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  • First of all...

    - by devboy00
    First of all, this is going to be about my long (hopefully not) and painful (most definitely) climb back into the saddle after spending all of the intervening years between .NET 1.1 and now being a PHB.  I've half-heartedly attempted to get back up to speed a couple of times, but THIS time I actually have some coding to do, AND the geeks are so amped up about all of the new technologies, I really have to do this. So...  Once again, .NET 1.1.  Right now I'm getting ready to work on a site that incorporates Fluent nHibernate, MVC, Spark, and some conventions based coding practices.  Along the way, I'll have to learn about Lambda expressions and other cool stuff that I've missed out on in the last bazillion years since I seriously coded.  Hopefully this will be a guide, or a warning for those of you who feel the need to get off the sidelines and get back into the game. Yeah, that's it for now.

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  • Why LLBLGen Pro v3.0 is better than the regular designer for EF v4.0

    As a comment to my blogpost about the 12 minute long video of LLBLGen Pro with Entity Framework v4.0, Burton Roberts asks: Could you list the advantages of using llblgen pro 3 with Entity Framework versus using EF alone? Of course! Now, I know these posts are often classified as 'marketing' but so be it. Why is the LLBLGen Pro v3.0 designer better for Entity Framework v4.0 than the regular Entity Framework designer? Below I'll give an (incomplete) list of features you have at your disposal...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • VS 2010: New Add Reference dialog, tab layout and options

    Microsoft has just published a new free extension for Visual Studio 2010 that provides an improved Add Reference dialog, an improved tab bar, and much more.The new Add Reference dialog comes with a long-awaited feature: it's now searchable!The tab bar allows you to display the close button at the end of the bar and not on each tab. It can also sort tabs by project and alphabetically. Tab color can vary by project or according to regular expressions.I'll let you discover about the other features by...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • VS 2010: New Add Reference dialog, tab layout and options

    - by Fabrice Marguerie
    Microsoft has just published a new free extension for Visual Studio 2010 that provides an improved Add Reference dialog, an improved tab bar, and much more.The new Add Reference dialog comes with a long-awaited feature: it's now searchable!The tab bar allows you to display the close button at the end of the bar and not on each tab. It can also sort tabs by project and alphabetically. Tab color can vary by project or according to regular expressions.I'll let you discover about the other features by yourself (HTML Copy, Triple Click, Current Line Highlighting, etc.).The name of the extension is Visual Studio Pro Power Tools. I believe it's main features will come out-of-the-box with the next version of Visual Studio.

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  • Printing takes forever and gives pixelated prints

    - by kelvinsong
    I have a Brother HL-3070CW printer, which has some serious issues. Printing takes an abnormally long time, and if the file has anything more than text in it, it becomes horribly aliased and pixelated. The printer also sometimes complains about running out of memory. This problem has appeared on and off throughout various Ubuntu releases, and can sometimes be worked around by saving a file in Postscript through Evince, and printing the PS file in Evince. I tried to install drivers from the Brother website, but it gives an error "dependency not satisfiable: hl3070cwlpr" Help, I'm wasting a huge amount of paper and ink(not to mention time) reprinting pages over and over again in trial and error.

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  • How to upgrade Compiz to 0.9.8 or downgrade to 0.8.6 in 12.04?

    - by Naveen
    For a very long time, I'm experiencing this bug in Compiz. It makes my windows flash, when rotating the desktop cube. None of the animations work properly execpt the Wobbly windows. However the temporary fix I found on the bug page helped me to reduce the effects, but it's not 100% perfect. Now they have totally fixed the bug in Compiz 0.9.8 for Quantal. I really need to get the official fix on my Ubuntu 12.04. Don't the LTS versions get bug fixes? Sometimes my desktop cube/cylinder appears like this : None of this happened in Lucid Lynx :( Thanks for having a look.....

