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  • Macbook pro asks me to "Service Battery"

    - by Uwe Honekamp
    A couple of weeks ago I checked the battery and at that point in time (after 160 load cycles) it still had a capacity of 5000 mAh. Today, my 2006 macbook pro tells me via the battery menu to "Service Battery". According to Coconut Battery the current capacity is only 1590 mAh. The corresponding help text suggests contacting an Apple Authorized Service Provider (AASP) to have the computer checked. Before I decide to throw money at the AASP I'd like to understand what the AASP could possibly do to eliminate the problem. Isn't it more likely that the battery simply broke at 160 cycles and needs to be replaced? Are there any means by software or firmware to influence battery behavior? Of course, the computer hardware might be broken but how could this result in the described effect? And yes, I'm currently trying a calibration cycle but I have some doubts that it will save the day.

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  • Vehicle: Boat accelerating and turning in Unity

    - by Emilios S.
    I'm trying to make a player-controllable boat in Unity and I'm running into problems with my code. 1) I want to make the boat to accelerate and decelerate steadily instead of simply moving the speed I'm telling it to right away. 2) I want to make the player unable to steer the boat unless it is moving. 3) If possible, I want to simulate the vertical floating of a boat during its movement (it going up and down) My current code (C#) is this: using UnityEngine; using System.Collections; public class VehicleScript : MonoBehaviour { public float speed=10; public float rotationspeed=50; // Use this for initialization // Update is called once per frame void Update () { // Forward movement if(Input.GetKey(KeyCode.I)) speed = transform.Translate (Vector3.left*speed*Time.deltaTime); // Backward movement if(Input.GetKey(KeyCode.K)) transform.Translate (Vector3.right*speed*Time.deltaTime); // Left movement if(Input.GetKey(KeyCode.J)) transform.Rotate (Vector3.down*rotationspeed*Time.deltaTime); // Right movement if(Input.GetKey(KeyCode.L)) transform.Rotate (Vector3.up*rotationspeed*Time.deltaTime); } } In the current state of my code, when I press the specified keys, the boat simply moves 10 units/sec instantly, and also stops instantly. I'm not really sure how to make the things stated above, so any help would be appreciated. Just to clarify, I don't necessarily need the full code to implement those features, I just want to know what functions to use in order to achieve the desired effects. Thank you very much.

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  • Firefox 3.5.6 Uninstaller not working

    - by Wesley
    Hi all, I want to uninstall Firefox 3.5.6 in favor of Opera 10.10. However, I've went into Control Panel Add or Remove Programs and tried clicking Remove from there, but nothing happens. I go into the Program Files for FIrefox and find the Uninstaller folder and click the helper.exe found in there. Still, nothing happens. Is there some possible way to uninstall Firefox without screwing up the rest of my computer? Computer is a EMACHINES T2482: http://emachines.com/support/product_support.html?cat=Desktops&subcat=T%20Series&model=T2482 RAM has been upgraded to 1 GB PC3200 DDR, GPU has been upgraded to 128MB GeForce 6200, HDD has been upgraded to 160 GB, PSU has been upgraded to 350W and Floppy and DVD Reader have been disconnected from mobo and power. OS is XP Pro SP3

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  • Format (remove) HDD volume that is visible in Windows 7 Disk Management but not diskpart.exe

    - by EntropyWins
    I'm trying to get iRST working on a SSD I installed in my lenovo u410. As part of that process, I created a hibernation partition and was fiddling around with RAID/AHCI settings. I managed to make my computer unbootable. No sweat, I just restored it with Lenovo's 1 key system. Now, however, I can't do anything with that hybernation partition! I can see it: (It's the 7.81 GB partition). But when I try to delete it in Diskpart.exe to reclaim the space and try the formatting again I only see this: I can't do anything with the partition in Disk Management either. Right clicking only shows the 'help' option. Can anyone suggest a way to edit these partitions with windows or, at least, reccomend a program that might help me fix this? Note, I'd rather not delete the 16 GB OEM partition that I believe holds the backup for this computer.

