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  • Managing time for success in the industry? [closed]

    - by nvillec
    So about a year ago I decided to pursue programming, specifically game development, as a career. I've always been a pretty avid gamer, from chucking turnips at Shy Guys' faces in the 90s, to downing Heroic Deathwing last week. Just recently though, I've been spending a LOT of time playing games and it's starting to show in my programming classes. Yesterday after a discouraging exam, I put my foot down and vowed to myself to keep the gaming:coding ratio in favor of the one that will hopefully pay the bills later on. I realize that knowing games well is a key part of being a good developer, but as I've been recently shown, there's a threshold of pixelated indulgence that must not be crossed if I'm ever going to land my dream job. I'm assuming many of you are quite enthusiastic about games as well. What advice would you give an aspiring programmer regarding time management? Thanks!! (Also, I'm brand new to Stack Exchange...if this belongs somewhere else, I'm happy to move it)

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  • New Bing Maps

    - by MikeParks
    Normally I don't stray too far from Programming and TFS on my blog posts but I'm just really impressed with how much Silverlight has improved Bing maps. I use to be big on MapQuest, then hopped over to Google, but now the new Bing Maps have everything I need. The two coolest features are right on the main page. All you have to do is go to http://www.bing.com/maps/explore/, enter your city and hit enter in the search box, then look in the lower left corner under the EXPLORE section. Check out the "What's nearby" and "Restaurants" links. The best part is, if you're interested in doing any Silverlight programming, they have a Bing Maps Silverlight Control Interactive SDK. I was thinking about coding something....but they've pretty much got it down :) Pretty impressive stuff.

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  • So, I though I wanted to learn frontend/web development and break out of my comfort zone...

    - by ripper234
    I've been a backend developer for a long time, and I really swim in that field. C++/C#/Java, databases, NoSql, caching - I feel very much at ease around these platforms/concepts. In the past few years, I started to taste end-to-end web programming, and recently I decided to take a job offer in a front end team developing a large, complex product. I wanted to break out of my comfort zone and become more of an "all around developer". Problem is, I'm getting more and more convinced I don't like it. Things I like about backend programming, and missing in frontend stuff: More interesting problems - When I compare designing a server that handle massive data, to adding another form to a page or changing the validation logic, I find the former a lot more interesting. Refactoring refactoring refactoring - I am addicted to Visual Studio with Resharper, or IntelliJ. I feel very comfortable writing code as it goes without investing too much thought, because I know that with a few clicks I can refactor it into beautiful code. To my knowledge, this doesn't exist at all in javascript. Intellisense and navigation - I hate looking at a bunch of JS code without instantly being able to know what it does. In VS/IntelliJ I can summon the documentation, navigate to the code, climb up inheritance hiererchies ... life is sweet. Auto-completion - Just hit Ctrl-Space on an object to see what you can do with it. Easier to test - With almost any backend feature, I can use TDD to capture the requirements, see a bunch of failing tests, then implement, knowing that if the tests pass I did my job well. With frontend, while tests can help a bit, I find that most of the testing is still manual - fire up that browser and verify the site didn't break. I miss that feeling of "A green CI means everything is well with the world." Now, I've only seriously practiced frontend development for about two months now, so this might seem premature ... but I'm getting a nagging feeling that I should abandon this quest and return to my comfort zone, because, well, it's so comfy and fun. Another point worth mentioning in this context is that while I am learning some frontend tools, a lot of what I'm learning is our company's specific infrastructure, which I'm not sure will be very useful later on in my career. Any suggestions or tips? Do you think I should give frontend programming "a proper chance" of at least six to twelve months before calling it quits? Could all my pains be growing pains, and will they magically disappear as I get more experienced? Or is gaining this perspective is valuable enough, even if plan to do more "backend stuff" later on, that it's worth grinding my teeth and continuing with my learning?

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  • Learning the basics

    - by Kevin
    I am a Linux server administrator first and foremost... Having said that, I have been asked by a former high school teacher of mine to teach students a bit about programming. Like any Linux administrator, I know my fair share of Python and Bash. The problem is that I know NOTHING about the lower level stuff like "machine code" and compilation. The main purpose of this series is to teach programming, not computer science, so I don't need a graduate degree's level of knowledge for this, they will be learning Python first and foremost. However, I would like to learn enough to at least broach the subject with them, any ideas where I can learn that kind of stuff relatively quickly?

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  • Unix as opposed to Windows (Java and C++)

    - by user997112
    Firstly I should explain the background. I am interested in high frequency trading programming roles. After looking at many job specs it is very clear that there is a big demand for programmers who have programmed Java and C++ on Unix as opposed to Windows. My question is what are the differences a High Freq programmer would come across? It cannot be something in the language itself because syntactically they do not differ over OS? Therefore I thought it must be something which the programming language has to interface, resources etc? Could anyone please help me out as I am trying to improve my C++/Java on Unix, in order to aim for this type of career? ps I'm guessing part of this answer lies with the socket infrastructure on Unix?

