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  • Oracle SRM increases enterprise footprint with Eloqua integration: an Ovum report

    - by Richard Lefebvre
    At Oracle OpenWorld in September, Oracle announced that Social Relationship Management (SRM) suite is further integrated with Oracle Eloqua, its newly acquired marketing automation platform. "Oracle is the only leading vendor to date to have fully integrated social with a sales lead management platform within the context of marketing automation" writes Gerry Brown in this Ovum report, in which you can read and understand all the benefits of this integration,

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  • First look at Ubuntu 10.04

    <b>Distrowatch:</b> "Quite a few of changes have been poured into 10.04, code named "Lucid Lynx", and I was curious to see what the Ubuntu team had put together. Before trying the new release, I had a chance to pick the brain of Gerry Carr, Head of Platform Marketing at Canonical."

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  • MySQL Connect and OurSQL Interview

    - by Keith Larson
    In the latest episode of our "Meet The MySQL Experts" podcast, I had the pleasure of being able to interview the hosts of the OurSQL podcast, Sheeri Cabral of Mozilla and Gerry Narvaja of Tokutek, about the upcoming MySQL Connect Conference.  Enjoy the podcast ! MySQL Connect Blog posts: MySQL Connect: New Keynote Announced MySQL Connect: Sessions From Users and Customers MySQL Connect: Some Fun Stuff! MySQL Connect: Replication Sessions MySQL Connect: Optimizer Sessions MySQL Connect: Focus on InnoDB Sessions Interview with Ronald Bradford about MySQL Connect Interview with Sarah Novotny about MySQL Connect Interview with Giuseppe Maxia "the datacharmer" about MySQL Connect Interview with Lenz Grimmer about MySQL Connect Plan Your MySQL Connect Conference With Schedule Builder You can check out the full program here as well as in the September edition of the MySQL newsletter. Not registered yet? You can still save US$ 300 over the on-site fee – Register Now!

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  • Setting Up and Managing Local IPS Repositories

    - by user12244672
    My colleague, Albert White, has published a useful article detailing how to set up local IPS repositories for use within an enterprise: How to Create Multiple Internal Repositories for Oracle Solaris 11 This is useful as most servers will not be directly connected to the Internet and most customers will want to control which Oracle Solaris SRUs (Support Repository Updates) are "qualified" for deployment within their organization.  Setting up and managing Internal IPS (Image Packaging System) Repositories is the way to do this. The concept can naturally be extended and adapted.  For example, Albert talks about a "Development" Repo containing the latest Oracle Solaris 11 deliverables.  When qualifying a software level for deployment across the enterprise, a copy of a specific level could be taken, e.g. "GoldenImage2012Q3" or "SRU8.5", and once it passes testing, be used to deploy across the enterprise. Best Wishes, Gerry.

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  • New Solaris 11 Customer Maintenance Lifecycle blog

    - by user12244672
    Hi Folks, On the basis that you can't have too much of a good thing, I've started a 2nd blog, the Solaris11Life blog , to enable me to blog about all aspects of the Solaris 11 Customer Maintenance Lifecycle, including policies, best practices, resource links, clarifications, and anything else which I hope you may find useful. In my first post, I share my Solaris 11 Customer Maintenance Lifecycle presentation, which I gave at Oracle Open World and the recent Deutsche Oracle Anwendergruppe (DOAG) conference. I'll be posting lots more there in the coming week as time allows, including secret handshake stuff on how to interpret IPS FMRI version strings. In future, I'll post any Solaris 11 Customer Maintenance Lifecycle related material on the Solaris11Life blog, http://blogs.oracle.com/Solaris11Life , and any Solaris 10 or below material here on the Patch Corner blog, http://blogs.oracle.com/patch . Best Wishes, Gerry.

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  • SQL SERVER – Solution – Puzzle – Challenge – Error While Converting Money to Decimal

    - by pinaldave
    Earlier I had posted quick puzzle and I had received wonderful response to the same. Today we will go over the solution. The puzzle was posted here: SQL SERVER – Puzzle – Challenge – Error While Converting Money to Decimal Run following code in SSMS: DECLARE @mymoney MONEY; SET @mymoney = 12345.67; SELECT CAST(@mymoney AS DECIMAL(5,2)) MoneyInt; GO Above code will give following error: Msg 8115, Level 16, State 8, Line 3 Arithmetic overflow error converting money to data type numeric. Why and what is the solution? Solution is as following: DECLARE @mymoney MONEY; SET @mymoney = 12345.67; SELECT CAST(@mymoney AS DECIMAL(7,2)) MoneyInt; GO There were more than 20 valid answers. Here is the reason. Decimal data type is defined as Decimal (Precision, Scale), in other words Decimal (Total digits, Digits after decimal point).. Precision includes Scale. So Decimal (5,2) actually means, we can have 3 digits before decimal and 2 digits after decimal. To accommodate 12345.67 one need higher precision. The correct answer would be DECIMAL (7,2) as it can hold all the seven digits. Here are the list of the experts who have got correct answer and I encourage all of you to read the same over hear. Fbncs Piyush Srivastava Dheeraj Abhishek Anil Gurjar Keval Patel Rajan Patel Himanshu Patel Anurodh Srivastava aasim abdullah Paulo R. Pereira Chintak Chhapia Scott Humphrey Alok Chandra Shahi Imran Mohammed SHIVSHANKER The very first answer was provided by Fbncs and Dheeraj had very interesting comment. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Monogame - Shader parameters missing

