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  • SpeechRecognizer causes ANR... I need help with Android speech API.

    - by Dondo Chaka
    I'm trying to use Android's speech recognition package to record user speech and translate it to text. Unfortunately, when I attempt initiate listening, I get an ANR error that doesn't point to anything specific. As the SpeechRecognizer API indicates, a RuntimeException is thrown if you attempt to call it from the main thread. This would make me wonder if the processing was just too demanding... but I know that other applications use the Android API for this purpose and it is typically pretty snappy. java.lang.RuntimeException: SpeechRecognizer should be used only from the application's main thread Here is a (trimmed) sample of the code I'm trying to call from my service. Is this the proper approach? Thanks for taking the time to help. This has been a hurdle I haven't been able to get over yet. Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE, "com.domain.app"); SpeechRecognizer recognizer = SpeechRecognizer .createSpeechRecognizer(this.getApplicationContext()); RecognitionListener listener = new RecognitionListener() { @Override public void onResults(Bundle results) { ArrayList<String> voiceResults = results .getStringArrayList(RecognizerIntent.EXTRA_RESULTS); if (voiceResults == null) { Log.e(getString(R.string.log_label), "No voice results"); } else { Log.d(getString(R.string.log_label), "Printing matches: "); for (String match : voiceResults) { Log.d(getString(R.string.log_label), match); } } } @Override public void onReadyForSpeech(Bundle params) { Log.d(getString(R.string.log_label), "Ready for speech"); } @Override public void onError(int error) { Log.d(getString(R.string.log_label), "Error listening for speech: " + error); } @Override public void onBeginningOfSpeech() { Log.d(getString(R.string.log_label), "Speech starting"); } }; recognizer.setRecognitionListener(listener); recognizer.startListening(intent);

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  • Windows 7 Create Folder in "Program Files" failing in C# code even thought I have admin rights!

    - by Shiva
    Hi, I am unable to create a file under "program files" folder on my Windows 7 64-bit machine in VS 2008 WPF C# code. The error I get on the following code myFile = File.Create(logFile); is the following. (this is the innerException stack trace). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.File.Create(String path) at MyFirm.MyPricingApp.UI.App.InitializeLogging() in C:\Projects\MyPricingApp\App.xaml.cs:line 150 at MyFirm.MyPricingApp.UI.App.Application_Startup(Object sender, StartupEventArgs e) in C:\Projects\MyPricingApp\App.xaml.cs:line 38 at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) this seems like it has something to do with UAC in Windows 7, because why else would I get this since my user is already Admin on the machine ?! Also since the WinIOError has SECURITY_ATTRIBUTES, I am thinking this has something to do with a "new way" security is handled in Windows 7. I tried to browse to the "Program Files" folder, under which the log folder and file were to be created. I can create the folder by hand, but when i try to create the file, I get the similar "Access Denied" exception.

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  • How to upload files to server using JSP/Servlet?

    - by Thang Pham
    How can I upload files to server using JSP/Servlet? I tried this: <form action="upload" method="post"> <input type="text" name="description" /> <input type="file" name="file" /> <input type="submit" /> </form> However, I only get the file name, not the file content. When I add enctype="multipart/form-data" to the <form>, then request.getParameter() returns null. During research I stumbled upon Apache Common FileUpload. I tried this: FileItemFactory factory = new DiskFileItemFactory(); ServletFileUpload upload = new ServletFileUpload(factory); List items = upload.parseRequest(request); // This line is where it died. Unfortunately, the servlet threw an exception without a clear message and cause. Here is the stacktrace: SEVERE: Servlet.service() for servlet UploadServlet threw exception javax.servlet.ServletException: Servlet execution threw an exception at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:313) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Thread.java:637)

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  • IndexOutofRangeException while using WriteLine in nested Parallel.For loops

