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  • Flex builder3 is not generating html wrapper when targeting flex 4 sdk

    - by gonzohunter
    In Flex builder 3 when I create a new flex application targeting the flex 4 sdk, it wont generate a html wrapper file. I have hunted around the web for answers, but no success. I have made sure the box is checked in the project properties to generate html wrapper. The only workaround is to target an older version of the sdk (i.e. 3.2), which will cause the wrapper to be generated. Then I can revert the project to sdk 4. This then means I can never do a clean of my project because this will result in the wrapper being deleted. Has anyone else come across this? Is this just a bug with Flexbuilder3?

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  • Flash Player error logs on Mac OS X

    - by paleozogt
    I'm on Mac OS X 10.5.8 running Flash Player 10,0,32,18. Flash Player is dumping giant amounts of error logging into the system log (stuff like "bit length overflow" and "code 0 bits 6-7"). Here's a tiny sampling: Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 6 bits 6->7 Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 5 bits 6->7 Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 6 bits 6->7 Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 5 bits 6->7 Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 0 bits 6->7 Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 6->7 Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 12 bits 6->7 Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 6 bits 6->7 Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 5 bits 6->7 Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 0 bits 6->7 Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 12 bits 6->7 Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 7 bits 6->7 Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 12 bits 6->7 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 6->7 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 7->6 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 5->6 Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:15 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:15 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 7 bits 6->7 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 0 bits 4->5 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 14 bits 4->5 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 10 bits 5->4 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 5->4 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Any ideas on what this may be about?

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  • Specifying a flex-config.xml with Maven / Flex Mojos

    - by Sophistifunk
    I have to port an existing project to Maven, and it includes a resource called "config.xml" that is copied to the deploy directory alongside the SWF and HTML, and loaded at run-time to locate a bunch of WSDLs. Flex Mojos has taken it upon itself to assume that my xml file is a flex-config file with instructions for the compiler, which of course promptly gives up the ghost. The question is: How do I specify a named config file for the compiler so that Maven stops this nonsense (as well as specifying my compile-time options)?

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  • Any multiplayer webgame engine based on Flex

    - by Hongyu Ouyang
    My team is developing a multiplayer webgame (like a virtual world) in a short time(several months using after-school time), and I wonder if there are any webgame engine based on Flex. When I googled it I got many results related to HTML5, but I doubted if it is suitable for quick development. Do anyone have the experience of developing a webgame using A good engine? Are there any engine recommended? I prefer actionscript and flex to a javascript or HTML5 solution.

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  • Using Fzip lib under Adobe Air App

    - by Rafael Oliveira
    I'm currently working on a project for Adobe Air (1.5.3) and I need to unzip a file, copy some of its contents to another file. Then I saw people talking about the Fzip (http://codeazur.com.br/lab/fzip) lib. The problem is that I don't know how to "import" or use this library with Javascript and Adobe Air, since Javascript doesn't have the import directive. How can I manage to do that ?

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  • Better Flex memory profiling tools

    - by verveguy
    Does anyone know of any better tools that the Flex Builder Profiler? I've googled and googled to no avail. While the FB tools are OK for small apps / small leak situations, they're nowhere near adequate for wading through the thicket of object references that can arise in a large scale Flex app (that is leaking memory heavily). In particular, any reasonably complex view structure ends up with huge numbers of parent/child object references to the top level view - none of which are at all relevant to finding the one or two refs from outside the parent child subgraph that are causing the whole bolus to be non-GC'able. If no one has any better suggestions, I'm seriously considering writing a tool to parse the saved profile dumps that Flex Builder can generate so that I can do my own "graph pruning" to find the important refs. If I go this route, collaboration would be welcome!

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  • How to update Adobe's software unattendedly?

