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  • Learning content for MCSDs: Web Applications and Windows Store Apps using HTML5

    Recently, I started again to learn for various Microsoft certifications. First candidate on my way to MSCD: Web Applications is the Exam 70-480: Programming in HTML5 with JavaScript and CSS3. Motivation to go for a Microsoft exam I guess, this is quite personal but let me briefly describe my intentions to go that exam. First, I'm doing web development since the 1990's. Working with HTML, CSS and Javascript is happening almost daily in my workspace. And honestly, I do not only do 'pure' web development but already integrated several HTML/CSS/Javascript frontend UIs into an existing desktop application (written in Visual FoxPro) inclusive two-way communication and data exchange. Hm, might be an interesting topic for another blog article here... Second, this exam has a very interesting aspect which is listed at the bottom of the exam's details: Credit Toward Certification When you pass Exam 70-480: Programming in HTML5 with JavaScript and CSS3, you complete the requirements for the following certification(s): Programming in HTML5 with JavaScript and CSS3 Specialist Exam 70-480: Programming in HTML5 with JavaScript and CSS3: counts as credit toward the following certification(s): MCSD: Web Applications MCSD: Windows Store Apps using HTML5 So, passing one single exam will earn you specialist certification straight-forward, and opens the path to higher levels of certifications. Preparations and learning path Well, due to a newsletter from Microsoft Learning (MSL) I caught interest in picking up the circumstances and learning materials for this particular exam. As of writing this article there is a promotional / voucher code available which enables you to register for this exam for free! Simply register yourself with or log into your existing account at Prometric, choose the exam for a testing facility near to you and enter the voucher code HTMLJMP (available through 31.03.2013 or while supplies last). Hurry up, there are restrictions... As stated above, I'm already very familiar with web development and the programming flavours involved into this. But of course, it is always good to freshen up your knowledge and reflect on yourself. Microsoft is putting a lot of effort to attract any kind of developers into the 'App Development'. Whether it is for the Windows 8 Store or the Windows Phone 8 Store, doesn't really matter. They simply need more apps. This demand for skilled developers also comes with a nice side-effect: Lots and lots of material to study. During the first couple of hours, I could easily gather high quality preparation material - again for free! Following is just a small list of starting points. If you have more resources, please drop me a message in the comment section, and I'll be glad to update this article accordingly. Developing HTML5 Apps Jump Start This is an accelerated jump start video course on development of HTML5 Apps for Windows 8. There are six modules that are split into two video sessions per module. Very informative and intense course material. This is packed stuff taken from an official preparation course for exam 70-480. Developing Windows Store Apps with HTML5 Jump Start Again, an accelerated preparation video course on Windows 8 Apps. There are six modules with two video sessions each which will catapult you to your exam. This is also related to preps for exam 70-481. Programming Windows 8 Apps with HTML, CSS, and JavaScript Kraig Brockschmidt delves into the ups and downs of Windows 8 App development over 800+ pages. Great eBook to read, study, and to practice the samples - best of all, it's for free. codeSHOW() This is a Windows 8 HTML/JS project with the express goal of demonstrating simple development concepts for the Windows 8 platform. Code, code and more code... absolutely great stuff to study and practice. Microsoft Virtual Academy I already wrote about the MVA in a previous article. Well, if you haven't registered yourself yet, now is the time. The list is not complete for sure, but this might keep you busy for at least one or even two weeks to go through the material. Please don't hesitate to add more resources in the comment section. Right now, I'm already through all videos once, and digging my way through chapter 4 of Kraig's book. Additional material - Pluralsight Apart from those free online resources, I also following some courses from the excellent library of Pluralsight. They already have their own section for Windows 8 development, but of course, you get companion material about HTML5, CSS and Javascript in other sections, too. Introduction to Building Windows 8 Applications Building Windows 8 Applications with JavaScript and HTML Selling Windows 8 Apps HTML5 Fundamentals Using HTML5 and CSS3 HTML5 Advanced Topics CSS3 etc... Interesting to see that Michael Palermo provides his course material on multiple platforms. Fantastic! You might also pay a visit to his personal blog. Hm, it just came to my mind that Aaron Skonnard of Pluralsight publishes so-called '24 hours Learning Paths' based on courses available in the course library. Would be interested to see a combination for Windows 8 App development using HTML5, CSS3 and Javascript in the future. Recommended workspace environment Well, you might have guessed it but this requires Windows 8, Visual Studio 2012 Express or another flavour, and a valid Developers License. Due to an MSDN subscription I working on VS 2012 Premium with some additional tools by Telerik. Honestly, the fastest way to get you up and running for Windows 8 App development is the source code archive of codeSHOW(). It does not only give you all source code in general but contains a couple of SDKs like Bing Maps, Microsoft Advertising, Live ID, and Telerik Windows 8 controls... for free! Hint: Get the Windows Phone 8 SDK as well. Don't worry, while you are studying the material for Windows 8 you will be able to leverage from this knowledge to development for the phone platform, too. It takes roughly one to two hours to get your workspace and learning environment, at least this was my time frame due to slow internet connection and an aged spare machine. ;-) Oh, before I forget to mention it, as soon as you're done, go quickly to the Windows Store and search for ClassBrowserPlus. You might not need it ad hoc for your development using HTML5, CSS and Javascript but I think that it is a great developer's utility that enables you to view the properties, methods and events (along with help text) for all Windows 8 classes. It's always good to look behind the scenes and to explore how it is made. Idea: Start/join a learning group The way you learn new things or intensify your knowledge in a certain technology is completely up to your personal preference. Back in my days at the university, we used to meet once or twice a week in a small quiet room to exchange our progress, questions and problems we ran into. In general, I recommend to any software craftsman to lift your butt and get out to exchange with other developers. Personally, I like this approach, as it gives you new points of view and an insight into others' own experience with certain techniques and how they managed to solve tricky issues. Just keep it relaxed and not too formal after all, and you might a have a good time away from your dull office desk. Give your machine a break, too.

