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  • Cleanup ActiveRecord field

    - by Beer Brother
    I have model Article it has field title with some text that may contain some "magic" patterns. In some cases i need to process text in title and other cases i don't, but in last case i need to get string w/o that patterns. For example i have title value like "Something **very** interesting" and when i call @article.title i need to get cleaned up string like "Something very interesting", but when i call @article.title_raw i need get original string. The problem also is that i have working application and i cannt do "revolution" but what way to go... -- Excuse me for my bad English.

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  • Lua: Random: Percentage

    - by jargl
    I'm creating a game and currently have to deal with some math.randomness. As I'm not that strong in Lua, how do you think Can you make an algorithm that uses math.random with a given percentage? I mean a function like this: function randomChance( chance ) -- Magic happens here -- Return either 0 or 1 based on the results of math.random end randomChance( 50 ) -- Like a 50-50 chance of "winning", should result in something like math.random( 1, 2 ) == 1 (?) randomChance(20) -- 20% chance to result in a 1 randomChance(0) -- Result always is 0 However I have no clue how to go on, and I completely suck at algorithms I hope you understood my bad explanation of what I'm trying to accomplish

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  • Porting C++-code from Windows to Unix: systemcalls colliding with name of functions

    - by marvin2k
    Hi I'm porting some crufty C++ Windows-code to Linux, which uses functions called "open" and "close" inside every class... Very bad style, or? Luckily that wasn't a problem in windows, since their systemcalls are named different. When I try to call the systemcalls open() or close() I'm getting some compiler error about "no matching function for call for class:open()". I can't rename all our functions named "class::open" and "class::close" in the whole code, and I have to use open() and close() since I'm working with serial ports. So my question is: How can I tell the compiler, which open I mean? How can I escape or hide the namespace of a class in C++?

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  • Programming tutorials for people with zero experience

    - by www.aegisub.net
    A friend of mine is interested in learning how to program computers, but she knows nothing about programming. I suggested that Python might be a good language to start with, but after some googling, I couldn't find any tutorials that covered both programming and Python in an adequate way. I don't want her to go through the tiresome "learn algorithms in pseudocode first" routine. Instead, I'd like a tutorial that will explain the basic ideas while working towards a real goal, e.g. a very simple console game. Does anyone know of any such tutorials? Do you think that I'm mistaken in how I'm handling this? Is Python a bad choice? I know that something like C, C++ or Java won't work - too many details will be very counterproductive. On the other hand, I think that Lisp might be too mathematical and abstract. Python, on the other hand, will let her even do something like coding primitive graphical games in a short period of time.

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  • Using threads and event handlers within a WCF Web Service

    - by user368984
    While making a WCF Web Service, I came across a problem while using a method with a webbrowser control. The method starts a thread and uses a webbrowser control to fill in some forms and click further, waiting for a event handler to fire and return a answer I need. The method is tested and works within its own enviroment, but used in a WCF Web Service enviroment, the event handlers just won't fire. A result of that is the waiting manualresetevent not ending. Is this because of the new thread or because of the bad event handling of the web service? If yes, what is a reasonable solution?

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  • C# Script version of PyBinding for WPF

    - by Jim Strav
    I wrote a CSharpScriptBinding roughly equivalent to the PyBinding on CodePlex. It uses the C# script engine from http://www.csscript.net. After I wrote it, I kind of decided it might not really be something good to use. Although it caches the compiled script code as an already compiled Assembly, my concern is that I will have one temporary Assembly created each time I use the binding. Will this add up to a problem in the future? If so, maybe there is a way in the C# script engine that I don't know about to optimize this further...? Any thoughts to confirm my suspicion that this was just a bad idea (but useful excersise in learning more about bindings and converters)?

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  • App stays in splash screen in iOS 7.0.3

    - by Sathish
    Recently in iOS 7.0.3, my app stays in the splash screen and was not going into the app at all. If i kill the app, and launch it again it opens up without any issues. Can anyone help me on this issue?. I think the application -didFinishLaunchingWithOptions was not returning yes. Note: I have a lot of stuffs like deleting database, initializing a dozen of buttons in appdelegate's *init* function. I know that it is a bad practice to have things in init but since its been there for more than 4 years and was working fine with previous OS versions i didn't find a good reason to change it. Also this issue is not happening all the time. My app size is 40 MB. Thanks in advance...

