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  • 9 Gigapixel Photo Captures 84 Million Stars

    - by Jason Fitzpatrick
    The European Southern Observatory has released an absolutely enormous picture of the center of the Milky Way captured by their VISTA telescope–the image is 9 gigapixels and captures over 84 million stars. From the press release: The large mirror, wide field of view and very sensitive infrared detectors of ESO’s 4.1-metre Visible and Infrared Survey Telescope for Astronomy (VISTA) make it by far the best tool for this job. The team of astronomers is using data from the VISTA Variables in the Via Lactea programme (VVV), one of six public surveys carried out with VISTA. The data have been used to create a monumental 108 200 by 81 500 pixel colour image containing nearly nine billion pixels. This is one of the biggest astronomical images ever produced. The team has now used these data to compile the largest catalogue of the central concentration of stars in the Milky Way ever created. Want to check out all 9 billion glorious pixels in their uncompressed state? Be prepared to wait a bit, the uncompressed image is available for download but it weighs in at a massive 24.6GB. 84 Million Stars and Counting [via Wired] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Why did the web win the space of remote applications and X not?

    - by Martin Josefsson
    The X Window System is 25 years old, it had it's birthday yesterday (on the 15'th). As you probably are aware of, one of it's most important features is the separation of the server side and the client side in a way that neither Microsoft's, Apples or Wayland's windowing systems have. Back in the days (sorry for the ambiguous phrasing) many believed X would dominate over other ways to make windows because of this separation of server and client, allowing the application to be ran on a server somewhere else while the user clicks and types on her own computer at home. This use obviously still exists, but is marginalized at best. When we write and use programs that run on a server we almost always use the web with it's html/css/js. Why did the web win, and X not? The technologies used for the web (said html/css/js) are a mess. Combined with all the back-end-frameworks (Rails, Django and all) it really is a jungle to navigate thru. Still the web thrives with creativity and progress, while remote X apps do not.

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  • AllSparkCube Packs 4,096 LEDs into a Giant Computer Controlled Display

    - by Jason Fitzpatrick
    LED matrix cubes are nothing new, but this 16x16x16 monster towers over the tiny 4x4x4 desktop variety. Check out the video to see it in action. Sound warning: the music starts off very loud and bass-filled; we’d recommend turning down the speakers if you’re watching from your cube. So what compels someone to build a giant LED cube driven by over a dozen Arduino shields? If you’re the employees at Adaptive Computing, you do it to dazzles crowds and show off your organizational skills: Every time I talk about the All Spark Cube people ask “so what does it do?” The features of the All Spark are the reason it was built and sponsored by Adaptive Computing. The Cube was built to catch peoples’ attention and to demonstrate how Adaptive can take a chaotic mess and inject order, structure and efficiency. We wrote several examples of how the All Spark Cube can demonstrate the effectiveness of a complex data center. If you’re interested in building a monster of your own, hit up the link below for more information, schematics, and videos. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Dependencies not met on 12.04?

    - by Mochan
    Now I'm very aware that there are many questions out there that are quite similar to what I'm experiencing, but I have looked through many and I have not found a suitable answer. You are welcome to suggest questions that are similar, but I doubt that it will help. Getting on to the issue at hand, whenever I do anything that involves installation, whether it be codecs for videos, new programs or whatever the latter, I always get the 'Dependencies not met' error. In addition, I also get this notification in the panel: When clicked, the menu says this: "An error occurred. Please run Package Manager from the right-click menu or run apt-get in a terminal to see what is wrong. The error message was: ' Error: Broken Count 0'. This usually means your installed packages have unmet dependencies." It gives me three items to click: Show Updates Install all updates Check for Updates And then finally: Show Notifications (with a tick) Preferences When I try 'Install all Updates' (also Check Updates Install) it says this: and also this: As well as 'Ubuntu has experienced an internal error' and 'Did this error occur when moving from one version of Ubuntu to another?' (I clicked NO, because it didn't). So I took it's advice and ran sudo apt-get install -f This is what results: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: libapt-pkg4.12:i386 The following packages will be upgraded: libapt-pkg4.12:i386 1 upgraded, 0 newly installed, 0 to remove and 87 not upgraded. 1 not fully installed or removed. Need to get 0 B/941 kB of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y E: Internal Error, No file name for libapt-pkg4.12 When running sudo apt-get update it's all fine, but running sudo apt-get install -f still results in the same thing. I really have no idea what to do... can anyone help me?

