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  • When to use try/catch

    - by coffeeaddict
    I'm always finding myself wanting to put a try/catch around the lets say Business Layer methods. But I feel though that I don't need a try/catch if I'm simply rethrowing it up to the Presentation Layer. Is that right? I should not be rethrowing an exception from code that's wrapped in a try/catch in a BL method and should be letting the caller which would be from the Presentation Layer code be using a try/catch to handle it there? The BL method will throw an error without the try/catch anyway..the compiler will. So it wouldn't make sense to use a try/catch in a BL method that's to be consumed by a layer higher up correct?

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  • Eclipse RCP: How to troubleshoot plugin dependencies & classpath problems?

    - by paul
    I am working on an RCP project based on eclipse. It has been working fine but recently I thought I'd upgrade it to use a new eclipse version (3.2 - 3.5). After a bit of trouble, it seemed to be working fine. Then I did something. Don't know what. The end result is that I'm getting a classpath error when one of my plugins (A) tries to access a class in one of the dependent plugins (B) (also one of mine). As far as I can see, Plugin A has Plugin B in its' dependency list and the compiler shows no errors. To test, I created a new Plugin C with one class and accessed the class from Plugin A. That works fine. Does anyone have any hints for troubleshooting such issues? A checklist of settings to check? I've been stuggling with this for hours and getting nowhere! Particularly frustrating as it was working until I changed something! Thanks

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  • C/C++: Scanning a TIFF file using LIBTIFF

    - by Matt07
    My problem is to scan a tiff image in C and get all the pixel value (let's say for saving them in a txt file) in C/C++. I scanned the web and i found a library named "TIFFLIB" that should do what i was looking for. I downloaded it using the ubuntu package manager, but the gcc doesn't recognize the library. How do i link the library to the compiler? Have I installed it correctly? Is there any better/easier way to do that?

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  • Why can I derived from a templated/generic class based on that type in C# / C++

    - by stusmith
    Title probably doesn't make a lot of sense, so I'll start with some code: class Foo : public std::vector<Foo> { }; ... Foo f; f.push_back( Foo() ); Why is this allowed by the compiler? My brain is melting at this stage, so can anyone explain whether there are any reasons you would want to do this? Unfortunately I've just seen a similar pattern in some production C# code and wondered why anyone would use this pattern.

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  • XCode iPhone OS Deployment Target Tool

    - by Trah Divad
    Problem I'm currently stuck trying to figure out what "iPhone OS Deployment Target" setting to use. I do not want to write conditional code right now, so I'd like the lowest version that runs my application fine. At first I thought it would be 2.0 as I wasn't using any 3.0 features, but then i realized that AVAudioRecorder is a 3.0 API. I don't want to be manually checking EVERY function I use in the documentation. Question Is there a tool that will check the OS availability of each functions you call in your code to figure out what the Deployment Target should be? That tool could be a good old compiler, but the latest version of the iPhone SDK does not come with the PRE-3.0 SDKs.

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  • Design pattern: Polymorphism for list of objects

    - by ziang
    Suppose I have a class A, and A1, A2 inherits from A. There are 2 functions: List<A1> getListA1(){...} List<A2> getListA2(){...} Now I want to do something similar to both A1 and A2 in another function public void process(List<A>){...} If I want to pass the instance of either ListA1 or ListA2, of course the types doesn't match because the compiler doesn't allow the coercion from List< A1 to List< A. I can't do something like this: List<A1> listA1 = getListA1(); List<A> newList = (List<A>)listA1; //this is not allowed. So what is the best approach to the process()? Is there any way to do it in a universal way rather than write the similar code to both List and List?

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  • C++ template overloading - wrong function called

    - by DeadMG
    template<typename T> T* Push(T* ptr); template<typename T> T* Push(T& ref); template<typename T, typename T1> T* Push(T1&& ref); I have int i = 0; Push<int>(i); But the compiler calls it ambiguous. How is that ambiguous? The second function is clearly the preferred match since it's more specialized. Especially since the T1&& won't bind to an lvalue unless I explicitly forward/move it. Sorry - i is an int. Otherwise, the question would make no sense, and I thought people would infer it since it's normally the loop iterator.

