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  • How do I make Chrome's Omnibar behave more like the Firefox Awesome bar?

    - by Agnel Kurian
    One of my favorite features of the Firefox awesome bar is that I can simply type a substring of any URL or page title in my history and it finds all matches sorted by how frequently they were accessed. Example: I simply type "ask" when I want to ask something on stackoverflow.com., "inbox" goes to my GMail Inbox and so on because the substring matches any part of the URL or the page title. Chrome's Omnibar is quite frustrating in this area. I am not able to predict what it's gonna fetch and I seem to have no way to train the thing to do my bidding. I have turned unchecked the option that says: "Use a suggestion service to help complete searches and URLs typed..." but there has been no noticeable improvement. Any clues how I can make the Omnibar behave?

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  • Add bookmarks to Delicious and Google Bookmarks at the same time

    - by BrianH
    I have used delicious.com (or back then, del.icio.us) to store my bookmarks for a long time now, and I love it. I was looking through some of my Google services, and realized they have a bookmarking service that integrates with your Google searches (I thought they had a bookmarking service before, but it went away? Maybe not). I like delicious just fine - I'm not interested in leaving. But I also like how my Google bookmarks are highlighted (and I'm guessing, brought to the top) in my search results so I can easily tell if I've bookmarked a site (kind of like the "promote up" feature). I can't even count the number of times I search for a site only to find I've been there months or years ago. If sites I've bookmarked in the past are highlighted in my search results, it makes it easier to pick which search result to go to. My question is around bookmarking tools: Is there a bookmarklet or Firefox addon that will let me save a bookmark to multiple services at the same time, in this case, Google and Delicious? Or maybe a service to sync my delicious bookmarks to Google bookmarks on a regular basis? I have used the Delicious addon since the beginning - it would just be nice to add a bookmark to multiple services with 1 addon. For that matter, it would be nice to add Evernote into the mix - click 1 button to save the page to Evernote, and bookmark the page in Google and delicious. EDIT on 7/30/2009 - Summary: A proposed solution is to use the Delicious addon and the GMarks addon to keep the 2 services in sync. I was not able to get the 2 addons to keep everything in sync, so it was also suggest to use the Google Toolbar with the Delicious addon to keep everything in sync. I personally have reservations with letting Google know about every single site I visit, I believe this solution will work, so I am accepting it as the answer. I still wish there was a solution that would let you post a bookmark/page to multiple services at the same time (delicious, google, evernote, digg, diigo, etc.). Thanks!

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  • Writing to the UI with MonoDroid using RunOnUIThread

    - by Wallym
    I've been pulling my hair out over the past day or so trying to update the UI in my test app.  I was having problem after problem.  I finally got down to my base problem.  I could not write out to my TextView.  WTF could be causing that?  I can write to my UI in other parts of my app.  This is pure craziness.  I thought long and hard and nothing was coming to me.  Wait, the light bulb went on.  I am in the wrong thread.  Great, how do I write in the correct thread?  MonoDroid supports the entire AsyncTask set of objects, but this seemed like overkill.  I was reading and came across RunOnUIThread().......Bing..........The lightbulb has been invented...BlueStar Airlines (oh wait, wrong context). Anyway, here is what I needed:this.RunOnUiThread(() => TextViewControl.Text = "Hello World"); Enjoy!!!!!!!  Remember kiddies, running on the main ui for off device operations is bad, not as bad as crossing the streams bad, but bad as in trying to drive on a flat tire bad. It won't kill you, but it does keep you from getting anywhere.