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  • AJI Report #12 | Tim Hibbard Talks .NET to iOS Development

    - by Jeff Julian
    In this AJI Report, Jeff and John talk with Tim Hibbard of Engraph Software about making the transition from a .NET developer to mobile applications using the iOS platform. Tim dives into what each experience was like from getting into XCode for the first time, using Third-party tools, Apple's design guidelines, and provisioning an app to the App Store. Tim has been a .NET developer since the framework was released in 2001 and now has two mobile applications in production. Listen to the Show Site: http://engraph.com/ Blog: http://timhibbard.com/blog/ Twitter: @timhibbard

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  • Mini Book Review of IronRuby Unleashed by Shay Friedman

    - by Eric Nelson
    When I get some time (and hell starts to look a little chilly) I would love to do a more detailed review. But I wanted to get something “out there” as I really like this book and reviews of it seem a little thin on the ground. In brief: Is it a good book? Yes Would I recommend this book to a .NET developer who was new to Ruby? Yes (This is me by the way) Would I recommend this book to a Ruby developer who was new to .NET ? Yes Would I recommend this book to a developer who sometimes does Ruby and sometimes does .NET? Yes Would I recommend this book to a developer new to .NET and new to Ruby? Yes The above demonstrates how well balanced this book is (IMHO). What I like about it: Its assumes pretty much no knowledge of IronRuby or .NET. All it asks is that you are a developer interested in IronRuby. Yet it manages to cover off the topics in a good degree of detail. If you are a Ruby developer you skip Part 2, if you are a .NET developer you skip some of Part 1 and whizz through the short intros to the individual technologies such as WPF. It is definitely not a “lets makes the manual look pretty” book – this is original content thoughtfully written and presented. It is pretty comprehensive – in 500 pages it packs in  Intro to IronRuby Intro to .NET Intro to Ruby Using IronRuby with Windows Forms, ASP.NET, WPF, Silverlight etc Getting Rails working with IronRuby Unit testing with IronRuby – which I think is an excellent way for a .NET developer to start using IronRuby Embedding IronRuby in a .NET app  - another interesting “first step” for a .NET developer What I didn’t like: Err… nothing yet. Ok, If I am being picky then the start of chapter 2 irked me a little as it went through the history of .NET. “The first version [of the .NET Framework] wasn’t that great”.  Felt pretty good to me compared to Java and C++ development at the time :-) Buy on Amazon UK | Buy on Amazon USA Related Links: Posts from the author Shay Friedman on IronRuby Guest Post: What's IronRuby, and how do I put it on Rails? Guest Post: Using IronRuby and .NET to produce the ‘Hello World of WPF’ Getting PhP and Ruby working on Windows Azure and SQL Azure

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  • how to rename files with count

    - by nkint
    i have a directory like this: randomized_quad015.png randomized_quad030.png randomized_quad045.png randomized_quad060.png randomized_quad075.png randomized_quad090.png randomized_quad1005.png randomized_quad1020.png randomized_quad1035.png randomized_quad1050.png randomized_quad105.png randomized_quad1065.png randomized_quad1080.png randomized_quad1095.png randomized_quad1110.png randomized_quad1125.png randomized_quad1140.png and i want to rename the first files adding 0 in front of number, like: randomized_quad0015.png but i don't know how.. some help?

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  • Review the New Migration Guide to SQL Server 2012 Always On

    - by KKline
    I had the pleasure of meeting Mr. Cephas Lin, of Microsoft, last year at the SQL Saturday in Indianapolis and then later at the PASS Summit in the fall. Cephas has been writing content for SQL Server 2012 Always On. Cephas has recently published his first whitepaper, a migration guide to SQL Server AlwaysOn. Read it and then pass along any feedback: HERE Enjoy, -Kev - Follow me on Twitter !...(read more)

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  • Compiling Quake 3 in Snow Leopard

    - by Xap87
    First of all I have Xcode 4 installed in Mac OS X Snow Leopard 10.6.8. I have downloaded the Quake 3 source code 1.32b release but I can't open the Xcode project that is inside the /macosx folder since it is in the old .pbproj format and therefore it throws an "incompatible version" error. Has anyone been able to convert this to a Xcode format or is there any other way to compile the source code in Mac OS X Snow Leopard? Thanks

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  • Finally, I have my HP 6910p laptop running with 8Gb RAM

    - by Liam Westley
    Today, I received two Corsair Value Select 4Gb DDR SO-DIMMs (from overclock.co.uk) for my aging HP 6910p to give it the extra lease of life to keep it going until the end of 2010.  And here is the proof that Windows 7 64-bit happily sees all 8Gb, There are no 4Gb modules are officially supported for the HP 6910p (they didn’t exist when it was first build).  I was taking a bit of a gamble, and relying on the UK distance selling regulations which meant that even if they didn’t work I’d be able to send them back, getting a full refund and only paying for the return postage. I’d read Keith Comb’s blog back in 2008, (http://blogs.technet.com/b/keithcombs/archive/2008/07/05/loading-a-hp-6910p-with-8gb-of-ram.aspx) where he mentioned ‘trying’ out 4Gb samples of SO-DIMMs in a HP 6910p laptop, but there still appears to be no mentions of running this configuration in any other blog. Seeing how the 8Gb of memory is used is made easier with the new Resource Monitor available in Windows 7.  With two copies of Visual Studio 2008, Outlook, Firefox (with 30+ tabs), TweetDeck (an infamous memory hog) and VMWare workstation running a virtual machine allocated with 2Gb of memory, you might have no ‘free’ memory remaining, but the standby memory is an awesome 2.4Gb, and once the VM is up and running the Hard Faults/sec hovers around zero,   It’s the page fault figure which really counts, because reducing that value means that you are preventing the Windows 7 system drive from being used for virtual memory paging operations.  Even after only a few hours of use it’s noticeable that disc access has been reduced and applications feel more responsive and ‘snappy’.  I did consider the option of purchasing an SSD to replace the main drive, rather than go for 8Gb of RAM, but I think I’ve probably made the correct decision. Given my hobby topic of virtualisation, I take the view that you can never have too much memory.   It was also a decision made easier by the price differential between 8Gb of RAM compared to a decent size SSD.  In the 18 months since Keith Comb tested the first 4Gb SO-DIMMS they have plummeted in price, at just under £100 per 4Gb, they are around a fifth of the price when launched. So if you ever wondered if a HP 6910p can handle 8Gb, now you know.