    - by Umar Asif
    I am trying to write kinect depth data to a text file using nested Parallel.For loops with the following code. However, it gives IndexOutofRangeException. The code works perfect if using simple for loops but it hangs the UI since the depth format is set to 640x480 causing the loops to write 307200 lines in the text file at 30fps. Therefore, I switched to Parallel. For scheme. If I omit the writeLine command from the nested loops, the code works fine, which indicates that the IndexOutofRangeException is arising at the writeline command. I do not know how to troubleshoot this. Please advise. Any better workarounds to avoid UI freezing? Thanks. using (DepthImageFrame depthImageframe = d.OpenDepthImageFrame()) { if (depthImageframe == null) return; depthImageframe.CopyPixelDataTo(depthPixelData); swDepth = new StreamWriter(@"E:\depthData.txt", false); int i = 0; Parallel.For(0, depthImageframe.Width, delegate(int x) { Parallel.For(0, depthImageframe.Height, delegate(int y) { p[i] = sensor.MapDepthToSkeletonPoint(depthImageframe.Format, x, y, depthPixelData[x + depthImageframe.Width * y]); swDepth.WriteLine(i + "," + p[k].X + "," + p[k].Y + "," + p[k].Z); i++; }); }); swDepth.Close(); } }

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  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

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  • Stop scrolling to ID when opening jQuery Modal via URL

    - by markedup
    I need to be able to open an ID'd jQuery UI Modal on a page when that modal's ID is passed in the page's URL. For example: http://mysite.com/visit.html#directions #directions is an ID'd DIV at the very bottom of the page, right before the closing BODY element. It's instantiated as a jQuery UI dialog on page load, then I'm running a function to check the current URL for the modal's ID. If the URL contains the modal's ID, the modal is opened. Here's what my auto-open function looks like: function autoOpenModal() { if ( document.location.href.indexOf('#') ) { var uriParts = document.location.href.split('#'); var hashID = '#' + uriParts[1]; if ( $(hashID) && $(hashID).hasClass('dialog')) { $(hashID).dialog('open'); } } } The problem I'm having is that the browser is automatically scrolling down to the ID at the very bottom of the page before the modal is opened. So when the user closes the modal they're at the bottom of the page (which seems "broken" to me). Can anyone tell me how I stop the browser from auto-scrolling down to the ID please? I've had a look at event.preventDefault() but without success; I'm not sure where or how to use it in the event chain.

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  • Javascript AJAX function not working properly

    - by Or W
    I have a function that sends a GET request to a php script and checks if the script returned any output. It works great, but when I try to add another function that checks for something similar, both of them fail. What am I missing? function checkUsername(usr,n) { var user = usr.val(), xmlhttp; //var str = document.getElementById('email').value; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //document.getElementById("txtHint").innerHTML=xmlhttp.responseText; if (xmlhttp.responseText != "") { usr.addClass( "ui-state-error" ); updateTips( n ); return false; } else { return true; } } } xmlhttp.open("GET","ajaxValidate.php?type=user&q="+user,true); xmlhttp.send(); } The above works perfectly, when adding this function, none of them work: function checkEmail(em,n) { var email = em.val(), xmlhttp; //var str = document.getElementById('email').value; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //document.getElementById("txtHint").innerHTML=xmlhttp.responseText; if (xmlhttp.responseText != "") { em.addClass( "ui-state-error" ); updateTips( n ); return false; } else { return true; } } } xmlhttp.open("GET","ajaxValidate.php?type=email&q="+email,true); xmlhttp.send(); }

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  • help me reason about F# threads

    - by Kevin Cantu
    In goofing around with some F# (via MonoDevelop), I have written a routine which lists files in a directory with one thread: let rec loop (path:string) = Array.append ( path |> Directory.GetFiles ) ( path |> Directory.GetDirectories |> Array.map loop |> Array.concat ) And then an asynchronous version of it: let rec loopPar (path:string) = Array.append ( path |> Directory.GetFiles ) ( let paths = path |> Directory.GetDirectories if paths <> [||] then [| for p in paths -> async { return (loopPar p) } |] |> Async.Parallel |> Async.RunSynchronously |> Array.concat else [||] ) On small directories, the asynchronous version works fine. On bigger directories (e.g. many thousands of directories and files), the asynchronous version seems to hang. What am I missing? I know that creating thousands of threads is never going to be the most efficient solution -- I only have 8 CPUs -- but I am baffled that for larger directories the asynchronous function just doesn't respond (even after a half hour). It doesn't visibly fail, though, which baffles me. Is there a thread pool which is exhausted? How do these threads actually work?

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  • MVVM: where is the best place to integrate an id counter, in ViewModel or Repository or... ?