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  • Interpolation using a sprite's previous frame and current frame

    - by user22241
    Overview I'm currently using a method which has been pointed out to me is extrapolation rather than interolation. As a result, I'm also now looking into the possibility of using another method which is based on a sprite's position at it's last (rendered) frame and it's current one. Assuming an interpolation value of 0.5 this is, (visually), how I understand it should affect my sprite's position.... This is how I'm obtaining an inerpolation value: public void onDrawFrame(GL10 gl) { // Set/re-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; tics++; } interpolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(interpolation); } I am then applying it like so (in my rendering call): render(float interpolation) { spriteScreenX = (spriteScreenX - spritePreviousX) * interpolation + spritePreviousX; spritePreviousX = spriteScreenX; // update and store this for next time } Results This unfortunately does nothing to smooth the movement of my sprite. It's pretty much the same as without the interpolation code. I can't get my head around how this is supposed to work and I honestly can't find any decent resources which explain this in any detail. My understanding of extrapolation is that when we arrive at the rendering call, we calculate the time between the last update call and the render call, and then adjust the sprite's position to reflect this time (moving the sprite forward) - And yet, this (Interpolation) is moving the sprite back, so how can this produce smooth results? Any advise on this would be very much appreciated. Edit I've implemented the code from OriginalDaemon's answer like so: @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*25)) frameTime = (dt*25); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; t += dt; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(); } Interpolation values are now being produced between 0 and 1 as expected (similar to how they were in my original loop) - however, the results are the same as my original loop (my original loop allowed frames to skip if they took too long to draw which I think this loop is also doing). I appear to have made a mistake in my previous logging, it is logging as I would expect it to (interpolated position does appear to be inbetween the previous and current positions) - however, the sprites are most definitely choppy when the render() skipping happens.

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  • Testing for Auto Save and Load Game

    - by David Dimalanta
    I'm trying to make a simple app that will test the save and load state. Is it a good idea to make an app that has an auto save and load game every time the newbies open the first app then continues it on the other day? I'm trying to make a simple app with a simple moving block sprite, starting at the center coordinate. Once I moved the sprite to the top by touch n' drag, I touch the back key to close the app. I expected that once I re-open the app and the block sprite is still at the top. But instead, it goes back to the center instead. Where can I find more ways to use the preferences or manipulating by telling the dispose method to dispose only specific wastes but not the important records (fastest time, last time where the sprite is located via coordinates, etc.). Is there really an easy way or it has no shortcuts but most effective way? I need help to expand more ideas. Thank you. Here are the following links that I'm trying to figure it out how to use them: http://www.youtube.com/watch?v=gER5GGQYzGc http://www.badlogicgames.com/wordpress/?p=1585 http://www.youtube.com/watch?v=t0PtLexfBCA&feature=relmfu Take note that these links above are codes. But I'm not looking answers for code but to look how to start or figure it out how to use them. Tell me if I'm wrong.

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  • Which Firefox add-on is responsible for a rendering bug?

    - by Gilles
    I've found a page that isn't rendered correctly by Firefox with my usual profile. It is rendered correctly with a blank profile. I have quite a few add-ons. One of them is surely the culprit. How can I find out which? Userscripts often affect the rendering. But I turned off Greasemonkey, and it didn't help. So it's something else, presumably an extension (what else could it be? I have no chrome/userChrome.css.). I'm looking for an easy way to find out which one, easier than disabling a bunch of extensions and restarting umpteen times. Related: Create a tool to help users identify a problematic add-on by bisecting the list of installed add-ons — a similar problem which would admit a similar solution. I want to automate this as much as possible; something like git bisect, that doesn't require me to change my actual profile, would be ideal. A Linux-specific solution is fine with me.

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  • Videos of my MonoTouch and Mono and Mobile sessions from NDC 2011

    - by Chris Hardy (ChrisNTR)
    Two weeks ago, I was in Oslo, Norway getting ready to present a few talks at the Norwegian Developer's Conference 2011 and now two weeks later, it's about time I point you to my MonoTouch and Mono and Mobile talks from the conference! First I would like to thanks for everyone involved with the conference, the hosts, the staff, the speakers and the attendees. There was so many great talks going on that you're forced to download the videos afterwards! All the videos from the conference are up on the...(read more)

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  • How to run adb command through a script

    - by Outride
    As the title says, I'm trying to find how to run adb commands through a pre-written script (such as how .bat and .vbs files work) so I can make a semi automatic program to pull some files from my android phone whenever I click on the launch.bat which launches a line of program to go through the phone and find certain files. I know the script line: adb pull /data/data/kik.android/databases/ %drive%\All\Database This copies all the files in this specific database into the flash drive's folder "Database" under the "All" folder. But, how could i make it so that the adb program looks through the phone and finds other files, and how could i pull the specific files, rather than pulling the entire folder?

