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  • When will YOU adopt C++0x?

    - by HighCommander4
    I'm particularly looking for input from managers of ongoing C++ projects: Have you already adopted C++0x? If so, what has your experience been like? If you haven't adopted C++0x yet, are you planning to? If so, what is your timeline (in rough terms)? Are there any obstacles that are holding you back from adopting C++0x? Perhaps you are waiting for your favourite compiler or IDE to catch up? For managers of open source projects: are you afraid that adopting C++0x will mean less developers who are willing/able to contribute because they don't know the new features? Or, on the other hand, do you think most developers have been eagerly awaiting C++0x, and and will jump at the opportunity to use it? Do you think C++0x is stable enough to be adopted by a large project?

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  • dropdown list selected index changed

    - by KareemSaad
    I did my drop down list that get it,s values from database and when run the application it didnot work and compiler didnot see the code onselectedindexchanged="DDlProductFamily_SelectedIndexChanged" protected void DDlProductFamily_SelectedIndexChanged(object sender, EventArgs e) { using (SqlConnection Con = Connection.GetConnection()) { SqlCommand Com = new SqlCommand("SelectThumbByProductFamily", Con); Com.CommandType = CommandType.StoredProcedure; Com.Parameters.Add(Parameter.NewInt("@ProductCategory_Id", DDlProductFamily.SelectedValue.ToString())); SqlDataAdapter DA = new SqlDataAdapter(Com); DA.Fill(dt); DataList1.DataSource = dt; DataList1.DataBind(); } }

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  • How to include header files in Visual Studio 2008?

    - by Sergio
    I am currently trying to compile a simple program that includes two header files. I see them in the Solution Explorer, where I included them through "include existing files". However, when I run my program it get the following error. fatal error C1083: Cannot open include file: 'FileWrite.h': No such file or directory. THe problem is that I see the file included in the Header's folder and in the code I have written: #include "FileWrite.h" and then the rest of the program code. Is there something else needed to do so that the compiler can see the header file and link it to the .cpp file I'm trying to compile?

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  • How do I resolve this scope issue in VB .NET?

    - by froadie
    I have a code structure something like this: For row = 1 To numRows Dim arrayIndex As Integer = 0 For column As Integer = bucketStartColumn To bucketEndColumn ' whatever code arrayIndex = arrayIndex + 1 Next Next Dim arrayIndex As Integer = 0 For column As Integer = bucketStartColumn To bucketEndColumn ' whatever code arrayIndex = arrayIndex + 1 Next Not exactly the code, so I don't really need suggestions about refactoring, but my problem is this - with this code I get a compiler error for the first Dim arrayIndex As Integer = 0 - "Variable 'arrayIndex' hides a variable in an enclosing block." As far as I can tell, arrayIndex is local to the first for loop and shouldn't exist by the time we reach the second loop. If I try to change the second declaration of arrayIndex to arrayIndex = 0, I get the error "Name 'arrayIndex' is not declared", as I expected. So is it visible, or not? Does this have something to do with the Dim keyword? Any suggestions of how to get around this, other than naming the second index variable something else?

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  • C/C++ usage of special CPU fetures

    - by b-gen-jack-o-neill
    Hi, I am curious, do new compilers use some extra features built into new CPUs such as MMX SSE,3DNow! and so? I mean, in original 8086 there was even no FPU, so compiler that old cannot even use it, but new compilers can, since FPU is part of every new CPU. So, does new compilers use new features of CPU? Or, it should be more right to ask, does new C/C++ standart library functions use new features? Thanks for answer.

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  • Why Can't I import a UITableViewCell subclass ? That's weird....