    - by msfanboy
    Hello, I am using http://loungerepo.codeplex.com/ this library needs a unique id when I persist my entities to the repository. I decided for integer not Guid. The question is now where do I retrieve a new integer and how do I do it? This is my current approach in the SchoolclassAdministrationViewModel.cs: public SchoolclassAdministrationViewModel() { _schoolclassRepo = new SchoolclassRepository(); _pupilRepo = new PupilRepository(); _subjectRepo = new SubjectRepository(); _currentSchoolclass = new SchoolclassModel(); _currentPupil = new PupilModel(); _currentSubject = new SubjectModel(); ... } private void AddSchoolclass() { // get the last free id for a schoolclass entity _currentSchoolclass.SchoolclassID = _schoolclassRepo.LastID; // add the new schoolclass entity to the repository _schoolclassRepo.Add(SchoolclassModel.SchoolclassModelToSchoolclass(_currentSchoolclass)); // add the new schoolclass entity to the ObservableCollection bound to the View Schoolclasses.Add(_currentSchoolclass); // Create a new schoolclass entity and the bound UI controls content gets cleaned CurrentSchoolclass = new SchoolclassModel(); } public class SchoolclassRepository : IRepository<Schoolclass> { private int _lastID; public SchoolclassRepository() { _lastID = FetchLastId(); } public void Add(Schoolclass entity) { //repo.Store(entity); } private int FetchLastId() { return // repo.GetIDOfLastEntryAndDoInc++ } public int LastID { get { return _lastID; } } } Explanation: Every time the user switches to the SchoolclassAdministrationViewModel which is datatemplated with a UserControl the saVM Ctor is called and the schoolclass repository is created wherein the FetchLastId() is called and I am up to date with the last ID doing a inc++ on it to get the free one... Do you have any better ideas? What I do not like about my current apporach: -Having a private method in repositry class because a repositry is to fetch data only not "entity logic" like the counter - Having to access from the ViewModel a public property - located in the repository -, actually its not the ViewModel concern to get a entity id and assign it. Actually the ViewModel should ask for a schoolclass POCO and get a SchoolclassModel to bind to the UI. But then I have again to re-read the Schoolclass properties into the SchoolclassModel properties what I want to avoid.

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  • Android: Why my user Interface does not get drawn when I Inflate the resource layout file?

    - by Einiosaurus
    First of all, I'm a newbie on Android programming, so please be detailed in your answers. I have a layout main.xml file with format similar to <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android" android:orientation = "vertical" android:layout_width = "fill_parent" android:layout_height = "fill_parent"> <LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android" android:orientation = "horizontal"   android:layout_width = "fill_parent" android:layout_height = "fill_parent"> <EditText android:id="@+id/a" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <TextView android:id="@+id/xSquared" android:layout_width = "fill_parent" android:layout_height = "wrap_content" android:text = "@string/equationPart1" /> </LinearLayout> <LinearLayout ... </LinearLayout> </LinearLayout> In my Java source file, I inflate the UI using command: setContentView(R.layout.main); public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } However, when I run the emulator, the UI does not show up like what I expect. Instead, it just display a simple EditText text box. I wonder what is going wrong. Is it because I put a layout inside another layout? I don't think there is any problem with that right?

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  • How do I send a client-event asynchronously to a GtkWidget?

    - by fret
    I'm trying to send and receive a client-event using a GtkWidget on the win32 platform. The sending code looks like this: GtkWidget *Wnd; GdkNativeWindow Hnd = #ifdef WIN32 GDK_WINDOW_HWND(Wnd->window); #else GDK_WINDOW_XWINDOW(Wnd->window); #endif GdkEvent *Event = gdk_event_new(GDK_CLIENT_EVENT); // fill out Event params gdk_event_send_client_message(Event, Hnd); Receiving code looks like this: static gboolean MyClientEvent(GtkWidget *widget, GdkEventClient *ev, MyWnd *Wnd) { // breakpoint here... return TRUE; } GtkWidget *Wnd = gtk_window_new(GTK_WINDOW_TOPLEVEL); g_signal_connect( G_OBJECT(Wnd), "client-event", G_CALLBACK(MyClientEvent), this); gtk_widget_add_events(Wnd, GDK_ALL_EVENTS_MASK); I used Spy++ to see the message getting sent, so I know the sending side is ok. The receiving side however doesn't get the client-event. I was expecting my breakpoint in the callback to trigger... but it doesn't. I'm not even sure if a GtkWindow can receive a client-event... from past experience on X11 I thought it was pretty much the same as any other GtkWidget in that respect. Maybe on the win32 platform it's kinda different. But still I'd like to be able to get this working. I would like this to work with asynchronously, and in a thread-safe fashion, so that I can send events from worker threads up to the GUI thread.