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  • Tile Collision & Sliding against tiles

    - by Devin Rawlek
    I have a tile based map with a top down camera. My sprite stops moving when he collides with a wall in any of the four directions however I am trying to get the sprite to slide along the wall if more than one directional key is pressed after being stopped. Tiles are set to 32 x 32. Here is my code; // Gets Tile Player Is Standing On var splatterTileX = (int)player.Position.X / Engine.TileWidth; var splatterTileY = (int)player.Position.Y / Engine.TileHeight; // Foreach Layer In World Splatter Map Layers foreach (var layer in WorldSplatterTileMapLayers) { // If Sprite Is Not On Any Edges if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West } // If Sprite Is Not On Any X Edges And Is On -Y Edge if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X And -Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X Edge And Y Is Not On Any Edge if (splatterTileX == layer.Width - 1 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is On +X And +Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is Not On Any X Edges And Is On +Y Edge if (splatterTileX < (layer.Width - 1) && splatterTileX > 0 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X And +Y Edges if (splatterTileX == 0 && splatterTileY == layer.Height - 1) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X Edge And Y Is Not On Any Edges if (splatterTileX == 0 && splatterTileY < (layer.Height - 1) && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // If Sprite Is In The Top Left Corner if (splatterTileX == 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // Creates A New Rectangle For TileN tileN.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And N Tile var tileNCollision = player.Rectangle.Intersects(tileN.TileRectangle); // Creates A New Rectangle For TileNE tileNE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And NE Tile var tileNECollision = player.Rectangle.Intersects(tileNE.TileRectangle); // Creates A New Rectangle For TileE tileE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And E Tile var tileECollision = player.Rectangle.Intersects(tileE.TileRectangle); // Creates A New Rectangle For TileSE tileSE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SE Tile var tileSECollision = player.Rectangle.Intersects(tileSE.TileRectangle); // Creates A New Rectangle For TileS tileS.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And S Tile var tileSCollision = player.Rectangle.Intersects(tileS.TileRectangle); // Creates A New Rectangle For TileSW tileSW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SW Tile var tileSWCollision = player.Rectangle.Intersects(tileSW.TileRectangle); // Creates A New Rectangle For TileW tileW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileWCollision = player.Rectangle.Intersects(tileW.TileRectangle); // Creates A New Rectangle For TileNW tileNW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileNWCollision = player.Rectangle.Intersects(tileNW.TileRectangle); // Allow Sprite To Occupy More Than One Tile if (tileNCollision && tileN.TileBlocked == false) { tileN.TileOccupied = true; } if (tileECollision && tileE.TileBlocked == false) { tileE.TileOccupied = true; } if (tileSCollision && tileS.TileBlocked == false) { tileS.TileOccupied = true; } if (tileWCollision && tileW.TileBlocked == false) { tileW.TileOccupied = true; } // Player Up if (keyState.IsKeyDown(Keys.W) || (gamePadOneState.DPad.Up == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Up; if (tileN.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileNCollision && tileN.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } else if (tileN.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } } // Player Down if (keyState.IsKeyDown(Keys.S) || (gamePadOneState.DPad.Down == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Down; // Check Collision With Tiles if (tileS.TileOccupied == false) { if (tileSWCollision && tileSW.TileBlocked || tileSCollision && tileS.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } else if (tileS.TileOccupied) { if (tileSWCollision && tileSW.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } } // Player Left if (keyState.IsKeyDown(Keys.A) || (gamePadOneState.DPad.Left == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Left; if (tileW.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileWCollision && tileW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } else if (tileW.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } } // Player Right if (keyState.IsKeyDown(Keys.D) || (gamePadOneState.DPad.Right == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Right; if (tileE.TileOccupied == false) { if (tileNECollision && tileNE.TileBlocked || tileECollision && tileE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } else if (tileE.TileOccupied) { if (tileNECollision && tileNE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } } I have my tile detection setup so the 8 tiles around the sprite are the only ones detected. The collision variable is true if the sprites rectangle intersects with one of the detected tiles. The sprites origin is centered at 16, 16 on the image so whenever this point goes over to the next tile it calls the surrounding tiles. I am trying to have collision detection like in the game Secret of Mana. If I remove the diagonal checks the sprite will pass through thoses tiles because whichever tile the sprites origin is on will be the detection center. So if the sprite is near the edge of the tile and then goes up it looks like half the sprite is walking through the wall. Is there a way for the detection to occur for each tile the sprite's rectangle touches?