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  • Hello PCI Council, are you listening?

    - by David Dorf
    Mention "PCI" to any retailer and you'll instantly see them take a deep breath and start looking for the nearest exit.  Nobody wants to be insecure, but few actually believe that PCI does anything more than focus blame directly on retailers.  I applaud PCI for making retailers more aware of the importance of security, but did you have to make them PAINFULLY aware?  POS vendors aren't immune to this pain either as we have to undergo lengthy third-party audits in addition to the internal secure programming programs.  There's got to be a better way. There's a timely article over at StorefrontBacktalk that discusses the inequity of PCI's rules, and also mentions that the PCI Council is accepting comments until April 15th. As a vendor, my biggest issue with PCI is that they require vendors to disclose the details of any breaches, in effect "ratting out" customers.  I don't think its a vendor's place to do this.  I'd rather have the trust of my customers so we can jointly solve the problem. Mary Ann Davidson, Oracle's Chief Security Officer, has an interesting blog posting on this very topic.  Its a bit of a long read, but I found it very entertaining and thought-provoking.  Here's an excerpt: ...heading up the list of “you must be joking” regulations are recent disturbing developments in the Payment Card Industry (PCI) world. I’d like to give [the] PCI kahunas the benefit of the doubt about their intentions, except that efforts by Oracle among others to make them aware of “unfortunate side effects of your requirements” – which is as tactful I can be for reasons that I believe will become obvious below - have gone, to-date, unanswered and more importantly, unchanged. I encourage you to read the entire posting, Pain Comes Instantly, and then provide feedback to the PCI Council.

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  • Server-side Architecture for Online Game

    - by Draiken
    basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks ! EDIT: Just a little more information about the game. It is intended to be a very complex game with several functionalities, making some functionalities a "program" inside the program. It is not an usual game, like FPS or RPG but I intend on having a lot of users using these many different "programs" inside the game. If I wasn't clear enough, I'd really appreciate people that have already developed games with java client/server architecture, how they communicated, any frameworks, apis, messaging systems, etc. It is not a question of lack of knowledge of language, more a question for advice, so I don't end up creating something that works, but in the later stages will have to be rewriten for any kind of limiting reason. PS: sorry if my english is not perfect...

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  • Photoshop alternative with same keyboard shorcuts

    - by user292254
    tldr; Is there a program with the same keyboard shortcuts and/or user interface as PS. I know the "photoshop alternative" question has been asked so many times, but I feel this variant is worth the time to ask. I am a web designer and have been using PS daily on a windows or mac machine for about 10 years, but I do most of my development in linux. The only thing that has been keeping me from the full switch to linux is PS. I have tried many alternatives, including GIMP, but I feel the barrier to entry is too high for one reason and one reason only, the keyboard shortcuts. Over the years I have become very adept and quick in the use of PS because of keyboard shortcuts and muscle memory. I realize that many shortcuts can be customized, but many actions are just too different from PS. So my question is what programs are out there that are the closest to PS in keyboard shortcuts and interface. I don't care if I have to do a bunch of customization to get it as close as possible, but I just can't take too much time to learn a completely new workflow. Of course I realize that any software will take time and effort, I just want to make that time/effort as minimal as possible. Thanks in advance for your responses. edit I should tell you the most important features and workflow I use on a daily basis are, Smart objects, linked documents, save for web and devises.

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  • My Only Gripe With Programming

    - by David Espejo
    Is that im having trouble practicing problems. Even if I decide to practice the problems from my C++ book, they dont give any idea of the way the solution(program) should look like, so that I may compare to see if my program is similar in anyway. My book gives me to many generic "Write a program to do "this" " projects without really showing a concrete example of what "this" really is. In other words How Do I Know That I did "that". One problem in my book said to write a program that calculates the sales tax on a given item????? First of all slase tax differs on state(whats the state,) whats the item(a house, a dog,) How can I check this to see if im right. Programming books dont have answer keys! I know that there is no ABSOLUTE answer, thats just silly, programs can be written in many ways, but a sample of what one would look like based of the difficulty of the problem would really help! Is there a solution to this, maby a book that has worked out examples for the problems they give , or online sources that do something similar.(is there such thing as a programming book with an answer key?)