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  • Silverlight performance with many loaded controls

    - by gius
    I have a SL application with many DataGrids (from Silverlight Toolkit), each on its own view. If several DataGrids are opened, changing between views (TabItems, for example) takes a long time (few seconds) and it freezes the whole application (UI thread). The more DataGrids are loaded, the longer the change takes. These DataGrids that slow the UI chanage might be on other places in the app and not even visible at that moment. But once they are opened (and loaded with data), they slow showing other DataGrids. Note that DataGrids are NOT disposed and then recreated again, they still remain in memory, only their parent control is being hidden and visible again. I have profiled the application. It shows that agcore.dll's SetValue function is the bottleneck. Unfortunately, debug symbols are not available for this Silverlight native library responsible for drawing. The problem is not in the DataGrid control - I tried to replace it with XCeed's grid and the performance when changing views is even worse. Do you have any idea how to solve this problem? Why more opened controls slow down other controls? I have created a sample that shows this issue: http://cenud.cz/PerfTest.zip UPDATE: Using VS11 profiler on the sample provided suggests that the problem could be in MeasureOverride being called many times (for each DataGridCell, I guess). But still, why is it slower as more controls are loaded elsewhere? Is there a way to improve the performance?

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  • export a JOGL applet and embedd into a html page

    - by nkint
    hi guys it is some time that i'm testing opengl with java and JOGL. now i have good result and i wanto to pubblish it on web. but i have some problem. i'm in eclipse, and i'm testing an Applet with JOGL. first of all i have this run time error (but the program works correctly): java.lang.IllegalArgumentException: adding a window to a container at java.awt.Container.checkNotAWindow(Container.java:431) at java.awt.Container.addImpl(Container.java:1039) at java.awt.Container.add(Container.java:365) at AppletHelloWorld.init(AppletHelloWorld.java:30) at sun.applet.AppletPanel.run(AppletPanel.java:424) at java.lang.Thread.run(Thread.java:619) then i found this incredibly clear page and i do what is said, i open html with the browser, the libs are downloaded but it stops at "Starting applet AppletHelloWorld" that is the name i gave to my applet. mayebe i miss something like main function or exporting well the jar? this is my main code: public class AppletHelloWorld extends Applet { public static void main(String[] args) { JFrame fr=new JFrame(); fr.setBounds(0,0,1015,600); fr.add(new AppletHelloWorld()); fr.setVisible(true); } public void init() { setLayout(null); MyJOGLProject canvas = new MyJOGLProject(); //MyJOGLProject extends JFrame canvas.run(); Container c = new Container(); c.add(canvas); add(c); } //....

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  • Where is the taglib definition of PrimeFaces 4?

    - by Michael Wölm
    I am looking around how to define custom components in JSF. According to the Java EE tutorial, any custom component needs to be described in a taglib. When I take a look into the PrimeFaces source, I cannot find any taglib file or any hint where the namespace is bound and the available components are defined. I am adding primefaces jar to my dependencies, adding xmlns:p="http://primefaces.org/ui to the xml namespace, defining some primfaces components on my page and it works... Ok, but neither I can find the related taglib in the source or binary package nor my IDE (IntelliJ) is able to find where "xmlns:p="http://primefaces.org/ui" is pointing to. Therefore, code completion is also not possible. (all other mojarra taglibs are found.) Is it possible that PrimeFaces is defining the taglib via annotations directly in Java classes or is it generating it during runtime? I can easily find the UIComponents, primefaces defines in its source, but the configuration of the taglib seems to be missing. I am sure I just don't know how PrimeFaces is doing it, but the javaeetutorial is not describing any other opportunity than defining a ...-taglib.xml

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  • Sequential access to asynchronous sockets

