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  • Efficient Trie implementation for unicode strings

    - by U Mad
    I have been looking for an efficient String trie implementation. Mostly I have found code like this: Referential implementation in Java (per wikipedia) I dislike these implementations for mostly two reasons: They support only 256 ASCII characters. I need to cover things like cyrillic. They are extremely memory inefficient. Each node contains an array of 256 references, which is 4096 bytes on a 64 bit machine in Java. Each of these nodes can have up to 256 subnodes with 4096 bytes of references each. So a full Trie for every ASCII 2 character string would require a bit over 1MB. Three character strings? 256MB just for arrays in nodes. And so on. Of course I don't intend to have all of 16 million three character strings in my Trie, so a lot of space is just wasted. Most of these arrays are just null references as their capacity far exceeds the actual number of inserted keys. And if I add unicode, the arrays get even larger (char has 64k values instead of 256 in Java). Is there any hope of making an efficient trie for strings? I have considered a couple of improvements over these types of implementations: Instead of using array of references, I could use an array of primitive integer type, which indexes into an array of references to nodes whose size is close to the number of actual nodes. I could break strings into 4 bit parts which would allow for node arrays of size 16 at the cost of a deeper tree.

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  • Add registry entries for all users

    - by George02
    I've installed a software on my windows 8 computer which writes entries in my registry. How can I modify this registry entries for all users ? For example what I need to modify is values from this key but this key only refers to a single user: [HKEY_USERS\S-1-5-21-543895283-3741240661-2983116896-500\Software\IvoSoft\ClassicStartMenu\Settings] But "S-1-5-21-543895283-3741240661-2983116896-500" is different depending on the user name. How can I change that key for all users ? I've tried to work with this key but is not possible. [HKEY_USERS\S-1-5-21-*\Software\IvoSoft\ClassicStartMenu\Settings]

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  • Gvim on Windows 7: ALT codes not working

    - by John Sonderson
    I would like to be able to enter ALT codes in Gvim on Windows 7 as documented on the following site: Alt Codes On Windows (Windows 7 in my case), to generate a character via an ALT code you make sure that the NumLock key on your keypad is toggled on, hold down the ALT key, enter the keycode on the numeric keypad, and then release the ALT key. However this does not work in Gvim on Windows (which ignores the fact that I am pressing the ALT key and just prints to entered keypad key directly onto the screen). How can I get these keystroke combinations to work in Gvim as well? Thanks. EDIT: As the answer below points out, the way to insert non-ASCII characters for which you do not have entries on your keyboard without changing the keyboard layout is as follows: Make sure you are in insert mode, and then type CTRL-V followed by the Unicode character code of interest, for instance: CTRL-V u00E0 (generates à) CTRL-V u00C8 (generates È) CTRL-V u00E8 (generates è) CTRL-V u00E9 (generates é) CTRL-V u00EC (generates ì) CTRL-V u00F2 (generates ò) etc... See for instance http://unicode-table.com/ for a full list of Unicode character codes. The following list of Unicode characters by language may also be useful: http://en.wikipedia.org/wiki/List_of_Unicode_characters In some cases such as this one, though, there might be an easier way to enter special characters (see :help digraphs and :digraphs). For example, while in insert mode you may be able to type the following: CTRL-K E! (yields É) CTRL-K a' (yields á) Note that as the following page shows: http://code.google.com/p/vim/source/browse/runtime/doc/digraph.txt Gvim 7.4 contains an even wider set of default digraphs than Gvim 7.3, thus providing convenience to an even broader set of languages. Regards.

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  • Using a script that uses Duplicity + S3 excluding large files

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. If i run the script duplicity gives an error. However if I copy and paste the same command generated by the script everything works... Here is the script #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="gpgkey" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= When the script is run I get the error; Command line error: Expected 2 args, got 6 Where am i going wrong??