    - by Layoric
    I am currently working on a simple game that I am building in Windows 8 using MonoGame (develop3d). I am using some shader code from a tutorial (made by Charles Humphrey) and having an issue populating a 'texture' parameter. I'm not well versed writing shaders, so this might be caused by a more obvious problem. I have debugged through MonoGame's Content processor to see how this shader is being parsed, all the non 'texture' parameters are there and look to be loading correctly. Shader code below #include "PPVertexShader.fxh" float2 lightScreenPosition; float4x4 matVP; float2 halfPixel; float SunSize; texture flare; sampler2D Scene: register(s0){ AddressU = Clamp; AddressV = Clamp; }; sampler Flare = sampler_state { Texture = (flare); AddressU = CLAMP; AddressV = CLAMP; }; float4 LightSourceMaskPS(float2 texCoord : TEXCOORD0 ) : COLOR0 { texCoord -= halfPixel; // Get the scene float4 col = 0; // Find the suns position in the world and map it to the screen space. float2 coord; float size = SunSize / 1; float2 center = lightScreenPosition; coord = .5 - (texCoord - center) / size * .5; col += (pow(tex2D(Flare,coord),2) * 1) * 2; return col * tex2D(Scene,texCoord); } technique LightSourceMask { pass p0 { VertexShader = compile vs_4_0 VertexShaderFunction(); PixelShader = compile ps_4_0 LightSourceMaskPS(); } } I've removed default values as they are currently not support in MonoGame and also changed ps and vs to v4 instead of 2. Could this be causing the issue? As I debug through 'DXConstantBufferData' constructor (from within the MonoGameContentProcessing project) I find that the 'flare' parameter does not exist. All others seem to be getting created fine. Any help would be appreciated.

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  • links for 2010-06-04

    - by Bob Rhubart
    @biemond: JEJB Transport and manipulating the Java Response in OSB 11g "JEJB Transport works like the EJB Transport," says Oracle ACE Edwin Biemond, "but the request and response objects are not translated to XML so you can't use XQuery etc. To make things not too hard, OSB 11g makes a XML presentation of the request method and its parameters, which you can use in the Proxy Service." (tags: oracleace soa oracle jejb java) @bex: Oracle UCM jQuery Plugin  "This connector allows you to use jQuery to make UCM Service calls through AJAX, and easily display the results,: says Oracle Ace Director Bex Huff. "This is 100% pure JavaScript, no Java, Idoc, or ADF required!" (tags: oracleace ucm oracle otn enterprise2.0) Oracle Solaris Studio Express 6/10 and its Customer Feedback Program are now available (Oracle Developer Tools Blog) "Oracle Solaris Studio Express 6/10 is available on Solaris 10 (SPARC, x86), OEL 5 (x86), RHEL 5 (x86), SuSE 11 (x86) today and will be available for OpenSolaris in the near future," says Pieter Humphrey. (tags: oracle otn solaris sparc liunux) @soatoday: EA and SOA Should Report to COO "So, who gets EA-- the CIO or VP of a Business? I argue neither! After all, a typical EA goal is to connect the Business and IT together to impart better structure and visibility across the enterprise. I firmly believe that neither should own EA so that neither imparts too much of their organization (i.e bias) on the EA process and deliverables. EA needs to be independent, and it's for all the right reasons." -- Orace ACE Director JOrdan Braunstein (tags: oracleace entarch soa)

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  • Free Certification Exams for Visual Studio 2010

    - by budugu
    Get promotional codes from herehttp://blogs.msdn.com/gerryo/archive/2010/03/17/register-for-visual-studio-2010-beta-exams.aspx You don’t have to pay anything to take these exams.  These are 100% free. If you pass the exam, you earn the certification just the same as if you took it in a non-beta environment. From Gerry O'Brien’s blog...  2) Is this a real exam? – Yes it is.  Even though the questions are not scored at the time you take the exam, they are real questions and the exam is real.  If you pass the exam, you earn the certification just the same as if you took it in a non-beta environment.  This means you don’t get a pass/fail or score immediately following the exam, but you do get notified 8 to 10 weeks later because we move slow in getting the final scoring in place.  4) What is the main difference between a beta and non-beta exam, besides cost? – The beta exam will show you questions that have not been through a final QA check.  You are that final QA check.  Non-beta exams expose you to 40 or 45 questions and you have a total of two hours to complete it.  The beta exam could expose you to as many as 125 to 150 questions and take up to four hours.   Following exams are for Asp.Net developers Exam 71-515, TS: Web Applications Development with Microsoft .NET Framework 4Exam 71-519: Pro: Designing and Developing Web Applications Using Microsoft .NET Framework 4

