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  • Timeout Considerations for Solicit Response

    - by Michael Stephenson
    Background One of the clients I work with had been experiencing some issues for a while surrounding web service timeouts.  It's been a little challenging to work through the problems due to limitations in the diagnostic information available from one of the applications, but I learned some interesting things while troubleshooting the problem which don't seem to have been discussed much in the community so I thought I'd share my findings. In the scenario we have BizTalk trying to make calls to a .net web service which was exposed as a WSE 2 endpoint.  In the process BizTalk will try to make a large number of concurrent web service calls to the application, and the backend application has more than enough infrastructure and capability to handle the load. We have configured the <ConnectionManagement> section of the BizTalk configuration file to support up to 100 concurrent connections from each of our 2 BizTalk send servers to the web servers of the application. The problem we were facing was that the BizTalk side was reporting a significant number of timeouts when calling the web service.   One of the biggest issues was the challenge of being able to correlate a message from BizTalk to the IIS log in the .net application and the custom logs in the application especially when there was a fairly large number of servers hosting the web services.  However the key moment came when we were able to identify a specific call which had taken 40 seconds to execute on the server (yes a long time I know but that's a different story!).  Anyway we were able to identify that this had timed out on the BizTalk side.  Based on the normal 2 minute timeout we knew something unexpected was going on. From here I decided to do some experimentation and I wanted to start outside of BizTalk because my hunch was this was not a BizTalk behaviour but something which was being highlighted by BizTalk because of our large load.     Server-side - Sample Web Service To begin with I created a sample web service.  Nothing special just a vanilla asmx web service hosted in IIS6 on Windows 2003 Standard Edition.  The web service is just a hello world style web service as shown in the below picture.  The only key feature is that the server side web method has a 30 second sleep in it and will trace out some information before and after the thread is set to sleep.      In the configuration for this web service there again is nothing special it's pretty much the most plain simple web service you could build. Client-Side To begin looking at what was happening with our example I created a number of different ways to consume the web service. SoapHttpClientProtocol Example I created a small application which would use a normal proxy generated to call the web service.  It would iterate around a loop and make calls using the begin/end methods so I can do this asynchronously.  I would do a loop of 20 calls with the ConnectionManager configuration section supporting only 5 concurrent connections to the server.     <connectionManagement> <remove address="*"/> <add address = "*" maxconnection = "12" /> <add address = "http://<ServerName>" maxconnection = "5" />                         </connectionManagement> </system.net>     The below picture shows an example of the service calling code, key points are: I have configured the timeout of 40 seconds for the proxy I am using the asynchronous methods on the proxy to call the web service         The Test I would run the client and execute 21 calls to the web service.   The Results  Below is the client side trace showing what's happening on the client. In the below diagram is the web service side trace showing what's happening on the server Some observations on the results are: All of the calls were successful from the clients perspective You could see the next call starting on the server as soon as the previous one had completed Calls took significantly longer than 40 seconds from the start of our call to the return. In fact call 20 took 2 minutes and 30 seconds from the perspective of my code to execute even though I had set the timeout to 40 seconds     WSE 2 Sample In the second example I used the exact same code to call the web service again with a single exception that I modified the web service proxy to derive from WebServiceClient protocol which is part of WSE 2 (using SP3).  The below picture shows the basic code and the key points are: I have configured the timeout of 40 seconds for the proxy I am using the asynchronous methods on the proxy to call the web service        The Test This test would execute 21 calls from the client to the web service.   The Results  The below trace is from the client side: The below trace is from the server side:   Some observations on the trace results for this scenario are: With call 4 if you look at the server side trace it did not start executing on the server for a number of seconds after the other 4 initial calls which were accepted by the server. I re-ran the test and this happened a couple of times and not on most others so at this point I'm just putting this down to something unexpected happening on the development machine and we will leave this observation out of scope of this article. You can see that the client side trace statement executed almost immediately in all cases All calls after the initial few calls would timeout On the client side the calls that did timeout; timed out in a longer duration than the 40 seconds we set as the timeout You can see that as calls were completing on the server the next calls were starting to come through The calls that timed out on the client did actually connect to the server and their server side execution completed successfully     Elaboration on the findings Based on the above observations I have drawn the below sequence diagram to illustrate conceptually what is happening.  