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  • Parallel processing from a command queue on Linux (bash, python, ruby... whatever)

    - by mlambie
    I have a list/queue of 200 commands that I need to run in a shell on a Linux server. I only want to have a maximum of 10 processes running (from the queue) at once. Some processes will take a few seconds to complete, other processes will take much longer. When a process finishes I want the next command to be "popped" from the queue and executed. Does anyone have code to solve this problem? Further elaboration: There's 200 pieces of work that need to be done, in a queue of some sort. I want to have at most 10 pieces of work going on at once. When a thread finishes a piece of work it should ask the queue for the next piece of work. If there's no more work in the queue, the thread should die. When all the threads have died it means all the work has been done. The actual problem I'm trying to solve is using imapsync to synchronize 200 mailboxes from an old mail server to a new mail server. Some users have large mailboxes and take a long time tto sync, others have very small mailboxes and sync quickly.

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  • CQRS without using others patterns

    - by John Smith
    I would like to explain CQRS to my team of developers. I just can't figure out how to explain it in the simplest way so they can implement the pattern rapidly without any others frameworks. I've read a lot of resources including video and articles but I don't find how to implement CQRS without using others patterns like a service Bus, event sourcing pattern, domain driven design. I know the purpose of these pattern but for the first step, I don't want them to think CQRS and theses patterns must be tied together. My first idea is to say that CQRS is about separating the read part and the write part. The read part is composed only of the UI project, and DAL project. Then the write part is composed of a typical multilayer architecture: UI/BLL/DAL. Then, does CQRS say we must also have two datastore ? What about the notion of commands which reveal the user's intention, is it also something part of CQRS or DDD ? Basically, how to implement CQRS without using others patterns. I concede it's also not that clear in my mind because I've used to work with NCQRS/DDD/Event Sourcing/ServiceBus in my personal project. Thanks

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  • How to solve this problem with Python

    - by morpheous
    I am "porting" an application I wrote in C++ into Python. This is the current workflow: Application is started from the console Application parses CLI args Application reads an ini configuration file which specifies which plugins to load etc Application starts a timer Application iterates through each loaded plugin and orders them to start work. This spawns a new worker thread for the plugin The plugins carry out their work and when completed, they die When time interval (read from config file) is up, steps 5-7 is repeated iteratively Since I am new to Python (2 days and counting), the distinction between script, modules and packages are still a bit hazy to me, and I would like to seek advice from Pythonista as to how to implement the workflow described above, using Python as the programing language. In order to keep things simple, I have decided to leave out the time interval stuff out, and instead run the python script/scripts as a cron job instead. This is how I am thinking of approaching it: Encapsulate the whole application in a package which is executable (i.e. can be run from the command line with arguments. Write the plugins as modules (I think maybe its better to implement each module in a separate file?) I havent seen any examples of using threading in Python yet. Could someone provide a snippet of how I could spawn a thread to run a module. Also, I am not sure how to implement the concept of plugins in Python - any advice would be helpful - especially with a code snippet.

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  • Socket - Adress already in use

    - by Hamza Karmouda
    I'm new to socketand i try to code an Server and client on the same application just to see how it work. here's my code : public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ((Button)this.findViewById(R.id.bouton1)).setOnClickListener(this); } public void onClick(View v) { TCPServer server = new TCPServer(); TCPClient client = new TCPClient(); server.start(); client.start(); } public class TCPServer extends Thread { @Override public void run() { try { ServerSocket s = new ServerSocket(8080,0,InetAddress.getLocalHost()); Socket cli = s.accept(); byte[] b = new byte[512]; int n; InputStream is = cli.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPServer",new String(b)); if(new String(b).contains("\r\n\r\n"))break; b = new byte[512]; } OutputStream os = cli.getOutputStream(); os.write("Hello".getBytes()); } catch (Exception e) { e.printStackTrace(); } } } public class TCPClient extends Thread { @Override public void run() { try { Socket s = new Socket(InetAddress.getLocalHost().getHostAddress(),8080); //Socket s = new Socket("www.google.com",80); //Log.i("",s.getLocalAddress().getHostAddress()); byte[] b = new byte[512]; int n; if (s.isConnected()) { OutputStream os = s.getOutputStream(); os.write("Hi How are you \r\n\r\n".getBytes()); InputStream is = s.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPClient",new String(b)); b = new byte[512]; } } s.close(); } catch (Exception e) { e.printStackTrace(); } } } the code work fine but just for the first time i click my button. the error is java.net.BindException: Address already in use .