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  • Solaris 11 Customer Maintenance Lifecycle

    - by user12244672
    Hi Folks, Welcome to my new blog, http://blogs.oracle.com/Solaris11Life , which is all about the Customer Maintenance Lifecycle for Image Packaging System (IPS) based Solaris releases, such as Solaris 11. It'll include policies, best practices, clarifications, and lots of other stuff which I hope you'll find useful as you get up to speed with Solaris 11 and IPS.   Let's start with a version of my Solaris 11 Customer Maintenance Lifecycle presentation which I gave at this year's Oracle Open World and at the recent Deutsche Oracle Anwendergruppe (DOAG - German Oracle Users Group) conference in Nürnberg. Some of you may be familiar with my Patch Corner blog, http://blogs.oracle.com/patch , which fulfilled a similar purpose for System V [five] Release 4 (SVR4) based Solaris releases, such as Solaris 10 and below. Since maintaining a Solaris 11 system is quite different to maintaining a Solaris 10 system, I thought it prudent to start this 2nd parallel blog for Solaris 11. Actually, I have an ulterior motive for starting this separate blog.  Since IPS is a single tier packaging architecture, it doesn't have any patches, only package updates.  I've therefore banned the word "patch" in Solaris 11 and introduced a swear box to which my colleagues must contribute a quarter [$0.25] every time they use the word "patch" in a public forum.  From their Oracle Open World presentations, John Fowler owes 50 cents, Liane Preza owes $1.25, and Bart Smaalders owes 75 cents.  Since I'm stinging my colleagues in what could be a lucrative enterprise, I couldn't very well discuss IPS best practices on a blog called "Patch Corner" with a URI of http://blogs.oracle.com/patch.  I simply couldn't afford all those contributions to the "patch" swear box. :) Feel free to let me know what topics you'd like covered - just post a comment in the comment box on the blog. Best Wishes, Gerry.

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  • Evolution Of High Definition TV Viewing

    - by Gopinath
    The following guest post is written by Rob, who is also blogging on entertainment technology topics on iwantsky.com Gone are the days when you need to squint to be able to see the emotions on the faces of Humphrey Bogart and Ingrid Bergman as the lovers bid each other adieu in the classic film Casablanca. These days, watching an ordinary ant painstakingly carry a leaf in Animal Planet can be an exhilarating experience as you get to see not only the slightest movement but also the demarcation line between the insect’s head, thorax and abdomen. The crystal clear imagery was made possible by the sharp minds and the tinkering hands of the scientists that have designed the modern world’s HDTV. What is HDTV and what makes people so agog to have this new innovation in TV watching? HDTV stands for High Definition TV. Television viewing has indeed made a big leap. From the grainy black and whites, TV viewing had moved to colored TVs, progressed to SD TVs and now to HDTV. HDTV is the emerging trend in TV viewing as it delivers bigger and clearer pictures and better audio. Viewers can have a cinema-like TV viewing experience right in the comforts of their own home. With HDTV the viewer is allowed to have a better viewing range. With Standard (SD) TV, the viewer has to be at a distance that is from 3 to 6 times the size of the screen. HDTV allows the viewer to enjoy sharper and clearer images as it is possible to sit at a distance that is 1.5 or 3 times the size of the screen without noticing any image pixilation. Although HDTV appears to be a fairly new innovation, this system has actually existed in various forms years ago. Development of the HDTV was started in Europe as early as 1940s. However, the NTSC and the PAL/SECAM, the two analog TV standards became dominant and became popular worldwide. The analog TV was replaced by the digital TV platform in the 1990s. Even during the analog era, attempts have been made to develop HDTV. Japan has come out with MUSE system. However, due to channel bandwidth requirement concerns, the program was shelved. The entry of four organizations into the HDTV market spurred the development of a beneficial coalition. The AT&T, ATRC, MIT and Zenith HDTV combined forces. In 1993, a Grand Alliance was formed. This group is composed of researchers and HDTV manufacturers. A common standard for the broadcast system of HDTV was developed. In 1995, the system was tested and found successful. With the higher screen resolution of HDTV, viewing has never been more enjoyable. [Image courtesy: samsung] This article titled,Evolution Of High Definition TV Viewing, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Evolution Of High Definition TV Viewing