Everything except the final web service object is on the client side of the call. In the diagram below I've put two notes on the Web Service Proxy to show the two different places where the different base classes seem to start their timeout counters. From the earlier samples we can work out that the timeout counter for the WSE web service proxy starts before the one for the SoapHttpClientProtocol proxy and the WSE one includes the time to get a connection from the pool; whereas the Soap proxy timeout just covers the method execution. One interesting observation is if we rerun the above sample and increase the number of calls from 21 to 100,000 then for the WSE sample we will see a similar pattern where everything after the first few calls will timeout on the client as soon as it makes a connection to the server whereas the soap proxy will happily plug away and process all of the calls without a single timeout. I have actually set the sample running overnight and this did happen. At this point you are probably thinking the same thoughts I was at the time about the differences in behaviour and which is right and why are they different? I'm not sure there is a definitive answer to this in the documentation, or at least not that I could find! I think you just have to consider that they are different and they could have different effects depending on your messaging solution. In lots of situations this is just not an issue as your concurrent requests doesn't get to the situation where you end up throttling the web service calls on the client side, however this is definitely more common with an integration broker such as BizTalk where you often have high throughput requirements.  Some of the considerations you should make Based on this behaviour you should be aware of the following: In a .net application if you are making lots of concurrent web service calls from an application in an asynchronous manner your user may thing they are experiencing poor performance but you think your web service is working well. The problem could be that the client will have a default of 2 connections to remote servers so you should bear this in mind When you are developing a BizTalk solution or a .net solution with the WSE 2 stack you may experience timeouts under load and throttling the number of connections using the max connections element in the configuration file will not help you For an application using WSE2 or SoapHttpClientProtocol an expired timeout will not throw an error until after a connection to the server has been made so you should consider this in your transaction and durability patterns     Our Work Around In the short term for our specific scenario we know that we can handle this by just increasing our timeout value.  There is only a specific small window when we get lots of concurrent traffic that causes this scenario so we should be able to increase the timeout to take into consideration the additional client side wait, and on the odd occasion where we do get a timeout the BizTalk send port retry will handle this. What was causing our original problem was that for that short window we were getting a lot of retries which significantly increased the load on our send servers and highlighted the issue.  Longer Term Solution As a longer term solution this really gives us more ammunition to argue a migration to WCF. The application we are calling has some factors which limit the protocols we can use but with WCF we would have more control on the various timeout options because in WCF you can configure specific parts of the timeout. Summary I've had this blog post on my to do list for ages but hopefully it will be useful to some people to just understand this behaviour and to possibly help you with some performance issues you may have. I do not believe there is too much in the way of documentation particularly around WSE2 and ASMX in this area so again another bit of ammunition for migrating to WCF. I'll try to do a follow up post with the sample for WCF to show how this changes things.

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  • Constant game speed independent of variable FPS in OpenGL with GLUT?

    - by Nazgulled
    I've been reading Koen Witters detailed article about different game loop solutions but I'm having some problems implementing the last one with GLUT, which is the recommended one. After reading a couple of articles, tutorials and code from other people on how to achieve a constant game speed, I think that what I currently have implemented (I'll post the code below) is what Koen Witters called Game Speed dependent on Variable FPS, the second on his article. First, through my searching experience, there's a couple of people that probably have the knowledge to help out on this but don't know what GLUT is and I'm going to try and explain (feel free to correct me) the relevant functions for my problem of this OpenGL toolkit. Skip this section if you know what GLUT is and how to play with it. GLUT Toolkit: GLUT is an OpenGL toolkit and helps with common tasks in OpenGL. The glutDisplayFunc(renderScene) takes a pointer to a renderScene() function callback, which will be responsible for rendering everything. The renderScene() function will only be called once after the callback registration. The glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0) takes the number of milliseconds to pass before calling the callback processAnimationTimer(). The last argument is just a value to pass to the timer callback. The processAnimationTimer() will not be called each TIMER_MILLISECONDS but just once. The glutPostRedisplay() function requests GLUT to render a new frame so we need call this every time we change something in the scene. The glutIdleFunc(renderScene) could be used to register a callback to renderScene() (this does not make glutDisplayFunc() irrelevant) but this function should be avoided because the idle callback is continuously called when events are not being received, increasing the CPU load. The glutGet(GLUT_ELAPSED_TIME) function returns the number of milliseconds since glutInit was called (or first call to glutGet(GLUT_ELAPSED_TIME)). That's the timer we have with GLUT. I know there are better alternatives for high resolution timers, but let's keep with this one for now. I think this is enough information on how GLUT renders frames so people that didn't know about it could also pitch in this question to try and help if they fell like it. Current Implementation: Now, I'm not sure I have correctly implemented the second solution proposed by Koen, Game Speed dependent on Variable FPS. The relevant code for that goes like this: #define TICKS_PER_SECOND 30 #define MOVEMENT_SPEED 2.0f const int TIMER_MILLISECONDS = 1000 / TICKS_PER_SECOND; int previousTime; int currentTime; int elapsedTime; void renderScene(void) { (...) // Setup the camera position and looking point SceneCamera.LookAt(); // Do all drawing below... (...) } void processAnimationTimer(int value) { // setups the timer to be called again glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0); // Get the time when the previous frame was rendered previousTime = currentTime; // Get the current time (in milliseconds) and calculate the elapsed time currentTime = glutGet(GLUT_ELAPSED_TIME); elapsedTime = currentTime - previousTime; /* Multiply the camera direction vector by constant speed then by the elapsed time (in seconds) and then move the camera */ SceneCamera.Move(cameraDirection * MOVEMENT_SPEED * (elapsedTime / 1000.0f)); // Requests to render a new frame (this will call my renderScene() once) glutPostRedisplay(); } void main(int argc, char **argv) { glutInit(&argc, argv); (...) glutDisplayFunc(renderScene); (...) // Setup the timer to be called one first time glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0); // Read the current time since glutInit was called currentTime = glutGet(GLUT_ELAPSED_TIME); glutMainLoop(); } This implementation doesn't fell right. It works in the sense that helps the game speed to be constant dependent on the FPS. So that moving from point A to point B takes the same time no matter the high/low framerate. However, I believe I'm limiting the game framerate with this approach. Each frame will only be rendered when the time callback is called, that means the framerate will be roughly around TICKS_PER_SECOND frames per second. This doesn't feel right, you shouldn't limit your powerful hardware, it's wrong. It's my understanding though, that I still need to calculate the elapsedTime. Just because I'm telling GLUT to call the timer callback every TIMER_MILLISECONDS, it doesn't mean it will always do that on time. I'm not sure how can I fix this and to be completely honest, I have no idea what is the game loop in GLUT, you know, the while( game_is_running ) loop in Koen's article. But it's my understanding that GLUT is event-driven and that game loop starts when I call glutMainLoop() (which never returns), yes? I thought I could register an idle callback with glutIdleFunc() and use that as replacement of glutTimerFunc(), only rendering when necessary (instead of all the time as usual) but when I tested this with an empty callback (like void gameLoop() {}) and it was basically doing nothing, only a black screen, the CPU spiked to 25% and remained there until I killed the game and it went back to normal. So I don't think that's the path to follow. Using glutTimerFunc() is definitely not a good approach to perform all movements/animations based on that, as I'm limiting my game to a constant FPS, not cool. Or maybe I'm using it wrong and my implementation is not right? How exactly can I have a constant game speed with variable FPS? More exactly, how do I correctly implement Koen's Constant Game Speed with Maximum FPS solution (the fourth one on his article) with GLUT? Maybe this is not possible at all with GLUT? If not, what are my alternatives? What is the best approach to this problem (constant game speed) with GLUT? I originally posted this question on Stack Overflow before being pointed out about this site. The following is a different approach I tried after creating the question in SO, so I'm posting it here too. Another Approach: I've been experimenting and here's what I was able to achieve now. Instead of calculating the elapsed time on a timed function (which limits my game's framerate) I'm now doing it in renderScene(). Whenever changes to the scene happen I call glutPostRedisplay() (ie: camera moving, some object animation, etc...) which will make a call to renderScene(). I can use the elapsed time in this function to move my camera for instance. My code has now turned into this: int previousTime; int currentTime; int elapsedTime; void renderScene(void) { (...) // Setup the camera position and looking point SceneCamera.LookAt(); // Do all drawing below... (...) } void renderScene(void) { (...) // Get the time when the previous frame was rendered previousTime = currentTime; // Get the current time (in milliseconds) and calculate the elapsed time currentTime = glutGet(GLUT_ELAPSED_TIME); elapsedTime = currentTime - previousTime; /* Multiply the camera direction vector by constant speed then by the elapsed time (in seconds) and then move the camera */ SceneCamera.Move(cameraDirection * MOVEMENT_SPEED * (elapsedTime / 1000.0f)); // Setup the camera position and looking point SceneCamera.LookAt(); // All drawing code goes inside this function drawCompleteScene(); glutSwapBuffers(); /* Redraw the frame ONLY if the user is moving the camera (similar code will be needed to redraw the frame for other events) */ if(!IsTupleEmpty(cameraDirection)) { glutPostRedisplay(); } } void main(int argc, char **argv) { glutInit(&argc, argv); (...) glutDisplayFunc(renderScene); (...) currentTime = glutGet(GLUT_ELAPSED_TIME); glutMainLoop(); } Conclusion, it's working, or so it seems. If I don't move the camera, the CPU usage is low, nothing is being rendered (for testing purposes I only have a grid extending for 4000.0f, while zFar is set to 1000.0f). When I start moving the camera the scene starts redrawing itself. If I keep pressing the move keys, the CPU usage will increase; this is normal behavior. It drops back when I stop moving. Unless I'm missing something, it seems like a good approach for now. I did find this interesting article on iDevGames and this implementation is probably affected by the problem described on that article. What's your thoughts on that? Please note that I'm just doing this for fun, I have no intentions of creating some game to distribute or something like that, not in the near future at least. If I did, I would probably go with something else besides GLUT. But since I'm using GLUT, and other than the problem described on iDevGames, do you think this latest implementation is sufficient for GLUT? The only real issue I can think of right now is that I'll need to keep calling glutPostRedisplay() every time the scene changes something and keep calling it until there's nothing new to redraw. A little complexity added to the code for a better cause, I think. What do you think?

