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  • Push/Present Modal View Controller

    - by Yakattak
    I have a table in my view controller (let's call it TVC1). I have rows in TVC1 that are used so the user can input some more data in addition to the data on TVC1. So, when someone taps a specific row in TVC1, it will show another view controller (let's call it TVC2). However, when TVC2 is shown, all of the data in TVC1 is cleared. How can I save the data in TVC1? Should I do it through the app delegate? DescriptionInputViewController *descriptionController = [[DescriptionInputViewController alloc] initWithNibName:@"DescriptionInputView" bundle:nil]; [self presentModalViewController:navController animated:YES]; [self.navigationController pushViewController:descriptionController animated:YES]; [descriptionController release];

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  • Rails validation "failing when succeeding"

    - by Fredrik
    I have this in my user.rb: attr_accessor :old_password def validate unless password.nil? errors.add_to_base("Old password entered incorrect") unless self.valid_password? old_password end end I have old_password as a a virtual attribute that has to be validated as matching with the current before updating to a new password. My problem is that upon correct entering ( password == password confirmation and self.valid_password? old_password ) an error will yield and pass me back to the form. The strange part is that the data will actually be updated in the database, and it will not on wrong input; although it will yield the very same error ("Old password entered incorrect"). What on earth am I doing wrong?

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  • Anti-aliasing not working when resizing a UIWebView

    - by nickcartwright
    I'd like to add a Web View to my app at 60% scale (like seen in Safari in the browse other windows view): Notice how the content looks nice and Aliased! If I try and add the same Web view to my app: NSURL *url = [NSURL URLWithString:@"http://www.google.co.uk?q=hello"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 320, 400)]; webView.delegate=self; [webView loadRequest:request]; [self.view addSubview:webView]; Using the following transformation: [webView setTransform:CGAffineTransformMakeScale(0.6, 0.6)]; ..the scale is really bad quality and there appears to be no anti-aliasing. Does anyone know why this is happening or have a suggestion on how it could be fixed? Thanks! Nick.

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  • Python + MySQLdb executemany

    - by lhahne
    I'm using Python and its MySQLdb module to import some measurement data into a Mysql database. The amount of data that we have is quite high (currently about ~250 MB of csv files and plenty of more to come). Currently I use cursor.execute(...) to import some metadata. This isn't problematic as there are only a few entries for these. The problem is that when I try to use cursor.executemany() to import larger quantities of the actual measurement data, MySQLdb raises a TypeError: not all arguments converted during string formatting My current code is def __insert_values(self, values): cursor = self.connection.cursor() cursor.executemany(""" insert into values (ensg, value, sampleid) values (%s, %s, %s)""", values) cursor.close() where values is a list of tuples containing three strings each. Any ideas what could be wrong with this? Edit: The values are generated by yield (prefix + row['id'], row['value'], sample_id) and then read into a list one thousand at a time where row is and iterator coming from csv.DictReader.

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  • Django - Form validation error

    - by Igor G.
    Hello, I have a model like this: class Entity(models.Model): entity_name = models.CharField(max_length=100) entity_id = models.CharField(max_length=30, primary_key=True) entity_parent = models.CharField(max_length=100, null=True) photo_id = models.CharField(max_length=100, null=True) username = models.CharField(max_length=100, null=True) date_matched_on = models.CharField(max_length=100, null=True) status = models.CharField(max_length=30, default="Checked In") def __unicode__(self): return self.entity_name class Meta: app_label = 'match' ordering = ('entity_name','date_matched_on') verbose_name_plural='Entities' I also have a view like this: def photo_match(request): ''' performs an update in the db when a user chooses a photo ''' form = EntityForm(request.POST) form.save() And my EntityForm looks like this: class EntityForm(ModelForm): class Meta: model = Entity My template's form returns a POST back to the view with the following values: {u'username': [u'admin'], u'entity_parent': [u'PERSON'], u'entity_id': [u'152097'], u'photo_id': [u'2200734'], u'entity_name': [u'A.J. McLean'], u'status': [u'Checked Out'], u'date_matched_on': [u'5/20/2010 10:57 AM']} And form.save() throws this error: Exception in photo_match: The Entity could not be changed because the data didn't validate. I have been trying to figure out why this is happening, but cannot pinpoint the exact problem. I can change my Entities in the admin interface just fine. If anybody has a clue about this I would greatly appreciate it! Thanks, Igor