    - by Gopinath
    The following guest post is written by Rob, who is also blogging on entertainment technology topics on iwantsky.com Gone are the days when you need to squint to be able to see the emotions on the faces of Humphrey Bogart and Ingrid Bergman as the lovers bid each other adieu in the classic film Casablanca. These days, watching an ordinary ant painstakingly carry a leaf in Animal Planet can be an exhilarating experience as you get to see not only the slightest movement but also the demarcation line between the insect’s head, thorax and abdomen. The crystal clear imagery was made possible by the sharp minds and the tinkering hands of the scientists that have designed the modern world’s HDTV. What is HDTV and what makes people so agog to have this new innovation in TV watching? HDTV stands for High Definition TV. Television viewing has indeed made a big leap. From the grainy black and whites, TV viewing had moved to colored TVs, progressed to SD TVs and now to HDTV. HDTV is the emerging trend in TV viewing as it delivers bigger and clearer pictures and better audio. Viewers can have a cinema-like TV viewing experience right in the comforts of their own home. With HDTV the viewer is allowed to have a better viewing range. With Standard (SD) TV, the viewer has to be at a distance that is from 3 to 6 times the size of the screen. HDTV allows the viewer to enjoy sharper and clearer images as it is possible to sit at a distance that is 1.5 or 3 times the size of the screen without noticing any image pixilation. Although HDTV appears to be a fairly new innovation, this system has actually existed in various forms years ago. Development of the HDTV was started in Europe as early as 1940s. However, the NTSC and the PAL/SECAM, the two analog TV standards became dominant and became popular worldwide. The analog TV was replaced by the digital TV platform in the 1990s. Even during the analog era, attempts have been made to develop HDTV. Japan has come out with MUSE system. However, due to channel bandwidth requirement concerns, the program was shelved. The entry of four organizations into the HDTV market spurred the development of a beneficial coalition. The AT&T, ATRC, MIT and Zenith HDTV combined forces. In 1993, a Grand Alliance was formed. This group is composed of researchers and HDTV manufacturers. A common standard for the broadcast system of HDTV was developed. In 1995, the system was tested and found successful. With the higher screen resolution of HDTV, viewing has never been more enjoyable. [Image courtesy: samsung] This article titled,Evolution Of High Definition TV Viewing, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Monogame/SharpDX - Shader parameters missing

    - by Layoric
    I am currently working on a simple game that I am building in Windows 8 using MonoGame (develop3d). I am using some shader code from a tutorial (made by Charles Humphrey) and having an issue populating a 'texture' parameter as it appears to be missing. Edit I have also tried 'Texture2D' and using it with a register(t0), still no luck I'm not well versed writing shaders, so this might be caused by a more obvious problem. I have debugged through MonoGame's Content processor to see how this shader is being parsed, all the non 'texture' parameters are there and look to be loading correctly. Edit This seems to go back to D3D compiler. Shader code below: #include "PPVertexShader.fxh" float2 lightScreenPosition; float4x4 matVP; float2 halfPixel; float SunSize; texture flare; sampler2D Scene: register(s0){ AddressU = Clamp; AddressV = Clamp; }; sampler Flare = sampler_state { Texture = (flare); AddressU = CLAMP; AddressV = CLAMP; }; float4 LightSourceMaskPS(float2 texCoord : TEXCOORD0 ) : COLOR0 { texCoord -= halfPixel; // Get the scene float4 col = 0; // Find the suns position in the world and map it to the screen space. float2 coord; float size = SunSize / 1; float2 center = lightScreenPosition; coord = .5 - (texCoord - center) / size * .5; col += (pow(tex2D(Flare,coord),2) * 1) * 2; return col * tex2D(Scene,texCoord); } technique LightSourceMask { pass p0 { VertexShader = compile vs_4_0 VertexShaderFunction(); PixelShader = compile ps_4_0 LightSourceMaskPS(); } } I've removed default values as they are currently not support in MonoGame and also changed ps and vs to v4 instead of 2. Could this be causing the issue? As I debug through 'DXConstantBufferData' constructor (from within the MonoGameContentProcessing project) I find that the 'flare' parameter does not exist. All others seem to be getting created fine. Any help would be appreciated. Update 1 I have discovered that SharpDX D3D compiler is what seems to be ignoring this parameter (perhaps by design?). The ConstantBufferDescription.VariableCount seems to be not counting the texture variable. Update 2 SharpDX function 'GetConstantBuffer(int index)' returns the parameters (minus textures) which is making is impossible to set values to these variables within the shader. Any one know if this is normal for DX11 / Shader Model 4.0? Or am I missing something else?

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  • Nant task sysinfo verbose - fails

    - by Broken Link
    Nant.core.dll : 0.86.2898.0 I can not get the following tag working on my machine. <sysinfo verbose="true" /> <sysinfo /> It gives me the following error. If I comment out those two lines I'm able to build. I google'd but not much help. Any idea? NAnt 0.85 (Build 0.85.1932.0; rc3; 4/16/2005) Copyright (C) 2001-2005 Gerry Shaw http://nant.sourceforge.net Buildfile: file:///C:/xyz/source/Default.build Target framework: Microsoft .NET Framework 1.1 Target(s) specified: all [tstamp] Thursday, July 30, 2009 3:10:24 PM. [sysinfo] Setting system information properties under sys.* BUILD FAILED Property name 'sys.env.Zen Managed Workstation' is invalid. Total time: 0 seconds.

