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  • Worst practices in C++, common mistakes ...

    - by Felix Dombek
    After reading this famous rant by Linus Torvalds, I wondered what actually are all the bad things programmers might do in C++. I'm explicitly not referring to typography errors or bad program flow as treated in this question and answers, but to more high-level errors which are not detected by the compiler and do not result in obvious bugs at first run, complete design errors, things which are improbable in C but are likely to be done by newcomers who don't understand the full implications of their code. I also welcome answers pointing out a huge performance decrease where it would not usually be expected. An example of what one of my professors once told me: You have used somewhat too many instances of unneeded inheritance and virtuality. Inheritance makes a design much more complicated (and inefficient because of the RTTI (run-time type inference) subsystem), and it should therefore only be used where it makes sense, e.g. for the actions in the parse table." [I wrote an LR(1) parser generator.] "Because you make intensive use of templates, you practically don't need inheritance."

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  • Is there a real difference between dynamic analysis and testing?

    - by user970696
    Often testing is regarded as a dynamic analysis of a software. Yet while writing my thesis, the reviewer noted to me that dynamic analysis is about analyzing the program behind the scenes - e.g. profiling and that it is not the same as testing because its "analysis" which looks inside and observes. I know that "static analysis" is not testing, should we then separate this "dynamic analysis" also from testing? Some books do refer to dynamic analysis in this sense. I would maybe say that testing is a one mean of dynamic analysis?

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  • How did craigspro license Craigslist content? [closed]

    - by Joshua Frank
    There's an app called craigspro that provides a much better interface to Craigslist on mobile devices. They claim that the app is Officially Licensed by Craigslist, but I thought Craigslist never licensed their content, and the only thing I can find on the subject in the terms of use is this: Any copying, aggregation, display, distribution, performance or derivative use of craigslist or any content posted on craigslist whether done directly or through intermediaries (including but not limited to by means of spiders, robots, crawlers, scrapers, framing, iframes or RSS feeds) is prohibited. As a limited exception, general purpose Internet search engines and noncommercial public archives will be entitled to access craigslist without individual written agreements executed with CL that specifically authorize an exception to this prohibition if ... Does anyone know how do get a "written agreement" with Craigslist, and roughly what their terms would be? Do they charge a fee, or just check that you're not evil? I'll try next with Craigslist directly, but I'd like to get a sense of the landscape before stumbling in.

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  • Virtual Economy Setup - Virtual currencies advice

    - by Sarah Simpson
    I'm trying to figure out how to build my virtual economy. It seems like some games have one currency and some of them have up to 3 and 4 different ones. The game is an action game which is currently single player but I'm planning on adding a tournament mode that allows users to compete against each other. The virtual goods that a user would be able to purchase would be either customization to the character or powerups and utilities that give the character more abilities in the game. The character is able to gain coins during game play. The advice I'm trying to get is whether or not it makes sense to set up more than one currency and more than two currencies? What are the pros and cons? Reference to some resources that indicate research would be great.

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  • What is 'lack of original content'?

    - by JVerstry
    It is written everywhere that lack of original content is has a negative impact on ranking. But what is lack of original content? (I am not talking about duplicate content) I guess if you copy other site's content, this makes sense. But, assuming one develops its own functionalities, but similar functionalities are already available on other sites, is this considered lack of original content? Can Google decide to not index such pages (i.e., not give them a chance at all)? Are there other definition of 'lack of original content'?

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  • E-commerce for custom orders/customer image upload

    - by ansarob
    We have a client that needs an e-commerce site set up pretty quickly. As I have no experience with e-commerce, I am looking for some guidance. Basically, the two big features we need are: Ability for customer to add info about order (example: the name the customer wants to be put on the customizable product they ordered) Ability for customer to upload photo of product to be customized I hope this makes sense. Right now I am really looking into Shopify, but I can't tell if it does everything we need. I know you can add order notes when checking out, but not sure about image upload (maybe it can be added as an app through the API?).