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  • Implementing client callback functionality in WCF

    - by PoweredByOrange
    The project I'm working on is a client-server application with all services written in WCF and the client in WPF. There are cases where the server needs to push information to the client. I initially though about using WCF Duplex Services, but after doing some research online, I figured a lot of people are avoiding it for many reasons. The next thing I thought about was having the client create a host connection, so that the server could use that to make a service call to the client. The problem however, is that the application is deployed over the internet, so that approach requires configuring the firewall to allow incoming traffic and since most of the users are regular users, that might also require configuring the router to allow port forwarding, which again is a hassle for the user. My third option is that in the client, spawns a background thread which makes a call to the GetNotifications() method on server. This method on the server side then, blocks until an actual notification is created, then the thread is notified (using an AutoResetEvent object maybe?) and the information gets sent to the client. The idea is something like this: Client private void InitializeListener() { Task.Factory.StartNew(() => { while (true) { var notification = server.GetNotifications(); // Display the notification. } }, CancellationToken.None, TaskCreationOptions.LongRunning, TaskScheduler.Default); } Server public NotificationObject GetNotifications() { while (true) { notificationEvent.WaitOne(); return someNotificationObject; } } private void NotificationCreated() { // Inform the client of this event. notificationEvent.Set(); } In this case, NotificationCreated() is a callback method called when the server needs to send information to the client. What do you think about this approach? Is this scalable at all?

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  • Problem with ScriptManager when trying to email rendered contents of ASP.NET page

    - by pandojc
    I recently added a Telerik control to an ascx that is included in an aspx page. This page has a "Send email" button, which when clicked will email the user the rendered output of the page. The Telerik control I added requires a ScriptManager, so I added that to the ascx. However, now the email button won't work. I get the following error: The control with ID 'myIdHere' requires a ScriptManager on the page. The ScriptManager must appear before any controls that need it. I know the script manager exists because the page works fine when I go that url, it is only failing when it tries to email the rendered output. Here's a code snippet, any ideas as to whether there is a problem with scriptmanager when doing this sort of thing? Page EmailPage = new EmailBasePage(); System.Web.UI.HtmlControls.HtmlForm EmailForm = new System.Web.UI.HtmlControls.HtmlForm(); EmailPage.Controls.Add(EmailForm); EmailForm.Controls.Add(contentTable); //this is the container with all the controls I want to email StringBuilder SB = new StringBuilder(); StringWriter html = new StringWriter(SB); HtmlTextWriter mhtmlWriter = new HtmlTextWriter(html); EmailPage.DesignerInitialize(); EmailPage.RenderControl(mhtmlWriter); mhtmlWriter.Close();

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  • C# TCP Client/Server communication issue

    - by Jamie
    What i'm currently trying to do is make a very basic webchat for irc using silverlight. Basically how i'm trying to do it is have a tcp server listening for connections from silverlight. When a client connects it creates a new connection to irc and data is passed to/from the client/irc via the server application. I've gotten it to work fine for one client connection, but as soon as two (or more) clients connect multiple connections are made to irc but all data passed from the clients just goes through the latest irc connection (if that makes sense). For example Client1, Client2 and Client3 are all connected to irc, but no matter who sends data it all comes through Client3. Between the client and server app it recongises the data coming in from different clients so i believe the problems lies within the way i've connected to the irc. When the TCP server accepts a new client a new thread is made to listen to incoming data, and from there a new thread is made to connect to irc. I'm sure thats where the problem exists, but i've confused myself a lot now and am wondering if anyone can help me figure out a solution.

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  • How expensive is a context switch? Is it better to implement a manual task switch than to rely on OS

    - by Vilx-
    The title says it all. Imagine I have two (three, four, whatever) tasks that have to run in parallel. Now, the easy way to do this would be to create separate threads and forget about it. But on a plain old single-core CPU that would mean a lot of context switching - and we all know that context switching is big, bad, slow, and generally simply Evil. It should be avoided, right? On that note, if I'm writing the software from ground up anyway, I could go the extra mile and implement my own task-switching. Split each task in parts, save the state inbetween, and then switch among them within a single thread. Or, if I detect that there are multiple CPU cores, I could just give each task to a separate thread and all would be well. The second solution does have the advantage of adapting to the number of available CPU cores, but will the manual task-switch really be faster than the one in the OS core? Especially if I'm trying to make the whole thing generic with a TaskManager and an ITask, etc?