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  • Code review versus pair programming

    - by mericano1
    I was wondering what is the general idea about code review and pair programming. I do have my own opinion but I'd like to hear from somebody else as well. Here are a few questions, please give me your opinion even on some of the point First of all are you aware of way to measure the effectiveness of this practices? Do you think that if you pair program, code reviews are not necessary or it's still good to have them both? Do you think anybody can do code review or maybe is better done by seniors only? In terms of productivity do you think it suffers from pairing all the times or you will eventually get in back in the long run?

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  • How to deal with or survive with the information overload

    - by Name
    I will better explain my question. I have been struggling with this for long time Everytime i want to read something for e,g book on java , then i find so much stuff like many tutorials , many ebooks that i am not able to decide which one to choose. I spend some time reading one , then 2 and so on and in the end i leave and gain nothing. I like the old days when we had only few resources like one hard book and at least i finish that from start to finish and gained much but now days there is so much information that mind jumps from one source to other and gain nothing what should i do

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  • Finding files at more speed

    - by Chaitanya
    I have been using find command to find files on my 1 tb hard disk. it takes very long. then I used locate which proved to be faster with regular update using updatedb. But the limitation of locate is that I cannot find files with certain size or modified/created time. can you suggest me any ideas on how to find files at more speed or in that case how to pipe output of locate command in a way that all other information like size, time, etc. can be displayed or redirected to a file.

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  • Alt Key + Mouse Scroll is the New Text Zoom In/Out in NetBeans

    - by Geertjan
    When the text zoom in/out, via "Ctrl Key + Mouse Wheel", was introduced in editors in a recent version of NetBeans IDE, many people cheered. Others booed because the combination "Ctrl Key + Mouse Wheel" is often pressed accidentally, especially when the user scrolls in the editor while intending to use some Ctrl shortcut, such as paste, which is Ctrl-v. So, in NetBeans IDE 7.2, the text zoom in/out is now "Alt Key + Mouse Wheel": http://netbeans.org/bugzilla/show_bug.cgi?id=212484 Remember that the text change only persists for as long as the file is open. So, if you've accidentally resized the text (i.e., in the current situation, prior to 7.2, where unintended side effects may happen because of Ctrl key usage), you can just close the file and reopen it to get the text size back to the way it was before.

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  • Is chess-like AI really inapplicable in turn-based strategy games?

    - by Joh
    Obviously, trying to apply the min-max algorithm on the complete tree of moves works only for small games (I apologize to all chess enthusiasts, by "small" I do not mean "simplistic"). For typical turn-based strategy games where the board is often wider than 100 tiles and all pieces in a side can move simultaneously, the min-max algorithm is inapplicable. I was wondering if a partial min-max algorithm which limits itself to N board configurations at each depth couldn't be good enough? Using a genetic algorithm, it might be possible to find a number of board configurations that are good wrt to the evaluation function. Hopefully, these configurations might also be good wrt to long-term goals. I would be surprised if this hasn't been thought of before and tried. Has it? How does it work?

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  • Channel 9 Video:SharePoint and WCF

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). A VERY LONG TIME AGO :), Zhiming from Microsoft and I got together and talked a bit about why WCF is such a big deal in SharePoint. In this video we talk a bit about why SharePoint has been so successful. And why WCF in SharePoint can have a great positive impact on your productivity. A lot of what I say in that video is still applicable to SP2010, but that video was recorded before there was ANY information out in the general world about SP2010. Well, that video is now finally online .. enjoy! :) Comment on the article ....

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  • Moving in a diamond - enemy gets stuck

    - by Fibericon
    I have an enemy that I would like to move as follows: Start at (0, 200, 0) Move to (200, 0, 0) Move to (0, -200, 0) Move to (-200, 0, 0) Move to start point, repeat as long as it remains active. This is what I've done to achieve that: if (position.X < 200 && position.Y > 0) { Velocity = new Vector3(1, -1, 0) * speed; } else if (position.X >= 200 && position.Y <= 0 && position.Y > -200) { Velocity = new Vector3(-1, -1, 0) * speed; } else if (position.X <= 0 && position.Y <= -200) { Velocity = new Vector3(-1, 1, 0) * speed; } else { Velocity = new Vector3(1, 1, 0) * speed; } It moves to the second point, but then gets stuck and appears to vibrate in place. How should I be doing this?

