Search Results

Search found 24266 results on 971 pages for 'api design'.

Page 313/971 | < Previous Page | 309 310 311 312 313 314 315 316 317 318 319 320  | Next Page >

  • Tooltips with infinite timeout?

    - by romkyns
    I'm thinking of setting the timeout on all my tooltips in a WinForms application to infinity (or an extremely large value). The motivation is that it's annoying for the user if the tooltip disappears while I'm still reading it, without providing any extra value whatsoever as far as I can tell. Normally I wouldn't ask something like this on StackOverflow, but the overwhelming majority of all software sets timeouts on tooltips, so it makes me wonder whether perhaps there is some important consideration I'm missing? Or is this just an old convention that nobody gives further thought to? If you would hate infinite timeout as opposed to a short timeout, please explain why. (If you just think tooltips are a bad idea altogether then that's a separate consideration; this question is specifically about the infinite timeout.)

    Read the article

  • I need to two bookmarkets for delicious

    - by dorelal
    I am current researching on something and I need to create , lets say, two bookmarkets. If I need to read this article later then I just want to click on that bookmarket and it should tag the current open page with read_it_later tag. The second bookmarket should do similar thing. This one is for watch_video_later. I don't want any prompt or anything. I looked around but could not find any working delicious bookmarklet. You can assume that my userid on delicious is dorelal. Thanks I must use delicious because there are other people collaborating on this one.

    Read the article

  • Resources for Programmatic Rendering of Topology Maps

    - by bn
    Servus, Do you know of any frameworks, APIS, languages, or other resources that are well suited for drawing topology maps that allow a user to interact with objects on the map? I am not constrained by language choice and the program can be web-based, or stand-alone. I thought I would check before rolling my own. My goal is not to draw cartographic maps, but more like this picture: http://www.fineconnection.com/files/images/GraphicalNM.PNG, or if you are familiar with Edward Tufte's books, the data-visualization mechanisms he describes such as a map of a metro or subway. Also, if you have had any experience rendering these types of user interfaces or usage of underlying datastructures, I would be grateful to hear any thoughts you have on the subject, advice, any "gotchas." Thank you very for your time, -bn

    Read the article

  • iphone: caching and updating xml fields

    - by pJosh
    Thanks for your help. Here I have another question. I get the data through XMLParsing, now I want to store it in iphone's cache, and the XML Fields are updates every 12 hours.how can i check that XML Fields are change or not? and how can I store the data in iphone's cache memory so that evry it does not has to interact with web. Can anybody please help me???

    Read the article

  • Google Maps v3 - Adding makers results in duplicate markers

    - by Richard
    Hi guys, I'm having some problems with Google Maps v3. I have an event listener on "bounds_change" that adds all accommodations(markers) within the active bounds. When i move the map slightly, the same markers are added again because they are located in the bounds. So every time I move the map, duplicate markers are added. How can I make sure these markers stay unique? Thanks!! Richard

    Read the article

  • Retrieving of coordinates from google maps and search

    - by cheesebunz
    I know there is a way to retrieve the coordinates by clicking on the map, using specifically document.getElementById("lonTb").value=point.x; document.getElementById("latTb").value=point.y; Firstly, i have a html file namely MapToolKit.html, a mapGPS.js and a mapSearch.js. how do i input the coordinates returns into the js? I just need to be able to click the map for coordinates, not neccessary the search returns. Here's the file which i uploaded. http://www.mediafire.com/?0minqxgwzmx