    - by user320064
    It's like this, I created a UITableViewCell subclass called NewsItemCell, then I wanna use it in my FirstViewController.m, then I tried to import it, but the compiler keeps telling me this Below is my code, it is driving me mad, thank you if you can help. import "NewsItemCell.h" import "FirstViewController.h" @implementation FirstViewController @synthesize computers; (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"NewsItemCellIdentifier"; NewsItemcell *cell = (NewsItemcell *)[tableView dequeueReusableCellWithIdentifier: CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NewsItemCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[NewsItemcell class]]) cell = (NewsItemcell *)oneObject; } NSUInteger row = [indexPath row]; NSDictionary *rowData = [self.computers objectAtIndex:row]; cell.newsTitle.text = [rowData objectForKey:@"Color"]; cell.newsDate.text = [rowData objectForKey:@"Name"]; return cell; } Jason

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  • Function template accepting nothing less than a bidirectional iterator or a pointer

    - by san
    I need a function template that accepts two iterators that could be pointers. If the two arguments are random_access iterators I want the return type to be an object of std::iterator<random_access_iterator_tag, ...> type else a std::iterator<bidirectional_iterator_tag, ...> type. I also want the code to refuse compilation if the arguments are neither a bidirectional iterator, nor a pointer. I cannot have dependency on third party libraries e.g. Boost Could you help me with the signature of this function so that it accepts bidirectional iterators as well as pointers, but not say input_iterator, output_iterator, forward_iterators. One partial solution I can think of is the following template<class T> T foo( T iter1, T iter2) { const T tmp1 = reverse_iterator<T>(iter1); const T tmp2 = reverse_iterator<T>(iter2); // do something } The idea is that if it is not bidirectional the compiler will not let me construct a reverse_iterator from it.

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  • In C#: How to declare a generic Dictionary with a type as key and an enumeration of that type as val

    - by Marcel
    Hi all, I want to declare a dictionary that stores typed IEnumerable's of a specific type, with that exact type as key, like so: (Edited to follow johny g's comment) private IDictionary<Type, IEnumerable<T>> _dataOfType where T: BaseClass; //does not compile! The concrete classes I want to store, all derive from BaseClass, therefore the idea to use it as constraint. The compiler complains that it expects a semicolon after the member name. If it would work, I would expect this would make the later retrieval from the dictionary simple like: IEnumerable<ConcreteData> concreteData; _sitesOfType.TryGetValue(typeof(ConcreteType), out concreteData); How to define such a dictionary?

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  • How to pass around event as parameter in c#

    - by Jerry Liu
    Am writing unit test for a multi-threading application, where I need to wait until a specific event triggered so that I know the asyn operation is done. E.g. When I call repository.add(something), I wait for event AfterChange before doing any assertion. So I write a util function to do that. public static void SyncAction(EventHandler event_, Action action_) { var signal = new object(); EventHandler callback = null; callback = new EventHandler((s, e) => { lock (signal) { Monitor.Pulse(signal); } event_ -= callback; }); event_ += callback; lock (signal) { action_(); Assert.IsTrue(Monitor.Wait(signal, 10000)); } } However, the compiler prevents from passing event out of the class. Is there a way to achieve that?

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  • How does cast in C#/.NET 3.5 work for types with '?'

    - by Inez
    This is my code which works public decimal? Get() { var res = ... return res.Count() > 0 ? res.First() : (decimal?) null; } and this one doesn't work public decimal? Get() { var res = ... return res.Count() > 0 ? res.First() : null; } giving the compiler error: Error 1 Type of conditional expression cannot be determined because there is no implicit conversion between 'decimal' and '<null>' I wonder why? any ideas?

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  • "Socket operation on non-socket" error due to strange sytax

    - by Robert S. Barnes
    I ran across the error Socket operation on non-socket in some of my networking code when calling connect and spent a lot of time trying to figure out what was causing it. I finally figured out that the following line of code was causing the problem: if ((sockfd = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol) < 0)) { See the problem? Here's what the line should look like: if ((sockfd = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol)) < 0) { What I don't understand is why the first, incorrect line doesn't produce a warning. To put it another way, shouldn't the general form: if ( foo = bar() < baz ) do_somthing(); look odd to the compiler, especially running with g++ -Wall -Wextra? If not, shouldn't it at least show up as "bad style" to cppcheck, which I'm also running as part of my compile?