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  • JavaScript - Building JSON object

    - by user208662
    Hello, I'm trying to understand how to build a JSON object in JavaScript. This JSON object will get passed to a JQuery ajax call. Currently, I'm hard-coding my JSON and making my JQuery call as shown here: $.ajax({ url: "/services/myService.svc/PostComment", type: "POST", contentType: "application/json; charset=utf-8", data: '{"comments":"test","priority":"1"}', dataType: "json", success: function (res) { alert("Thank you!"); }, error: function (req, msg, obj) { alert("There was an error"); } }); This approach works. But, I need to dynamically build my JSON and pass it onto the JQuery call. However, I cannot figure out how to dynamically build the JSON object. Currently, I'm trying the following without any luck: var comments = $("#commentText").val(); var priority = $("#priority").val(); var json = { "comments":comments,"priority":priority }; $.ajax({ url: "/services/myService.svc/PostComment", type: "POST", contentType: "application/json; charset=utf-8", data: json, dataType: "json", success: function (res) { alert("Thank you!"); }, error: function (req, msg, obj) { alert("There was an error"); } }); Can someone please tell me what I am doing wrong? I noticed that with the second version, my service is not even getting reached. Thank you

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  • [iPhone] dyld: Library not loaded - When app run from the command line

    - by user142764
    Hi, I face some difficulties when adding a framework to my project when i run an iPhone app from the command line. My final goal is to run applications tests from an automated build process. When i run my app from xCode : I add a "Copy File" build phase to my target and everything goes fine. The copy is set to $(BUILT_PRODUCTS_DIR) as "Absolute path" When i run my app from the terminal (using iphonesim project) i get this error : dyld: Library not loaded: @rpath/OCMock.framework/Versions/A/OCMock UIKitApplication:indemnisation[0xb894][26380] Referenced from: /Users/Admin/Library/Application Support/iPhone Simulator/User/Applications/CD5729B5-A674-49B2-91F6-AD398094B6F8/indemINT.app/indemINT What i dont understand is that the copy build phase just copies the framework files in the same directory that the app. When i run the app from the command line the framework files are already in the same directory. Does anyone knows why it doesn't work ? I've also tried to add the OCMock.framework in the following directories (without success) : /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/System/Library /Library/Frameworks /Users/Admin/Library/Application Support/iPhone Simulator/User/Applications/CD5729B5-A674-49B2-91F6-AD398094B6F8 Thanks in advance, Vincent.

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  • Django admin site auto populate combo box based on input

    - by user292652
    hi i have to following model class Match(models.Model): Team_one = models.ForeignKey('Team', related_name='Team_one') Team_two = models.ForeignKey('Team', related_name='Team_two') Stadium = models.CharField(max_length=255, blank=True) Start_time = models.DateTimeField(auto_now_add=False, auto_now=False, blank=True, null=True) Rafree = models.CharField(max_length=255, blank=True) Judge = models.CharField(max_length=255, blank=True) Winner = models.ForeignKey('Team', related_name='winner', blank=True) updated = models.DateTimeField('update date', auto_now=True ) created = models.DateTimeField('creation date', auto_now_add=True ) def save(self, force_insert=False, force_update=False): pass @models.permalink def get_absolute_url(self): return ('view_or_url_name') class MatchAdmin(admin.ModelAdmin): list_display = ('Team_one','Team_two', 'Winner') search_fields = ['Team_one','Team_tow'] admin.site.register(Match, MatchAdmin) i was wondering is their a way to populated the winner combo box once the team one and team two is selected in admin site ?

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  • iPhone + AdMob + remove the Ad view

    - by pratik
    Hello, I have integrated AdMob in my iPhone application. I am adding an Ad view in of my UIViewController as follows: ProgrammaticAdViewController *temp = [[ProgrammaticAdViewController alloc] init]; temp = [[ProgrammaticAdViewController alloc] initWithNibName:nil bundle:nil]; [self.view addSubview:temp.view]; So, I will be able to see an Ad view on top of my UIViewController. Now I have two problems: I am not able to tap on certain buttons of my UIViewController on which I have added the Ad View. So, for temporary purpose I adding the Ad view as: [self.view insertSubView:temp.view atIndex:1]; I want to remove the Ad view after sometime so I am using: [temp.view removeFromSuperView]; But my Ad view is not being removed. Please help me. Regards, Pratik

