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  • Only One GPU Detected in the Nvidia Quadro NVS 450

    - by Kyle Brandt
    I just built myself an new workstation and now only 2 of 3 monitors are working. I built the nvidia driver by downloading it and installing with ./Nvidia... Before when I ran nvidia-settings I saw two GPUs listed but now I only see one. Xorg Config (Not sure how I ended up with 3 devices in there): # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 256.35 (buildmeister@builder101) Wed Jun 16 19:25:39 PDT 2010 Section "ServerLayout" # Removed Option "Xinerama" "1" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL E207WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "DELL E207WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor2" VendorName "Unknown" ModelName "DELL E207WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro NVS 450" BusID "PCI:6:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro NVS 450" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro NVS 450" BusID "PCI:3:0:0" EndSection Section "Screen" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+275, DFP-3: nvidia-auto-select +1680+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-3" Option "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-3: nvidia-auto-select +1680+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" # Removed Option "metamodes" "DFP-3: nvidia-auto-select +0+0" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection lscpi: 00:00.0 Host bridge: Intel Corporation 5520/5500/X58 I/O Hub to ESI Port (rev 13) 00:01.0 PCI bridge: Intel Corporation 5520/5500/X58 I/O Hub PCI Express Root Port 1 (rev 13) 00:02.0 PCI bridge: Intel Corporation 5520/5500/X58 I/O Hub PCI Express Root Port 2 (rev 13) 00:03.0 PCI bridge: Intel Corporation 5520/5500/X58 I/O Hub PCI Express Root Port 3 (rev 13) 00:10.0 PIC: Intel Corporation 5520/5500/X58 Physical and Link Layer Registers Port 0 (rev 13) 00:10.1 PIC: Intel Corporation 5520/5500/X58 Routing and Protocol Layer Registers Port 0 (rev 13) 00:11.0 PIC: Intel Corporation 5520/5500 Physical and Link Layer Registers Port 1 (rev 13) 00:11.1 PIC: Intel Corporation 5520/5500 Routing & Protocol Layer Register Port 1 (rev 13) 00:13.0 PIC: Intel Corporation 5520/5500/X58 I/O Hub I/OxAPIC Interrupt Controller (rev 13) 00:14.0 PIC: Intel Corporation 5520/5500/X58 I/O Hub System Management Registers (rev 13) 00:14.1 PIC: Intel Corporation 5520/5500/X58 I/O Hub GPIO and Scratch Pad Registers (rev 13) 00:14.2 PIC: Intel Corporation 5520/5500/X58 I/O Hub Control Status and RAS Registers (rev 13) 00:15.0 PIC: Intel Corporation 5520/5500/X58 Trusted Execution Technology Registers (rev 13) 00:1a.0 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #4 00:1a.1 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #5 00:1a.2 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #6 00:1a.7 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB2 EHCI Controller #2 00:1b.0 Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller 00:1c.0 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 1 00:1c.1 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Port 2 00:1c.3 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 4 00:1c.4 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 5 00:1d.0 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #1 00:1d.1 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #2 00:1d.2 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #3 00:1d.7 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB2 EHCI Controller #1 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev 90) 00:1f.0 ISA bridge: Intel Corporation 82801JIR (ICH10R) LPC Interface Controller 00:1f.2 IDE interface: Intel Corporation 82801JI (ICH10 Family) 4 port SATA IDE Controller #1 00:1f.3 SMBus: Intel Corporation 82801JI (ICH10 Family) SMBus Controller 00:1f.5 IDE interface: Intel Corporation 82801JI (ICH10 Family) 2 port SATA IDE Controller #2 01:00.0 IDE interface: Device 1b4b:91a3 (rev 11) 02:00.0 USB Controller: NEC Corporation Device 0194 (rev 03) 03:00.0 PCI bridge: nVidia Corporation PCI express bridge for Quadro Plex S4 / Tesla S870 / Tesla S1070 (rev a3) 04:00.0 PCI bridge: nVidia Corporation PCI express bridge for Quadro Plex S4 / Tesla S870 / Tesla S1070 (rev a3) 04:02.0 PCI bridge: nVidia Corporation PCI express bridge for Quadro Plex S4 / Tesla S870 / Tesla S1070 (rev a3) 05:00.0 3D controller: nVidia Corporation G98 [Quadro NVS 450] (rev a1) 06:00.0 VGA compatible controller: nVidia Corporation G98 [Quadro NVS 450] (rev a1) 08:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 02) 08:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 02) 09:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 03) 09:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 03) 0a:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) 0b:06.0 FireWire (IEEE 1394): Texas Instruments TSB43AB23 IEEE-1394a-2000 Controller (PHY/Link)

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  • LDoms with Solaris 11

    - by Orgad Kimchi
    Oracle VM Server for SPARC (LDoms) release 2.2 came out on May 24. You can get the software, see the release notes, reference manual, and admin guide here on the Oracle VM for SPARC page. Oracle VM Server for SPARC enables you to create multiple virtual systems on a single physical system.Each virtual system is called alogical domain and runs its own instance of Oracle Solaris 10 or Oracle Solaris 11. The version of the Oracle Solaris OS software that runs on a guest domain is independent of the Oracle Solaris OS version that runs on the primary domain. So, if you run the Oracle Solaris 10 OS in the primary domain, you can still run the Oracle Solaris 11 OS in a guest domain, and if you run the Oracle Solaris 11 OS in the primary domain, you can still run the Oracle Solaris 10 OS in a guest domain In addition to that starting with the Oracle VM Server for SPARC 2.2 release you can migrate guest domain even if source and target machines have different processor type. You can migrate guest domain from a system with UltraSPARC  T2+ or SPARC T3 CPU to a system with a SPARC T4 CPU.The guest domain on the source and target system must run Solaris 11 In order to enable cross CPU migration.In addition to that you need to change the cpu-arch property value on the source system. For more information about Oracle VM Server for SPARC (LDoms) with Solaris 11 and  Cross CPU Migration refer to the following white paper

