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  • How to toggle a WPF Grid column visibility

    - by serialhobbyist
    I'm having some trouble getting this to work in a WPF app I'm working on. Basically, what I'm after is something like the Task pane in an MMC: The app has three columns in the main part of the display. I need a column on the right side which is resizable. I presume this means using a Grid with a GridSplitter but anything that works will do. I want to be able to save the width of the right-side column when the app is closed and load it when the app is opened but this should be an initial size: the user should be able to resize it. When I resize the window, I want the left- and right-side columns to stay the same size and the middle column to resize with the window width. The left- and right-side columns need to have a minimum width. When I resize the right-side column I want the centre column to get smaller but not the left-side column. I also want to be able to toggle the visibility of the right-side column with a toggle button which is outside the column and when it returns to visibility I want it to be the same width it was before. I'm trying to do as much as possible in XAML and with binding. And can I have it topped with cream, ice cream and chocolate chips, please? :-)

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  • iphone app scroll view is horizontal but i want it vertical - how do i change this?

    - by Billy Jones
    Hi Folks, Got this code for a viewscroller from the apple developers site. @synthesize scrollView1, scrollView2; const CGFloat kScrollObjHeight = 467.0; const CGFloat kScrollObjWidth = 320.0; const NSUInteger kNumImages = 6; (void)layoutScrollImages { UIImageView *view = nil; NSArray *subviews = [scrollView1 subviews]; // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } // set the content size so it can be scrollable [scrollView1 setContentSize:CGSizeMake((kNumImages * kScrollObjWidth), [scrollView1 bounds].size.height)]; } it works brilliantly the images are rotated by pulling them left or right. but I want to pull the images up and down to change them. Can anyone help me out with this? this part in the code looks as if it controls the direction but i'm not sure how to change it. // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } Any help most appreciated, thanks! Billy

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  • C# Path Ellipsis without Win32 API call revisited

    - by casterle
    I was searching for a way to insert an ellipsis in a C# path, and found an answer here on stackoverflow: http://tinyurl.com/y6rmdfr Using the RTM versions of VS2010 and .Net 4.0, I was unable to get the suggested method to work. I searched the 'Net and found example code that uses the same method, but it failed in the same way. You can see the string I'm trying to shorten in my code below. After calling the MeasureText method, both the input string (OriginalName) and the output string (ellipsisedName) look like this: d:\abcd\efgh\ijkl\mnop\qrst\...\test.txt\0F\GHIJ\KLMN\OPQR\STIV\WXYZ\test.txt Two problems: 1) The resulting string is narfed (the path is truncated as expected, but is followed by what looks like a C-style terminating null and a chunk of the original path). 2) My original string is changed to be identical to the output string. Am I doing something wrong? namespace WindowsFormsApplication2 { public partial class Form1 : Form { public Form1() { InitializeComponent(); string OriginalPath = @"d:\abcd\efgh\ijkl\mnop\qrst\uvwx\yzAB\CDEF\GHIJ\KLMN\OPQR\STIV\WXYZ\test.txt"; string ellipsisedPath = OriginalPath; Size proposedSize = new Size(label1.Width, label1.Height); TextRenderer.MeasureText(ellipsisedPath, label1.Font, proposedSize, TextFormatFlags.ModifyString | TextFormatFlags.PathEllipsis); } } }

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  • UIButton overlapping problem in the UIView?

    - by sai
    im trying to create buttons as ahierarchy, first some buttons are displayed if i click any of the buttons it will navigate to the next viewcontroller displaying some more buttons. But here my problem is butons are overlapped with one another . means the buttons that should not be displayed are also comming along with those should be . my code is for(.................) { butt = [[UIButton alloc] initWithFrame:CGRectMake(...)]; image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[arr objectAtIndex:i]]]]; imageView = [[[UIImageView alloc] initWithImage:image] autorelease]; [butt setBackgroundImage:imageView.image forState:UIControlStateNormal]; [butt setTag:i]; [butt addTarget:self action:@selector(onClick:) forControlEvents:UIControlEventTouchUpInside]; [containerView addSubview:butt]; [butt release]; x+=butt.frame.size.width+2*hgap; i+=1; if (i==count+1) //[arr count] { printf("\nIN BREAK BUTTON\n"); break; } } y=y+(butt.frame.size.height+2*vgap); } Thankyou for the solution.