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  • NSPredicate problem with fetchedResultsController

    - by RyJ
    Please help! I've been trying to figure this out for way too long. I can't seem to use an NSPredicate in my fetchedResultsController method: - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) return fetchedResultsController; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Tweet" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; NSPredicate *predicate = [NSPredicate predicateWithFormat: @"column == 0"]; [fetchRequest setPredicate:predicate]; [fetchRequest setReturnsObjectsAsFaults:NO]; [fetchRequest setFetchBatchSize:20]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"created_at" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } Yet, in another method, where I simply check to see if an object exists, the predicate works like a charm: - (BOOL)findObjectWithKey:(NSString *)key andValue:(NSString *)value sortBy:(NSString *)sort { NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Tweet" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSPredicate *predicate = [NSPredicate predicateWithFormat: @"%K == %@", key, value]; [request setPredicate:predicate]; [request setReturnsObjectsAsFaults:NO]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sort ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; NSError *error = nil; NSArray *result = [managedObjectContext executeFetchRequest:request error:&error]; [aFetchedResultsController release]; [request release]; [sortDescriptor release]; [sortDescriptors release]; if ((result != nil) && ([result count]) && (error == nil)) { return TRUE; } else { return FALSE; }} What am I doing wrong? Thanks in advance!

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  • Convert sqlalchemy row object to python dict

    - by Anurag Uniyal
    or a simple way to iterate over columnName, value pairs? My version of sqlalchemy is 0.5.6 Here is the sample code where I tried using dict(row), but it throws exception , TypeError: 'User' object is not iterable import sqlalchemy from sqlalchemy import * from sqlalchemy.ext.declarative import declarative_base from sqlalchemy.orm import sessionmaker print "sqlalchemy version:",sqlalchemy.__version__ engine = create_engine('sqlite:///:memory:', echo=False) metadata = MetaData() users_table = Table('users', metadata, Column('id', Integer, primary_key=True), Column('name', String), ) metadata.create_all(engine) class User(declarative_base()): __tablename__ = 'users' id = Column(Integer, primary_key=True) name = Column(String) def __init__(self, name): self.name = name Session = sessionmaker(bind=engine) session = Session() user1 = User("anurag") session.add(user1) session.commit() # uncommenting next line throws exception 'TypeError: 'User' object is not iterable' #print dict(user1) # this one also throws 'TypeError: 'User' object is not iterable' for u in session.query(User).all(): print dict(u) Running this code on my system outputs: sqlalchemy version: 0.5.6 Traceback (most recent call last): File "untitled-1.py", line 37, in <module> print dict(u) TypeError: 'User' object is not iterable

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  • How to correctly use ABPersonViewController with ABPeoplePickerNavigationController to view Contact

    - by Maha
    I'm attempting to add a feature to my app that allows the user to select a contact from an ABPeoplePickerNavigationController, which then displays an ABPersonViewController corresponding to the contact they picked. At that point, I want the user to be able to click on a contact's phone number and have my app respond with custom behavior. I've got the ABPeoplePickerNavigationController working fine, but I'm running into a problem displaying the ABPersonViewController. I can get the ABPersonViewController to animate onto the screen just fine, but it only displays the contact's photo, name, and company name. None of the contact's other fields are displayed. I'm using the 'displayedProperties' element in the ABPersonViewController to tell the program to display phone numbers. This creates some strange behavior; when I select a contact that has no phone numbers assigned, the contact shows up with "No Phone Numbers" written in the background (as you'd expect), but when selecting a contact that does have a phone number, all I get is a blank contact page (without the "No Phone Numbers" text). Here's the method in my ABPeoplePickerNavigationController delegate class that I'm using to create my PersonViewController class, which implements the ABPersonViewController interface: - (BOOL) peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { BOOL returnState = NO; PersonViewController *personView = [[PersonViewController alloc] init]; [personView displayContactInfo:person]; [peoplePicker pushViewController:personView animated:YES]; [personView release]; return returnState; } Here's my PersonViewController.h header file: #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <AddressBookUI/AddressBookUI.h> @interface PersonViewController : UIViewController <ABPersonViewControllerDelegate> { } - (void) displayContactInfo: (ABRecordRef)person; @end Finally, here's my PersonViewController.m that's creating the ABPersonViewController to view the selected contact: #import "PersonViewController.h" @implementation PersonViewController - (void) displayContactInfo: (ABRecordRef)person { ABPersonViewController *personController = [[ABPersonViewController alloc] init]; personController.personViewDelegate = self; personController.allowsEditing = NO; personController.displayedPerson = person; personController.addressBook = ABAddressBookCreate(); personController.displayedProperties = [NSArray arrayWithObjects: [NSNumber numberWithInt:kABPersonPhoneProperty], nil]; [self setView:personController.view]; [[self navigationController] pushViewController:personController animated:YES]; [personController release]; } - (BOOL) personViewController:(ABPersonViewController*)personView shouldPerformDefaultActionForPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifierForValue { return YES; } @end Does anyone have any idea as to why I'm seeing this blank Contact screen instead of one with clickable phone number fields?