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  • Resources for Virtual Machine programming

    - by good_computer
    I am a beginner (a little more than that) programmer of C. I am really interested in the field of Virtual Machines. When I read about the Python VM, the PyPy project, the advancements in JVM technology, Google V8, the Erlang VM, I really get excited about these amazing pieces of technology, and really want to get my hands dirty building them or contributing to one of these projects. I need to know.. what are the things (language, concepts, algorithms, math, etc?) I need to know/learn to be able to build a virtual machine any books or other resources that will be helpful career prospects for a virtual machine engineer (but this is least important for me for now) (one more side question: somewhere I'd read something like JVM is on the cutting edge of virtual machine technology -- that it is the most advanced VM so far -- is that true?) Please give me a LONG answer detailing all that you know.

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  • New T-SQL Functionality in SQL Server 2008

    - by ejohnson2010
    In my most recent posts I have looked at a few of the new features offered in T-SQL in SQL Server 2008. In this post, I want to take a closer look at some of the smaller additions, but additions that are likely to pack a big punch in terms of efficiency. First let’s talk a little about compound operators. This is a concept that has been around in programming languages for a long time, but has just now found its way into T-SQL. For example, the += operator will add the values to the current variable...(read more)

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  • window borders, menu bar missing over VNC

    - by zacaj
    I'm running Ubuntu 14.04 with Unity and Gnome3, however I don't have a screen hooked up anymore. I have installed x11vnc and run it with "-create" so that it will create a new X11 session, however when I VNC to it, the menu bar, window borders, etc are missing, windows are ordered based on creation time, and cannot be resized. Now, I don't really care if I end up with Ubuntu or Gnome's window manager, as long as this doesn't mess up my normal desktop stuff if I should happen to hook a monitor up again, and I'm not even attached to x11vnc if someone can point me to a good complete tutorial using something else, but I've been trying vino and tightvnc and rdp and x11vnc is the only one I've managed to get this far.

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  • Don't Call it a Comeback

    - by Chris Haaker
    I received the email like most of you about Jeff and crew stepping down and selling the blog to another company. That it is a long time associate and friend of the team we have all grown to know and love, I feel much better about the move. Who cares, Chris, you haven't blogged religiously in ages! I know, and its a crime. Blame life, Twitter, my kids, laziness or whatever else you can think of. I always tell myself I am going to make a comeback - - "Don't call it a comeback - I been here for years." But after a few posts I seem to lose my steam. Its hard to explain, hell, I can't explain it. But we'll see what happens this time. Just don't call it a comeback.  2012 rMBP 15" Quad Core 2.33 GHz 16GB Memory 258GB SSDMarsEdit 3.5 (Please Microsoft Live Team - Make LiveWriter for OS X)

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  • Why everybody should do Sales!