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  • Using SQL Source Control and Vault Professional Part 4

    - by Ajarn Mark Caldwell
    Two weeks ago I upgraded our installation of Fortress to the latest version, which is now named Vault Professional.  This is the version of Vault (i.e. Vault Standard 5.1 / Vault Professional 5.1) that will be officially supported with Red-Gate SQL Source Control 2.1.  While the folks at Red-Gate did a fantastic job of working with me to get SQL Source Control to work with the older Fortress version, we weren’t going to just sit on that.  There are a couple of things that Vault Professional cleaned up for us, such as improved integration with Visual Studio 2010, so it was a win all around. Shortly after that upgrade, I received notice from Red-Gate that they had a new Early Access version of SQL Source Control available that included the ability to source control static data.  The idea here is that you probably have a few fairly static lookup tables in your system, and those data values are similar in concept to source code, and should be versioned in your source control management system also.  I agree with this, but please be wise…somebody out there is bound to try to use this feature as their disaster recovery for their entire database, and that is NOT the purpose.  First off, you should never have your PROD (or LIVE, whatever you call it) system attached to source control.  Source Control is for development, not for PROD systems.  Second, use the features that are intended for this purpose, such as BACKUP and RESTORE. Laying that tangent aside, it is great that now you can include these critical values in your repository and make them part of a deployment process.  As you would guess, SQL Source Control uses SQL Data Compare to create the data change scripts just like it uses SQL Compare to create the schema change scripts.  Once again, they did a very good job with the integration to their other products.  At this point we are really starting to see some good payback on our investment in the full SQL Developer Bundle.  Those products were worth the investment back when we only used them sporadically for troubleshooting and DBA analysis, but now with SQL Source Control, they are becoming everyday-use products for the development team. I like this software (SQL Source Control) so much that I am about to break my own rules and distribute it to my team to use even though it is still in beta.  This is the first time that I have approved the use of any beta software in a production scenario (actively building our next versions of internal software) but I predict that the usability and productivity gain of using SQL Source Control over manual scripting is worth the risk.  Of course, I have also put this beta software through its paces pretty well to be comfortable with it, and Red-Gate has proven their responsiveness to issues that came up in my early beta testing, and so I am willing to bet on their continued support.  Likewise, SourceGear, the maker of Vault Professional, has proven itself to me as well, and so the combination of SQL Source Control with Vault Professional is the new standard for my development team.

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  • VS.NET 2010 SP1, Win 7, Parallels, and a MBP&ndash;Hell, my friends&hellip;HELL!

    - by D'Arcy Lussier
    LightSwitch Beta 2 is out. That’s how all this started. All I wanted was to install it on my MBP’s Win7 Parallels VM. But as I’m finding with running a Win7 VM on a MBP, nothing is as easy as it should be. First my MBP froze during the SP1 installation. Not my VM crashing, the entire machine freezing…no mouse, nothing. Had to do a hard reset. BLECH. Then we’re back and I try to re-install SP1 (since the first try obviously failed). I get met with a dialog asking me where silverlight_sdk.msi was. It was *nowhere*! So I hit the net and download it from Microsoft’s site. Unfortunately, it only downloads an exe and not the individual files which would include the msi. Here’s what I did: - Download the tools for Silverlight 4 (http://www.microsoft.com/downloads/en/details.aspx?FamilyID=b3deb194-ca86-4fb6-a716-b67c2604a139&displaylang=en) - Run it, but don’t hit the install or next button when the dialog comes up - Look in your file structure for a folder with a weird name…bunch of numbers and letters. This is a temp folder that the exe creates and dumps all the necessary setup files into, and clears away after its done. - Inside this folder you’ll find the silverlight_sdk.msi (hooray!). Just copy it to a different location on the C drive. You can then cancel installation. Ok, so that takes care of that…but then running the SP1 installer I get hit with *another* dialog asking for the WCF RIA Services SP1 msi. Now it looks like this MSI is part of the Silverlight Tools package because you’ll see the MSI, but the VS.NET 2010 SP1 installer will thumb its nose at this unworthy msi…for whatever reason. So instead, go here: http://www.silverlight.net/getstarted/riaservices/ …and click on the “Install WCF Ria Services Sp1…” option. This downloads the msi, which you should save to your C drive and direct the VS.NET 2010 SP1 installer to. Then, if you’ve done all that, been good all year, and not made any little children cry, you *might* just be able to install VS.NET 2010 SP1 on your Parallels VM. If you were playing that “Take a shot every time he writes VS.NET 2010 Sp1” drinking game, then you’re drunk…which is a better place to be than where I am right now: watching the installation progress bar slowly creep to completion, hoping there’s no more surprises in store. D

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  • What does your Python development workbench look like?