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  • AppEngine BlobStore upload failing when request is programmatic

    - by Joe Ludwig
    I have an AppEngine application that uses the blobstore to store user-provided image data. When I upload images to that application from a form in Chrome it works fine. When I try to upload an image from an Android application it fails. Both methods work fine if I am running against the development server, but the Android upload doesn't work against the live service. This is the request from Chrome: POST /_ah/upload/?userToken=11001/AMmfu6ZCyMQQ9YdiXal3SmSXIRTQIuSRXkNc-i3JmU0fqx_kJbUJ2OMLcS2lXhVJSK4qs7regViTKzOPz5ejoZYi0nAD5o8vNltiOViQw6DZO7_byZz3Ut0/ALBNUaYAAAAAS_lusgPMAGmpPrg0BuNsJyymX-57ob4i/ HTTP/1.1 Host: photohuntservice.appspot.com Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1064 Safari/532.5 Referer: http://photohuntservice.appspot.com/debug_newpuzzle?userToken=11001 Content-Length: 60360 Cache-Control: max-age=0 Origin: http://photohuntservice.appspot.com Content-Type: multipart/form-data; boundary=----WebKitFormBoundarybl05YLmLbFRf2MzN Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="img"; filename="Photo_020908_001.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundarybl05YLmLbFRf2MzN-- This is the request from my client (which is written in Java on Android, but I don't think that's relevant): POST /_ah/upload/?userToken=11001/AMmfu6Zf9an6AU4lT9UuhIpxOZyOYb1LMwimFpeSh8zr6J1sX9F2ddJW3Qlsw0kwV3oALv-TNPWRQ6g4_Dgwk0UTwF47bbc78Yl44kDeV69MydTuR3N46S4/ALBNUaYAAAAAS_mMr3CYqTg3aVBDjhRxP0DyyRdvotyG/ HTTP/1.1 Content-Type: multipart/form-data;boundary=----WebKitFormBoundaryhdyNAhmOouRDGErG Cache-Control: max-age=0 Accept: */* Origin: http://photohuntservice.appspot.com Connection: keep-alive Referer: http://photohuntservice.appspot.com/getuploadurl?userToken=11001 Content-Length: 2638 Host: photohuntservice.appspot.com User-Agent: Apache-HttpClient/UNAVAILABLE (java 1.4) Expect: 100-Continue ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="img";filename="PhotoHunt.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundaryhdyNAhmOouRDGErG-- In both cases the AppEngine Python code to catch the request is the same: class UploadPuzzle( blobstore_handlers.BlobstoreUploadHandler ): def post(self): upload_files = self.get_uploads( ) The problem is that when running on the production AppEngine service self.get_uploads() returns an empty list when the request is made from my client app. Both requests return what I expect (a list with one blob_info in it) on the development server, and Chrome returns what I expect in both cases.

