Search Results

Search found 1931 results on 78 pages for 'bsd sockets'.

Page 32/78 | < Previous Page | 28 29 30 31 32 33 34 35 36 37 38 39  | Next Page >

  • Put a java socket-like program in a cloud service

    - by user293030
    I developed a server side java program, basically is a relay server so I can easily pass NATs and firewalls. The program works, but now I need a cloud service to host it. Do you know where/how I can put a java socket-like program in the cloud? Obviously, I prefer a free service or at least a free service while I'm testing. Thank you!

    Read the article

  • C# UDP Socket taking time to send data to unknown IP

    - by Mohsan
    Hi. i am sending data to UDP socket using this code Socket udpClient = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Parse(obj.destAddress), obj.destPort); byte[] buf = new byte[obj.length]; Array.Copy((byte[])obj.data, buf, obj.length); int n = udpClient.SendTo(buf, ipEndPoint); udpClient.Close(); this code works fine when IP exists in current network, but it takes 3-5 seconds when I send data to unknown IP address. This causes main application to hang for 3-5 seconds.. What could be the reason behind this problem..

    Read the article

  • AS3 / Java - Socket Connection from live Flash to local java

    - by PitchBlackCat
    Hey guys, I'm trying to get a live flash that lives on a webserver to talk to a local java server, that will live on the clients PC. I'm trying to achieve this with a socket connection. (port 6000) Now, at first flash was able to connect, but it just sends <policy-file-request/>. After this nothing happens. Now, some people at Kirupa suggested to send an cross-domain-policy xml as soon as any connection is established from the java side. http://www.kirupa.com/forum/showthread.php?t=301625 However, my java server just throws the following: End Exception: java.net.SocketException: Software caused connection abort: recv failed I've already spend a great amount of time on this subject, and was wondering if anyone here knows what to do?

    Read the article

  • .NET Remoting: Getting underlying socket?

    - by Alan
    Hi, I'm writing a light remoting app to assist in debugging a problem with remoting communication. This app mimics much of what a larger application does: Periodically sends a heartbeat to another peer application, and periodically verifies that a heartbeat has been received within some time threshold. What we're seeing is in our big application, the heartbeats seem to get dropped. One peer will go for long periods of time without seeing heartbeats from another peer, until the peer that is "dead" is restarted. The big application is responsive in all other ways. We believe it has something to do with the network setup. We were able to repro the problem locally, and fixed it by making some configuration changes to our test environment. To help our customer diagnose the issue, the mini-remoting app needs to log as much information as possible. So, is there a way to get the underlying socket for the remoting connection? I'm aware that I could write a custom sink for this, but I'd like to keep the actual remoting process as close to what is implemented in the big app as possible. Also as an aside, any ideas why the big-app might be "dropping" heartbeats?

    Read the article

  • What to do when ServerSocket throws IOException

    - by s5804
    Basically I want to create a rock solid server. while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... } catch (IOException e) { e.printStackTrace(); // NOW WHAT? } } In the IOException block, what to do? Is the Server socket at fault so it need to be recreated? For example wait a few seconds and then serverSocket = ServerSocketFactory.getDefault().createServerSocket(MY_PORT); However if the server socket is still OK, then it is a pity to close it and kill all previously accepted connections that are still communicating.

    Read the article

  • How can I upload data using ftp, http, or a socket from a spreadsheet with VBA for Microsoft Office?

    - by luiscolorado
    I have an Excel spreadsheet, and I want to put a button on it, so users will be able to upload their data to an http/ftp server, or send the data to the server using a socket directly. I have noticed that some people creates an ftp script to do. First of all, I'm not sure that everybody has ftp on their Windows machine, and secondly, I would prefer to use a method that allows me to better monitor the progress of the upload. For example, I want to know if the user id/password failed, if the transmission completed successfully, of if there were any other kind of errors with the receiving server. Thank you.