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  • Magento MAGMI: Product attributes (custom options) not showing up in import

    - by Rodgers and Hammertime
    When importing a CSV into Magento with the MAGMI importing tool, I am unable to import Custom Options (as in size: smalee/medium/large). The import manages to put in the basic products, but the Custom Options don't transfer accross. By custom options I mean the fields Title, Input Type, Is Required, Sort Order Title, Price, Price Type, SKU, Sort Order Title, Price, Price Type, SKU, Sort Order Title, Price, Price Type, SKU, Sort Order and so on ... Found in the custom options menu... Even using the example CSV from the MAGMI SourceForge Wiki: sku,name,description,price,Size:drop_down:1 T-Shirt1,T-Shirt,A T-Shirt,5.00,Small|Medium|Large T-Shirt2,T-Shirt2,Another T-Shirt,6.00,XS|S|M|L|XL ...it fails to import the attributes. So i'm simply using MAGMI with the supplied example data from SourceForge on a blank magento product list, and it doesn't transfer properly. Can anyone shed any light on what might be wrong? I am using Magento ver. 1.6.1.0 if that changes anything. Thanks.

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  • Memory leaks with UIWebView and NSURL: already spent several days trying to solve them

    - by Sander de Jong
    I have already found a lot of information about how to solve memory leaks for iPhone Obj C code. The last two leaks keep me puzzled, I'm probably overlooking something. Maybe you can spot it. Instruments reports 2 leaks for the following code (part of a UIViewController subclass): (1) UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.view.bounds.size.width, self.view.bounds.size.height - LOWER_VERT_WINDOW_MARGIN)]; (2) webView.scalesPageToFit = YES; (3) webView.dataDetectorTypes = UIDataDetectorTypeNone; (4) (5) NSURL *url = [NSURL fileURLWithPath:self.fullPathFileName isDirectory:NO]; (6) NSMutableURLRequest *urlRequest = [[NSMutableURLRequest alloc] initWithURL:url]; (7) [webView loadRequest:urlRequest]; (8) [urlRequest release], urlRequest = nil; (9) [self.view addSubview:webView]; (10) [webView release], webView = nil; Instruments claims 128 bytes are leaking in line 1, as well as 256 bytes in line 4. No idea if it means line 3 or line 5. Does anybody have a clue what I'm overlooking?

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  • C# program that generates html pages - limit image dimensions on page

    - by Professor Mustard
    I have a C# program that generates a large number of html pages, based on various bits of data and images that I have stored on the file system. The html itself works just fine, but the images can vary greatly in their dimensions. I need a way to ensure that a given image won't exceed a certain size on the page. The simplest way to accomplish this would be through the html itself... if there was some kind of "maxwidth" or "maxheight" property I could set in the html, or maybe a way to force the image to fit inside a table cell (if I used something like this, I'd have to be sure that the non-offending dimension would automatically scale with the one that's being reduced). The problem is, I don't know much about this "fine tuning" kind of stuff in html, and it seems to be a tough thing to Google around for (most of the solutions involve some sort of html specialization; I'm just using plain html). Alternatively, I could determine the width and height of each image at runtime by examining the image in C#, and then setting width/height values in the html if the image's dimensions exceed a certain value. The problem here is that is seems incredibly inefficient to load an entire image into memory, just to get its dimensions. I would need a way to "peek" at an image and just get its size (it could be bmp, jpg, gif or png). Any recommendations for either approach would be greatly appreciated.

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  • Raytracing (LoS) on 3D hex-like tile maps

    - by herenvardo
    Greetings, I'm working on a game project that uses a 3D variant of hexagonal tile maps. Tiles are actually cubes, not hexes, but are laid out just like hexes (because a square can be turned to a cube to extrapolate from 2D to 3D, but there is no 3D version of a hex). Rather than a verbose description, here goes an example of a 4x4x4 map: (I have highlighted an arbitrary tile (green) and its adjacent tiles (yellow) to help describe how the whole thing is supposed to work; but the adjacency functions are not the issue, that's already solved.) I have a struct type to represent tiles, and maps are represented as a 3D array of tiles (wrapped in a Map class to add some utility methods, but that's not very relevant). Each tile is supposed to represent a perfectly cubic space, and they are all exactly the same size. Also, the offset between adjacent "rows" is exactly half the size of a tile. That's enough context; my question is: Given the coordinates of two points A and B, how can I generate a list of the tiles (or, rather, their coordinates) that a straight line between A and B would cross? That would later be used for a variety of purposes, such as determining Line-of-sight, charge path legality, and so on. BTW, this may be useful: my maps use the (0,0,0) as a reference position. The 'jagging' of the map can be defined as offsetting each tile ((y+z) mod 2) * tileSize/2.0 to the right from the position it'd have on a "sane" cartesian system. For the non-jagged rows, that yields 0; for rows where (y+z) mod 2 is 1, it yields 0.5 tiles. I'm working on C#4 targeting the .Net Framework 4.0; but I don't really need specific code, just the algorithm to solve the weird geometric/mathematical problem. I have been trying for several days to solve this at no avail; and trying to draw the whole thing on paper to "visualize" it didn't help either :( . Thanks in advance for any answer