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  • Changing color of the titlebar, background and text of MFMailComposeViewController

    - by iSharreth
    I am sending email from my iPhone application. Everything working fine, but I want to change the color of the title bar that appears from blue to black and the background color from white to black. Also, all the text to white color. What should I do? Anyone please help! I used the below code: (IBAction)sendMail{ MFMailComposeViewController *mailComposer = [[MFMailComposeViewController alloc]init]; mailComposer.mailComposeDelegate = self; if([MFMailComposeViewController canSendMail]){ [mailComposer setToRecipients: [NSArray arrayWithObjects:@"[email protected]",nil]]; [mailComposer setSubject: nil]; [mailComposer setMessageBody: nil isHTML:NO]; [self presentModalViewController:mailComposer animated: YES]; }

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  • Django South Foreign Keys referring to pks with Custom Fields

    - by Rory Hart
    I'm working with a legacy database which uses the MySQL big int so I setup a simple custom model field to handle this: class BigAutoField(models.AutoField): def get_internal_type(self): return "BigAutoField" def db_type(self): return 'bigint AUTO_INCREMENT' # Note this won't work with Oracle. This works fine with django south for the id/pk fields (mysql desc "| id | bigint(20) | NO | PRI | NULL | auto_increment |") but the ForeignKey fields in other models the referring fields are created as int(11) rather than bigint(20). I assume I have to add an introspection rule to the BigAutoField but there doesn't seem to be a mention of this sort of rule in the documentation (http://south.aeracode.org/docs/customfields.html). Update: Currently using Django 1.1.1 and South 0.6.2

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  • MonoDevelop: Addin generation issues

    - by calmcajun
    I am having problems creating the root.mrep file for a updated MonoDevelop Addin. The Addin was originally built for MonoDevelop 2.2. I am able to build the updated project but when I use mdrun.exe setup rep-build to generate the .mrep files(main and root) it only generates the main.mrep file and not the root.mrep file. Is there a new way of building the addin that I am missing? I used both setup pack and then setup rep-build. I have listed a snippet of the addin.xml file below: <Addin id = "Addin" namespace = "MonoDevelop" name = "Monobjc development" author = "Rob L" copyright = "" description = "Addin" category = "Mac Development" version = "1.0"> <Runtime> <Import assembly="MonoDevelop.Sample.dll" /> <Import assembly="MonoDevelop.MacDev.dll" /> <Import assembly="Sample.Tools.dll" /> </Runtime> <Dependencies> <Addin id="Core" version="2.4" /> <Addin id="Core.Gui" version="2.4" /> <Addin id="Projects" version="2.4" /> <Addin id="Projects.Gui" version="2.4" /> <Addin id="Ide" version="2.4" /> </Dependencies> <MoreStuffHere /> </Addin>

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  • Animation on the iPhone - use image sequence or rotation?

    - by user157733
    I am creating a basic animation for my iPhone app. I have a choice to make between 2 different types of animation. I can use this... NSArray *myImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"myImage1.png"], [UIImage imageNamed:@"myImage2.png"], [UIImage imageNamed:@"myImage3.png"], [UIImage imageNamed:@"myImage4.gif"], nil]; UIImageView *myAnimatedView = [UIImageView alloc]; [myAnimatedView initWithFrame:[self bounds]]; myAnimatedView.animationImages = myImages; myAnimatedView.animationDuration = 0.25; [self addSubview:myAnimatedView]; [myAnimatedView release]; or something like this... [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.5]; // other animations goes here myImage.transform = CGAffineTransformMakeRotation(M_PI*0.5); // other animations goes here [UIView commitAnimations]; I have quite a few of these parts to animate so I want to choose an option which uses the least amount of memory and runds the quickest. Any advice would be great, thanks

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  • Drawing performance with CGImageCreateWithJPEGDataProvider?

