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  • Xp SP3 - Non-Functioning

    - by Josh
    Ok Here is a crazy problem, I have a HP dv6000 Laptop that can no longer hold a charge, so I hooked it up to my TV, bought a wireless mouse and keyboard and configured xp to run with the lid closed, It has medium to heavy usage mainly just streaming from sites like Netfilx, Hulu, ABC, etc. And playing movies I ripped of dvd. It ran fine for a while but recently it has been having some weird problems: Problem one: I used to use firefox but now when run it I can type but as soon as I click something it just shuts down, completely, I can't even close it unless I use taskmanager to do it. So I went and got google chrome which is better but still hit or miss, but never completely shuts down, I just can't click anything or type anything, or sometimes I just can't type anything or vice versa. Also when I open a new tab, and try to move back to my old one, it automatically closes the old tab when I click on it. Problem two: When using the internet I can't use any other application or anything windows (ie. Windows explorer) until I force quit all browsers with taskmanger. The reason I can't run anything is because I can't click on it. Problem three: When I try to play a movie (with vlc) Once it starts playing I can't click on anything, but I can use hotkeys, and once it stops everything is fine again. Well I hope somebody knows whats going on because I have no clue, If you need clarification or more info on something I would be happy to provide it...

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  • How to optimise Andengine's PathModifer (with singleton or pool)?

    - by Casla
    I am trying to build a game where the character find and follows a new path when a new destination is issued by the player, kinda like how units in RTS games work. This is done on a TMX map and I am using the A Star path finder utilities in Andengine to do this.David helped me on that: How can I change the path a sprite is following in real time? At the moment, every-time a new path is issued, I have to abandon the existing PathModifer and Path instances, and create new ones, and from what I read so far, creating new objects when you could re-use existing ones are a big waste for mobile applications. This is how I coded it at the moment: private void loadPathFound() { if (mAStarPath != null) { modifierPath = new org.andengine.entity.modifier.PathModifier.Path(mAStarPath.getLength()); /* replace the first node in the path as the player's current position */ modifierPath.to(player.convertLocalToSceneCoordinates(12, 31)[Constants.VERTEX_INDEX_X]-12, player.convertLocalToSceneCoordinates(12, 31)[Constants.VERTEX_INDEX_Y]-31); for (int i=1; i<mAStarPath.getLength(); i++) { modifierPath.to(mAStarPath.getX(i)*TILE_WIDTH, mAStarPath.getY(i)*TILE_HEIGHT); /* passing in the duration depended on the length of the path, so that the animation has a constant duration for every step */ player.registerEntityModifier(new PathModifier(modifierPath.getLength()/100, modifierPath, null, mIPathModifierListener)); } } The ideal implementation will be to always have just one object of PathModifer and just reset the destination of the path. But I don't know how you can apply the singleton patther on Andengine's PathModifer, there is no method to reset attribute of the path nor the pathModifer. So without re-write the PathModifer and the Path class, or use reflection, is there any other way to implement singleton PathModifer? Thanks for your help.

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  • How do IE, FF, and Chrome compare in security? [closed]

    - by cable729
    I'm trying to determine which of the three main browsers (Chrome, Firefox, and Internet Explorer) are the most secure and safe. Right now, in our system, Firefox 10 and IE 8 are cleared as 'good-to-use', but Chrome isn't. Is Chrome really less secure than Firefox and IE, or are the IT folks are slow at updating (Firefox 12 and IE 9 and 10 preview are out right now)? Completely rewrote question. I found the original was not specific enough and the edits started sapping its focus

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  • URL sniffer/downloader

    - by Ricket
    Some websites have Flash content that plays music or videos. Most of the time they don't show you the URL of these music or videos, but for example, you can sniff a YouTube webpage and find the flv file that YouTube is actually requesting and playing. Right now I'm using Orbit Downloader, which has a feature called Grab++ that does just this; you start it, and then you refresh the page, and it shows you all files of certain types (image, audio, video) that the webpage requests, and then you can select one or more and download and it downloads them. But, I don't like Orbit, it installs plugins and has the whole download manager thing which I don't really want. What is a good alternative program? I'm not looking for websites like kickyoutube.com, I want a URL sniffer I guess. HTTPGuideDog used to be my Firefox add-on that did exactly this, but it hasn't been updated even to FF3 (and yes I know I can hack it to load anyway, I'm looking for something natively available preferably). I vaguely know of WireShark but last time I used it, I believe it captures individual packets, which is a little too fine-tuned for me. I just want to be able to see what's happening, and download something that the webpage downloaded. Oh, and I'm using Windows 7. Linux probably has some fancy command-line tool, but it just won't cut it for me. :-\ Edit: Oh, and something free please. Feel free to mention paid solutions though.