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  • iPhone - return from an NSOperation

    - by lostInTransit
    Hi I am using a subclass of NSOperation to do some background processes. I want the operation to be cancelled when the user clicks a button. Here's what my NSOperation subclass looks like - (id)init{ self = [super init]; if(self){ //initialization code goes here _isFinished = NO; _isExecuting = NO; } return self; } - (void)start { if (![NSThread isMainThread]) { [self performSelectorOnMainThread:@selector(start) withObject:nil waitUntilDone:NO]; return; } [self willChangeValueForKey:@"isExecuting"]; _isExecuting = YES; [self didChangeValueForKey:@"isExecuting"]; //operation goes here } - (void)finish{ //releasing objects here [self willChangeValueForKey:@"isExecuting"]; [self willChangeValueForKey:@"isFinished"]; _isExecuting = NO; _isFinished = YES; [self didChangeValueForKey:@"isExecuting"]; [self didChangeValueForKey:@"isFinished"]; } - (void)cancel{ [self willChangeValueForKey:@"isCancelled"]; [self didChangeValueForKey:@"isCancelled"]; [self finish]; } And this is how I am adding objects of this class to a queue and listening for KVO notifications operationQueue = [[NSOperationQueue alloc] init]; [operationQueue setMaxConcurrentOperationCount:5]; [operationQueue addObserver:self forKeyPath:@"operations" options:0 context:&OperationsChangedContext]; - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (context == &OperationsChangedContext) { NSLog(@"Queue size: %u", [[operationQueue operations] count]); } else { [super observeValueForKeyPath:keyPath ofObject:object change:change context:context]; } } To cancel an operation (on a button click for instance), I tried calling -cancel but it doesn't make a difference. Also tried calling -finish but even that doesn't change anything. Every time I add an operation to the queue, the queue size only increases. finish is called (checked using NSLog statements) but it doesn't really end the operation. I'm still not very confident I'm doing this right Can someone please tell me where I am going wrong? Thanks a lot

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  • Manipulate COBOL data structure

    - by Morewinder
    Hello. I would like informations to manipulate tables. I encounter few problem with a piece of cobol code like below: 01 TABLE-1. 05 STRUCT-1 OCCURS 25 TIMES. 10 VALUE-1 PIC AAA. 10 VALUE-2 PIC 9(5)V999. 05 NUMBER-OF-OCCURS PIC 99. How do you update values? (update a VALUE-2 when you know a VALUE-1) How look up a value and add new one? Thanks a lot!

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  • openCV Won't copy to image after changed color ( opencv and c++ )

    - by user1656647
    I am a beginner at opencv. I have this task: Make a new image Put a certain image in it at 0,0 Convert the certain image to gray scale put the grayscaled image next to it ( at 300, 0 ) This is what I did. I have a class imagehandler that has constructor and all the functions. cv::Mat m_image is the member field. Constructor to make new image: imagehandler::imagehandler(int width, int height) : m_image(width, height, CV_8UC3){ } Constructor to read image from file: imagehandler::imagehandler(const std::string& fileName) : m_image(imread(fileName, CV_LOAD_IMAGE_COLOR)) { if(!m_image.data) { cout << "Failed loading " << fileName << endl; } } This is the function to convert to grayscale: void imagehandler::rgb_to_greyscale(){ cv::cvtColor(m_image, m_image, CV_RGB2GRAY); } This is the function to copy paste image: //paste image to dst image at xloc,yloc void imagehandler::copy_paste_image(imagehandler& dst, int xLoc, int yLoc){ cv::Rect roi(xLoc, yLoc, m_image.size().width, m_image.size().height); cv::Mat imageROI (dst.m_image, roi); m_image.copyTo(imageROI); } Now, in the main, this is what I did : imagehandler CSImg(600, 320); //declare the new image imagehandler myimg(filepath); myimg.copy_paste_image(CSImg, 0, 0); CSImg.displayImage(); //this one showed the full colour image correctly myimg.rgb_to_greyscale(); myimg.displayImage(); //this shows the colour image in GRAY scale, works correctly myimg.copy_paste_image(CSImg, 300, 0); CSImg.displayImage(); // this one shows only the full colour image at 0,0 and does NOT show the greyscaled one at ALL! What seems to be the problem? I've been scratching my head for hours on this one!!!