    Read the article

  • Codechef practice question help needed - find trailing zeros in a factorial

    - by manugupt1
    I have been working on this for 24 hours now, trying to optimize it. The question is how to find the number of trailing zeroes in factorial of a number in range of 10000000 and 10 million test cases in about 8 secs. The code is as follows: #include<iostream> using namespace std; int count5(int a){ int b=0; for(int i=a;i>0;i=i/5){ if(i%15625==0){ b=b+6; i=i/15625; } if(i%3125==0){ b=b+5; i=i/3125; } if(i%625==0){ b=b+4; i=i/625; } if(i%125==0){ b=b+3; i=i/125; } if(i%25==0){ b=b+2; i=i/25; } if(i%5==0){ b++; } else break; } return b; } int main(){ int l; int n=0; cin>>l; //no of test cases taken as input int *T = new int[l]; for(int i=0;i<l;i++) cin>>T[i]; //nos taken as input for the same no of test cases for(int i=0;i<l;i++){ n=0; for(int j=5;j<=T[i];j=j+5){ n+=count5(j); //no of trailing zeroes calculted } cout<<n<<endl; //no for each trialing zero printed } delete []T; } Please help me by suggesting a new approach, or suggesting some modifications to this one.

    Read the article

  • Register all GUI components as Observers or pass current object to next object as a constructor argu

    - by Jack
    First, I'd like to say that I think this is a common issue and there may be a simple or common solution that I am unaware of. Many have probably encountered a similar problem. Thanks for reading. I am creating a GUI where each component needs to communicate (or at least be updated) by multiple other components. Currently, I'm using a Singleton class to accomplish this goal. Each GUI component gets the instance of the singleton and registers itself. When updates need to be made, the singleton can call public methods in the registered class. I think this is similar to an Observer pattern, but the singleton has more control. Currently, the program is set up something like this: class c1 { CommClass cc; c1() { cc = CommClass.getCommClass(); cc.registerC1( this ); C2 c2 = new c2(); } } class c2 { CommClass cc; c2() { cc = CommClass.getCommClass(); cc.registerC2( this ); C3 c3 = new c3(); } } class c3 { CommClass cc; c3() { cc = CommClass.getCommClass(); cc.registerC3( this ); C4 c4 = new c4(); } } etc. Unfortunately, the singleton class keeps growing larger as more communication is required between the components. I was wondering if it's a good idea to instead of using this singleton, pass the higher order GUI components as arguments in the constructors of each GUI component: class c1 { c1() { C2 c2 = new c2( this ); } } class c2 { C1 c1; c2( C1 c1 ) { this.c1 = c1 C3 c3 = new c3( c1, this ); } } class c3 { C1 c1; C2 c2; c3( C1 c1, C2 c2 ) { this.c1 = c1; this.c2 = c2; C4 c4 = new c4( c1, c2, this ); } } etc. The second version relies less on the CommClass, but it's still very messy as the private member variables increase in number and the constructors grow in length. Each class contains GUI components that need to communicate through CommClass, but I can't think of a good way to do it. If this seems strange or horribly inefficient, please describe some method of communication between classes that will continue to work as the project grows. Also, if this doesn't make any sense to anyone, I'll try to give actual code snippets in the future and think of a better way to ask the question. Thanks.

    Read the article

  • Retrieve position of a google maps v3 marker to Qt in a desktop app with QtWebKit

    - by nelas
    I'm building a Qt app with Python where you can point and click at a (google) map and get the coordinates of the location. The map is shown through a QWebView loading a simple HTML page and the user can create markers by clicking. Screenshot of the widget after clicking on the map: However, I'm having trouble to retrieve the just-clicked location coordinates back to Qt (so that I can use them as variables -- and, for example, show them in the QLineEdits on the topleft corner above, as current location of the marker). This is the relevant part of the HTML file: <script type="text/javascript"> var map; function initialize() { var local = new google.maps.LatLng(-23.4,-40.3); var myOptions = { zoom: 5, center: local, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); google.maps.event.addListener(map, 'rightclick', function(event) { placeMarker(event.latLng); }); } function placeMarker(location) { var clickedLocation = new google.maps.LatLng(location); var marker = new google.maps.Marker({ position: location, map: map }); map.setCenter(location); } function dummyTxt() { return 'This works.'; } </script> I've been trying with evaluateJavaScript, but was not able to retrieve the coordinates. I tried to created a function to access the position with marker.getPosition(), but with no luck. The dummy below works though.. newplace = QWebView.page().mainFrame().evaluateJavaScript(QString('dummyTxt()')) >>> print newplace.toString() This works. Any suggestions on how to get the coordinates back to Qt?