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  • What are the ways to start making actual/real-world programs using Java/C++ to excel my Programming Skills?

    - by Umer Hassan
    The programming that we learn at university is not that vast, like those are really small exercises to build our logic, but everyone knows that this will not be the scenario when I'll get out in the market as a professional programmer, I really want to make real life programs which would actual make some impacts and will be useful. Tell me in the light of your experience that how should I start making those programs and polish my self as a professional programmer, if there are any sources available for it then kindly also recommend me those.

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  • remove addons from internet explorer 8 [closed]

    - by senthil
    Possible Duplicate: Why is it not possible to delete IE addons from the IE interface? In my "Manage Addons" dialog, there are lots of addons that I have no idea about. I never installed Java on my machine but a java addon is there. Then some other things. I am only able to disable them. How can I remove them and all the related files?

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  • Easy solution to monitoring & blocking connections to non-malicious services, IP's, and tracking companies

    - by binarybunny
    Our family lives in the middle of nowhere, so the only high-speed internet available is Verizon's 3G mobile broadband. We have the highest package available, yet continually go over the 10GB limit and get charged $10 every 1GB we go over. We run a business from home, so stopping when we hit the limit is not an option. I've found the majority of connections are to Google, Microsoft, Akamai, Facebook, and other web service companies (mainly google). I know these are harmless connections, but when it costs money for them to monitor our web activity it becomes a serious problem. Here's some things I've done, but I'm sure there's something else that could help before blocking a huge set of IP ranges: stopped using windows (on my machine) use MVPS host file on all computers use firefox on all computers (with don't track me option) ad block plugin on all browsers blocking google updates blocking windows updates block images in browsers (when possible) use comodo (paranoia-level style of blocking..) virus-free computers with ESET NOD32 bought router and installed dd-wrt in attempt to block connections more diligently (and throttle bandwidth if it comes to that) Anything I'm missing? I know Google analytics is on almost all websites, as well as FB like buttons but I would like to be able to stop these connections without blocking use of google services like gmail, etc. Any ideas?

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  • Beginner Geek: How to Use Bookmarklets on Any Device

