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  • Injecting a dependancy into a base class

    - by Jamie Dixon
    Hey everyone, I'm on a roll today with questions. I'm starting out with Dependency Injection and am having some trouble injecting a dependency into a base class. I have a BaseController controller which my other controllers inherit from. Inside of this base controller I do a number of checks such as determining if the user has the right privileges to view the current page, checking for the existence of some session variables etc. I have a dependency inside of this base controller that I'd like to inject using Ninject however when I set this up as I would for my other dependencies I'm told by the compiler that: Error 1 'MyProject.Controllers.BaseController' does not contain a constructor that takes 0 argument This makes sense but I'm just not sure how to inject this dependency. Should I be using this pattern of using a base controller at all or should I be doing this in a more efficient/correct way?

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  • Function calls in virtual machine killing performance

    - by GenTiradentes
    I wrote a virtual machine in C, which has a call table populated by pointers to functions that provide the functionality of the VM's opcodes. When the virtual machine is run, it first interprets a program, creating an array of indexes corresponding to the appropriate function in the call table for the opcode provided. It then loops through the array, calling each function until it reaches the end. Each instruction is extremely small, typically one line. Perfect for inlining. The problem is that the compiler doesn't know when any of the virtual machine's instructions are going to be called, as it's decided at runtime, so it can't inline them. The overhead of function calls and argument passing is killing the performance of my VM. Any ideas on how to get around this?

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • Mono - Could not find a 'Sub Main' in ''

    - by lampej
    I started a new solution (with multiple projects) and am trying to get it to build. Initially I was getting an internal compiler error and thought maybe it had to do with MySql, so I removed all references to MySql. Now I am getting the error "Could not find a 'Sub Main' in ''". I have made sure that all of my projects have a Main subroutine like this: Public Shared Sub Main() End Sub 2 out of the 7 projects will compile. I don't know what makes these projects different from the others, and the error message isn't very helpful. Any experience with this one?

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  • Memory management for "id<ProtocolName> variableName" type properties

    - by Malakim
    Hi, I'm having a problem with properties of the following type: id<ProtocolName> variableName; ..... ..... @property (nonatomic, retain) id<ProtocolName> variableName; I can access and use them just fine, but when I try to call [variableName release]; I get compiler warnings: '-release' not found in protocol(s) Do I need to define a release method in the interface, or how do I release the memory reserved for the variable? Thanks!

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • What features of Scala cannot be translated to Java?

    - by Paul
    The Scala compiler compiles direct to Java byte code (or .NET CIL). Some of the features of Scala could be re-done in Java straightforwardly (e.g. simple for comprehensions, classes, translating anonymous/inner functionc etc). What are the features that cannot be translated that way? That is presumably mostly of academic interest. More usefully, perhaps, what are the key features or idioms of Scala that YOU use that cannot be easily represented in Java? Are there any the other way about? Things that can be done straightforwardly in Java that have no straightforward equivalent in Scala? Idioms in Java that don't translate?

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  • c++ when to put method out side the class

    - by user63898
    i saw that some times in c++ applications using only namespace declarations with header and source file like this : #ifndef _UT_ #define _UT_ #include <string> #include <windows.h> namespace UT { void setRootPath(char* program_path, char* file_path); char * ConvertStringToCharP(std::string str); }; #endif //and then in UT.cpp #include "UT.h" namespace UT { char * ConvertStringToCharP(std::string str) { char * writable = new char[str.size() + 1]; std::copy(str.begin(), str.end(), writable); writable[str.size()] = '\0'; return writable; } void setRootPath(char* program_path, char* file_path) { //... } } is it better then defining classic class with static methods? or just simple class ? dose this method has something better for the compiler linker ? the methods in this namespace are called allot of times .

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  • How Iostream file is located in computer by c++ code during execution

    - by user3702024
    i want to know that in a c++ code during execution how iostream file is founded. we write #include in c++ program and i know about #include which is a preprocessor directive to load files and is a file name but i don't know that how that file is located. i have some questions in my mind... Is Standard library present in compiler which we are using? Is that file is present in standard library or in our computer? Can we give directory path to locate the file through c++ code if yes then how?

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  • Constructing a function call in C

    - by 0x6adb015
    Given that I have a pointer to a function (provided by dlsym() for example) and a linked list of typed arguments, how can I construct a C function call with those arguments? Example: struct param { enum type { INT32, INT64, STRING, BOOL } type; union { int i32; long long i64; char *str; bool b; } value; struct param *next; }; int call_this(int (*function)(), struct param *args) { int result; /* magic here that calls function(), which has a prototype of f(int, long long, char *, bool); , when args consist of a linked list of INT32, INT64, STRING, BOOL types. */ return result; } The OS is Linux. I would like the solution to be portable across MIPS, PPC and x86 (all 32 bits) architecture, using GCC as the compiler. Thanks!