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  • how to handle delete by illegal address

    - by Davit Siradeghyan
    Suppose we have a situation like this. How to handle this problem? How to protect code from crashes? I know about and use boost smart pointers. But what to do if we have this situation. struct Test { int a; int b; int c; }; Test global; int main() { Test *p = new Test; p->a = 1; p->b = 2; p->c = 3; p = &global; delete p; return 0; }

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  • Debugger Visualizer, ElementHost, and Edit and Continue problems

    - by Frank Fella
    I recently wrote a custom Debugger Visualizer for Visual Studio 2008 for one of the custom types in my application. The UI for the visualizer is written in WPF and is hosted in an element host and shown using the IDialogVisualizerService windowService object. Everything works great, and my visualizer loads and shows the relevant information, but if try to "edit and continue" in my application after loading the visualizer, Visual Studio crashes with no useful error message. In trying to debug this I removed almost all of my code from the solution to the point where I was only serializing a string with the ObjectSource and displaying just an empty element host and I still get the crash on edit and continue. If I remove the element host and show a WinForms control or form there is no crash. Here is the Visualizer code: using System; using System.Drawing; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using System.Windows.Forms; using System.Windows.Forms.Integration; using Microsoft.VisualStudio.DebuggerVisualizers; using ObjectVisualizerShared; using ObjectVisualizerUI; namespace ObjectVisualizer { public class Visualizer : DialogDebuggerVisualizer { protected override void Show(IDialogVisualizerService windowService, IVisualizerObjectProvider objectProvider) { try { Stream stream = objectProvider.GetData(); if (stream.Length > 0) { BinaryFormatter formatter = new BinaryFormatter(); VisualizerNode node = (VisualizerNode)formatter.Deserialize(stream); if (node != null) { VisualizerWindow window = new VisualizerWindow(node); ElementHost host = new ElementHost(); host.Child = window; host.Dock = DockStyle.Fill; host.Size = new Size(800, 600); windowService.ShowDialog(host); } } } catch (Exception ex) { MessageBox.Show(string.Format("Error!\n{0}", ex), "Object Visualizer"); } } } } Any ideas?

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  • UnitTest++ constructing fixtures multiple times?

    - by Peter
    I'm writing some unit tests in UnitTest++ and want to write a bunch of tests which share some common resources. I thought that this should work via their TEST_FIXTURE setup, but it seems to be constructing a new fixture for every test. Sample code: #include <UnitTest++.h> struct SomeFixture { SomeFixture() { // this line is hit twice } }; TEST_FIXTURE(SomeFixture, FirstTest) { } TEST_FIXTURE(SomeFixture, SecondTest) { } I feel like I must be doing something wrong; I had thought that the whole point of having the fixture was so that the setup/teardown code only happens once. Am I wrong on this? Is there something else I have to do to make it work that way?

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  • latex list environment inside the tabular environment: extra line at top preventing alignment

    - by Usagi
    Hello good people of stackoverflow. I have a LaTeX question that is bugging me. I have been trying to get a list environment to appear correctly inside the tabular environment. So far I have gotten everything to my liking except one thing: the top of the list does not align with other entries in the table, in fact it looks like it adds one line above the list... I would like to have these lists at the top. This is what I have, a custom list environment: \newenvironment{flushemize}{ \begin{list}{$\bullet$} {\setlength{\itemsep}{1pt} \setlength{\parskip}{0pt} \setlength{\parsep}{0pt} \setlength{\partopsep}{0pt} \setlength{\topsep}{0pt} \setlength{\leftmargin}{12pt}}}{\end{list}} Renamed ragged right: \newcommand{\rr}{\raggedright} and here is my table: \begin{table}[H]\caption{Tank comparisons}\label{tab:tanks} \centering \rowcolors{2}{white}{tableShade} \begin{tabular}{p{1in}p{1.5in}p{1.5in}rr} \toprule {\bf Material} & {\bf Pros} & {\bf Cons} & {\bf Size} & {\bf Cost} \\ \midrule \rr Reinforced concrete &\rr \begin{flushemize}\item Strong \item Secure \end{flushemize}&\rr \begin{flushemize}\item Prone to leaks \item Relatively expensive to install \item Heavy \end{flushemize} & 100,000 gal & \$299,400 \\ \rr Steel & \begin{flushemize}\item Strong \item Secure \end{flushemize} & \begin{flushemize}\item Relatively expensive to install \item Heavy \item Require painting to prevent rusting \end{flushemize} & 100,000 gal & \$130,100 \\ \rr Polypropylene & \begin{flushemize}\item Easy to install \item Mobile \item Inexpensive \item Prefabricated \end{flushemize} & \begin{flushemize}\item Relatively insecure \item Max size available 10,000 gal \end{flushemize} & 10,000 gal & \$5,000 \\ \rr Wood & \begin{flushemize}\item Easy to install \item Mobile \item Cheap to install \end{flushemize} & \begin{flushemize}\item Prone to rot \item Must remain full once constructed \end{flushemize} & 100,000 gal & \$86,300\\ \bottomrule \end{tabular} \end{table} Thank you for any advice :)

