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  • Binary Search Help

    - by aloh
    Hi, for a project I need to implement a binary search. This binary search allows duplicates. I have to get all the index values that match my target. I've thought about doing it this way if a duplicate is found to be in the middle: Target = G Say there is this following sorted array: B, D, E, F, G, G, G, G, G, G, Q, R S, S, Z I get the mid which is 7. Since there are target matches on both sides, and I need all the target matches, I thought a good way to get all would be to check mid + 1 if it is the same value. If it is, keep moving mid to the right until it isn't. So, it would turn out like this: B, D, E, F, G, G, G, G, G, G (MID), Q, R S, S, Z Then I would count from 0 to mid to count up the target matches and store their indexes into an array and return it. That was how I was thinking of doing it if the mid was a match and the duplicate happened to be in the mid the first time and on both sides of the array. Now, what if it isn't a match the first time? For example: B, D, E, F, G, G, J, K, L, O, Q, R, S, S, Z Then as normal, it would grab the mid, then call binary search from first to mid-1. B, D, E, F, G, G, J Since G is greater than F, call binary search from mid+1 to last. G, G, J. The mid is a match. Since it is a match, search from mid+1 to last through a for loop and count up the number of matches and store the match indexes into an array and return. Is this a good way for the binary search to grab all duplicates? Please let me know if you see problems in my algorithm and hints/suggestions if any. The only problem I see is that if all the matches were my target, I would basically be searching the whole array but then again, if that were the case I still would need to get all the duplicates. Thank you BTW, my instructor said we cannot use Vectors, Hash or anything else. He wants us to stay on the array level and get used to using them and manipulating them.

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  • Using objective-c objects with an NSDictionary

    - by Mark
    I want store a URL against a UILabel so that when a user touches the label it takes them to that URL in a UIWebView. I have declared a NSDictionary like so: NSMutableArray *linksArray = [[NSMutableArray alloc] init]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem1ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem2ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem3ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem4ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem5ReadMoreLabel]]; //NSString *ageLink = @"http://www.theage.com.au"; NSArray *defaultLinks = [NSArray arrayWithObjects: @"1", @"2", @"3", @"4", @"5", nil]; self.urlToLinkDictionary = [[NSMutableDictionary alloc] init]; self.urlToLinkDictionary = [NSDictionary dictionaryWithObjects:defaultLinks forKeys:linksArray]; Considering I used a NSValue as the key, how do I get/set the URL associated with that key given that I only have references to the UILabels? this is what I have but it doesn't work: for(NSValue *key in [self.urlToLinkDictionary allKeys]) { if ([key nonretainedObjectValue] == linkedLabel) { [self.urlToLinkDictionary setValue:[newsItem link] forKey: key]; } } but I get an error: "objc_exception_throw" resolved

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  • Performance of tokenizing CSS in PHP

    - by Boldewyn
    This is a noob question from someone who hasn't written a parser/lexer ever before. I'm writing a tokenizer/parser for CSS in PHP (please don't repeat with 'OMG, why in PHP?'). The syntax is written down by the W3C neatly here (CSS2.1) and here (CSS3, draft). It's a list of 21 possible tokens, that all (but two) cannot be represented as static strings. My current approach is to loop through an array containing the 21 patterns over and over again, do an if (preg_match()) and reduce the source string match by match. In principle this works really good. However, for a 1000 lines CSS string this takes something between 2 and 8 seconds, which is too much for my project. Now I'm banging my head how other parsers tokenize and parse CSS in fractions of seconds. OK, C is always faster than PHP, but nonetheless, are there any obvious D'Oh! s that I fell into? I made some optimizations, like checking for '@', '#' or '"' as the first char of the remaining string and applying only the relevant regexp then, but this hadn't brought any great performance boosts. My code (snippet) so far: $TOKENS = array( 'IDENT' => '...regexp...', 'ATKEYWORD' => '@...regexp...', 'String' => '"...regexp..."|\'...regexp...\'', //... ); $string = '...CSS source string...'; $stream = array(); // we reduce $string token by token while ($string != '') { $string = ltrim($string, " \t\r\n\f"); // unconsumed whitespace at the // start is insignificant but doing a trim reduces exec time by 25% $matches = array(); // loop through all possible tokens foreach ($TOKENS as $t => $p) { // The '&' is used as delimiter, because it isn't used anywhere in // the token regexps if (preg_match('&^'.$p.'&Su', $string, $matches)) { $stream[] = array($t, $matches[0]); $string = substr($string, strlen($matches[0])); // Yay! We found one that matches! continue 2; } } // if we come here, we have a syntax error and handle it somehow } // result: an array $stream consisting of arrays with // 0 => type of token // 1 => token content