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  • C++0x implementation guesstimates?

    - by dsimcha
    The C++0x standard is on its way to being complete. Until now, I've dabbled in C++, but avoided learning it thoroughly because it seems like it's missing a lot of modern features that I've been spoiled by in other languages. However, I'd be very interested in C++0x, which addresses a lot of my complaints. Any guesstimates, after the standard is ratified, as to how long it will take for major compiler vendors to provide reasonably complete, production-quality implementations? Will it happen soon enough to reverse the decline in C++'s popularity, or is it too little, too late? Do you believe that C++0x will become "the C++" within a few years, or do you believe that most people will stick to the earlier standard in practice and C++0x will be somewhat of a bastard stepchild, kind of like C99?

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  • ASP.NET MVC4: How to convert an IEnumerable to a string for ViewBag

    - by sehummel
    This is what I'm trying to do, but it doesn't work: HardwareType hwt = new HardwareType { HType = "PC" }; IEnumerable<Hardware> Pcs = db.Hardware.Where(h => h.HardwareType.Contains(hwt)); ViewBag.Pcs = Pcs.ToString(); So how do I convert my IEnumerable to a string (or other primitive data type) so the compiler won't give me an error when I try to use it in my Razor? @foreach (var item in ViewBag.Pcs) { <li><a href="#" class="btn"><i class="icon-hdd"></i> @item.HType</a></li> }

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  • How do you keep Cocoa controllers from getting too big?

    - by zoul
    Hello! Do you have some tricks or techniques to break Cocoa controller classes into smaller chunks? I find that whatever I do the controllers end up being one of the more complicated classes in my design. The basic stuff is simple, but once I have several pop-overs or action sheets running, things get uncomfortably complex. It's not that bad, but still I would like to refactor the code into several standalone chunks. I thought about categories, but the code is not that independent (a lot of times it needs to tap into viewWillAppear, for example) and I find that I spend a long time fighting the compiler. I also thought about adding functionality in layers using inheritance, but that feels like a hack.

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  • doubt in Exceptions

    - by Ajay Singh
    class MyException extends Exception { MyException() {} MyException(String msg) { super(msg);} } public class NewException { static void f() throws MyException { System.out.println("throwing exception from f()"); throw new ClassCastException(); } static void g() throws MyException { System.out.println("throwing exception from g()"); throw new MyException("parametrized "); } public static void main(String ...strings ) { try { f(); } catch(MyException e) { e.printStackTrace(System.out); } try { g(); } catch(MyException e) { e.printStackTrace(System.out); } } } In the function f() iam specifying that "MyException " exception will be thrown and actually iam throwing some other exception which has no relation with MyException but still the compiler does not report any complain.Why is it so??

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  • What workflow should I use for JavaScript editing?

    - by Patrick
    Warning: I have very little JavsScript experience. In my past programming experience, I usually have a standalone interpreter/compiler, a text editor and a command line to compile/run my software or my tests (I love test driven development). I really like it this way, since I have the feeling of being in complete control over the tools. However, editing JavaScript I need to put statements in a text file , open my web browser and click on reload. I don't feel comfortable with it, as I cannot really see what is going on (besides some alert boxes). Can you suggest me (I'm on a Mac) another workflow? Perhaps with a debugger? Is there a standalone JavaScript interpreter?

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  • strenge exception phenomenon in win7

    - by Level 2
    Hello all, I spot some interesting artcles about exception handle in codeproject http://www.codeproject.com/KB/cpp/seexception.aspx after reading, I decided to do some experiment. The first time I try to excute the following code char *p; p[0] = 0; The program died without question. But After serveral time I execute the same problem binary code. It magically did fine. even the following code is doing well. any clue or explain? char *p p[1000] = 'd'; cout<<p[1000]<<endl; my os is windows 7 64bit and compiler is vs2008 rc1.

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  • Is It Worth Using Bitwise Operators In Methods?