    - by jubel
    I would like to use unattended-upgrade to update the Adobe Reader, Flash Player and everything else of the Canonical partners. There fore, I added in /etc/apt/apt.conf.d/50unattended-upgrades Unattended-Upgrade::Allowed-Origins { "${distro_id} ${distro_codename}-security"; "${distro_id} ${distro_codename}-updates"; "Canonical ${distro_codename}"; // "${distro_id} ${distro_codename}-proposed"; // "${distro_id} ${distro_codename}-backports"; }; sudo unattended-upgrade --dry-run -d says Initial blacklisted packages: Starting unattended upgrades script Allowed origins are: ['o=Ubuntu,a=oneiric-security', 'o=Ubuntu,a=oneiric-updates', 'o=Canonical,a=oneiric'] Checking: acroread-common (["<Origin component:'partner' archive:'' origin:'' label:'' site:'archive.canonical.com' isTrusted:False>"]) Checking: adobe-flash-properties-gtk (["<Origin component:'partner' archive:'' origin:'' label:'' site:'archive.canonical.com' isTrusted:False>"]) Checking: adobe-flashplugin (["<Origin component:'partner' archive:'' origin:'' label:'' site:'archive.canonical.com' isTrusted:False>"]) Checking: adobereader-deu (["<Origin component:'partner' archive:'' origin:'' label:'' site:'archive.canonical.com' isTrusted:False>"]) Checking: handbrake-cli (["<Origin component:'main' archive:'oneiric' origin:'LP-PPA-stebbins-handbrake-snapshots' label:'HandBrake Snapshots' site:'ppa.launchpad.net' isTrusted:True>"]) Checking: handbrake-gtk (["<Origin component:'main' archive:'oneiric' origin:'LP-PPA-stebbins-handbrake-snapshots' label:'HandBrake Snapshots' site:'ppa.launchpad.net' isTrusted:True>"]) Checking: sopcast-player (["<Origin component:'main' archive:'oneiric' origin:'LP-PPA-ferramroberto-sopcast' label:'LffL Sopcast' site:'ppa.launchpad.net' isTrusted:True>"]) pkgs that look like they should be upgraded: Fetched 0 B in 0s (0 B/s) blacklist: [] InstCount=0 DelCount=0 BrokenCout=0 No packages found that can be upgraded unattended And it won't update. How can I update the third-party software automatically?

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  • Integrating virtual keyboard on a HP TouchSmart with an Adobe AIR app

    - by Alan
    Hi, Does anyone know if it's possible to integrate the ToushSmart's virtual keyboard with an Adobe AIR application? In most programs (Internet Explorer, Firefox, etc), when a user touches a text field a little keyboard icon automatically pops up which, when pressed, will bring up the virtual keyboard. However, this doesn't happen when clicking on text input fields in Adobe AIR applications. Has anyone had any experience working with AIR/Flash and touchscreens? Is there any API that can tell Windows (or the HP virtual keyboard specifically) that the user has clicked in a text field and that the virtual keyboard should be shown? The text fields are the standard kind (fl.controls.TextInput). Any suggestions would be greatly appreciated. Thanks in advance!

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  • combobox in Flex

    - by Adnan
    I have combo-box; <mx:VBox xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" > <fx:Script> <![CDATA[ public var cbSelected:String; ]]> </fx:Script> <mx:ComboBox id="CustomBox" updateComplete="cbSelected=CustomBox.selectedLabel;" dataProvider="{parentDocument.getAllResult4.lastResult}" labelField="name"/> </mx:VBox> And I display the combo-box in a data-grid. My problem is that I need a key to be send back. My table is as below: KEY | NAME ON | ONE TW | TWO So I display the name in combobox by using labelField="name" But how to have the return value of key? so ONE is displayed in the combo-box and ON is returned back.

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  • How to resolve 0xc000007b error opening Adobe After Effects?

    - by user225170
    I have installed Adobe CS6 on Windows 8 and get the error "0xc000007b" every time I open open Adobe After Effects. All other Adobe software, including Photoshop and Premiere Pro, work perfectly. I have looked online extensively but have not found any solutions. What can I try/do to resolve this error? OS: Windows 8 (64 bit) - CPU: Intel Core i3-3110M 2,40GHz - RAM: 6GB DD3 - FX: AMD Radeon HD 7670M When I open Adobe After Effects CS6 with Dependency Walker, this message appears : "Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module. Error: Modules with different CPU types were found. Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module." What can I do to resolve this error?