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  • Cakephp 1.3 Form Alignment?

    - by Sham Ali
    Hi Fellwos i am new at cakephp 1.3, i am trying to create a Edit User Form with Form Helper in Cakephp 1.3. i am unable to make a customize alignments of the form elements. for example echo $this-Form-create('Model', array('action' = 'edit_users','id' = 'UserForm')); echo $this-Form-input('First Name',array('style'='width:100px','label'='First Name:')); echo $this-Form-input('Last Name',array('style'='width:100px','label'='Last Name:')); echo $this-Form-input('Position',array('style'='width:100px','label'='Position:')); i want first two input fields in single line and 3rd input field in 2nd line, i have tried it with div false, but its not working. if anybody can help me, thanks in advance

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  • encrypt apache and mysql servers

    - by stormdrain
    I have a question about encrypting disks. I have 2 servers: 1 is apache for web/frontend and it talks to server 2 which is mysql. They are all for intranet only; no external access. I was looking into using PGP or GnuPG to encrypt the disks. I'm not clear, though, as to exactly how this would work. Where would the keys be stored? On the client? On apache? If there is a key on apache to access mysql, does there need to be a key for each user? If so, if key 1 is used to alter some data, would then that data be inaccessible to a user using key 2? And the apache key, would that only be accessible to users with local keys? Is encryption done on the fly? Does it degrade performance? What would be the best approach to encrypt the data on these servers, but have them accessible to users? Thanks!

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  • Javascript - Concatenate Multiple NodeLists Together

    - by Emtucifor
    I was originally asking for an elegant way to simulate the Array.concat() functionality in IE or older browsers, because it seemed that concat was not supported. Only, of course it is and the reason the object didn't support it is because it wasn't an array. Oops! getElementsByTagName returns a NodeList, not an array. The real question, then, is: what's a good way to get a single list of all the form elements in a document (input, select, textarea, button) to loop through them? An array isn't required... a single NodeList would be perfect, too. Note that I'm using IE6 as this is for a corporate intranet (soon IE8 though).

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  • RijndaelManaged: IV Generation?

    - by cam
    I want to implement the most secure, and most reliable form of symmetric key cryptography in my application. The user should input a password to encrypt/decrypt, and that's all. For RijndaelManaged, one must enter a key and an IV. I'm not sure how to address the situation. Right now, I have the entered password being hashed by SHA256 and then being used as the key for the Rijndael. What do I use for the IV? Another password?

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  • OutOfMemoryException

    - by Andrew
    I have an application that is pretty memory hungry. It holds a large amount of data in some big arrays. I have recently been noticing the occasional OutOfMemoryException. These OutOfMemoryExceptions are occurring long before my application (ASP.Net) has used up the 800mb available to it. I have track the issue down to the area of code where the array is resized. The array contains a structure that is 74bytes in size. (I know that you shouldn't create struct's that are bigger than 16bytes), but this application is a port from a Vb6 application). I have tried changing the struct to a class and this appears to have fixed the problem for now. I think the reason that changing to a class solves the problem has to do with the fact that when using a struct and the array is resized, a segment of memory that is large enough to store the new array needs to be reserved (e.g. (currentArraySize + increaseBySize)*74) cannot be found. This leads to the OutOfMemoryException. This isn't the case with a class as each element of the array only needs 8bytes to store a pointer to the new object. Is my thinking correct here?

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  • Why am I getting a segmentation fault?

