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  • Calling via adb in Power shell

    - by Imran Nasir
    As you may know, the command for calling via adb is: .\adb.exe shell am start -a android.intent.action.CALL tel:"656565" This works well but when I use textbox, it takes garbage value... .\adb.exe shell am start -a android.intent.action.CALL tel:$textbox1.Text I have tried this also but failed $button21_Click={ #TODO: Place custom script here $textbox1.Clear .\adb.exe shell am start -a android.intent.action.CALL tel:$textbox1.Text } Please help

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  • iPhone SDK - Comparing characters in string

    - by Karl Daniel
    Basically what I'm trying to do is compare 2 strings one from a plist and one from the user's input. I use a while loop to step through each character and compare it and if true then I increase an integer then once the loop has finished I work out the percentage correct / similarity of the plist answer and the user's answer. I seem to be having a problem however as the only return I'm getting is 0. Below is the code I'm using... The code below is all functioning and the question no longer requires answering... Working code... answerLength = boxAnswer.length; //Gets number of characters of first string. plistLength = plistAnswer.length; //Gets number of characters of second string. characterRange = 0; //Sets the variable for which character to look at. charactersCorrect = 0; //Sets the variable of number of matching characters. unichar answerCharacter; //Declares a unichar for the first string. unichar plistCharacter; //Declares a unichar for the second string. while (answerLength > 0 && plistLength > 0) { answerCharacter = [boxAnswer characterAtIndex:characterRange]; //Gets character of first string at the index of the range integer. plistCharacter = [plistAnswer characterAtIndex:characterRange]; //Gets character of second string at the index of the range integer. answerLength--; //Reduces number of characters left to compare. plistLength--; characterRange++; //Increases integer to tell it to look at next character in string. if (answerCharacter == plistCharacter) { //Checks to see if character of first string and character of second string match. charactersCorrect++; //If true increases the number correct. } } //Works out percentage of matching characters out of the total string. totalChar = plistAnswer.length; totalPercentage = (charactersCorrect/totalChar)*100; percentageCorrect.text = [NSString stringWithFormat:@"%i%%",totalPercentage]; Variable Declarations... int answerLength; int plistLength; int characterRange; double totalChar; double charactersCorrect; int totalPercentage;

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  • [IOS SDK] Sending Data to Other Players - Game Center

    - by mohacs
    Hi guys, I am developing a simple game center multiplayer game. i did manage almost everything except sending messeage to players. what i mean, i can invite player to play game, game is starts etc. regarding apple documentation i am using following method to send data but it' doesn't work at all. const char *bytes = "123"; NSData *packet = [NSData dataWithBytes:&bytes length:3]; [myMatch sendDataToAllPlayers: packet withDataMode: GKMatchSendDataUnreliable error:nil]; if possible a working sample would be great. many thanks.

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  • Memory leak at Autorelease pool in Iphone sdk

    - by monish
    Hi guys, I am getting leak at [pool release]; My code here is: #pragma mark UISearchBarDelegate delegate methods - (void)performSearch:(UISearchBar *)aSearchBar { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; artistName= [aSearchBar.text stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; if ([artistName length] > 0) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; LyricsAppDelegate* appDelegate = (LyricsAppDelegate*) [ [UIApplication sharedApplication] delegate]; artistsList=[appDelegate doSearch:artistName ]; [theTableView reloadData]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [aSearchBar resignFirstResponder]; } else { [aSearchBar resignFirstResponder]; } [NSThread exit]; [pool release]; } - (void)searchBarSearchButtonClicked:(UISearchBar *)aSearchBar { @try { [NSThread detachNewThreadSelector:@selector(performSearch:) toTarget:self withObject:aSearchBar]; [aSearchBar resignFirstResponder]; } @catch (NSException * e) { NSLog(@"\n caught an exception"); } @finally { } } Here I am getting leak at [pool release]; in performSearch method. How can I solve this. Anyone's help will be much appreciated. Thank you, Monish.

