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  • Android Assets - Unable to access

    - by BahaiResearch.com
    Using this code it should return a list of the assets. But it crashes, with a "Source not found, Edit Source Lookup Path..." message in the debugger when I call the list method: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); AssetManager assets = this.getAssets(); try { //error happens on this next line String[] l = assets.list(null); } catch (IOException e) { } }

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  • jpa join query on a subclass

    - by Brian
    I have the following relationships in JPA (hibernate). Object X has two subclasses, Y and Z. Object A has a manyToOne relationship to object X. (Note, this is a one-sided relationship so object X cannot see object A). Now, I want to get the max value of a column in object A, but only where the relationship is of a specific subtype, ie...Y. So, that equates to...get the max value of column1 in object A, across all instances of A where they have a relationship with Y. Is this possible? I'm a bit lost as how to query it. I was thinking of something like: String query = "SELECT MAX(a.columnName) FROM A a join a.x; Query query = super.entityManager.createQuery(query); query.execute(); However that doesn't take account of the subclass of X...so I'm a bit lost. Any help would be much appreciated.

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  • iphone threading speed up startup of app

    - by BahaiResearch.com
    I have an app that must get data from the Sqlite database in order to display the first element to the User. I have created a domain object which wraps the DB access and is a thread safe singleton. Is this following strategy optimal to ensure the fastest load given the iPhone's file access and memory management capabilities in threaded apps: 1) In the AppDelegate's FinishedLaunching event the very first thing I do is create the domain singleton within a new thread. This will cause the domain object to go to Sqlite and get the data it needs without locking the UI thread. 2) I then call the standard Window methods to add the View and MakeKeyAndVisible etc. Is there an earlier stage in the AppDelegate where I should fire off the thread that creates the Domain Object and accesses Sqlite?

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  • SlickGrid V2.0 Column name/id does not follow column when dragging

    - by Brian
    I have an application (using SlickGrid) where I need to get the column name or id at any time when user clicks on a cell (this pulls up a menu specific to the data in that column/cell). Grid works fine initially but if the column is moved (drag/drop), the column name/id does not follow the drop but remains mapped to it's initial column position. Has anyone else seen this and, if so, how did you fix it? Thanks

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  • Did the OS X java update to 1.5u7 whack my 1.6.0 laf.jar?

    - by Brian Deacon
    This is the update that just came out this week (2010-05-18) Somebody moved my cheese. It appears that laf.jar is Look And Feel, so probably not a big deal for my java development. Eclipse got mad about the missing jar, and furthermore thinks the 1.6.0 VM disappeared, which it didn't. Had to redefine the VM library within eclipse and everything appears kosher, but was hoping somebody with more hit points than me could say so definitively. Am I all good? Was it really the OSX update for 1.5 that went and hunted down a file in my 1.6 VM? Haven't been able to google anything about this... if somebody could post a link to some info about this, that'd be appreciated too.

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  • is unicode( codecs.BOM_UTF8, "utf8" ) necessary in Python 2.7/3?

    - by Brian M. Hunt
    In a code review I came across the following code that contains the following: # Python bug that renders the unicode identifier (0xEF 0xBB 0xBF) # as a character. # If untreated, it can prevent the page from validating or rendering # properly. bom = unicode( codecs.BOM_UTF8, "utf8" ) r = r.replace(bom, '') This is in a function that passes a string to Response object (Django or Flask). Is this still a bug that needs this fix in Python 2.7 or 3? Something tells me it isn't, but I thought I'd ask because I don't know this problem very well. Thanks for reading.

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  • Should I have one dll or multiple for Business Logic?

    - by Brian
    In my situation, my company services many types of customers. Almost every customer requires their own Business Logic. Of course, there will be a base layer that all business logic should inherit from. However, I'm going back and forth on architecting this--either in one dll for all customers or one dll for each. My biggest point of contention deals with upgrading the software. We have about 12 data entry personnel that work with 20 companies and it's critical that they have little down time. My concern is that if I deploy everything in one dll, I could introduce a bug in company A's logic while only intending to update Company B's logic. I believe I could reduce the risk if each company's logic had their own dll, so then, I could deploy Company B's update w/o harming Company A's. -- I will be the only one supporting this. That said, this also seems like a nightmare to manage 20 different .dll's -- that's for the BLL alone. I also need to create a View layer and ViewModel layer. So, potentially, I could have 20 (companies) * 3 (layers) which would equate to 60 .dll's. Thank You.