    - by Fabian Fagerholm
    First, a scene-setter to this question: Several questions on this site have to do with selection and comparison of Python IDEs. (The top one currently is What IDE to use for Python). In the answers you can see that many Python programmers use simple text editors, many use sophisticated text editors, and many use a variety of what I would call "actual" integrated development environments – a single program in which all development is done: managing project files, interfacing with a version control system, writing code, refactoring code, making build configurations, writing and executing tests, "drawing" GUIs, and so on. Through its GUI, an IDE supports different kinds of workflows to accomplish different tasks during the journey of writing a program or making changes to an existing one. The exact features vary, but a good IDE has sensible workflows and automates things to let the programmer concentrate on the creative parts of writing software. The non-IDE way of writing large programs relies on a collection of tools that are typically single-purpose; they do "one thing well" as per the Unix philosophy. This "non-integrated development environment" can be thought of as a workbench, supported by the OS and generic interaction through a text or graphical shell. The programmer creates workflows in their mind (or in a wiki?), automates parts and builds a personal workbench, often gradually and as experience accumulates. The learning curve is often steeper than with an IDE, but those who have taken the time to do this can often claim deeper understanding of their tools. (Whether they are better programmers is not part of this question.) With advanced editor-platforms like Emacs, the pieces can be integrated into a whole, while with simpler editors like gedit or TextMate, the shell/terminal is typically the "command center" to drive the workbench. Sometimes people extend an existing IDE to suit their needs. What does your Python development workbench look like? What workflows have you developed and how do they work? For the first question, please give the main "driving" program – the one that you use to control the rest (Emacs, shell, etc.) the "small tools" -- the programs you reach for when doing different tasks For the second question, please describe what the goal of the workflow is (eg. "set up a new project" or "doing initial code design" or "adding a feature" or "executing tests") what steps are in the workflow and what commands you run for each step (eg. in the shell or in Emacs) Also, please describe the context of your work: do you write small one-off scripts, do you do web development (with what framework?), do you write data-munching applications (what kind of data and for what purpose), do you do scientific computing, desktop apps, or something else? Note: A good answer addresses the perspectives above – it doesn't just list a bunch of tools. It will typically be a long answer, not a short one, and will take some thinking to produce; maybe even observing yourself working.

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  • How can i use JIRA for project management with Green Hopper

    - by user22
    I am thinking of using JIRA + GreenHopper for my project management. I have seen that Green Hopper is for making User stories , sprints. I am not able to find how do i need to add tasks , or how to break user stories in to sub stoires. DO i first need to create project in JIRA and then use Green Hopper or i can use use Green Hopper as stand alone for project management. I am thinking of JIRA as issue tracker not project management.

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  • SQL SERVER – Thinking about Deprecated, Discontinued Features and Breaking Changes while Upgrading to SQL Server 2012 – Guest Post by Nakul Vachhrajani

    - by pinaldave
    Nakul Vachhrajani is a Technical Specialist and systems development professional with iGATE having a total IT experience of more than 7 years. Nakul is an active blogger with BeyondRelational.com (150+ blogs), and can also be found on forums at SQLServerCentral and BeyondRelational.com. Nakul has also been a guest columnist for SQLAuthority.com and SQLServerCentral.com. Nakul presented a webcast on the “Underappreciated Features of Microsoft SQL Server” at the Microsoft Virtual Tech Days Exclusive Webcast series (May 02-06, 2011) on May 06, 2011. He is also the author of a research paper on Database upgrade methodologies, which was published in a CSI journal, published nationwide. In addition to his passion about SQL Server, Nakul also contributes to the academia out of personal interest. He visits various colleges and universities as an external faculty to judge project activities being carried out by the students. Disclaimer: The opinions expressed herein are his own personal opinions and do not represent his employer’s view in anyway. Blog | LinkedIn | Twitter | Google+ Let us hear the thoughts of Nakul in first person - Those who have been following my blogs would be aware that I am recently running a series on the database engine features that have been deprecated in Microsoft SQL Server 2012. Based on the response that I have received, I was quite surprised to know that most of the audience found these to be breaking changes, when in fact, they were not! It was then that I decided to write a little piece on how to plan your database upgrade such that it works with the next version of Microsoft SQL Server. Please note that the recommendations made in this article are high-level markers and are intended to help you think over the specific steps that you would need to take to upgrade your database. Refer the documentation – Understand the terms Change is the only constant in this world. Therefore, whenever customer requirements, newer architectures and designs require software vendors to make a change to the keywords, functions, etc; they ensure that they provide their end users sufficient time to migrate over to the new standards before dropping off the old ones. Microsoft does that too with it’s Microsoft SQL Server product. Whenever a new SQL Server release is announced, it comes with a list of the following features: Breaking changes These are changes that would break your currently running applications, scripts or functionalities that are based on earlier version of Microsoft SQL Server These are mostly features whose behavior has been changed keeping in mind the newer architectures and designs Lesson: These are the changes that you need to be most worried about! Discontinued features These features are no longer available in the associated version of Microsoft SQL Server These features used to be “deprecated” in the prior release Lesson: Without these changes, your database would not be compliant/may not work with the version of Microsoft SQL Server under consideration Deprecated features These features are those that are still available in the current version of Microsoft SQL Server, but are scheduled for removal in a future version. These may be removed in either the next version or any other future version of Microsoft SQL Server The features listed for deprecation will compose the list of discontinued features in the next version of SQL Server Lesson: Plan to make necessary changes required to remove/replace usage of the deprecated features with the latest recommended replacements Once a feature appears on the list, it moves from bottom to the top, i.e. it is first marked as “Deprecated” and then “Discontinued”. We know of “Breaking change” comes later on in the product life cycle. What this means is that if you want to know what features would not work with SQL Server 2012 (and you are currently using SQL Server 2008 R2), you need to refer the list of breaking changes and discontinued features in SQL Server 2012. Use the tools! There are a lot of tools and technologies around us, but it is rarely that I find teams using these tools religiously and to the best of their potential. Below are the top two tools, from Microsoft, that I use every time I plan a database upgrade. The SQL Server Upgrade Advisor Ever since SQL Server 2005 was announced, Microsoft provides a small, very light-weight tool called the “SQL Server upgrade advisor”. The upgrade advisor analyzes installed components from earlier versions of SQL Server, and then generates a report that identifies issues to fix either before or after you upgrade. The analysis examines objects that can be accessed, such as scripts, stored procedures, triggers, and trace files. Upgrade Advisor cannot analyze desktop applications or encrypted stored procedures. Refer the links towards the end of the post to know how to get the Upgrade Advisor. The SQL Server Profiler Another great tool that you can use is the one most SQL Server developers & administrators use often – the SQL Server profiler. SQL Server Profiler provides functionality to monitor the “Deprecation” event, which contains: Deprecation announcement – equivalent to features to be deprecated in a future release of SQL Server Deprecation final support – equivalent to features to be deprecated in the next release of SQL Server You can learn more using the links towards the end of the post. A basic checklist There are a lot of finer points that need to be taken care of when upgrading your database. But, it would be worth-while to identify a few basic steps in order to make your database compliant with the next version of SQL Server: Monitor the current application workload (on a test bed) via the Profiler in order to identify usage of features marked as Deprecated If none appear, you are all set! (This almost never happens) Note down all the offending queries and feature usages Run analysis sessions using the SQL Server upgrade advisor on your database Based on the inputs from the analysis report and Profiler trace sessions, Incorporate solutions for the breaking changes first Next, incorporate solutions for the discontinued features Revisit and document the upgrade strategy for your deployment scenarios Revisit the fall-back, i.e. rollback strategies in case the upgrades fail Because some programming changes are dependent upon the SQL server version, this may need to be done in consultation with the development teams Before any other enhancements are incorporated by the development team, send out the database changes into QA QA strategy should involve a comparison between an environment running the old version of SQL Server against the new one Because minimal application changes have gone in (essential changes for SQL Server version compliance only), this would be possible As an ongoing activity, keep incorporating changes recommended as per the deprecated features list As a DBA, update your coding standards to ensure that the developers are using ANSI compliant code – this code will require a change only if the ANSI standard changes Remember this: Change management is a continuous process. Keep revisiting the product release notes and incorporate recommended changes to stay prepared for the next release of SQL Server. May the power of SQL Server be with you! Links Referenced in this post Breaking changes in SQL Server 2012: Link Discontinued features in SQL Server 2012: Link Get the upgrade advisor from the Microsoft Download Center at: Link Upgrade Advisor page on MSDN: Link Profiler: Review T-SQL code to identify objects no longer supported by Microsoft: Link Upgrading to SQL Server 2012 by Vinod Kumar: Link Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Upgrade