    - by Phenom
    If I pass a value greater than 100 as the second argument to BinaryInsertionSort, I get a segmentation fault. int BinarySearch (int a[], int low, int high, int key) { int mid; if (low == high) return low; mid = low + ((high - low) / 2); if (key > a[mid]) return BinarySearch (a, mid + 1, high, key); else if (key < a[mid]) return BinarySearch (a, low, mid, key); return mid; } void BinaryInsertionSort (int a[], int n) { int ins, i, j; int tmp; for (i = 1; i < n; i++) { ins = BinarySearch (a, 0, i, a[i]); if (ins < i) { tmp = a[i]; memmove (a + ins + 1, a + ins, sizeof (int) * (i - ins)); a[ins] = tmp; } } }

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  • python multithread "maximum recursion depth exceed"

    - by user293487
    I use Python multithread to realize Quicksort. Quicksort is implement in a function. It is a recursive function. Each thread calls Quicksort to sort the array it has. Each thread has its own array that stores the numbers needs to be sorted. If the array size is smaller (<10,000). It runs ok. However, if the array size is larger, it shows the "maximum recursion depth exceed". So, I use setrecursionlimit () function to reset the recursion depth to 1500. But the program crash directly...

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  • Which is better Java programming practice for looping up to an int value: a converted for-each loop

    - by Arvanem
    Hi folks, Given the need to loop up to an arbitrary int value, is it better programming practice to convert the value into an array and for-each the array, or just use a traditional for loop? FYI, I am calculating the number of 5 and 6 results ("hits") in multiple throws of 6-sided dice. My arbitrary int value is the dicePool which represents the number of multiple throws. As I understand it, there are two options: Convert the dicePool into an array and for-each the array: public int calcHits(int dicePool) { int[] dp = new int[dicePool]; for (Integer a : dp) { // call throwDice method } } Use a traditional for loop. public int calcHits(int dicePool) { for (int i = 0; i < dicePool; i++) { // call throwDice method } } I apologise for the poor presentation of the code above (for some reason the code button on the Ask Question page is not doing what it should). My view is that option 1 is clumsy code and involves unnecessary creation of an array, even though the for-each loop is more efficient than the traditional for loop in Option 2. Thanks in advance for any suggestions you might have.

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  • Feedback on iterating over type-safe enums

    - by Sumant
    In response to the earlier SO question "Enumerate over an enum in C++", I came up with the following reusable solution that uses type-safe enum idiom. I'm just curious to see the community feedback on my solution. This solution makes use of a static array, which is populated using type-safe enum objects before first use. Iteration over enums is then simply reduced to iteration over the array. I'm aware of the fact that this solution won't work if the enumerators are not strictly increasing. template<typename def, typename inner = typename def::type> class safe_enum : public def { typedef typename def::type type; inner val; static safe_enum array[def::end - def::begin]; static bool init; static void initialize() { if(!init) // use double checked locking in case of multi-threading. { unsigned int size = def::end - def::begin; for(unsigned int i = 0, j = def::begin; i < size; ++i, ++j) array[i] = static_cast<typename def::type>(j); init = true; } } public: safe_enum(type v = def::begin) : val(v) {} inner underlying() const { return val; } static safe_enum * begin() { initialize(); return array; } static safe_enum * end() { initialize(); return array + (def::end - def::begin); } bool operator == (const safe_enum & s) const { return this->val == s.val; } bool operator != (const safe_enum & s) const { return this->val != s.val; } bool operator < (const safe_enum & s) const { return this->val < s.val; } bool operator <= (const safe_enum & s) const { return this->val <= s.val; } bool operator > (const safe_enum & s) const { return this->val > s.val; } bool operator >= (const safe_enum & s) const { return this->val >= s.val; } }; template <typename def, typename inner> safe_enum<def, inner> safe_enum<def, inner>::array[def::end - def::begin]; template <typename def, typename inner> bool safe_enum<def, inner>::init = false; struct color_def { enum type { begin, red = begin, green, blue, end }; }; typedef safe_enum<color_def> color; template <class Enum> void f(Enum e) { std::cout << static_cast<unsigned>(e.underlying()) << std::endl; } int main() { std::for_each(color::begin(), color::end(), &f<color>); color c = color::red; }