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  • Windows 7 can't connect to via ethernet to Airpot Extreme

    - by Mr AJL
    I have an Airport Extreme, and everything works beautifully on the Mac, but my Windows 7 computer, which is connected via a regular ethernet cable, can't see any network. The Windows computer says there's no cable connected. Any ideas? Is there some kind of setting you have to enable with the Airport utility? I looked everywhere but can't find anything. Or do I need to install that Airport utility something on the PC just to connect to the router? (Haven't tried because the PC has no CD drive)

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  • set up pernament ramdisk in ubuntu to not using ram when is the ramdisk empty

    - by robo
    Hi I've got 8GB RAM on my laptop running Ubuntu 12.04. I added following record to /etc/fstab tmpfs /media/ramdisk tmpfs defaults,noatime,mode=1777 0 0 What exactly it means? I have tested that I can save 4GB to ram disk at most. Why exactly 4GB? Where did the computer get this number from? And what happens when I don't use that ram disk for a while and when the directory /media/ramdisk is empty? Does it mean that my system can use whole 8GB ram? And what happens when the system runs out of ram? Will the most rarely used things be moved to swap? And should I turn of swap if I think my system will never need it? Will turning off the swap make my computer faster? And can I even remove the swap partition? And will the hibernation work correctly then?

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  • Microsoft Excel 2007 constantly calculating sheets

    - by acseven
    I believe this happening for two weeks now: Excel 2007 (on Windows XP) is acting funny on my computer; any medium sized sheet with some formulas in it takes a significant amount of time recalculating. I can see this because the "calculating: 2 processors xx%" message was almost unseen before and now it appears on most operations like calculating a formula (on one cell), saving, previewing, etc. If the sheet is complex (lots of formulas) I have to disable automatic calculations because excel renders as unusable - it hangs for a really long time, measureable in minutes. Any idea on what may be causing this? ps: this is a Core2 Duo computer with 2 Gb of RAM

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  • Windows Vista to Windows 7 Gbit LAN slow file copy

    - by ashgromnies
    I have two computers with gigabit LAN, one running Windows 7 and the other running Vista. I have a D-Link DIR-655 router, with gigabit LAN ports. I created a shared directory on the Vista computer, mapped it as a network drive on the Win 7 computer, and tried copying a 2 GB file... and it's going at 900 KB/s Yep... 900 kilobytes per second, about 7 Mb/s. Why so slow? Any ideas?

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  • FileOpenPicker/FileSavePicker doesn't allow *.* wildcard file associations

    - by mbrit
    On Twitter, Matthias Jauernig commented that the FileOpenPicker and FileSavePicker doesn't allow *.* wildcard file associations. I was relaxed about this and wrote back that it was related to sandboxing implying it was a "good thing", however as Matthias commented back, perhaps it's not.In Metro-style the sandboxing works that if something gives you a file (e.g. the picker, or a share operation), you can access it regardless of where on the system. If you find the file yourself, you have to declare the type.The reason why I think it's related to sandboxing is because if you work with files programmatically you have to be explicit about the file types. This is to stop malware that you think is only interested in - say .PDF files, scanning and uploading any .EML files that it can find on the machine. It follows then on the pickers that restriction would continue. It allow's the retail store team to validate that an app is likely to behave itself. If it's an app that works with images, locking down the picker so that it can only access image file types makes sense.However Matthias mentioned that he has an app that should allow files of any arbitrary file. That fits more into the "if the user selects it, it must be OK" camp than the "programmatic scanning" camp. So now I'm left wondering why the picker doesn't allow any type to be selected.I think then maybe the decision comes down to simplicity. A lot of the decisions in Metro-style design relate to ideas about "zero intimidation". Allow the user to select any file is too much like Old Windows, and not enough like Reimagined Windows. What happens in Matthias's app if the user selects Explorer.exe as the file he or she wants to work with? I guess it's fine if you expect your user to know what they're doing (Old Windows), but not so fine if you're expecting a three year old to work with it (Reimagined Windows).