    - by user1626141
    I am very new to Java (and programming in general, my previous experience is with ActionScript 2.0 and some simple JavaScript), and I am working my way slowly and methodically through Java: A Beginner's Guide by Herbert Schildt. It is an incredible book. For one thing, I finally understand more-or-less what bitwise operators (which I first encountered in ActionScript 2.0) do, and that they are more efficient than other methods for certain sums. My question is, is it more efficient to use a method that uses, say, a shift right, to perform all your divisions/2 (or divisions/even) for you in a large program with many calculations (in this case, a sprawling RPG), or is it more efficient to simply use standard mathematical operations because the compiler will optimise it all for you? Or, am I asking the wrong question entirely?

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  • Java import from other directory

    - by heldopslippers
    Hi People! I am building a Enterprise Service Bus (ESB) with Java. I won't get into details But I have to build multiple servers who make use of the same classes. I have the following directory structure: /server1 -Main.java /server2 -Main.java /com -Database.java I want to import from the Main.java class for example the Database.class. But of course the following statements won't work: import com.Database; I am working with the javac compiler in the command line (so not eclipse stuff or whatever. just TextMate and the command line). And I found a (pretty stupid) solution by creating a symbolic link in the servers to the com directory. But that is not really an ideal solution. Does anybody have a better one?? THANXS in advanced!! :D

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  • Why does C++ linking use virtually no CPU? (updated)

    - by John
    On a native C++ project, linking right now can take a minute or two, yet during this time CPU drops from 100% during compilation to virtually zero. Does this mean linking is primarily a disk activity? If so, is this the main area an SSD would make big changes? But, why aren't all my OBJ files (or as many as possible) kept in RAM after compilation to avoid this? With 4Gb of RAM I should be able to save a lot of disk access and make it CPU-bound again, no? update: so the obvious follow-up is, can VC++ compiler and linker talk together better to streamline things and keep OBJ files in memory, similar to how Delphi does?

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  • Are C++ Templates just Macros in disguise?

    - by Roddy
    I've been programming in C++ for a few years, and I've used STL quite a bit and have created my own template classes a few times to see how it's done. Now I'm trying to integrate templates deeper into my OO design, and a nagging thought keeps coming back to me: They're just a macros, really... You could implement (rather UGLY) auto_ptrs using #defines, if you really wanted to. This way of thinking about templates helps me understand how my code will actually work, but I feel that I must be missing the point somehow. Macros are meant evil incarnate, yet "template metaprogramming" is all the rage. So, what ARE the real distinctions? and how can templates avoid the dangers that #define leads you into, like Inscrutable compiler errors in places where you don't expect them? Code bloat? Difficulty in tracing code? Setting Debugger Breakpoints?

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  • How would one call std::forward on all arguments in a variadic function?

    - by Noah Roberts
    I was just writing a generic object factory and using the boost preprocessor meta-library to make a variadic template (using 2010 and it doesn't support them). My function uses rval references and std::forward to do perfect forwarding and it got me thinking...when C++0X comes out and I had a standard compiler I would do this with real variadic templates. How though, would I call std::forward on the arguments? template < typename ... Params void f(Params ... params) // how do I say these are rvalue reference? { y(std::forward(...params)); //? - I doubt this would work. } Only way I can think of would require manual unpacking of ...params and I'm not quite there yet either. Is there a quicker syntax that would work?

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  • g++: Use ZIP files as input

    - by Notinlist
    We have the Boost library in our side. It consists of huge amount of files which are not changing ever and only a tiny portion of it is used. We swap the whole boost directory if we are changing versions. Currently we have the Boost sources in our SVN, file by file which makes the checkout operations very slow, especially on Windows. It would be nice if there were a notation / plugin to address C++ files inside ZIP files, something like: // @ZIPFS ASSIGN 'boost' 'boost.zip/boost' #include <boost/smart_ptr/shared_ptr.hpp> Are there any support for compiler hooks in g++? Are there any effort regarding ZIP support? Other ideas?

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  • Whats the best to way convert a set of Java objects to another set of objects?