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  • coordination transform issue in Silverlight

    - by George2
    Hello everyone, I am using Silverlight 3.0 + .Net 3.5 + VSTS 2008 + C# to develop silverlight application based on ASP.Net. I am very confused about what are the function of "TranslateTransform" and "RenderTransformOrigin" in the following code snippet? BTW: I roughly understand RenderTransformOrigin means move an UI element in x-axis and y-axis by some offset, is that correct? Move the whole UI element? <Grid Margin="-1,0,100,0" x:Name="controlsContainer" Height="35" RenderTransformOrigin="0.5,0.5" VerticalAlignment="Bottom"> <Grid.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform Y="0"/> </TransformGroup> </Grid.RenderTransform> <Rectangle Margin="0,0,0,0" Height="35" VerticalAlignment="Top" Fill="#97000000" Stroke="#00000000" RenderTransformOrigin="0.5,0.5"/> <VideoPlayer:mediaControl Height="35" Margin="1,0,0,0" HorizontalAlignment="Stretch" VerticalAlignment="Top" x:Name="mediaControls" Visibility="Visible"/> </Grid> thanks in advance, George

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  • A generic C++ library that provides QtConcurrent functionality?

    - by Lucas
    QtConcurrent is awesome. I'll let the Qt docs speak for themselves: QtConcurrent includes functional programming style APIs for parallel list processing, including a MapReduce and FilterReduce implementation for shared-memory (non-distributed) systems, and classes for managing asynchronous computations in GUI applications. For instance, you give QtConcurrent::map() an iterable sequence and a function that accepts items of the type stored in the sequence, and that function is applied to all the items in the collection. This is done in a multi-threaded manner, with a thread pool equal to the number of logical CPU's on the system. There are plenty of other function in QtConcurrent, like filter(), filteredReduced() etc. The standard CompSci map/reduce functions and the like. I'm totally in love with this, but I'm starting work on an OSS project that will not be using the Qt framework. It's a library, and I don't want to force others to depend on such a large framework like Qt. I'm trying to keep external dependencies to a minimum (it's the decent thing to do). I'm looking for a generic C++ framework that provides me with the same/similar high-level primitives that QtConcurrent does. AFAIK boost has nothing like this (I may be wrong though). boost::thread is very low-level compared to what I'm looking for. I know C# has something very similar with their Parallel Extensions so I know this isn't a Qt-only idea. What do you suggest I use?

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  • What are CDN Best Practices?

    - by Wild Thing
    Hi, I have recently started using the Rackspace Cloudfiles CDN (Limelight), about which I have some questions: I am using jQuery, jQuery UI and jQuery tools in addition to custom JS code. Also, my site is written in ASP.Net, which means there is some ASP.Net generated JS code. Right now what I have done is that I have combined all of the js (including the jquery code), except the ASP.Net generated JS into one file. I am hosting this on the Rackspace CDN. I am wondering if it would make more sense to just get the jQuery, jQuery UI files from the Google hosted CDN (which I suspect would work very well in serving these files, since they will be in many users' cache already)? This would mean one extra HTTP request, so I'm not sure if it'll help. Right now I have multiple containers for my assets. For example, in Rackspace I have 3 containers: JS, CSS and Images. The URL subdomain for all 3 is different. Will that lead to a performance penalty? Should I just use one container (and thus one domain for the CDN)? Is there a way of having the MS ASP.Net generated JS loaded from MS CDN? Would this have a performance hit as per the above question? Thanks in advance, WT

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  • Why I can't get all UDP packets?