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  • RPi and Java Embedded GPIO: Java code to blink more LEDs

    - by hinkmond
    Now, it's time to blink the other GPIO ports with the other LEDs connected to them. This is easy using Java Embedded, since the Java programming language is powerful and flexible. Embedded developers are not used to this, since the C programming language is more popular but less easy to develop in. We just need to use a dynamic Java String array to map to the pinouts of the GPIO port names from the previous diagram posted. This way we can address each "channel" with an index into that String array. static String[] GpioChannels = { "0", "1", "4", "17", "21", "22", "10", "9" }; With this new dynamic array, we can streamline the main() of this Java program to activate all the ports. /** * @param args the command line arguments */ public static void main(String[] args) { FileWriter[] commandChannels; try { /*** Init GPIO port for output ***/ // Open file handles to GPIO port unexport and export controls FileWriter unexportFile = new FileWriter("/sys/class/gpio/unexport"); FileWriter exportFile = new FileWriter("/sys/class/gpio/export"); for (String gpioChannel : GpioChannels) { System.out.println(gpioChannel); // Reset the port unexportFile.write(gpioChannel); unexportFile.flush(); // Set the port for use exportFile.write(gpioChannel); exportFile.flush(); // Open file handle to port input/output control FileWriter directionFile = new FileWriter("/sys/class/gpio/gpio" + gpioChannel + "/direction"); // Set port for output directionFile.write(GPIO_OUT); directionFile.flush(); } And, then simply add array code to where we blink the LED to make it blink all the LEDS on and off at once. /*** Send commands to GPIO port ***/ commandChannels = new FileWriter[GpioChannels.length]; for (int channum=0; channum It's easier than falling off a log... or at least easier than C programming. Hinkmond

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  • Discuss: PLs are characterised by which (iso)morphisms are implemented

    - by Yttrill
    I am interested to hear discussion of the proposition summarised in the title. As we know programming language constructions admit a vast number of isomorphisms. In some languages in some places in the translation process some of these isomorphisms are implemented, whilst others require code to be written to implement them. For example, in my language Felix, the isomorphism between a type T and a tuple of one element of type T is implemented, meaning the two types are indistinguishable (identical). Similarly, a tuple of N values of the same type is not merely isomorphic to an array, it is an array: the isomorphism is implemented by the compiler. Many other isomorphisms are not implemented for example there is an isomorphism expressed by the following client code: match v with | ((?x,?y),?z = x,(y,z) // Felix match v with | (x,y), - x,(y,z) (* Ocaml *) As another example, a type constructor C of int in Felix may be used directly as a function, whilst in Ocaml you must write a wrapper: let c x = C x Another isomorphism Felix implements is the elimination of unit values, including those in tuples: Felix can do this because (most) polymorphic values are monomorphised which can be done because it is a whole program analyser, Ocaml, for example, cannot do this easily because it supports separate compilation. For the same reason Felix performs type-class dispatch at compile time whilst Haskell passes around dictionaries. There are some quite surprising issues here. For example an array is just a tuple, and tuples can be indexed at run time using a match and returning a value of a corresponding sum type. Indeed, to be correct the index used is in fact a case of unit sum with N summands, rather than an integer. Yet, in a real implementation, if the tuple is an array the index is replaced by an integer with a range check, and the result type is replaced by the common argument type of all the constructors: two isomorphisms are involved here, but they're implemented partly in the compiler translation and partly at run time.

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  • Linux - real-world hardware RAID controller tuning (scsi and cciss)

    - by ewwhite
    Most of the Linux systems I manage feature hardware RAID controllers (mostly HP Smart Array). They're all running RHEL or CentOS. I'm looking for real-world tunables to help optimize performance for setups that incorporate hardware RAID controllers with SAS disks (Smart Array, Perc, LSI, etc.) and battery-backed or flash-backed cache. Assume RAID 1+0 and multiple spindles (4+ disks). I spend a considerable amount of time tuning Linux network settings for low-latency and financial trading applications. But many of those options are well-documented (changing send/receive buffers, modifying TCP window settings, etc.). What are engineers doing on the storage side? Historically, I've made changes to the I/O scheduling elevator, recently opting for the deadline and noop schedulers to improve performance within my applications. As RHEL versions have progressed, I've also noticed that the compiled-in defaults for SCSI and CCISS block devices have changed as well. This has had an impact on the recommended storage subsystem settings over time. However, it's been awhile since I've seen any clear recommendations. And I know that the OS defaults aren't optimal. For example, it seems that the default read-ahead buffer of 128kb is extremely small for a deployment on server-class hardware. The following articles explore the performance impact of changing read-ahead cache and nr_requests values on the block queues. http://zackreed.me/articles/54-hp-smart-array-p410-controller-tuning http://www.overclock.net/t/515068/tuning-a-hp-smart-array-p400-with-linux-why-tuning-really-matters http://yoshinorimatsunobu.blogspot.com/2009/04/linux-io-scheduler-queue-size-and.html For example, these are suggested changes for an HP Smart Array RAID controller: echo "noop" > /sys/block/cciss\!c0d0/queue/scheduler blockdev --setra 65536 /dev/cciss/c0d0 echo 512 > /sys/block/cciss\!c0d0/queue/nr_requests echo 2048 > /sys/block/cciss\!c0d0/queue/read_ahead_kb What else can be reliably tuned to improve storage performance? I'm specifically looking for sysctl and sysfs options in production scenarios.