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  • HTTP Basic Authentication with HTTPService Objects in Adobe Flex/AIR

    - by Bob Somers
    I'm trying to request a HTTP resource that requires basic authorization headers from within an Adobe AIR application. I've tried manually adding the headers to the request, as well as using the setRemoteCredentials() method to set them, to no avail. Here's the code: <mx:Script> <![CDATA[ import mx.rpc.events.ResultEvent; import mx.rpc.events.FaultEvent; private function authAndSend(service:HTTPService):void { service.setRemoteCredentials('someusername', 'somepassword'); service.send(); } private function resultHandler(event:ResultEvent):void { apiResult.text = event.result.toString(); } private function resultFailed(event:FaultEvent):void { apiResult.text = event.fault.toString(); } ]]> </mx:Script> <mx:HTTPService id="apiService" url="https://mywebservice.com/someFileThatRequiresBasicAuth.xml" resultFormat="text" result="resultHandler(event)" fault="resultFailed(event)" /> <mx:Button id="apiButton" label="Test API Command" click="authAndSend(apiService)" /> <mx:TextArea id="apiResult" /> However, a standard basic auth dialog box still pops up prompting the user for their username and password. I have a feeling I'm not doing this the right way, but all the info I could find (Flex docs, blogs, Google, etc.) either hasn't worked or was too vague to help. Any black magic, oh Flex gurus? Thanks. EDIT: Changing setRemoteCredentials() to setCredentials() yields the following ActionScript error: [MessagingError message='Authentication not supported on DirectHTTPChannel (no proxy).'] EDIT: Problem solved, after some attention from Adobe. See the posts below for a full explanation. This code will work for HTTP Authentication headers of arbitrary length. import mx.utils.Base64Encoder; private function authAndSend(service:HTTPService):void { var encoder:Base64Encoder = new Base64Encoder(); encoder.insertNewLines = false; // see below for why you need to do this encoder.encode("someusername:somepassword"); service.headers = {Authorization:"Basic " + encoder.toString()}; service.send(); }

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  • Adobe Flash Player Upgrade

    - by user211743
    I am running Lubuntu right now and I'm new to Linux. I went to youtube and it said I needed to upgrade Adobe Flash Player and litte window in the to left hand corner came up saying to install plugin needed so I pressed it and then it said no suitable plugins found. So then I Pressed download from Adobe and I just downloded the first thing which was Yum assuming thats the linux version of the plugin I needed. Then I opened the yum download and Archive Manager came up and now I don't know what to do. Help Please

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  • Flex: How to resize DisplayObject to fit panel in Flex application

    - by ohm
    I am trying to attach some of my actionscript class, inherited from Sprite, to my Flex application by attaching it to a UIComponent, then add UIComponent to a panel. However, the size of my Sprite class appears to be larger than the panel. So, I try to resize it using DisplayObject.scale property, but I need to know the size of my container. Since I try to make my code reusable, I figure that I should let my Sprite class handle the resize by getting it via its parent property (let's say, I can resize it by set this.scaleX = this.parent.Width/this.width or something like this) However, my Sprite class's parent, which is the UIComponent, has width/height of 0. So, my question is: 1) Is there any better way to resize DisplayObject class to fit its container when attached to Flex object? 2) If you know, why my UIComponent's size remain 0 and my DisplayObject still appears at its full size? Here's my code, using Flash Builder 4: private var loader:Loader = new Loader(); private function testLoader():void { var urlRequest:URLRequest = new URLRequest("http://localhost/welcome.png"); loader.load(urlRequest); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onLoaderLoadComplete); } private function onLoaderLoadComplete(e:Event):void { loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,onLoaderLoadComplete); var ui : UIComponent = new UIComponent(); ui.addChild(loader); panelTest.addElement(ui); trace("ui.width = " + ui.width); trace("ui.height = " + ui.height); trace("loader.width = " + loader.width); trace("loader.height = " + loader.height); trace("panelTest.width = " + panelTest.width); trace("panelTest.height = " + panelTest.height); } And this is the result when run: ui.width = 0 ui.height = 0 loader.width = 571 loader.height = 411 panelTest.width = 480 panelTest.height = 320