    - by Jack
    My program use UdpClient to try to receive 27 responses from 27 hosts. The size of the response is 10KB. My broadband incoming bandwidth is 150KB/s. The 27 responses are sent from the hosts almost at the same time and for every 10 secs. However, I can only receive 8 - 17 responses each time. The number of responses that I can receive is quite dynamic but within the range. Can anyone tell me why? why can't I receive all? I understand UDP is not reliable. but I tried receiving 5 - 10 responses at the same time, it worked. I guess the network links are not so bad. The code is very simple. ON the 27 hosts, I just use UdpClient to send 10KB to my machine. On my machine, I have one UdpClient receive datagrams. Each time I get a data, I create a thread to handle it (basically handling it means just print out "I received 10KB", but it runs in a thread). listener = new UDPListener(Port); listener.Start(); while (true) { try { UDPContext context = listener.Accept(); ThreadPool.QueueUserWorkItem(new WaitCallback(HandleMessage), context); } catch (Exception) { } } If I reduce the size of the response down to 3KB, the case gets much better that roughly 25 responses can be received. Any more idea? UDP buffer problems???

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  • Named pipe stalls threads?

    - by entens
    I am attempting to push updates into a process via a named pipe, but in doing so my process loop now seams to stall on while ((line = sr.ReadLine()) != null). I'm a little mystified as to what might be wrong as this is my first foray into named pipes. void RefreshThread() { using (NamedPipeServerStream pipeStream = new NamedPipeServerStream("processPipe", PipeDirection.In)) { pipeStream.WaitForConnection(); using (StreamReader sr = new StreamReader(pipeStream)) { for (; ; ) { if (StopThread == true) { StopThread = false; return; // exit loop and terminate the thread } // push update for heartbeat int HeartbeatHandle = ItemDictionary["Info.Heartbeat"]; int HeartbeatValue = (int)Config.Items[HeartbeatHandle].Value; Config.Items[HeartbeatHandle].Value = ++HeartbeatValue; SetItemValue(HeartbeatHandle, HeartbeatValue, (short)0xC0, DateTime.Now); string line = null; while ((line = sr.ReadLine()) != null) { // line is in the format: item, value, timestamp string[] parts = line.Split(','); // push update and store value in item cache int handle = ItemDictionary[parts[0]]; object value = parts[1]; Config.Items[handle].Value = int.Parse(value); DateTime timestamp = DateTime.FromBinary(long.Parse(parts[2])); SetItemValue(handle, value, (short)0xC0, timestamp); } Thread.Sleep(500); } } } }

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  • How To perform a SQL Query to DataTable Operation That Can Be Cancelled

    - by David W
    I tried to make the title as specific as possible. Basically what I have running inside a backgroundworker thread now is some code that looks like: SqlConnection conn = new SqlConnection(connstring); SqlCommand cmd = new SqlCommand(query, conn); conn.Open(); SqlDataAdapter sda = new SqlDataAdapter(cmd); sda.Fill(Results); conn.Close(); sda.Dispose(); Where query is a string representing a large, time consuming query, and conn is the connection object. My problem now is I need a stop button. I've come to realize killing the backgroundworker would be worthless because I still want to keep what results are left over after the query is canceled. Plus it wouldn't be able to check the canceled state until after the query. What I've come up with so far: I've been trying to conceptualize how to handle this efficiently without taking too big of a performance hit. My idea was to use a SqlDataReader to read the data from the query piece at a time so that I had a "loop" to check a flag I could set from the GUI via a button. The problem is as far as I know I can't use the Load() method of a datatable and still be able to cancel the sqlcommand. If I'm wrong please let me know because that would make cancelling slightly easier. In light of what I discovered I came to the realization I may only be able to cancel the sqlcommand mid-query if I did something like the below (pseudo-code): while(reader.Read()) { //check flag status //if it is set to 'kill' fire off the kill thread //otherwise populate the datatable with what was read } However, it would seem to me this would be highly ineffective and possibly costly. Is this the only way to kill a sqlcommand in progress that absolutely needs to be in a datatable? Any help would be appreciated!