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  • vs2008 mystery: Quick macro record and playback shortcuts not allowed?

    - by gerryLowry
    in vs2008, Tools, Macros, Record TemporaryMacro keyboard shortcut toggle is Ctrl+Shift+R; Run TemporaryMacro keyboard shorcut is Ctrl+Shift+P for playback. I've used them before, but they've stopped working. If I open Tools, Options, Keyboard, then navigate to a command like Tools.Run that has no assigned keyboard shortcut, I can experiment by pretending to assign a keyboard shorcut: I simply click inside the "Press shortcut keys:" textbox and try different keystroke combinations. Examples: Ctrl+p: currently assigned to File.Print Ctrl+r: currently assigned to various uses Ctrl+Shift+Q: available Ctrl+Shift+B: currently assigned to Build.BuildSolution BUT vs2008 will not even allow me to type either of Ctrl+Shift+P or Ctrl+Shift+R in the "Press shortcut keys:" textbox. When I type those combinations, nothing appears in the "Press shortcut keys:" textbox. Please note: I can record and playback a temporary macro by using the menu commands, however, the mouse is like a turtle when compared to the keyboard. Any ideas why this very useful vs2008 feature is broken? Thank you. Regards ~~ Gerry (Lowry)

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  • Showing and hidding a DIV

    - by user1741568
    I'm in the process of building a gallery for my public art pieces. I was wondering if there was an easy way to show and hide a div? I only want the concept text to be seen on the first page of the following link: http://www.gerardtonti.com/PresentTense/PresentTense.html Right now I have the concept in a div called "concept" set to absolute positioning. Is there also a way for the text to conform relative to the size of the window like the background image? I've also tried using an iframe and colorbox instead of a div but had no idea how to make the iframe visible only on the first slide as well. Wether using an iframe or div, I was wondering if it was possible to hide either on the frames that follow the first slide. Any help would be greatly appreciated. Thank you, Gerry