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  • BroadcastReceiver not triggered by Alarm

    - by Ezekiel Buchheit
    I am trying to set up an alarm that will run in the background and trigger (eventually) a save event. At the moment I simply have this code attached to a button. Press the button and the alarm should start leaving Toast messages behind as an indication that it is functioning. At the moment everything runs except the onReceive in the BroadcastReceiver is never triggered. Here is my code: The class setting up the alarm: //FIXME - rename (ie BackgroundSave; more descriptive) public class AlarmReceiver extends Service{ //FIXME - make sure you kill the service public void onCreate() { super.onCreate(); Toast.makeText(getApplication().getApplicationContext(), "Service onCreate called", Toast.LENGTH_SHORT).show(); } @Override public int onStartCommand(Intent intent, int flags, int startId) { Toast.makeText(getApplication().getApplicationContext(), "Service started", Toast.LENGTH_SHORT).show(); setAlarm(AlarmReceiver.this); // We want this service to continue running until it is explicitly // stopped, so return sticky. return START_STICKY; } public void setAlarm(Context c) { AlarmManager alarmManager = (AlarmManager)c.getSystemService(Context.ALARM_SERVICE); Intent i = new Intent(c, Alarm.class); PendingIntent pi = PendingIntent.getBroadcast(c, 0, i, 0); alarmManager.setRepeating(AlarmManager.ELAPSED_REALTIME_WAKEUP, System.currentTimeMillis() + 1000, 1000, pi); Toast.makeText(c.getApplicationContext(), "setAlarm called", Toast.LENGTH_SHORT).show(); } public void cancelAlarm(Context context) { Intent intent = new Intent(context, Alarm.class); PendingIntent sender = PendingIntent.getBroadcast(context, 0, intent, 0); AlarmManager alarmManager = (AlarmManager) context.getSystemService(Context.ALARM_SERVICE); alarmManager.cancel(sender); } @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } } Here is the BroadcastReceiver: public class Alarm extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "Alarm", Toast.LENGTH_SHORT).show(); } } And here is my manifest: <!-- Alarm --> <service android:name="com.xxxx.android.tools.AlarmReceiver" android:enabled="true" /> <receiver android:name="com.xxxx.android.tools.Alarm" ></receiver> The alarm onReceive is never triggered.

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  • Referencing an Array with Objects in iPhone SDK

    - by user298261
    Hello! I was able to deduce my issue: I'm having problem referencing a string with an object within an array. Here's the code: -(IBAction)checkWord:(id)sender { NSMutableArray *array = [[NSMutableArray alloc] init]; [array addObject:@"BIKE"]; NSString *dudeMan = theWord; if([array containsObject:dudeMan]) { NSLog(@"Awesome!"); } "theWord" is a String object that has been concatenated from 4 letters. It spells "BIKE", and I know this from a NSLog routine further up my code. However, for some reason, even though it spells BIKE, it will not reference correctly with the object within the array. if I change the code to: NSString *dudeMan = @"BIKE"; then the code will work. If it is phrased as: NSString *dudeMan = theWord; Where 'theWord' is BIKE, then the program won't work. Any ideas? Thank you for your help!

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  • Open Source ImageProcessing Library, SDK or API

    - by Kubi
    Hi, I am looking for an open source image processing libraries or APIs those provide me to create a program which captures the license plate of a car in a parking system and gives me the number plate as a text . It would be great if I can have it in managed code (c# or java). Any help would be greatly appreciated. Thanks in advance

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  • iPhone SDK: loading UITableView from SQLite