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  • Today’s Performance Tip: Views are for Convenience, Not Performance!

    - by Jonathan Kehayias
    I tweeted this last week on twitter and got a lot of retweets so I thought that I’d blog the story behind the tweet. Most vendor databases have views in them, and when people want to retrieve data from a database, it seems like the most common first stop they make are the vendor supplied Views.  This post is in no way a bash against the usage or creation of Views in a SQL Server Database, I have created them before to simplify code and compartmentalize commonly required queries so that there...(read more)

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  • Working with Sub-Optimal Disk Configurations (Making the best of what you’ve got)

    - by Jonathan Kehayias
    This is the first post in a what will be a series of posts on working with a sub-optimal disk configuration to squeeze as much performance out of it as possible.  You might ask what a Sub-Optimal Disk Configuration?  In this case it is a Dell Powervault MD3000 with 15 Seagate Barracuda ES.2 SAS 1 TB 7.2K RPM disks (Model Number ST31000640SS).  This equates to just under 14TB of raw storage that can configured into a number of RAID configurations.  In this case, the disk array...(read more)

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  • 2 Servers 1 Database - Can I use Redis?

    - by Aust
    Ok I have a couple of questions here. First let me give you some background information. I'm starting a project where I have a node.js server running my application and my website running on another normal server. My application will allow multiple users simultaneous connections and updates to the database so Redis seemed like a good fit there because of its speed and atomic functions. For someone to access my application they have to login with an account. To get an account, they have to signup for one through my website. So my website needs a database, but its not important to have a database like Redis here because it doesn't need it. Which leads me to my first question: 1. Can Redis even be used without node.js? It seems like it would be convenient if both of my servers were using the same database to keep track of information. In some cases, they will keep track of the same information (as in user information) and in other cases, they will be keeping track of separate information. So even if the website wouldn't be taking full advantage of all that Redis has to offer it seems like it would be more convenient. So assuming Redis could be used in this situation that leads to my next question: 2. Since Redis is linked with JavaScript, how would I handle the security from my website users? What would be stopping my website users from opening firebug or chrome's inspector and making changes to the database? Maybe if I designed my site with the layout like this: apply.php-update.php-home.php. Where after they submitted their form it would redirect them to the update page where the JavaScript would run and then redirect them after the database updated to the home page. I don't really know I'm just taking shots in the dark at this point. :) Maybe a better alternative would be to have my node.js application access its own Redis database and also have access to another MySQL database that my website also has access to. Or maybe there is another database that would be better suited for this situation other than Redis. Anyways any direction on this matter would be greatly appreciated. :)

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  • My Body Summary template for Orchard

    - by Bertrand Le Roy
    By default, when Orchard displays a content item such as a blog post in a list, it uses a very basic summary template that removes all markup and then extracts the first 200 characters. Removing the markup has the unfortunate effect of removing all styles and images, in particular the image I like to add to the beginning of my posts. Fortunately, overriding templates in Orchard is a piece of cake. Here is the Common.Body.Summary.cshtml file that I drop into the Views/Parts folder of pretty much all Orchard themes I build: @{ Orchard.ContentManagement.ContentItem contentItem = Model.ContentPart.ContentItem; var bodyHtml = Model.Html.ToString(); var more = bodyHtml.IndexOf("<!--more-->"); if (more != -1) { bodyHtml = bodyHtml.Substring(0, more); } else { var firstP = bodyHtml.IndexOf("<p>"); var firstSlashP = bodyHtml.IndexOf("</p>"); if (firstP >=0 && firstSlashP > firstP) { bodyHtml = bodyHtml.Substring(firstP, firstSlashP + 4 - firstP); } } var body = new HtmlString(bodyHtml); } <p>@body</p> <p>@Html.ItemDisplayLink(T("Read more...").ToString(), contentItem)</p> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This template does not remove any tags, but instead looks for an HTML comment delimiting the end of the post’s intro: <!--more--> This is the same convention that is being used in WordPress, and it’s easy to add from the source view in TinyMCE or Live Writer. If such a comment is not found, the template will extract the first paragraph (delimited by <p> and </p> tags) as the summary. And if it finds neither, it will use the whole post. The template also adds a localizable link to the full post.