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  • TeamCity Mercurial, How to handle tags and releases

    - by Garrett
    Hi First off, i'm new to Teamcity comming from CC. I have a server up and running and building my projects, so far so good :). My problem is this: Whenever I make a Mercurial Tag, I would like TeamCity to react in a special way, so that the resulting binaries/artifacts from the Tag build, are made avaliable for download (automatic release when tagging). In short can I do automated release so that when I create a Tag AND it builds successfully then the result is copied to some location X, but ONLY when I Tag. Im pretty sure that this can be done, but when I read the posts around the net and read the documentation, I tend to get a little confused about artifacts/build scripts/publishing and how to do it. Can anyone give me some hints about where/how to start or guide me to a location with a tutorial/example of how to do this? I want it soooooo bad :-D. Kind regards

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  • Objective-C: Initializing char with char at index of string.

    - by Mr. McPepperNuts
    unichar myChar = [myString characterAtIndex:0]; [myNSMutableArray addObject:myChar]; I am trying to insert the first char of a string into an array, to create an array of chars. the first line does not give me an error. The second line however, provides the following error: warning: passing argument 1 of 'addObject:' makes pointer from integer without a cast This also crashes the application with a "bad address" error. I thought this error was due to a problem with memory allocation. Can someone shed some light on this.

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  • Enums With Default Throw Clause?

    - by Tom Tresansky
    I noticed the following in the Java Language spec in the section on enumerations here: link switch(this) { case PLUS: return x + y; case MINUS: return x - y; case TIMES: return x * y; case DIVIDE: return x / y; } throw new AssertionError("Unknown op: " + this); However, looking at the switch statement definition section, I didn't notice this particular syntax (the associated throw statement) anywhere. Can I use this sort of "default case is throw an exception" syntactic sugar outside of enum definitions? Does it have any special name? Is this considered a good/bad practice for short-cutting this behavior of "anything not in the list throws an exception"?

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  • typeof === "undefined" vs. != null

    - by Thor Thurn
    I often see JavaScript code which checks for undefined parameters etc. this way: if (typeof input !== "undefined") { // do stuff } This seems kind of wasteful, since it involves both a type lookup and a string comparison, not to mention its verbosity. It's needed because 'undefined' could be renamed, though. My question is: How is that code any better than this approach: if (input != null) { // do stuff } As far as I know, you can't redefine null, so it's not going to break unexpectedly. And, because of the type-coercion of the != operator, this checks for both undefined and null... which is often exactly what you want (e.g. for optional function parameters). Yet this form does not seem widespread, and it even causes JSLint to yell at you for using the evil != operator. Why is this considered bad style?

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  • Unity has jerky motion when using Vector2.Lerp

    - by Sting Hà
    I made a 2D game with some sprite move to random position. I used Vector2.Lerp and Time.deltaTime to smooth transfer of sprite. When I build this game in iOS ( I used iPhone 4s and iPhone 5 for test ) all sprite made jerky motion and cause my game lagging. But in Android game run very smoothy. I used only 9 sprite and move all in same time. Can someone have any solution to fix this? Thanks. P/s: Sorry about my bad English.

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  • Editing a TreeView node doesn't change the TreeNode Key

    - by Blitzz
    I have a TreeView with user-editable nodes. I like to use the node caption as key to my tree node : + Root |+ Node1 ||- SubNode1 ||- SubNode2 |+ Node2 ||- SubNode3 ||- SubNode4 So I can reach a node like this: MyTreeView.Nodes["Root"].Nodes["Node2"].Nodes["SubNode3"] The problem is that, as I allow the user to rename any node, I would need also to change the key of my node in its parent in the AfterLabelEdit handler... which seems (logically) not to be done automatically. Unfortunately, Nodes["blabla"] is readonly, Nodes.Add(string Key, TreeNode Node) doesn't exist, and I can't find a way to do this without throwing (sooner or later) a bad exception. Any idea ?