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  • Lightning whip particle effects

    - by Fibericon
    I'm currently using Mercury Particle Engine for the particle effects in my game, and I'm trying to create a sort of lightning whip - basically a lightning effect bound to a line that curves when the player moves. I know how to use the editor, and I have particle effects working in game. However, I'm completely lost as to where I should start for this specific particle effect. Perhaps if I could find the code for it in a different particle engine, I could convert it, but I can't seem to find that either. What I did find was a lot of tutorials for creating the lines associated with lightning programmatically, which doesn't help in this case because I don't want it to be rigid. Perhaps it would be more like some sort of laser beam with crackling effects around it? I'm running into a wall as far as even beginning to implement this goes.

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  • CodePlex Daily Summary for Thursday, June 12, 2014

    CodePlex Daily Summary for Thursday, June 12, 2014Popular ReleasesLuna ORM - Data Layer Code Generator for Vb.Net and C#: Luna 4.14.6.7: Newer version, better LunaEngine with many new feature. Any class implements IDisposable.StackBuilder: StackBuilder 1.0.21.0: *Issue #9 : Take weight of case into account while searching optimal case... *Issue #10 : Changing direction of last layer to use remaining space while stacking a palette... *Issue #11 : New URL for AutoUpdater section in app.config... First working version of INTEX Corp Plugin...QuickMon: Version 3.15: This release expand on 'Presets' - now called Templates. A complete Template editor has been added so you can manage templates(edit, save, import and export). Existing agent configs can be saved as a template for reuse as well. Additionally a few other fixes were done as well. 1. Fixed Registry collector - allow 'blank' key value (<default> values) 2. Default Monitor pack history size is now 100 3. qmp file extension is now the defaultCommand Line Media Controller: v1.0.0.0: Initial ReleaseVidCoder: 1.5.23 Beta: Added first translations for 1.5. Includes new languages Portuguese, Japanese, Chinese Simplified and Czech. Many of these translations are still incomplete: you can help out on Crowdin. Added an option to pass through an input track if it matches the output codec. Updated HandBrake core to SVN 6209. Fixed crash on AAC passthrough. Fixed x264 settings getting set incorrectly when reverting from a preset with the Advanced tab. Fixed occasional crash when calculating remaining time. ...PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.4: Added New-Folder and Remove-Folder functions (Thanks to SueH) Added NoWait parameter to Execute-Process Added the ability for Deploy-Application.exe to point to a different .ps1 file by specifying it on the command-line Added checks to Deploy-Application.exe to verify the AppDeployToolkit folder exists Added PSAppDeployToolkit icon to Deploy-Application.exe Fixed issue where hang could occur if file version was null when using Get-FileVersion Improved exception handling and loggin...CS-Script Source: Release v3.8.1: Improved ConfigConsole AdvancedShell extensions support cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationProligence Orchard PowerShell: OrchardPs 0.2: Version 0.2, build 5273 Major Features: Support for Orchard 1.7 and 1.8 Support for managing Orchard themes Added new cmdlets: Get-OrchardFeature, Get-Tenant, Enable-Tenant, Disable-Tenant, Get-OrchardTheme, Enable-OrchardTheme Minor Features: Added 'gopc' alias for Get-OrchardPsCommand cmdlet Hidden 'Configuration' node in Orchard VFS, as it is not yet implemented Bug Fixes: Fixed signatures for *.ps1xml files 'FromAllTenants' switch no longer fails on tenants which are not running ...BugNET Issue Tracker: BugNET 1.6: Version 1.6 is a major upgrade to the latest frameworks and components by Microsoft. It includes a major UI overhaul using the bootstrap framework to have a modern, mobile friendly and easily customized layout. Upgrade to .NET 4.5 ASP.NET social auth Add script bundling and optimization Improvements for mobile devices Bootstrap (UI overhaul) Rewritten / friendly URL's Please read our release notes for BugNET 1.6: http://blog.bugnetproject.com/2014/06/08/bugnet-1-6-and-bugnet-pro-1...CppWindowsAPI: Library Build 20140608 [3.0]: There are many changes since the older versions before v3.0. Portable to the VS2013. Note that there is something still needed to implement so the relative components have been removed from this release, which will be re-implemented into the future releases. md5: 49bf91dbe4e47dee24d1f62a0b482334 sha-1: 4eabffc1b00557cdf8e83df18ac247e230f4c1d0 md5: 4a63a4923c23bcd821e7411453779086 sha-1: 1bb8549b92c8d791346cfe7efcdaeaa37098591d md5: 371026dfcac75e33f331430cf2c65415 sha-1: 7b8a155f30206f...SFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun EinstellbarLoad Runner - Distributed HTTP Pressure Test Tool: Load Runner 1.2: 1. added support for distributed load test (read documentation for details) 2. added detail documentationbabelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;MyBB: MyBB 1.6.13 Türkçe Kurulum Paketi: MyBB 1.6.13 - Resmi Tam Türkçe UTF-8 Sifir Kurulum Paketi Rar Pass - Sifresi: mybb.com.tr Yayinci site: http://www.mybb.com.tr Orjinal indirme adresi: http://download.mybb.com.tr Destek 1: http://destek.mybb.com.tr/showthread.php?tid=12326 Destek 2: http://tr.mybbdepo.com/mybb-1-6-13-turkce-sifir-kurulum-paketi-konusu.html Dosya: MyBB1613KurulumPaketiTR.rar MD5: d2745b79aa8cc5f8cc09e8a91b50d3cc SHA-1: 6fbb8e611e6d78f8cd3d88d7a773edc67ecc2a3e Ekleyen: XpSerkan MCTR TEAM - Gururla Sunar.SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.Fantom - Expression Based Dynamic Language Manager: Fantom Binary and Test Web Site: The first version of FantomDLL. Download binary and sample site for testing.Back Up Your SharePoint: SPSBackUP 0.1: Supports SharePoint 2010 and 2013 All settings with xml input file Clean backup history Notifications by mail Log script results in rtf fileNPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...Media Player (Technology Area): Media Player 0.3 (Codname Kalo): Themes are included, along with a picture viewer. This does not require 0.2 to be installedNew ProjectsAddress Auto lookup For MS CRM 2013: Address Lookup to find correct addresses in less time.Aspose for Spring.Java: Aspose for Spring Java provides source code and detailed usage instructions for extending the existing Spring.Java samples.Beatting Mole XNA Game on Windows Phone: The project game using XNA Game Engine in Windows PhoneBrecham.Obex: The library provides very broad OBEX support, providing not just the ‘Put’ operation , but also: Connect, Put, Get, SetPath, Delete, and Abort.Command Line Media Controller: This application provides a command line interface for issuing basic media controls to most media player applications.DevExpress Prism Adapters: DevExpress Prism Adapters is a project intented to provide different adapters for DevExpress controls integration with Microsoft Prism.FVSB: fvsbH Logger (8 logger): Create logs with a html format with a Visual Studio 2013 style.Masked Input For CRM 2013: Mask Input for more user friendliness and to avoid user typo errors.MovieDatabase: A movie database manipulation program that uses the movie database api.OpenNetworkTester: GUI-based bandwidth testing toolProgress Tracker: A simple pet project that allows users to set up daily tasks and track which ones they complete.ProjectShipping: summarySerXio: tfs, read tfs dataValu Akunting: Sistem Informasi Akuntansi Valudata KomputindoWindows Phone 8.1 Training for MIC15: Using for store training source code and resource url/files/.??????