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Search found 309 results on 13 pages for 'cs4'.

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  • What would interfere with changing the default application for opening files on OS X?

    - by Michael Prescott
    I know how to change the default application for opening files. I select a file in Finder, right-click and select Get Info from the context menu. In the file's Info window, expand the Open with: panel. In that panel is a combo box that says, in my case, Adobe Flash CS4. I click the combo box and select Flash Player. It changes. Then I click the Change All... button. A dialog pops up and says: Are you sure you want to change all similar documents to open with the application “Adobe Flash CS4”? This change will apply to all documents with extension “.swf”. Cancel/Continue Well, clicking Continue does exactly what the message says. It sets the Finder to open all swf files with Adobe Flash CS4. What is going on? Why doesn't the message say, .... "Flash Player"

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  • 1136: Incorrect number of arguments. Expected 0.? AS3 Flash Cs4

    - by charmaine
    Basically i am working through a book called..Foundation Actionscript 3.0 Animation, making things move. i am now on Chapter 9 - collision detection. On two lines of my code i get the 1135 error, letting me know that i have an incorrect number of arguments. Can anybody help me out on why this may be? package { import flash.display.Sprite; import flash.events.Event; public class Bubbles extends Sprite { private var balls:Array; private var numBalls:Number = 10; private var centerBall:Ball; private var bounce:Number = -1; private var spring:Number = 0.2; public function Bubbles() { init(); } private function init():void { balls = new Array(); centerBall = new Ball(100, 0xcccccc); addChild(centerBall); centerBall.x = stage.stageWidth / 2; centerBall.y = stage.stageHeight / 2; for(var i:uint = 0; i < numBalls; i++) { var ball:Ball = new Ball(Math.random() * 40 + 5, Math.random() * 0xffffff); ball.x = Math.random() * stage.stageWidth; ball.y = Math.random() * stage.stageHeight; ball.vx = Math.random() * 6 - 3; ball.vy = Math.random() * 6 - 3; addChild(ball); balls.push(ball); } addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { for(var i:uint = 0; i < numBalls; i++) { var ball:Ball = balls[i]; move(ball); var dx:Number = ball.x - centerBall.x; var dy:Number = ball.y - centerBall.y; var dist:Number = Math.sqrt(dx * dx + dy * dy); var minDist:Number = ball.radius + centerBall.radius; if(dist < minDist) { var angle:Number = Math.atan2(dy, dx); var tx:Number = centerBall.x + Math.cos(angle) * minDist; var ty:Number = centerBall.y + Math.sin(angle) * minDist; ball.vx += (tx - ball.x) * spring; ball.vy += (ty - ball.y) * spring; } } } ***private function move(ball:Ball):void*** { ball.x += ball.vx; ball.y += ball.vy; if(ball.x + ball.radius > stage.stageWidth) { ball.x = stage.stageWidth - ball.radius; ball.vx *= bounce; } else if(ball.x - ball.radius < 0) { ball.x = ball.radius; ball.vx *= bounce; } ***if(ball.y + ball.radius > stage.stageHeight)*** { ball.y = stage.stageHeight - ball.radius; ball.vy *= bounce; } else if(ball.y - ball.radius < 0) { ball.y = ball.radius; ball.vy *= bounce; } } } } The bold parts are the lines im having trouble with! please help..thanks in advance!!

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  • [FLASH CS4] Button acting as a scroll with mouse event in AS3?

    - by Ivan
    Hi all! I'm new here, just found these forums on Google. First of all, I want to appologise if there is some topics like this, but I searched whole forums and didn't find any that finishes my problem. Now the important one. As I stated in topic title, I need an AS3 code that's doing the thing. This is what I want to accomplish. I have a MC(image) in the center of my screen, and have two buttons, one on right and one on left side of that MC. I want to scroll (image is like a menu) that MC left or right on mouse events, down or over. So, I just want to change MCs X value while holding mouse button on buttons or just hovering over them. I have managed to do that, but it's only moving by one value I have entered after a mouse event. Here's a piece of code I did. buttonL1_btn.addEventListener(MouseEvent.MOUSE_OVER, buttonL1Pressed); function buttonL1Pressed(event:MouseEvent):void{ var temp:int = 0; var temp1:int = 0; temp = paleta1_mc.x; temp1 = temp - 5; paleta1_mc.x = temp1; trace(temp1); } I hope you understood me, and have a clue how to help me with this. Thank you very much in advance! Cheers, Ivan

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  • How do you set a "Document class" from an SWC in Flash CS4?

