Search Results

Search found 13522 results on 541 pages for 'graphical language'.

Page 320/541 | < Previous Page | 316 317 318 319 320 321 322 323 324 325 326 327  | Next Page >

  • Powerbuilder resources

    - by afilatun
    I'm recently working in a company where we use PowerBuilder extensively. The only documentation or resources we have access to is some basic course saying things like "Do A, then B and you'll get C". I was wondering if there is some better crash courses or tutorials for this language on the net or somewhere else which actually explain something instead of simply taking me by the hand.

    Read the article

  • For kernel/OS is C still it

    - by Recursion
    I like operating systems and would eventually like to become a OS developer mostly working on kernels. In the future will C still be the language of choice and what else should I be trying to learn.

    Read the article

  • What can you do in C without "std" includes? Are they part of "C," or just libraries?

    - by Chris Cooper
    I apologize if this is a subjective or repeated question. It's sort of awkward to search for, so I wasn't sure what terms to include. What I'd like to know is what the basic foundation tools/functions are in C when you don't include standard libraries like stdio and stdlib. What could I do if there's no printf(), fopen(), etc? Also, are those libraries technically part of the "C" language, or are they just very useful and effectively essential libraries?

    Read the article

  • Developers portfolios

    - by Alex
    I'm wondering if you have one, or u know any developer/programmer online portofolio. I know many web developers have one (and in many cases very well designed), but not any C++ developer (for example). On the net there are only some good blogs about some programming language, but in many cases these are extremely poor from a design point of view and i'd say very "nerdy".

    Read the article

  • Why is the content of slice not changed in GO?

    - by Kid
    I thought that in GO language, slices are passed by reference. But why the following code doesn't change the content of slice c? Am I missing something? Thank you. package main import ( "fmt" ) func call(c []int) { c = append(c, 1) fmt.Println(c) } func main() { c := make([]int, 1, 5) fmt.Println(c) call(c) fmt.Println(c) } The result printed is: [0] [0 1] [0] while I was expecting [0] [0 1] [0 1]

    Read the article

  • Nested function in C

    - by Sachin Chourasiya
    Can we have a nested function in C? What is the use of nested functions? If they exist in C does there implementation differes from compiler to compiler. Are nested functions allowed in any other language? If yes then what is there significance?

    Read the article

  • plug-in architecture based c/c++ application

    - by SepiDev
    I need to know how to start writing an application based on plug-in architecture. I mean how to write a base code an let others develop the application by adding the plug-ins they write. I know that there is some problems in doing such in c++. most people use another language such as python to add plug-ins to their c++ application.

    Read the article

  • What libraries provide cross-platform 3D and P2P support?

    - by uckelman
    I'm trying to find a constellation of libraries which, taken together, meet the following requirements: Smooth scaling, rotation, panning (in two dimensions). I'll have a large bitmap (or SVG, in some cases), maybe up to 10000x10000 pixels, which serves as map, with some middling number of small bitmaps (or, again, possibly SVG) that can be dragged around over it. I need to be able to zoom, rotate, and pan this scene; however, the view will always be normal to (i.e., looking head-on at) the large bitmap, so I'm not really using the depth dimension. Peer-to-peer. I'd like for multiple users to be able to connect in order to share one of the scenes mentioned above, preferably peer-to-peer, without much configuration by the user. I'm intending to have a server running for cases where users are unable to connect P2P; I'd like to have the failover happen automatically, or possibly have some way of promoting clients who are capable to be servers themselves. Synchronization. Once a user has started dragging one of the small bitmaps (a piece), no other user should be able to drag that piece until the drag stops. I haven't thought of exactly how to do this---there might be a simple solution, or this kind of synchronization might be something that a library provides. Cross(ish)-platform. I need to be able to run on Linux, Windows, and Mac OS. It would be nice to also be able to run on tablets. Having mostly the same code for all platforms is a plus, but not absolutely necessary. (L)GPL compatible. I'm planning to release under the LGPL or GPL, preferably the latter, so I need libraries which have compatible licenses. I'm not set on any particular language, I'd like to use the library or libraries which make the work easiest, though my preference is to work in at most two languages for the project. (The Model could potentially be in one language and the View in another, so they could talk to each other via some protocol I define, if that would get me a better selection of libraries to use.) Can anyone offer suggestions for what to use?