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  • View HTML Tags and Webpage Combined in Firefox

    - by Asian Angel
    Do you want an easier way to see a webpage’s html tags without viewing the source code in a separate window? Now you can view the webpage and tags combined in the same window using the X-Ray extension for Firefox. Before Usually if you want to see the source code behind a webpage you have to view it in a separate window. If you are only interested in a specific section then you have to search through the entire set of code just to find what you are looking for. After The X-Ray extension will let you see the document’s tags (including class and ID names) “side by side” with the webpage in the same tab. You can use either the context menu or the tools menu to access the X-Ray command. Here is the same webpage section shown in the first screenshot above. It may look a little odd at first until you get used to seeing both together. Note: You can return the webpage to its’ normal view by either clicking on the X-Ray command again or refreshing the page. The code for part of the sidebar on the same webpage… Followed by one of the sets of links at the end. Looking at another example suppose you are interested in how part of the main feed is set up. Being able to see how a particular element is set up directly in the webpage is certainly better than searching through the entire page of code. Conclusion If you design webpages and want an easy way to see how someone else’s website is coded then you may want to give this extension a try. Links Download the X-Ray extension (Mozilla Add-ons) Similar Articles Productive Geek Tips View Webpage Source Code in Tabs in FirefoxCreate Pre-Formatted Links in FirefoxRemove Webpage Formatting or View the HTML Code When Copying in FirefoxInsert Special Characters & Coding in Online Forms in FirefoxCombine the Address Bar and Progress Bar Together in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Convert BMP, TIFF, PCX to Vector files with RasterVect Free Identify Fonts using WhatFontis.com Windows 7’s WordPad is Actually Good Greate Image Viewing and Management with Zoner Photo Studio Free Windows Media Player Plus! – Cool WMP Enhancer Get Your Team’s World Cup Schedule In Google Calendar

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  • Responding to Invites

    - by Daniel Moth
    Following up from my post about Sending Outlook Invites here is a shorter one on how to respond. Whatever your choice (ACCEPT, TENTATIVE, DECLINE), if the sender has not unchecked the "Request Response" option, then send your response. Always send your response. Even if you think the sender made a mistake in keeping it on, send your response. Seriously, not responding is plain rude. If you knew about the meeting, and you are happy investing your time in it, and the time and location work for you, and there is an implicit/explicit agenda, then ACCEPT and send it. If one or more of those things don't work for you then you have a few options. Send a DECLINE explaining why. Reply with email to ask for further details or for a change to be made. If you don’t receive a response to your email, send a DECLINE when you've waited enough. Send a TENTATIVE if you haven't made up your mind yet. Hint: if they really require you there, they'll respond asking "why tentative" and you have a discussion about it. When you deem appropriate, instead of the options above, you can also use the counter propose feature of Outlook but IMO that feature has questionable interaction model and UI (on both sender and recipient) so many people get confused by it. BTW, two of my outlook rules are relevant to invites. The first one auto-marks as read the ACCEPT responses if there is no comment in the body of the accept (I check later who has accepted and who hasn't via the "Tracking" button of the invite). I don’t have a rule for the DECLINE and TENTATIVE cause typically I follow up with folks that send those.   The second rule ensures that all Invites go to a specific folder. That is the first folder I see when I triage email. It is also the only folder which I have configured to show a count of all items inside it, rather than the unread count - when sending a response to an invite the item disappears from the folder and hence it is empty and not nagging me. Comments about this post by Daniel Moth welcome at the original blog.

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  • Use Autoruns to Manually Clean an Infected PC