-??????【??】: ????????????????????,??????????,????????、????,??????????,??????????。??????-??????【??】: ??????????????????????????????,??????????,????,????,???,??????。??????-??????【??】: ????????????????,?????????????? ??。????????、????、????、?????????? ???????。????-????【??】: ??????,??????:?????,?????,??????,??????????,????????。????????!????-????【??】: ?????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ???????????,?????,???????????,???????,????,????,????,?????。??????-??????【??】: ????????????、???、??、??????????????????????????????,????????????????!????-????【??】: ???????????????????????????、????、????、???????????,????,????!?????-?????【??】: ???????????????8?,????????,????????,??????????,?????,????? ,????????!?????-?????【??】: ???????????????6?,???????????????????????????,??????????????,?????????!????-????【??】: ????????????????????????????,???????????????????????,???????。??????-??????【??】: ????????????????、??????、??????、??????、??????、?????、??????、????、????、????????!?????-?????【??】: ???????????????,????????,????:???????,??????,????,????,?????,?????,??????!?????-?????【??】: ????????????????,?????????????。?????????,???????,???????,?????????????。??????-??????【??】: ?????????????????,??????????????、???????、???????、???????、?????!??????-??????【??】: ????????????????????,????????????????,????????????????,??????!????-????【??】: ???????????????,?????????????。????????????,???????,???????,?????,?????。?????-?????【??】: ?????????????????????????,???????????,????????,?????????????????????。?????-?????【??】: ?????????????????????,????“???????,???????”?????,????????????!??????-??????【??】: ??????????????????????????,????,????,??????????。???????????????,??,??,??????????,??????...??????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!????-????【??】: ??????????????,?????????????? ??。????????、????、????、?????????? ???????。?????-?????【??】: ????????????????,???????????????。???????????,??????:????、????、???????!?????-?????【??】: ?????????????????,???????????,??????????????,??????????,??????????????!??????-??????【??】: ????????????,????,??????????? ???? ???? ?????????,???,??,?????!??????-??????【??】: ????????????????、????、????、??????、????、????????,????????、?????????,?????。????-????【??】: ????????????????:?????? ???? ??????,???????,??????,???????。?????-?????【??】: ????????????????,?????????????。????????????,???????,???????,?????,?????。?????-?????【??】: ?????????????????????????,???????????,????????,???????????????????????????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!??????-??????【??】: ?????????????????,???????????????。???????????,??????:????、????、???????!????-????【??】: ????????????????????????,????,????,??????????。???????????????,??,??,??????????,??????...?????-?????【??】: ?????????????????,???????????,??????????????,??????????,???????????????????-?????【??】: ?????????????????、?????、?????、????、?????,??????????。????????????????!??????-??????【??】: ????????????????????,????????????????,????????????????,??????!??????-??????【??】: ??????????????????????,????“???????,???????”?????,????????????!????-????【??】: ???????????????,??????????????、???????、???????、???????、?????!?????-?????【??】: ???????????????,????,????,??????,????“????、????、????、????”????????,??????.?????-?????【??】: ???????????????????,????????:??、??、???,?????????????????????!??????-??????【??】: ????????,??????:?????,?????,??????,??????????,????????。????????!??????-??????【??】: ???????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ?????????????????????????????,??????????,????,????,???,??????????-????【??】: ????????????????、????,??100%????,??????,????????????,???????????!????-????【??】: ??????????????????,??????????,????????、????,??????????,??????????。??????-??????【??】: ??????????????,????????,?????,???,???????????,???????????,?????,??????!??????-??????【??】: ??????????????????????????????????:???????,??????,????,????,????,?????!????-????【??】: ???????????????????,?????????/?,,???????????,??????????????!?????-?????【??】: ???????????????????????,????,????,????,???????,?????,?????.??????。?????-?????【??】: ???????????????、?????,????????????????????,????,????,??????。??????-??????【??】: ????????????????????,???????????????????????????,????:????,????,????,?????。?????-?????【??】: ???????????????????、????????、????????、????????、???????,????????????。?????-?????【??】: ????????????????,???????,??????。??????????,????,????,?????,????????????。???????-???????【??】: ??????????????????,??????,????,?????????????,????????,??????,????,?????...???????-???????【??】: ?????????????? , ???? ?????,??????????????,????,????,??????。?????-?????【??】: ???????????????????,??????????????,???????????,??????,????,??????,??????。??????-??????【??】: ????????????????,??????????????????????:???????,??????,????,????,????,????,????,???????!??????-??????【??】: ??????????????!???????????,??????,????,?????????????,????????,??????,????,?????...??????-??????【??】: ??????????????????、?????、?????、????、?????,??????????。????????????????!??????-??????【??】: ??????????????????????,????????,??????????,?????,????? ,????????!??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。????-????【??】: ???????????、??????????????????,????????,?????,??????,????,????,????!?????-?????【??】: ?????????????????????,???????????????,???????,?????,?????,????? !!!?????-?????【??】: ?????????????????????,???????????????,????????????????????!???????-???????【??】: ????????????????????,??????????????????,?????????????。?????????,????????????。??????-??????【??】: ??????????????????,????,????,?????????.?????,?????!?????,?????????、??、??!??????-??????【??】: ???????????????????,?????????????,?????????????,??????,????,????,??????????!??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。??????-??????【??】: ??????????????????????,???????????????,???????,?????,?????,????? !!!????-????【??】: ????????????????????,????????,??????????,?????,????? ,????????!?????-?????【??】: ?????????????????????,???????????????,????????????????????!?????-?????【??】: ?????????????????、????,??100%????,??????,????????????,???????????!??????-??????【??】: ??????????????????????????????,???????????????????????,???????。??????-??????【??】: ??????????????????:?????? ???? ??????,???????,??????,???????。????-????【??】: ????????????????、????、??????、????????,????????????,???????????!?????-?????【??】: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!?????-?????【??】: ???????????????、????、????、??????、????、????????,????????、?????????,?????。??????-??????【??】: ?????????????:??????、????、????、????、????、??????、??????,???????!??????-??????【??】: ??????????????????,????,??.??.??.??.??.??.??.???,????,???????!????-????【??】: ??????????????,???????、???????????,????????、????、????、??????、????????。?????-?????【??】: ????????????????????????????,???????????????,????????、????、????、????、?????????,???????、???、???,??????????????????????,????????????、???????、??????????;???????????????-?????【??】: ???????????【.????.????.????.????.】??【??】:、??、??、??、??、??、??、??、??、??、??、???????????-??????【??】: ??????????????????、?????、?????、?????、?????、????,???????????,?????,??????!??????-??????【??】: ??????????????????,???、???!???????,????????????????,????????????,???!????-????【??】: ?????????????????????,????????????,?????、??、????,?????,???????????-?????【??】: ????????????????、????、????、??????????,???,?????,???????????????.?????-?????【??】: ????????????????????,?????????、??、??、????,??????????,?????????????!