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  • Can the Firefox password manager store and manage passwords for multiple sub-domains or different UR

    - by Howiecamp
    Can the Firefox password manager store and manage passwords for multiple sub-domains, or for multiple URLs in the same domain? The default behavior of Firefox is that all requests for *.domain.com are treated as the same. I'd like to have Firefox do the following: Store and manage passwords separately for multiple sub-domains, e.g. mail.google.com and picasa.google.com Store and manage passwords separately for different URLs in the same domain, e.g. http://mail.google.com/a/company1.com and http://mail.google.com/a/company2.com

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  • Rain effect looks like snowfall effect?

    - by Nikhil Lamba
    i am making a game in that game i want rain effect i am little bit far from this right now i am doing like below particleSystem.addParticleInitializer(new ColorInitializer(1, 1, 1)); particleSystem.addParticleInitializer(new AlphaInitializer(0)); particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE); particleSystem.addParticleInitializer(new VelocityInitializer(2, 2, 20, 10)); particleSystem.addParticleInitializer(new RotationInitializer(0.0f, 30.0f)); particleSystem.addParticleModifier(new ScaleModifier(1.0f, 2.0f, 0, 150)); particleSystem.addParticleModifier(new ColorModifier(1, 1, 1, 1f, 1, 1, 1, 3)); particleSystem.addParticleModifier(new ColorModifier(1, 1, 1f, 1, 1, 1, 1, 6)); particleSystem.addParticleModifier(new AlphaModifier(0, 1, 0, 3)); particleSystem.addParticleModifier(new AlphaModifier(1, 0, 1, 125)); particleSystem.addParticleModifier(new ExpireModifier(50, 50)); scene.attachChild(particleSystem); But its looks like snowfall effect what changes i can do for make it rain effect please correct me EDIT : here is link for snapshot http://i.imgur.com/bRIMP.png

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  • Can I use a project code which has New BSD license but uses a GPL license library?

    - by Alok Kulkarni
    I want to use the ICSOpenVpn project source code in my commercial application. If we see the ICSOpenVpn project, it states that its license is New BSD but the libopenvpn.so library it uses is under GNU GPLv2 license. As per FAQ for version 2 of GNU GPL "If a library is released under the GPL (not the LGPL), does that mean that any program which uses it has to be under the GPL?" The answer says: "Yes, because the program as it is actually run includes the library." Also, how could ICSOpenVpn change the license to New BSD?

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  • How do I approach large companies if I have a killer mobile game idea?

    - by Balázs Dávid
    I have an idea for a game that has potential, but I'm not a programmer. How do I tell this to development companies without having my idea stolen? All I want from the company is for somebody to watch a three minute long video presentation about my idea and if they see potential in it then we can talk about the details. I have already sent an e-mail to several big companies that have the expertise needed to code the game, they haven't answered me. Actually the idea is nothing fancy, no 3D, but fun and unique.

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  • Firefox Add-on for Opening Pages in Separate "Sandboxes"

    - by cosmic.osmo
    Is there a Firefox add-on that will allow someone to easily open up a page in a new tab or window so it will not share cookies and other session information with other windows? Basically, I want to be able to run Facebook, GMail, Google Search, etc, in separate sandboxes using different accounts. I recall seeing a blog posting about an add-on that did this without forcing you to set up different Firefox profiles, but I can't remember where I saw it or what it was called.

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  • How do I backup Firefox add-on like "Fastdial" addon for a reinstall?

