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  • Why does a computer science degree matter to a professional programmer?

    - by P.Brian.Mackey
    I have a degree in computer science. It has been great for opening doors, getting a job. As far as helping me in the professional field of C# .NET programming (the most popular platform and language in the area I work if not the entire united states on hands down the most popular OS in the world) its hardly useful. Why do you think it helps you as a programmer in your professional career (outside spouting off to prims algorithm to impress some interviewer)? In today's world adaptation, a quick mind, strong communication, OO and fundamental design skills enable a developer to write software that a customer will accept. These skills are only skimmed over in the cs program. In my mind, reading a 500 page C# book by Wrox offers far more useable a skillset than 4 years of the comp sci math blaster courses. Many disagree. So, why does a computer science degree matter?

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  • Using dot To Access Object Attribute and Proper abstraction

    - by cobie
    I have been programming in python and java for quite a number of years and one thing i find myself doing is using the setters and getters from java in python but a number of blogs seem to think using the dot notation for access is the pythonic way. What I would like to know is if using dot to access methods does not violate abstraction principle. If for example I implement an attribute as a single object and use dot notation to access, if I wanted to change the code later so that the attribute is represented by a list of objects, that would require quite some heavy lifting which violates abstraction principle.

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  • Having MSc or Bsc with Experience, whats worth in industrial environments?

    - by Abimaran
    I'm a fresh graduate in Electronic & Telecommunication field, and in our University, we can have major and minor fields in the relevant subjects. So, I majored in telecommunication and minored in Software Engineering. As I learned programing long before, Now I'm passionate in SE and programming. And, I want drive into the SE field. And, It came to know that, in industries, most of them expecting the candidates to have the Bsc + experience of two+ years, or having a MSc in the related field. [I'm referring my surrounding environment, not all the industries]. My Question, How do they consider those MSc and BSc + experience guys in the industries? IMO, having MSc is great assert with comparing to have experience. Because, in the industry, you can drive in a particular technology (Java, .Net or some thing else), not all, and with MSc, we can get the domain knowledge, not a particular technology! Thanks!

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  • Simpler alternative to AngelScript

    - by Vee
    I want to give players the ability to create and share bullet patterns for a shoot'em up. The pattern scripts should have all the common programming stuff like loops, if/else, variables, and so on. But in the end, I just want them to call a "spawn bullet at X, Y with Z angle and A speed" in the C++ game. To spawn a circle of bullets, the user should only have to write a script with a for loop that goes from 0 to 360 and calls the spawn bullet function on every iteration. I tried integrating AngelScript, but I am getting nowhere - it looks way to complex for a simple task like this one. Is there an easy to integrate library that can solve my problem? Thanks.

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  • App Development books for intermediate level

    - by 0cool
    This question seems to be asked previously on this site but the audience targeted are different. I am an Engineering student who knows Python, C and familiar with Java(learning now; good at fundamentals) & HTML. Now, I want to develop facebook & Android apps. I went through their respective documentations but couldn't really understand and thought to search for beginner books but they have been written from too basic. (There is an beginner's android book for from APress for people who have no idea of programming). My problem is, I am unable to find the right book to learn. Either they are for beginners or for experts... For guys like me, can anyone point out a good book?

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  • What's the best way to get up to speed with Java?

    - by Kosta
    I'm a software developer that just switched teams so I shall write code in Java now. Last time I wrote something in the language was in programming 101 at uni (I was already an amateur coder back then). So what is the best book/tutorial to get up to speed with Java? Where's the Java - the good parts? Learn you some Java for great good? Learn Java the hard way? Or is it too enterprisey for that kind of passion...?

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  • What's the equivalent name of "procedure" in OOP?

    - by AeroCross
    In several of my programming courses in the University, my teachers always told me the following: A function and a procedure are basically the same thing: the only difference is that a function returns a value, and the procedure doesn't. That means that this: function sum($a, $b) { return $a + $b; } ... is a function, and this: function sum($a, $b) { echo $a + $b; } ... is a procedure. In the same train of thought, I've seen that a method is the equivalent of a function in the OOP world. That means that this: class Example { function sum($a, $b) { return $a + $b; } } Is a method — but how do you call this? class Example { function sum($a, $b) { echo $a + $b; } } What's the equivalent name, or how do you call a method that doesn't returns anything?