    - by Rnegi
    I've actually curious about this for the iPhone. I am getting an MJPEG stream from a server and trying to render it natively on the iphone (without the use of safari class). Reasons for this is because the safari class while CAN render MJPEG natively, does not do so at the framerate I would like. So I tried drawing it natively, but I've come up with performance issues, namely a syncing issue between what I'm getting from the server and what I am able to draw onto the screen of the phone. (There should be a little lag, but the drift gets really bad, which is what I want to avoid). So I have a connection set up to my server and I do get the JPEGS. It's just data I insert into a NSMutableArray buffer CFMutableDataRef _t_data_ref = (CFMutableDataRef)[_buffer_array objectAtIndex:0]; //CGDataProviderRef imgDataProvider = CGDataProviderCreateWithCFData (_cf_buffer_data); CGDataProviderRef imgDataProvider = CGDataProviderCreateWithCFData(_t_data_ref); CGImageRef image = CGImageCreateWithJPEGDataProvider(imgDataProvider, NULL, true, kCGRenderingIntentDefault); CGImageRef imgRef = image; CGContextDrawImage(context, CGRectMake(0, 17, 380, 285), imgRef); CGImageRelease(image); CGDataProviderRelease(imgDataProvider); please note this is the gist of my code, but it should summarize what I am trying to accomplish with regards to drawing. Also in order to get the framerate in sync, I had to detach a separate thread that sleeps X seconds and calls [self setNeedsDisplay]. NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Top-level pool while(1) { //[NSThread sleepForTimeInterval:TIMER_REFRESH_VALUE]; //sleep(unsigned int ); usleep(MICRO_REFRESH_VALUE); if ([_buffer_array count] > 10) { //NSLog(@"stuff %d", [_buffer_array count]); //[self setNeedsDisplay]; [self performSelectorOnMainThread:@selector(setNeedsDisplay) withObject:nil waitUntilDone:NO]; } } [pool release]; // Release the objects in the pool. My buffer of jpeg data actually fills up quite quick, but I can't seem to actually consume what i'm getting at the same rate, actually much slower. Are there any documents that can describe what kind of performance tuning I can do to make it go faster when rendering the JPEG to the screen? Or am I kind of stuck here? Thanks!

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  • New line and returns ignored in setMessageBody

    - by Magic Bullet Dave
    Am I doing something dumb? I can pre-fill and email ok but the "\r\n" is ignored in the emailBody: - (void) sendEventInEmail { MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; NSString *emailSubject = [eventDictionary objectForKey:EVENT_NAME_KEY]; [picker setSubject:emailSubject]; // Fill out the email body text NSString *iTunesLink = @"http://itunes.apple.com/gb/app/whats-on-reading/id347859140?mt=8"; // Link to iTune App link NSString *content = [eventDictionary objectForKey:@"Description"]; NSString *emailBody = [NSString stringWithFormat:@"%@\r\nSent using <a href = '%@'>What's On Reading</a> for the iPhone.", content, iTunesLink]; [picker setMessageBody:emailBody isHTML:YES]; picker.navigationBar.barStyle = UIBarStyleBlack; [self presentModalViewController:picker animated:YES]; [picker release]; } Regards Dave

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  • E-commerce platform for custom application integration

    - by Zach Smith
    We are building an online subscription-based website and I'm looking for recommendations on which e-commerce platform to use for the checkout process. Requirements include: Only four products. The sign-up process of the site is heavily customized, and after checkout the user should automatically get logged into the subscriber area. Subscriptions will last one year and can be renewed manually. Support for coupons/discount codes at a later point. Since the entire application is custom, we've weighed building a custom checkout but are strongly leaning towards using existing software to avoid having to build lots of admin reporting as well as a coupon engine down the road. The two questions we're pondering are: Is it better to a) build our application custom and use whatever e-commerce software we select just for the payment piece, or b) use the e-commerce software as the basis and build our application around it/as a module/etc? Which e-commerce platform should we use? I've looked into a variety of off the shelf e-commerce software, but it's not clear to me which would be easiest to integrate with. I've researched on the Web and looked at many of the threads on SO to compiled a list of potential candidates: www.magentocommerce.com/ (seems difficult to integrate with) www.prestashop.com/ www.nopcommerce.com/ www.opencart.com/ www.cubecart.com/ www.spreecommerce.com/ www.interspire.com/ www.tradingeye.com/ We're most concerned with the level of effort required with ramping up on the software and then doing the integration with our custom functionality. We're most proficient with PHP, ASP.NET and some ROR and are only considering those technologies. We prefer open source, but would be open to commercial if there's a significant upside. Any experiences with similar projects and advice is greatly appreciated.

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  • iPhone drag/drop

    - by Farid
    Trying to get some basic drag/drop functionality happening for an iPhone application. My current code for trying to do this is as follows: - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:self]; self.center = location; } This code has the result of a the touched UIView flickering while it follows the touch around. After playing around with it a bit, I also noticed that the UIView seemed to flicker from the 0,0 position on the screen to the currently touched location. Any ideas what I'm doing wrong?