    - by danacon
    I am doing a new install of Firefox and over the years my Windows "roaming folder" I use for backup has gotten all clogged up from so many add-ons and crap... I want to backup just a couple Firefox add-on's, one is "Fast dial" How do I backup this add-on and its addresses for when I reinstall Firefox and the add-on, so It will go back to where it is now? Most add-on's have a backup feature like "too many tabs" bookmarks and such but fast dial doesn't? so How do I backup this add-on? and /or addons like it without a backup feature? Thanks in advance any help or options would be a big help. Dana

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  • Firefox 4 refreshes all tabs although no internet connection exists

    - by Maxim
    I have a problem since I updated to Firefox 4. With Firefox 3.x I could start it without a internet connection and almost all of my open tabs were still loaded. With this I was able to read my open sites in the train where I have no internet connection. This does not work in Firefox 4. If I launch Firefox 4 I see all my open tabs but the content is not available. It seems that the new version tries to refresh all tabs on startup. Is there a possibility to disable this behaviour? Thanks in advance. Regards Maxim

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  • How do I backup Firefox add-on like "Fastdial" addon for a reinstall?

    - by danacon
    I am doing a new install of Firefox and over the years my Windows "roaming folder" I use for backup has gotten all clogged up from so many add-ons and crap... I want to backup just a couple Firefox add-on's, one is "Fast dial" How do I backup this add-on and its addresses for when I reinstall Firefox and the add-on, so It will go back to where it is now? Most add-on's have a backup feature like "too many tabs" bookmarks and such but fast dial doesn't? so How do I backup this add-on? and /or addons like it without a backup feature? Thanks in advance any help or options would be a big help. Dana

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  • Opera: closed window w/many tabs, window still open w/one tab, how to retrieve the many tabs

    - by Abel
    This is a little recipe for a little disaster: accidentally close a window with many important tabs open, only to find out that another window is still active with one tab open. Closing it will overwrite the saved tabs of the other window, which I want to recover. I need to recover the window with "many tabs" if possible,I didn't yet close the window with the one tab open, hopefully that prevents overwriting the saved settings. How do I retrieve, now that Opera is still active, the tabs of the closed window? I.e., where would Opera normally store these tabs when it closes a window? Can I prevent it from overwriting the saved state of "many tabs" with the current "one tab"?

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  • Streaming video

    - by Bakhtiyor
    Dear all. During more than 2months I have a problem watching streaming video in my laptop only from my user account. If I log in with another user account I can easily watch streaming video without any problems, but with mine no streaming video :( I have windows 7 OS. What can cause this problem? Thank you all.

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  • How to uninstall a Fire fox add-on that doesn't want to be uninstalled?

    - by Fellknight
    Let's say I installed a program, called "E" . Said program requests to install a Firefox add-on. Now the add-on doesn't work due to being incompatible. Because it came with E i uninstall E planning to re-install it with out the add-on, but after the E uninstall finishes the add-on is still there in Firefox, disabled and with the buttons grayed out. Moreover, Firefox displays the "Restart Firefox to uninstall this add-on" message but no matter how many times it's restarted the loop wont end. Is there any way to uninstall E's add-on?

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  • Technique to have screen independent grid based puzzle with sprite animation

    - by Yan Cheng CHEOK
    Hello all, let's say I have a fixed size grid puzzle game (8 x 10). I will be using sprites animation, when the "pieces" in the puzzle is moving from one grid to another grid. I was wondering, what is the technique to have this game being implemented as screen resolution independent. Here is what I plan to do. 1) The data structure coordinate will be represented using double, with 1.0 as max value. // Puzzle grid of 8 x 10 Environment { double width = 0.8; double height = 1.0; } // Location of Sprite at coordinate (1, 1) Sprite { double posX = 0.1; double posY = 0.1; double width = 0.1; double height = 0.1; } // scale = PYSICAL_SCREEN_SIZE drawBitmap ( sprite_image, sprite_image_rect, new Rect(sprite.posX * Scale, sprite.posY * Scale, (sprite.posX + sprite.width) * Scale, (sprite.posY + sprite.Height) * Scale), paint ); 2) A large size sprite image will be used (128x128). As sprite image shall look fine if we scale from large size down to small size, but not vice versa. Besides the above mentioned technique, is there any other consideration I had missed out?

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  • LibGdx efficient data saving/loading?