    - by HDave
    Basic Java question here from a real newbie. I have a set of Java objects (of class "MyClass") that implement a certain interface (Interface "MyIfc"). I have a set of these objects stored in a private variable in my class that is declared as follows: protected Set<MyClass> stuff = new HashSet<MyClass>(); I need to provide a public method that returns this set as a collection of objects of type "MyIfc". public Collection<MyIfc> getMyStuff() {...} How do I do the conversion? The following line gives me an error that it can't do the conversion. I would have guessed the compiler knew that objects of class MyClass implemented MyIfc and therefore would have handled it. Collection<MyIfc> newstuff = stuff; Any enlightenment is appreciated.

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  • Setting enum values to 4-byte strings - why?

    - by psychotik
    I saw code similar to this in the Mac OS SDK: enum { kAudioFileStreamProperty_ReadyToProducePackets = 'redy', kAudioFileStreamProperty_FileFormat = 'ffmt', kAudioFileStreamProperty_DataFormat = 'dfmt', kAudioFileStreamProperty_FormatList = 'flst', kAudioFileStreamProperty_MagicCookieData = 'mgic', kAudioFileStreamProperty_AudioDataByteCount = 'bcnt', kAudioFileStreamProperty_AudioDataPacketCount = 'pcnt', kAudioFileStreamProperty_MaximumPacketSize = 'psze', kAudioFileStreamProperty_DataOffset = 'doff', kAudioFileStreamProperty_ChannelLayout = 'cmap', kAudioFileStreamProperty_PacketToFrame = 'pkfr', kAudioFileStreamProperty_FrameToPacket = 'frpk', kAudioFileStreamProperty_PacketToByte = 'pkby', kAudioFileStreamProperty_ByteToPacket = 'bypk', kAudioFileStreamProperty_PacketTableInfo = 'pnfo', kAudioFileStreamProperty_PacketSizeUpperBound = 'pkub', kAudioFileStreamProperty_AverageBytesPerPacket = 'abpp', kAudioFileStreamProperty_BitRate = 'brat' }; It's the first time I've seen this - I assume the compiler assigns the 32-bit integer equivalent of the strings to the enum values. I cannot think of a single good reason why this might be preferred over using simple integers. It looks hideous in a debugger (how do you tell which of these values corresponds to 1919247481?) and makes debugging just hard in general. So, is there any reason where assigning such strings to enum values actually makes sense.

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • floats in NSArray

    - by JordanC
    I have an NSArray of floats which I did by encapsulating the floats using [NSNumber numberWithFloat:myFloat] ; Then I passed that array somewhere else and I need to pull those floats out of the array and perform basic arithmatic. When I try [myArray objectAtIndex:i] ; The compiler complains that I'm trying to perform arithmatic on a type id. It also won't let me cast to float or double. Any ideas? This seems like it should be an easy problem. Maybe it will come to me after another cup of coffee, but some help would be appreciated. Thanks.

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  • how to databind a datalist's page index to a button's commandname?

    - by korben
    i got this inside a button inside a datalist CommandName="<%# Container.ItemIndex %>" when i click the button, i'm expecting commandname to = 0, then 1, then 2, etc, as the datalist progresses, and i'm using that value in the button click's c# but i'm getting this error, i'm pretty sure i'm using this exact setup on another page and i have no problems, any idea what's going on? Server Error in '/' Application. Compilation Error Description: An error occurred during the compilation of a resource required to service this request. Please review the following specific error details and modify your source code appropriately. Compiler Error Message: CS0117: 'System.Web.UI.Control' does not contain a definition for 'ItemIndex'

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  • how to access child instances in a vector in c++

    - by tsubasa
    I have a parent class and child class (inherited from parent). In the child class, I have a member function named function_blah(); I used vector<parent*> A to store 5 parent instances, 3 child instances. So the total number of elements in the vector is 8. I can easily access to member functions of element A[0] to A[4], which are parent instances. But whenever I try to have access to member functions of element A[5] to A[7], the compiler complains that class parent has no member named 'function_blah' The way I access to elements is using index. e.x A[i] with i = 0..7. Is it correct? if not, how?

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