    - by Mark Virtue
    There are many anti-malware programs out there that will clean your system of nasties, but what happens if you’re not able to use such a program?  Autoruns, from SysInternals (recently acquired by Microsoft), is indispensable when removing malware manually. There are a few reasons why you may need to remove viruses and spyware manually: Perhaps you can’t abide running resource-hungry and invasive anti-malware programs on your PC You might need to clean your mom’s computer (or someone else who doesn’t understand that a big flashing sign on a website that says “Your computer is infected with a virus – click HERE to remove it” is not a message that can necessarily be trusted) The malware is so aggressive that it resists all attempts to automatically remove it, or won’t even allow you to install anti-malware software Part of your geek credo is the belief that anti-spyware utilities are for wimps Autoruns is an invaluable addition to any geek’s software toolkit.  It allows you to track and control all programs (and program components) that start automatically with Windows (or with Internet Explorer).  Virtually all malware is designed to start automatically, so there’s a very strong chance that it can be detected and removed with the help of Autoruns. We have covered how to use Autoruns in an earlier article, which you should read if you need to first familiarize yourself with the program. Autoruns is a standalone utility that does not need to be installed on your computer.  It can be simply downloaded, unzipped and run (link below).  This makes is ideally suited for adding to your portable utility collection on your flash drive. When you start Autoruns for the first time on a computer, you are presented with the license agreement: After agreeing to the terms, the main Autoruns window opens, showing you the complete list of all software that will run when your computer starts, when you log in, or when you open Internet Explorer: To temporarily disable a program from launching, uncheck the box next to it’s entry.  Note:  This does not terminate the program if it is running at the time – it merely prevents it from starting next time.  To permanently prevent a program from launching, delete the entry altogether (use the Delete key, or right-click and choose Delete from the context-menu)).  Note:  This does not remove the program from your computer – to remove it completely you need to uninstall the program (or otherwise delete it from your hard disk). Suspicious Software It can take a fair bit of experience (read “trial and error”) to become adept at identifying what is malware and what is not.  Most of the entries presented in Autoruns are legitimate programs, even if their names are unfamiliar to you.  Here are some tips to help you differentiate the malware from the legitimate software: If an entry is digitally signed by a software publisher (i.e. there’s an entry in the Publisher column) or has a “Description”, then there’s a good chance that it’s legitimate If you recognize the software’s name, then it’s usually okay.  Note that occasionally malware will “impersonate” legitimate software, but adopting a name that’s identical or similar to software you’re familiar with (e.g. “AcrobatLauncher” or “PhotoshopBrowser”).  Also, be aware that many malware programs adopt generic or innocuous-sounding names, such as “Diskfix” or “SearchHelper” (both mentioned below). Malware entries usually appear on the Logon tab of Autoruns (but not always!) If you open up the folder that contains the EXE or DLL file (more on this below), an examine the “last modified” date, the dates are often from the last few days (assuming that your infection is fairly recent) Malware is often located in the C:\Windows folder or the C:\Windows\System32 folder Malware often only has a generic icon (to the left of the name of the entry) If in doubt, right-click the entry and select Search Online… The list below shows two suspicious looking entries:  Diskfix and SearchHelper These entries, highlighted above, are fairly typical of malware infections: They have neither descriptions nor publishers They have generic names The files are located in C:\Windows\System32 They have generic icons The filenames are random strings of characters If you look in the C:\Windows\System32 folder and locate the files, you’ll see that they are some of the most recently modified files in the folder (see below) Double-clicking on the items will take you to their corresponding registry keys: Removing the Malware Once you’ve identified the entries you believe to be suspicious, you now need to decide what you want to do with them.  Your choices include: Temporarily disable the Autorun entry Permanently delete the Autorun entry Locate the running process (using Task Manager or similar) and terminating it Delete the EXE or DLL file from your disk (or at least move it to a folder where it won’t be automatically started) or all of the above, depending upon how certain you are that the program is malware. To see if your changes succeeded, you will need to reboot your machine, and check any or all of the following: Autoruns – to see if the entry has returned Task Manager (or similar) – to see if the program was started again after the reboot Check the behavior that led you to believe that your PC was infected in the first place.  If it’s no longer happening, chances are that your PC is now clean Conclusion This solution isn’t for everyone and is most likely geared to advanced users. Usually using a quality Antivirus application does the trick, but if not Autoruns is a valuable tool in your Anti-Malware kit. Keep in mind that some malware is harder to remove than others.  Sometimes you need several iterations of the steps above, with each iteration requiring you to look more carefully at each Autorun entry.  Sometimes the instant that you remove the Autorun entry, the malware that is running replaces the entry.  When this happens, we need to become more aggressive in our assassination of the malware, including terminating programs (even legitimate programs like Explorer.exe) that are infected with malware DLLs. Shortly we will be publishing an article on how to identify, locate and terminate processes that represent legitimate programs but are running infected DLLs, in order that those DLLs can be deleted from the system. Download Autoruns from SysInternals Similar Articles Productive Geek Tips Using Autoruns Tool to Track Startup Applications and Add-onsHow To Get Detailed Information About Your PCSUPERAntiSpyware Portable is the Must-Have Spyware Removal Tool You NeedQuick Tip: Windows Vista Temp Files DirectoryClear Recent Commands From the Run Dialog in Windows XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox) OldTvShows.org – Find episodes of Hitchcock, Soaps, Game Shows and more Download Microsoft Office Help tab

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  • Code refactoring with Visual Studio 2010-Part 3

    - by Jalpesh P. Vadgama
    I have been writing few post about Code refactoring features of visual studio 2010 and This blog post is also one of them. In this post I am going to show you reorder parameters features in visual studio 2010. As a developer you might need to reorder parameter of a method or procedure in code for better readability of the the code and if you do this task manually then it is tedious job to do. But Visual Studio Reorder Parameter code refactoring feature can do this stuff within a minute. So let’s see how its works. For this I have created a simple console application which I have used earlier posts . Following is a code for that. using System; namespace CodeRefractoring { class Program { static void Main(string[] args) { string firstName = "Jalpesh"; string lastName = "Vadgama"; PrintMyName(firstName, lastName); } private static void PrintMyName(string firstName, string lastName) { Console.WriteLine(string.Format("FirstName:{0}", firstName)); Console.WriteLine(string.Format("LastName:{0}", lastName)); Console.ReadLine(); } } } Above code is very simple. It just print a firstname and lastname via PrintMyName method. Now I want to reorder the firstname and lastname parameter of PrintMyName. So for that first I have to select method and then click Refactor Menu-> Reorder parameters like following. Once you click a dialog box appears like following where it will give options to move parameter with arrow navigation like following. Now I am moving lastname parameter as first parameter like following. Once you click OK it will show a preview option where I can see the effects of changes like following. Once I clicked Apply my code will be changed like following. using System; namespace CodeRefractoring { class Program { static void Main(string[] args) { string firstName = "Jalpesh"; string lastName = "Vadgama"; PrintMyName(lastName, firstName); } private static void PrintMyName(string lastName, string firstName) { Console.WriteLine(string.Format("FirstName:{0}", firstName)); Console.WriteLine(string.Format("LastName:{0}", lastName)); Console.ReadLine(); } } } As you can see its very easy to use this feature. Hoped you liked it.. Stay tuned for more.. Till that happy programming.