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  • Deleting a row from self-referencing table

    - by Jake Rutherford
    Came across this the other day and thought “this would be a great interview question!” I’d created a table with a self-referencing foreign key. The application was calling a stored procedure I’d created to delete a row which caused but of course…a foreign key exception. You may say “why not just use a the cascade delete option?” Good question, easy answer. With a typical foreign key relationship between different tables which would work. However, even SQL Server cannot do a cascade delete of a row on a table with self-referencing foreign key. So, what do you do?…… In my case I re-wrote the stored procedure to take advantage of recursion:   -- recursively deletes a Foo ALTER PROCEDURE [dbo].[usp_DeleteFoo]      @ID int     ,@Debug bit = 0    AS     SET NOCOUNT ON;     BEGIN TRANSACTION     BEGIN TRY         DECLARE @ChildFoos TABLE         (             ID int         )                 DECLARE @ChildFooID int                        INSERT INTO @ChildFoos         SELECT ID FROM Foo WHERE ParentFooID = @ID                 WHILE EXISTS (SELECT ID FROM @ChildFoos)         BEGIN             SELECT TOP 1                 @ChildFooID = ID             FROM                 @ChildFoos                             DELETE FROM @ChildFoos WHERE ID = @ChildFooID                         EXEC usp_DeleteFoo @ChildFooID         END                                    DELETE FROM dbo.[Foo]         WHERE [ID] = @ID                 IF @Debug = 1 PRINT 'DEBUG:usp_DeleteFoo, deleted - ID: ' + CONVERT(VARCHAR, @ID)         COMMIT TRANSACTION     END TRY     BEGIN CATCH         ROLLBACK TRANSACTION         DECLARE @ErrorMessage VARCHAR(4000), @ErrorSeverity INT, @ErrorState INT         SELECT @ErrorMessage = ERROR_MESSAGE(), @ErrorSeverity = ERROR_SEVERITY(), @ErrorState = ERROR_STATE()         IF @ErrorState <= 0 SET @ErrorState = 1         INSERT INTO ErrorLog(ErrorNumber,ErrorSeverity,ErrorState,ErrorProcedure,ErrorLine,ErrorMessage)         VALUES(ERROR_NUMBER(), @ErrorSeverity, @ErrorState, ERROR_PROCEDURE(), ERROR_LINE(), @ErrorMessage)         RAISERROR (@ErrorMessage, @ErrorSeverity, @ErrorState)     END CATCH   This procedure will first determine any rows which have the row we wish to delete as it’s parent. It then simply iterates each child row calling the procedure recursively in order to delete all ancestors before eventually deleting the row we wish to delete.

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  • Backup script that excludes large files using Duplicity and Amazon S3

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. My script gives the proper command, but when run within the script it outputs an an error. However if the same command is run manually everything works...??? Here is the script based on one easy found with google #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="7743E14E" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= If run I recieve the error; Command line error: Expected 2 args, got 6 Enter 'duplicity --help' for help screen. Any help your could offer would be greatly appreciated.

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  • Fastest way to parse big json android