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  • Why is Reflector such an essential utility?

    - by c152driver
    Reading the brouhaha surrounding Reflector going paid got me thinking about the product and its uses. Many people seem to consider it an essential tool. I have to admit, I haven't used Reflector in years. I mean, there's documentation for both the .Net APIs and the third party components I use. In the past, whenever a colleague pulled Reflector out of his tool belt, I got the sense he was headed into the weeds. Reading all the passion around Reflector is leading me to question if I'm really missing something here. Why do you need something like Reflector so often that you consider it an essential tool? I can see it being needed on very rare occasions, but not enough to be considered an essential tool. Please enlighten me.

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  • Will the new Unity desktop be programmed in Qt?

    - by Brian Fleeger
    Will the desktop version of Unity, scheduled to appear in 11.04, be programmed using Qt? I ask this in relation to Matt Zimmerman's blog posting of several days ago, where he intimated that Qt was the more pragmatic choice for an SDK to get coders more involved. As a corollary, it would make sense if the whole desktop were in Qt, which would also make it possible to do a lot more beautiful effects, and make a more visually engrossing desktop experience. In any event, please elaborate on the future role of Qt in the Ubuntu desktop.

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  • Studies on code documentation productivity gains/losses

    - by J T
    Hi everyone, After much searching, I have failed to answer a basic question pertaining to an assumed known in the software development world: WHAT IS KNOWN: Enforcing a strict policy on adequate code documentation (be it Doxygen tags, Javadoc, or simply an abundance of comments) adds over-head to the time required to develop code. BUT: Having thorough documentation (or even an API) brings with it productivity gains (one assumes) in new and seasoned developers when they are adding features, or fixing bugs down the road. THE QUESTION: Is the added development time required to guarantee such documentation offset by the gains in productivity down-the-road (in a strictly economical sense)? I am looking for case studies, or answers that can bring with them objective evidence supporting the conclusions that are drawn. Thanks in advance!

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  • Inspection, code review - is it really testing?

    - by user970696
    ISTQB, Wikipedia or other sources classify verification acitivities (reviews etc.) as a static testing, yet other do not. If we can say that peer reviews and inspections are actually a kind of a testing, then a lot of standards do not make sense (consider e.g. ISO which say that validation is done by testing, while verification by checking of work products) - it should at least say dynamic testing for validation, shouldn't it? I am completing master thesis dealing with QA and I must admit that I have never seen worse and more ambiguous and contradicting literature than in this field :/ Do you think (and if so, why) that static testing is a good and justifiable term or should we stick to testing and static checks/analysis?

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  • How much help should I give during technical interviews?

    - by kojiro
    I'm asked to perform or sit in during many technical interviews. We ask logic questions and simple programming problems that the interviewee is expected to be able to solve on paper. (I would rather they have access to a keyboard, but that is a problem for another time.) Sometimes I sense that people do know how to approach a problem, but they are hung up by nervousness or some second-guessing of the question (they aren't intended to be trick questions). I've never heard my boss give any help or hints. He just thanks the interviewee for the response (no matter how good or bad it is) and moves on to the next question or problem. But I know something about the rabbit hole that defeat and nerves can lead you down, and how it disables your mind, and I can't help wondering if providing a little help now and then would ultimately help us end up with more capable programmers instead of more failed interviews. Should I provide hints and assistance for befuddled interviewees (and if so, how far should I go while still being fair to the more prepared candidates)?

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  • Is writing software in the absence of requirements a skill to possess or a situation I should avoid?

    - by Brian Reindel
    I find that some software developers are very adept at this, and often times are praised for their ability to deliver a working concept with abstract requirements. Frankly, this drives me crazy, and I don't like "making it up" as I go. I used to think this was problematic, but I've started to sense a shift, and I'm wondering if I need to adjust my thought (and programming) process when given very little direction. Should I begin to acquire this ability as a skill, or stick to the idea that requirement's gathering and business rules are the first priority?