    - by Lars A. Brekken
    I have a server that has several clients C1...Cn to each of which there is a TCP connection established. There are less than 10,000 clients. The message protocol is request/response based, where the server sends a request to a client and then the client sends a response. The server has several threads, T1...Tm, and each of these may send requests to any of the clients. I want to make sure that only one of these threads can send a request to a specific client at any one time, while the other threads wanting to send a request to the same client will have to wait. I do not want to block threads from sending requests to different clients at the same time. E.g. If T1 is sending a request to C3, another thread T2 should not be able to send anything to C3 until T1 has received its response. I was thinking of using a simple lock statement on the socket: lock (c3Socket) { // Send request to C3 // Get response from C3 } I am using asynchronous sockets, so I may have to use Monitor instead: Monitor.Enter(c3Socket); // Before calling .BeginReceive() And Monitor.Exit(c3Socket); // In .EndReceive I am worried about stuff going wrong and not letting go of the monitor and therefore blocking all access to a client. I'm thinking that my heartbeat thread could use Monitor.TryEnter() with a timeout and throw out sockets that it cannot get the monitor for. Would it make sense for me to make the Begin and End calls synchronous in order to be able to use the lock() statement? I know that I would be sacrificing concurrency for simplicity in this case, but it may be worth it. Am I overlooking anything here? Any input appreciated.

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  • WPF validation on Enter Key Up

    - by Martin
    I'm trying to validate a UI change when Enter key is pressed. The UI element is a textbox, which is data binded to a string. My problem is that the data binding hasn't updated TestText when Enter key is Up. It is only updated when I press the button which brings up a message box. /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window, INotifyPropertyChanged { String _testText = new StringBuilder("One").ToString(); public string TestText { get { return _testText; } set { if (value != _testText) { _testText = value; OnPropertyChanged("TestText"); } } } public Window1() { InitializeComponent(); myGrid.DataContext = this; } private void OnPropertyChanged(string property) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(property)); } } public event PropertyChangedEventHandler PropertyChanged; private void onKeyUp(object sender, KeyEventArgs e) { if (e.Key != System.Windows.Input.Key.Enter) return; System.Diagnostics.Trace.WriteLine(TestText); } private void button1_Click(object sender, RoutedEventArgs e) { MessageBox.Show(TestText); } } Window XAML: Window x:Class="VerificationTest.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" KeyUp="onKeyUp" TextBox XAML: TextBox Name="myTextBox" Text="{Binding TestText}" Button XAML: Button Name="button1" Click="button1_Click"

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  • .NET MissingMethodException occuring on one of thousands of end-user machines -- any insight?

    - by Yoooder
    This issue has me baffled, it's affecting a single user (to my knowledge) and hasn't been reproduced by us... The user is receiving a MissingMethodException, our trace file indicates it's occuring after we create a new instance of a component, when we're calling an Initialize/Setup method in preparation to have it do work (InitializeWorkerByArgument in the example) The Method specified by the error is an interface method, which a base class implements and classes derived from the base class can override as-needed The user has the latest release of our application All the provided code is shipped within a single assembly Here's a very distilled version of the component: class Widget : UserControl { public void DoSomething(string argument) { InitializeWorkerByArgument(argument); this.Worker.DoWork(); } private void InitializeWorkerByArgument(string argument) { switch (argument) { case "SomeArgument": this.Worker = new SomeWidgetWorker(); break; } // The issue I'm tracking down would have occured during "new SomeWidgetWorker()" // and would have resulted in a missing method exception stating that // method "DoWork" could not be found. this.Worker.DoWorkComplete += new EventHandler(Worker_DoWorkComplete); } private IWidgetWorker Worker { get; set; } void Worker_DoWorkComplete(object sender, EventArgs e) { MessageBox.Show("All done"); } } interface IWidgetWorker { void DoWork(); event EventHandler DoWorkComplete; } abstract class BaseWorker : IWidgetWorker { virtual public void DoWork() { System.Threading.Thread.Sleep(1000); RaiseDoWorkComplete(this, null); } internal void RaiseDoWorkComplete(object sender, EventArgs e) { if (DoWorkComplete != null) { DoWorkComplete(this, null); } } public event EventHandler DoWorkComplete; } class SomeWidgetWorker : BaseWorker { public override void DoWork() { System.Threading.Thread.Sleep(2000); RaiseDoWorkComplete(this, null); } }

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  • Can I prevent a Linux user space pthread yielding in critical code?