    - by Chris Hoffman
    Web browser bookmarklets allow you to perform actions on the current page with just a click or tap. They’re a lightweight alternative to browser extensions. They even work on mobile browsers that don’t support traditional extensions. To use bookmarklets, all you need is a web browser that supports bookmarks — that’s it! Bookmarklets Explained Web pages you view in your browser use JavaScript code. That’s why web pages aren’t just static documents anymore — they’re dynamic. A bookmarklet is a normal bookmark with a piece of JavaScript code instead of a web address. When you click or tap the bookmarklet, it will execute the JavaScript code on the current page instead of loading a different page, as most bookmarks do. Bookmarklets can be used to do something to a web page with a single click. For example, you’ll find bookmarklets associated with web services like Twitter, Facebook, Google+, LinkedIn, Pocket, and LastPass. When you click the bookmarklet, it will run code that lets you easily share the current page with that service. Bookmarklets don’t just have to be  associated with web services. A bookmarklet you click could modify the appearance of the page, stripping away most of the junk and giving you a clean “reading mode.” It could alter fonts, remove images, or insert other content. It can access anything the web page could access. For example, you could use a bookmarklet to reveal a password that just appears as ******* on the page. Unlike browser extensions, bookmarklets don’t run in the background and bog down your browser. They don’t do anything at all until you click them. Because they just use the standard bookmark system, they can also be used in mobile browsers where you couldn’t run extensions. For example, you could install the Pocket bookmarklet in Safari on an iPad and get an “Add to Pocket” option in Safari. Safari doesn’t offer browsing extensions and Apple’s iOS doesn’t offer a “Share” feature like Android and Windows 8 do, so this is the only way to get this direct integration. You could even use the LastPass bookmarklets in Safari on an iPad to integrate LastPass with the Safari web browser. Where to Find Bookmarklets If you’re looking for a bookmarklet for a particular service, you’ll generally find the bookmarklet on that service’s site. Websites like Twitter, Facebook, and Pocket host pages where they provide bookmarklets along with browser extensions. Bookmarklets aren’t like programs. They’re really just a piece of text that you can put in a bookmarklet, so you don’t have to download them a specific site. You can get them from practically anywhere — installing them just involves copying a bit of text off of a web page. For example, you can just search the web for “reveal password bookmarklet” if you wanted a bookmarklet that will reveal passwords. We’ve covered many of the must-have bookmarklets — and our readers have chimed in too — so take a look at our lists for more examples. How to Install a Bookmarklet Bookmarklets are simple to install. When you hover over a bookmarklet on a web page, you’ll see its address begins with “javascript:”. If you have your web browser’s bookmark or favorites toolbar visible, the easiest way to install a bookmarklet is with drag-and-drop. Press Ctrl+Shift+B to show your bookmarks toolbar if you’re using Chrome or Internet Explorer. In Firefox, right-click the toolbar and click Bookmarks Toolbar. Just drag and drop this link to your bookmark toolbar. The bookmarklet is now installed. You can also install bookmarklets manually. Select the bookmarklet’s code and copy it to your clipboard. If the bookmarklet is a link, right-click or long-press the link and copy its address to your clipboard. Open your browser’s bookmarks manager, add a bookmark, and paste the JavaScript code directly into the address box. Give your bookmarklet a name and save it. How to Use a Bookmarklet Bookmarklets are easiest to use if you have your browser’s bookmarks toolbar enabled. Just click the bookmarklet and your browser will run it on the current page. If you don’t have a bookmarks toolbar — such as on Safari on an iPad or another mobile browser — just open your browser’s bookmarks pane and tap or click the bookmark. In mobile Chrome, you’ll need to launch the bookmarklet from the location bar. Open the web page you want to run the bookmarklet on, tap your location bar, and start searching for the name of the bookmarklet. Tap the bookmarklet’s name to run it on the current page. Note that the bookmarklet only appears here because we have it saved as a bookmark in Chrome. You’ll need to add the bookmarklet to your browser’s bookmarks before you can use it in this way. The location bar approach may also be necessary in other browsers. The trick is loading the bookmark so that it will be associated with your current tab. You can’t just open your bookmarks in a separate browser tab and run the bookmarklet from there — it will run on that other browser tab. Bookmarklets are powerful and flexible. While they’re not as flashy as browser extensions, they’re much more lightweight and allow you to get extension-like features in more limited mobile browsers.

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  • Remove auto-complete field entries in Google Chrome

    - by NT.
    Is there a way to stop the gmail address field (on the login page) from displaying all the gmail addresses that you have ever typed in it? When logging in with Google Chrome or trying to set up a new account, anything you type which starts with the same letter as the one that you are trying to use currently will show up in the auto-complete field, I don't want that. I understand that this is a convenient feature in some cases, but the thing is--I know this shouldn't've happened, but it has actually happened more than once--I sometimes mistyped my password in the Gmail address field right after the address, mistakingly assuming that the prompt had already been moved to the password field, and then hit "Enter" without looking first. The next time I tried to enter my Gmail address, it popped up the address followed by my password as one of the entries on the list of email addresses that shows up, and I couldn't get rid of the entry. Is there a way to remove these?

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  • Two tor clients

    - by Intellektus
    I have been experimenting with the thought of running two Tor clients at once on my machine. So I decided to try it and modified the source a bit to let me run two clients at once (of course with separate data dirs). But they both get the same exit node, and if I try to switch exit node on one of them via its control port, they both get switched. I have been experimenting with this some more, and Tor always seem to get the same IP, even if I run several separate clients (on the same machine) at once. Is this the expected behavior?