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  • Terminal as desktop background instead of wallper

    - by Janis Erdmanis
    I have come to conclusion that all my needs from nautilus is satisfied with terminal and last file manager. It also dismisses the need for multiple nautilus instances, which makes mess when I forgot how I meant to use different workspaces. The next step for my simplification would be to get rid of any possibility to open nautilus. Also I thought that my interaction with computer is file centred, therefore it makes sense to leave file manager in background of applications. Are there any ways to make terminal as desktop background with which I could interact?

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  • Forking project on Github process

    - by Mike Wills
    There is a project on Github that I mostly like and want to use. There are a few things I want to do differently/remove that doesn't make sense for what I want/need. Also I want to add a few things as well. As I understand it, I should fork the project and I can make whatever changes I want and push back to my fork. From there, I also want to occasionally pull into my fork the changes from the original project so I get the latest bug fixes/features. Am I off-base of how I think it should work? How would bring in the changes from the original project?

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  • Should extension scripts be run in a sandbox?

    - by Cubic
    In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably shouldn't: It's hard to get right. Sounds silly, but chances are my sandbox is gonna end up leaky anyways. The only benefit I could think of would be giving users some sense of security when running third party scripts. The disadvantages would be that it's just incredibly annoying for extension writers. That is, for now, myself (game content will be mostly scripted). The reason I'm asking this now before I actually have anything presentable is that adding a sandbox early on is easy, but would impose said annoying restrictions on myself too. However if I first go on with it and then later decide I do need a sandbox after all, I'm gonna run into problems (I'd either have to rewrite the scripts that are already there, or introduce some form of trust management system which seems to be more trouble than it's worth).

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  • Git does not ask for passphrase during pull/push in terminal

    - by Damian
    I'm trying to use git from the terminal in my Ubuntu 12.04 desktop. My repository is hosted in Github, and I have the a key for my desktop. Whenever I do either "git pull" or "git push," a dialog box will pop up asking for my passphrase. This works fine if I type the passphrase correctly. However, if I'm connected to my desktop through ssh and do a git pull or push, the command does not prompt the passphrase and it outputs the following error: Permission denied (publickey). fatal: The remote end hung up unexpectedly This error makes sense because I'm not inputting my passphrase. So the question is, how can I get the passphrase prompted in the terminal? Thanks!

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  • How to add a subclass to a viewcontroller in storyboard

    - by Ken Barlo
    Here's what I've created I created a view controller element (in storyboard) I created a new viewcontroller .h and .m file Here's my issue Can't seem to figure out how to get the content that I've added to the .m file to show up on the view controller element in the storyboard once the app is launched and the selection for that view controller element is made in the iPhone simulator. Although I am able to see content that is already added to a .m file on the home screen and activity screen when the selection is made in the iPhone simulator. Hope that makes sense, if not please ask and I'll be more than happy to provide more info.

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  • What types of programming require practical category theory?

    - by Alexander Gruber
    Category theory has applications in theoretical computer science and obviously is central to abstract mathematics. I have heard that it also has direct practical applications in programming and software development. What type of programming is practical category theory necessary for? What do programmers use category theory to accomplish? Please note my use of "necessary" and "require" in this post. I realize that in some sense most programmers will benefit from having experience in different types of theories, but I am looking for direct applications where the usage of category theory is essential, i.e. if you didn't know category theory, you probably couldn't do it. Also, I'd like to clarify that by "what type of programming," I am hoping less for a broad answer like "functional programming," and more for specific applications like "writing bank software" or "making operating systems."

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  • Any enlightenment for understanding Object Oriented Programming? [closed]

    - by ????
    I studied computer science near the end of 1980s, and wasn't taught OOP that formally. With Pascal or C, when I understand the top-down design of functions, and the idea of black box, then everything just seem to make sense, as if there is a "oh I get it!" -- some kind of totally getting it and enlightenment feeling. But with OOP, all I know was the mechanics: the class, instance, method, inheritance, polymorphism, encapsulation. It was like, I knew all the "this is how it is", but never had the feeling of "I totally get it", the enlightened feeling. Would somebody be able to describe it, or point to a chapter in some book or paper which talks about OOP so that the reader can feel: "I totally get it!" on OOP?

