Render an image with separate layers for shadows/reflections in 3D Studio Max?
- by Bernd Plontsch
I have a scene with a simple object standing on a ground in the center. Caused by lights and the ground material there is some shadow and reflection on the ground surrounding the object.
How can I render an image containing 3 separate layers for
the object
the ground
the reflection / shadow on the ground
Which format to use for this (it should include all 3 layers + I should be able to enable/disable them in Photoshop)?
How do I define or prepare those layers for being rendering as image layers?