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  • Java - Thread safety of ArrayList constructors

    - by andy boot
    I am looking at this piece of code. This constructor delegates to the native method "System.arraycopy" Is it Thread safe? And by that I mean can it ever throw a ConcurrentModificationException? public Collection<Object> getConnections(Collection<Object> someCollection) { return new ArrayList<Object>(someCollection); } Does it make any difference if the collection being copied is ThreadSafe eg a CopyOnWriteArrayList? public Collection<Object> getConnections(CopyOnWriteArrayList<Object> someCollection) { return new ArrayList<Object>(someCollection); }

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  • Java JTextArea Bold

    - by ikurtz
    This is an exploratory query. I am wondering if the following is possible with JTextArea? Can I alter the text to bold (append text) and then back to normal and will it only display the bold text in bold and the rest as normal? Also can the contents of JTextArea be saved as a RTF document? Thank you.

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  • Java Swing - How to disable a JPanel?

    - by Yatendra Goel
    I have several JComponents on a JPanel and I want to disable all of those components when I press a Start button. At present, I am disabling all of the components explicitly by component1.setEnabled(false); : : But Is there anyway by which I can disable all of the components at once? I tried to disable the JPanel to which these components are added by panel.setEnabled(false); but it didn't work.

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  • Java String object creation

    - by Ajay
    Hi, 1) What is difference in thers two statements: String s1 = "abc"; and String s1 = new String("abc") 2) as i am not using new in first statement, how string object will be created Thanks

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  • Extracting user-friendly exception details in Java

    - by Jon
    I've got a J2EE web application that I'm working on and when an exception occurs, I'd like to get some basic details about the exception and log it. The message that I'm logging should be pretty basic, something that might mean something to the people running the web server(s). Would using e.getMessage() be the best thing to log? Thanks.

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  • Java : Singleton class instances in a Web based Application

    - by Preethi Jain
    I have this Singleton class inside a Web Application . public class MyDAO { private static MyDAO instance; private MyDAO() { } public static MyDAO getInstance() { if (instance == null) { instance = new MyDAO(); } return instance; } I will access it this way public void get_Data() { MyDAO dao = MyDAO.getInstance(); } How many Objects of MyDAO class will be created if there are 3 Users accessing the Application ?? Will there be one instance of MyDAO per User ??

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  • StringBufferInputStream Question in Java

    - by JJG
    I want to read an input string and return it as a UTF8 encoded string. SO I found an example on the Oracle/Sun website that used FileInputStream. I didn't want to read a file, but a string, so I changed it to StringBufferInputStream and used the code below. The method parameter jtext, is some Japanese text. Actually this method works great. The question is about the deprecated code. I had to put @SuppressWarnings because StringBufferInputStream is deprecated. I want to know is there a better way to get a string input stream? Is it ok just to leave it as is? I've spent so long trying to fix this problem that I don't want to change anything now I seem to have cracked it. @SuppressWarnings("deprecation") private String readInput(String jtext) { StringBuffer buffer = new StringBuffer(); try { StringBufferInputStream sbis = new StringBufferInputStream (jtext); InputStreamReader isr = new InputStreamReader(sbis, "UTF8"); Reader in = new BufferedReader(isr); int ch; while ((ch = in.read()) > -1) { buffer.append((char)ch); } in.close(); return buffer.toString(); } catch (IOException e) { e.printStackTrace(); return null; } }

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  • Java Timer not working

    - by Jacob
    I have an Image named worldImageToUse and I have a Timer that is supposed to toggle worldImageToUse between two images every 1 second. But it does not seem to work. Help Please? public void startWorldImageFlash() { worldImageFlashTimer = new Timer(); TimerTask task = new TimerTask() { @Override public void run() { if(worldImageToUse == worldImage) setWorldImageBW(); if(worldImageToUse == worldImageBW) setWorldImageColor(); } }; worldImageFlashTimer.scheduleAtFixedRate(task, 0, 1000); } public void stopWorldImageFlash() { worldImageFlashTimer.cancel(); setWorldImageColor(); }

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  • Transfering a set with a Wildcarded Generic to a List in Java

    - by Daniel Bingham
    I have a data type that contains a set and a method that expects List<? extends MyClass>. The data type has Set<? extends MyClass>. I need to be able to move the stuff out of the set and into the List. The order it goes into the list doesn't matter, it just needs to start keeping track of it so that it can be reordered when displayed. Suffice to say that changing the Set into a List in the data type is out of the question here. This seems pretty easy at first. Create a new method that takes a Set instead of a List, changes it into a list and then passes it on to the old method that just took a list. The problem comes in changing the set to a list. public void setData(Set<? extends MyClass> data) { List<? extends Myclass> newData = ArrayList< /* What goes here? */ >(); for(ConcordaEntityBean o : data) { newData.add(o); } setData(newData); } Obviously, I can't instantiate an ArrayList with a wildcard, it chokes. I don't know the type at that point. Is there some way to pull the type out of data and pass it to ArrayList? Can I just instantiate it with MyClass? Is there some other way to do this?

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  • Assigning int to byte in java?

    - by user303218
    int val =233; byte b = (byte)val; System.out.println(b); I have a simple case, like one integer with some value & i want to convert that value & place in the byte type for output. But in this case negative value is coming? How to successfully place the int value to byte type.