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  • Is chroot the right choice for my use case?

    - by Anthony
    Backstory: I am working on setting up a MineCraft server and want to allow admins to have ssh access to the MineCraft server console and appropriate mc server files, but not the whole system. The console provided by the minecraft server is only available to the user that launched the process. In addition, the admins will need terminal access to some basic cli tools such as wget, cp, mv, rm, and a text editor. Plan: I have already setup the ssh aspect of things, requiring pre-shared keys and whatnot. Setup a jailed environment in which all user activity will be contained. Setup user accounts. - The first user account will be the minecraft user. The minecraft user will start the MC server in a multiuser screen session and allow the other admins to attach to it. - Subsequent users should have their own /home directory for normal usage. Setup acl for the appropriate files to allow each user to edit the mc server files. No one will be doing system updates, nor will anyone be installing any programs, so I'll be the only user with sudo. The Issues: I don't want the ssh users to have access to the whole system. Users will still need to use wget or curl to update the mc server files. Is chroot the right tool for this use case, or is there something more appropriate for the job? I have no experience setting up a chroot environment and have found several tools to aid in this process. Jailkit seems to be the most robust, but it's not in the standard repos.

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  • Why job postings always looking for "rockstars?"

    - by Xepoch
    I have noticed a recent trend in requesting programmers who are rockstars. I get it, they're looking for someone who is really good at what they do. But why (pray) make the reference to a rockstar? Do these companies really want these traits as a real rockstar? Party all night and wake up to take care of quick business in the morning? Substance abuse, Narcissism with celebrity, Compensation well exceeding their management, Excellent at putting on a short-lived show, Entertainment instead of value, 1 hit (project) wonders or single-genre performers, Et cetera What is wrong with Senior or Principal Software Engineer who has an established and proven passion for the business? Rather do we mean quite the opposite, someone who: rolls up the sleeves and gets to work, takes appropriate direction and helps influence teams, programs in lessons' learned and proper practices, provides timely communication to the whole team, can code and understand multiple languages, understands the science and theory behind computation, Is there a trend to diversify the software engineering ranks? How many software rockstars can you hire before your band starts breaking up? Sure, there are lots of folks doing this stuff on their own, maybe even a rare few who do coding for show, but I wager the majority is for business. I don't see ads for rockstar accountants, or rockstar machinists, or rockstart CFOs. What makes the software programmer and their hiring departments lean towards this kind of job title?

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  • Keeping Your Employees Engaged Requires More Than Bright Shiny Objects

    - by Oracle Accelerate for Midsize Companies
    by Jim Lein | Sr. Principal Product Marketing Director | Oracle Midsize Programs | @JimLein If you are experiencing the challenges of hiring and retaining the best talent then you understand how important it is to keep employees engaged. An engaged employee is "one who understands his/her place in the organization and fully comprehends how they contribute to and participate in the firm's execution of its Mission and Vision". It goes deeper than just what I call "bright shiny objects". During my ski bum days, all my boss at the ski shop had to do was say, "If you put all these boots away before noon you can make a few powder runs and come back for the afternoon rush". That's as bright and shiny as it gets. Pamela Stroko heads up Oracle's HCM Sales Enablement and Development and is Talent Management and Expert and Evangelist. Our Oracle Accelerate quarterly newsletter features a Q&A with Stroko on the Current State of Employee Engagement. Stroko provides perspective on how to keep employees engaged when hiring managers are challenged to find and retain top talent. Read the entire Q&A here. Click here to see the entire newsletter. Remember to subscribe.