    - by Flash Challenge
    I have an SWC with a class called Content. I want to set it as the "Document Class" in Flash. However, after setting up the SWC in the .fla, I am receiving an error message saying that "A definition for the document class could not be found in the classpath,..." Setting up the direct class folder works fine, but I need to distribute this SWC and do not want to include the sources. Is it possible to use a class as the Document Class if it resides in an SWC? I've found some links that seem to indicate no, but I need to find out definitively. http://balazs.sebesteny.com/document-class-from-swc/ forums.adobe.com/thread/452045

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  • How can I stop a movie (from current frame) playing when I click on next frame - FLASH CS4?

    - by ladygeekgeek
    I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. How can I shop this? The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie. I am a flash newbie, so all help appreciated. Many thanks. stop(); watch1_btn.addEventListener(MouseEvent.CLICK, playMovie1); function playMovie1(event:MouseEvent):void { movie1_mc.play(); } // Button Listeners next_btn.addEventListener(MouseEvent.CLICK, nextSection); prev_btn.addEventListener(MouseEvent.CLICK, prevSection); function nextSection(event:MouseEvent):void { var thisLabel:String = pages_mc.currentLabel; // gets current frame label as string var thisLabelNum:String = thisLabel.replace("sct", ""); // cuts the leading letters off of the number var curNumber:Number = Number(thisLabelNum); // converts that string number to a real number if (curNumber < 5) { var nextNum:Number = curNumber + 1; // adds 1 to the number so we can go to next frame label pages_mc.gotoAndStop("sct" + nextNum); // This allows us to go to the next frame label } } /////////////////////////////////////////////////////////////////////////// function prevSection(event:MouseEvent):void { var thisLabel:String = pages_mc.currentLabel; // gets current frame label as string var thisLabelNum:String = thisLabel.replace("sct", ""); // cuts the leading letters off of the number var curNumber:Number = Number(thisLabelNum); // converts that string number to a real number var prevNum:Number = curNumber - 1; // subtracts 1 from the number so we can go to next frame label pages_mc.gotoAndStop("sct" + prevNum); // This allows us to go to the previous frame label }

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  • How do I get my Flash CS4 buttons to direct the user to another URL?

    - by goldenfeelings
    My apologies if this has been fully addressed before, but I've read through several other threads and still can't seem to get my file to work. My actionscript code is at the bottom of this message. I created it using instructions from the Adobe website: http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b90204-7fd7.html I believe I have all of my objects set to the correct type of symbol (button) and all of my instances are named appropriately (see screenshot here: www.footprintsfamilyphoto.com/wp-content/themes/Footprints/images/flash_buttonissue.jpg) Action Script here. Let me know if you have suggestions! (Note: I am very new to Flash): stop (); function families(event:MouseEvent):void { var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/families"); navigateToURL(targetURL); } bc_btn1.addEventListener(MouseEvent.CLICK, families); bc_btn2.addEventListener(MouseEvent.CLICK, families); function families(event:MouseEvent):void { var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/families"); navigateToURL(targetURL); } f_btn1.addEventListener(MouseEvent.CLICK, families); f_btn2.addEventListener(MouseEvent.CLICK, families); function families(event:MouseEvent):void { var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/families"); navigateToURL(targetURL); } cw_btn1.addEventListener(MouseEvent.CLICK, families); cw_btn2.addEventListener(MouseEvent.CLICK, families);

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  • How do I resize a flat vector icon so that it preserves hard edges in Photoshop (CS4)

    - by Adam Singer
    I recently purchased Drew Wilson's Pictos icon library. It is a library of flat, monochromatic icons for use on the web and elsewhere. The only issue is: they're vectors. I know my way around Illustrator a little bit, but ultimately I want to import these icons into Photoshop and resize to various dimensions. The problem I'm having: when I import an icon and resize it to, say, 20x20 pixels, I notice that there is a fair bit of aliasing around the edges of the icon. I'm sure there is some magic number where the edges of these icons will remain crisp, but I can't find any option or setting that will allow me to size these icons properly. Is there a way in Photoshop to snap these icons to the closest size that removes or minimizes the aliasing?