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  • GLib Hash Table - Pointer

    - by Mike
    I'm trying to increment the value of some specific key if it was found. For some reason I keep getting the (pointer) address when I dump all keys:values from the hash table. Output a: 153654132 // should be 5 b: 1 c: 153654276 // should be 3 d: 1 e: 1 f: 153654420 // should be 3 int proc() { struct st stu; gpointer ok, ov; //... some non-related code here if(!g_hash_table_lookup_extended(table, key, &ok, &ov)){ stu.my_int = g_malloc(sizeof(guint)); *(stu.my_int) = 0; g_hash_table_insert(table, g_strdup(key), GINT_TO_POINTER(1)); }else{ stu.my_int = g_malloc(sizeof(guint)); *(stu.my_int)++; g_hash_table_insert(table, g_strdup(key), stu.my_int); } } Any ideas will be appreciate it.

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  • GLib Hash Table - Pointer

    - by Mike
    I'm trying to increment the value of some specific key if it was found. For some reason I keep getting the (pointer) address when I dump all keys:values from the hash table. Output a: 153654132 // should be 5 b: 1 c: 153654276 // should be 3 d: 1 e: 1 f: 153654420 // should be 3 int proc() { struct st stu; gpointer ok, ov; //... some non-related code here if(!g_hash_table_lookup_extended(ht, key, &ok, &ov)){ stu.my_int = g_malloc(sizeof(guint)); *(stu.my_int) = 0; g_hash_table_insert(table, g_strdup(key), GINT_TO_POINTER(1)); }else{ stu.my_int = g_malloc(sizeof(guint)); *(stu.my_int)++; g_hash_table_insert(table, g_strdup(key), stu.my_int); } } Any ideas will be appreciate it.

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  • Theory of formal languages - Automaton

    - by dader51
    Hi everybody ! I'm wondering about formal languages. I have a kind of parser : It reads à xml-like serialized tree structure and turn it into a multidimmensionnal array. I figured out that i need at least three variables to achieve the job : $tree = array(); // a new array $pTree = array(&$tree); // a new array which the first element points to $tree; $deep = 0; plus the one containing the sentence splitted into words. My point is on the similarities between the algorithm deing used and the differents kinds of automatons ( state machines turing machines stack ... ). The $words variable is the "tape" of the automaton, the test/conditions of the algorithm are transitions, $deep is the state and $tree is the output. I cannont figure what is $pTree. So the question is : which is the automaton I implictly use here, and to which formal languages family does it fit ? And what's about recursion ?

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  • Troubleshooting FORM POST problems

    - by brettr
    I'm using the following code to submit to a WCF service. I keep getting an error that the key is invalid. I have a webpage on the same server that I submit the same data (but different key) using a FORM POST. It works fine that way. I put the URL below all in a URL (including valid key from server webpage) and get the key is invalid error. I'm thinking the data I'm submitting through the iPhone isn't really going across as a FORM POST but rather as a URL. Is there anything I may be doing wrong in the following code or any other suggestions? NSString *stringForURL = @"https://abc.com/someservice.aspx"; NSURL *URL=[[NSURL alloc] initWithString:stringForURL]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:URL]; NSString *request_body = [NSString stringWithFormat:@"prop1=value1&key=%@", [@"r2xHEuzgDTQEWA5Xe6+k9BSVrgsMX2mWQBW/39nqT4s=" stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSData *postData = [request_body dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setHTTPMethod:@"POST"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; [NSThread sleepForTimeInterval:1]; self.receivedData = [[NSMutableData data] retain];

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  • Make character escape from shot

    - by M28
    Hello all math masters, I got a problem for you: I have a 2D game (top down), and I would like to make the character escape from a shot, but not just walk away from the shot (I mean, don't be pushed by the shot), I want it to have a good dodging skills. The variables are: shotX - shot x position shotY - shot y position shotSpeedX - shot x speed shotSpeedY - shot x speed charX - character x position charY - character y position keyLeft - Set to true to make the character press the to left key keyRight - Set to true to make the character press the to right key keyUp - Set to true to make the character press the to up key keyDown - Set to true to make the character press the down key I can understand the following languages: C/C++ Java Actionscript 2/3 Javascript