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  • Java for 64bit isn't working

    - by Loper324
    I'm having errors with java left and right, normal java works just fine. It's things that use the internet for certificates and java .jnpl. I've tried Minecraft classic, it gives me a error, canirunit, error, Carnegie learning, error. I've switched browsers and still have these errors. everything is broken I've turned on ask me for unsigned certificates instead of blocking it and it doesn't pop-up. I'd like to know how to reset java, is that possible I've re-installed it and rebooted and nothing works. Here is a Image: Here is the rest of the text: http://pastebin.com/bzByPSbh

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  • Edge Detection on Screen

    - by user2056745
    I have a edge collision problem with a simple game that i am developing. Its about throwing a coin across the screen. I am using the code below to detect edge collisions so i can make the coin bounce from the edges of the screen. Everything works as i want except one case. When the coin hits left edge and goes to right edge the system doesnt detect the collision. The rest cases are working perfectly, like hitting the right edge first and then the left edge. Can someone suggest a solution for it? public void onMove(float dx, float dy) { coinX += dx; coinY += dy; if (coinX > rightBorder) { coinX = ((rightBorder - coinX) / 3) + rightBorder; } if (coinX < leftBorder) { coinX = -(coinX) / 3; } if (coinY > bottomBorder) { coinY = ((bottomBorder - coinY) / 3) + bottomBorder; } invalidate(); }

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  • What SDK I should choose on Amazon Web Service to build API on server app?

    - by Nguyen Minh Binh
    I am a newbie on Amazon Web Service. I have a task that setup then build a web service that provide APIs to Mac OS, iOS, Android client. There are some APIs and Database need to be kept in secure. I see that AWS support multiple platform such as Java, .Net, PHP,... It also support many Database Management System. Not yet, there are 2 special SDK for Android and iOS app. So, What should I choose (Java, .Net, PHP,...) to carry out my task? Does AWS support all webservice protocol? Does it support secure webservice? Thanks a lot.

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  • Creating Transparent Game Menu Items using AndEngine

    - by Chaitanya Chandurkar
    I'm trying to create a Game Menu which contains some Menu Items like New Game Multiplayer Options Exit I want to make this Menu Items Transparent. Only Text in White color should be visible. So i guess i do not need any background image for Menu Items. I have seen examples of SpriteButton like given below. ButtonSprite playButton = new ButtonSprite(0, 0, btnNormalTextureRegion, btnPushedTextureRegion, this.getVertexBufferObjectManager(), new OnClickListener() { @Override public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) { // Do Stuff here } } The thing which i don't understand is how can i initialize btnNormalTextureRegion? I use the code give below to initialize ITexture and ITextureRegion for objects. mBackgruondTexture = new BitmapTexture(activity.getTextureManager(), new IInputStreamOpener() { public InputStream open() throws IOException { return activity.getAssets().open("gfx/backgrounds/greenbg.jpg"); } }); mBackgruondTextureRegion = TextureRegionFactory.extractFromTexture(mBackgruondTexture); This code openes up an Image from assest. As i do not want to use any image for Menu Item How can i initialize btnNormalTextureRegion for SpriteButton. OR Is there any alternative to create Game Menu?

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  • OpenGL slower than Canvas