    Read the article

  • Why use SQL database?

    - by martinthenext
    I'm not quite sure stackoverflow is a place for such a general question, but let's give it a try. Being exposed to the need of storing application data somewhere, I've always used MySQL or sqlite, just because it's always done like that. As it seems like the whole world is using these databases, most of all software products, frameworks, etc. It is rather hard for a beginning developer like me to ask a question - why? Ok, say we have some object-oriented logic in our application, and objects are related to each other somehow. We need to map this logic to the storage logic, so we need relations between database objects too. This leads us to using relational database and I'm ok with that - to put it simple, our database rows sometimes will need to have references to other tables' rows. But why do use SQL language for interaction with such a database? SQL query is a text message. I can understand this is cool for actually understanding what it does, but isn't it silly to use text table and column names for a part of application that no one ever seen after deploynment? If you had to write a data storage from scratch, you would have never used this kind of solution. Personally, I would have used some 'compiled db query' bytecode, that would be assembled once inside a client application and passed to the database. And it surely would name tables and colons by id numbers, not ascii-strings. In the case of changes in table structure those byte queries could be recompiled according to new db schema, stored in XML or something like that. What are the problems of my idea? Is there any reason for me not to write it myself and to use SQL database instead?

    Read the article

  • Tinyxml Multi Task

    - by shaimagz
    I have a single xml file and every new thread of the program (BHO) is using the same Tinyxml file. every time a new window is open in the program, it runs this code: const char * xmlFileName = "C:\\browsarityXml.xml"; TiXmlDocument doc(xmlFileName); doc.LoadFile(); //some new lines in the xml.. and than save: doc.SaveFile(xmlFileName); The problem is that after the first window is adding new data to the xml and saves it, the next window can't add to it. although the next one can read the data in the xml, it can't write to it. I thought about two possibilities to make it work, but I don't know how to implement them: Destroy the doc object when I'm done with it. Some function in Tinyxml library to unload the file. Any help or better understanding of the problem will be great. Thanks.

    Read the article

  • should I ever put a major version number into a C#/Java namespace?

    - by Andrew Patterson
    I am designing a set of 'service' layer objects (data objects and interface definitions) for a WCF web service (that will be consumed by third party clients i.e. not in-house, so outside my direct control). I know that I am not going to get the interface definition exactly right - and am wanting to prepare for the time when I know that I will have to introduce a breaking set of new data objects. However, the reality of the world I am in is that I will also need to run my first version simultaneously for quite a while. The first version of my service will have URL of http://host/app/v1service.svc and when the times comes by new version will live at http://host/app/v2service.svc However, when it comes to the data objects and interfaces, I am toying with putting the 'major' version of the interface number into the actual namespace of the classes. namespace Company.Product.V1 { [DataContract(Namespace = "company-product-v1")] public class Widget { [DataMember] string widgetName; } public interface IFunction { Widget GetWidgetData(int code); } } When the time comes for a fundamental change to the service, I will introduce some classes like namespace Company.Product.V2 { [DataContract(Namespace = "company-product-v2")] public class Widget { [DataMember] int widgetCode; [DataMember] int widgetExpiry; } public interface IFunction { Widget GetWidgetData(int code); } } The advantages as I see it are that I will be able to have a single set of code serving both interface versions, sharing functionality where possible. This is because I will be able to reference both interface versions as a distinct set of C# objects. Similarly, clients may use both interface versions simultaneously, perhaps using V1.Widget in some legacy code whilst new bits move on to V2.Widget. Can anyone tell why this is a stupid idea? I have a nagging feeling that this is a bit smelly.. notes: I am obviously not proposing every single new version of the service would be in a new namespace. Presumably I will do as many non-breaking interface changes as possible, but I know that I will hit a point where all the data modelling will probably need a significant rewrite. I understand assembly versioning etc but I think this question is tangential to that type of versioning. But I could be wrong.