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  • Setting an NSMutableArray in AppDelegate to be an NSMutableArray in

    - by aahrens
    What i'm trying to accomplish is to have an NSMutableArray defined in the AppDelegate. I then have two UIViewControllers. One view is responsible for displaying the array from the AppDelegate. The other view is used to add items to the array. So the array starts out to be empty. View1 doesn't display anything because the array is empty. The User goes to View2 and adds an item to the array in AppDelegate. Then when the user goes back to View1 it now displays one item. Here is how I'm trying to accomplish this @interface CalcAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; UITabBarController *tabBarController; NSMutableArray *globalClasses; } @property (nonatomic,retain) NSMutableArray *globalClasses; My other view In the viewDidload I set the array in my View to be the one in the AppDelegate. In an effort to retain values. allCourses = [[NSMutableArray alloc]init]; CalcAppDelegate *appDelegate = (CalcAppDelegate *)[[UIApplication sharedApplication] delegate]; allCourses = appDelegate.globalClasses; Then I would update my allCourses array by adding a new item. Then try to set the array in the AppDelegate to be equal to the modified one. CalcAppDelegate *appDel = (CalcAppDelegate *)[[UIApplication sharedApplication] delegate]; NSLog(@"Size before reset %d",[appDel.globalClasses count]); appDel.globalClasses = allCourses; NSLog(@"Size after reset %d",[appDel.globalClasses count]); What I'm seeing that's returned is 2 in the before, and 2 after. So it doesn't appear to be getting updated properly. Any suggestions?

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  • WPF 3D extrude "a bitmap"

    - by Bgnt44
    Hi, I'm looking for a way to simulate a projector in wpf 3D : i've these "in" parameters : beam shape : a black and white bitmap file beam size ( ex : 30 °) beam color beam intensity ( dimmer ) projector position (x,y,z) beam position (pan(x),tilt(y) relative to projector) First i was thinking of using light object but it seem that wpf can't do that So, now i think that i can make for each projector a polygon from my bitmap... First i need to convert the black and white bitmap to vector. Only Simple shape ( bubble, line,dot,cross ...) Is there any WPF way to do that ? Or maybe a external program file (freeware); then i need to build the polygon, with the shape of the converted bitmap , color , size , orientation in parameter. i don't know how can i defined the lenght of the beam , and if it can be infiny ... To show the beam result, i think of making a room ( floor , wall ...) and beam will end to these wall... i don't care of real light render ( dispersion ...) but the scene render has to be real time and at least 15 times / second (with probably from one to 100 projectors at the same time), information about position, angle,shape,color will be sent for each render... Well so, i need sample for that, i guess that all of these things could be useful for other people If you have sample code : Convert Bitmap to vector Extrude vectors from one point with a angle parameter until collision of a wall Set x,y position of the beam depend of the projector position Set Alpha intensity of the beam, color Maybe i'm totally wrong and WPF is not ready for that , so advise me about other way ( xna,d3D ) with sample of course ;-) Thanks you

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  • Does the CLR store small values in 'natural' sized locations?

    - by izb
    In Java, a byte or short is stored in the JVM's 'natural' word length, i.e. for the most part, 32-bits. An exception would be an array of bytes, where each byte occupies a byte of memory. Does the CLR do the same thing? If it does do this, in what situations are there exceptions to this? E.g. How much memory does this occupy? struct MyStruct { short s1; short s2; }