    Read the article

  • how to print a char from struct

    - by make
    Hi Could someone please tell us to print a char when receiving data as a struct? Here is an example: ... struct rcv{ int x1; float x2; char *x3; }; rcv data_rcv; ... if (recv(socket, &data_rcv, sizeof(data_rcv), 0) < 0) printf("recv() failed"); ... printf("x1 = %d\n", data_rcv.x1); printf("x2 = %f\n", data_rcv.x2); printf("x3 = %s\n", data_rcv.x3); // it doesn't print anything, why? ... Thanks for your replies-

    Read the article

  • Socket receive buffer size

    - by Kanishka
    Is there a way to determine the receive buffer size of a TCPIP socket in c#. I am sending a message to a server and expecting a response where I am not sure of the receive buffer size. IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.125.125.226"),20060); Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); server.Connect(ipep); String OutStr= "49|50|48|48|224|48|129|1|0|0|128|0|0|0|0|0|4|0|0|32|49|50"; byte[] temp = OutStr.Split('|').Select(s => byte.Parse(s)).ToArray(); int byteCount = server.Send(temp); byte[] bytes = new byte[255]; int res=0; res = server.Receive(bytes); return Encoding.UTF8.GetString(bytes);

    Read the article

  • Why use an event cache with epoll_wait?

    - by user1827356
    Question: epoll man page has some pointers when using epoll with an 'event cache'. But, why would you need to maintain an event cahce at all - Isn't this the same as what epoll is supposed to be doing? Is it to avoid making multiple epoll_wait calls which might be slower than managing the events in user space? Is it to implement a custom 'priority' scheme over the cached events? Background: I'm trying to understand the strengths/shortcomings of epoll and its applicability to different situations

    Read the article

  • Interview Questions that can be asked on TCP/IP, UDP, Socket Programming ?

    - by Shantanu Gupta
    I am going for an interview day after tomorrow where i will be asked vaious questions related to TCP/IP and UDP. As of now i have prepared theoritical knowledge about it. But now I am looking up for gaining some practicle knowledge related to how it works in a network. What all is going in vaious .NET classes. I want to create a very small application like a chat or something that can make me all these concepts very much clear. Could you please suggest some questions related to TCP/IP that you generally ask or that you might have faced. How communication is going from server to client. Right now I am studying TcpClient, TcpListener and UdpClient Class but I want to implement all of them so as to get aware about its working. Is Chat application a Tcp/IP application ? I would appreciate your help.

    Read the article

  • Waiting for data via select not working

    - by BSchlinker
    I'm currently working on a project which involves multiple clients connected to a server and waiting for data. I'm using select and monitoring the connection for incoming data. However, the client just continues to print nothing, acting as if select has discovered incoming data. Perhaps I'm attacking this wrong? For the first piece of data the server does send, it is displayed correctly. However, the server then disconnects and the client continues to spew blank lines. FD_ZERO(&readnet); FD_SET(sockfd, &readnet); while(1){ rv = select(socketdescrip, &readnet, NULL, NULL, &timeout); if (rv == -1) { perror("select"); // error occurred in select() } else if (rv == 0) { printf("Connection timeout! No data after 10 seconds.\n"); } else { // one or both of the descriptors have data if (FD_ISSET(sockfd, &readnet)) { numbytes = recv(sockfd, buf, sizeof buf, 0); printf("Data Received\n"); buf[numbytes] = '\0'; printf("client: received '%s'\n",buf); sleep(10); } } }

    Read the article

  • Raw socket implementation in windows?

    - by krishnakumar
    I need to create TCP/IP headers manually for my application. For that i used Raw socket. My system os is win xp (SP3). My code compiles fine :) but it throws a run time error: Initialising Winsock...Initialised successfully. Creating Raw TCP Socket...Raw TCP Socket Created successfully. Setting the socket in RAW mode...Successful. Enter hostname : 192.168.1.152 Resolving Hostname...Resolved. Enter Source IP : 192.168.1.151 Sending packet... Error sending Packet : 10022 I have set IP_HDRINCL to 1. What am i doing wrong? I switched off the firewall too but still get the same result.

    Read the article

  • Use of select or multithread for almost 80 or more clients?