    Read the article

  • GRAPH PROBLEM: find an algorithm to determine the shortest path from one point to another in a recta

    - by newba
    I'm getting such an headache trying to elaborate an appropriate algorithm to go from a START position to a EXIT position in a maze. For what is worth, the maze is rectangular, maxsize 500x500 and, in theory, is resolvable by DFS with some branch and bound techniques ... 10 3 4 7 6 3 3 1 2 2 1 0 2 2 2 4 2 2 5 2 2 1 3 0 2 2 2 2 1 3 3 4 2 3 4 4 3 1 1 3 1 2 2 4 2 2 1 Output: 5 1 4 2 Explanation: Our agent looses energy every time he gives a step and he can only move UP, DOWN, LEFT and RIGHT. Also, if the agent arrives with a remaining energy of zero or less, he dies, so we print something like "Impossible". So, in the input 10 is the initial agent's energy, 3 4 is the START position (i.e. column 3, line 4) and we have a maze 7x6. Think this as a kind of labyrinth, in which I want to find the exit that gives the agent a better remaining energy (shortest path). In case there are paths which lead to the same remaining energy, we choose the one which has the small number of steps, of course. I need to know if a DFS to a maze 500x500 in the worst case is feasible with these limitations and how to do it, storing the remaining energy in each step and the number of steps taken so far. The output means the agent arrived with remaining energy= 5 to the exit pos 1 4 in 2 steps. If we look carefully, in this maze it's also possible to exit at pos 3 1 (column 3, row 1) with the same energy but with 3 steps, so we choose the better one. With these in mind, can someone help me some code or pseudo-code? I have troubles working this around with a 2D array and how to store the remaining energy, the path (or number of steps taken)....

    Read the article

  • UnitOfWork & StrcutureMap & Desktop Application

    - by Afshin Gh
    When developing Web App and using StrcutureMap i normally use HybridHttpOrThreadLocalScoped for my UnitOfWork Part. (unit of work starts up per web request and ...) What about a desktop app(windows service, console, ...)? There is no session and request in a desktop app. How should i manage UoW in this situation? any good reference or article? I don't want to make it singleton. What should I do?

    Read the article

  • How do we greatly optimize our MySQL database (or replace it) when using joins?

    - by jkaz
    Hi there, This is the first time I'm approaching an extremely high-volume situation. This is an ad server based on MySQL. However, the query that is used incorporates a lot of JOINs and is generally just slow. (This is Rails ActiveRecord, btw) sel = Ads.find(:all, :select = '*', :joins = "JOIN campaigns ON ads.campaign_id = campaigns.id JOIN users ON campaigns.user_id = users.id LEFT JOIN countries ON countries.campaign_id = campaigns.id LEFT JOIN keywords ON keywords.campaign_id = campaigns.id", :conditions = [flashstr + "keywords.word = ? AND ads.format = ? AND campaigns.cenabled = 1 AND (countries.country IS NULL OR countries.country = ?) AND ads.enabled = 1 AND campaigns.dailyenabled = 1 AND users.uenabled = 1", kw, format, viewer['country'][0]], :order = order, :limit = limit) My questions: Is there an alternative database like MySQL that has JOIN support, but is much faster? (I know there's Postgre, still evaluating it.) Otherwise, would firing up a MySQL instance, loading a local database into memory and re-loading that every 5 minutes help? Otherwise, is there any way I could switch this entire operation to Redis or Cassandra, and somehow change the JOIN behavior to match the (non-JOIN-able) nature of NoSQL? Thank you!