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  • Div not floating left

    - by Davey
    Can't seem to get this div to move to the left. Using wordpress. I tried a lot of things but am at a loss. Here is the css for the div: #portfolio li img { position: absolute; float: left; margin: 34px 50px 0 0; width: 942px; } Here is the header.php: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <!-- Design by Davey Whitney [email protected] --> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=<?php bloginfo('charset'); ?>" /> <link rel="stylesheet" type="text/css" href="wp-content/themes/zenlite/layout.css" media="screen" /> <link rel="stylesheet" type="text/css" href="<?php bloginfo('template_directory'); ?>/print.css" media="print" /> <link rel="stylesheet" type="text/css" href="wp-content/themes/zenlite/color.css" /> <script type="text/javascript" src="js/jquery.js"></script> <script type="text/javascript" src="js/jquery.kwicks-1.5.1.js"></script> <script type="text/javascript" src="js/jquery.innerfade.js"></script> <script type="text/javascript" src="js/custom.js"></script> <title> Wildfire </title> <script type="text/javascript" src="http://wfithaca.com/js/jquery.lavalamp.js"></script> <script type="text/javascript" src="http://wfithaca.com/js/jquery.easing.1.1.js"></script> <script type="text/javascript" src="http://wfithaca.com/js/jquery.cycle.all.min.js"></script> <script type="text/javascript"> function my_kwicks(){ $('.kwicks').kwicks({ duration: 300, max: 200, spacing: 0 }); } $(document).ready(function(){ my_kwicks(); }); </script> <script type="text/javascript"> $(document).ready( function(){ $('ul#portfolio').innerfade({ speed: 1000, timeout: 5000, type: 'sequence', }); }); </script> </script> <script type="text/javascript"> $(document).ready(function(){ $('li.headlink').hover( function() { $('ul', this).css('display', 'block'); }, function() { $('ul', this).css('display', 'none'); }); }); </script> </head> <body> <div id="wrapper"> <div id="header"> <ul id="portfolio"> <li> <img src="http://wfithaca.com/images/banner1.png" /> </li> <li> <img src="http://wfithaca.com/images/banner1.png" /> </li> <li> <img src="http://wfithaca.com/images/banner1.png" /> </li> </ul> </div> <div id="navigation"> <div id="kwickbar"> <ul class="kwicks"> <li id="kwick1"><a href="#">Home</a></li> <li id="kwick2"><a href="#">Menu</a></li> <li id="kwick3"><a href="#">Events</a></li> <li id="kwick4"><a href="#">Friends</a></li> <li id="kwick5"><a href="#">Contact</a></li> </ul> </div> </div> Here is the stylesheet: html,body { font-family:Tahoma, Verdana,Arial, Helvetica, sans-serif; font-size:100%; padding:0; color:#fff; border-style:none; } a { text-decoration:none; } a:hover,a:active,a:focus { text-decoration:none; } ul li { list-style-type:none; } ul.dbem_events_list a:link {color: #A32725; text-decoration: underline; } ul.dbem_events_list a:visited {color: #A32725; text-decoration: underline; } ul.dbem_events_list a:hover {color: #ffffff; text-decoration: none; } ul.dbem_events_list{text-decoration:none; list-style-type:none;} ul li ul li { list-style-type:none; } ul li ul li ul li { list-style-type: none; } q:before, q:after { content:""; } #wrapper { width:986px; margin: 0 auto; } #header { background-image:url('images/headframe.png'); width:986px; height:271px; } #kwickbar { padding: 25px 0 0 25px; } #navigation { width:984px; height: 100px; background-color: #000000; text-decoration:none; margin-left:1px; } .update-post { float:left; width:100px; } #content { float:left; height:100%; width:984px; background-color: #000000; text-decoration:none; margin-left:1px; } #postcontent{ height:100%; width:100%; } #content .post { float:left; width:90px; } #content .page,#content .attachment,.postcontent { color:#fff; width:720px; margin-top:15px; margin-left:30px; float:left; text-decoration:none; } .photo { width: 250px; height:700px; background-color:#000000; margin:0 0 0 880px; } .slideshow { height: 232px; width: 232px; margin:0 0 0 880px; } .slideshow img { border: 5px solid #000; } .post-title { margin:0; padding:0; } .post-title a { text-decoration:none; } .post-title a:hover,.post-title a:active,.post-title a:focus { text-decoration:underline; } #content .meta li,#content .prevnext li,#content .gallery li { list-style-image:none; list-style:none; } .meta { margin:5px 0 0; padding:0; font-size:.85em; } .meta ul,.meta li { margin:0; padding:0; } .meta ul { display:inline; } .meta li li { display:inline; padding-right:.3em; } .postfoot { clear:both; margin-bottom:20px; padding-bottom:10px; line-height:1.2em; } .author .posts-by { padding-top:10px; } #footer { clear:both; margin:0; padding:0 0 5px; text-align:center; font-size:.8em; border: 0; width:960px; } #footer ul { clear:both; margin:0; padding:0; } #footer li { display:inline; margin:0; padding:0 5px; } #footer li.rss { position:relative; top:3px; } .copyright { padding:50px 0 0 0; font-family:verdana; color:#ffffff; text-align:left; width:800px; font-size:0.8em; } .copyright a { text-decoration:none; color:#7E0000; font-weight:600; } .copyright a:hover { color:#C0D341; } . .postcontent p { text-decoration:none; border:0; border-style:none; } .postcontent p a:hover { color:#fff; } .kwicks { list-style-type: none; list-style-position:outside; position: relative; margin: 0; padding: 0; } .kwicks li{ display: block; overflow: hidden; padding: 0; cursor: pointer; float: left; width: 125px; height: 40px; margin-right: 0px; background-image:url('http://wfithaca.com/images/kwicks.jpg'); background-repeat:no-repeat; } .kwicks a{ display:block; height:40px; text-indent:-9999px; outline:none; } #kwick1 { background-position:0px 0px; } #kwick2 { background-position:-200px 0px; } #kwick3 { background-position:-400px 0px; } #kwick4 { background-position:-600px 0px; } #kwick5 { background-position:-800px 0px; } #kwick1.active, #kwick1:hover { background-position: 0 bottom; } #kwick2.active, #kwick2:hover{ background-position: -200px bottom; } #kwick3.active, #kwick3:hover { background-position: -400px bottom; } #kwick4.active, #kwick4:hover { background-position: -600px bottom; } #kwick5.active, #kwick5:hover { background-position: -800px bottom; } #portfolio li img { position: absolute; float: left; margin: 34px 50px 0 0; width: 942px; } Just want the #portfolio li img div to move to the left a bit. any help would be greatly appreciated.