    - by FelixWehmeyer
    I speak with many business students and ask them what job they want to get into. Most of them tell me they want a job in Marketing, Management Consulting or Finance. I hardly ever hear “Sales, that is what I want to do”, and I often wonder why. I would like to start with a quote from Zig Ziglar, a successful salesman: "Nothing happens until someone sells something." But to get back to the main point, why wouldn’t you want to get in sales? When people think of sales, they picture a typical salesman in their head and think that selling is scary and all about manipulating, pressuring and pushing someone into buying something they don’t need. Are these stereotypes accurate? I don’t believe so: So why should you want to be in sales? If you think about selling as providing the solution for the problem and talking about the benefits of making a decision, then every job in this world comes out of selling. In every job you deal with coworkers that you want to convince of your ideas or convincing your boss that the project you want to work on is good for the company.  These days, consumers and businesses are very well informed about services and products. When we are talking about highly complex products, such as IT solutions, businesses don’t accept your run-of-the-mill salesman who is pushing a sale. These are often long projects where salespeople have a consulting and leading role. Salespeople need to be able to consult companies and customers with their problem and convince a client that their solution is the best fit. Next to the fact that sales, is by far, not as scary and shady as you thought, there are a few points that will make you want to consider a sales career: Negotiating skills – When you are in sales you will learn how to negotiate. Salespeople learn to listen to their customers and try to make them happy, overcoming objections and come to a final agreement that both parties are happy with. Persistence/Challenge – As a salesperson you will often hear a negative answer, in a sales role you will start to embrace this and see a ‘no’ as a challenge not as a rejection. This attitude change can help you a lot in your career, but also in your personal life. You will become more optimistic and gain a go-getter attitude. Salary – As salespeople are seen as the moneymakers for the company, companies often reward their sales teams generously. Most likely in a sales role, you will receive a good basic salary and often you get nice bonuses on top of that based on your performance. Oracle is, for instance, the company that offers the highest average commission in the world. Further you can expect many other benefits as companies know that there is a high demand for good salespeople. Teamwork – Sales is a lot like having your own business, you are responsible for your own territory or set of clients. You are the one who is responsible for the revenue coming from that territory. So in order to gain revenue you will have to work together with many departments and people to make that happen. Every (potential) client could be seen as a different project, and you are the project leader. Understanding customers and the business – From any job that you choose sales will get you the most insight in the market. Salespeople are usually well-connected, talk with different customers and learn about the market and are up-to-date about all latest changes. Even if you want to change to a different role in the long run, you have a great head start as you understand the market and customers like no one else. Job security – Look at all the job postings out there. Many of them are sales-related. So if you want to have a steady job, plenty of choice and companies willing to invest in you, sales could be something for you.  Are you interested in exploring a sales career? At Oracle we are always looking for good sales professionals and fresh graduates who want to get into sales! For many languages such as Flemish, Dutch, German, French, Swedish and Norwegian (and more) we are currently looking for graduates who want to develop their career in Oracle. Please have a look at this article for the experience of a Business Development Consultant at Oracle in Dublin. Want to learn more about this job check out this link or send an email to jessica.ebbelaar-at-oracle.com! Have a look at our website http://campus.oracle.com for all of our other latest sales and non-sales vacancies!

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  • Is there a general rule of thumb for which browsers to optimize your site for?

    - by Christian
    I have a site (recently relaunched it with a new design) that I have put off optimizing for ie7 for far too long. I was just never too worried about it. The site is optimized for ie8-10, Firefox, Chrome, Opera, Safari, etc.. Then I asked myself, is it even worth it? I checked traffic over the last couple months before the relaunch and about 1.3% of the traffic is coming from ie7. So, is there a general cuttoff percentage when you would not optimize for a specific browser?

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  • Which version control system to use?

    - by deshmukh
    I am looking at using a version control system to ensure that I can go back in time to a particular version for all documents in ~, if I have to. What is the best suited tool for this given that: I am without much experience in version control systems Several files will be plain text files but there will be some Libre-Office files also The tool should: Be easy to set-up, run and maintain Have easy to understand configuration options (what directories to track, for how long, how frequently the changes should be captured, etc.) Ideally have a GUI front also Be able to recover deleted files What is the best/ most widely used tool that will be suitable for me?

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  • Splitting up revenue among development team members on Apple's app store

    - by itaiferber
    A friend and I have started developing an app to put on Apple's app store. Development is going fine, but thinking ahead, we're trying to come up with an easy way to share any revenue coming from our efforts. The app store allows you to deposit your revenue into a single bank account, but there's no easy way to split revenue among several people. How do (small) dev teams split up revenue on their products, on, and off the app store? As far as I can tell, banks don't offer an easy way to automatically split the balance on an account 50-50 (or any other percentage, for that matter), especially on a regular basis. So how do teams deal with this? We're not incorporated, and we don't have an official business set up. We're considering depositing all the money into one of our accounts and manually transferring half the money to the other person, but this isn't sustainable over long periods of time. Is there a low-cost, sustainable, automatic process for handling these finances?