    Read the article

  • SDL side-scroller scrolls inconsistantly

    - by SDLFunTimes
    So I'm working on an upgrade from my previous project (that I posted here for code review) this time implementing a repeating background (like what is used on cartoons) so that SDL doesn't have to load really big images for a level. There's a strange inconsistency in the program, however: the first time the user scrolls all the way to the right 2 less panels are shown than is specified. Going backwards (left) the correct number of panels is shown (that is the panels repeat the number of times specified in the code). After that it appears that going right again (once all the way at the left) the correct number of panels is shown and same going backwards. Here's some selected code and here's a .zip of all my code constructor: Game::Game(SDL_Event* event, SDL_Surface* scr, int level_w, int w, int h, int bpp) { this->event = event; this->bpp = bpp; level_width = level_w; screen = scr; w_width = w; w_height = h; //load images and set rects background = format_surface("background.jpg"); person = format_surface("person.png"); background_rect_left = background->clip_rect; background_rect_right = background->clip_rect; current_background_piece = 1; //we are displaying the first clip rect_in_view = &background_rect_right; other_rect = &background_rect_left; person_rect = person->clip_rect; background_rect_left.x = 0; background_rect_left.y = 0; background_rect_right.x = background->w; background_rect_right.y = 0; person_rect.y = background_rect_left.h - person_rect.h; person_rect.x = 0; } and here's the move method which is probably causing all the trouble: void Game::move(SDLKey direction) { if(direction == SDLK_RIGHT) { if(move_screen(direction)) { if(!background_reached_right()) { //move background right background_rect_left.x += movement_increment; background_rect_right.x += movement_increment; if(rect_in_view->x >= 0) { //move the other rect in to fill the empty space SDL_Rect* temp; other_rect->x = -w_width + rect_in_view->x; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece++; std::cout << current_background_piece << std::endl; } if(background_overshoots_right()) { //sees if this next blit is past the surface //this is used only for re-aligning the rects when //the end of the screen is reached background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x += movement_increment; if(get_person_right_side() > w_width) { //person went too far right person_rect.x = w_width - person_rect.w; } } } else if(direction == SDLK_LEFT) { if(move_screen(direction)) { if(!background_reached_left()) { //moves background left background_rect_left.x -= movement_increment; background_rect_right.x -= movement_increment; if(rect_in_view->x <= -w_width) { //swap the rect in view SDL_Rect* temp; rect_in_view->x = w_width; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece--; std::cout << current_background_piece << std::endl; } if(background_overshoots_left()) { background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x -= movement_increment; if(person_rect.x < 0) { //person went too far left person_rect.x = 0; } } } } without the rest of the code this doesn't make too much sense. Since there is too much of it I'll upload it here for testing. Anyway does anyone know how I could fix this inconsistency?

    Read the article

  • CSS and Page Size and Horizontal Scrollbar

    - by Steve
    When I added some CSS stuff to my page, the page got wider and and horizontal appeared even the content is very minimal and does not require to scroll. How can I remove it. I used the following to remove it but it appears as a hack and I am just playing around with CSS, so is there a proper way to do this

    Read the article

  • Create a Python User() class that both creates new users and modifies existing users

    - by ensnare
    I'm trying to figure out the best way to create a class that can modify and create new users all in one. This is what I'm thinking: class User(object): def __init__(self,user_id): if user_id == -1 self.new_user = True else: self.new_user = False #fetch all records from db about user_id self._populateUser() def commit(self): if self.new_user: #Do INSERTs else: #Do UPDATEs def delete(self): if self.new_user == False: return False #Delete user code here def _populate(self): #Query self.user_id from database and #set all instance variables, e.g. #self.name = row['name'] def getFullName(self): return self.name #Create a new user >>u = User() >>u.name = 'Jason Martinez' >>u.password = 'linebreak' >>u.commit() >>print u.getFullName() >>Jason Martinez #Update existing user >>u = User(43) >>u.name = 'New Name Here' >>u.commit() >>print u.getFullName() >>New Name Here Is this a logical and clean way to do this? Is there a better way? Thanks.

    Read the article

  • Any Win32 APIs to get the screenshots?