    - by jem88
    I've a doubt that doesn't let me sleep! :D I'm currently working with big json files, with many levels. I parse these object using the 'default' android way, so I read the response with a ByteArrayOutputStream, get a string and create a JSONObject from the string. All fine here. Now, I've to parse the content of the json to get the objects of my interest, and I really can't find a better way that parse it manually, like this: String status = jsonObject.getString("status"); Boolean isLogged = jsonObject.getBoolean("is_logged"); ArrayList<Genre> genresList = new ArrayList<Genre>(); // Get jsonObject with genres JSONObject jObjGenres = jsonObject.getJSONObject("genres"); // Instantiate an iterator on jsonObject keys Iterator<?> keys = jObjGenres.keys(); // Iterate on keys while( keys.hasNext() ) { String key = (String) keys.next(); JSONObject jObjGenre = jObjGenres.getJSONObject(key); // Create genre object Genre genre = new Genre( jObjGenre.getInt("id_genre"), jObjGenre.getString("string"), jObjGenre.getString("icon") ); genresList.add(genre); } // Get languages list JSONObject jObjLanguages = jsonObject.getJSONObject("languages"); Iterator jLangKey = jObjLanguages.keys(); List<Language> langList = new ArrayList<Language>(); while (jLangKey.hasNext()) { // Iterate on jlangKey obj String key = (String) jLangKey.next(); JSONObject jCurrentLang = (JSONObject) jObjLanguages.get(key); Language lang = new Language( jCurrentLang.getString("id_lang"), jCurrentLang.getString("name"), jCurrentLang.getString("code"), jCurrentLang.getString("active").equals("1") ); langList.add(lang); } I think this is really ugly, frustrating, timewaster, and fragile. I've seen parser like json-smart and Gson... but seems difficult to parse a json with many levels, and get the objects! But I guess that must be a better way... Any idea? Every suggestion will be really appreciated. Thanks in advance!

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  • Windows apps keep switching to accented text

    - by Josh Kelley
    Somehow I keep hitting a shortcut key (or something similar) that enables the input of accented text. Whenever this accented text mode is enabled, pressing ' doesn't respond immediately; instead, the ' key is remembered, so if I press a vowel after that, I get the vowel with an acute accent mark, and if I press any other key, I immediately get an apostrophe followed by the other key. I don't want this to happen. It's very annoying. How do I disable this mode? I only remember seeing this in Firefox 3.6.3 and Pidgin 2.6.6, so maybe it's a GTK feature. It apparently happens on a per-application basis, and restarting the application fixes it. I checked Windows 7's "Region and Language" control panel and didn't see anything relevant (although I'm not intimately familiar with all of those settings, so I may have overlooked something).

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  • Problem with script that excludes large files using Duplicity and Amazon S3

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. If i run the script duplicity gives an error. However if i copy and paste the same command generated by the script everything works... Here is the script #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="gpgkey" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= When the script is run I get the error; Command line error: Expected 2 args, got 6 Where am i going wrong??

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  • MD RAID 1 with external bitmap doesn't fully resync

    - by user64744
    I have an interesting configuration: dual boot system with a RAID 1 that needs to be visible in both Windows and Linux. The Windows install is Win 7 Enterprise, and the Linux install is Kubuntu 10.04. To get the RAID to work, I set it up using Windows's "Dynamic Disks" RAID 1, and brought it up in Linux using MD with no persistent superblock, and a write-intent bitmap on another partition. (Without this bitmap, MD had no way of knowing that the array was in sync, and would do a complete resync every time the array started.) The array is assembled like so: mdadm --build /dev/md1 -l 1 -n 2 -b /var/local/md1.bitmap /dev/sdb2 /dev/sdc2 I expected that the first time I ran this command, it would resync the array, write out a bitmap with no dirty chunks, and all would be good. This wasn't the case: after completing the resync, the bitmap was mostly clean, but about 5% dirty blocks remained, as revealed by mdadm -X /var/local/md1.bitmap I didn't mount the filesystem on /dev/md1 or touch it in any other way. I then found that stopping and restarting the array: mdadm --stop /dev/md1 mdadm --build /dev/md1 -l 1 -n 2 -b /var/local/md1.bitmap /dev/sdb2 /dev/sdc2 did indeed read in the bitmap, with an ensuing resync that went quickly because most of the blocks were marked clean. The confusing part is that this resync further reduced the number of dirty blocks, but still did not remove all of them. By repeatedly stopping and restarting I could slowly bring the dirty block count down to around 0.6%, where it seemed to level out. Any ideas what could be causing this? It smells to me of a race condition somewhere that leads to blocks either being skipped over during synchronization or not properly cleared from the bitmap, but I really have no evidence to prove this. It doesn't look like hardware issues since both drives are new and have zero read errors and reallocated sectors reported by smartctl -a.