    - by leon
    Hi, I think I got a good handle on UITableViews and on getting/inserting data from/to SQLite db. I am straggling with an architectural question. My application saves 3 values int the database, there can be many/many rows. However would I load them in the table? From all the tutorials I have seen, at one point entire database is loaded in the NSMutableArray or similar object via performing SELECT statement. Then when -(UITableViewCell *) tableView: (UITableView *) tableView cellForRowAtIndexPath: (NSIndexPath *) indexPath called, rows required are dolled out from the previous loaded NSMutableArray (or similar stracture). But what i have have thousands for rows? Why would I pre-load them? Should I just query database each time cellForRowAtIndexPath is called? If so, what would I use as an index? Each row in the table will have an AUTOINCREMENT index, but since some rows may be deleted index will not correspond to rows in the table (in the SQL I may have something like this with row with index 3 missing): 1 Data1 Data1 2 Data2 Data2 4. data3 data3 Thanks

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  • Implementing Unit Testing with the iPhone SDK

    - by ing0
    Hi, So I've followed this tutorial to setup unit testing on my app when I got a little stuck. At bullet point 8 in that tutorial it shows this image, which is what I should be expecting when I build: However this isn't what I get when I build. I get this error message: Command /bin/sh failed with exit code 1 as well as the error message the unit test has created. Then, when I expand on the first error I get this: PhaseScriptExecution "Run Script" "build/3D Pool.build/Debug-iphonesimulator/LogicTests.build/Script-1A6BA6AE10F28F40008AC2A8.sh" cd "/Users/james/Desktop/FYP/3D Pool" setenv ACTION build setenv ALTERNATE_GROUP staff ... setenv XCODE_VERSION_MAJOR 0300 setenv XCODE_VERSION_MINOR 0320 setenv YACC /Developer/usr/bin/yacc /bin/sh -c "\"/Users/james/Desktop/FYP/3D Pool/build/3D Pool.build/Debug-iphonesimulator/LogicTests.build/Script-1A6BA6AE10F28F40008AC2A8.sh\"" /Developer/Tools/RunPlatformUnitTests.include:412: note: Started tests for architectures 'i386' /Developer/Tools/RunPlatformUnitTests.include:419: note: Running tests for architecture 'i386' (GC OFF) objc[12589]: GC: forcing GC OFF because OBJC_DISABLE_GC is set Test Suite '/Users/james/Desktop/FYP/3D Pool/build/Debug-iphonesimulator/LogicTests.octest(Tests)' started at 2010-01-04 21:05:06 +0000 Test Suite 'LogicTests' started at 2010-01-04 21:05:06 +0000 Test Case '-[LogicTests testFail]' started. /Users/james/Desktop/FYP/3D Pool/LogicTests.m:17: error: -[LogicTests testFail] : Must fail to succeed. Test Case '-[LogicTests testFail]' failed (0.000 seconds). Test Suite 'LogicTests' finished at 2010-01-04 21:05:06 +0000. Executed 1 test, with 1 failure (0 unexpected) in 0.000 (0.000) seconds Test Suite '/Users/james/Desktop/FYP/3D Pool/build/Debug-iphonesimulator/LogicTests.octest(Tests)' finished at 2010-01-04 21:05:06 +0000. Executed 1 test, with 1 failure (0 unexpected) in 0.000 (0.002) seconds /Developer/Tools/RunPlatformUnitTests.include:448: error: Failed tests for architecture 'i386' (GC OFF) /Developer/Tools/RunPlatformUnitTests.include:462: note: Completed tests for architectures 'i386' Command /bin/sh failed with exit code 1 Now this is very odd as it is running the tests (and succeeding as you can see my STFail firing) because if I add a different test which passes I get no errors, so the tests are working fine. But why am I getting this extra build fail? It may also be of note that when downloading solutions/templates which should work out the box, I get the same error. I'm guessing I've set something up wrong here but I've just followed a tutorial 100% correctly!! If anyone could help I'd be very grateful! Thanks EDIT: According to this blog, this post and a few other websites, I'm not the only one getting this problem. It has been like this since the release of xCode 3.2, assuming the apple dev center documents and tutorials etc are pre-3.2 as well. However some say its a known issue whereas others seem to think this was intentional. I for one would like both the extended console and in code messages, and I certainly do not like the "Command /bin/sh..." error and really think they would have documented such an update. Hopefully it will be fixed soon anyway. UPDATE: Here's confirmation it's something changed since the release of xCode 3.2.1. This image: is from my test build using 3.2.1. This one is from an older version (3.1.4): . (The project for both was unchanged). Edit: Image URLS updated.