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  • XNA Notes 009

    - by George Clingerman
    This past week the MVPs (myself included) were on Microsoft campus for the MVP summit. So I apologize in advance if you did something cool or heard of something cool happening with XNA and XBLIGs and it’s not in my notes. I did my best to stay on top of things, but honestly this community is fast and furious with what it’s doing and creating. I really can’t keep up and that’s fantastic! But here’s what I *did* notice while I was there on Microsoft Campus (and I did make sure to point out to the XNA team several of these very cool happenings while I had their ears). Time Critical XNA News: The XNA team wants you to know that Dream Build Play registration is now open! http://blogs.msdn.com/b/xna/archive/2011/02/28/registration-now-open-for-dream-build-play-2011-challenge.aspx Join the XNA-UK create on March 24, 2011 at the Microsoft Tech Days Conference http://xna-uk.net/blogs/darkgenesis/archive/2011/02/27/join-the-xna-uk-crew-at-the-microsoft-tech-days-conference-on-24th-march-2011.aspx XNA Team: Shawn Hargreaves shares one of the coolest things that’s happened in the XNA community http://blogs.msdn.com/b/shawnhar/archive/2011/03/02/xbox-indies-pivot-view.aspx Nick Gravelyn continues his unique marketing/work prioritization strategy as he tries to get to 5,000 Pixel Man users before he makes Pixel Man 2 (and he’s almost there!) http://nickgravelyn.com/pixelman2/ XNA MVPs: A lot of the XNA MVPs were at the Microsoft MVP Summit 2011. Due to NDAs, most things can’t be shared, but I’m sure if you’re curious you could ask them about the general vibe and feeling they got from the team and the future of XNA/XBLIG and more. Catalin Zima and team release the free WP7 game Chickens Can Dream http://twitter.com/CatalinZima/statuses/41174062923390976 http://www.amusedsloth.com/2011/02/chickens-can-dream-is-live/ Charles Humphrey (NemoKrad) posts his March talk source and PowerPoint http://xna-uk.net/blogs/randomchaos/archive/2011/03/04/march-2011-talk-post-processing-framework.aspx XNA Developers: Michael B. McLaughlin posts about ANTS Memory Profile and creates a CheckMemoryAllocationGame sample (extremely useful if you’re looking to see how much memory some operation allocates!) http://geekswithblogs.net/mikebmcl/archive/2011/02/28/ants-memory-profiler-7.0-review.aspx http://geekswithblogs.net/mikebmcl/archive/2011/03/01/checkmemoryallocationgame-sample.aspx Andy Schatz (2009 IGF winner for Monaco) talking XNA at GDC 2011 http://www.gamasutra.com/view/news/33313/GDC_2011_Andy_Schatz_Ill_Make_My_Last_Game_When_I_Die.php Xbox LIVE Indie Games (XBLIG): Clover: A Curious Tale by BinaryTweed is coming as a Deal of the Week during St. Patricks Day http://majornelson.com/archive/2011/03/03/comingsoontothexboxlivemarketplacemarchthird.aspx Ska Studios away at GDC but still very post happy as always http://www.ska-studios.com/2011/03/02/swamped-picture-pack/ http://www.ska-studios.com/2011/02/28/the-february-showcase/ http://www.ska-studios.com/2011/02/25/good-morning-gato-51-smelling-the-roses/ Just Press Start interviews Matthew Mikuszewski of Darkwind Media about Blocks Indie http://justpressstart.net/?p=516 Gamergeddon Xbox Indie Game Round Up - February 27th http://www.gamergeddon.com/2011/02/27/xbox-indie-game-round-up-february-27th/ http://www.gamergeddon.com/category/xbox-360/indie-games/ GameMarx does a round up of all the Xbox Live Indie Game podcasts that are currently available http://www.gamemarx.com/news/2011/02/27/xbox-live-indie-game-podcasts.aspx GameMarx episode 11 http://www.gamemarx.com/video/the-show/26/ep-11-february-25-2011.aspx In perhaps what I feel is the most exciting news I’ve heard all week, Michael C. Neel (ViNull of GameMarx fame) re-launch XboxIndies.com! http://www.gamemarx.com/news/2011/03/01/the-relaunch-of-xboxindies-com.aspx http://xboxindies.com/ Armless Octopus shares a little of what they heard from Luke Schneider of Radiangames during his GDC 2011 talk http://www.armlessoctopus.com/2011/03/02/gdc-2011-luke-schneider-offers-insight-into-radiangames-success/ VVGindiecast Episode 1 with guests Derek Strickland(Mr_Deeke), Kris Steele(Kriswd40 from FunInfused Games) and Dave Voyles(From armlessoctopus.com) http://vvgtv.com/2011/02/25/vvgindiecast-xblig-podcast/ If you’re doing Xbox LIVE Indie Game Reviews get in touch with XboxIndies.com to get into their aggregated feed http://forums.create.msdn.com/forums/p/76931/467189.aspx#467189 B.U.T.T.O.N and Flotilla represented XNA very well at the Independent Games Festival (are there any more games entered that were created using XNA? Stand up and be heard!) http://www.igf.com/php-bin/entry2011.php?id=374 Armless Ocotopus interview at GDC 2011 with Soulcaster creator Ian Stocker http://www.armlessoctopus.com/2011/03/04/gdc-2011-interview-with-soulcaster-creator-ian-stocker/ MommysBestGames gets a nod in the DarkBasic newsletter where it features the Explosionade Editor (just do a search for Explosionade to get to the interesting bits!) http://www.thegamecreators.com/pages/newsletters/newsletter_issue_98.html You may be hearing the cries of FortressCraft (coming soon to XBLIG) being so wrong for stealing the idea from MineCraft. But did you know the the game MineCraft started from was an XNA game called Infiniminer? XNA is getting it’s fingers into EVERYTHING! http://www.minecraftwiki.net/wiki/Infiniminer XNA Development: TorqueX is NOT dead thanks to the tremendous efforts of the XNA Community working on the CEV (special thanks to @PinoEire for all his hard work on making that happen!) http://www.garagegames.com/community/blogs/view/20878 http://torquecev.com/ Dave Henry has posted XNA 3.x adding platformer start kit to the network game state management on his new site http://twitter.com/#!/mort8088/status/43407715908853760 http://mort8088.com/2011/03/03/xna-3-x-adding-platformer-starter-kit-to-network-game-state-management/ Mark Bamford releases XNAViewer 4.0, great for running XNA games inside of a Windows Form (for building level editors, etc.) http://twitter.com/#!/xzodia04/status/43466830412660736 http://xnaviewer.codeplex.com/ Unit testing an XNA game with Resharper and NUnit http://smnbss.wordpress.com/2011/02/28/planetx-unit-testing-an-xna-game-with-resharper-and-nunit-wp7-xbox-xna/ XNA for Silverlight developers: Part 5 - Input (touch + gestures) http://ht.ly/1bxwUE Mike McLaughlin shares a link he stumbled across for those looking to understand vector and matrix math http://twitter.com/#!/mikebmcl/status/42587074725036032 http://chortle.ccsu.edu/VectorLessons/vectorIndex.html DigitalRune Resources Pooling in XNA (Part 1) http://www.digitalrune.com/Support/Blog/tabid/719/EntryId/84/DigitalRune-Helper-Library-Resource-Pooling-in-XNA-Part-1.aspx JohnK “bobthecbuilder” released a new SunBurn Update that lowers the requirements for Windows Games http://twitter.com/#!/bobthecbuilder/status/43457306578522112 http://www.synapsegaming.com/blogs/johnk/archive/2011/03/03/sunburn-update-windows-redistributable.aspx Quick update on the Indiefreaks Game Framework v0.4 development status http://indiefreaks.com/2011/03/04/quick-update-on-igf-v0-4-development/

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  • how many types of code signing certificates do I need?