    - by Tushar Goel
    I am working on one project in which i need to read from 80 or more clients and then write their o/p into a file continuously and then read these new data for another task. My question is what should i use select or multithreading? Also I tried to use multi threading using read/fgets and write/fputs call but as they are blocking calls and one operation can be performed at one time so it is not feasible. Any idea is much appreciated. update 1: I have tried to implement the same using condition variable. I able to achieve this but it is writing and reading one at a time.When another client tried to write then it cannot able to write unless i quit from the 1st thread. I do not understand this. This should work now. What mistake i am doing? Update 2: Thanks all .. I am able to succeeded to get this model implemented using mutex condition variable. updated Code is as below: **header file******* char *mailbox ; pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER ; pthread_cond_t writer = PTHREAD_COND_INITIALIZER; int main(int argc,char *argv[]) { pthread_t t1 , t2; pthread_attr_t attr; int fd, sock , *newfd; struct sockaddr_in cliaddr; socklen_t clilen; void *read_file(); void *update_file(); //making a server socket if((fd=make_server(atoi(argv[1])))==-1) oops("Unable to make server",1) //detaching threads pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED); ///opening thread for reading pthread_create(&t2,&attr,read_file,NULL); while(1) { clilen = sizeof(cliaddr); //accepting request sock=accept(fd,(struct sockaddr *)&cliaddr,&clilen); //error comparison against failire of request and INT if(sock==-1 && errno != EINTR) oops("accept",2) else if ( sock ==-1 && errno == EINTR) oops("Pressed INT",3) newfd = (int *)malloc(sizeof(int)); *newfd = sock; //creating thread per request pthread_create(&t1,&attr,update_file,(void *)newfd); } free(newfd); return 0; } void *read_file(void *m) { pthread_mutex_lock(&lock); while(1) { printf("Waiting for lock.\n"); pthread_cond_wait(&writer,&lock); printf("I am reading here.\n"); printf("%s",mailbox); mailbox = NULL ; pthread_cond_signal(&writer); } } void *update_file(int *m) { int sock = *m; int fs ; int nread; char buffer[BUFSIZ] ; if((fs=open("database.txt",O_RDWR))==-1) oops("Unable to open file",4) while(1) { pthread_mutex_lock(&lock); write(1,"Waiting to get writer lock.\n",29); if(mailbox != NULL) pthread_cond_wait(&writer,&lock); lseek(fs,0,SEEK_END); printf("Reading from socket.\n"); nread=read(sock,buffer,BUFSIZ); printf("Writing in file.\n"); write(fs,buffer,nread); mailbox = buffer ; pthread_cond_signal(&writer); pthread_mutex_unlock(&lock); } close(fs); }

    Read the article

  • First time using select(), maybe a basic question?