    Read the article

  • BSoD when creating threads

    - by Behrooz
    I am trying to create +5 threads synchronously so there shouldn't be any concurrency error. Code: System.Threading.Thread t = new System.Threading.Thread(proc); t.Start();//==t.BlueScreen(); t.Join(); Is darkness a feature ? I am doing something wrong? OS:Microsoft windows vista(unfortunately) x64 Language:C# 3.0|4.0 .Net version:3.5|4

    Read the article

  • is there a proper way to handle multiple errors/exceptions?

    - by toPeerOrNotToPeer
    in OO programming, is there some conceptual pattern, ideas, about handling multiple errors? for example, i have a method that performs some checks and should return an error message for each error found ['name is too short', 'name contains invalid unicode sequences', 'name is too long'] now, should i use an array of exceptions (not thrown exceptions)? or something like this is better: class MyExceptionList extends Exception{ public Void addException(Exception e){} public Array getExceptions(){} } any theory behind this argument will be appreciated! (this isn't a request about a specific programming language, but a pure theoretical one) thank you in advance

    Read the article

  • How to show telugu font in emulator correctly

    - by raman
    i am developing an application in which i get the unicode using json and it showing correctly the unicode when i am trying to see in the debug mode,Now the problem is that how can i show in the emulator,i have using the UTF-8 for rendering the unicode bt it didn't show ? And when i am trying to show in using the setTypeface it showing the Telugu font in a simple program even but not correctly.i am using the Pothana2000.ttf to convert the telugu unicode to Telugu language. Suggestions welcome.Need reply urgently.

    Read the article

  • Unmanaged C++ in .net

    - by _Avishay_
    Hi, can someone please tell why , Great Microsoft that created C# language and now we're in C# 4.0 , dont have an important feature that C++\CLI has !!,which is to directly compile and link with un-managed c++ ??

    Read the article

  • Multiple returns: Which one sets the final return value?

    - by DR
    Given this code: String test() { try { return "1"; } finally { return "2"; } } Do the language specifications define the return value of a call to test()? In other words: Is it always the same in every JVM? In the Sun JVM the return value is 2, but I want to be sure, that this is not VM-dependant.

    Read the article

  • Adding to a bit array

    - by Martin
    In my program, I am using BitArrays to represent 160 bit numbers. I want to be able to add, subtract, increment and decrement these numbers, what is the algorithm for doing this? At the moment I'm not interested in multiplication and division, but I might be in the future so bonus points for that. I'm implementing in C#, but pseudocode is fine if you're not familiar with the language

    Read the article

  • how to use ffmpeg

    - by Moayyad Yaghi
    hello .. im trying to extract frames from a video .. and i picked ffmpeg ( tell me if you know something better ) for this task i downloaded it's source .. and i don't know how to use it ?? how do i compile it ?? what is the recommended language for it ?? i know python and C++ please note that i use windows vista 64x .

    Read the article

  • Good Way to Debug Visual Studio Designer Errors

    - by Daisuke Shimamoto
    Hi, Does anyone know a good way to debug errors in the Visual Studio Designer? In our project we have tons of UserControls and many complex forms. For the complex ones, the Designer often throws various exceptions which doesn't help much and was wondering if there's some nice way to figure out what has gone wrong. The language is C# and we're using Visual Studio 2005. Thanks, Daisuke

    Read the article

  • iPhone SDK in C++?

    - by seed
    This might be a really silly question, but is the iPhone SDK available in C++? Since I heard C++ is an officially supported language, is their any SDK avaliable for it?

    Read the article

< Previous Page | 316 317 318 319 320 321 322 323 324 325 326 327  | Next Page >