    - by grimrader22
    Currently, my LibGDX game consists of a 512 x 512 map of Tiles and entities such as players and monsters. I am wondering how to efficiently save and load the data of my levels. At the moment I am using JSON serialization for each class I want to save. I implement the Json.Serializable interface for all of these classes and write only the variables that are necessary. So my map consists of 512 x 512 tiles, that's 260,000 tiles. Each tile on the map consists of a Tile object, which points to some final Tile object like a GRASS_TILE or a STONE_TILE. When I serialize each level tile, the final Tile that it points to is re-serialized over and over again, so if I have 100 Tiles all pointing to GRASS_TILE, the data of GRASS_TILE is written 100 times over. When I go to load/deserialize my objects, 100 GrassTile objects are created, but they are each their own object. They no longer point to the final tile object. I feel like this reading/writing files very slow. If I were to abandon JSON serialization, to my knowledge my next best option would be saving the level data to a sql database. Unless there is a way to speed up serializing/deserializing 260,000 tiles I may have to do this. Is this a good idea? Could I really write that many tiles to the database efficiently? To sum all this up, I am trying to save my levels using JSON serialization, but it is VERY slow. What other options do I have for saving the data of so many tiles. I also must note that the JSON serialization is not slow on a PC, it is only VERY slow on a mobile device. Since file writing/reading is so slow on mobile devices, what can I do?

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  • Web browsing over SSH

    - by Alex Marshall
    Hello, I have something of a difficult situation : our company has a webserver in a remote data center that's, at the moment, only accessible by SSH and the firewall is not easily modifiable because the techs at the data center are unreliable and unreachable lately (not my choice of data center, and switching is not an option at the moment). Are there any browsers or plugins out there that will let me browse over an SSH connection ? I can browse with links and lynx on the SSH command line, but that doesn't give me access to various functionality I need, and it's too hard to find things in the web application running on a Tomcat server on the box that I need access to. Does anybody have any suggestions ? We're already working on getting direct access to the web application by having the firewall opened up, but I need something better in the mean time.

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  • Lightning Wallpaper Collection for Your Nexus 7

    - by Akemi Iwaya
    Lightning can be frightfully powerful and eerily beautiful at the same time, a force of nature that is not to be taken lightly. Harness the ‘power of nature’ by electrifying your Nexus 7′s screen with the first in our series of Lightning Wallpaper collections. Lightning Series 1 Note: Click on the pictures to view and download the full-size versions at their individual homepages. The images shown here are in thumbnail format.

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  • Switching my collision detection to array lists caused it to stop working

    - by Charlton Santana
    I have made a collision detection system which worked when I did not use array list and block generation. It is weird why it's not working but here's the code, and if anyone could help I would be very grateful :) The first code if the block generation. private static final List<Block> BLOCKS = new ArrayList<Block>(); Random rnd = new Random(System.currentTimeMillis()); int randomx = 400; int randomy = 400; int blocknum = 100; String Title = "blocktitle" + blocknum; private Block block; public void generateBlocks(){ if(blocknum > 0){ int offset = rnd.nextInt(250) + 100; //500 is the maximum offset, this is a constant randomx += offset;//ofset will be between 100 and 400 int randomyoff = rnd.nextInt(80); //500 is the maximum offset, this is a constant randomy = platformheighttwo - 6 - randomyoff;//ofset will be between 100 and 400 block = new Block(BitmapFactory.decodeResource(getResources(), R.drawable.block2), randomx, randomy); BLOCKS.add(block); blocknum -= 1; } The second is where the collision detection takes place note: the block.draw(canvas); works perfectly. It's the blocks that don't work. for(Block block : BLOCKS) { block.draw(canvas); if (sprite.bottomrx < block.bottomrx && sprite.bottomrx > block.bottomlx && sprite.bottomry < block.bottommy && sprite.bottomry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } // bottom left touching block? if (sprite.bottomlx < block.bottomrx && sprite.bottomlx > block.bottomlx && sprite.bottomly < block.bottommy && sprite.bottomly > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } // top right touching block? if (sprite.toprx < block.bottomrx && sprite.toprx > block.bottomlx && sprite.topry < block.bottommy && sprite.topry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } //top left touching block? if (sprite.toprx < block.bottomrx && sprite.toprx > block.bottomlx && sprite.topry < block.bottommy && sprite.topry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } } The values eg bottomrx are in the block.java file..

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