    - by darkletter
    Hello people, i've been working for a few days with this server using select(). What it does, is that, i have two arrays of clients (one is "suppliers", and the other is "consumers"), and the mission of the server is to check whether the suppliers have something to send to the consumers, and in case affirmative, send it. The second part of the server is that, when the consumers have received the suppliers' info, they send a confirmation message to the same suppliers that sent the info. When a client connects, it gets recognized as "undefined", until it sends a message with the word "supplier" or "consumer" (in Spanish, as i'm from there), when the server puts it in the correct clients array. Well, what the server does is not very important here. What's important is that, i'm doing both parts with two different "for" loops, and that's where i'm getting the problems. When the first user connects to the server (be it a supplier or a consumer), the server gets stuck in the first or second loop, instead of just continuing its execution. As it's the first time i'm using select(), i may be missing something. Could you guys give me any sort of help? Thanks a lot in advance. for(;;) { rset=allset; nready=select(maxfd+1,&rset,NULL,NULL,NULL); if (FD_ISSET(sockfd, &rset)){ clilen=sizeof(cliente); if((connfd=accept(sockfd,(struct sockaddr *)&cliente,&clilen))<0) printf("Error"); IP=inet_ntoa(cliente.sin_addr); for(i=0;i<COLA;i++){if(indef[i]<0){indef[i]=connfd;IPind[i]=IP;break;}} FD_SET(connfd,&allset); if(connfd > maxfd) maxfd=connfd; if(i>maxii) maxii=i; if(--nready<=0) continue; }// Fin ISSET(sockfd) for(i=0;i<=maxii;i++){ if((sockfd1=indef[i])<0){ continue;} //! if(FD_ISSET(sockfd1,&rset)){ if((n=read(sockfd1,comp,MAXLINE))==0){close(sockfd1);FD_CLR(sockfd1,&allset);indef[i]=-1;printf("Cliente indefinido desconectado \n");} else{ comp[n]='\0'; if(strcmp(comp,"suministrador")==0){ for(j=0;j<=limite;j++){if(sumi[j]<0){IPsum[j]=IPind[i];sumi[j]=indef[i]; indef[i]=-1;if(j>maxis) {maxis=j;}break; } } } else if(strcmp(comp,"consumidor")==0){ for(o=0;j<=limite;j++){if(consum[o]<0){IPcons[o]=IPind[i];consum[o]=indef[i]; indef[o]=-1;if(o>maxic) {maxic=o;}break; } } } if(--nready <=0)break; } } }//fin bucle for maxii for(i=0;i<=maxis;i++){ if((sockfd2=sumi[i])<0){continue;} if(FD_ISSET(sockfd2,&rset)){ if((n=read(sockfd2,buffer2,MAXLINE))==0){close(sockfd2);FD_CLR(sockfd2,&allset);sumi[i]=-1;printf("Suministrador desconectado \n");} else{ buffer2[n]='\0'; for(j=0;j<=maxic;j++){ if((sockfd3=consum[j])<0){ continue;} else {strcpy(final,IPsum[i]);strcat(final,":");strcat(final,buffer2);write(sockfd3,final,sizeof(final));respuesta[i]=1;} } break; // ? } } }//fin for maxis for(i=miniic;i<=maxic;i++){ if((sockfd4=consum[i])<0){continue;} if(FD_ISSET(sockfd4,&rset)){ if((n=read(sockfd4,buffer3,MAXLINE))==0){close(sockfd4);FD_CLR(sockfd4,&allset);consum[i]=-1;printf("Consumidor desconectado \n");} else{ buffer3[n]='\0'; IP2=strtok(buffer3,":"); obj=strtok(NULL,":"); for(j=0;j<100;j++){ if((strcmp(IPsum[j],IP2)==0) && (respuesta[j]==1)) {write(sumi[j],obj,sizeof(obj)); miniic=i+1; respuesta[j]=0; break; } } } } }

    Read the article

  • [java] reading POST data from html form sent to serversocket.

    - by user32167
    i try to write simplest possible server app in Java, displaying html form with textarea input, which after submitting gives me possibility to parse xml typed in thet textarea. For now i build simple serversocket based server like that: import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; public class WebServer { protected void start() { ServerSocket s; String gets = ""; System.out.println("Start on port 80"); try { // create the main server socket s = new ServerSocket(80); } catch (Exception e) { System.out.println("Error: " + e); return; } System.out.println("Waiting for connection"); for (;;) { try { // wait for a connection Socket remote = s.accept(); // remote is now the connected socket System.out.println("Connection, sending data."); BufferedReader in = new BufferedReader(new InputStreamReader( remote.getInputStream())); PrintWriter out = new PrintWriter(remote.getOutputStream()); String str = "."; while (!str.equals("")) { str = in.readLine(); if (str.contains("GET")){ gets = str; break; } } out.println("HTTP/1.0 200 OK"); out.println("Content-Type: text/html"); out.println(""); // Send the HTML page String method = "get"; out.print("<html><form method="+method+">"); out.print("<textarea name=we></textarea></br>"); out.print("<input type=text name=a><input type=submit></form></html>"); out.println(gets); out.flush(); remote.close(); } catch (Exception e) { System.out.println("Error: " + e); } } } public static void main(String args[]) { WebServer ws = new WebServer(); ws.start(); } } After form (textarea with xml and one additional text input) is submitted in 'gets' String-type variable I have Urlencoded values of my variables (also displayed on the screen, it looks like that: gets = GET /?we=%3Cnetwork+ip_addr%3D%2210.0.0.0%2F8%22+save_ip%3D%22true%22%3E%0D%0A%3Csubnet+interf_used%3D%22200%22+name%3D%22lan1%22+%2F%3E%0D%0A%3Csubnet+interf_used%3D%22254%22+name%3D%22lan2%22+%2F%3E%0D%0A%3C%2Fnetwork%3E&a=fooBar HTTP/1.1 What can i do to change GET to POST method (if i simply change it in form and than put " if (str.contains("GET")){" it gives me string like gets = POST / HTTP/1.1 with no variables. And after that, how i can use xml from my textarea field (called 'we')?