    - by KermitG
    I am working on an user space app for an embedded Linux project using the 2.6.24.3 kernel. My app passes data between two file nodes by creating 2 pthreads that each sleep until a asynchronous IO operation completes at which point it wakes and runs a completion handler. The completion handlers need to keep track of how many transfers are pending and maintain a handful of linked lists that one thread will add to and the other will remove. // sleep here until events arrive or time out expires for(;;) { no_of_events = io_getevents(ctx, 1, num_events, events, &timeout); // Process each aio event that has completed or thrown an error for (i=0; i<no_of_events; i++) { // Get pointer to completion handler io_complete = (io_callback_t) events[i].data; // Get pointer to data object iocb = (struct iocb *) events[i].obj; // Call completion handler and pass it the data object io_complete(ctx, iocb, events[i].res, events[i].res2); } } My question is this... Is there a simple way I can prevent the currently active thread from yielding whilst it runs the completion handler rather than going down the mutex/spin lock route? Or failing that can Linux be configured to prevent yielding a pthread when a mutex/spin lock is held?

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  • Threadsafe way of exposing keySet()

    - by Jake
    This must be a fairly common occurrence where I have a map and wish to thread-safely expose its key set: public MyClass { Map<String,String> map = // ... public final Set<String> keys() { // returns key set } } Now, if my "map" is not thread-safe, this is not safe: public final Set<String> keys() { return map.keySet(); } And neither is: public final Set<String> keys() { return Collections.unmodifiableSet(map.keySet()); } So I need to create a copy, such as: public final Set<String> keys() { return new HashSet(map.keySet()); } However, this doesn't seem safe either because that constructor traverses the elements of the parameter and add()s them. So while this copying is going on, a ConcurrentModificationException can happen. So then: public final Set<String> keys() { synchronized(map) { return new HashSet(map.keySet()); } } seems like the solution. Does this look right?

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  • How to do drag-n-drop and resize on an image using jQuery?

    - by Scott
    How do I resize and image using jQuery but keep its aspect ratio the same? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <title>CrossSlide - A jQuery plugin to create pan and cross-fade animations</title> <link href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/themes/base/jquery-ui.css" rel="stylesheet" type="text/css"/> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js"></script> </head> <body> <style type="text/css"> #resizebleImage { background: silver; } </style> <script type="text/javascript"> $(document).ready(function(){ $("#resizebleImage").resizable().parent().draggable(); }); </script> <img id="resizebleImage" src="http://images.askmen.com/galleries/singer/gloria-estefan/pictures/gloria-estefan-picture-4.jpg"> </body> </html>

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  • Passing parameter to pthread

    - by Andrei Ciobanu
    Hello, i have the following code: #include <stdlib.h> #include <stdio.h> #include <pthread.h> #define NUM_THREADS 100 struct thread_param { char *f1; char *f2; int x; }; void *thread_function(void *arg){ printf("%d\n", ((struct thread_param*)arg)->x); } int main(int argc, char *argvs[]){ int i, thread_cr_res = 0; pthread_t *threads; threads = malloc(100 * sizeof(*threads)); if(threads == NULL){ fprintf(stderr,"MALLOC THREADS ERROR"); return (-1); } for(i = 0; i < NUM_THREADS; i++){ struct thread_param *tp; if((tp = malloc(sizeof(*tp))) == NULL){ fprintf(stderr,"MALLOC THREAD_PARAM ERROR"); return (-1); } tp->f1 = "f1"; tp->f2 = "f2"; tp->x = i; thread_cr_res = pthread_create(&threads[i], NULL, thread_function, (void*)tp); if(thread_cr_res != 0){ fprintf(stderr,"THREAD CREATE ERROR"); return (-1); } } return (0); } What i want to achieve, is to print all the numbers from 0 to 99, from threads. Also i am experimenting a way to pass a structure as a thread input parameter. What i am finding curios, is that not all the numbers are shown, eg: ./a.out | grep 9 9 19 29 39 49 And sometimes some numbers are shown twice: ... 75 74 89 77 78 79 91 91 Can you please explain me why is this happening ? No errors are shown.

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  • Setting left/top position not working in IE

    - by Brian
    Hello, In a custom ASP.NET AJAX control, i have this to do some repositioning. var dims = Sys.UI.DomElement.getBounds(control); this.get_element().style.position = "absolute"; //Sys.UI.DomElement.setLocation(this.get_element(), dims.x, (dims.y + dims.height)); this.get_element().style.left = dims.x; this.get_element().style.top = (dims.y + dims.height); getBounds simply returns the x/y and width/height. I use this to set the left/top, but in IE, it's doubling; say the coordinates are 500, 20; when it sets this on the element, its actually setting to 1000, 40. Any ideas why? In firefox, this works correctly. this.get_element() returns the correct element and all, but it's not setting correctly, even though event logging says it's the correct coordinates. When using setLocation too, it doesn't work in either... What else in my code may be affecting it? JQuery isn't an option here too. Thanks.