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  • Using typedefs (or #defines) on built in types - any sensible reason?

    - by jb
    Well I'm doing some Java - C integration, and throught C library werid type mappings are used (theres more of them;)): #define CHAR char /* 8 bit signed int */ #define SHORT short /* 16 bit signed int */ #define INT int /* "natural" length signed int */ #define LONG long /* 32 bit signed int */ typedef unsigned char BYTE; /* 8 bit unsigned int */ typedef unsigned char UCHAR; /* 8 bit unsigned int */ typedef unsigned short USHORT; /* 16 bit unsigned int */ typedef unsigned int UINT; /* "natural" length unsigned int*/ Is there any legitimate reason not to use them? It's not like char is going to be redefined anytime soon. I can think of: Writing platform/compiler portable code (size of type is underspecified in C/C++) Saving space and time on embedded systems - if you loop over array shorter than 255 on 8bit microprocessor writing: for(uint8_t ii = 0; ii < len; ii++) will give meaureable speedup.

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  • "Socket operation on non-socket" error due to strange sytax

    - by Robert S. Barnes
    I ran across the error Socket operation on non-socket in some of my networking code when calling connect and spent a lot of time trying to figure out what was causing it. I finally figured out that the following line of code was causing the problem: if ((sockfd = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol) < 0)) { See the problem? Here's what the line should look like: if ((sockfd = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol)) < 0) { What I don't understand is why the first, incorrect line doesn't produce a warning. To put it another way, shouldn't the general form: if ( foo = bar() < baz ) do_somthing(); look odd to the compiler, especially running with g++ -Wall -Wextra? If not, shouldn't it at least show up as "bad style" to cppcheck, which I'm also running as part of my compile?

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  • Masking a bit in C returning unexpected result

    - by Eamorr
    0x7F000000 is 0111 1111 0000 0000 0000 0000 0000 0000 in 32 bit binary. 0x01000058 is 0000 0001 0000 0000 0000 0000 0101 1000. When I AND the two numbers together I expect 0000 0001 0000 0000 0000 0000 0000 0000, but for some reason I get 0. Here is my code: #define MASK_binop 0x80000000 #define MASK_operation 0x7F000000 int instruction=atoi(line); if((MASK_binop & instruction)>0) printf("binop\n"); else if((MASK_operation & instruction)>0) printf("operation\n"); Each of the above comparisons keeps returning zero. Is it something to do with 32/64 bits? I'm using 64-bit compiler.

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  • Is It Worth Using Bitwise Operators In Methods?

    - by user1626141
    I am very new to Java (and programming in general, my previous experience is with ActionScript 2.0 and some simple JavaScript), and I am working my way slowly and methodically through Java: A Beginner's Guide by Herbert Schildt. It is an incredible book. For one thing, I finally understand more-or-less what bitwise operators (which I first encountered in ActionScript 2.0) do, and that they are more efficient than other methods for certain sums. My question is, is it more efficient to use a method that uses, say, a shift right, to perform all your divisions/2 (or divisions/even) for you in a large program with many calculations (in this case, a sprawling RPG), or is it more efficient to simply use standard mathematical operations because the compiler will optimise it all for you? Or, am I asking the wrong question entirely?

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  • How can I do these operations in C?

    - by Juan Antonio
    Hello, I'm converting some assembly code to C to be able to use it with the current compiler environment I have to work with. I've reached 2 operations I don't know how to translate to C. Anyone know how to do it? In both, offset is an unsigned 32-bit integer and shift is a signed integer value. C_FLAG is a bool. OP1: __asm { __asm mov ecx, shift __asm ror offset, cl } OP2: __asm { __asm bt dword ptr C_FLAG, 0 __asm rcr offset, 1 } Thank you very much for your expertise. P.S.: I'm not the original developer, nor I have seen many x86 assembly code...

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  • How to pass a class method as an argument for another function in C++ and openGL?

    - by tsubasa
    I know this thing works: void myDisplay() { ... } int main() { ... glutDisplayFunc(myDisplay) ... } so I tried to include myDisplay() function to a class that I made. Because I want to overload it in the future with a different class. However, the compiler complains that argument of type 'void (ClassBlah::)()' does not match 'void(*)()' . Here is the what I try to make: class ClassBlah { .... void myDisplay() .... } ...... int main() { ... ClassBlah blah glutDisplayFunc(blah.myDisplay) ... } Does anybody knows how to fix this problem? Many thanks.

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  • How to catch any exception (System.Exception) without a warning in F#?