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  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

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  • WEP/WPA/WPA2 and wifi sniffing

    - by jcea
    Hi, I know that WEP traffic can be "sniffed" by any user of the WIFI. I know that WPA/WPA2 traffic is encrypted using a different link key for each user, so they can't sniff traffic... unless they capture the initial handshake. If you are using a PSK (preshared key) schema, then you recover the link key trivially from this initial handshake. If you don't know the PSK, you can capture the handshake and try to crack the PSK by bruteforce offline. Is my understanding correct so far?. I know that WPA2 has AES mode and can use "secure" tokens like X.509 certificates and such, and it is said to be secure against sniffing because capturing the handshake doesn't help you. So, is WPA2+AES secure (so far) against sniffing, and how it actually works?. That is, how is the (random) link key negociated?. When using X.509 certificates or a (private and personal) passphrase. Do WPA/WPA2 have other sniffer-secure modes beside WPA2+AES? How is broadcast traffic managed to be received by all the WIFI users, if each has a different link key?. Thanks in advance! :).

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  • "Half" ssh authorization to a server with git repository

    - by hsz
    Hello ! Currently I have purchased web hosting with ssh access. I have created a git repository on it and if I set my public key in ~/.ssh/authorized_keys file, I have access to that repo, I can push/pull data, etc. This solution allows access for every user that has his public key in authorized_keys file. But there is one thing that I want to avoid. Every user can login to the server too and has access to whole ssh account. Is it possible to create a blacklist of users' keys that will not have an access to ssh ? I see it that way: user logs in to a git - ok, allow for every one user logs in to ssh account ~/.profile file is hooked and called a custom script: check user's public key if public key is in ~/.ssh/blacklist_keys call bash exit/logout Is it possible in any way ?

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  • Can't re-mount existing RAID10 on Ubuntu

    - by Zoran
    I saw similar questions, but didn't find what solution to my problem. After power-cut, one of RAID10 (4 disks were) appears to be malfunctioning. I make tha array active one, but can not mount it. Always the same error: mount: you must specify the filesystem type So, here is what I have when type mdadm --detail /dev/md0 /dev/md0: Version : 00.90.03 Creation Time : Tue Sep 1 11:00:40 2009 Raid Level : raid10 Array Size : 1465148928 (1397.27 GiB 1500.31 GB) Used Dev Size : 732574464 (698.64 GiB 750.16 GB) Raid Devices : 4 Total Devices : 3 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Mon Jun 11 09:54:27 2012 State : clean, degraded Active Devices : 3 Working Devices : 3 Failed Devices : 0 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K UUID : 1a02e789:c34377a1:2e29483d:f114274d Events : 0.166 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 0 0 1 removed 2 8 48 2 active sync /dev/sdd 3 8 64 3 active sync /dev/sde At the /etc/mdadm/mdadm.conf I have by default, scan all partitions (/proc/partitions) for MD superblocks. alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes automatically tag new arrays as belonging to the local system HOMEHOST <system> instruct the monitoring daemon where to send mail alerts MAILADDR root definitions of existing MD arrays ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d This file was auto-generated... So, my question is, how can I mount md0 array (md1 has been mounted without problem) in order to preserve existing data? One more thing, fdisk -l command gives the following result: Disk /dev/sdb: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/sdb1 * 1 88217 708603021 83 Linux /dev/sdb2 88218 91201 23968980 5 Extended /dev/sdb5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdc: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x0008f8ae Device Boot Start End Blocks Id System /dev/sdc1 1 88217 708603021 83 Linux /dev/sdc2 88218 91201 23968980 5 Extended /dev/sdc5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdd: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x4be1abdb Device Boot Start End Blocks Id System Disk /dev/sde: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xa4d5632e Device Boot Start End Blocks Id System Disk /dev/sdf: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/sdg: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/md1: 750.1 GB, 750156251136 bytes 2 heads, 4 sectors/track, 183143616 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: invalid flag 0x7b6e of partition table 5 will be corrected by w(rite) Disk /dev/md0: 1500.3 GB, 1500312502272 bytes 255 heads, 63 sectors/track, 182402 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/md0p1 * 1 88217 708603021 83 Linux /dev/md0p2 88218 91201 23968980 5 Extended /dev/md0p5 ? 121767 155317 269488144 20 Unknown And one more thing. When using mdadm --examine command, here ise result: mdadm -v --examine --scan /dev/sdb /dev/sdc /dev/sdd /dev/sde /dev/sdf /dev/sd ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d devices=/dev/sdf ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d devices=/dev/sdb,/dev/sdc,/dev/sdd,/dev/sde md0 has 3 devices which are active. Can someone instruct me how to solve this issue? If it is possible, I would like not to removing faulty HDD. Please advise

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  • SSH into remote server using Public-private keys