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  • My blog which gets 300+ daily impressions has stopped appearing on the 1st page of Google

    - by Sangram
    I have a blog regarding Placement papers from December 2010. My monthly impressions are around 4000. For the last 2 days, my blog has disappeared from Google search engine result pages. Impressions have reduced drastically. Please check Stat reports: My blog is still on the search engine because when I search site: mydomain.com on Google, I can see my all pages indexed over there… But my pages which used to appear on the first or second pages of Google do not appear any more. Example: If I search with query GE round 2 code writing test on bing.com or Yahoo search, the first link on the result page is my blog. But if you do same on Google, my URLs do not appear even on the 1st 3 result pages. I used to get lots of visitors by these search query earlier.

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  • Are the only types of data "sources" static and dynamic?

    - by blunders
    Thinking that there might be others, but not sure -- but before getting into that, let me explain what I mean by static and dynamic data sources. Static (or datastore) - Meaning that the data's state is non-changing, and if was changed, that would be a new state, and the old data would be considered stateless; meaning it no longer is known to exist, or not exist. Another way of possibly looking at a static data source might be that if read and written back without modification, the checksum for before and after should be exactly the same regardless of the duration of time between the reading and rewriting of the data. Examples: Photos, Files, Database Record, Dynamic (or datastream) - Meaning that the data's state is known to be in flux, and never expected to be the same per input. Example: Live video/audio feed, Stock Market feed, First let me say, the above is a very loose mapping of the concepts, and I'd welcome any feedback. Next, onto the core of the question, that being are these the only two types of data sources. My guess, is that yes, they are -- but that there are hybrid versions of the two. That being, streaming data that has a fixed state. For example, the data being streamed has a checksum given and each unique checksum is known to be a single instance of static data. On the flip side, static data could be chained via say a version control system; when played back, each version might be viewed as a segment of a stream; thing is, the very fact that it can be played back makes the data source static. Another type might be that the data source is being organically discovered, and it's simply unknown what the state is. Questions, feedback, requests -- just comment, thanks!!