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  • Ofstream writes empty file on linux

    - by commanderz
    Hi, I have a program which writes its output using ofstream. Everything works perfectly fine on Windows when compiled with Visual Studio, but it only writes empty file on Linux when compiled with GCC. ofstream out(path_out_cstr, ofstream::out); if(out.bad()){ cout << "Could not write the file" << flush; } else{ cout << "writing"; out << "Content" << endl; if(out.fail()) cout << "writing failed"; out.flush(); out.close(); } The directory which is being writen into has 0777 privileges. Thanks for help

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  • How to extract messages to translate from a Play! application

    - by Martin
    I'm writing my first application using the Play! framework and I was wondering if there was a tool that could extract the messages that need translation from my views and controllers for me ? It is rather cumbersome to fill the conf/messages(.xx) file while I'm developing my app, but I'm afraid that if I don't do it as I go, I will never be able to completely translate my application afterwards. Such tools exist with other framework such as CakePHP for instance, and I think that it shouldn't be hard to write one by myself, but if there already is one... I was also wondering, what should I name the keys of the messages in my application ? Using gettext, it's not bad practice to directly type in the message in english as the key, but is it with the system that Play! uses (MessageFormat, right ?) ? Does anyone have an advice or naming convention (something like controller.action.describe_the_message maybe) ? Thank you for your advices !

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  • problem with HttpWebRequest.GetResponse perfomance in multithread applcation

    - by Nikita
    I have very bad perfomance of HttpWebRequest.GetResponse method when it is called from different thread for different URLs. For example if we have one thread and execute url1 it requires 3sec. If we ececute url1 and url2 in parallet it requires 10sec, first request ended after 8sec and second after 10sec. If we exutet 10 URLs url1, url2, ... url0 it requires 1min 4 sec!!! first request ended after 50 secs! I use GetResponse method. I tried te set DefaultConnectionLimit but it doesn't help. If use BeginGetRequest/EndGetResponse methods it works very fast but only if this methods called from one thread. If from different it is also very slowly. I need to execute Http requests from many threads at one time. ?an anyone ever encountered such a problem? Thank you for any suggestions.

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  • Visual Studio Add-in Exec running Automatically

    - by NewProgrammer
    Hey guys, I have a dilemma that I am uncertain about, as I not sure if it's is exactly possible for a Visual Studio Add-in to run its code automatically. I need an add-in that can run passively, like a logger for Visual Studios. However, the Exec method that I know so far can only execute commandbar functionality, but I need the code to execute when the user right-clicks, or select a line of text. I was able to make an automatic logger if i put my code in the "querystatus", but that would be considered bad programming, and it does not log when I simply select a piece of text. Does anyone know how to make a passive or automatic running code in Visual Studios?

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  • Generate a commutative hash based on three sets of numbers?

    - by DarkAmgine
    I need to generate a commutative hash based on three sets of "score" structs. Each score has a "start", an "end" and a "number". Both start and end are usually huge numbers (8-9 digits) but number is just from 1 to 4. I need them to be commutative so the order does not matter. I'm using XOR at the moment but it seems to be giving bad results. Since I'm working with large large datasets, I'd prefer a performance-friendly solution. Any suggestions? Thanks =] public static int getCustomHash(cnvRegion c1, cnvRegion c2, cnvRegion c3) { int part1 = (c1.startLocation * c2.startLocation * c3.startLocation); int part2 = (c1.endLocation * c2.endLocation * c3.endLocation); int part3 = (c1.copyNumber + c2.copyNumber + c3.copyNumber)*23735160; return part1 ^ part2 ^ part3; }

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  • remove a varchar2 string from the middle of table data values

    - by Michelle Daniel
    Data in the file_name field of the generation table should be an assigned number, then _01, _02, or _03, etc. and then .ldf (example 82617_01.pdf). Somewhere, the program is putting a state name and sometimes a date/time stamp, between the assigned number and the 01, 02, etc. (82617_ALABAMA_01.pdf or 19998_MAINE_07-31-2010_11-05-59_AM.pdf or 5485325_OREGON_01.pdf for example). We would like to develop an SQL statement to find the bad file names and fix them. In theory it seems rather simple to find file_names that include a varchar2 data type and remove it, but putting the statement together is beyond me. Any help or suggestions apprecuiated. Something like ........... UPDATE GENERATION SET FILE_NAME (?) WHERE FILE_NAME (?...LIKE '%STRING%');?

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  • How do I escape a string for a shell command in nodejs (V8 Javascript engine)?

