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  • IPhone Objectvie C

    - by Sea
    I am trying to determine if a UILabel was touched and if so do something. Give .. . . . UILabel * site = [[UILabel alloc] initWithFrame:CGRectMake(0, 185, 320, 30)]; site.text = [retriever.plistDict valueForKey:@"url"]; site.textAlignment =UITextAlignmentCenter; site.backgroundColor = [UIColor clearColor]; site.textColor = [UIColor whiteColor]; site.userInteractionEnabled = YES; [theBgView addSubview:site]; [site release]; . . . Then I write the callback. - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ retriever = [PListRetriever sharedInstance]; CGPoint pt = [[touches anyObject] locationInView: self]; NSURL *target = [[NSURL alloc] initWithString:[retriever.plistDict valueForKey:@"url"]]; [[UIApplication sharedApplication] openURL:target]; } The problem is right now, no matter where I touch in the View the Url is being opened. How do I determine if only just my label was touched?

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  • What is the relation between ContentPane and JPanel?

    - by Roman
    I found one example in which buttons are added to panels (instances of JPanel) then panels are added to the the containers (instances generated by getContentPane) and then containers are, by the construction, included into the JFrame (the windows). I tried two things: I got rid of the containers. In more details, I added buttons to a panel (instance of JPanel) and then I added the panel to the windows (instance of JFrame). It worked fine. I got rid of the panels. In more details, I added buttons directly to the container and then I added the container to the window (instance of JFrame). So, I do not understand two things. Why do we have two competing mechanism to do the same things. What is the reason to use containers in combination with the panels (JPanel)? (For example, what for we include buttons in JPanels and then we include JPanels in the Containers). Can we include JPanel in JPanel? Can we include a container in container?

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  • How to use a CTabCtrl in a MFC dialog based application ?

    - by shan23
    I need to do something which i expected to be was simple - create a tab control which has 2 tabs, implying 2 modes of operation for my app. When user clicks on Tab1, he'll be presented with some buttons and textboxes, and when he clicks Tab2, some other input method. I noticed that there was a CTabCtrl class thats used in MFC to add tabs. However, once I added the tab ctrl using the UI designer, I couldn't specify how many tabs there'll be using property window. Searching on the net, I found some examples but all of them required you to derive from CtabCtrl , create 2 or more child dialogs etc and to write your own custom class. My question is, since I want to do something so basic, why couldn't I do it using the familiar Add Event handler/Add member variable wizard and then handle everything else inside my app's class ? Surely, the default CTabCtrl class can do something useful without needing to derive from it ?

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  • Qt QAbstractButton setDown interferes with grabMouse

    - by edA-qa mort-ora-y
    I have some weird behaviour in Qt that seems like a defect. I'd like to know if anybody has a good workaround. I have a popup widget that contains many buttons in it. The user activates the popup by pressing the mouse button down. The popup widget calls grabMouse when shown. It gets all the mouse events. As it rolls over a button it calls setDown(true) on the button. Now however, when the mouse button is released the popup widget does not get the mouseReleaseEvent, that goes to the button. That is, calling setDown(true) on a button causes the button to steal mouse events, bypassing the grabMouse in the popup widget. I've looked at the source code for setDown but I can't see anything there that would do it directly. I also notice however that sometimes a button gets a hover event, sometimes not. I would assume it would never get those events when the mouse is grabbed. //g++ -o grab_lost grab_lost.cpp -lQtCore -lQtGui -I /usr/include/qt4/ -I /usr/include/qt4/QtCore -I /usr/include/qt4/QtGui /** Demonstrates the defect of losing the mouse. Run the program and: 1. Press mouse anywhere 2. release in purple block (not on X) 3. Release message written (GrabLost receives the mouseReleaseEvent) For defect: 1. Pree mouse anywhere 2. Release inside the X button 3. button is clicked, no release message (GrabLost does not get the mouseReleaseEvent) */ #include <QWidget> #include <QPushButton> #include <QApplication> #include <QMouseEvent> #include <QPainter> class GrabLost : public QWidget { QPushButton * btn; public: GrabLost( QWidget * parent = 0) : QWidget( parent, Qt::Popup ) { btn = new QPushButton( "X", this ); setMouseTracking( true ); } protected: void showEvent( QShowEvent * ev ) { QWidget::showEvent( ev ); grabMouse(); } void closeEvent( QCloseEvent * ev ) { releaseMouse(); QWidget::closeEvent( ev ); } void hideEvent( QHideEvent * ev ) { releaseMouse(); QWidget::hideEvent( ev ); } void mouseReleaseEvent( QMouseEvent * ev ) { qDebug( "mouseRelease" ); close(); } void mouseMoveEvent( QMouseEvent * ev ) { QWidget * w = childAt( ev->pos() ); bool ours = dynamic_cast<QPushButton*>( w ) == btn; btn->setDown( ours ); } void paintEvent( QPaintEvent * ev ) { //just to show where the widget is QPainter pt( this ); pt.setPen( QColor( 0,0,0 ) ); pt.setBrush( QColor( 128,0,128) ); pt.drawRect( 0, 0, size().width(), size().height() ); } }; class GrabMe : public QWidget { protected: void mousePressEvent( QMouseEvent * ev ) { GrabLost * gl = new GrabLost(); gl->resize( 100, 100 ); QPoint at( mapToGlobal( ev->pos() ) ); gl->move( at.x() - 50, at.y() - 50 ); gl->show(); } }; int main( int argc, char** argv ) { QApplication app( argc, argv ); GrabMe * gm = new GrabMe(); gm->move( 100, 100 ); gm->resize( 300, 300 ); gm->show(); app.exec(); return 0; }