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  • Continuous build infrastructure recommendations for primarily C++; GreenHills Integrity

    - by andersoj
    I need your recommendations for continuous build products for a large (1-2MLOC) software development project. Characteristics: ClearCase revision control Approx 80% C++; 15% Java; 5% script or low-level Compiles for Green Hills Integrity OS, but also some windows and JVM chunks Mostly an embedded system; also includes some UI pieces and some development support (simulation tools, config tools, etc...) Each notional "version" of the deliverable includes deployment images for a number of boards, UI machines, etc... (~10 separate images; 5 distinct operating systems) Need to maintain/track many simultaneous versions which, notably, are built for a variety of different board support packages Build cycle time is a major issue on the project, need support for whatever features help address this (mostly need to manage a large farm of build machines, I guess..) Operates in a secure environment (this is a gov't program) (Edited to add: This is a classified program; outsourcing the build infrastructure is a non-starter.) Interested in any best practices or peripheral guidance you might offer. The build automation issues is one of several overlapping best practices that appear to be missing on the program, but try to keep your answers focused on build infrastructure piece and observations directly related. Cost is not an object. Scalability and ease of retrofitting onto an existing infrastructure are key. JA

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  • Installing Plugins from Cloud p2 repository in Eclipse IDE

    - by user1495036
    I have been recently reading a lot about p2 for a requirement of mine. Most of the p2 documentation online points to p2 for RCP. My requirement is for a plugin repo. I have a plugin that is used within Eclipse IDE. I dnt want to change the repo location but based on the Eclipse Version, if the user looks for Install New Software or Check for Updates it needs to download the respective plugins. My repo currently contains all the plugins for all the versions. but i need to everytime give a different URL to my user based on the Version. For e.g i am using Eclipse 3.7(Indigo). I install the plugin thru Install New Software by adding the p2 Repo URL. Now the user decides to for some requirement move to Eclipse 3.6, I want him to connect to the same p2 Repo URL and download the plugins created for Eclipse 3.6. This is definitely possible using p2 Discovery, or i could categorize the downloads using composite repository but i dnt want to do any of these. Just want to kno is there any API that i can hold on to, so that before processing the URL and finding the updates, i can check the version of Eclipse and redirect it based on the version to an internal URL. This is possible in RCP, want to kno if i can do it in Eclipse p2 UI. All the p2 UI looks to be internal classes. Any directives would be appreciated. Malai

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  • Domain validates but won't save

    - by marko
    I have the following setup. Class, say, Car that has a CarPart (belongsTo=[car:Car]). When I'm creating a Car I also want to create som default CarParts, so I do def car = new Car(bla bla bla) def part = new CarPart(car:car) Now, when I do car.validate() or part.validate() it seems fine. But when I do if(car.save && part.save() I get this exception: 2012-03-24 14:02:21,943 [http-8080-4] ERROR util.JDBCExceptionReporter - Batch entry 0 insert into car_part (version, car_id, id) values ('0', '297', '298') was aborted. Call getNextException to see the cause. 2012-03-24 14:02:21,943 [http-8080-4] ERROR util.JDBCExceptionReporter - ERROR: value too long for type character varying(6) 2012-03-24 14:02:21,943 [http-8080-4] ERROR events.PatchedDefaultFlushEventListener - Could not synchronize database state with session org.hibernate.exception.DataException: Could not execute JDBC batch update Stacktrace follows: java.sql.BatchUpdateException: Batch entry 0 insert into car_part (version, deal_id, id) values ('0', '297', '298') was aborted. Call getNextException to see the cause. at org.postgresql.jdbc2.AbstractJdbc2Statement$BatchResultHandler.handleError(AbstractJdbc2Statement.java:2621) at org.postgresql.core.v3.QueryExecutorImpl.processResults(QueryExecutorImpl.java:1837) at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:407) at org.postgresql.jdbc2.AbstractJdbc2Statement.executeBatch(AbstractJdbc2Statement.java:2754) at $Proxy20.flush(Unknown Source) at ristretto.DealController$_closure5.doCall(DealController.groovy:109) at ristretto.DealController$_closure5.doCall(DealController.groovy) at java.lang.Thread.run(Thread.java:722) Any ideas?

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  • Where are possible locations of queueing/buffering delays in Linux multicast?

    - by Matt
    We make heavy use of multicasting messaging across many Linux servers on a LAN. We are seeing a lot of delays. We basically send an enormous number of small packages. We are more concerned with latency than throughput. The machines are all modern, multi-core (at least four, generally eight, 16 if you count hyperthreading) machines, always with a load of 2.0 or less, usually with a load less than 1.0. The networking hardware is also under 50% capacity. The delays we see look like queueing delays: the packets will quickly start increasing in latency, until it looks like they jam up, then return back to normal. The messaging structure is basically this: in the "sending thread", pull messages from a queue, add a timestamp (using gettimeofday()), then call send(). The receiving program receives the message, timestamps the receive time, and pushes it in a queue. In a separate thread, the queue is processed, analyzing the difference between sending and receiving timestamps. (Note that our internal queues are not part of the problem, since the timestamps are added outside of our internal queuing.) We don't really know where to start looking for an answer to this problem. We're not familiar with Linux internals. Our suspicion is that the kernel is queuing or buffering the packets, either on the send side or the receive side (or both). But we don't know how to track this down and trace it. For what it's worth, we're using CentOS 4.x (RHEL kernel 2.6.9).