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  • Software solution to switch between computers using KVM switch

    - by user71737
    I am using a Fling KVM switch (by Belkin), to connect 2 computers to my monitor One computer is running XP and the other is running Linux My wireless switching mechanism has just gone the way of the saints but Belkin has kindly supplied a software solution for this occurrence. There is a small app called Fling (surprising) that allows me to switch from the XP machine to the Linux machine but nothing to switch back to the XP. What I need to know is there a similar app for the Linux computer. (NB I have tried Synergy but have no idea how to set it up - I've been told that synergy might work). Thanks in advance Norm

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  • How to Transpose Rows and Columns in Excel 2013

    - by Lori Kaufman
    You’ve setup your worksheet with all your row and column headings and you’ve entered all your data. Then, you discover that it would look better if the rows were the columns and the columns were the rows. How do you accomplish this easily? There is an easy way to convert your rows to columns and vice versa using the Transpose feature in Excel. We’ll show you how. Select the cells containing the headings and data you want to transpose. Click Copy or press Ctrl + C. Click in a blank cell on the spreadsheet. This cell will be the top, left corner of the new table of data. Click the down arrow on the Paste button and select Paste Special from the drop-down menu. On the Paste Special dialog box, select the Transpose check box so there is a check mark in the box and click OK. The rows become the columns and the columns become the rows. The original set of data still exists. You can select those cells and delete the headings and data, if desired. Isn’t that a lot easier and faster than retyping all your data?     

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  • Virtual Machines: What components should I upgrade to improve running virtual machines?

    - by joshsvoss
    at work I need to have one or sometimes two instances of a vmware virtual Windows 7 machine running on my real Windows 7 machine. The computer I'm using is Dell Precision 490 from 2009 I believe, possibly earlier. Running Windows 7 ultimate. Problems while running VM's: The entire computer slows down when a vmware instance is running. Pages take a while to react to a scroll, applications take forever to launch, and programs hang both in the virtual machines and on the real one. So, what components should I upgrade to improve this? I guess a more pointed question would be, which components will help the most? Possible options: Getting 8gb of RAM instead of 4gb new graphics card new processors? (Is that really an option?) My intuition tells me it will be a combination of the RAM and graphics card. There is also the possibility that an '09 tower just isn't cut out for vm's and our business should purchase a new tower.

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  • Windows XP long login (15 minutes +)

    - by Emily Pinkerton
    I'm having a lot of issues with our Windows XP SP3 machines (about 5, but every week another gets on the bandwagon of this issue). They take forever (15 minutes) to apply the user settings once our employee's enter their username and password to login to our domain. It only happens say if a user has reboot the machine and then when they go to log back in then it hangs forever. Reboot and restart are the key words for sure I've noticed with this issue. Here are things I have tested: •Made sure the DNS was set to point to our two servers (Server01 & Server02 are DNS Domain Controllers, 01 is primary and 02 backup). •No major changes have been applied to our network. •All profiles are local, so I have deleted out local profiles that aren't being used on those machines that run slow. •Also I have tried to enable and disable the Enable Fast Login under the local machines GP. It was not configured originally and when I tested both, it made the computer hang on "applying computer settings" for about 15 minutes. When it finally came up to the login screen the it was very quick to login to the domain. However this doesn't fix my issue, and even more frustrating upon setting it back to being not configured it now still takes for forever to apply computer settings. •I enabled the userenv log and here is what I see, but my experience is limited and I'm not sure how to read it exactly. (see below for log, this isn't the whole thing because it's really long) USERENV(2ec.2f0) 10:50:41:843 LoadUserProfile: LoadUserProfileP succeeded USERENV(2ec.2f0) 10:50:41:843 LoadUserProfile: Returning success. Final Information follows: USERENV(2ec.2f0) 10:50:41:843 lpProfileInfo-UserName = USERENV(2ec.2f0) 10:50:41:843 lpProfileInfo-lpProfilePath = < USERENV(2ec.2f0) 10:50:41:843 lpProfileInfo-dwFlags = 0x0 USERENV(2ec.2f0) 10:50:41:843 LoadUserProfile: Returning TRUE. hProfile = <0x818 USERENV(2ec.2f0) 10:50:41:984 IsSyncForegroundPolicyRefresh: Synchronous, Reason:NonCachedCredentials USERENV(2ec.248) 10:50:41:984 IsSyncForegroundPolicyRefresh: Synchronous, Reason:NonCachedCredentials USERENV(3c4.3dc) 10:51:26:166 LibMain: Process Name: C:\WINDOWS\system\wbem\wmiprvse.exe USERENV(2ec.5cc) 11:05:08:741 ProcessGPOs: network name is 192.168.49.0 USERENV(4a8.888) 11:05:08:804 GetProfileType: Profile already loaded. USERENV(4a8.888) 11:05:08:804 LoadProfileInfo: Failed to query central profile with error 2 USERENV(4a8.888) 11:05:08:804 GetProfileType: ProfileFlags is 0 Also this error is in the file quite a lot: USERENV(328.5bc) 11:05:29:733 GetUserDNSDomainName: Failed to impersonate user USERENV(328.834) 11:05:29:733 ImpersonateUser: Failed to impersonate user with 5. I'm really not sure what else to do with my limited experience, but I'm hoping someone can help me. I feel like I'm dealing with an issue way above my level and any knowledge I can gain out of getting this issue fixed would be amazing.