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  • How can I map one to one relationship in Fluent NHibernate. I have tried everything else

    - by RM
    I have this table structure and would like to map it using Fluent Hibernate (subclass if possible). I cannot change the structure because the database has too many records and might cause major applications rework. It would be easier if the Id from Party table was a foreign key in person and organization table, but in the particular scenario the database has person and organization key as a foreign key in party table. Any help would be great. Party table Id PersonId OrganizationId Person table Id FName LName Organization table Id OrgName OrgDescription

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  • Pthread Queue System

    - by Wallace
    Hi. I'm working on my assignment on pthreads. I'm new and never touched on pthreads before. Is there any sample codes or resources out there that anyone of you have, that might aid me in my assignment? Here are my assignment details. A pthread program about queue system: Write a C/C++ Pthread program for a Dental clinic’s queuing system that declares an array of integers of size N, where N is the maximum number of queue for the day. The pthread program uses two threads. Whenever there is a new dental appointment, the first thread (the creator) puts the queue numbers in the array, one after the other. The second thread (the remover) removes the queue numbers from the array whenever the dentist has seen the patient. This is done in a FIFO fashion (First In First Out). The algorithm of the creator is as follows: • If the array is not full then put a new number in it (the numbers start at 1 and are incremented by one each time, so the creator create queue number 1, 2, 3 etc.) • sleep for 1 to 10 seconds, randomly • repeat The algorithm of the remover is as follows: • If the array is not empty then remove its smallest queue number • sleep for 1 to 10 seconds, randomly • repeat You should use mutex locks to protect things that must be protected. Each thread should print on the screen what it is doing (eg: "number 13 is added into the queue", "number 7 is removed from the queue", etc.). The program should run forever. Any help will be appreciated. Thanks.

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  • Essence of BiMap in Google collections

    - by littleEinstein
    I am still quite puzzled at the BiMap in Google collections/Guava. It was claimed that The two bimaps are backed by the same data; any changes to one will appear in the other. I browsed through the source code, and I found the use of delegate in ForwardingMap. But in any actually subclass of StandardBiMap, I do see the data are put into both the forward and reverse map. So what is the essence, and why it claims to have saved space by keeping only one copy of the data? Is it just the actual objects are one set, but two distinct sets of references to these objects are still needed, one set maintained in forward map, and the other in reverse map? private V putInBothMaps(K key, V value, boolean force) { boolean containedKey = containsKey(key); if (containedKey && Objects.equal(value, get(key))) { return value; } if (force) { inverse().remove(value); } else if (containsValue(value)) { throw new IllegalArgumentException( "value already present: " + value); } V oldValue = super.put(key, value); updateInverseMap(key, containedKey, oldValue, value); return oldValue; }

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  • Keyboard for programming