    - by gerryLowry
    in Canada, website SSL certificates can be had for as low as US$10. unfortunately, code signing certificates cost about 10 time as much, one website mentions Vista compatibility ... this seems strange because my assumption is they must support XP, Vista, Windows 7, Server 2003, and Server 2008 or they would be useless. https://secure.ksoftware.net/code_signing.html US$99 Support Platforms Microsoft Authenticode. Sign any Microsoft executable format (32 and 64 bit EXE, DLL, OCX, DLL or any Active X control). Signing hardware drivers is not currently supported. Abode AIR. Sign any Adobe AIR application. Java. Sign any JAR applet Microsoft Office. Sign any MS Office Macro or VBA (Visual Basic for Applications) file. Mozilla. Sign any Mozilla Object file. The implication is that a single code signing certificate can do ALL of the above. ksoftware actually discounts Commodo certificates and the Commode website is unclear. QUESTION: Will ONE code signing certificate be enough or do I need one for Microsoft executables, and a second for things like Word and Excel macros? my main goal is to sign things like vs2008 code snippets so that I can export them securely; however, I would like to be able to use the same code signing certificate for signing other items too. Thank you ~~ regards, Gerry (Lowry)

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  • Are there code signing certificates cheaper than US$99 per year? [closed]

    - by gerryLowry
    K Software discounts Comodo code signing certificates to US$99 per year. In the past, I've seen Commodo code signing certificates for US$80. I'm excluding CAcert which AFAIK are FREE but are not covered by browsers like Internet Explorer AFAIK. QUESTION: What is the best price per year for a code signing certificate? Thank you ~~ gerry (lowry) Edit: **THIS SHOULD NOT HAVE BEEN CLOSED** from the FAQ: http://stackoverflow.com/faq ---------------------------- What kind of questions can I ask here? Programming questions, of course! As long as your question is: * detailed and specific <====== YES! * written clearly and simply <====== YES! * of interest to other programmers <====== YES! I've been programming for over 40 years. http://gerrylowryprogrammer.com/ I've taught computer programming at the community college level. I'm a Star level contributer to forums.asp.net. http://forums.asp.net/members/gerrylowry.aspx IMO, I've a very good idea what is of interest to other programmers. MORE INFORMATION http://en.wikipedia.org/wiki/Code_signing http://msdn.microsoft.com/en-us/library/ms537361%28VS.85%29.aspx also: via Google: code signing Ensuring the integrity of code and executables that one distributes is just as much about programming as is knowing how to flip bits in assembler, use delegates in C#, and use the BDD context/specification still of "test first testing".

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  • are there code signing certificates cheaper than US $99 per year? [closed]

    - by gerryLowry
    ksoftware discounts Commodo code signing certificates to US $99 per year. in the past, I've seen Commodo code signing certificates for US $80. I'm excluding CAcert which AFAIK are FREE but are not covered by browsers like IE AFAIK. QUESTION: What is the best price per year for a code signing certificate? Thank you ~~ gerry (lowry) Edit: **THIS SHOULD NOT HAVE BEEN CLOSED** from the FAQ: http://stackoverflow.com/faq ---------------------------- What kind of questions can I ask here? Programming questions, of course! As long as your question is: * detailed and specific <====== YES! * written clearly and simply <====== YES! * of interest to other programmers <====== YES! I've been programming for over 40 years. http://gerrylowryprogrammer.com/ I've taught computer programming at the community college level. I'm a Star level contributer to forums.asp.net. http://forums.asp.net/members/gerrylowry.aspx imo, I've a very good idea what is of interest to other programmers. MORE INFORMATION Ensuring the integrity of code and executables that one distributes is just as much about programming as is knowing how to flip bits in assembler, use delegates in c#, and use the BDD context/specification still of "test first testing".

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  • broken SQL 2008 SP1 Web Edition (can not login with SSMS)

    - by gerryLowry
    Scenario: My installation of SQL Server 2008 Web Edition SP1 was working properly. Since I've recently joined Microsoft's Website Spark*, I removed SQL2008 and installed SQL 2008 again using my Website Spark edition and license from the MSDN download site. Next, I updated SQL 2008 to SP1 (this is required because I'm running Windows 2008 Server R2 Web edition). When I launch SSMS (SQL Server Management Studio), "User name" is "myhost\Administrator" and is greyed out so it can not be changed. When I installed my Website Spark version, I did not include "myhost\Administrator" when I was configuring SQL 2008 service accounts. Instead I created an administrator account "myhost\mySQLaccount". ERROR MESSAGE: Connect to Server (X) Cannot connect to (local) Additional information: Login failed for user 'myhost'Admistrator' (Microsoft SQL Server, Error: 18456) I tried to use the SQL Server Configuration Manager to correct this problem but could not find any useful way to fix this issue. How to I fix this problem? Connect to Server ... Server type: Database Engine Server name: (local) Authentication: Windows Authentication Please advise. Thank you. Gerry * http://www.microsoft.com/web/websitespark/default.aspx

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  • how often should the entire suite of a system's unit tests be run?