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  • Why should I adopt MVC?

    - by Andrew
    I decided to get my hands wet and got the YII framework for PHP. I created my first application, then created new controller, model and view. Connected to database, got my record passed from controller to the view and printed the hello world. I am confused now. If I have to do the same thing for each page, this seems like a nightmare to me. In each controller I have to do a lot of same operations - declare variables, and pass them to views. I also need to create models for each page and this is all confusing to me. In my idea the main goal of development is to avoid duplication, but what I see here is lots and lots of duplicated code. Please advise and clarify. Maybe you could suggest a good reading about MVC and coding patterns and best practices in MVC. Because so far, it takes much more time to create a small site using MVC than using my own programming schema.

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  • APress Deal of the Day 3/June/2014 - Pro Windows 8 Development with HTML5 and JavaScript

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/06/03/apress-deal-of-the-day-3june2014---pro-windows-8.aspxToday’s $10 Deal of the Day from APress at http://www.apress.com/9781430244011 is Pro Windows 8 Development with HTML5 and JavaScript. This book is by Adam Freeman who is an excellent author. “Apps are at the heart of Windows 8, bringing rich and engaging experiences to both tablet and desktop users. Windows 8 uses the Windows Runtime (WinRT), a complete reimagining of Windows development that supports multiple programming languages and is built on HTML5, CSS and JavaScript. These applications are the future of Windows development and JavaScript is perfect language to take advantage of this exciting and flexible environment.” “Seasoned author Adam Freeman explains how to get the most from WinRT and Windows 8 by focusing on the features you need for your project. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need.”

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  • Advice for transitioning into a Java developer position from doing other types of web development?

    - by Rick
    I've been doing web programming and currently work at a company working with mainly PHP and Javascript. For a little while now I've been becoming more and more frustrated with the shortcomings of this type of development and want to move to a company with a more defined development process that values doing things the "right way" such as using Unit tests, dependency injection / IoC, etc. I've been learning JEE / Java as much as I can on my own time but would really like to make a switch to doing this as my career and leave behind the PHP world altogether. I'm just wondering if anyone can give me advice on which things to put my main focus on right now to make myself marketable as an entry level Java developer. Basically, I feel that I'm not really learning anything new at my current job that will benefit me and its only making me more and more frustrated so I figure if there is any way to position myself for a transition I would rather do it sooner than later. Thanks for any advice.

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  • Complete Guide/Tutorials on LWJGL?

    - by user43353
    Dont get me wrong, I finished these tutorials on http://lwjgl.org/wiki/index.php?title=Main_Page. I finished The Basics section, OpenGL 3.2 and newer section, and I looked at the Example Code section. They were great tutorials, and I have looked at the external tutorials as well. I don't know where to go from here, and OpenGL is not my strong point. Some one suggested Learning Modern 3D Graphics Programming, and I didnt learn much. I looked at the port to LWJGL, but the book was on C and I couldn't really understand what the OpenGL meant. I am trying to learn 2D gaming, not 3D. Maybe later. Is there any tutorials that aren't C/C++ heavy and teach you 2D OpenGL?

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  • Backtrack My "Education"

    - by perl.j
    About a year or so ago, I decided to start programming. I really, just jumped into a language (Perl) and went from there. What I regret is that I just jumped in: I didn't learn the basics (if you would call them basics). I didn't learn about Computer Science. This issue, I believe, is holding me back. Where should I "restart"? Are there any books, articles, etc. that I should read? Are there any topics an experienced programmer should know? What's your advice? Thanks! Please don't advise me to take a college/high-school class.