    - by LLS
    I tried to catch an Exception but the compiler gives warning: This type test or downcast will always hold let testFail () = try printfn "Ready for failing..." failwith "Fails" with | :? System.ArgumentException -> () | :? System.Exception -> () The question is: how to I do it without the warning? (I believe there must be a way to do this, otherwise there should be no warning) Like C# try { Console.WriteLine("Ready for failing..."); throw new Exception("Fails"); } catch (Exception) { }

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  • How to use #ifdef entities as part of functions in header files

    - by Crazyjavahacking
    I would like to ask if it is possible to use the entities defined in #ifdef block in header files. To be clear, I have following code: #ifdef #include <winsock2.h> #define SOCKET_HANDLE SOCKET #define CONNECTION_HANDLE SOCKET #endif SOCKET_HANDLE createServerSocket(const char* hostAddress, short port); I am Java developer and this seems completely fine for me. However compiler has a problem with this. Can you explain why is that code a problem? Also how can I force to compile it. (The idea is to have generic interface and conditional compilation to determine real types according to running platform at compile time.) Thanks

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  • C++ template nontype parameter arithmetic

    - by aaa
    hello I am trying to specialize template the following way: 132 template<size_t _1,size_t _2> 131 struct integral_index_ {}; ... 141 template<size_t _1> 142 struct integral_index_<_1, _1 + 1> { ... 148 }; however I get compiler message error the template argument list of the partial specialization includes a non -type argument whose type depends on a template parameter. what do my doing wrong? thanks

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  • The implicit function __strcpy_chk() call

    - by Summer_More_More_Tea
    Hi everyone: I'm now performing a stack buffer overflow attack test on my own PC( Ubuntu 9.10, gcc-4.4.1 ) based on the article http://www.tenouk.com/Bufferoverflowc/Bufferoverflow4.html. Yet I haven't achieved the goal. Each time a segfault is thrown accompanied with some error informaiton. I compile the source code, and wanna get further information using objdump. Function __strcpy_chk is invoked in the assembly code dumped out, and it's said that "The __strcpy_chk() function is not in the source standard; it is only in the binary standard." Does this the mechanism a compiler employed to protect runtime stack? To finish my test, how can I bypass the protection? Regards.

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  • C++: namespace conflicht between extern "C" and class member

    - by plaisthos
    Hi, I stumbled upon a rather exotic c++ namespace problem: condensed example: extern "C" { void solve(lprec * lp); } class A { public: lprec * lp; void solve(int foo); } void A::solve(int foo) { solve(lp); } I want to call the c funcition solve in my C++ member function A::solve. The compiler is not happy with my intents: error C2664: 'lp_solve_ilp::solve' : cannot convert parameter 1 from 'lprec *' to 'int' Is there something I can prefix the solve function? C::solve does not work

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  • Using module include in OCaml

    - by Geoff
    In OCaml 3.11, I want to "extend" an existing module using the include directive, like so: module MyString = struct include String let trim s = ... end No problem. But now I want to expose this module's type explicitly (i.e. in a .mli file). I want something like this: module MyString : sig include String val trim : string -> string end But the include syntax is not correct because String refers to a module, not a module type (and the compiler does indeed barf). How can I refer to the module type for String here (without having write it out explicitly in a sig expression)? Thanks!

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  • C/C++: Scanning a TIFF file using LIBTIFF

    - by Matt07
    My problem is to scan a tiff image in C and get all the pixel value (let's say for saving them in a txt file) in C/C++. I scanned the web and i found a library named "TIFFLIB" that should do what i was looking for. I downloaded it using the ubuntu package manager, but the gcc doesn't recognize the library. How do i link the library to the compiler? Have I installed it correctly? Is there any better/easier way to do that?

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  • Using a class with const data members in a vector

    - by Max
    Given a class like this: class Foo { const int a; }; Is it possible to put that class in a vector? When I try, my compiler tells me it can't use the default assignment operator. I try to write my own, but googling around tells me that it's impossible to write an assignment operator for a class with const data members. One post I found said that "if you made [the data member] const that means you don't want assignment to happen in the first place." This makes sense. I've written a class with const data members, and I never intended on using assignment on it, but apparently I need assignment to put it in a vector. Is there a way around this that still preserves const-correctness?

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  • My Delphi 7 application halts on Application.Initialize and does not return to next line

    - by m-abdi
    I have created an application on Delphi 7. my app had running fine since yesterday. I don't know what's happened yesterday which cause my application halts on Application.Initialize line in source code and does not return to next line when i trace the program. I can't run the created executable file from widows niether while the generated file does run on another machine correctly. here is the code where the compiler stops on it: program Info_Kiosk; uses SysUtils, Forms, ... (some other units) ; {$R *.res} begin Application.Initialize; Application.CreateForm(Tfrm_Main, frm_Main); any help would be appreciated

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