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  • Custom View embed in Gallery crashes while key press

    - by tao
    Hi there, I'd like to find some stuff to replace the Tab component, so I'd make a custom View named StringView, which has the ability to display text, and to embed it into a Gallery. But it always crashes with error "NullPointerException at InputMethodManager". I have no idea about this, any help&tip&suggest are appreciate. Detail of my issue: First I'd created a class StringView extends View: public class StringView extends View { protected final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); protected String mString; protected int mAscent; // Constructor public StringView(Context context, String string) { super(context); mPaint.setARGB(255, 255, 60, 10); mPaint.setTextSize(30); //mPaint.setFakeBoldText(true); mString = string; setPadding(20,15,20,15); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); int w = this.getPaddingLeft(); int h = this.getPaddingTop() - mAscent; canvas.drawText(mString, w, h, mPaint); } public void setString(String str) { mString = str; this.requestLayout(); this.invalidate(); } public String getString() { return mString; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(measureWidth(widthMeasureSpec), measureHeight(heightMeasureSpec)); } /** * Determines the width of this view * @param measureSpec A measureSpec packed into an int * @return The width of the view, honoring constraints from measureSpec */ private int measureWidth(int measureSpec) { int result = 0; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); if (specMode == MeasureSpec.EXACTLY) { // We were told how big to be result = specSize; } else { // Measure the text result = (int) mPaint.measureText(mString) + getPaddingLeft() + getPaddingRight(); if (specMode == MeasureSpec.AT_MOST) { // Respect AT_MOST value if that was what is called for by measureSpec result = Math.min(result, specSize); } } return result; } /** * Determines the height of this view * @param measureSpec A measureSpec packed into an int * @return The height of the view, honoring constraints from measureSpec */ private int measureHeight(int measureSpec) { int result = 0; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); mAscent = (int) mPaint.ascent(); if (specMode == MeasureSpec.EXACTLY) { // We were told how big to be result = specSize; } else { // Measure the text (beware: ascent is a negative number) result = (int) (-mAscent + mPaint.descent()) + getPaddingTop() + getPaddingBottom(); if (specMode == MeasureSpec.AT_MOST) { // Respect AT_MOST value if that was what is called for by measureSpec result = Math.min(result, specSize); } } return result; } } Second I put it in to Gallery through Adapter Gallery gallery = (Gallery) findViewById(R.id.gallery); gallery.setAdapter(new ImageAdapter(this)); ImageAdapter: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private View[] mImages = genSerielImageViews(); public ImageAdapter(Context c) { mContext = c; TypedArray a = obtainStyledAttributes(R.styleable.Gallery); mGalleryItemBackground = a.getResourceId( R.styleable.Gallery_android_galleryItemBackground, 0); a.recycle(); } private View[] genSerielImageViews() { if (true) { int N = 6; StringView[] views = new StringView[N]; for (int i=0; i<N; i++) { views[i] = new StringView(mContext, "ITEM #" + Integer.toString(i) ); } return views; } else { int N = 6; TextView[] views = new TextView[N]; for (int i=0; i<N; i++) { views[i] = new TextView( mContext ); views[i].setText("CCTV #" + Integer.toString(i) ); } return views; } } public int getCount() { return mImages.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { return mImages[position]; } } Then Compile&Run, press keypad RIGHT and I got a crash, It's turns out a weird InputMethodManager error: 03-18 07:22:33.568: ERROR/AndroidRuntime(958): Uncaught handler: thread main exiting due to uncaught exception 03-18 07:22:33.648: ERROR/AndroidRuntime(958): java.lang.NullPointerException 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.view.inputmethod.InputMethodManager.startInputInner(InputMethodManager.java:940) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.view.inputmethod.InputMethodManager.checkFocus(InputMethodManager.java:1114) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.view.ViewRoot.handleMessage(ViewRoot.java:1869) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.os.Handler.dispatchMessage(Handler.java:99) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.os.Looper.loop(Looper.java:123) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.app.ActivityThread.main(ActivityThread.java:4310) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at java.lang.reflect.Method.invokeNative(Native Method) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at java.lang.reflect.Method.invoke(Method.java:521) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at dalvik.system.NativeStart.main(Native Method) Thanks.