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  • Relative cam movement and momentum on arbitrary surface

    - by user29244
    I have been working on a game for quite long, think sonic classic physics in 3D or tony hawk psx, with unity3D. However I'm stuck at the most fundamental aspect of movement. The requirement is that I need to move the character in mario 64 fashion (or sonic adventure) aka relative cam input: the camera's forward direction always point input forward the screen, left or right input point toward left or right of the screen. when input are resting, the camera direction is independent from the character direction and the camera can orbit the character when input are pressed the character rotate itself until his direction align with the direction the input is pointing at. It's super easy to do as long your movement are parallel to the global horizontal (or any world axis). However when you try to do this on arbitrary surface (think moving along complex curved surface) with the character sticking to the surface normal (basically moving on wall and ceiling freely), it seems harder. What I want is to achieve the same finesse of movement than in mario but on arbitrary angled surfaces. There is more problem (jumping and transitioning back to the real world alignment and then back on a surface while keeping momentum) but so far I didn't even take off the basics. So far I have accomplish moving along the curved surface and the relative cam input, but for some reason direction fail all the time (point number 3, the character align slowly to the input direction). Do you have an idea how to achieve that? Here is the code and some demo so far: The demo: https://dl.dropbox.com/u/24530447/flash%20build/litesonicengine/LiteSonicEngine5.html Camera code: using UnityEngine; using System.Collections; public class CameraDrive : MonoBehaviour { public GameObject targetObject; public Transform camPivot, camTarget, camRoot, relcamdirDebug; float rot = 0; //---------------------------------------------------------------------------------------------------------- void Start() { this.transform.position = targetObject.transform.position; this.transform.rotation = targetObject.transform.rotation; } void FixedUpdate() { //the pivot system camRoot.position = targetObject.transform.position; //input on pivot orientation rot = 0; float mouse_x = Input.GetAxisRaw( "camera_analog_X" ); // rot = rot + ( 0.1f * Time.deltaTime * mouse_x ); // wrapAngle( rot ); // //when the target object rotate, it rotate too, this should not happen UpdateOrientation(this.transform.forward,targetObject.transform.up); camRoot.transform.RotateAround(camRoot.transform.up,rot); //debug the relcam dir RelativeCamDirection() ; //this camera this.transform.position = camPivot.position; //set the camera to the pivot this.transform.LookAt( camTarget.position ); // } //---------------------------------------------------------------------------------------------------------- public float wrapAngle ( float Degree ) { while (Degree < 0.0f) { Degree = Degree + 360.0f; } while (Degree >= 360.0f) { Degree = Degree - 360.0f; } return Degree; } private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; camRoot.transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } float GetOffsetAngle( float targetAngle, float DestAngle ) { return ((targetAngle - DestAngle + 180)% 360) - 180; } //---------------------------------------------------------------------------------------------------------- void OnDrawGizmos() { Gizmos.DrawCube( camPivot.transform.position, new Vector3(1,1,1) ); Gizmos.DrawCube( camTarget.transform.position, new Vector3(1,5,1) ); Gizmos.DrawCube( camRoot.transform.position, new Vector3(1,1,1) ); } void OnGUI() { GUI.Label(new Rect(0,80,1000,20*10), "targetObject.transform.up : " + targetObject.transform.up.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "target euler : " + targetObject.transform.eulerAngles.y.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "rot : " + rot.ToString()); } //---------------------------------------------------------------------------------------------------------- void RelativeCamDirection() { float input_vertical_movement = Input.GetAxisRaw( "Vertical" ), input_horizontal_movement = Input.GetAxisRaw( "Horizontal" ); Vector3 relative_forward = Vector3.forward, relative_right = Vector3.right, relative_direction = ( relative_forward * input_vertical_movement ) + ( relative_right * input_horizontal_movement ) ; MovementController MC = targetObject.GetComponent<MovementController>(); MC.motion = relative_direction.normalized * MC.acceleration * Time.fixedDeltaTime; MC.motion = this.transform.TransformDirection( MC.motion ); //MC.transform.Rotate(Vector3.up, input_horizontal_movement * 10f * Time.fixedDeltaTime); } } Mouvement code: using UnityEngine; using System.Collections; public class MovementController : MonoBehaviour { public float deadZoneValue = 0.1f, angle, acceleration = 50.0f; public Vector3 motion ; //-------------------------------------------------------------------------------------------- void OnGUI() { GUILayout.Label( "transform.rotation : " + transform.rotation ); GUILayout.Label( "transform.position : " + transform.position ); GUILayout.Label( "angle : " + angle ); } void FixedUpdate () { Ray ground_check_ray = new Ray( gameObject.transform.position, -gameObject.transform.up ); RaycastHit raycast_result; Rigidbody rigid_body = gameObject.rigidbody; if ( Physics.Raycast( ground_check_ray, out raycast_result ) ) { Vector3 next_position; //UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); next_position = GetNextPosition( raycast_result.point ); rigid_body.MovePosition( next_position ); } } //-------------------------------------------------------------------------------------------- private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } private Vector3 GetNextPosition( Vector3 current_ground_position ) { Vector3 next_position; // //-------------------------------------------------------------------- // angle = 0; // Vector3 dir = this.transform.InverseTransformDirection(motion); // angle = Vector3.Angle(Vector3.forward, dir);// * 1f * Time.fixedDeltaTime; // // if(angle > 0) this.transform.Rotate(0,angle,0); // //-------------------------------------------------------------------- next_position = current_ground_position + gameObject.transform.up * 0.5f + motion ; return next_position; } } Some observation: I have the correct input, I have the correct translation in the camera direction ... but whenever I attempt to slowly lerp the direction of the character in direction of the input, all I get is wild spin! Sad Also discovered that strafing to the right (immediately at the beginning without moving forward) has major singularity trapping on the equator!! I'm totally lost and crush (I have already done a much more featured version which fail at the same aspect)