    - by Microkernel
    Hi all, I am writing an app, which needs to take the screen shots automatically (just like pressing PrintScreen button). So please suggest me how to get this done. A raw 24 bit BMP image would suffice. PLEASE NOTE: My app is in C, so any win32 APIs that can be called from my code is what I am looking for. (Sometimes back I had got an example code from codeproject which used to get the screen shots but the mouse pointer user to blink when the screen shot is taken. As multiple shots are taken this looks irritating to the user, so I don't want the mouse pointer to blink!) Regards, Chethan KR

    Read the article

  • Synonym for "Many-to-Many" relationship (relational databases)

    - by Byron
    What's a synonym for a "many-to-many" relationship? I've finished writing an object-relational mapper but I'm still stumped as to what to name the function that adds that relation. addParent() and addChild() seemed quite logical for the many-to-one/one-to-many and addSuperclass() for one-to-one inheritance, but addManyToMany() would sound quite unintuitive to an object-oriented programmer. addSibling() or addCousin() doesn't really make sense either. Any suggestions? And before you dismiss this as a non-programming question, please remember that consistent naming schemes and encapsulation are pretty integral to programming :)

    Read the article

  • DDD and MVC: Difference between 'Model' and 'Entity'

    - by Nathan Loding
    I'm seriously confused about the concept of the 'Model' in MVC. Most frameworks that exist today put the Model between the Controller and the database, and the Model almost acts like a database abstraction layer. The concept of 'Fat Model Skinny Controller' is lost as the Controller starts doing more and more logic. In DDD, there is also the concept of a Domain Entity, which has a unique identity to it. As I understand it, a user is a good example of an Entity (unique userid, for instance). The Entity has a life-cycle -- it's values can change throughout the course of the action -- and then it's saved or discarded. The Entity I describe above is what I thought Model was supposed to be in MVC? How off-base am I? To clutter things more, you throw in other patterns, such as the Repository pattern (maybe putting a Service in there). It's pretty clear how the Repository would interact with an Entity -- how does it with a Model? Controllers can have multiple Models, which makes it seem like a Model is less a "database table" than it is a unique Entity. So, in very rough terms, which is better? No "Model" really ... class MyController { public function index() { $repo = new PostRepository(); $posts = $repo->findAllByDateRange('within 30 days'); foreach($posts as $post) { echo $post->Author; } } } Or this, which has a Model as the DAO? class MyController { public function index() { $model = new PostModel(); // maybe this returns a PostRepository? $posts = $model->findAllByDateRange('within 30 days'); while($posts->getNext()) { echo $posts->Post->Author; } } } Both those examples didn't even do what I was describing above. I'm clearly lost. Any input?

    Read the article

  • How does a portable Thread Specific Storage Mechanism's Naming Scheme Generate Thread Relative Uniqu

    - by Hassan Syed
    A portable thread specific storage reference/identity mechanism, of which boost/thread/tss.hpp is an instance, needs a way to generate a unique keys for itself. This key is unique in the scope of a thread, and is subsequently used to retrieve the object it references. This mechanism is used in code written in a thread neutral manner. Since boost is a portable example of this concept, how specifically does such a mechanism work ?

    Read the article

  • Aren't Information Expert / Tell Don't Ask at odds with Single Responsibility Principle?

    - by moffdub
    It is probably just me, which is why I'm asking the question. Information Expert, Tell Don't Ask, and SRP are often mentioned together as best practices. But I think they are at odds. Here is what I'm talking about: Code that favors SRP but violates Tell Don't Ask, Info Expert: Customer bob = ...; // TransferObjectFactory has to use Customer's accessors to do its work, // violates Tell Don't Ask CustomerDTO dto = TransferObjectFactory.createFrom(bob); Code that favors Tell Don't Ask / Info Expert but violates SRP: Customer bob = ...; // Now Customer is doing more than just representing the domain concept of Customer, // violates SRP CustomerDTO dto = bob.toDTO(); If they are indeed at odds, that's a vindication of my OCD. Otherwise, please fill me in on how these practices can co-exist peacefully. Thank you. Edit: someone wants a definition of the terms - Information Expert: objects that have the data needed for the operation should host the operation Tell Don't Ask: don't ask objects for data in order to do work; tell the objects to do the work Single Responsibility Principle: each object should have a narrowly defined responsibility

    Read the article

< Previous Page | 309 310 311 312 313 314 315 316 317 318 319 320  | Next Page >