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  • How to copy files without slowing down my app?

    - by Kevin Gebhardt
    I have a bunch of little files in my assets which need to be copied to the SD-card on the first start of my App. The copy code i got from here placed in an IntentService works like a charm. However, when I start to copy many litte files, the whole app gets increddible slow (I'm not really sure why by the way), which is a really bad experience for the user on first start. As I realised other apps running normal in that time, I tried to start a child process for the service, which didn't work, as I can't acess my assets from another process as far as I understood. Has anybody out there an idea how a) to copy the files without blocking my app b) to get through to my assets from a private process (process=":myOtherProcess" in Manifest) or c) solve the problem in a complete different way Edit: To make this clearer: The copying allready takes place in a seperate thread (started automaticaly by IntentService). The problem is not to separate the task of copying but that the copying in a dedicated thread somehow affects the rest of the app (e.g. blocking to many app-specific resources?) but not other apps (so it's not blocking the whole CPU or someting) Edit2: Problem solved, it turns out, there wasn't really a problem. See my answer below.

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  • android progressBar problem

    - by kostas
    hi.i have a button that on click is loading rss feed.i want to load a progress bar until my list opens.i have created a progressbar,it works,but as i press the return button to return to the main menu the progress bar appears again and it doesnt stop(and not even let me see my menu).this is my code ProgressBar myProgressBar; int myProgress = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main1); Button nea = (Button) findViewById(R.id.nea); nea.setOnClickListener(new View.OnClickListener() { public void onClick (View view) { setContentView(R.layout.bar); myProgressBar=(ProgressBar)findViewById(R.id.bar); new Thread(myThread).start(); Intent myIntent = new Intent(view.getContext(), nea.class); startActivityForResult(myIntent, 0); } }); } and then,out of the onCreate private Runnable myThread = new Runnable(){ @Override public void run() { // TODO Auto-generated method stub while (myProgress<100){ try{ myHandle.sendMessage(myHandle.obtainMessage()); Thread.sleep(1000); } catch(Throwable t){ } } } Handler myHandle = new Handler(){ public void handleMessage(Message msg) { // TODO Auto-generated method stub myProgress++; myProgressBar.setProgress(myProgress); } }; };

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  • Facebook dialog appears but always says "An error has occurred"

    - by Conor James
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> ... <head> ... <script src="http://connect.facebook.net/en_US/all.js#xfbml=1"></script> </head> <body> <div id="fb-root"></div> <fb:like id="fb-like" href="http://www.example.com" layout="button_count" show_faces="false" width="100"></fb:like> ... myscript.js: FB.ui( { method: 'stream.publish', message: 'getting educated about Facebook Connect', attachment: { name: 'Connect', caption: 'The Facebook Connect JavaScript SDK', description: ( 'A small JavaScript library that allows you to harness ' + 'the power of Facebook, bringing the user\'s identity, ' + 'social graph and distribution power to your site.' ), href: 'http://github.com/facebook/connect-js' }, action_links: [ { text: 'Code', href: 'http://github.com/facebook/connect-js' } ], user_message_prompt: 'Share your thoughts about Connect' }, function(response) { if (response && response.post_id) { alert('Post was published.'); } else { alert('Post was not published.'); } } ); I have Facebook like button on my page which works fine. But when I call the FB.ui method above from my JavaScript source, the Facebook dialog pops up but displays this error message: **An error occurred. Please try again later.** This has happened repeatedly for two days since I started trying to implement it. Not a very helpful error message. Any idea what might cause it or how to narrow down the problem?

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  • Barcode not generated in C# web forms?