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  • SEO With a Linkwheel

    You will be amazed to know that more than 68 % of internet users do not go farther than first page on search results. That means you have to be among the top page ranks to have any business online. If you are not among those listed on the first page of search results, you are missing out on most of the users searching for products, information and content on Google and other search engines. Linkwheel is a wonderful strategy for search engine optimization (SEO). If done well, your search engine rankings will skyrocket in a very short time.

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  • Maintaining a main project line with satellite projects

    - by NickLarsen
    Some projects I work on have a main line of features, but are customizable per customer. Up until now those customizations have been implemented as preferences, but now there are 2 problems with the system... The settings page is getting out of control with features. There are probably some improvements that could be made to the settings UI, but regardless, it is quite cumbersome setting up new instances for new customers. Customers have started asking for customizations which would be more easily maintained as separate threads instead of having tons of customizations code. Optimally I am envisioning some kind of source control in which features are either in the main project line and customizations per customer are maintained in a repo per customer set up. The customizations per project would need to remain separate but if a bug is found and fixed in a particular project, I would need to percolate the fix back to the main line and into all of the other customer repos. The problem is I have never seen this done before, and before spending time trying to find source control that can accommodate this scenario and implement it, I figure it best to ask if anyone has something less complicated or knows of a source control product which can handle this with very little hair pulling.

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  • Bad texture on model with different GPU

    - by Pacha
    I have some kind of distortion on the texture of my 3D model. It works perfectly well on an AMD GPU, but when testing on a integrated Intel HD graphics card it has a weird issue. I don't have a problem with the rest of my entities as they are not scaled. The models with the problems are scaled, as my engine supports different sizes for the platforms. I am using Ogre3D as rendering engine, and GLSL as shader language. Vertex shader: #version 120 varying vec2 UV; void main() { UV = gl_MultiTexCoord0; gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } Fragment shader: #version 120 varying vec2 UV; uniform sampler2D diffuseMap; void main(void) { gl_FragColor = texture(diffuseMap, UV); } Screenshot (the error is on the right and left side, the top and bottom part are rendered perfectly well):

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  • Upgraded Ubuntu 12.04 -> 12.10 and Drupal 7 site now get error

    - by Paul B
    I do all my Drupal 7 webdev and today I took advantage to upgrade my local WebDev box O/S to Ubuntu 12.10 from 12.04 and now I get the following errors for all my D7 projects on my localhost WebDev box (Ubuntu 12.10) It was all fine pre Ubuntu 12.04: Error The website encountered an unexpected error. Please try again later. Error message PDOException: SQLSTATE[42000]: Syntax error or access violation: 1286 Unknown storage engine 'InnoDB': SELECT expire, value FROM {semaphore} WHERE name = :name; Array ( [:name] => variable_init ) in lock_may_be_available() (line 167 of /var/www/jobsdaily/includes/lock.inc). A quick research and look into the phpmyadmin (3.4.11.1) and it seems InnoDB is an issue and when I click on a table to see data I get #1286 - Unknown storage engine 'InnoDB'. I have all my D7 sql backed up, but don't really want to go down the whole 'import' route, since it's 10 months work! Anyone had this issues and can anyone suggest fix ideas? Thanks

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  • Making Multilingual J! 1.5 + + Joomfish + VM 1.17 more workable

    - by rhand
    I have been working with a multilingual Joomla! 1.5.23 e-commerce website for a client for quite a while and made several customizations. But the client is still not happy he has to adjust content at at least three locations: Joomfish Virtuemart Article Manager Joomfish is nice in the way that it allows you to create multilingual content and copy and paste the source language on the same page, which makes translation work easier but it is annoying in the way you have to edit several custom fields at different locations/ content types. As Joomla! source language content still needs to be created in the article manager first this is the second location the client has to work at. The third location is Virtuemart. Here all the products and product categories are created. And here we added some custom fields as well. Now I was considering upgrading the website to Joomla 1.7 or later on to 1.8. This J! versions have better multilingual support. But I wonder if er can really make the client's life easier. We will still have to copy the source language to a new article and create content in another language. We will still have the issue of content in custom fields that needs to be translated and we will still have to create content. Should I go for another CMS such as Magento or do you think there is a way in a more recent Joomla! version to work with all content in one or max two locations?

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  • Whole map design vs. tiles array design

    - by Mikalichov
    I am working on a 2D RPG, which will feature the usual dungeon/town maps (pre-generated). I am using tiles, that I will then combine to make the maps. My original plan was to assemble the tiles using Photoshop, or some other graphic program, in order to have one bigger picture that I could then use as a map. However, I have read on several places people talking about how they used arrays to build their map in the engine (so you give an array of x tiles to your engine, and it assemble them as a map). I can understand how it's done, but it seems a lot more complicated to implement, and I can't see obvious avantages. What is the most common method, and what are advantages/disadvantages of each?