    - by gerryLowry
    Generally, I'm still very much a unit testing neophyte. BTW, you may also see this question on other forums like xUnit.net, et cetera, because it's an important question to me. I apoligize in advance for my cross posting; your opinions are very important to me and not everyone in this forum belongs to the other forums too. I was looking at a large decade old legacy system which has had over 700 unit tests written recently (700 is just a small beginning). The tests happen to be written in MSTest but this question applies to all testing frameworks AFAIK. When I ran, via vs2008 "ALL TESTS", the final count was only seven tests. That's about 1% of the total tests that have been written to date. MORE INFORMATION: The ASP.NET MVC 2 RTM source code, including its unit tests, is available on CodePlex; those unit tests are also written in MSTest even though (an irrelevant fact) Brad Wilson later joined the ASP.NET MVC team as its Senior Programmer. All 2000 plus tests get run, not just a few. QUESTION: given that AFAIK the purpose of unit tests is to identify breakages in the SUT, am I correct in thinking that the "best practice" is to always, or at least very frequently, run all of the tests? Thank you. Regards, Gerry (Lowry)

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  • how do I zoom to normal text size in vs2008?

    - by gerryLowry
    I can not find any help on this issue in vs2008 help, Google, or SO. Scenario: I'm looking at a source file in vs2008 SP1; Windows 2003 Server SP2 Standard Edition, 1280x1024. The irrelevant name of this file is index.aspx. What is relevant is that the file has only 65 lines of code. The print is unreadably small--less than 4 point. It uses less than a third of the vs2008 text window vertically and less that a quarter of the vs2008 text window horizontally. It's not just index.aspx; e.g. another file with 142 lines only fills about 3/4 of the vs2008 text window vertically and less that a quarter of the vs2008 text window horizontally. Possible cause: Probably, but not certainly, I found the equivalent of zoom in/zoom out such as one finds in products like Microsoft Word. However, I've explored many vs2008 toolbars and other customization options and unfortunately I can not find out how to get myself out of this mess. Window, Reset Window Layout has no effect on the text size; my tiny text size did not change. QUESTION: how do I zoom vs2008 text size in and out and back to normal size? Thank you. Regards ~~ Gerry (Lowry)

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  • Spawn a multi-threaded Java program from a Windows command line program, spawner won't end until spa

    - by Ross Patterson
    Short version: How can I prevent a spawned Java process in Windows from blocking the spawning process from ending? Long version: I'm trying to spawn a multi-threaded Java program (Selenium RC, not that it should matter) from a program launched from the Windows command line (NAnt's <exec> task, again, not that it should matter). I'm doing it using the Windows "start" command, and the spawned process is started and runs correctly. The spawning process receives control back and finishes (NAnt says "BUILD SUCCEEDED"), but doesn't actually exit to the command line. When the spawned process finally terminates (could be hours later), the command process returns and the command line prompt occurs. For example: <target name="start_rc"> <exec program="cmd" failonerror="false" workingdir="${ross.p5.dir}\Tools\selenium\selenium-server-1.0.1" verbose="true"> <arg value="/C"/> <arg value="start"/> <arg value="java"/> <arg value="-jar"/> <arg path="${ross.p5.dir}\Tools\selenium\selenium-server-1.0.1\selenium-server.jar"/> <arg value="-userExtensions"/> <arg path="${ross.p5.dir}\Tools\selenium\selenium-server-1.0.1\user-extensions.js"/> <arg value="-browserSideLog"/> <arg value="-log"/> <arg value="${ross.p5.dir}\artifacts\selenium.log"/> <arg value="-debug"/> </exec> </target> Produces: C :\Ross>nant start_rc NAnt 0.86 (Build 0.86.2898.0; beta1; 12/8/2007) Copyright (C) 2001-2007 Gerry Shaw http://nant.sourceforge.net Buildfile: file:///C:/Ross/ross.build Target framework: Microsoft .NET Framework 3.5 Target(s) specified: start_rc start_rc: [exec] Starting 'cmd (/C start java -jar C:\p5\Tools\selenium\selenium-server-1.0.1\selenium-server.jar -userExtensions C:\p5\Tools\selenium\selenium-server-1.0.1\user-extensions.js -browserSideLog -log C:\p5\artifacts\selenium.log -debug)' in 'C:\p5\Tools\selenium\selenium-server-1.0.1' BUILD SUCCEEDED Total time: 4.1 seconds. ... and then nothing until I close the window where Java is running, then ... C:\Ross> Obviously something is preventing the nant process from terminating, but shouldn't the Windows START command prevent that?

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