    - by Maciek
    In nodejs, the only way to execute external commands is via sys.exec(cmd). I'd like to call an external command and give it data via stdin. In nodejs there does yet not appear to be a way to open a command and then push data to it (only to exec and receive its standard+error outputs), so it appears the only way I've got to do this right now is via a single string command such as: var dangerStr = "bad stuff here"; sys.exec("echo '" + dangerStr + "' | somecommand"); Most answers to questions like this have focused on either regex which doesn't work for me in nodejs (which uses Google's V8 Javascript engine) or native features from other languages like Python. I'd like to escape dangerStr so that it's safe to compose an exec string like the one above. If it helps, dangerStr will contain JSON data.

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  • Prims vs Polys: what are the pros and cons of each?

    - by Richard Inglis
    I've noticed that most 3d gaming/rendering environments represent solids as a mesh of (usually triangular) 3d polygons. However some examples, such as Second Life, or PovRay use solids built from a set of 3d primitives (cube, sphere, cone, torus etc) on which various operations can be performed to create more complex shapes. So my question is: why choose one method over the other for representing 3d data? I can see there might be benefits for complex ray-tracing operations to be able to describe a surface as a single mathematical function (like PovRay does), but SL surely isn't attempting anything so ambitious with their rendering engine. Equally, I can imagine it might be more bandwidth-efficient to serve descriptions of generalised solids instead of arbitrary meshes, but is it really worth the downside that SL suffers from (ie modelling stuff is really hard, and usually the results are ugly) - was this just a bad decision made early in SL's development that they're now stuck with? Or is it an artefact of what's easiest to implement in OpenGL?

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  • another approach to returning some thing to browser in mvc with ajax call instead of using response.

    - by Sadegh
    hi, i have one section in my mvc 2.0 project which doing some processes and after each, return some messages (string) with response.write(). and this messages returned to browser with bad format. i want to return messages to one specific HTML div and add each to end of contents of div tag. now how do this? this event after each procces raised and message returned to browser. public void OnProgressEvent(System.Object source, CustomEventArgs customEventArgs) { if (customEventArgs.Level > 5) { Response.Write(customEventArgs.Message + "<br />"); Response.Flush(); } }

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  • How easy would it be to refactor a small JSP/Servlet/JDBC project to SpringMVC/Hibernate

    - by John
    With reference to this post, I am considering starting a new web-based Java project. Since I don't know Spring/Hibernate I was concerned if it's a bad plan to start learning them while creating a new project, especially since it will slow down the early development. One idea I had was to write a prototype using tech I do know, namely JSP/Servlets/JDBC, since I can get this running much quicker with my current knowledge. I could then throw the whole thing away and start over with Spring, etc, but I'd like to consider how easy it would be to refactor a smallish project from JSP/Servlets/JDB to SpringMVC/Hibernate? My DB could of course be re-used but what about other code... would I expect to save most of it plugged into an MVC framework, or is the paradigm shift big enough this would cause more trouble than it avoids? Please use the other question for more general advice on choosing technologies

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  • Prolog .. Can i convert from a list of chars to a string or term in Prolog !!

    - by AhmadAssaf
    i use read_line_to_codes(Stream,Line) to read a line from a file .. first is there any way to read a line and assign it to a term in prolog ?? if not i managed to read a line and put it in this char list .. now this char list contains spaces .. which is bad .. so i want to convert it to a term or a string in prolog so that i can process it easier .. spaces cannot be atoms so thats a problem .. i appreciate the help !!

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  • How to create and restore a backup from SqlAlchemy?

    - by swilliams
    I'm writing a Pylons app, and am trying to create a simple backup system where every table is serialized and tarred up into a single file for an administrator to download, and use to restore the app should something bad happen. I can serialize my table data just fine using the SqlAlchemy serializer, and I can deserialize it fine as well, but I can't figure out how to commit those changes back to the database. In order to serialize my data I am doing this: from myproject.model.meta import Session from sqlalchemy.ext.serializer import loads, dumps q = Session.query(MyTable) serialized_data = dumps(q.all()) In order to test things out, I go ahead and truncation MyTable, and then attempt to restore using serialized_data: from myproject.model import meta restore_q = loads(serialized_data, meta.metadata, Session) This doesn't seem to do anything... I've tried calling a Session.commit after the fact, individually walking through all the objects in restore_q and adding them, but nothing seems to work. What am I missing? Or is there a better way to do what I'm aiming for? I don't want to shell out and directly touch the database, since SqlAlchemy supports different database engines.

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