    Read the article

  • how to print a char od struct()

    - by make
    Hi Could someone please tell us to print a char when receiving data as a truct? here is an EXP: ... struct rcv{ int x1; float x2; char x3; }; rcv data_rcv; ... if (recv(socket, &data_rcv, sizeof(data_rcv), 0) < 0) printf("recv() failed"); ... printf("x1 = %d\n", data_rcv.x1); printf("x2 = %f\n", data_rcv.x2); printf("x3 = %s\n", data_rcv.x3); // it doesn't print anything, why? ... Thanks for your replies-

    Read the article

  • Concurrent connections in C# socket

    - by Chu Mai
    There are three apps run at the same time, 2 clients and 1 server. The whole system should function as following: The client sends an serialized object to server then server receives that object as a stream, finally the another client get that stream from server and deserialize it. This is the sender: TcpClient tcpClient = new TcpClient(); tcpClient.Connect("127.0.0.1", 8888); Stream stream = tcpClient.GetStream(); BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(stream, event); // Event is the sending object tcpClient.Close(); Server code: TcpListener listener = new TcpListener(IPAddress.Parse("127.0.0.1"), 8888); listener.Start(); Console.WriteLine("Server is running at localhost port 8888 "); while (true) { Socket socket = listener.AcceptSocket(); try { Stream stream = new NetworkStream(socket); // Typically there should be something to write the stream // But I don't knwo exactly what should the stream write } catch (Exception e) { Console.WriteLine("Exception: " + e.Message); Console.WriteLine("Disconnected: {0}", socket.RemoteEndPoint); } } The receiver: TcpClient client = new TcpClient(); // Connect the client to the localhost with port 8888 client.Connect("127.0.0.1", 8888); Stream stream = client.GetStream(); Console.WriteLine(stream); when I run only the sender and server, and check the server, server receives correctly the data. The problem is when I run the receiver, everything is just disconnected. So where is my problem ? Could anyone point me out ? Thanks

    Read the article

  • A non-blocking server with java.io

    - by Jon
    Everybody knows that java IO is blocking, and java NIO is non-blocking. In IO you will have to use the thread per client pattern, in NIO you can use one thread for all clients. Now my question follows: is it possible to make a non-blocking design using only the Java IO api. (not NIO) I was thinking about a pattern like this (obviously very simplified); List<Socket> li; for (Socket s : li) { InputStream in = s.getInputStream(); byte[] data = in.available(); in.read(data); // processData(data); (decoding packets, encoding outgoing packets } Also note that the client will always be ready for reading data. What are your opinions on this? Will this be suitable for a server that should at least hold a few hundred of clients without major performance issues?

    Read the article

  • What is wrong with this Asynchronus task?

    - by bluebrain
    the method onPostExecute simply was not executed, I have seen 16 at LogCat but I can not see 16 in LogCAT. I tried to debug it, it seemed that it goes to the first line of the class (package line) after return statement. private class Client extends AsyncTask<Integer, Void, Integer> { protected Integer doInBackground(Integer... params) { Log.e(TAG,10+""); try { socket = new Socket(target, port); Log.e(TAG,11+""); oos = new ObjectOutputStream(socket.getOutputStream()); Log.e(TAG,14+""); ois = new ObjectInputStream(socket.getInputStream()); Log.e(TAG,15+""); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } Log.e(TAG,16+""); return 1; } protected void onPostExecute(Integer result) { Log.e(TAG,13+""); try { Log.e(TAG,12+""); oos.writeUTF(key); Log.e(TAG,13+""); if (ois.readInt() == OKAY) { isConnected = true; Log.e(TAG,14+""); }else{ Log.e(TAG,15+""); isConnected = false; } } catch (IOException e) { e.printStackTrace(); isClosed = true; } } }