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  • Basics of drawing in 2d with OpenGL 3 shaders

    - by davidism
    I am new to OpenGL 3 and graphics programming, and want to create some basic 2d graphics. I have the following scenario of how I might go about drawing a basic (but general) 2d rectangle. I'm not sure if this is the correct way to think about it, or, if it is, how to implement it. In my head, here's how I imagine doing it: t = make_rectangle(width, height) build general VBO, centered at 0, 0 optionally: t.set_scale(2) optionally: t.set_angle(30) t.draw_at(x, y) calculates some sort of scale/rotate/translate matrix (or matrices), passes the VBO and the matrix to a shader program Something happens to clip the world to the view visible on screen. I'm really unclear on how 4 and 5 will work. The main problem is that all the tutorials I find either: use fixed function pipeline, are for 3d, or are unclear how to do something this "simple". Can someone provide me with either a better way to think of / do this, or some concrete code detailing performing the transformations in a shader and constructing and passing the data required for this shader transformation?

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  • Republishing blog posts on a popular website

    - by Giorgi
    I started my blog about programming yesterday and in order to promote and increase traffic I submitted my rss to Codeproject which pulls my posts and publishes them at Codeproject. While it increases the number of people reading my posts (but they are reading it at codeproject) I am worried that Google will penalize my site for duplicate content (Especially considering that Codeproject has much more reputation compared to my new website). The post at Codeproject has a link back to my blog post but it does not have "rel=canonical". So my question which one is better: a link from a high reputation website and some traffic or should I remove it from codeproject so that my blog is not penalized? What if codeproject adds "rel=canonical" to the link?

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  • What is the best way to pass data into an API from a website?

    - by Chris Wakoksi
    My main objective is to create a User Interface in order to provision(change the status: activate, deactivate, or suspend) modems. I have received a SOAP developer's guide to the specific type of modem that helps out with the specific values that I need to pass into Iridium's WSDL but I cannot figure out how to do this from a webpage I have created using HTML/CSS, and PHP? I have been told by others that I need to know the portal. I have no idea what that means. I am a beginner programmer who has learned programming for this project. Any suggestions as to how to pass my data into the provisioning API?

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  • Should I use structure from a core library graphic toolkit in my domain?

    - by Laurent Bourgault-Roy
    In java (and many other programming language), there are often structure to deal with graphic element : Colour, Shape, etc. Those are most often in a UI toolkit and thus have a relatively strong coupling with UI element. Now, in the domain of my application, we often deal with colour, shape, etc, to display statistic information on an element. Right now all we do with it is display/save those element with little or no behaviour. Would it make sense to avoid "reinventing the wheel" and directly use the structures in java.awt.* or should I make my own element and avoid a coupling to this toolkit? Its not like those element are going away anytime soon (they are part of the core java library after all), but at the same time it feel weird to import java.awt.* server side. I have no problem using java.util.List everywhere. Should I feel different about those class? What would be the "recommended" practice in that case?

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  • What is testable code?

    - by Michael Freidgeim
    We are improving quality of code and trying to develop more unit tests. The question that developers asked  was  "How to make code testable ?"  From http://openmymind.net/2010/8/17/Write-testable-code-even-if-you-dont-write-tests/ First and foremost, its loosely coupled, taking advantage of dependency injection (and auto-wiring), composition and interface-programming. Testable code is also readable - meaning it leverages single responsibility principle and Liskov substitution principle.A few practical suggestions are listed in http://misko.hevery.com/code-reviewers-guide/More recommendations are in http://googletesting.blogspot.com/2008/08/by-miko-hevery-so-you-decided-to.htmlIt is slightly too theoretical - " the trick is translating these abstract concepts into concrete decisions in your code."

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  • Good ergonomic keyboards for ruby/rails programmer using vim (on Mac) [closed]

    - by Brand
    I'm looking to buy an ergonomic keyboard but I'm unable to find answers for my specific needs. I'm a programmer so I need to be able to have quick/easy access to my curly brace and bracket keys. I use vim extensively so having the ctrl and esc keys in a easier to reach location would help. I'm also a mac user (doing ruby/rails dev). With all these things in mind, what are some good options for ergonomic keyboards? I'm afraid someone will see this as "off topic" but please realize I need to ask fellow programmers. For example, I was thinking of the Kinesis Keyboard but read some reviews saying it's not good for programming. That's when I realized other programmers would be the best at answering this question.