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  • Effect of using dedicated NVidia card instead of Intel HD4000

    - by Sman789
    Short version: Can someone please advise me of the effect of adding a dedicated NVIDIA GeForce GT 630M card to an Ubuntu laptop in terms of power consumption and performance gains/losses when doing general productivity tasks and booting up. Also, how good are the closed source, open source, and Bumblebee drivers for these newer cards compared to support for the Intel HD4000? Long version/Background, if any info here is helpful: I'm thinking of ordering a laptop from PC Specialist (a UK company who actually sell machines without Windows pre-installed) with the following specifications: Genesis IV: 15.6" AUO Matte 95% Gamut LED Widescreen (1920x1080) Intel® Core™i5 Dual Core Mobile Processor i5-3210M (2.50GHz) 3MB 4GB SAMSUNG 1600MHz SODIMM DDR3 MEMORY (1 x 4GB) 120GB INTEL® 520 SERIES SSD, SATA 6 Gb/s (upto 550MB/sR | 520MB/sW) Intel 2 Channel High Definition Audio + MIC/Headphone Jack GIGABIT LAN & WIRELESS INTEL® N135 802.11N (150Mbps) + BLUETOOTH Now, as I want this laptop mainly for work and not for games, I would be more than content with the HD4000 integrated chip which comes with the processor. However, for compatibility reasons, I am not able to get the specs I want unless I choose a NVIDIA GeForce GT 630M 1GB graphics card, which I don't have a great deal of use for. I'm willing to buy it, however, as it's still cheaper than any other laptop with the specs I want. However, I know that Linux power management isn't fantastic with open-source graphics drivers, and I don't much about Bumblebee. Basically, whilst I'm happy to 'tolerate' the card being there, I don't want to experience any negative effects on the rest of my system (battery, performance etc) and if there are likely to be any, I might reconsider my purchase. So if anyone can advise me on the effects, I would be very grateful, since I doubt I can just turn the card off. Thankyou for any assistance :)

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  • I Purchased a Domain that Previously had a Google Apps Account. How Do I Re-Create The Google Apps Account or Take Ownership of it?

    - by jmort253
    I recently purchased a domain name. We'll call it example.com. The previous owner of the domain had a Google Apps account. Now that I own the domain, I want to create a Google Apps account so I can point the domain www.example.com to one of my Google App Engine domains. We'll call it application.appspot.com. Google App Engine won't allow me to add the domain without verifying ownership by creating a Google Apps account or logging into Google Apps, but I don't have access to the old Google Apps account. We've tried going to this address to take ownership: https://www.google.com/a/cpanel/example.com/ResetAdminPassword?c=LONG_KEY&hl=en_US We retrieved a new password, but it wouldn't tell us what the login name is. How do you find out the login name?

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  • What causes the iOS OpenGLES driver to allocate extra memory?

    - by Martin Linklater
    I'm trying to optimize the memory usage of our iOS game and I'm puzzled about when/why the iOS GLES driver allocates extra memory at runtime... When I run our game through Instruments with the OpenGL ES Driver instrument the gartUsedBytes value can fluctuate quite wildly. We preload all our textures and build the buffer objects up front, so it's not the game engine requesting extra memory from GL. Currently we are manually requesting around 50MB of GL memory, yet the gartUsedBytes value sits at around 90MB most of the time, peaking at 125MB from time to time. It seems to be linked to what you are rendering that frame - our PVS only submits VBO's for visible meshes. Can anyone shed some light on what the driver is doing in the background ? Like I said earlier, all our game engine allocations are done on level load, so in theory there shouldn't be any fluctuation on GL memory usage while the level is running. Thanks.

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  • Is a "model" branch a common practice?

    - by dukeofgaming
    I just thought it could be a good thing to have a dedicated version control branch for all database schema changes and I wanted to know if anyone else is doing the same and what have the results been. Say that you are working with: Schema model/documentation (some file where you model the database visually to generate the schema source, say MySQL Workbench, with a .mwb file, which is binary) Schema source (a .sql file) Schema-based code generation The normal way we were working was with feature branches, so we would do changes to the model files (the database specific ones), and then have to regenerate points 2 and 3, dealing with the possible conflicts (or even code rewriting). Now say that your workflow goes the same way as the previous item numbering. With a model branch you wouldn't have to reconcile the schema model with binaries in other feature branches, or have to regenerate schema source and regenerate code (which might have human code on top of it). It makes so much sense to me it feels weird not having seen this earlier as a common practice. Edit: I'm counting on branch merges to be the assertions for the model matching the code. I use a DVCS, so I don't fear long-lived branches or scary-looking merges. I'm also doing feature branching.

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  • Will having a website duplicated on multiple top level domains be penalised by search engines [duplicate]

    - by user1020317
    This question already has an answer here: Will having multiple domains improve my seo? 7 answers I'm running a website for a global company, and although we rank first in search engine results here in Ireland, a search done from other countries doesn't rank us as highly. If I register the domain at other top level domain names (eg. example.co.uk, example.nor etc.) and then just mirror the .com site to those other domains, will I be penalised by search engines for having duplicate content? Has anyone else faced a similar problem and found a way to capture the global search engine? Thanks.