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  • strange problem when placing UILabels on UITableView and calling reloadData

    - by user262325
    Hello everyone I hope to list all files in a directory to an UITableView atableview There are files in Document directory a.txt b.txt F (folder) c.txt in folder F, there are 2 files M.exe N.exe When I change to folder F, it should display on atableview M.exe N.exe but Result is in F, it displayed b.txt F the codes are shown as below -(void) removeACell:(NSInteger)row; { NSUInteger _lastSection = 0;//[self numberOfSectionsInTableView:atableview]; NSUInteger _lastRow =row;// [atableview numberOfRowsInSection:_lastSection] - 1; NSUInteger _path[2] = {_lastSection, _lastRow}; NSIndexPath *_indexPath = [[NSIndexPath alloc] initWithIndexes:_path length:2]; NSArray *_indexPaths = [[NSArray alloc] initWithObjects:_indexPath, nil]; [_indexPath release]; [atableview deleteRowsAtIndexPaths:_indexPaths withRowAnimation:UITableViewRowAnimationBottom]; [_indexPaths release]; } -(void) reloadDirectory { if([fileArray count]>0) { NSInteger n=fileArray.count; for(int i=n-1;i>=0;i--) { [fileArray removeObjectAtIndex: i]; [self removeACell:i]; } } NSFileManager *manager = [NSFileManager defaultManager]; NSLog(@"*******************" ); NSLog(@"ffff%@",[self appDelegate].gCurrentPath_AppDelegate); for(NSString *path in [manager contentsOfDirectoryAtPath:[self appDelegate].gCurrentPath_AppDelegate error:nil]) { NSDictionary *modData= [manager attributesOfItemAtPath: [appDelegate.gCurrentPath_AppDelegate //directory of files stringByAppendingPathComponent:path ] error:nil ]; NSDate * dateModified=(NSDate *) [modData objectForKey:NSFileModificationDate]; NSNumber *fileSize=[modData objectForKey:NSFileSize] ; if(dateModified) { FileObj *newobj=[[FileObj alloc] init ]; [ newobj seta:1]; NSString *ss=[[NSString alloc] initWithFormat:@"%@",path] ; [newobj setfileName:ss]; NSLog(@"---------------%@",ss); BOOL isDir; [manager fileExistsAtPath:[appDelegate.gCurrentPath_AppDelegate stringByAppendingPathComponent:path ] isDirectory:&isDir]; [newobj setisDirectory: isDir ]; [newobj setfilePath:@"1"]; NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:@"EEE MMM dd HH:mm:ss zzz yyyy"]; NSString *stringFromDate =[[NSString alloc] initWithString: [formatter stringFromDate:dateModified]]; [newobj setfileDate:stringFromDate]; [formatter release]; NSString * fileSize1= [[NSString alloc] initWithFormat:@"%d",[fileSize integerValue] ]; [newobj setfileSize: fileSize1]; [ fileArray addObject:newobj]; [newobj release]; }; [atableview reloadData]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger row=[indexPath row]; NSInteger section=[indexPath section]; static NSString *SimpleTableIdentifier1 = @"CellTableIdentifier"; UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier: SimpleTableIdentifier1 ]; int newRow = [indexPath row]; selectIndex=newRow; if(cell==nil) { //**breakpoint AAA here** CGRect cellframe=CGRectMake(0, 0, 300, 60); cell=[[[UITableViewCell alloc] initWithFrame:cellframe reuseIdentifier:SimpleTableIdentifier1] autorelease]; if ([[fileArray objectAtIndex:row] getisDirectory]) { UIImage *image = [UIImage imageNamed:@"folder.png"]; cell.imageView.image = image; } else { UIImage *image = [UIImage imageNamed:@"files.png"]; cell.imageView.image = image; } cell.accessoryType=UITableViewCellAccessoryDetailDisclosureButton; ///-------------------------------------------------------- UILabel *b1 =[ [UILabel alloc]init]; b1.frame = CGRectMake(40.9f,8.0f,250.0f,20.0f) ; [b1 setBackgroundColor:[UIColor clearColor]]; [b1 setTag:(row+15000)]; //------------------------------------------------------- UILabel *b2 =[ [UILabel alloc]init]; b2.frame = CGRectMake(40.9f,30.0f,250.0f,13.0f) ; [b2 setBackgroundColor:[UIColor clearColor]]; [b2 setTag:row+16000]; [b2 setFont:[UIFont systemFontOfSize:10.0]]; //------------------------------------------------ UILabel *b3 =[ [UILabel alloc]init]; b3.frame = CGRectMake(40.9f,45.0f,250.0f,13.0f) ; [b3 setBackgroundColor:[UIColor clearColor]]; [b3 setFont:[UIFont systemFontOfSize:10.0]]; [b3 setTag:row+17000]; [cell.contentView addSubview:b1]; [cell.contentView addSubview:b2]; [cell.contentView addSubview:b3]; [b1 release]; [b2 release]; [b3 release]; }; if([fileArray count]>0) //check if fileArray is correct { NSLog(@"___________________" ); for (int i=0;i<[fileArray count];i++) { NSLog(@"->%@",[[fileArray objectAtIndex:i] getfileName] ); } } UILabel *tem1UILabel=(UILabel*)[cell.contentView viewWithTag:row+15000]; NSString *s1=[[NSString alloc] initWithFormat: [[fileArray objectAtIndex:row] getfileName] ]; NSLog(@"--->%@",s1 ); tem1UILabel.text=s1; [s1 release]; UILabel *tem2UILabel=(UILabel*)[cell.contentView viewWithTag:row+16000]; NSString *s2=[[NSString alloc] initWithFormat: [[fileArray objectAtIndex:row] getfileDate] ]; tem2UILabel.text=s2; [s2 release]; UILabel *tem3UILabel=(UILabel*)[cell.contentView viewWithTag:row+17000]; NSString *s3=[[NSString alloc] initWithFormat: [[fileArray objectAtIndex:row] getfileSize]]; tem3UILabel.text=s3; [s3 release]; return cell; } I set the breakpoint at AAA and found that when I loaded folder F, my application did stop at the breakpoint. But I have removed all cells in atableview before call 'reloadData'. I checked the content of fileArray which is the data source of atableview and found that everything is correct except the display on atableview. Welcome any comment. Thanks interdev