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  • Why is new showat attribute required when using code generation?

    - by Patrick Karcher
    When I generate code using T4 templates in Visual Studio 2010, I get the following error for each of my asp controls when I try to compile: Control "ddState" is missing required attribute "showat". I have never gotten this error in previous versions of .NET. Further, I don't get this error when I manually construct my pages either by dragging/dropping, nor do I get it when I type out the control text myself. When I generate code, I have to manually add showat="client" to my tag for the compiler to be happy. It was my understanding that I never had to explicitly specify this tag. The following: <asp:dropdownlist id="ddState" runat="server" showat="client" /> solves the problem. Why do I have to add this to generated code but not other times? (It's a VS-2010 webforms project, using VB, in case that makes a difference.)

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  • What TypeScript pattern can I use to enforce that a function gets a property?

    - by Matt York
    In JavaScript I can do this: function f() {} f.prop = "property"; I want this in TypeScript, but with type checking. What TypeScript pattern can I use to enforce that a function gets a property? Could I use an interface? interface functionWithProperty { (): any; prop: string; } This seems to be a valid interface in TypeScript, but how do I implement this interface such that the TypeScript compiler checks that prop is set? I saw this example: var f : functionWithProperty = (() => { var _f : any = function () { }; _f.prop = "blah"; return _f; }()); But this doesn't work because I can remove _f.prop = "blah"; and everything will still compile. I need to enforce that prop is set.

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  • Simple addition calculator in python

    - by Krysten
    I built a very simple addition calculator in python: #This program will add two numbers entered in by the user print "Welcome!" num1 = input("Please enter in the first number to be added.") num2 = input("Please enter in the second number to be added.") sum = num1 + num2 print "The sum of the two numbers entered is: ", sum I haven't setup python yet, so I'm using codepad.org (an online compiler). I get the following error: Welcome! Please enter in the first number to be addeded.Traceback (most recent call last): Line 5, in num1 = input("Please enter in the first number to be addeded.") EOFError

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  • On Memory Allocation and C++

    - by Arpan
    And I quote from MSDN http://msdn.microsoft.com/en-us/library/aa366533(VS.85).aspx: The malloc function has the disadvantage of being run-time dependent. The new operator has the disadvantage of being compiler dependent and language dependent. Now the questions folks: a) What do we mean that malloc is run-time dependent? What kind of dynamic memory allocation functions can be independent of run-time? This statement sounds real strange. b) new is language dependent? Of course it should be right? Are HeapAlloc, LocalAlloc etc language independent? c) From a pure performance perspective are the MSVC provided routines preferable? Arpan

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  • ToList()-- Does it Create a New List?

    - by Ngu Soon Hui
    Let's say I have a class public class MyObject { public int SimpleInt{get;set;} } And I have a List<MyObject>, and I ToList() it and then change one of the SimpleInt, will my change be propagated back to the original list. In other words, what would be the output of the following method? public void RunChangeList() { var objs = new List<MyObject>(){new MyObject(){SimpleInt=0}}; var whatInt = ChangeToList(objs ); } public int ChangeToList(List<MyObject> objects) { var objectList = objects.ToList(); objectList[0].SimpleInt=5; return objects[0].SimpleInt; } Why? P/S: I'm sorry if it seems obvious to find out. But I don't have compiler with me now...

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  • How can I do these operations in C?

    - by Juan Antonio
    Hello, I'm converting some assembly code to C to be able to use it with the current compiler environment I have to work with. I've reached 2 operations I don't know how to translate to C. Anyone know how to do it? In both, offset is an unsigned 32-bit integer and shift is a signed integer value. C_FLAG is a bool. OP1: __asm { __asm mov ecx, shift __asm ror offset, cl } OP2: __asm { __asm bt dword ptr C_FLAG, 0 __asm rcr offset, 1 } Thank you very much for your expertise. P.S.: I'm not the original developer, nor I have seen many x86 assembly code...