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  • How can I add a class to my flash cs4?

    - by WarrenFaith
    I am about to create a simple demo in flash where I have 3 layers, 3 keyframes. Currently I am just use some simple gotoAndStop() to move to the next keyframe. But now I need a custom event to do that but I can't create a class inside the action of a keyframe so I am not able to create a custom event. I just have AS3 developing experience in flex so far. Thanks in advance.

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  • Modifier key bug with Adobe Design Standard CS4 (Mac OS 10.6.6)

    - by Andy
    When I launch the Adobe apps, they ask me if I want to delete the preferences file. I say 'no'. Then, when using the apps, none of the tools seem to work properly, eg in Illustrator, I can't move objects without it duplicating the object. Photoshop constantly displays the contextual menu icon that usually only appears when you hold down the control key. I can't do any work in them when this happens, so I am forced to log out and then back in. They work for a while and then this annoying bug happens again. I think it must be to do with the modifier keys (command option and control). I think Adobe's apps must think I'm permanently pressing the modifier keys down - the thing is, no other app on my machine has this problem! Does anyone else experience this? Or have a fix for it? Any suggestions much appreciated. Running: Mac OS X 10.6.6 on an iMac. Adobe CS4 Design standard installed.

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  • Fireworks CS4 download link?

    - by Naren
    I'm trying to find a trial download link for Fireworks CS4 for windows and it has apparently disappeared off the face of the internet. The adobe site only has a "Coming soon" placeholder for CS5, and most of the other usual suspects like softpedia and brothersoft just redirect you to adobe. This is for work use, so I'm trying to stay off torrents and some of the shadier sites. Can anyone point me in the right direction? Thanks!

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  • Color Code .inc in Dreamweaver CS4 Mac

    - by Nic Hubbard
    I have done this in all my previous versions, but I can't get it working in CS4. I have updated the MMDocumentTypes.xml file to add inc to the php section. Restarting Dreamweaver does not help. I even updated the Extensions.txt file, and that still does not work. Has anyone had this issue?

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  • Illustrator CS4: SVG Export error "Transforms are Expanded"??

    - by neezer
    I get the following error when trying to save my image to SVG (via "Save Copy As"): Transforms are expanded. When I try to load the SVG in another program, all I get is a blank canvas. I ultimately want the path data to feed into RaphaelJS, but the path data that I got by clicking on the Show Code button during the SVG export also yields a blank canvas with RaphaelJS (and I've verified that RaphaelJS is loaded, and it is rendering properly). I'm convinced that this export error in Illustrator is the problem, but I can't figure out how to make it go away and export my SVG graphic properly. Can anyone help? Thanks!

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  • Illustrator CS4: SVG Export error "Transforms are Expanded"?

    - by neezer
    I get the following error when trying to save my image to SVG (via "Save Copy As"): Transforms are expanded. When I try to load the SVG in another program, all I get is a blank canvas. I ultimately want the path data to feed into RaphaelJS, but the path data that I got by clicking on the Show Code button during the SVG export also yields a blank canvas with RaphaelJS (and I've verified that RaphaelJS is loaded, and it is rendering properly). I'm convinced that this export error in Illustrator is the problem, but I can't figure out how to make it go away and export my SVG graphic properly. Can anyone help? Thanks!

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  • Illustrator CS4 Gradient Following a Path

    - by James B
    I'm trying to draw a power cable in illustrator, I want the cable to have one side dark and the other light with a gradient in the middle, because the cable has curved corners it won't work the usual way. I have tried making an art brush with a gradient in it which definitely didn't give me the effect I was looking for. Do you know anyway I can solve this problem?