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  • Best way to implement refusing a value change by the user in Swing?

    - by Michael Borgwardt
    I have a JCheckBox that should not be checked by the user when a certain other field is empty. So now I want to have an error popup and then reset the checkbox (I've considered disabling the checkbox, but the connection to the other field is non-obvious, and a tooltip text IMO not visible enough). What's the correct way to do that in Swing? Through a PropertyVetoException? Where do I throw it and where do I catch it? My first (probably ugly) idea would be to add a ChangeListener that itself shows the popup and resets the value.

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  • Dynamic Clock in java

    - by jt153
    I want to implement a clock within my program to diusplay the date and time while the program is running. I have looked into the getCurrentTime() method and timers but none of them seem to do what I would like. The problem is I can get the current time when the program loads but it never updates. Any suggestions on something to look into would be greatly appreciated!

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  • 'int' object is not callable

    - by Oscar Reyes
    I'm trying to define a simply Fraction class And I'm getting this error: python fraction.py Traceback (most recent call last): File "fraction.py", line 20, in <module> f.numerator(2) TypeError: 'int' object is not callable The code follows: class Fraction(object): def __init__( self, n=0, d=0 ): self.numerator = n self.denominator = d def get_numerator(self): return self.numerator def get_denominator(self): return self.denominator def numerator(self, n): self.numerator = n def denominator( self, d ): self.denominator = d def prints( self ): print "%d/%d" %(self.numerator, self.denominator) if __name__ == "__main__": f = Fraction() f.numerator(2) f.denominator(5) f.prints() I thought it was because I had numerator(self) and numerator(self, n) but now I know Python doesn't have method overloading ( function overloading ) so I renamed to get_numerator but that's not the problems. What could it be?

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  • Adding an unknown number of JComponents to a JPanel

    - by Matthew
    Good day, I am building an Applet (JApplet to be exact) and I sub divided that into two panels. The top panel is called DisplayPanel which is a custom class that extends JPanel. The bottom panel is called InputPanel which also extends JPanel. As mentioned above, I can add those two Panel's to the applet and they display fine. The next thing that I would like to do is have the InputPanel be able to hold a random number of JComponent Objects all listed veritcally. This means that the InputPanel should be able to have JButtons, JLabels, JTextFields etc thrown at it. I then want the InputPanel to display some sort of scrolling capability. The catch is that since these two panels are already inside my applet, I need the InputPanel to stay the same size as it was given when added to the Applet. So for example, if my applet (from the web-browser html code) was given the size 700,700, and then the DisplayPanel was 700 by 350, and the InputPanel was below it with the same dimensions, I want to then be able to add lots of JComponents like buttons, to the InputPanel and the panel would stay 700 x 350 in the same position that it is at, only the panel would have scroll bars if needed. I've played with many different combinations of JScrollPane, but just cannot get it. Thank you.