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  • iphone sdk: finding the direction of scrolling in UIScrollView

    - by Alex1987
    I have a UIScrollView with only horizontal scrolling allowed, and I would like to know which direction (left, right) the user scrolls. What I did was to subclass the UIScrollView and override the touchesMoved method: - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; UITouch *touch = [touches anyObject]; float now = [touch locationInView:self].x; float before = [touch previousLocationInView:self].x; NSLog(@"%f %f", before, now); if (now > before){ right = NO; NSLog(@"LEFT"); } else{ right = YES; NSLog(@"RIGHT"); } } But this method sometimes doesn't get called at all when I move. What do you think?

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  • Not able to compile ActionScript from Java SDK

    - by Heang S.
    I was reading the Flex Compiler API User Guide at http://livedocs.adobe.com/flex/3/compilerAPI_flex3.pdf and tried to follow the example to create a Java application to compile a Flex application. Here is my program: import flex2.tools.oem.Application; import java.io.*; public class MyAppCompiler { public static void main(String[] args) { try { Application application = new Application( new File("../apps/TestApp.mxml")); application.setOutput(new File("../apps/TestApp.swf")); long result = application.build(true); if (result 0) System.out.println("Compile Success"); else System.out.println("Compile Failed"); } catch (Exception ex){ ex.printStackTrace(); } } } Unfortunately, I get "java.lang.ExceptionInInitializerError" on the very first line. Internally, the error appears to be on the following line: Exception in thread "main" java.lang.ExceptionInInitializerError at myApps.MyAppCompiler.main(MyAppCompiler.java:9) Caused by: java.lang.NullPointerException at flex2.tools.oem.Application. (Application.java:184) I am using Eclipse 3.3. However, I see the problem when I run my program either from Eclipse or from a command line. Any suggestions would be greatly appreciated.

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  • Modifying platform/frameworks/base package

    - by tareqHs
    Hi, I'm planning to modify some bits in the platform/frameworks/base project in Android Donut r2. The modifications are very small and go into java packages android.graphics and android.text (the API isn't affected). What jar libraries do I have to copy from the recompiled platform? the modifications are small and I don't want to replace the whole system.. I'm trying to replace specific jar libraries. Thank you

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  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

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  • Problem with the dateformatter's in Iphone sdk.