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  • CodePlex Daily Summary for Thursday, August 07, 2014

    CodePlex Daily Summary for Thursday, August 07, 2014Popular ReleasesSharePoint 2013 Lync Presence using jQuery: jQuery Lync Presence: I have fixed the same user multiple times on page issue in this release (Issue # 1506)Dynamics AX IEIDE Project Explorer: IEIDE.1.1.40803.1: Installing the project: 1. Install the ax model file; do this by running the following commands on the machine having the AX Management Tools: 1.a. cmd (depending if you have UAC enabled, you may want to Run as administrator); 1.b. net stop aos60$01 (wait until you have your AOS stopped); 1.c. cd "c:\Program Files\Microsoft Dynamics AX\60\ManagementUtili ties\" 1.d. axutil import /file:c:\IEIDE.1.1.40806.1.axmodel /verbose 1.e. net start aos60$01 1.f. start the client and select Skip 2. Per...JSLint.NET: JSLint.NET 1.6.4: Bugs: #38: MSBuild task support for linked settings file. #40: Explicitly typed imports / exports required in some Visual Studio environments.AD4 Application Designer for flow based .NET applications: AD4.AppDesigner.23.24: AD4.Iteration.23.24(Advanced Rendering Features) DesignAttribute parameter LabelPosition to define position of flow pin label: AD4_SyntaxDefinition extended by parameter LabelPosition FileExtension extended to parse value of parameter LabelPosition AppDesignAttribute extended by LabelPosition RaiseAlarmFlow of AlarmClockSample.10 extended to test the new attribute RenderFlowChartPinCaptions improved to handle LabelPosition parameter ToDo: Some tutorials are unfinished but coming soon...Instant Beautiful Browsing: IBB 14.3 Alpha: An alpha release of IBB. After 3 years of the last release this version is made from scratch, with tons of new features like: Make your own IBB aps. HTML 5. Better UI. Extreme Windows 8 resemblance. Photos. Store. Movement TONS of times smother compared to previous versions. Remember that this is AN ALPHA release, I hope I will have "IBB 14" finished by December. The documentation on how to create a new application for IBB will come next monthjQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialForms 7 - A lightweight InfoPath alternative for SharePoint: Forms7 0.0.07 Alpha Release: Minor bug fixes for repeating content functionality and modifications so that Forms7 will work with older versions of Internet ExplorerEASTester: EASTester 1.4: This release has several new features: •You can set proxy server settings. This means you can point it to Fiddler and see more details on the requests and responses. The default is 127.0.0.8 and port 8888 – which is what Fiddler’s proxy defaults to. •There is limited ability for the application to lookup helpful information on the first status code in the response – you will see it displayed in the lowest text box of the Conversation window. This will make the Conversation window a lot easi...Lexisnexis directory of corporate affiliates Text Analyzer: Lexisnexis Text Analyzer: This version has functions below.Standards to analyze, columns, keywords editing Import of document Export to CSV and Microsoft Excel fileWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIRecaptcha for .NET: Recaptcha for .NET v1.6.0: What's New?Bug fixes Optimized codeMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.11: Virto Commerce Community Edition version 1.11. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes many bug fixes and minor improvements. More details about this release can be found on our blog at http://blog.virtocommerce.com.BoxStarter: Boxstarter 2.4.80: Running the Setup.bat file will install Chocolatey if not present and then install the Boxstarter modules.ProjkyAddin ssms addin script shortcut ssmsaddin: projkyaddin source code and msi files.: projkyaddin source code and msi files.Json.NET: Json.NET 6.0 Release 4: New feature - Added Merge to LINQ to JSON New feature - Added JValue.CreateNull and JValue.CreateUndefined New feature - Added Windows Phone 8.1 support to .NET 4.0 portable assembly New feature - Added OverrideCreator to JsonObjectContract New feature - Added support for overriding the creation of interfaces and abstract types New feature - Added support for reading UUID BSON binary values as a Guid New feature - Added MetadataPropertyHandling.Ignore New feature - Improv...VidCoder: 1.5.24 Beta: Added NL-Means denoiser. Updated HandBrake core to SVN 6254. Added extra error handling to DVD player code to avoid a crash when the player was moved.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.5: *Added Send-Keys function to send a sequence of keys to an application window (Thanks to mmashwani) *Added 3 optimization/stability improvements to Execute-Process following MS best practice (Thanks to mmashwani) *Fixed issue where Execute-MSI did not use value from XML file for uninstall but instead ran all uninstalls silently by default *Fixed error on 1641 exit code (should be a success like 3010) *Fixed issue with error handling in Invoke-SCCMTask *Fixed issue with deferral dates where th...SEToolbox: SEToolbox 01.041.012 Release 1: Added voxel material textures to read in with mods. Fixed missing texture replacements for mods. Fixed rounding issue in raytrace code. Fixed repair issue with corrupt checkpoint file. Fixed issue with updated SE binaries 01.041.012 using new container configuration.Magick.NET: Magick.NET 6.8.9.601: Magick.NET linked with ImageMagick 6.8.9.6 Breaking changes: - Changed arguments for the Map method of MagickImage. - QuantizeSettings uses Riemersma by default.New ProjectsADShop: Project ADShop Categoty : Shop / Bussiness Dev : Andy Nguy?n Create : 7/13/2014 Notes : This source is for students . Don't use for marketing online !Aspose Java for Docx4j: Comparison Between Docx4j And AsposeCode Coverage With Visual Studio: This is going to be Code Coverage Plugin for Visual StudioEuler circuit: Initial releaseLexisnexis directory of corporate affiliates Text Analyzer: The program is made for analyzing documents, Lexisnexis directory of corporate affiliates.Manipulator: It's an HTML tool that provides you some functions. Written in javascript.MicroJSON - Lightweight JSON library: MicroJSON is a lightweight JSON library that provides methods to create and read JSON objects and strings. It is useful for .Net Micro Framework.Ollies MSCRM Tools: Useful tools for your working life with MSCRMOnline: This is a demo appPESS2: nothing particularPrivateScriptLanguage: PSL is a simple Script-Language which can be used for custom shell-development or low-level scripting in applications. You can easily integrate it in any app!QuickDAL: QDAL provides a simple and efficient Data Access Layer between business entities and a T-SQL compatible database.Regular delaunay triangulation: Initial releaseSimpleWebService: This application should provide a simple platform to simulate all kinds of Web-API and/or network services, to provide a good testing environment for developersThe Mario Kart 8 App: Well hello there people! Today I bring to you a new working project for Mario Kart 8 called The Mario Kart 8 App!Visual Studio Online REST API: Visual Studio Online Work Item Tracking REST API sample client written in C#.