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  • Creating new games on Android and/or iPhone

    - by James Clifton
    I have a succesfull facebook poker game that is running very nicely, now some people have asked if I can port this to other platforms - mainly mobile devices (and I have been asked to make a tablet version, do I really need a seperate version?) I am currently a PHP programmer (and game designer) and I simply dont' have the time to learn Android and other languages - so I have decided to pay third parties to program them (if viable). The information I need to know is what programming language is needed for the following four devices - Android mobile phone, iPhone, iPad and tablets? Can they all run off a central sql database? If they can't then i'm not interested :( Do any of these run FLASH? Have I covered all my main bases here? For example if a person programs for a ANDROID mobile phone is that to much differant to an ANDROID tablet? They will have slightly differant graphics (because the tablet has a greater screen area might as well use it) but do they need to be started from scratch? Same goes for iPhone/iPad, do they really need to be programmed differantly if the only differance is the graphics?

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  • Java and what to do with it

    - by SterAllures
    I've been browsing through several websites and several topics on this website. Now I'm just a starting programmer and I want to make a good decision. From what I understand is that Java is used alot for server stuff, and web applets but not really for computer applications running on a client, it's also used for Android programming and several other mobiles. I'm really interested in Android programming, I really love to program for mobile devices, in this case Android because I really think it has a lot of potential and I don't like the iPhone. If I want to program on Android I have to learn Java (aside from Mono). but if my decision changes over the next couple of years I don't think Java is the right language to get a job that programs computer applications. I think I get a job where I have to program server stuff, rather than computer applications. That's why I think C# is a good choice. I can program for Windows Phone 7 (I hope that will get big). and I have the feeling C# is more widely used for computer applications. so I think C# is more versatile looking at Mobile programming and computer programming. Or am I totally wrong thinking this?

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  • How do I use an API?

    - by GRardB
    Background I have no idea how to use an API. I know that all APIs are different, but I've been doing research and I don't fully understand the documentation that comes along with them. There's a programming competition at my university in a month and a half that I want to compete in (revolved around APIs) but nobody on my team has ever used one. We're computer science majors, so we have experience programming, but we've just never been exposed to an API. I tried looking at Twitter's documentation, but I'm lost. Would anyone be able to give me some tips on how to get started? Maybe a very easy API with examples, or explaining essential things about common elements of different APIs? I don't need a full-blown tutorial on Stack Overflow; I just need to be pointed in the right direction. Update The programming languages that I'm most fluent in are C (simple text editor usually) and Java (Eclipse). In an attempt to be more specific with my question: I understand that APIs (and yes, external libraries are what I was referring to) are simply sets of functions. Question I guess what I'm trying to ask is how I would go about accessing those functions. Do I need to download specific files and include them in my programs, or do they need to be accessed remotely, etc.?

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  • Package libxul not fount - Kiwix Wikpedia in Ubuntu Precise 12.04

    - by JHOSmAN
    I'm trying to install the service Kiwix but I need a library that is not available for Ubuntu 12.04 LTS Precise leave the log and if someone could tell me how to install Seller would appreciate. kiwix-0.9# ls aclocal.m4 COMPILE config.sub COPYING install-sh ltmain.sh missing static AUTHORS config.guess configure depcomp kiwix Makefile.am README CHANGELOG config.log configure.ac desktop libxul-dev_1.8.1.16+nobinonly-0ubuntu1_all.deb Makefile.in src root@ubuntu-MM061:/home/ubuntu/Escritorio/kiwix-0.9# ./configure checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking for g++... g++ checking for cl... no checking for cl... no checking for Xcode... no checking for jar... jar checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking for a sed that does not truncate output... /bin/sed checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for fgrep... /bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for ar... ar checking for strip... strip checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking how to run the C preprocessor... gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking whether we are using the GNU C++ compiler... (cached) yes checking whether g++ accepts -g... (cached) yes checking dependency style of g++... (cached) gcc3 checking how to run the C++ preprocessor... g++ -E checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... yes checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking for ld used by g++... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes checking for g++ option to produce PIC... -fPIC -DPIC checking if g++ PIC flag -fPIC -DPIC works... yes checking if g++ static flag -static works... yes checking if g++ supports -c -o file.o... yes checking if g++ supports -c -o file.o... (cached) yes checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking for ranlib... (cached) ranlib checking whether make sets $(MAKE)... (cached) yes checking for pkg-config... pkg-config checking for perl... perl checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdint.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for strings.h... (cached) yes checking sys/socket.h usability... yes checking sys/socket.h presence... yes checking for sys/socket.h... yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking for unistd.h... (cached) yes checking wchar.h usability... yes checking wchar.h presence... yes checking for wchar.h... yes checking for stdbool.h that conforms to C99... yes checking for _Bool... no checking for inline... inline checking for int16_t... yes checking for int32_t... yes checking for int64_t... yes checking for int8_t... yes checking for off_t... yes checking for pid_t... yes checking for size_t... yes checking for uint16_t... yes checking for uint32_t... yes checking for uint64_t... yes checking for uint8_t... yes checking for ptrdiff_t... yes checking vfork.h usability... no checking vfork.h presence... no checking for vfork.h... no checking for fork... yes checking for vfork... yes checking for working fork... yes checking for working vfork... (cached) yes checking for stdlib.h... (cached) yes checking for GNU libc compatible malloc... yes checking for working strtod... yes checking for getcwd... yes checking for gettimeofday... yes checking for memmove... yes checking for memset... yes checking for pow... yes checking for regcomp... yes checking for sqrt... yes checking for strcasecmp... yes checking for strchr... yes checking for strdup... yes checking for strerror... yes checking for strtol... yes Package libxul was not found in the pkg-config search path. Perhaps you should add the directory containing libxul.pc' to the PKG_CONFIG_PATH environment variable No package 'libxul' found Package libxul was not found in the pkg-config search path. Perhaps you should add the directory containinglibxul.pc' to the PKG_CONFIG_PATH environment variable No package 'libxul' found checking for /stable... no checking for "/nsISupports.idl"... no configure: error: unable to find nsISupports.idl apt-get install libxul Leyendo lista de paquetes... Hecho Creando árbol de dependencias Leyendo la información de estado... Hecho E: No se ha podido localizar el paquete libxul