    - by monish
    Hi guys, Here I had a problem with the date formatters actually I had an option to search events based on the date.for this Im comparing the date with the date store in the database and getting the event based on the date for this I wrote the code as follows: -(NSMutableArray*)getSearchAllLists:(EventsList*)aEvent { [searchList removeAllObjects]; EventsList *searchEvent = nil; const char* sql; NSString *conditionStr = @" where "; if([aEvent.eventName length] > 0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventName]; str = [str stringByAppendingString:@"%'"]; conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" eventName like %s",[str UTF8String]]]; } if([aEvent.eventWineName length]>0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventWineName]; str = [str stringByAppendingString:@"%'"]; if([aEvent.eventName length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and (wineName like %s)",[str UTF8String]]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@"wineName like %s",[str UTF8String]]]; } } if([aEvent.eventVariety length]>0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventVariety]; str = [str stringByAppendingString:@"%'"]; if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and (variety like %s)",[str UTF8String]]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@"variety like %s" ,[str UTF8String]]]; } } if([aEvent.eventWinery length]>0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventWinery]; str = [str stringByAppendingString:@"%'"]; if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0 || [aEvent.eventVariety length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and (winery like %s)",[str UTF8String]]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@"winery like %s" ,[str UTF8String]]]; } } if(aEvent.eventRatings >0) { if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0 || [aEvent.eventWinery length]>0 || [aEvent.eventVariety length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and ratings = %d",aEvent.eventRatings]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" ratings = %d",aEvent.eventRatings]]; } } if(aEvent.eventDate >0) { NSDateFormatter *dateFormatter = [[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"dd-MMM-yy 23:59:59"]; NSString *dateStr = [dateFormatter stringFromDate:aEvent.eventDate]; NSDate *date = [dateFormatter dateFromString:dateStr]; [dateFormatter release]; NSTimeInterval interval = [date timeIntervalSinceReferenceDate]; printf("\n Interval in advance search:%f",interval); if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0 || [aEvent.eventWinery length]>0 || aEvent.eventRatings>0 || [aEvent.eventVariety length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and eventDate = %f",interval]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" eventDate = %f",interval]]; } } NSString* queryString= @" select * from event"; queryString = [queryString stringByAppendingString:conditionStr]; sqlite3_stmt* statement; sql = (char*)[queryString UTF8String]; if (sqlite3_prepare_v2(database, sql, -1, &statement, NULL) != SQLITE_OK) { NSAssert1(0, @"Error: failed to prepare statement with message '%s'.", sqlite3_errmsg(database)); } sqlite3_bind_text(statement, 1, [aEvent.eventName UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 2, [aEvent.eventWineName UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 3, [aEvent.eventVariety UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 4, [aEvent.eventWinery UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_int(statement, 5,aEvent.eventRatings); sqlite3_bind_double(statement,6, [[aEvent eventDate] timeIntervalSinceReferenceDate]); while (sqlite3_step(statement) == SQLITE_ROW) { primaryKey = sqlite3_column_int(statement, 0); searchEvent = [[EventsList alloc] initWithPrimaryKey:primaryKey database:database]; [searchList addObject:searchEvent]; [searchEvent release]; } sqlite3_finalize(statement); return searchList; } Here I compared the interval value in the database and the date we are searching and Im getting the different values and results were not found. Guy's help me to get rid of this. Anyone's help will be much appreciated. Thank you Monish Calapatapu.

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  • XML parsing to plist iPhone SDK

    - by victor
    Hi, guys. Could you, please, help me with parsing of this XML code: <?xml version="1.0" encoding="utf-8"?> <stuff> <parts> <part id='327'> <name>Logitech MX500</name> <serial>618163558491989</serial> <account>ASDALSKD</account> <number>987 789 456</number> <alarm>alarm1</alarm> </part> <part id='846'> <name>Logitech MX510</name> <serial>871351434945431</serial> <account>KJSDAKLJFA</account> <number>454 564 131</number> <alarm>alarm2</alarm> </part> </parts> <info>Information</info> </stuff> And save data to plist file stuff.plist in this format: 327 NSArray Name NSString Logitech MX500 Serial NSString 618163558491989 Account NSString ASDALSKD Number NSString 987 789 456 Alarm NSString alarm1 846 NSArray Name NSString Logitech MX510 Serial NSString 871351434945431 Account NSString KJSDAKLJFA Number NSString 454 564 131 Alarm NSString alarm2

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  • Adding AllowPartiallyTrustedCallersAttribute To Paypal ASP.NET SDK

    - by snwr
    Currently, I cannot use Paypal Pro on my host (GoDaddy) because it requires Full trust level. After digging in Google, it seems a workaround is possible by adding AllowPartiallyTrustedCallersAttribute to the Paypal assembly. I have seen code samples that use AllowPartiallyTrustedCallersAttribute in their AssemblyInfo.cs file, however, I've yet to run into a code example that also happens to be using PayPal. My question is where should the AllowPartiallyTrustedCallersAttribute be added in my project if my objective is to make the PayPal assembly work? I have tried adding it to my AssemblyInfo.cs for the project that contains the entire website, but I have not been successful. At this point, any insight or shot in the dark would be greatly appreciated. Even if someone could point me in the general direction of some documentation I would be grateful. AllowPartiallyTrustedCallersAttribute Reference: http://msdn.microsoft.com/en-us/library/system.security.allowpartiallytrustedcallersattribute.aspx