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  • Proper thread termination in multi-threaded C# application

    - by Brian
    I have what I think is a rather complex problem. I have a C# application that utilizes a plug-in architecture using reflection. The application loads plug-in dlls and the user is able to enable/disable them. When a plug-in is enabled, the main app starts a thread to run the plug-in in. In many cases the plug-in may have multiple threads of its own. When I want to disable a plug-in I am calling Thread.Abort(). This seems to kill the initial thread that was created for the plug-in, but any additional threads that the plug-in created continue running. Is there a better way to stop all of the associated plug-in's threads along with the main thread? Thanks.

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  • Model's method not being recognized when called

    - by Brian Roisentul
    I'm using ruby on rails 2.3.2 and also using the acts_as_taggable_on puglin. That generated me two db tables: tags and taggings. As I didn't need anything more from those, I didn't create a Tag model, for example. Now the project is more mature, I need to create some methods for tags, so I created a Tag model with some methods in it. The model looks something like this: class Tag < ActiveRecord::Base def self.get_parent parent = Tag.find(self.parent_id) return parent end end When I call it from a controller, it won't find the method. This is the code: tag = Tag.find(tag_id) the_parent = tag.get_parent This will throw an error saying: undefined method `get_parent' for #<Tag id: 13, name: "Historia", parent_id: 12> I don't know what's wrong. Any help will be appreciated.

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  • C# 2D Vector Graphics Game using DirectX or OpenGL?

    - by Brian
    Hey Guys, So it has been a while since I have done any game programming in C#, but I have had a recent bug to get back into it, and I wanted some opinions on what configuration I should use. I wanted to use C# as that is what I use for work, and have become vary familiar with. I have worked with both DirectX and OpenGL in the past, but mostly in 3D, but now I am interested in writing a 2D game with all vector graphics, something that resembles the look of Geometry Wars or the old Star Wars arcade game. Key points I am interested in: • Ease of use/implementation. • Easy on memory. (I plan on having a lot going on at once) • Looks good, I don't want curve to look pixelated. • Maybe some nice effects like glow or particle. I am open to any and all suggestions, maybe even something I have not thought of... Thanks in advance!

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  • Modifying the Codec List Object in an ASF file

    - by scompt.com
    Is it possible to modify the Codec List Object in an ASF file? In particular, I would like to edit the codec name and description. I realize that this won't actually change the content of the video, but it's necessary for the video to be verified by an external tool. Does anyone know of a tool that will allow me to do this? If not, does anyone have any suggestions about how I might go about doing it using the Windows Media Format 11 SDK?

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  • TCP/IP RST being sent differently in different browsers.

    - by Brian
    On Mac OS X (10.6), if I start a YouTube video download and pull the Ethernet cable for 5 or so seconds, then plug it back in, I get varying results depending on the browser. With Opera and Chrome, after I plug the cable back in the video continues to load. But with Safari and Firefox, it never does. Using Wireshark to look at the traffic, I found that Opera and Chrome simply ACK the first packet from YouTube after the cable has been plugged back in, but Safari and Firefox set the RST flag (0x4) in the TCP header and no more traffic follows. I can put a HUB in between the machine and the internet connection, the problem goes away and all four browsers continue loading the video when the cable is plugged back into the HUB. Again, looking at the Wireshark logs, it's evident that the machine doesn't see the Mulitcast connection close and there is simply a delay in the packets flowing through. So it seems that if Safari and Firefox sees a Multicast connection close, and then later see data on that same connection, they will send a RST. My question is why? What is the correct course of action, and why are 2/4 browsers doing it one way, while the other 2/4 are doing it another way? Is there somewhere in the code that I can see where this is happening in Firefox, for instance? Thank you very much.

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  • Tortoisesvn using svn:mergeinfo, is there a way to turn it off?

    - by Brian R. Bondy
    When I'm doing a tortoise svn merge, it includes a bunch of directories, and some files into the modified files, even know there are no actual changes. It changes the property svn:mergeinfo Is there any reason why these properties set on the directory/files are needed? Is there any way to get around not doing these changes to svn:mergeinfo? I usually just revert the items then commit, but this wastes extra time

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  • Python breaks for a certain amount

    - by Brian Cox
    All, I am not very good at explaining so i will let my comments do it! #this script is to calculate some of the times table up to 24X24 and also miss some out #Range of numbers to be calculated numbers=range(1,25) for i in numbers: for w in numbers: print(str(i)+"X"+str(w)+"="+str(i*w)) #here i want to break randomly (skip some out) e.g. i could be doing the 12X1,12X2 and then 12X5 i have no limit of skips. Update Sorry if this is not clear i want it to break from the inner loop for a random amount of times

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  • Scanner's Read Line returning NoSuchElementException

    - by Brian
    This is my first time using StackOverflow. I am trying to read a text file which consists of a single number one the first line. try { Scanner s = new Scanner(new File("HighScores.txt")); int temp =Integer.parseInt(s.nextLine()); s.close(); return temp; } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } However, I get an error: java.util.NoSuchElementException: No line found at java.util.Scanner.nextLine(Unknown Source) at GameStart.getHighScore(GameStart.java:334) at GameStart.init(GameStart.java:82) at sun.applet.AppletPanel.run(Unknown Source) at java.lang.Thread.run(Unknown Source) I know that HighScores.txt is not empty, so why is this problem occuring? I tried using BufferedReader, and BufferReader.readLine() return null.