    - by VanDir
    Up to 3 days ago I used a Canvas in a SurfaceView to do all the graphics operations but now I switched to OpenGL because my game went from 60FPS to 30/45 with the increase of the sprites in some levels. However, I find myself disappointed because OpenGL now reaches around 40/50 FPS at all levels. Surely (I hope) I'm doing something wrong. How can I increase the performance at stable 60FPS? My game is pretty simple and I can not believe that it is impossible to reach them. I use 2D sprite texture applied to a square for all the objects. I use a transparent GLSurfaceView, the real background is applied in a ImageView behind the GLSurfaceView. Some code public MyGLSurfaceView(Context context, AttributeSet attrs) { super(context); setZOrderOnTop(true); setEGLConfigChooser(8, 8, 8, 8, 0, 0); getHolder().setFormat(PixelFormat.RGBA_8888); mRenderer = new ClearRenderer(getContext()); setRenderer(mRenderer); setLongClickable(true); setFocusable(true); } public void onSurfaceCreated(final GL10 gl, EGLConfig config) { gl.glEnable(GL10.GL_TEXTURE_2D); gl.glShadeModel(GL10.GL_SMOOTH); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glDepthMask(false); gl.glEnable(GL10.GL_ALPHA_TEST); gl.glAlphaFunc(GL10.GL_GREATER, 0); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_ONE, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); } public void onSurfaceChanged(GL10 gl, int width, int height) { gl.glViewport(0, 0, width, height); gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrthof(0, width, height, 0, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glLoadIdentity(); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glLoadIdentity(); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Draw all the graphic object. for (byte i = 0; i < mGame.numberOfObjects(); i++){ mGame.getObject(i).draw(gl); } // Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } mGame.getObject(i).draw(gl) is for all the objects like this: /* HERE there is always a translatef and scalef transformation and sometimes rotatef */ gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexPointer[0]); // Point to our vertex buffer gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTextureBuffer); // Draw the vertices as triangle strip gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, mVertices.length / 3); EDIT: After some test it seems to be due to the transparent GLSurfaceView. If I delete this line of code: setEGLConfigChooser(8, 8, 8, 8, 0, 0); the background becomes all black but I reach 60 fps. What can I do?

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  • Andengine put bullet to pull, when it leaves screen

    - by Ashot
    i'm creating a bullet with physics body. Bullet class (extends Sprite class) has die() method, which unregister physics connector, hide sprite and put it in pull public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } in onUpdate method of PhysicsConnector i executes die method, when sprite leaves screen physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); _bullet.die(); } } }; it works as i expected, but _bullet.die() executes TWICE. what i`m doing wrong and is it right way to hide sprites? here is full code of Bullet class (it is inner class of class that represents player) private class Bullet extends Sprite implements PhysicsConstants { private final Body body; private final PhysicsConnector physicsConnector; private final Bullet _bullet; private int id; public Bullet(float x, float y, ITextureRegion texture, VertexBufferObjectManager vertexBufferObjectManager) { super(x,y,texture,vertexBufferObjectManager); _bullet = this; id = bulletId++; body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyDef.BodyType.DynamicBody, bulletFixture); physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); Log.d("bulletDie",id+""); _bullet.die(); } } }; mPhysicsWorld.registerPhysicsConnector(physicsConnector); $this.getParent().attachChild(this); } public void reset() { final float angle = canon.getRotation(); final float x = (float) ((Math.cos(MathUtils.degToRad(angle))*radius) + centerX) / PIXEL_TO_METER_RATIO_DEFAULT; final float y = (float) ((Math.sin(MathUtils.degToRad(angle))*radius) + centerY) / PIXEL_TO_METER_RATIO_DEFAULT; this.setVisible(true); this.setIgnoreUpdate(false); body.setActive(true); mPhysicsWorld.registerPhysicsConnector(physicsConnector); body.setTransform(new Vector2(x,y),0); } public Body getBody() { return body; } public void setLinearVelocity(Vector2 velocity) { body.setLinearVelocity(velocity); } public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } }

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  • Cliq Wireless questions

    - by Nathan Adams
    Heres the deal: I am by no means a Linux expert, even less when it comes to the Android OS but lets see if we can't solve this problem. The problem I am having is that on the Cliq we have a broadcom chip. In order to use the wireless card you must first insert the module into the kernel. Fine: # insmod /system/lib/dhd.ko insmod /system/lib/dhd.ko # lsmod lsmod dhd 164936 0 - Live 0xbf000000 # BUT netcfg (or ifconfig in busybox) does not recognize that there is a wireless adapter there: # netcfg netcfg lo UP 127.0.0.1 255.0.0.0 0x00000049 dummy0 DOWN 0.0.0.0 0.0.0.0 0x00000082 rmnet0 UP 14.67.164.2 255.255.255.252 0x00001043 rmnet1 DOWN 0.0.0.0 0.0.0.0 0x00001002 rmnet2 DOWN 0.0.0.0 0.0.0.0 0x00001002 usb0 DOWN 0.0.0.0 0.0.0.0 0x00001002 # busybox ifconfig busybox ifconfig lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:282 errors:0 dropped:0 overruns:0 frame:0 TX packets:282 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:18754 (18.3 KiB) TX bytes:18754 (18.3 KiB) rmnet0 Link encap:Ethernet HWaddr EE:83:E8:B4:4A:ED inet addr:14.x.x.x Bcast:14.67.164.3 Mask:255.255.255.252 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:7148 errors:0 dropped:0 overruns:0 frame:0 TX packets:7659 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2609236 (2.4 MiB) TX bytes:908575 (887.2 KiB) # For giggles if we attempt to launch wpa_supplicant anyways we get this: # wpa_supplicant -Dwext -ieth0 -c/data/misc/wifi/wpa_supplicant.conf wpa_supplicant -Dwext -ieth0 -c/data/misc/wifi/wpa_supplicant.conf ioctl[SIOCSIWPMKSA]: No such device ioctl[SIOCSIWMODE]: No such device Could not configure driver to use managed mode ioctl[SIOCGIFFLAGS]: No such device Could not set interface 'eth0' UP ioctl[SIOCGIWRANGE]: No such device ioctl[SIOCGIFINDEX]: No such device CTRL-EVENT-STATE-CHANGE id=-1 state=0 ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWENCODEEXT]: No such device ioctl[SIOCSIWENCODE]: No such device ioctl[SIOCSIWAUTH]: No such device WEXT auth param 7 value 0x0 - Failed to disable WPA in the driver. ioctl[SIOCSIWAUTH]: No such device WEXT auth param 5 value 0x0 - ioctl[SIOCSIWAUTH]: No such device WEXT auth param 4 value 0x0 - ioctl[SIOCSIWAP]: No such device ioctl[SIOCGIFFLAGS]: No such device # In dmesg we get: <4>[18300.494065] dhd_oob_enable_intr : enable <4>[18305.019976] dhd_net_start failed bus is not ready <4>[18305.020278] dhdsdio_probe: dhd_net_start failed! Do I need to specify the firmware with insmod? Why are we trying to control the interface manually instead of through the Android API? The Android API doesn't support ad-hoc connections as far as I can tell. The card, I am sure, most certainly can.

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  • Installing FIREFOX with extensions/addons manually? (not really auto install)

    - by BrownChiLD
    I've been reading around with regards to creating firefox installers, bundling it w/ addons, using scripts, and CLI lines and a whole bunch of stuffs ... but it seems that going through this route is just too complicated and time consuming.. Since i don't mind a bit of manually copying files and stuff, I was planning to do the following: on my test machine, 1) install firefox on a machine AND configure it the way i want it 2) install addons AND set the configurations for it 3) set advanced configurations for firefox (about:config) Then once i'm all set, I just simply copy the contents of the firefox/profiles folder (for this particular tests it's ....\AppData\Local\Mozilla\Firefox\Profiles\6m0mef0s.default for deployment, all i have to do is: 1) Install the same version (offline installer) of the Firefox i used.. 2) overwrite the contents of the new profiles folder (randomly named by Firefox installer as usual) .. This should set all my configs and addons right? or what other folders do i have to backup and copy manually into the new profiles folder? I don't think i need to tinker w/ any registries right? anyway, if this works, though it's a bit manual, it's a whole lot simplier, and straight forward than fiddling w/ Installers and Packages etc.. PS I do this a lot w/ other simple (and some complex) software that i use and they seem to work fine for years.. i'm just not sure with firefox and how it's structured..

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