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  • Zend Routes conflict

    - by meder
    I have defined 2 custom routes. One for threads/:id/:name and the other for threads/tags/:tagName however the second one conflicts with the first because if I enable both then the first breaks and treats :id literally as an action, not obeying the \d+ requirement ( I also tried using pure regex routes, see bottom ). Action "1" does not exist and was not trapped in __call() I tried re-arranging the order of the routes but if I do that then the threads/tags/:tagName doesnt correctly capture the tagName. I also tried disabling default routes but the routes still don't properly work after that. Here's my route init function: protected function _initRoutes() { $fc = Zend_Controller_Front::getInstance(); $router = $fc->getRouter(); $router->addRoute( 'threads', new Zend_Controller_Router_Route('threads/:id/:name', array( 'controller' => 'threads', 'action' => 'thread', ), array( 'id' => '\d+' ) ) ); $router->addRoute( 'threads', new Zend_Controller_Router_Route('threads/tags/:tagName', array( 'controller' => 'threads', 'action' => 'tags', ), array( 'tagName' => '[a-zA-Z]+' ) ) ); } I also tried using a pure regex route but was unsuccessful, most likely because I did it wrong: $router->addRoute( 'threads', new Zend_Controller_Router_Route_Regex( 'threads/(\d+)/([a-zA-Z]+)', array( 'controller' => 'threads', 'action' => 'thread', ), array( 1 => 'tagName', 2 => 'name' ) ) );

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  • Open a dialog box in same window on selectOneMenu change

    - by Pravingate
    I have a jsf page where I have a selectOneMenu and , I want to open a dialog box on selectOneMenu changes. As a example if user selects a value ="passive" from jsf selectOneMenu it should open a dialog box or a light box on same page where I want to display a small jsf form like as here done. http://www.primefaces.org/showcase-labs/ui/dialogLogin.jsf and I also want save that submitted data in my backing bean somewhere so I can store it in to database later. I dont know how to open a dialog box or light box from backing bean in same window,as we will identify value change using valueChangeListener event or by using ajax event. I am able to identify which value is selected from selectOneMenu(DropdownMenu), but dont know how to open a dialog box on selecting particular value. <h:outputLabel value="* Country: "/> <h:selectOneMenu id="someSelect" value="#{testController.countryName}" required="true"> <f:selectItem itemLabel="Select Country" itemValue=""/> <f:selectItems value="#{testController.countryNamesSelectItems}"/> </h:selectOneMenu> Supoose we have 2 options in selectItems as India and Austrlia, then If a user choose India a dialog box should open on same page where a user need to fill some information and need to submit if he is from india (like here in example http://www.primefaces.org/showcase-labs/ui/dialogLogin.jsf user will put his username and password and submits data) Hope this helps How can I achieve that by using jsf or javascript or ajax or by any else way?

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  • Static Vs Non-Static Method Performance C#

    - by dotnetguts
    Hello All, I have few global methods declared in public class in my asp.net web application. I have habbit of declaring all global methods in public class in following format public static string MethodName(parameters) { } I want to know how it would impact on performance point of view? 1) Which one is Better? Static Method or Non-Static Method? 2) Reason why it is better? Following link shows Non-Static methods are good because, static methods are using locks to be Thread-safe. The always do internally a Monitor.Enter() and Monitor.exit() to ensure Thread-safety. http://bytes.com/topic/c-sharp/answers/231701-static-vs-non-static-function-performance And Following link shows Static Methods are good static methods are normally faster to invoke on the call stack than instance methods. There are several reasons for this in the C# programming language. Instance methods actually use the 'this' instance pointer as the first parameter, so an instance method will always have that overhead. Instance methods are also implemented with the callvirt instruction in the intermediate language, which imposes a slight overhead. Please note that changing your methods to static methods is unlikely to help much on ambitious performance goals, but it can help a tiny bit and possibly lead to further reductions. http://dotnetperls.com/static-method I am little confuse which one to use? Thanks

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