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  • The most efficent ways for drawing lines all day long with OpenGL

    - by nkint
    I'd like to put a computer screen that is running an OpenGL programs in a room. It has to run all day long (not in the night). I'd like to draw lines that are slowly fading in the background. The setting is simple: a uniform color background (say, black) and colored lines (say, white) that are slowly fading out. With slowly I mean.. hours. Say that the first line I draw is with alpha 255 (fully visible), after one hours is 240. After 10 hours is 105. One line could have 250 points and there will be like 300 line in one day. For now I have done a prototype with very rudimentary method like: glBegin( GL_LINE_STRIP ); iterator = point_list.begin(); for (++iterator, end = point_list.end(); iterator != end; ++iterator) { const Vec3D &v = *iterator; glVertex2f(v.x(), v.y()); } glEnd(); More efficient method?

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  • Automating repetitive game development tasks

    - by MrDatabase
    Disclaimer: this is an open-ended and kinda "far out" question Over the last few years I've made a few iPhone games. I use very common programs like Xcode and Illustrator to make the games. Lately I've become tired of repeating certain tasks over and over again. Here are some examples: in Xcode: "clean target, build, run" over and over again in Xcode: delete image resources and then import updated image resources (identical names) I'd like to automate these tasks in Xcode. Any ideas? I've done some automation in Photoshop using the "button mode" thing where you record a macro... that's been very useful. Here's the kinda wacky or "far out" part of the question: how can this automation be done via voice commands? (perhaps using a Nuance product or something) Here's an example of what I'd love to do via a few voice commands: Save artwork from illustrator at a user-specified size (@2x versions as well) Delete "someArt.png" and "[email protected]" from Xcode Add the updated versions of someArt.png to Xcode In Xcode: clean target, build, and run I know this question probably seems bizarre... but something like this could make certain things substantially easier for game developers. Edit: wonder if a combination of AppleScript and Nuance might work?

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  • I receive the error 'grub-install /dev/sda failed' while attempting to install Ubuntu as the computer's only OS.