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  • Disable printing in adobe Flex

    - by Ankur Chauhan
    I am building my website in adobe flex(i am n00b). I have some photographs which I would like to make sure that people cannot print. I do understand that it is not possible to completely stop users from printing. But atleast disable the context menu or just the print option and the copy option. Any and all things about this is helpful

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  • starting with flex - please let me know if the direction is right (ActionScript vs MXML separation)

    - by Piotr
    Hi, I've just started learning flex using OReilly "Programming Flex 3.0". After completing three chapters and starting fourth (ActionScript), and not having enough patience to wait till completing chapter 22 I started to practice :) One bit that I have most worries about right now is the the dual coding mode (MXML vs ActionScript) Please have a look at my code below (it compiles via mxmlc design.mxml, second file 'code.as' should be in same directory) and advise if the separation I used between visual design and code is appropriate. Also - if some smart guy could show me how to recode same example with *.as being a class file [package?] it would be highly appreciated. I got lost with creating directory structure for package - and did not find it most intuitive, especially for small project that has two files like my example. Code: design.mxml <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script source="code.as"/> <mx:VBox> <mx:TextInput creationComplete="initializeCalculator()" id="txtScreen"/> <mx:HBox> <mx:Button click="click('7')" id="btn7" label="7"/> <mx:Button click="click('8')" id="btn8" label="8"/> <mx:Button click="click('9')" id="btn9" label="9"/> <mx:Button click="click('C')" id="btnClear" label="C"/> </mx:HBox> <mx:HBox> <mx:Button click="click('4')" id="btn4" label="4"/> <mx:Button click="click('5')" id="btn5" label="5"/> <mx:Button click="click('6')" id="btn6" label="6"/> <mx:Button click="click('/')" id="btnDivide" label="/"/> </mx:HBox> <mx:HBox> <mx:Button click="click('1')" id="btn1" label="1"/> <mx:Button click="click('2')" id="btn2" label="2"/> <mx:Button click="click('3')" id="btn3" label="3"/> <mx:Button click="click('*')" id="btnMultiply" label="*"/> </mx:HBox> <mx:HBox> <mx:Button click="click('0')" id="btn0" label="0"/> <mx:Button click="click('=')" id="btnEqual" label="="/> <mx:Button click="click('-')" id="btnMinus" label="-"/> <mx:Button click="click('+')" id="btnPlus" label="+"/> </mx:HBox> </mx:VBox> </mx:Application> code: code.as public var res:int = 0; public var previousOperator:String = ""; public var previousRes:int=0; public function initializeCalculator():void{ txtScreen.text = res.toString(); } public function click(code:String):void{ if (code=="1" || code=="2" || code=="3" || code=="4" || code=="5" || code=="6" || code=="7" || code=="8" || code=="9" || code=="0"){ res = res*10 + int(code); txtScreen.text = res.toString(); } else if (code=="C"){ res = 0; previousOperator =""; previousRes = 0; txtScreen.text = res.toString(); } else{ calculate(code); } } public function calculate(operator:String):void{ var tmpRes:int; if (previousOperator=="+"){ tmpRes = previousRes + res; } else if (previousOperator=="-"){ tmpRes = previousRes - res; } else if (previousOperator=="/"){ tmpRes = previousRes / res; } else if (previousOperator=="*"){ tmpRes = previousRes * res; } else{ tmpRes = res; } previousOperator = operator; previousRes = tmpRes; txtScreen.text = previousRes.toString(); res = 0; if (previousOperator=="=") { res = tmpRes; txtScreen.text=res.toString(); } } PS. If you have comments that this calculator does not calculate properly, they are also appreciated, yet most important are comments on best practices in Flex.

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  • Connection Limit in Adobe AIR?

    - by Brinias
    I have an Adobe AIR application that makes multiple connections to a server. When I open more than two connections I get an error: 2032: Stream Error. Is there a configuration option or a property somewhere to raise the limit?

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