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  • Clicking on clues and other objects in a 2D cluedo like game

    - by Anearion
    I'm a java/android programmer, but I don't have any experience in game programming, I'm already reading proper books, like "Pro Android Games", but my concerns are more about the ideas behind game programming than the techniques themselves. I'm working on a 2D game, something like Cluedo to let you understand the genre. I would like to know how should I act with the "scenes", for example, a room with a desk, TV, windows and a lamp. I need to make some items tappable and others not. Is it common to use one image (invisible to the user) with every different item a different color, then call the getColor() method on the image? Or use one image as background, and separate images for all the items? If the latter, how can I set the positioning? and should I use imageView or imageButton? I'm sorry if those are really low quality questions, but as "outsider" ( I'm 23 and still finishing my university ) it's pretty hard learn alone.

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  • Taming Python

    Python's flexibility lets you change the rules when necessary Python - Programming - Languages - Development Tools - Articles and Reviews

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  • Which are the most frequent exceptions thrown in Java applications? [on hold]

    - by Chris
    1. Do you know of any statistics about the frequency of exceptions (checked and unchecked) thrown at runtime in typical Java applications? for example: NullPointerException: 25% of all exceptions ClassCastException: 15% of all exceptions etc. 2. Which are the most frequent exceptions according to your own experiences? 3. Would you agree that the NullPointerException is generally the most often thrown exception? I am asking this question in the context of the compiler development of the PPL programming language (www.practical-programming.org). The goal is to auto-detect a maximum of frequent exceptions at compile-time. For example, detecting all potential NullPointerExceptions at compile-time leads to null-safe software which is more reliable.

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  • Wireless Disabled (Network Manager)

    - by Peter Kihara
    Am Having issues with My Wireless 1 My laptop had dual boot windows 7 and Ubuntu 13.04 I upgraded to windows 8 and after the first 2-3 reboots all was working well in windows and ubuntu then my wireless in ubuntu stoped working saying "wifi is disabled by hardware switch" the hardware switch has no effect I removed network manager installed new firmwares and still nothing the wifi was not working in a moment of testing I installed wifi radar and this can detect the wireless signals and at one point it connected but still Network manger still says disabled. My Laptop is a HP Pavilion dm4 2070us with Wireless Centrino N 1000 I have updated to 13.10 thinking it would fix it but still nothing

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  • Google I/O 2011: Accelerated Android Rendering

    Google I/O 2011: Accelerated Android Rendering Romain Guy, Chet Haase Android 3.0 introduced a new hardware accelerated 2D rendering pipeline. In this talk, you will be introduced to the overall graphics architecture of the Android platform and get acquainted with the various rendering APIs at your disposal. You will learn how to choose the one that best fits your application. This talk will also deliver tips and tricks on how to use the new hardware accelerated pipeline to its full potential. From: GoogleDevelopers Views: 11086 62 ratings Time: 48:58 More in Science & Technology

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  • building bittorrent client from scratch

    - by Bill
    I'm new to programming. I find reading introductory programming books boring. I think these doesn't teach enough of the problem solving skills that I need. So I decided to build a bitTorrent client. I think I understand to some point how the protocol works. I have also downloaded the source code of deluge bittorrent client. I have access to python documentation too. I need to know if there are some resources available that can help me build a bitTorrent client that are more detailed than the wikipedia article here: http://en.wikipedia.org/wiki/BitTorrent

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  • Serializing Data Structures in C

    - by src
    I've recently read three separate books on algorithms and data structures, tcp/ip socket programming, and programming with memory. The book about memory briefly discussed the topic of serializing data structures for the purposes of storing it to disk, or sending it across a network. I can't help but wonder why the the other two books didn't discuss serialization at all. After an unsuccessful web/book search I'm left wondering where I can find a good book/paper/tutorial on serializing data structures in C? Where or how did you learn it?

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  • kernel mem parameter

    - by Ashfame
    As a last resort to my question, I am yet to try the mem parameter of kernel to force it to use the specified amount of RAM. Short Summary - I can only see 3.2GB RAM on a 64bit OS and am not sure ifs a hardware limitation, so wants to try as I found a post on Ubuntuforums. My question is if its ok to play with my resident Ubuntu install or should I be using a live bootable usb? What values do I try (I have 6GB with only 3.2GB being usable) and how to keep it safe? I don't want to burn any of my hardware component at this point of time or make the system unbootable. Running Ubuntu 11.10 with kernel 3.0.0-13-generic

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  • What's the difference or purpose of a file format like ELF when flat binaries take up less space and can do the same thing?