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  • After Effects CS4: Using layer markers.

    - by GuruAbyss
    I have a question regarding Layer Markers in AE. What I'm trying to do is have a layer start off normal then in the time line I'll place a marker and have it change its color using Effect Color correction Change color to. The hue will change from 0% to 50% for 10 frames then turn back to normal. How would I go about doing this?

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  • Looking for Mini itx capable of running Photoshop + Illustrator (cs4 or higher)

    - by drozzy
    Ok, so I want to build a small pc for my gf that she can take with her instead of the crappy laptop that she has. Overall I think the complete system should not weight more than 10 lbs. The requirements are to run at least 4 applications simultaneously, and be able to switch between them with no problems: Photoshop Illustrator Word editor Browser Should be able to handle 1920x1200 resolution. I am currently looking at LGA775 socket as I can just transfer my desktop cpu Q6600 to it. Currently deciding between DQ45EK and DG41TX, but any other suggestions are welcome. So I am thinking something along the lines of: MINI-BOX M350 Case with 90 watt psu Q6600 cpu (my desktop cpu) 2x2GB kingston ram (or similar) Video? Need external or built-in G45 on DQ45EK will do? My primary concern is whether the 90WATT is sufficient of the Q6600? Thanks

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  • Flash CS4 [AS3]: Playing Card Deck Array

    - by Ben
    I am looking to make a card game in Flash CS4 using AS3 and I am stuck on the very first step. I have created graphics for a standard 52 card deck of playing cards and imported them into the library in Flash and then proceeded to convert them all to Movie Clips. I have also used the linkage to make them available in the code. The movie clips and the linkage are named in sequence, as in the Ace of Clubs would be C1, two of Diamonds is called D2, Jack of Spades is S11. (C = Clubs, D = Diamonds, S = Spades, H = Hearts and numbers 1 through 13 are the card values. 1 being Ace, 11 being Jack, 12 being Queen, 13 being King). As far as I know my next step would be to arrange the cards into an array. This is the part that I am having problems with. Can someone please point me in the right direction, what would be the best way to do this. Could you provide me with a bit of sample code as well? I have had a look at few tutorials online but they are all telling me different things, some are incomplete and the rest...well...they're just cr*ppy. Thanks in advance! Ben

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  • Flash Player 10.1 for Flash Professional CS4 playerglobal.swc?

    - by TheDarkIn1978
    Adobe released projector, debugger and plugin for Flash 10.1 yesterday. on my Mac i've installed the standalone player and debugger in Adobe Flash CS4/Players/ and Adobe Flash CS4/Players/Debug respectively. however, i think i need to download the globalplayer.swc for 10.1 so that Flash CS4 IDE is directed to use the new players. i've searched but i could only find the globalplayer.swc that was released during the 10.1 betas, and i'm not sure if that's the .swc i should use for the final 10.1 release. Adobe's site doesn't mention anything about replacing the .swc to use 10.1 in CS4, so i'm not sure if it's necessary. i've tried creating actionscripts to include flash.ui.Multitouch and flashx.textLayout and neither can be found. i have no idea how to make Flash Professional CS4 use the new APIs available in Flash Player 10.1 suggestions?

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  • Flash Sampler App - Tour de Flash???

    - by user146543
    I am looking for an app or apps which I can use to demonstrate many of the specific graphics, animation, and interaction capabilities available using Flash CS4 Pro. Basically something just like the Tour de Flex app only for Flash CS3/CS4 Pro. The Adobe site has a sparse set of some examples, but again I am looking for something more comprehensive like Tour de Flex.

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  • Uninstall Adobe Flash C4 from mac

    - by Nava Carmon
    I've installed a trial of Adobe Flash CS4 (i didn't use this trial till the end) and wrongly entered the expired license number. I ran uninstall and tried to install a trial version again. Seems, that it keeps somewhere the wrong serial number and each time i run the Flash application it alerts me, that the license has expired. How do i properly install the trial? Do i have a chance at all? Thanks a lot!

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