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  • iPhone SDK - UITabBarConroller and custom design

    - by Cheryl
    Hi I am having a problem with my tab bars at the bottom of the screen. The designer has decided it should be one colour (not black) when inactive and another colour when active. I have worked out how to replace the main colour of the tabbar by subclassing UITabBarController and doing this:- - (void)viewDidLoad { [super viewDidLoad]; CGRect frame = CGRectMake(0.0, 0, self.view.bounds.size.width, self.view.bounds.size.height); UIView *v = [[UIView alloc] initWithFrame:frame]; //get percentage values from digitalcolour meter and enter as decimals v.backgroundColor = [UIColor colorWithRed:.0 green:.706 blue:.863 alpha:1]; [tabBar1 insertSubview:v atIndex:0]; [v release]; } I just can't see how to make the active tabbar be a separate colour when it is selected. I have tried subclassing UITabBarItem but there doesn't seem to be any property for me to set to change the background colour of the tab. They also want to have the icons on the tab bar not be blue and grey and I can't figure out how to do that. In the ViewController for one tab bar item I have put this into viewdidload:- myTabBarItem *tabItem = [[myTabBarItem alloc] initWithTitle:@"listOOO" image:[UIImage imageNamed:@"starcopy.png"] tag:1]; tabItem.customHighlightedImage=[UIImage imageNamed:@"starcopy.png"]; self.tabBarItem=tabItem; [tabItem release]; tabItem=nil; and in my subclass of UITabBarItem I have put this:- -(UIImage *) selectedImage{ return self.customHighlightedImage; } Only I don't see the icon at all. If I put this into the viewDidLoad of my subclass of UITabBarController:- for (UITabBarItem *item in tabBar1.items){ item.image = [UIImage imageNamed:@"starcopy.png"]; } Then all my tab bars have the icon but they are blue (and grey when inactive) how would I get them not to become blue but stay their original colour? If you have any light on this problem please help as I have been banking my head on the wall for 2 days now and it's getting me down. Thanks in advance Cheryl

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  • Monotouch serialize UIImage

    - by cvista
    Hi I need to cache images locally and was thinking about saving them as SerializableDictionary SerializableDictionary is from: http://weblogs.asp.net/pwelter34/archive/2006/05/03/444961.aspx I was wondering if this was a: a good way of handling caching of images (for offline mode - the data is constantly updated so pulls from the web first). b: how can i do this? I seem to be only left with the following xml: <?xml version="1.0" encoding="us-ascii"?> <dictionary> <item> <key> <string>http://img.theguidestar.com/thumb/491520.png</string> </key> <value> <UIImage xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Handle /> <Size> <Width>0</Width> <Height>0</Height> </Size> </UIImage> </value> </item> </dictionary> Is there anything specific i should be doing to make it serialize the image itself? w://

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  • - (void)keyboardWasShown not called when switching to another UITextField

    - by Shawn
    I'm having a strange problem that I don't understand. I have a UIScrollView with several UITextField objects. When I switch to the view, I set the first UITextField as firstresponder, and the keyboardWasShown method gets called due to the UIKeyboardDidShowNotification that the view is registered for. The weird thing is, when I touch the next UITextField, the keyboardWasShown method is not called. I don't understand this, since Apple's documentation says "If your interface has multiple text fields, the user can tap between them to edit the values in each one. When that happens, however, the keyboard does not disappear but the system does still generate UIKeyboardDidShowNotification notifications each time editing begins in a new text field." My code I've copied directly from Apple's documentation as well, and it works properly, but it only gets called the first time. What am I missing? - (void)registerForKeyboardNotifications { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasHidden:) name:UIKeyboardDidHideNotification object:nil]; } - (void)keyboardWasShown:(NSNotification *)aNotification { //if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; CGSize kbSize = [[info objectForKey:UIKeyboardBoundsUserInfoKey] CGRectValue].size; CGRect bkgndRect = activeField.superview.frame; bkgndRect.size.height += kbSize.height; [activeField.superview setFrame:bkgndRect]; [scrollView setContentOffset:CGPointMake(0.0, activeField.frame.origin.y) animated:YES]; keyboardShown = YES; UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(done)]; self.navigationItem.rightBarButtonItem = doneButton; [doneButton release]; }

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  • Uploading image with AsynFileUpload(ACT Control) and changing Image Url of an Image Control??