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  • Google analytics-style custom report builder UI

    - by gregmac
    I'm looking for a reporting engine/UI that can be integrated into a product, which has a UI along the lines of Google Analytics' Custom Reports builder. Is anyone aware of such a thing? The data is in our case is not page views/visitors/etc, but is similar in nature, in that there are limited entities or types of data, but each entity has many attributes/columns and many different ways of aggregating data (or in GA-style speak, metrics and dimensions). The analytics-style UI is very intuitive and allows many reports to be created in powerful ways, without having to know SQL. I have preference for a web-based tool (seeing that it is 2010 and this is a web app -- I mention only because it seems the vast majority of reporting tools still have only a non-web-based creation tool).

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  • Template and Themes in WPF through Custom Xaml Files

    - by AKRamkumar
    I have an application where I give my user Widgets. Suppose my user wants to customize the layout of the widgets. For example, I have a clock that is green. In Xaml, to add an animation around the clock would be easy. How could i make it such that at runtime, my application reads a layout.xaml file. Loads it and parses all the gradients and xaml. But still be able to use my widget in there. EG <Layout> <Grid> <!-- Grid Definitions or Animations or Whatever--> <Clock/> <!-- They need to be able to simply use this and my applications needs to read this--> </Grid> </Layout>

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  • How should I use color in my application? Single, Theme, or Chaos?

    - by CodeSlave
    How should I be using color in my application? I have over a 100 different forms (windows) in my application, and the default windows grey seems like a bad choice to me. One school of thought says pick one neutral color, and use the same one everywhere. Another school of thought says pick a set of neutral colors, and use them same ones within a group of form (e.g., shipping screens might be light green, receiving screens light orange, user administration screens light blue, etc.). The final school of thought says make every form different. We've got millions of colors, why not use them? What should I do and why?

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  • In an Android test, how to check that a View is shown?

    - by Jan Zankowski
    Hello, I'm writing a UI test case (using ActivityUnitTestCase) and would like to check if at a given time a View subclass is visible to the user. I've found the View#isShown() method, which claims to do exactly this - checking the visibility field of this element and all its parents - but somehow it always returns "false" for all the elements. I'll be grateful for some help. If it makes it easier, I can paste some code. Also, I found ViewAsserts#assertOnScreen(View origin, View view) but it doesn't seem to do the right thing either - always returns true. Am I perhaps calling it wrong: assertOnScreen(viewImTesting.getRootView(), viewImTesting)? Thanks, Jan

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  • Is there a recommended command for "hg bisect --command"?

    - by blokeley
    I have an emergent bug that I've got to track down tomorrow. I know a previous hg revision which was good so I'm thinking about using hg bisect. However, I'm on Windows and don't want to get into DOS scripting. Ideally, I'd be able to write a Python unit test and have hg bisect use that. This is my first attempt. bisector.py #!/usr/bin/env python import sys import unittest class TestCase(unittest.TestCase): def test(self): #raise Exception('Exception for testing.') #self.fail("Failure for testing.") pass def main(): suite = unittest.defaultTestLoader.loadTestsFromTestCase(TestCase) result = unittest.TestResult() suite.run(result) if result.errors: # Skip the revision return 125 if result.wasSuccessful(): return 0 else: return 1 if '__main__' == __name__: sys.exit(main()) Perhaps I could then run: hg bisect --reset hg bisect --bad hg bisect --good -r 1 hg bisect --command=bisector.py Is there a better way of doing it? Thanks for any advice.

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  • IO completion port key confusion

    - by Richard Tew
    I'm writing an IO completion port based server (source code here) using the Windows DLL API in Python using the ctypes module. But this is a pretty direct usage of the API and this question is directed at those who have a knowledge of IOCP, not Python. As I understand the documentation for CreateIoCompletionPort, you specify your "user defined" completion key when you call this function with a file handle (in my case a socket) you are associating with the created IOCP. When you get around to calling GetQueuedCompletionStatus, you get a completion key value along with a pointer to an overlapped object. The completion key should identify what overlapped object and request has completed. However, let's say I pass in 100 as the completion key in my CreateIoCompletionPort call with an overlapped object. When the same overlapped object has its IO completed and it arrives back through GetQueuedCompletionStatus, the completion key that accompanies it is much larger and bares no resemblance to the original value of 100. Am I misunderstanding how the completion key works, or must I be doing it wrong in the source code I linked above?

