access all Object. From my understanding the type Object is Node, therefore Object_Ptr is access all Node. What is gnat complaining about? I guess my understanding of Ada generics is flawed and I am not using System.Address_To_Access_Conversions correctly. EDIT: I compiled my code with "gnatmake -gnatG" to see the generic instantiation: package address_node is subtype btree__clear__address_node__object__2 is btree__node; type btree__clear__address_node__object_pointer__2 is access all btree__clear__address_node__object__2; function to_address (value : btree__clear__address_node__object_pointer__2) return system__address; end address_node; btree__node is the mangled name of the type Node as defined above, so I really think the parameter type for to_address() is correct, yet gnat is complaining (see above).

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  • How to cast sockaddr_storage and avoid breaking strict-aliasing rules

    - by sinoth
    I'm using Beej's Guide to Networking and came across an aliasing issue. He proposes a function to return either the IPv4 or IPv6 address of a particular struct: 1 void *get_in_addr( struct sockaddr *sa ) 2 { 3 if (sa->sa_family == AF_INET) 4 return &(((struct sockaddr_in*)sa)->sin_addr); 5 else 6 return &(((struct sockaddr_in6*)sa)->sin6_addr); 7 } This causes GCC to spit out a strict-aliasing error for sa on line 3. As I understand it, it is because I call this function like so: struct sockaddr_storage their_addr; ... inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), connection_name, sizeof connection_name); I'm guessing the aliasing has to do with the fact that the their_addr variable is of type sockaddr_storage and another pointer of a differing type points to the same memory. Is the best way to get around this sticking sockaddr_storage, sockaddr_in, and sockaddr_in6 into a union? It seems like this should be well worn territory in networking, I just can't find any good examples with best practices. Also, if anyone can explain exactly where the aliasing issue takes place, I'd much appreciate it.

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