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  • Windows 7 does not recognise second display output [closed]

    - by gilles27
    I've got a PC with dual BenQ G2222HDL monitors and an ATI Radeon HD 4650 video card. I've been running both monitors at 1920x1080 for some months now but last week the second monitor switched to a lower resolution and won't let me go back to 1920x1080. If I right click the Desktop and choose Screen Resolution from the menu, I get two items in the Display: drop down list BenQ G2222HDL D-SUB Display device on: VGA In the past 2 was always the same as 1. If I click Detect a third item appears Available display output on: ATI Radeon HD 4650 but if I use the Multiple displays: drop down list to use it says "No display detected" and then lets me choose from either "Connect anyway on S-Video" or "Connect anyway on Component", neither of which help. It seems like Windows 7 recognises the card is dual-head, and knows I have got two monitors, but can't link it all together. I have checked and all my drivers are up-to-date. Does anyone have any suggestions as to how I can get the second monitor working properly again?

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  • Awesome Bookmarklet Collection Ready to Select from and Add to Your Browser

    - by Asian Angel
    Bookmarklets are extremely useful additions to have for your everyday browsing needs without the hassle (or slowdown effect) of extensions. With that in mind tech blog Guiding Tech has put together a terrific collection of 21 bookmarklets that are ready to add to your favorite browser. Just scroll down and select/install the bookmarklets you like from the blog post and enjoy the enhanced browsing! You can see the beginning and end results from our sample use of the Search Site Bookmarklet in the screenshots above and below… Note: We altered the bookmarklet slightly to focus the search results through Google Singapore. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Is this a graphics card failure?

    - by Alexander Lozada
    I own an older 32-bit Dell XPS 410 that I intended to use for gaming. Currently, I have a ATI Radeon 4000 series card installed, along with a Core 2 Duo and Ubuntu 12.10. I'm fairly certain that my problem is a GPU failure - but before I spend money on a new one, I want to make sure other components aren't the problem/if it would be cheaper just to buy a new PC. Here are my symptoms: Computer power button remains orange (usually green when successfully started.) A fan gets increasingly faster until powered off. Monitor remains black when started, receiving no signal. When powered on, the computer will power itself off near instantly, and then turn on again. If startup is successful, sometimes the screen will become jittered and unusable unless restarted. Is this just a GPU failure, or something more extensive like the motherboard?

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  • Ubuntu issues when moving hard disk to new system

    - by Tim
    I'm working on a legacy project with a small single board computer running Ubuntu 10.04 on a compact flash card. I need to be able to save away a working image (via dd) and copy said image to other compact flash cards for use in other single board computers (with identical hardware) I'm able to copy the image to other flash cards and bootup on other systems no problem. But I'm seeing strange behavior. For instance, I can't use sudo on the new system (“sudo: must be setuid root”). I've gone down the path of trying to fix this, but have run into a slew of other issues. General question is: what do I need to be aware of when moving a hard disk containing Ubuntu (in my case a compact flash card) to another computer? I was hoping it would be seamless to Ubuntu since it's moving to a system with identical hardware. Is there something that needs to be done to make it "portable"?

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  • windows 7 file and printer sharing doesnt work for me

    - by EmRa228
    a few days ago, i havent any problem but now I cant use file and printer sharing on the windows 7 but everyone on the network can. maybe I install some program that make this change or disable a windows services! (Like: proxifier, ...) Now: -I can ping everyone on the network. -everyone can ping me. -I cant see their computers in windows 7 "Networks" So, I cant use file and printer sharing. -everyone can see my computer in windows 7 "Networks" and also can use my file and printer sharing. -with a LAN messenger program, we(I & everyone) can text chat, video chat and transfer file. . . I want see another computer on the network and use windows 7 file and printer sharing!!!