    - by Sinsil Mathew
    I am trying for create a barcode in my web form.for that i download font IDAutomationHC39M and install in my system,then i run my wesite in localhost but barcode cannot be generated.This is my code protected void Button1_Click1(object sender, EventArgs e) { string barCode = TextBox1.Text; System.Web.UI.WebControls.Image imgBarCode = new System.Web.UI.WebControls.Image(); using (Bitmap bitMap = new Bitmap(barCode.Length * 40, 80)) { using (Graphics graphics = Graphics.FromImage(bitMap)) { Font oFont = new Font("IDAutomationHC39M", 16); PointF point = new PointF(2f, 2f); SolidBrush blackBrush = new SolidBrush(Color.Black); SolidBrush whiteBrush = new SolidBrush(Color.White); graphics.FillRectangle(whiteBrush, 0, 0, bitMap.Width, bitMap.Height); graphics.DrawString("*" + barCode + "*", oFont, blackBrush, point); } using (MemoryStream ms = new MemoryStream()) { bitMap.Save(ms, System.Drawing.Imaging.ImageFormat.Png); byte[] byteImage = ms.ToArray(); Convert.ToBase64String(byteImage); imgBarCode.ImageUrl = "data:image/png;base64," + Convert.ToBase64String(byteImage); } plBarCode.Controls.Add(imgBarCode); } And the result is appear like that code

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  • [Java] Safe way of exposing keySet().

    - by Jake
    This must be a fairly common occurrence where I have a map and wish to thread-safely expose its key set: public MyClass { Map<String,String> map = // ... public final Set<String> keys() { // returns key set } } Now, if my "map" is not thread-safe, this is not safe: public final Set<String> keys() { return map.keySet(); } And neither is: public final Set<String> keys() { return Collections.unmodifiableSet(map.keySet()); } So I need to create a copy, such as: public final Set<String> keys() { return new HashSet(map.keySet()); } However, this doesn't seem safe either because that constructor traverses the elements of the parameter and add()s them. So while this copying is going on, a ConcurrentModificationException can happen. So then: public final Set<String> keys() { synchronized(map) { return new HashSet(map.keySet()); } } seems like the solution. Does this look right?

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  • My kernel only works in block (0,0)

    - by ZeroDivide
    I am trying to write a simple matrixMultiplication application that multiplies two square matrices using CUDA. I am having a problem where my kernel is only computing correctly in block (0,0) of the grid. This is my invocation code: dim3 dimBlock(4,4,1); dim3 dimGrid(4,4,1); //Launch the kernel; MatrixMulKernel<<<dimGrid,dimBlock>>>(Md,Nd,Pd,Width); This is my Kernel function __global__ void MatrixMulKernel(int* Md, int* Nd, int* Pd, int Width) { const int tx = threadIdx.x; const int ty = threadIdx.y; const int bx = blockIdx.x; const int by = blockIdx.y; const int row = (by * blockDim.y + ty); const int col = (bx * blockDim.x + tx); //Pvalue stores the Pd element that is computed by the thread int Pvalue = 0; for (int k = 0; k < Width; k++) { Pvalue += Md[row * Width + k] * Nd[k * Width + col]; } __syncthreads(); //Write the matrix to device memory each thread writes one element Pd[row * Width + col] = Pvalue; } I think the problem may have something to do with memory but I'm a bit lost. What should I do to make this code work across several blocks?

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  • tcp/ip accept not returning, but client does

    - by paquetp
    server: vxworks 6.3 calls the usual socket, bind, listen, then: for (;;) { client = accept(sfd,NULL,NULL); // pass client to worker thread } client: .NET 2.0 TcpClient constructor to connect to server that takes the string hostname and int port, like: TcpClient client = new TcpClient(server_ip, port); This is working fine when the server is compiled and executed in windows (native c++). intermittently, the constructor to TcpClient will return the instance, without throwing any exception, but the accept call in vxWorks does not return with the client fd. tcpstatShow indicates no accept occurred. What could possibly make the TcpClient constructor (which calls 'Connect') return the instance, while the accept call on the server not return? It seems to be related to what the system is doing in the background - it seems more likely to get this symptom to occur when the server is busy persisting data to flash or an NFS share when the client attempts to connect, but can happen when it isn't also. I've tried adjusting priority of the thread running accept I've looked at the size of the queue in 'listen'. There's enough. The total number of file descriptors available should be enough (haven't validated this yet though, first thing in the morning)

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