    - by maria
    Hi, I have recently setup ssh on two linux machines (lets call them server-a, client-b). I have generated two ssh auth files on client-b machine using ssh key gen and can see both public and private files in .ssh dir. I have named them 'example' and 'example.pub'. Then I have added example.pub to sever-a's auth file. When I try to ssh into server-a it still requests a password authentication where as I want a password less login (private key on client-b is setup without password). When I try to ssh with '-v' .. get the following output: debug1: Next authentication method: publickey debug1: Trying private key: /Users/abc/.ssh/identity debug1: Offering public key: /Users/abc/.ssh/id_rsa debug2: we sent a publickey packet, wait for reply debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Offering public key: /Users/abc/.ssh/id_dsa debug2: we sent a publickey packet, wait for reply debug1: Authentications that can continue: publickey,keyboard-interactive debug2: we did not send a packet, disable method debug1: Next authentication method: keyboard-interactive debug2: userauth_kbdint debug2: we sent a keyboard-interactive packet, wait for reply debug2: input_userauth_info_req debug2: input_userauth_info_req: num_prompts 1 Password: Please help.

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  • Backup those keys, citizen

    - by BuckWoody
    Periodically I back up the keys within my servers and databases, and when I do, I blog a reminder here. This should be part of your standard backup rotation – the keys should be backed up often enough to have at hand and again when they change. The first key you need to back up is the Service Master Key, which each Instance already has built-in. You do that with the BACKUP SERVICE MASTER KEY command, which you can read more about here. The second set of keys are the Database Master Keys, stored per database, if you’ve created one. You can back those up with the BACKUP MASTER KEY command, which you can read more about here. Finally, you can use the keys to create certificates and other keys – those should also be backed up. Read more about those here. Anyway, the important part here is the backup. Make sure you keep those keys safe! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Unrealscript splitting a string

    - by burntsugar
    Note, this is repost from stackoverflow - I have only just discovered this site :) I need to split a string in Unrealscript, in the same way that Java's split function works. For instance - return the string "foo" as an array of char. I have tried to use the SplitString function: array SplitString( string Source, optional string Delimiter=",", optional bool bCullEmpty ) Wrapper for splitting a string into an array of strings using a single expression. as found at http://udn.epicgames.com/Three/UnrealScriptFunctions.html but it returns the entire String. simulated function wordDraw() { local String inputString; inputString = "trolls"; local string whatwillitbe; local int b; local int x; local array<String> letterArray; letterArray = SplitString(inputString,, false); for (x = 0; x < letterArray.Length; x++) { whatwillitbe = letterArray[x]; `log('it will be '@whatwillitbe); b = letterarray.Length; `log('letterarray length is '@b); `log('letter number '@x); } } Output is: b returns: 1 whatwillitbe returns: trolls However I would like b to return 6 and whatwillitbe to return each character individually. I have had a few answers proposed, however, I would still like to properly understand how the SplitString function works. For instance, if the Delimiter parameter is optional, what does the function use as a delimiter by default?

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  • how to give action to the CCArray which contain bubbles(sprites)

    - by prakash s
    I am making bubbles shooter game in cocos2d I have taken one array in that i have inserted number of different color bubbles and i showing on my game scene also , but if give some move action to that array ,it moving down but it displaying all the bubbles at one position and automatically destroying , what is the main reason behind this please help me here is my code: -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; //CCSprite *target = [CCSprite spriteWithFile:@"3.png" rect:CGRectMake(0, 0, 256, 256)]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png",@"1.png",@"5.png", @"3.png", nil]; for(int i = 0; i < images.count; ++i) { NSString *image = [images objectAtIndex:i]; // generate random number based on size of array (array size is larger than 10) CCSprite*target = [CCSprite spriteWithFile:image]; float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); // [[CCActionManager sharedManager ] pauseAllActionsForTarget:target ] ; [self addChild:target]; [movableSprites addObject:target]; //[target runAction:[CCMoveTo actionWithDuration:20.0 position:ccp(0,0)]]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(winSize.width/2,winSize. height/2)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } } after the move at certain position i want to display all the bubbles in centre of my window

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  • Cannot browse ipv4 websites (OpenVPN )