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  • Java iText Image position

    - by skowron-line
    I have: Image i = Image.getInstance("tabelka.png"); i.scalePercent(25, 25); for(int i=0; i<= 5; i++) { doc.add(i); content.moveTo(50, ??);////// <-------------- HOW TO CHECK THE Y POSITION content.showText("skowron-line"); } I want to set text on upper right corner of image. How do I do that? EIDT: After hours of thinkin i found dirty solution: Image img = Image.getInstance("tabelka.png"); img.scalePercent(25, 25); float start = x; for(int i =1; i<= 5; i++) { start = (x - (img.getHeight() * 0.25f) * i); } If U know better solution let me know.

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  • [Java] Safe way of exposing keySet().

    - by Jake
    This must be a fairly common occurrence where I have a map and wish to thread-safely expose its key set: public MyClass { Map<String,String> map = // ... public final Set<String> keys() { // returns key set } } Now, if my "map" is not thread-safe, this is not safe: public final Set<String> keys() { return map.keySet(); } And neither is: public final Set<String> keys() { return Collections.unmodifiableSet(map.keySet()); } So I need to create a copy, such as: public final Set<String> keys() { return new HashSet(map.keySet()); } However, this doesn't seem safe either because that constructor traverses the elements of the parameter and add()s them. So while this copying is going on, a ConcurrentModificationException can happen. So then: public final Set<String> keys() { synchronized(map) { return new HashSet(map.keySet()); } } seems like the solution. Does this look right?

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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  • Java Swing popup visibility

    - by Octavio
    Why a popup created like this is shown in front of all windows applications with JRE 1.6.0_18 but it doesn't using 1.6.0_03 ? PopupFactory popupFactory = new PopupFactory(); Popup popup= popupFactory.getPopup(null,new JPanel(),200,200); popup.show();

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  • How to make sketching kind module in java?

    - by Nitz
    Hey Guys I am trying to make one software on which user can make any sketch and make any drawing kind of thing. i am trying to get reference from this two great software. 1. Notelab 2. Jarnal But both having great and many facility in it. But In my software i want only sketching-drawing, so how to do that? I tried to use Canvas but i don't get how to use it?

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  • What is the use of reflection in Java/C# etc

    - by zengr
    I was just curious, why should we use reflection in the first place? // Without reflection Foo foo = new Foo(); foo.hello(); // With reflection Class cls = Class.forName("Foo"); Object foo = cls.newInstance(); Method method = cls.getMethod("hello", null); method.invoke(foo, null); We can simply create an object and call the class's method, but why do the same using forName, newInstance and getMthod functions? To make everything dynamic?

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  • finding out memory allocation hotspots in java

    - by Zamir
    Our GC is working hard and we have some pauses that we want to decrease. We have some memory allocation issues that we want to solve before or while we are tweaking with the actual JVM GC args. I would like to know which objects are making the GC sweat: is there a way to know which objects are evacuated every time the GC is working? is there a way to know which objects are moved between areas every time the GC is working? Is there a way to know which objects are in Eden area? I am working extensively with Jprofiler and Memory Analyzer. I would like to get this information on a running application in my staging environment.

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  • Dynamic, reflective SignalHandler in Java

    - by pilcrow
    How do I install signal handling logic iff sun.misc.Signal is available? Background First generation of my code looked something like this: class MyApp { public static void main(String[] args) { ... Signal.handle(term_sig, new SignalHandler() { public void handle(Signal sig) { ... } }); ... } } I believe I understand how to reflectively test for and use signal handlers -- Class.forName("sun.misc.Signal"), reflectively call Signal.handle, and so forth. My impulse was simply to instantiate another anonymous inner class with the dynamically obtained SignalHandler class, but I think that's just wishful syntax.

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  • check if a line is valid or not in Java

    - by Adnan
    I would like to perform checking on the following: VALID LINES; /**/ some code */ some code /** dsfsdkf sd**/ NOT VALID LINES; /**/ //some code */ /***/ //somecode So basically if there is a line of code outside a comment it is valid, otherwise not. What would be the best way to tackle this kind of validation? Note: For */ I assume that the /* has been opened some lines before.

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  • When can Java produce a NaN (with specific code question)

    - by Brent
    I'm a bit perplexed by some code I'm currently writing. I am trying to preform a specific gradient descent (main loop included below) and depending on the initial conditions I will alternatively get good looking results (perhaps 20% of the time) or everything becomes NaN (the other 80% of the time). However it seems to me that none of the operations in my code could produce NaN's when given honest numbers! My main loop is: // calculate errors delta = m1 + m2 - M; eta = f1 + f2 - F; for (int i = 0; i < numChildren; i++) { epsilon[i] = p[i]*m1+(1-p[i])*m2+q[i]*f1+(1-q[i])*f2-C[i]; } // use errors in gradient descent // set aside differences for the p's and q's float mDiff = m1 - m2; float fDiff = f1 - f2; // first update m's and f's m1 -= rate*delta; m2 -= rate*delta; f1 -= rate*eta; f2 -= rate*eta; for (int i = 0; i < numChildren; i++) { m1 -= rate*epsilon[i]*p[i]; m2 -= rate*epsilon[i]*(1-p[i]); f1 -= rate*epsilon[i]*q[i]; f2 -= rate*epsilon[i]*(1-q[i]); } // now update the p's and q's for (int i = 0; i < numChildren; i++) { p[i] -= rate*epsilon[i]*mDiff; q[i] -= rate*epsilon[i]*fDiff; } This behavior can be seen when we have rate = 0.01; M = 30; F = 30; C = {15, 25, 35, 45}; with the p[i] and q[i] chosen randomly uniformly between 0 and 1, m1 and m2 chosen randomly uniformly to add to M, and f1 and f2 chosen randomly uniformly to add up to F. Does anyone see anything that could create these NaN's?

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