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  • QApplication In Non-Main Thread

    - by Boatzart
    I need to exec() a QApplication in a thread that is not main (my GUIs must be plugins that can be dynamically loaded and unloaded at runtime, so I have no access to the main thread). Does anyone know of a (relatively) painless way to hack around Qt's restriction against starting QApplication outside of main? I'm developing in Linux with Qt4 in C++ using gcc4.3.4.

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  • Are any of these quad-tree libraries any good?

    - by Noctis Skytower
    It appears that a certain project of mine will require the use of quad-trees, something that I have never worked with before. From what I have read they should allow substantial performance enhancements than a brute-force attempt at the problem would yield. Are any of these python modules any good? Quadtree 0.1.2 <= No: unable to execute in Python 3.1 QuadTree <= Yes: simple while working with rectangles quadtree.py <= No: no support for needed operations EDIT: Does anyone know of a better implementation that the one presented on the pygame wiki article?

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  • Is it possible to provide a resize indication (resizer-grip) on a form without adding a status bar?

    - by Marek
    I would like to have a resize indication on a windows forms Form (the same resize-grip as when you have a status bar). I do not want to add a status bar to the form - that would break the design of the form. The form can have various controls inside that are docked (Fill). I have not found any solution to this besides drawing the resize indication in lower right corner of every control, which is not very feasible. Is this possible without adding a picture of the resize grip to every control that can be docked in the form?

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  • Measuring CPU time per-thread on Windows

    - by Eli Courtwright
    I'm developing a long-running multi-threaded Python application for Windows, and I want the process to know the CPU time that each of its threads has taken. I can get the overall times for the entire process with os.times() but I need to know the per-thread times. I know that there are external tools such as the Sysinternals Process Explorer, but my program itself needs to have this information. If I were on Linux, I look in the /proc filesystem, as described here. If I were writing C code, I'd use the GetThreadTimes call, as described here. So how can I accomplish this on Windows using Python?

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  • Installing gtk and compiling using gcc under windows? [solved]

    - by sil3nt
    I have gcc installed in c:/programfiles (also set as a path variable), and i have all the necessary files for gtk from http://www.gtk.org/download-windows.html, glib,gtk,pango,atk and cairo. Although I have no clue as to how to compile a c program using gtk with the gcc compiler. How do I set everything up so that it works?. (I don't know where each zip file goes.?) basically I don't really know where start.

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  • Blackberry - Disable Save option in BasicEditField ??

    - by chethan
    I am using a basiceditfield to take input from the user to do some simple string search. But if i type a few letters and wish to go back without continuing the search, it automatically asks me whether to save the contents of the field. I don want this to happen. Can i in any way disable the "Changes made!-save-discard-cancel" option in basiceditfield(or any editfield for that matter)????please help!!!

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  • Which is faster when animating the UI: a Control or a Picture?

    - by Christopher Walker
    /I'm working with and testing on a computer that is built with the following: {1 GB RAM (now 1.5 GB), 1.7 GHz Intel Pentium Processor, ATI Mobility Radeon X600 GFX} I need scale / transform controls and make it flow smoothly. Currently I'm manipulating the size and location of a control every 24-33ms (30fps), ±3px. When I add a 'fade' effect to an image, it fades in and out smoothly, but it is only 25x25 px in size. The control is 450x75 px to 450x250 px in size. In 2D games such as Bejeweled 3, the sprites animate with no choppy animation. So as the title would suggest: which is easier/faster on the processor: animating a bitmap (rendering it to the parent control during animation) or animating the control it's self?

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  • Tool to create UI for Linux (Gnome) shell scripts

    - by stwissel
    I'm writing a bunch of Linux shell scripts with complex selections. For now I use zenity for prompts. I'd rather use something where I can show more than one UI element at a time and query it in a script (e.g. a list and some checkboxed and a file picker and an entry field. What are my options?

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