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • Will Algorithm written in OCaml compiled from C be Faster than Algorithm written in Pure C code?

    - by Ole Jak
    So I have some cool Image Processing algorithm. I have written it in OCaml. It performs well. I now I can compile it as C code with such command ocamlc -output-obj -o foo.c foo.ml (I have a situation where I am not alowed to use OCaml compiler to bild my programm for my arcetecture, I can use only specialy modified gcc. so I will compile that programm with sometyhing like gcc -L/usr/lib/ocaml foo.c -lcamlrun -lm -lncurses and Itll run on my archetecture.) I want to know in general case will my OCaml code compiled into C run faster than algorithm implemented in pure C?

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  • C++: namespace conflict between extern "C" and class member

    - by plaisthos
    Hi, I stumbled upon a rather exotic c++ namespace problem: condensed example: extern "C" { void solve(lprec * lp); } class A { public: lprec * lp; void solve(int foo); } void A::solve(int foo) { solve(lp); } I want to call the c function solve in my C++ member function A::solve. The compiler is not happy with my intent: error C2664: 'lp_solve_ilp::solve' : cannot convert parameter 1 from 'lprec *' to 'int' Is there something I can prefix the solve function with? C::solve does not work

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  • Constructing a function call in C

    - by 0x6adb015
    Given that I have a pointer to a function (provided by dlsym() for example) and a linked list of typed arguments, how can I construct a C function call with those arguments? Example: struct param { enum type { INT32, INT64, STRING, BOOL } type; union { int i32; long long i64; char *str; bool b; } value; struct param *next; }; int call_this(int (*function)(), struct param *args) { int result; /* magic here that calls function(), which has a prototype of f(int, long long, char *, bool); , when args consist of a linked list of INT32, INT64, STRING, BOOL types. */ return result; } The OS is Linux. I would like the solution to be portable across MIPS, PPC and x86 (all 32 bits) architecture, using GCC as the compiler. Thanks!

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  • Function calls in virtual machine killing performance

    - by GenTiradentes
    I wrote a virtual machine in C, which has a call table populated by pointers to functions that provide the functionality of the VM's opcodes. When the virtual machine is run, it first interprets a program, creating an array of indexes corresponding to the appropriate function in the call table for the opcode provided. It then loops through the array, calling each function until it reaches the end. Each instruction is extremely small, typically one line. Perfect for inlining. The problem is that the compiler doesn't know when any of the virtual machine's instructions are going to be called, as it's decided at runtime, so it can't inline them. The overhead of function calls and argument passing is killing the performance of my VM. Any ideas on how to get around this?

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  • namespacing large javascript like jquery

    - by frenchie
    I have a very large javascript file: it's over 9,000 lines. The code looks like this: var GlobalVar1 = ""; var GlobalVar2 = null; function A() {...} function B(SomeParameter) {...} I'm using the google compiler and the global variables and functions get renamed a,b,c... and there's a good change that there might be some collision later with some outside code. What I want to do is have my code organized like the jquery library where everything is accessible with $. Is there a way to namespace my code so that everything is behind a # character for example. I'd like to have this to call my code: #.GlobalVar #.functionA(SomeParameter) How can I do this? Thanks.

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • Memory management for "id<ProtocolName> variableName" type properties

    - by Malakim
    Hi, I'm having a problem with properties of the following type: id<ProtocolName> variableName; ..... ..... @property (nonatomic, retain) id<ProtocolName> variableName; I can access and use them just fine, but when I try to call [variableName release]; I get compiler warnings: '-release' not found in protocol(s) Do I need to define a release method in the interface, or how do I release the memory reserved for the variable? Thanks!

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