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  • How to update attributes without valitation

    - by Brian Roisentul
    I've got a model with its validations, and I found out that I can't update an attribute without validating the object before. I already tried to add on => :create syntax at the end of each validation line, but I got the same results. My announcement model have the following validations: validates_presence_of :title validates_presence_of :description validates_presence_of :announcement_type_id validate :validates_publication_date validate :validates_start_date validate :validates_start_end_dates validate :validates_category validate :validates_province validates_length_of :title, :in => 6..255, :on => :save validates_length_of :subtitle, :in => 0..255, :on => :save validates_length_of :subtitle, :in => 0..255, :on => :save validates_length_of :place, :in => 0..50, :on => :save validates_numericality_of :vacants, :greater_than_or_equal_to => 0, :only_integer => true validates_numericality_of :price, :greater_than_or_equal_to => 0, :only_integer => true My rake task does the following: task :announcements_expiration => :environment do announcements = Announcement.expired announcements.each do |a| #Gets the user that owns the announcement user = User.find(a.user_id) puts a.title + '...' a.state = 'deactivated' if a.update_attributes(:state => a.state) puts 'state changed to deactivated' else a.errors.each do |e| puts e end end end This throws all the validation exceptions for that model, in the output. Does anybody how to update an attribute without validating the model?

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  • NHibernate Empty Set Clauses in SQL Update Statements

    - by Brian Wilkinson
    I'm getting SQL update statements from NHibernate having a empty set clause ie UPDATE SET WHERE x == ? This propblem is occuring when a child entity is being updated for some reason the sql statement is being run against the Parent Entity, for some reason NHibenate is saying the parent has changed but when the set clause is being built no changes are found, can anyone help. The application I am constructing isn 3 tier. The domain entities are light weight data contract only entities.

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  • Are vector assignments copied by value or by reference in Google's Go language?

    - by Brian T Hannan
    In the following code, I create one peg puzzle then do a move on it which adds a move to its movesAlreadyDone vector. Then I create another peg puzzle then do a move on it which adds a move to its movesAlreadyDone vector. When I print out the values in that vector for the second one, it has the move in it from the first one along with the move from the second one. Can anyone tell me why it seems to be assigning by reference and not value? Are vector assignments copied by value or by reference in Google's Go language? package main import "fmt" import "container/vector" type Move struct { x0, y0, x1, y1 int } type PegPuzzle struct { movesAlreadyDone * vector.Vector; } func (p *PegPuzzle) InitPegPuzzle(){ p.movesAlreadyDone = vector.New(0); } func NewChildPegPuzzle(parent *PegPuzzle) *PegPuzzle{ retVal := new(PegPuzzle); retVal.movesAlreadyDone = parent.movesAlreadyDone; return retVal } func (p *PegPuzzle) doMove(move Move){ p.movesAlreadyDone.Push(move); } func (p *PegPuzzle) printPuzzleInfo(){ fmt.Printf("-----------START----------------------\n"); fmt.Printf("moves already done: %v\n", p.movesAlreadyDone); fmt.Printf("------------END-----------------------\n"); } func main() { p := new(PegPuzzle); cp1 := new(PegPuzzle); cp2 := new(PegPuzzle); p.InitPegPuzzle(); cp1 = NewChildPegPuzzle(p); cp1.doMove(Move{1,1,2,3}); cp1.printPuzzleInfo(); cp2 = NewChildPegPuzzle(p); cp2.doMove(Move{3,2,5,1}); cp2.printPuzzleInfo(); } Any help will be greatly appreciated. Thanks!

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  • How to handle dependency files in a cross-platform manner?

    - by Brian Knoblauch
    I'm working on updating an old app. It has some dependency files that live in the same directory as the app. Obviously this broke when Windows Vista came out (since it violates the API and Vista/7 now enforce that (XP didn't)). Ideally, I'd like to avoid hardcoding anything into the app for just Windows. I can live with that if I have to though. I've already been down that path with pulling the APPDATA and LOCALAPPDATA environment variables, but that doesn't help any since they just give you the current user area... I need these to live somewhere accessible for all users, and I'd like to obey the Windows API expectations that they go into the all user appdata area. Suggestions?

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