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  • NetBeans Podcast 62

    - by TinuA
    Download mp3: 49 minutes – 39.5 MB Subscribe to the NetBeans Podcast on iTunes NetBeans Community News with Geertjan and Tinu What's NEW? Recap of a SUCCESSFUL NetBeans Community Day at JavaOne2012! Want to know what you missed? Download slides for: NetBeans Community Keynote NetBeans and JavaFX panel NetBeans and Java EE panel NetBeans Platform panel Visit the JavaOne Content Catalog for slides, and audio and video recordings of all NetBeans sessions at JavaOne 2012. (Type in keyword "NetBeans".) NetBeans Governance Board elections are done. Congratulations to Anton Epple and Hermien Pellissier, the new members of the 20th Board! How would you grade the NetBeans team on NetBeans IDE 7.2? Take the NetBeans 7.2 Satisfaction Survey. NetBeans IDE 7.3 Beta 2 is available for download. The first beta debuted at JavaOne with support for HTML5. Watch videos of HTML5 support in NetBeans and visit Geertjan's blog for a beginner's guide to HTML5 development. It's a busy Fall on the NetBeans Calendar with stops at Devoxx 2012, JavaOne Latin America, Jay Day Munich, Jay Days Sweden  JavaOne 2012 Reflections NetBeans had a fantastic showing at JavaOne 2012--from the full-day lineup of NetBeans Community Day to the numerous BOFs, Labs, and sessions at the main conference. But better to hear it in these short interviews with members of the community who attended JavaOne 2012. Veteran attendees and first-timers, panel participants and award winners, the interviewees share their experience of the conference, from highlights and insights, to new discoveries and inspiration. Listen in to why attending JavaOne is a tech pilgrimage every Java developer ought to make.   07:50   Anton Epple - Eppleton Consulting (Germany); Recipient of 2012 NetBeans Community Recognition Award 17:10   Henry Arousell and Thomas Boqvist - Bjorn Lunden Information (Sweden) 24:45   Glenn Holmer - Weyco Group, Inc. (USA); Recipient of 2012 NetBeans Community Recognition Award 33:09   Timon Veenstra - Agrosense (The Netherlands); 2012 Duke's Choice Award winner (Agrosense in the Nov/Dec '12 issue of Java Magazine.) 40:19   Rob Terplowski, - Linden, Inc. (USA) More thoughts about NetBeans Day and JavaOne can also be found in two recent NetBeans Zone articles: "Reflections on JavaOne 2012 by the NetBeans Community: Part 1 and Part 2". *Have ideas for NetBeans Podcast topics? Send them to nbpodcast at netbeans dot org. *Subscribe to the official NetBeans page on Facebook! Check us out as well on Twitter, YouTube, and Google+.

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  • Silverlight Cream for May 25, 2010 - 2 -- #870

    - by Dave Campbell
    In this Issue: Kirupa, Matthias Shapiro(-2-, -3-), Giorgetti Alessandro, Kunal Chowdhury, Mike Snow, and Jason Zander. Shoutout: This looks like a really nice WP7 app done by a team of folks for Imagine Cup 2010: Ahead ... I hope to see some blog posts and code on this! From SilverlightCream.com, and remember you can send me a link to your post or submit at SilverlightCream.com: Control Storyboards Easily using Behaviors Kirupa is following through on a promise to discuss the Behaviors that come on-board Blend. He's starting with two to help deal with Storyboards: ControlStoryboardAction and the StoryboardCompletedTrigger. PHP, MySQL and Silverlight: The Complete Tutorial (Part 1) Matthias Shapiro has a 3-parter up on PHP, MySQL, and Silverlight -- wondered how I missed this first one until I realized they all posted in 2 days... this first post sets up the MySQL database to be used. PHP, MySQL, and Silverlight: The Complete Tutorial (Part 2) In part 2, Matthias Shapiro writes a PHP web service that grabs the data from the database and sends it in JSON format to the Silverlight app (see part 3). PHP, MySQL, and Silverlight: The Complete Tutorial (Part 3) Matthias Shapiro's part 3 is the Silverlight part that reads the JSON produced by the PHP webservice from Part 2, to provide display and edits of the data... and this whole series includes source. Silverlight: adding an IsEditing property to the DataForm Giorgetti Alessandro laments the lack of an IsEditing property in the DataForm, then goes on to demonstrate his path to a suitable workaround. Step-by-Step Command Binding in Silverlight 4 Kunal Chowdhury has a nicely-detailed post on Command Binding in Silverlight 4 and builds up a demo MVVM app in the process... source project included. Silverlight Tip of the Day #24 – Resolving Unknown Objects in VS I'm not sure I would call Mike Snow's latest Silverlight Tip 'Silverlight' ... but if you don't know it, you need to. Sample: Windows Phone 7 Example Application with Landscape Layout Whoa... check out the WP7 app Jason Zander did with landscape mode defined... you're going to want to refer back to this one... Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Gparted can't create partition table

    - by William
    Here's what the problem is. About a day or so ago I used Gparted live cd to create 3 NTFS primary partitions on my external 500 gig Goflex and one extended with 2 logical partitiones. I had planned to install windows 8 on the first partition, then ubuntu and kubuntu on the other 2. After I finished partitioning my drive with gparted, I booted into windows vista to make my bootable windows 8 usb to install it with, I also decided to check to make sure all my partitions were working properly. Then I found they were, and they weren't. My 50 gig first partition I had planned to install windows on showed up normal and the 300 gigs of space left in the extended partition did as well, the rest showed up as raw. So I figured alright, something went awal while making the partitions, so I booted up gparted once again. Then to my surprise gparted showed the entire drive as unallocated, and when I refreshed the list, it showed as all the partitions I had made earlier, buy with a exclamation mark by them all. So I figured ok, might be a problem with the partition table as I'd seen a similar problem in past on a drive that was not partitioned at all, so I decided to create a new partition table and take the time out again to sit and wait. Then I got a message saying gparted could not create the partition table, followed by it showing the entire drive as formatted into ntfs. After that I figured ok I'll take a break, come back in a hour, maybe it's something I did. So a hour later I came back after having booted up windows, plugged the drive in to see if by some miracle windows could access the drive. In disk management when I plugged the drive in, it would freeze attempting to read the drive, as I'd seen in the past with raw disks, yet when I unplugged it I got a glimpse of disk management showing it as a perfectly fine ntfs file system on the drive followed by a "you must format disk K in order to use it". So I then was assured the disk was raw as that is what had happened in the past, followed by a new partition table through gparted to fix the problem and a 10 hour format in windows. So I once again booted up gparted, to get the message "error fsyncing/closing/dev/sdg:input/output error" followed by "error opening dev/sdg No such file in directory" after I refreshed and somehow saw the disk show up as perfectly fine ntfs and then tried to create a new partition table to try to wipe out all my problems and start over again. And not gparted only shows the drive there about 1/10 refreshes the rest I get the directory error. If anybody can assist me in any way shape or form I will be thankful.

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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