    - by user1494428
    I have set up an openVPN tunnel on my VPS (OpenVZ - Ubuntu 12.04). The problem is when I'm connected to the vpn, I can only browse websites which support ipv6 like google. Ipv4 sites aren't loading (no error, just waiting indefinitely). http://whatismyv6.com/ reports me that I've an ipv6 address, so I guess this is the problem. Server configuration: dev tun server 10.8.0.0 255.255.255.0 ifconfig-pool-persist ipp.txt ca /etc/openvpn/easy-rsa/keys/ca.crt cert /etc/openvpn/easy-rsa/keys/server.crt key /etc/openvpn/easy-rsa/keys/server.key dh /etc/openvpn/easy-rsa/keys/dh1024.pem push "route 10.8.0.0 255.255.255.0" push "dhcp-option DNS 8.8.8.8" push "dhcp-option DNS 8.8.4.4" push "redirect-gateway def1" comp-lzo persist-tun persist-key status openvpn-status.log log /var/log/openvpn.log verb 3 Client configuration: client remote xx.xx.xx.xx 1194 dev tun comp-lzo ca ca.crt cert client1.crt key client1.key redirect-gateway def1 verb 3 I have configured NAT with this command: iptables -t nat -A POSTROUTING -s 10.8.0.0/24 -j SNAT --to xx.xx.xx.xx Can someone explain me how I can make it works (forcing ipv4?) I had the same problem with another vps and I also tried on another client (All Windows 7).

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  • Directory Not Found Error

    - by noobguy
    I am trying to verify tails and when I get to the command prompt portion of the verification some difficulties seem to have arose. Below is the script: noob@noob-System-Product-Name:~$ cd [/media/noob/UUI] bash: cd: [/media/noob/UUI]: No such file or directory noob@noob-System-Product-Name:~$ gpg --keyid-format long --import tails-signing.key gpg: can't open `tails-signing.key': No such file or directory gpg: Total number processed: 0 Same thing happens when I try from download directory; noob@noob-System-Product-Name:~$ cd [/home/noob/Downloads] bash: cd: [/home/noob/Downloads]: No such file or directory noob@noob-System-Product-Name:~$ gpg --keyid-format long --import tails-signing.key gpg: can't open `tails-signing.key': No such file or directory gpg: Total number processed: 0 Any suggestions would be greatly appreciated.

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  • Can't connect to EC2 instance Permission denied (publickey)

    - by Assad Ullah
    I got this when I tried to connect my new instace (UBUNTU 12.01 EC2) with my newly generated key sh-3.2# ssh ec2-user@**** -v ****.pem OpenSSH_5.6p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data /etc/ssh_config debug1: Applying options for * debug1: Connecting to **** [****] port 22. debug1: Connection established. debug1: permanently_set_uid: 0/0 debug1: identity file /var/root/.ssh/id_rsa type -1 debug1: identity file /var/root/.ssh/id_rsa-cert type -1 debug1: identity file /var/root/.ssh/id_dsa type -1 debug1: identity file /var/root/.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.9p1 Debian-5ubuntu1 debug1: match: OpenSSH_5.9p1 Debian-5ubuntu1 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.6 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '****' is known and matches the RSA host key. debug1: Found key in /var/root/.ssh/known_hosts:4 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: /var/root/.ssh/id_rsa debug1: Trying private key: /var/root/.ssh/id_dsa debug1: No more authentication methods to try.

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  • Exchange 2010 Deployment Notes - ISA 2004 Server Issue

    - by BWCA
    An interesting ISA 2004 tidbit … While we were setting up our Exchange 2010 ActiveSync environment, we encountered a problem where we could not successfully telnet over port 443 from one of our ISA 2004 Servers to our Exchange 2010 Client Access Server Array. When we tried to telnet over port 443 from the ISA Server to the Client Access Server Array name, we would get a “Could not open connection to the host on port 443: Connect failed” error message. Also, when we used portqry over port 443 from the ISA Server to the Client Access Server Array name, we would get a “Error opening socket: 10065” and “No route to host” error messages. It was odd because we did not have any problems with using ping or tracert from the ISA Server to the Client Access Server Array and our firewall firewall policy was allowing 443 traffic to pass through. After some troubleshooting, we were able to telnet and use portqry over port 443 successfully if we stopped the Microsoft Firewall service on the ISA 2004 Server.  So, it was strictly a problem with ISA.  Eventually, we were able to isolate the problem to a ISA 2004 Server System Policy setting as shown below (to modify the System Policy, right-click Firewall Policy and click Edit System Policy). Under the Diagnostics Services – HTTP Connectivity verifiers Configuration Group, you need to enable the configuration group under the General tab to resolve the problem.  After we enabled the setting, we no longer had a problem.

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