    - by Sinister Clock
    I will give a better description now. In Linux driver development you need to follow a specification using an ELF file format as a finalized executable, i.e., that right there is not flat, it has headers, entry fields, and is basically carrying more weight than just a flat binary with opcodes. What is the purpose or in-depth difference of a Linux ELF file for a driver to interact with the video hardware, and, say, a bare, flat x86 16-bit binary I write that makes use of emulated graphics mode on a graphics card and writes to memory(besides the fact that the Linux driver probably is specific to making full use of the hardware and not just the emulated, backwards compatible memory accessing scheme). To sum it up, what is a difference or purpose of a binary like ELF with different headers and settings and just a flat binary with the necessary opcodes/instructions/data to do the same thing, just without any specific format? Example: Windows uses PE, Mac uses Mach-O/PEF, Linux uses ELF/FATELF, Unix uses COFF. What do any of them really mean or designate if you can just go flat, especially with a device driver which is system software.

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  • What is Pseudocode?

    - by Jae
    I've seen a lot of mentions of Pseudocode lately, on this site and others. But I don't get it: What is Pseudocode? For example, the Wikipedia article below says "It uses the structural conventions of a programming language, but is intended for human reading rather than machine reading." Does this mean that it isn't actually used to make programs? Why is it used? How is it used? Is it considered a Programming Language? See the above Wikipedia quote. Is it commonly known/used? Anything else... I honestly don't know where to start with this. I have Googled it and I've seen the Wikipedia article on the topic, but I still don't fully understand what it is.

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  • Will Apple abandon OpenCL?

    - by John
    I am developing OpenCL applications, amongst others for MacOS. The new Macbook pro 13 inch comes with an Intel HD Graphics 3000 card so it seams reasonable to assume all their mainstream computers like Macbook and Mac mini will also come out with this Intel graphics card soon. OpenCL is not available for Intel graphics cards. Intel having a terrible reputation in developing graphics drivers and Apple knowing this makes me wonder Apple is abandoning OpenCL already again. Especially considering OpenCL should run anywhere, not only on high end systems. Developing applications only for the high end Macs with dedicated graphics hardware or for previous generation hardware with the Geforce 320M would not be a feasible option for me. Does anybody have any thoughts on this?

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  • how to "think in templates", i.e. how to know that a problem can be solved using templates and how to adapt to it?

    - by sap
    I decided to improve my knowledge of template meta-programming, i know the syntax and rules and been playing with counteless examples from online resources. i understand how powerfull templates can be and how much compile time optimization they can provide but i still cant "think in templates", that is, i cant seem to know by myself if a certain problem could best be solved with templates (instead of something else) and if it can, how to adapt that problem to templates. so what im asking is, is there some kind of online resource or maybe book that teaches how to identify problems that could best be solved with templates and how to adapt that problem. basically i want to learn to "think in templates". already asked on stackoverflow but once again people just redirected me to resources on how to use templates, when im really asking is how to know when to use template meta-programming and how to adapt that problem to templates. thanks in advance.

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  • How to make audio and video streaming servers work?

    - by Santosh Linkha
    I am PHP MySQL developer and I am interested in the way television and radio are broadcasted over Internet live. I want to know how it works and and what are its requirements (which package of which programming language offers the best). And please clarify me: Websites are stored in servers. From my desktop, if I want to broadcast some video, then I need to connect to webserver (to upstream the video). Is there an application to do that (or do I have to code that or embed in my web application and which programming language would be suitable (does Python support that))? And I also need a script to handle the upstreamed video or audio (can I do that with PHP)?

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  • Finding graphical help? [duplicate]

    - by Jim Hurley
    This question already has an answer here: Where can I go to find a game graphic artist? [on hold] 4 answers If I am making an amateur video game team to design and produce a project, where would I go to find someone to make 3D models? So far, I have my own story design and programming, someone doing engine programming, someone doing the sound, and someone possibly doing texture design. However, there is no one creating meshes. What would be the best course of action to find help?

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  • Motivation Problems, Middle School Programmer [closed]

    - by Anonymous
    I'm in middle school at the moment and have been programming for about a year and a half. I mostly work with Python and Ruby, and am currently learning Rails. I know, you can never learn enough, it takes a looong time to master a subject, but I feel like I don't have much left to learn :(. I've learned many concepts in Python, learned basically the whole std lib and have written a ton of programs, same with Ruby. In Ruby I've also done a lot of metaprogramming. After I've learned all the concepts, and written a lot of programs, there is nothing really left for me to do! What can I do, now that I've learned all the concepts, and written some programs? I can't get a job working with real developers, and the programming camp I went to last year was far too easy.

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  • Just Finished My Presentation at SLO! (Central Coast Code Camp At Cal Poly)

    I love code camps!  This is my first time to San Luis Obispos Central Coast Code Camp and Im really enjoying it.  It started last night with the presenters dinner at a great local steak... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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