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  • How to migrate from Banshee to Rhythmbox?

    - by rafalcieslak
    As it has been decided, Ubuntu Precise 12.04 will feature Rhythmbox as the default music player. I am aware, that it does not mean that I will not be able to use Banshee, nevertheless I would like to switch to it. I have been a Rhythmbox fan for a long time, but after the switch to Banshee in Natty I decided to give it a try and completely migrated to it. However, I am not very happy with it, it lags for me a lot and has some other issues. I would like to export all Banshee data to Rhythmbox. That includes: Music library Playlists Preferably playcounts and ratings Radio stations Cover pictures What should I do to move all this data to Rhythmbox, get it to work as the default music player, and smoothly switch completely to it?

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  • PDF or ebook Java API documentation

    - by AmaDaden
    Since I have a long train ride to and from work I was wondering if there is a version of the Java API documentation floating around that I could put on my Kindle. It would be nice on the rare occasion I get something in my head that I want to think about some more. I know I can browse the web through the Kindle but coverage is spotty and slow. I know that the api docs are not really designed for a sequential reading format but I'm curious to see if anyone else has thought about this and given it a shot.

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  • New HDD formating on Ext4 root permission

    - by Carlos Salmeron
    OK people good evening, I have this new 80Gb HDD I want to use it as a backup storage for my actual system (14.04) not a server. I formatted it with Gpart but I just can't write in it, when I search for permissions it tells me that only root users can write/create in it, log on as root user and try to change permissions, and I can't do that either. Long have I searched for an answer, looking everywhere but not to find any, is there a way to format it and use it with my user permission? Don't want it on NTFS, is there a way?, I have searched in these forums but there’s only an answer to format it in NTFS, so please. Thank you in advance.

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