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  • Dynamic real-time pathfinding with C# and unity

    - by Yakri
    A buddy and I are working on a simple 2D top down arena combat game similar to OpenGLAD (grew up on ye olde GLADIATOR). Thing is, we want to make some substantial deviation from our source of inspiration, including completely destructible/changeable terrain. Like rivers that can be frozen, walls which can be knocked down, etc. As well as letting players and NPC's build new terrain objects, some of which cannot be moved through or seen through. So I'm tasked with creating the AI, starting with pathfinding. Because of all the changeable terrain, we need something that can check to see if the player/other NPC's are in line of sight, and which can then check to find current paths around existing terrain, without getting completely confused by new terrain popping up, and old terrain vanishing, and even capable of breaking through terrain. A lot of that will just be filling in the framework of the feature, but I really just don't know where to start. What I'm really looking for are relevant websites, books, articles, or keywords to google. I just can't quite find a direction to start in, because most pathfinding types we've googled up just won't give us even the most basic level of robustness we need.

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  • How to restore default iPod playlists on Amarok?

    - by obvio171
    I wanted to "reset" the collection on my iPod and ended up accidentally deleting, through Amarok, all the playlists, including the default ones like "Most Played" and "Highest Rated". Since these are dynamic playlists with a special meaning for iPod, I don't think creating new, normal playlists with the same name will bring their special behavior back. How do I restore them with the same dynamic functionality? Is there a way to do that on Amarok? Rhythmbox? GTKPod? Command line? P.S.: not entirely sure what the policy about iPod questions are, but this one in particular seems to me to be very computer-related because, although it's about interfacing with a device, everything has to be done on my computer, using standard PC libraries/programs, etc. If it's still off-topic, please point me to where I could post it.

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  • IIS won't start

    - by doekman
    When I startup my computer, pages from my local webserver (IIS) won't load. In the event viewer(System log) I get the error below. The only way I get IIS to work again is to issue an iisreset.exe. I have Windows XP. Any ideas to fix this? Event Type: Warning Event Source: W3SVC Event Category: None Event ID: 36 Date: 27-4-2010 Time: 10:30:47 User: N/A Computer: NLD4P4Z2J Description: The server failed to load application '/LM/W3SVC'. The error was '8007045b'. For additional information specific to this message please visit the Microsoft Online Support site located at: http://www.microsoft.com/contentredirect.asp. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

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  • best ftp program (paid - not free)

    - by Victor Kimura
    Just would like some feedback on the best ftp program (not free). The requirements I'm looking for is: - secure ftp - for use on mac, linux, windows - backup utility with scheduler - for use on more than one computer (multi-license) I'm using wsftp from 2007 right now but it's only good for windows. It's license is only good for one computer. And after some vista updates it's making some strange noises. I tried to turn off the noise (via control panel) and it's still making that noise and I turned off the sound within wsftp too. I like the program but I think it's time to look for a new one. Thank you, Victor

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  • Morning Routine Is an Alarm Clock Deactivated via Barcode Scan

    - by Jason Fitzpatrick
    Android: If you have trouble getting out of bed in the morning, Morning Routine might be just the tool you need–an alarm clock that requires you to scan a barcode to deactivate it. Similar in concept to alarm clocks which require you to solve a puzzle to shut them down, Morning Routine requires you to get out of bed and scan a barcode/QR code to turn the alarm off. If you’re worried that’s not enough you can even set it up to require a sequence of scans. In addition, you can have the scan(s) open a URL to launch your favorite news site, web radio, or other resource that serves as part of your morning routine. Morning Routine is free for a limited time, Android only. Morning Routine [via Addictive Tips] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • New Supervised Users Feature Added to Beta Channel of Google Chrome and ChromeOS

    - by Akemi Iwaya
    Are you someone who loves using Google Chrome or ChromeOS, but have been frustrated by the lack of parental controls? Then this bit of news will definitely cheer you up! Google has introduced a new supervised users feature into the beta channels of Chrome and ChromeOS that will help you lock your browser or system down and better protect your children. Screenshot courtesy of Google Chrome Blog. The process of setting up supervised user accounts is basically the same as adding additional user accounts to your browser and/or system. Once you have the new user accounts added, then log into the supervised users homepage to start managing the level of access for each new account. You can learn more about the new supervised users feature, access instructions for setting up supervised accounts, and access the supervised users homepage via the links below. A beta preview: supervised users [Google Chrome Blog] Creating Supervised User Accounts [Google Support] Chrome Supervised Users Homepage     

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