    - by Liath
    I am attempting to install Ubuntu on a box which was previously running Windows 7. I have also experienced the dreaded "Unable to install GRUB" error. I am not attempting to dual boot. I have previously run a Windows boot disk and removed all existing partitions. If I run the Ubuntu 12.04 install CD and click install after the config screens, I get the error Executing 'grub-install /dev/sda' failed. This is a fatal error. (It is the same error as this question: Unable to install GRUB) All the questions I've read while looking for a solution are related to dual boot. I'm not interested in dual boot, I'm after a clean out the box Ubuntu install. How can I achieve this? (For my sanity, please use very simple instructions when responding. I don't claim to have any talent either for linux or as a sysadmin) Additional details copied from comments dated: 2012-05-29 ~15:19Z After booting from the CD, clicking Try Ubuntu, and then sudo fdisk /dev/sda I get fdisk: unable to seek on /dev/sda: Invalid argument sudo fdisk /dev/sdb gives Device contains neither a valid DOS partiion table, nor Sun, SGI or OSF disklabel. Building a new DOS disklabel with disk identifier 0x15228d1d. Changes will remain in memory only until you decide to write them. After that of course, the previous content won't be recoverable. Warning: invalid flag 0x0000 of partition table 4 will be corrected by w(rite). Command (m for help): I should add the Live CD desktop is graphically bad. I've got missing parts of programs and the terminal occasionally reflects to the bottom of the screen. But I can't imagine this is related.

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  • C++ Succinctly now available!

    - by Michael B. McLaughlin
    Over the summer I worked with SyncFusion to create an eBook based off of my C# to C++ guide for their free Succinctly Series of eBooks. Today the result, C++ Succinctly, was published for download. It is a free (registration required; they make tools and libraries for .NET development so you might get an occasional email from them – I’ve been signed up for a few months and have had maybe 3 emails total so it’s not horrible super spam or anything ) and you can download it as a PDF or a Kindle .MOBI file (or both). I’m excited with how it turned out and enjoyed working with the people at SyncFusion. The book contains a total of 20 code samples, which you can download from BitBucket (there’s a link very early in the book). Almost all of the code is also inline in the book itself so that you don’t need to worry about flipping back and forth between your dev machine and your eReader (but if you want to try to understand a concept better, you can easily download the code, open it up in VS 2012, and play around with it to see what happens when you tinker with things). The code does require Visual Studio 2012 because of its expanded support for C++11 features and since I wrote all of the samples as Console programs for clarity and compactness, you will need a version that supports C++ desktop development (currently VS 2012 Pro, Premium, or Ultimate). Sometime this Fall, Microsoft will be releasing Visual Studio 2012 Express for Windows Desktop which should provide a free way to use the samples. That said, I tested all of the samples with MinGW and only the StorageDurationSample will not compile with it due to the thread-local storage code. If you comment that out then you can compile and run all the samples with MinGW (or using a recent version of GCC in a GNU/Linux environment, or any other C++ compiler that provides the same level of C++11 support that Visual Studio 2012 does). I hope it proves helpful to those of you who choose to check it out!

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  • JavaOne Content on Video

    - by Tori Wieldt
    JavaOne content is available in video in three sizes, depending on if you want to have a sip, have a drink, or go to the proverbial firehose. Tall (Keynote Highlights) Go to the JavaOne playlist on the YouTube Java channel for highlights of the JavaOne Keynotes.  Grande (Keynotes in Full) Go to the Oracle Media Network JavaOne 2012 channel to view the keynotes in full (Community Keynote coming soon). Venti (All Sessions, BOFs and Tutorials) To view slides paired with audio of each session, go to the JavaOne content catalog (JavaOne homepage > Programs > Content Catalog) and select a session. If a video is available, you'll see "Media" in the right column. Look under "Presentation Download" to get the slides. Sessions are being made available as quickly as possible. "It's exciting to see Oracle take community stewardship so seriously," said Sharat Chander, Group Director for Java Technology Outreach. "Making all JavaOne sessions on video available online for free will helps make the future Java for everyone."

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  • Colored Collision Detection

    - by tugrul büyükisik
    Several years ago, i made a fast collision detection for 2D, it was just checking a bullets front-pixel's color to check if it were to hit something. Lets say the target rgb color is (124,200,255) then it just checks for that color. After the collision detection, it paints the target with appropriate picture. So, collision detection is made in background without drawing but then painted and drawed. How can i do this in 3D? Because, a vertex is not just exist like a 2D picture's pixel. I looked at some java3D and other programs and understood that 3D world is made of objects. Not just pictures. Is there a program that truly fills the world with vertices ? But it could be needing terabytes of ram even more. Do you know an easy way to interpolate the color of a vertex in java3D or similar program? Note: for a rgb color-identifier, i can make 255*255*255 different 2D objects in background.