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  • Nintendo DSi SDK : Getting Started

    - by Hugoware
    Does anyone have a good starting point for learning about development for the new Nintendo DSi? What kind of hardware do you need to develop and test something like this? Can you develop for the DSi using the standard DS? What language do you need to use? [Bonus Question] : I also heard the new DSi is going to get an App Store similar to Apple - Are developers going to be able to sell games using this?

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  • Problem in encoding and decoding the string in Iphone sdk

    - by monish
    HI Guys, Here I am having a problem In encoding/decoding the strings. Actually I had a string which I am encoding it using the base64.which was working fine. And now I need to decode the string that was encoded before and want to print it. I code I written as: I imported the base64.h and base64.m files into my application which contains the methods as: + (NSData *) dataWithBase64EncodedString:(NSString *) string; - (id) initWithBase64EncodedString:(NSString *) string; - (NSString *) base64EncodingWithLineLength:(unsigned int) lineLength; And the code in my view controller where I encode the String is: - (id)init { if (self = [super init]) { // Custom initialization userName = @"Sekhar"; password = @"Bethalam"; } return self; } -(void)reloadView { NSString *authStr = [NSString stringWithFormat:@"%@:%@",userName,password]; NSData *authData = [authStr dataUsingEncoding:NSASCIIStringEncoding]; NSString *authValue = [NSString stringWithFormat:@"%@", [authData base64EncodingWithLineLength:30]]; NSLog(authValue); //const char *str = authValue; //NSString *decStr = [StringEncryption DecryptString:authValue]; //NSLog(decStr); //NSData *decodeData = [NSData decode:authValue]; //NSString *decStr = [NSString stringWithFormat:@"%@",decodeData]; //NSStr //NSLog(decStr); } -(void)viewWillAppear:(BOOL)animated { [self reloadView]; } and now I want to decode the String that I encoded. But I dont know How to do that.can anyone suggest me with code how to get it. Anyone's help will be much appreciated. Thank you, Monish.

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  • Problem accessing updated variables within OnTouch

    - by Jay Smith
    I have an OnTouch and a setOnTouchListener that updates varibles which contain screen coord info. The problem is it doesnt seem to ever update them. On line 78, RGB.setText(test); it never changes from 0.0. If i were to move that line and the line above it into the onTouch it updates. any idea what is wrong? Thank you. package com.evankimia.huskybus; import com.test.huskybus.R; import android.app.Activity; import android.os.Bundle; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.TextView; public class HuskyBus extends Activity { TextView RGB; private CampusMap mCampusMap; private float startX = 0; //track x from one ACTION_MOVE to the next private float startY = 0; //track y from one ACTION_MOVE to the next float scrollByX = 0; //x amount to scroll by float scrollByY = 0; //y amount to scroll by /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); RGB = (TextView) findViewById(R.id.coordBox); mCampusMap = (CampusMap) findViewById(R.id.map); mCampusMap.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub switch (event.getAction()) { case MotionEvent.ACTION_DOWN: // Remember our initial down event location. startX = event.getRawX(); startY = event.getRawY(); break; case MotionEvent.ACTION_MOVE: float x = event.getRawX(); float y = event.getRawY(); // Calculate move update. This will happen many times // during the course of a single movement gesture. scrollByX = x - startX; //move update x increment scrollByY = y - startY; //move update y increment startX = x; //reset initial values to latest startY = y; mCampusMap.invalidate(); break; }//end switch return false; } ; }); //end onDraw? String test = "" + scrollByX; RGB.setText(test); } }

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