    - by mahdiahmadirad
    Hi! I Used AsyncFileUpload(one of Ajac Control Toolkit Controls) to Uploading User's Image. this works well. But i want to change the image url of an image contorl to uploaded image url. how can i perform that? I put Image control in a Update Panel: <asp:UpdatePanel ID="UpdatePanelNew" runat="server"> <ContentTemplate> <asp:Image ID="Image1" ImageUrl="~/Images/Categories/NoCategory.png" runat="server" /> </ContentTemplate> </asp:UpdatePanel> <asp:AsyncFileUpload OnClientUploadError="uploadError" OnClientUploadComplete="uploadComplete" runat="server" ID="AsyncFileUpload1" UploadingBackColor="#CCFFFF" ThrobberID="myThrobber" /> &nbsp; <asp:Label ID="myThrobber" runat="server" Style="display: none;"> <img align="middle" alt="Working..." src="../../Images/App/uploading.gif" /> </asp:Label> in C# code I wrote these: protected void Page_Init() { AsyncFileUpload1.UploadedComplete += new EventHandler<AsyncFileUploadEventArgs>(AsyncFileUpload1_UploadedComplete); } void AsyncFileUpload1_UploadedComplete(object sender, AsyncFileUploadEventArgs e) { ScriptManager.RegisterStartupScript(this, this.GetType(), "size", "top.$get(\"" + uploadResult.ClientID + "\").innerHTML = 'Uploaded size: " + AsyncFileUpload1.FileBytes.Length.ToString() + "';", true); string savePath = MapPath("~/Images/Categories/" + Path.GetFileName(e.filename)); ImageOperations.ResizeFromStream(savePath, 128, AsyncFileUpload1.FileContent); Image1.ImageUrl = "~/Images/Categories/" + AsyncFileUpload1.FileName; //AsyncFileUpload1.SaveAs(savePath); } But it does not work. can you help me? Note that ImageOperations.ResizeFromStream() method resizes and saves the image to a specefic folder. actually I should trigger a Postback to Update the Update Panel but How to do that. I used UpdatePanelNew.Update(); but it does not work!

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  • How to marshal a COM-Parameter as VT_ARRAY of VT_RECORD

    - by Oliver Japes
    I've already done some extensive search, but I can't seem to find anything matching my problem. The task I'm currently working on is to create a WCF-Wrapper for some DCOM-Objects. This already works great for the most parts, but now I'm stuck with one invocation that expects a VT_ARRAY containing VT_RECORD-Objects. Marshalling as VT_ARRAY is not a problem, but how can I tell COM that the elements in this array are VT_RECORDs? This is the invocation as I current use it. InitTestCase(testCaseName, parameterFileName, testCase, cellInfos.ToArray()); The parameter I'm talking about is the last one. It's defined as List<CellInfo>, CellInfo itself is already attributed with Guid("7D422961-331E-47E2-BC71-7839E9E77D39") and ComVisible(true). It's not a struct but a class. This is the condition failing on the native side: if (VT_RECORD == varCellConfig.vt)... Because of old software using these interfaces, changing the native side is not an option Any idea?

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  • [SOLVED] flash 10, as3 - save text of textarea and reuse it to replace text in textarea

    - by user427969
    hi everyone Is it possible to save text of textarea (flash 10, as3, cs5) in some variable or so and with its textformat (more than one color) and then reuse it to replace text in textarea? I tried saving htmlText of textarea but the problem is when i replace it in textarea tags causes problem. There will always be another extra line. If anyone wants to view p tags problem try following. Just click on text and then move your down arrow key, cursor will go to next line. import fl.controls.TextArea; var txtHTML:TextArea = new TextArea(); txtHTML.move(0,0); var default_format:TextFormat = new TextFormat(); default_format.font = "Arial"; default_format.bold = false; default_format.align = "center"; default_format.color = 0xFFFF00; default_format.size = 14; var field:TextField = txtHTML.textField; field.defaultTextFormat = default_format; field.setTextFormat(default_format); field.alwaysShowSelection = true; field.background = true; field.type = 'input'; field.multiline = true; field.backgroundColor = 0x777777; field.embedFonts = true; txtHTML.htmlText = '<P ALIGN="CENTER"><FONT FACE="_sans" SIZE="14" COLOR="#FFFF00" LETTERSPACING="0" KERNING="0">ASDF</FONT></P>'; field.x = 0; field.y = 0; field.width = 400; field.height = 200; field.text = ""; addChild(txtHTML); Is there a way to do this? Thanks alot for any help. Regards

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