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  • Directory paths for resources and assets

    - by The Communist Duck
    If I have a file stucture for my final, released game something like: Main folder Media Images Other assets Sounds Executable List item And a different one for my 'in development' project, with the same Media folder but: Main Source and .obj, etc. Media with everything Bin folder with executable I obviously cannot hardcode file pathnames into this, like: "../Media/Image/evilguy.png" or "Media/Image/foo.jpg" because they wouldn't work with one of the builds and would require a lot of switching names. Instead, does it make sense for my resource manager, that loads everything, to have some kind of prefix path? Then, I can just do Get("foo.jpg") or Get("Sounds/boom.ogg") And simply switch out, for the final release, the ctr argument from the relative path for the development build to the release layout? If not, how have other people sorted these sorts of things out?

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  • how to add water effect to an image

    - by brainydexter
    This is what I am trying to achieve: A given image would occupy say 3/4th height of the screen. The remaining 1/4th area would be a reflection of it with some waves (water effect) on it. I'm not sure how to do this. But here's my approach: render the given texture to another texture called mirror texture (maybe FBOs can help me?) invert mirror texture (scale it by -1 along Y) render mirror texture at height = 3/4 of the screen add some sense of noise to it OR using pixel shader and time, put pixel.z = sin(time) to make it wavy (Tech: C++/OpenGL/glsl) Is my approach correct ? Is there a better way to do this ? Also, can someone please recommend me if using FrameBuffer Objects would be the right thing here ? Thanks

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  • CCUserDefault, iOS/Android and game updates

    - by Luke
    My game uses cocos2d-x and will be published on iOS platform first, later on Android. I save a lot of things with CCUserDefault (scores, which level was completed, number of coins taken, etc...). But now I have a big doubt. What will happen when the game will receive its first update? CCUserDefault uses an XML file stored somewhere in the app storage space. This file is created and retained until one uninstalls the app. I am wondering what happens when the app is updated. Will the old XML file be maintained? Because if not, how should I handle app updates (updates in the sense that 2, 3 or more new level packages will be added, but the informations about the old ones, like scores, which level was finished and which not, number of coins, etc., need absolutely not to be lost)?

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  • Should Git be used for documentation and project management? Should the code be in a separate repository?

    - by EmpireJones
    I'm starting up a Git repository for a group project. Does it make sense to store documents in the same Git repository as code - it seems like this conflicts with the nature of the git revision flow. Here is a summary of my question(s): Is the Git revisioning style going to be confusing if both code and documents are checked into the same repository? Experiences with this? Is Git a good fit for documentation revision control? I am NOT asking if a Revision Control System in general should or shouldn't be used for documentation - it should. Thanks for the feedback so far!

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  • Addicted to Oil

    30 years ago, Brazil imported 80% of its oil. With a strong sense of purpose, Brazil invested heavily in bio-fuel technology and refocused its transportation energy towards a resource Brazil could manufacture internallysugar based ethanol. Today, Brazil uses flexible fuel vehicles that can run on gas, ethanol, or any combination of the two. It still has a mandate to be 100% independent of oil in 2011. Yes, Brazil still drills for oil, and they still use it - plenty of it. But at least they've had...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Who was your mentor? Where can I find mine?

    - by aredkid
    In many of articles I've read, finding a mentor is often suggested. One to who would guide, teach and more. (I wouldn't know the details, I don't have one, yet.) So, who was your mentor, if any? I have only had indirect mentors: professor at university, manager at work whom I've watched and learnt from the most. And otherwise, Twitter has been a great place to follow the professionals and discover more about the technologies that interest me. But I still wonder how I could find one because I can sense that I might be lacking in my experience. Ideas?

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