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  • Use super with before_validation.

    - by krunal shah
    I have this code in my every model. Class people def before_validation @attributes.each do |key,value| self[key] = nil if value.blank? end end end Now i want to put my loop in separate module. Like Module test def before_validation @attributes.each do |key,value| self[key] = nil if value.blank? end end end And i want to call this before_validation this way Class people include test def before_validation super .....Here is my other logic part..... end end Are there any way to do it like that in rails??

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  • viewControllers is empty array

    - by Antonio
    Hi: I'm having a problem using the UITabBarController and can't seem to get anywhere... maybe someone has run into something similar. I have the typical Tab Bar + Navigation app and everything is working great, except when I access options in the More tab. On any other tab, if I log: NSLog(@"%@ \n %@",self.selectedViewController,[self.selectedViewController viewControllers]); I get, for example: 2010-05-29 00:05:13.512 MD[9950:207] <UINavigationController: 0x4c35ad0> ( <MDViewController: 0x4c35910>, <Detalle: 0x9050e80> ) If I access an element in the More tab, I get: 2010-05-29 00:05:13.512 MD[9950:207] <UINavigationController: 0x4c35ad0> ( ) An empty viewControllers array? Am I missing something? Thanks! Antonio

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  • Getting a job in the games industry as a developer, just knowing a game engine

    - by numerical25
    I recently enrolled in a community college for games developement. But I am skeptical about the curriculum. I have no experience in the gaming industry so I wouldn't be able to tell whether it's a good investment or not. So I am asking you. I don't want to get too much into the details of all the classes I am taking so I will try to be brief. By the time I graduate, I should have a understanding of how a game engine works. I will be working with the Unreal Engine to develop a Multiplayer game from scratch. So in the process of my final project, I will learn how to work within the Unreal Engine, learn Python and learn how to use its API to connect to a remote server and build game mechanics. Overall I will also recieve an associates degree in game development. I learn C++ but not C. The director said he was trying to implement C in the program as well. What I notice is I will not learn how to build a 3D game engine from scratch. They do not teach any artificial intelligence (AI). I will not learn how to work with the graphics card using a graphics API such as DirectX or OpenGL. I know building a game engine from scratch is a little complex, but at the same time the track is requiring me to take some advanced mathematics courses such as calculus and geometry 1 and 2. I also got to take a physics class. I just think that's a little much for just learning how to use the Unreal Engine but not actually build one or try to learn the anatomy of a games engine. Is this good enough to possibly land my a job in the industry? If I left anything out or was not detail, please feel free to ask more questions. Edit: I do learn data structures and algorithms.

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