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  • Slides for Parallel Debugging windows

    Recently I gave a talk at our Microsoft Shanghai offices on Parallel Programming so I had to update my existing Beta1 deck to Beta2 content. Specifically for Parallel Tasks and Parallel Stacks, I used 5 slides to accompany the demo.In case you are giving talks on parallelism within Visual Studio 2010, please feel free to download and use the updated parallel debugger slides (pptx).TIP: The slides have animations so be sure to F5 the deck for the full benefit and they also have text in the Comments section so be sure to see them at design time too. Comments about this post welcome at the original blog.

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  • Drawing different per-pixel data on the screen

    - by Amir Eldor
    I want to draw different per-pixel data on the screen, where each pixel has a specific value according to my needs. An example may be a random noise pattern where each pixel is randomly generated. I'm not sure what is the correct and fastest way to do this. Locking a texture/surface and manipulating the raw pixel data? How is this done in modern graphics programming? I'm currently trying to do this in Pygame but realized I will face the same problem if I go for C/SDL or OpenGL/DirectX.

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  • ways to program glitch style effects

    - by okkk
    Most tutorials for generating glitch art usually has to do with some form of manipulation of the compression of files. Should my goal instead to replicate the look of these glitches in shaders or is it somehow possible to authentically generate the compression artifacts in real time? Example: This effect which I'm particularly interested is referred to as datamoshing. It does "things" using the p-frames of a video (frames that I think store just the change in pixels). I feel like I need a better understanding of both graphics programming and data-compression.

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  • Transisting from Chemical engineering to software industry what to do??

    - by console cowboy
    Hello all. Currently I am in my last semester of Engineering & has made my mind to switch to software field but given my knowledge of programming limited only to C. I am confused what to do next.Currently i have two choices. 1) Get good at C,Learn Python & write some good code/Apps & increase my employability chances. Or 2) Do some Java/.Net certifications to increase my employability chances. Any kind of advice/suggestion is highly welcomed. P.s:I am also good at Linux & have a above average knowledge of operating systems. P.p.s:An view from Indian Programmers would be beneficial.

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  • Why do game engines convert models to triangles compared to keeping it as four side polygon

    - by Grant
    I've worked using maya for animation and more film orientated projects however I am also focusing on my studies on video game development (eventually want to be either programmer or some sort of TD with programming and 3D skills). Anyways, I was talking with one of my professor and we couldn't figure out why all game engines (that I know of) convert to triangles. Anyone happen to know why game engines convert to triangles compared to leaving the models as four sided polygons? Also what are the pros and cons (if any) of doing this? Thanks in advance.

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  • Determining Whether a String Is Contained Within a String Array (Case Insensitive)

    About once every couple of months I need to write a bit of code that does one thing if a particular string is found within an array of strings and something else if it is not ignoring differences in case. For whatever reason, I never seem to remember the code snippet to accomplish this, so after spending 10 minutes of research today I thought I'd write it down here in an effort to help commit it to memory or, at the very least, serve as a quick place to find the answer when the need arises again.So without further adieu, here it is:Visual Basic Version:If stringArrayName.Contains("valueToLookFor", StringComparer.OrdinalIgnoreCase) Then ... Else ... End IfC# Version:if (stringArrayName.Contains("valueToLookFor", StringComparer.OrdinalIgnoreCase)) ... else ...Without the StringComparer.OrdinalIgnoreCase the search will be case-sensitive. For more information on comparing strings, see: New Recommendations for Using Strings in Microsoft .NET 2.0.Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Are there any good guides for making mods for Minecraft?

    - by Pureferret
    I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: continue learning to program by) modding with minecraft. I know what I need, but not exactly how to do so. I once saw some good guides on the minecraft forum, but they all explained how to write in java, hows different classes in the code work etc. I'm more interested in how you decompile the code, write your own separate from the main 'trunk' of minecraft and then package it to install with a tool like 'Magic Loader'. My issue with these guides is that they always relied on being in windows, but I'm primarily a linux user, and the guides on the forums only seemed to assume you were on a Windows box. So is there a good 'walkthrough' for modding for Minecraft? Especially one where it assumes or at least allows for the fact you are in linux?

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