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  • Ouya / Android : button mapping biwise

    - by scorvi
    I am programming a game with the Gameplay3d Engine. But the Android site has no gamepad support and that is what I need to port my game to Ouya. So I implemented a simple gamepad support and it supports 2 gamepads. So my problem is that I put the button stats in a float array for every gamepad. But the Gameplay3d engine saves their stats in a unsigned int _buttons variable. It is set with bitwise operations and I have no clue how to translate my array to this.

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  • How to draw tile edges when you don't know where they're going.

    - by Skeith
    This is more of an art question than a programing one but still game development. I have a tile engine that makes a map randomly from tiles, each tile is a square 3x3 grid. The problem is that while the elements on each tile work well together such as having forests along the top three squares and grass on the other 6, the engine could put the forrests against anything such as rivers, grass, mountains or more forest. how can i draw the edges of the tiles so the look good no matter what they are places against ?

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  • Oracle Social Network Developer Challenge: HarQen Nodal

    - by Kellsey Ruppel
    Originally posted by Jake Kuramoto on The Apps Lab blog. We wrapped the Oracle Social Network Developer Challenge last week at OpenWorld, and this week, I’ll be sharing all the entries. All the teams that entered our challenge did a ton of work and built really interesting integrations with Oracle Social Network, and I want to showcase their hard work and innovative ideas. Today, I give you Nodal from the HarQen (@harqen) team, Kris Gösser (@krisgosser), Jesse Vogt (@jesse_vogt) and Matt Stockton (@mstockton). The guys from HarQen built Nodal to provide a visual way to navigate your connections and conversations in Oracle Social Network and view relationships. Using Nodal, you can: Search through names and profiles in Oracle Social Network. Choose people and view their social graphs in a visually useful way. Expand nodes in the social graph and add that person’s social graph to the Nodal view for comparison. Move nodes around and lock them in place for easier viewing, using a physics engine for movement. Adjust the physics engine properties according to your viewing preferences. Select nodes in the social graph and create a conversation directly based on the selection. Here are some shots of Nodal. They really don’t do the physics engine justice, but maybe the guys at Harqen will post a video of what they did for your viewing pleasure. #gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; }   Nodal’s visuals wowed the judges and the audience, and anyone with a decent-sized social network presence understands the need for good network visualization. Tools like Nodal allow you to discover hidden connections in your network and maximize the value of your weak ties and find mavens, a very important key to getting work done. Thanks to the HarQen team for participating in our challenge. We hope they had a good experience. Look for the details of the other entries this week.

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  • Importing an existing project into Git

    - by Andy
    Background During the course of developing our site (ASP.NET), we discovered that our existing source control (SourceGear Vault) wasn't working for us. So, we decided to migrate to Git. The translation has been less than smooth though. Our site is broken up into three environments DEV, QA, and PROD. For tho most part, DEV and the source control repo have been in sync with each other. There is one branch in the repo, if a page was going to be moved up to QA then the file was moved manually, same thing with stuff that was ready for PROD. So, our current QA and PROD environments do not correspond to any particular commit in the master branch. Clarification: The QA and PROD branches are not currently, nor have they ever been in source control. The Question How do I move QA and PROD into Git? Should I forget about the history we've maintained up to this point and start over with a new repo? I could start with everything on PROD, then make a branch and pull in everything from QA, and then make another branch off of that with DEV. That way not only will the branches reflect the differences in the environments, they'll be in the right order chronologically with the newest commits in the DEV branch. What I've tried so far I thought about creating a QA branch off of the current master and using robocopy to make the working folder look like the current QA environment. This doesn't work because the new commit from QA will remove new files from DEV and that will remove them when we merge up, I suspect there will be similar problems if I started QA at an earlier (though not exact) commit from DEV.

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  • Google I/O 2012 - Gaming in the Cloud

    Google I/O 2012 - Gaming in the Cloud "Fred Sauer Many games developers are finding the easy development and deployment experience of Google App Engine ideal for building cloud based state-storage, matching making services and collaborations services. When you have a hit game, the last thing you want to do is worry about your server provisioning. App Engine has an always-free tier to get you started and then scales seamlessly to any size of usage. Game developers also use Google Cloud Storage to easily store and quickly deliver media files to clients around the world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:02:17 More in Science & Technology

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  • Build of expect v5.43 fails with Tcl v8.5.8

    - by E Brown
    Hi, I'm trying to build "expect" from source v5.43, using Tcl built from source v8.5.8 on Redhat Linux. Tcl built fine, but my attempt to build expect fails. I run configure, then make, which gives me the error: `TCL_REG_BOSONLY' undeclared when compiling exp_inter.c. I did some digging around, and found the TCL_REG_BOSONLY value defined in Tcl file tclInt.h, but there is no #include for that in the exp_inter.c file. My question is, can "expect" be built from source with Tcl version 8.5.8, or does it require an earlier version? Version 5.43 is the latest for "expect" that I can find, and the current Tcl version is 8.5.8, but something doesn't seem compatible between the two. Any help appreciated.

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