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  • Cannot install ia32-lib package

    - by A British Person
    I have several programs that reuquire 32 bit packages (pointing to the ia32-lib package). However, when I try to install it, this happens. spirit@ubuntu:~$ sudo apt-get install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch but it is not installable E: Unable to correct problems, you have held broken packages. No big whoop, packages die all the time. I tried a month later however and I still got this error, trying to install the specific package produces this error. spirit@ubuntu:~$ sudo apt-get install ia32-libs-multiarch Reading package lists... Done Building dependency tree Reading state information... Done Package ia32-libs-multiarch is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'ia32-libs-multiarch' has no installation candidate I am no Linux whizz-kid, but this seems to be that the package doesn't exist. I searched for Skype in the software centre (I was told this installs the 32-bit packages) and it does not appear in the software centre, and the downloadable from their website produces an error about - funnily enough - no 32-bit packages. Anyone who helps me will get a medal from the gods with the weight of a thousand planets. Just don't wear it for god's sake.

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  • Pick Up BioShock and Bioshock 2 for Price of a Big Mac Meal

    - by Jason Fitzpatrick
    Pre-ordering just opened on the third-installment of the highly-acclaimed horror-survival game series BioShock, BioShock Infinite. As part of the pre-order promotions, you can pick up a bundled copy of BioShock and BioShock 2 for a song. For the unfamiliar, BioShock is an atmospheric first-person-shooter backed up by an incredible storyline set in the underwater utopian-turned-dystopian city of Rapture. BioShock 2 continues the story in Rapture and the upcoming release (Febuary 2013) of BioShock Infinite takes place in the same game universe but fifty years before the events of the first two installments. If that seems like the kind of game you could dig into, Amazon has the Windows-platform version of BioShock and BioShock 2 bundled together for a scant $7.49–81% off the Steam and general retail price. The best part about the promotion is you can either download the games from Amazon or, for those of you that use Steam, you can simply plug the game product key into Steam. You can read more about the both the original two games and the upcoming release at the official BioShock site. BioShock Dual Pack [via Geeks Are Sexy] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • How do you make slides for programming talks?

    - by Yuvi Masory
    I've given a few talks recently and I have not found a good way to make slides. Here are a few desirable characteristics for programming slides: They're slides. A standard emacs buffer won't do it. They have syntax highlighting for code. They support basic formatting, like font size and color and bullets. No fancy animations needed. The only animation I desire is one-by-one appearance of bullets. So far I have considered: Microsoft Office - out of the question for Linux users. OpenOffice.org - too much for my needs, code formatting/highlighting needs to be done externally and pasted in. On the plus side supports bullets, bullet-by-bullet animation, and font formatting. Emacs - Supports all the code formatting but I haven't found a slides mode that lets me transition from one chunk to another. HTML5 - I once made slides using html5rocks as a template. It supports everything, but is too hard and time-consuming the "throw together" a few slides before a minor talk. Also the html5-only features may not work on the podium computer's installed browser. Any suggestions for programs/techniques for making code-centric presentations?

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  • Costs/profit of/when starting an indie company

    - by Jack
    In short, I want to start a game company. I do not have much coding experience (just basic understanding and ability to write basic programs), any graphics design experience, any audio mixing experience, or whatever else technical. However, I do have a lot of ideas, great analytical skills and a very logical approach to life. I do not have any friends who are even remotely technical (or creative in regards to games for that matter). So now that we've cleared that up, my question is this: how much, minimally, would it cost me to start such a company? I know that a game could be developed in under half a year, which means it would have to operate for half a year prior, and that's assuming that the people working on the first project do their jobs good, don't leave game breaking bugs, a bunch of minor bugs, etc.. So how much would it cost me, and what would be the likely profit in half a year? I'm looking at minimal costs here, as to do it, I would have to sell my current apartment and buy a new, smaller one, pay taxes, and likely move to US/CA/UK to be closer to technologically advanced people (and be able to speak the language of course). EDIT: I'm looking at a small project for starters, not a huge AAA title.

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