    - by exhuma
    This may seem a bit a tangential topic. It's not directly related to actual code, but is important for our line of work nevertheless. Over the years, I've switched keyboards a few times. All of them had slightly different key layouts. And I'm not talking about the language/locale layout, but the physical layout! Why not the locale layout? Well, quite frankly, that's easy to change via software. I personally have a German keyboard but have it set to the UK layout. Why? It's quite hard to find different layouts in the shops where I live. Even ordering is not always easy in the shops. So that leaves me with Internet shops. But I prefer to "test" my keyboards before buying. The most notable changes are: Mangled "Home Key Block" I've seen this first on a Logitech keyboard, but it may have originated elsewhere. Shape of the "Enter" key I've seen three different cases so far: Two lines high, wider at the top Two lines high, wider at the bottom One line high Shape of the Backspace button I've seen two types so far: One "character" wide Two "characters" wide OS Keys For Macs, you have the Option and Command buttons, for Windows you have the Windows and Context Menu buttons. Cherry even produced a Linux keyboard once (unfortunately I cannot find many details except news results). I assume a dedicated Linux keyboard would sport a Compose key and had the SysRq always labelled as well (note that some standard layouts do this already). Obviously... .. all these differences entail that some keys have to be moved around the board a lot. Which means, if you are used to one and have to work on another one, you happen to hit the wrong keys quite often. As it happens, this is much more annoying for programmers as it is for people who write texts. Mainly because the keys which are moved around are special character keys, often used in programming. Often these hardware layouts depend also indirectly on where you buy the keyboards. Honestly, I haven't seen a keyboard with a one-line "Enter" key in Germany, nor Luxembourg. I may just have missed it but that's how it looks to me at least. A survey I've seen some attempts at surveys in the style "which keyboard is best for programming". But they all - in my opinion - are not using comparable sets. So I was wondering if it was possible to concoct a survey taking the above criteria into account. But ignoring key dimensions that one would be a bit overkill I guess ;) From what I can see there are the following types of physical layout: Backspace: 2-characters wide Enter: 2-Lines, wider top Backspace: 2-characters wide Enter: 1-Line Backspace: 1-character wide Enter: 2-Lines, wider bottom Then there are the other possible permutations (home-key block, os-keys), which in total makes for quite a large list of categories. Now, I wonder... Would anyone be interested in such a survey? I personally would. Because I am looking for the perfect fit for me. If yes, then I could really use the help of anyone here to propose some models to include in the survey. Once I have some models for each category (I'd say at least 3 per category) I could go ahead and write up a survey, put it on-line and let the it collect data for a while. What do you think?

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  • Game of life in F# with accelerator

    - by jpalmer
    I'm trying to write life in F# using accelerator v2, but for some odd reason my output isn't square despite all my arrays being square - It appears that everything but a rectangular area in the top left of the matrix is being set to false. I've got no idea how this could be happening as all my operations should treat the entire array equally. Any ideas? open Microsoft.ParallelArrays open System.Windows.Forms open System.Drawing type IPA = IntParallelArray type BPA = BoolParallelArray type PAops = ParallelArrays let RNG = new System.Random() let size = 1024 let arrinit i = Array2D.init size size (fun x y -> i) let target = new DX9Target() let threearr = new IPA(arrinit 3) let twoarr = new IPA(arrinit 2) let onearr = new IPA(arrinit 1) let zeroarr = new IPA(arrinit 0) let shifts = [|-1;-1|]::[|-1;0|]::[|-1;1|]::[|0;-1|]::[|0;1|]::[|1;-1|]::[|1;0|]::[|1;1|]::[] let progress (arr:BPA) = let sums = shifts //adds up whether a neighbor is on or not |> List.fold (fun (state:IPA) t ->PAops.Add(PAops.Cond(PAops.Rotate(arr,t),onearr,zeroarr),state)) zeroarr PAops.Or(PAops.CompareEqual(sums,threearr),PAops.And(PAops.CompareEqual(sums,twoarr),arr)) //rule for life let initrandom () = Array2D.init size size (fun x y -> if RNG.NextDouble() > 0.5 then true else false) type meform () as self= inherit Form() let mutable array = new BoolParallelArray(initrandom()) let timer = new System.Timers.Timer(1.0) //redrawing timer do base.DoubleBuffered <- true do base.Size <- Size(size,size) do timer.Elapsed.Add(fun _ -> self.Invalidate()) do timer.Start() let draw (t:Graphics) = array <- array |> progress let bmap = new System.Drawing.Bitmap(size,size) target.ToArray2D array |> Array2D.iteri (fun x y t -> if not t then bmap.SetPixel(x,y,Color.Black)) t.DrawImageUnscaled(bmap,0,0) do self.Paint.Add(fun t -> draw t.Graphics) do Application.Run(new meform())

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  • linq to xml. read. and assign to ViewData..noob

    - by raklos
    I have some xml similar to this: <?xml version="1.0" encoding="utf-8" ?> <data> <resources> <resource key="Title">Alpha</resource> <resource key="ImageName">Small.png</resource> <resource key="Desc">blah</resource> </resources> </data> using linq-xml how can i assign each resource here as a key value pair with the ViewData collection. Thanks.

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