    Read the article

  • Strange numbers in java socket output

    - by user293163
    I have small test app: Socket socket = new Socket("jeck.ru", 80); PrintWriter pw = new PrintWriter(socket.getOutputStream(), false); pw.println("GET /ip/ HTTP/1.1"); pw.println("Host: jeck.ru"); pw.println(); pw.flush(); BufferedReader rd = new BufferedReader(new InputStreamReader(socket.getInputStream())); String str; while ((str = rd.readLine()) != null) { System.out.println(str); } It`s output: HTTP/1.1 200 OK Date: Sat, 13 Mar 2010 22:06:51 GMT Content-Type: text/html;charset=utf-8 Transfer-Encoding: chunked Connection: keep-alive Keep-Alive: timeout=5 Server HTTP/1.1 200 OK Date: Sat, 13 Mar 2010 22:06:51 GMT Content-Type: text/html;charset=utf-8 Transfer-Encoding: chunked Connection: keep-alive Keep-Alive: timeout=5 Server: Apache Cache-Control: max-age=0 Expires: Sat, 13 Mar 2010 22:06:51 GMT 123 <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>??? IP</title> </head> <body> <div style='text-align: center; font: 32pt Verdana;margin-top: 300px'> ??? IP &#151; 94.103.87.153 </div> </body> </html> 0 Whence these numbers (123 an 0) takes?

    Read the article

  • What happens to an instance of ServerSocket blocked inside accept(), when I drop all references to i

    - by Hanno Fietz
    In a multithreaded Java application, I just tracked down a strange-looking bug, realizing that what seemed to be happening was this: one of my objects was storing a reference to an instance of ServerSocket on startup, one thread would, in its main loop in run(), call accept() on the socket while the socket was still waiting for a connection, another thread would try to restart the component under some conditions, the restart process missed the cleanup sequence before it reached the initialization sequence as a result, the reference to the socket was overwritten with a new instance, which then wasn't able to bind() anymore the socket which was blocking inside the accept() wasn't accessible anymore, leaving a complete shutdown and restart of the application as the only way to get rid of it. Which leaves me wondering: with no references left to the ServerSocket instance, what would free the socket for a new connection? At what point would the ServerSocket become garbage collected? In general, what are good practices I can follow to avoid this type of bug?

    Read the article

  • udp server unable to transmit data

    - by mawia
    Hi! all, I have written a simple udp server which has to transmit certain data to few of it's clients. but though server is successfully executing send,but unable to transmit even a single byte.The return value of send is 0 although I have enough data to be transmitted.you can see the code for the said server here: http://pastebin.com/zeMcwd6X Can you people help in finding the possible culprit for the same.Any reply in this regard will be appreciated. Lot of Thanks in advance! Mawia

    Read the article

  • Why can't a bind linux service to the loop-back only?

    - by Jon Trauntvein
    I am writing a server application that will provide a service on an ephemeral port that I only want accessible on the loopback interface. In order to do this, I am writing code like the following: struct sockaddr_in bind_addr; memset(&bind_addr,0,sizeof(bind_addr)); bind_addr.sin_family = AF_INET; bind_addr.sin_port = 0; bind_addr.sin_addr.s_addr = htonl(inet_addr("127.0.0.1")); rcd = ::bind( socket_handle, reinterpret_cast<struct sockaddr *>(&bind_addr), sizeof(bind_addr)); The return value for this call to bind() is -1 and the value of errno is 99 (Cannot assign requested address). Is this failing because inet_addr() already returns its result in network order or is there some other reason?

    Read the article

  • python send/receive hex data via TCP socket

    - by Mike
    I have a ethenet access control device that is said to be able to communicate via TCP. How can i send a pachet by entering the HEX data, since this is what i have from their manual (a standard format for the communication packets sent and received after each command)

    Read the article

  • Receive input over TCP/IP and use it to update HTML

    - by mawg
    This has got to be a FAQ, so can someone please just direct me to a "network programming for dummies" URL? The server wants to push information to a client or broadcast to all, when an event happens - as opposed to the clients constantly polling the server "just in case". The client then updates a browser page display. How do I do that? (toldya it was a n00b question) Should I have a thread which receives info on a socket and then writes it to a database which the browser display (PHP) can process with an HTML refresh tag, or what? Sorry to sound so dumb.

    Read the article

< Previous Page | 28 29 30 31 32 33 34 35 36 37 38 39  | Next Page >