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  • Agile Testing Days 2012 – Day 2 – Learn through disagreement

    - by Chris George
    I think I was in the right place! During Day 1 I kept on reading tweets about Lean Coffee that has happened earlier that morning. It intrigued me and I figured in for a penny in for a pound, and set my alarm for 6:45am. Following the award night the night before, it was _really_ hard getting up when it went off, but I did and after a very early breakfast, set off for the 10 min walk to the Dorint. With Lean Coffee due to start at 07:30, I arrived at the hotel and made my way to one of the hotel bars. I soon realised I was in the right place as although the bar was empty, there was a table with post-it’s and pens! This MUST be the place! The premise of Lean Coffee is to have several small timeboxed discussions. Everyone writes down what they would like to discuss on post-its that are then briefly explained and submitted to the pile. Once everyone is done, the group dot-votes on the topics. The topics are then sorted by the dot vote counts and the discussions begin. Each discussion had 8 mins to start with, which meant it prevented the discussions getting off topic too much. After the time elapsed, the group had a vote whether to extend the discussion by a further 4 mins or move on. Several discussion were had around training, soft skills etc. The conversations were really interesting and there were quite a few good ideas. Overall it was a very enjoyable experience, certainly worth the early start! Make Melly Happy Following Lean Coffee was real coffee, and much needed that was! The first keynote of the day was “Let’s help Melly (Changing Work into Life)”by Jurgen Appelo. Draw lines to track happiness This was a very interesting presentation, and set the day nicely. The theme to the keynote was projects are about the people, more-so than the actual tasks. So he started by showing a photo of an employee ‘Melly’ who looked happy enough. He then stated that she looked happy but actually hated her job. In fact 50% of Americans hate their jobs. He went on to say that the world over 50% of people hate Americans their jobs. Jurgen talked about many ways to reduce the feedback cycle, not only of the project, but of the people management. Ideas such as Happiness doors, happiness tracking (drawing lines on a wall indicating your happiness for that day), kudo boxes (to compliment a colleague for good work). All of these (and more) ideas stimulate conversation amongst the team, lead to early detection of issues and investigation of solutions. I’ve massively simplified Jurgen’s keynote and have certainly not done it justice, so I will post a link to the video once it’s available. Following more coffee, the next talk was “How releasing faster changes testing” by Alexander Schwartz. This is a topic very close to our hearts at the moment, so I was eager to find out any juicy morsels that could help us achieve more frequent releases, and Alex did not disappoint. He started off by confirming something that I have been a firm believer in for a number of years now; adding more people can do more harm than good when trying to release. This is for a number of reasons, but just adding new people to a team at such a critical time can be more of a drain on resources than they add. The alternative is to have the whole team have shared responsibility for faster delivery. So the whole team is responsible for quality and testing. Obviously you will have the test engineers on the project who have the specialist skills, but there is no reason that the entire team cannot do exploratory testing on the product. This links nicely with the Developer Exploratory testing presented by Sigge on Day 1, and certainly something that my team are really striving towards. Focus on cycle time, so what can be done to reduce the time between dev cycles, release cycles. What’s stops a release, what delays a release? all good solid questions that can be answered. Alex suggested that perhaps the product doesn’t need to be fully tested. Doing less testing will reduce the cycle time therefore get the release out faster. He suggested a risk-based approach to planning what testing needs to happen. Reducing testing could have an impact on revenue if it causes harm to customers, so test the ‘right stuff’! Determine a set of tests that are ‘face saving’ or ‘smoke’ tests. These tests cover the core functionality of the product and aim to prevent major embarrassment if these areas were to fail! Amongst many other very good points, Alex suggested that a good approach would be to release after every new feature is added. So do a bit of work -> release, do some more work -> release. By releasing small increments of work, the impact on the customer of bugs being introduced is reduced. Red Pill, Blue Pill The second keynote of the day was “Adaptation and improvisation – but your weakness is not your technique” by Markus Gartner and proved to be another very good presentation. It started off quoting lines from the Matrix which relate to adapting, improvising, realisation and mastery. It has alot of nerds in the room smiling! Markus went on to explain how through deliberate practice ( and a lot of it!) you can achieve mastery, but then you never stop learning. Through methods such as code retreats, testing dojos, workshops you can continually improve and learn. The code retreat idea was one that interested me. It involved pairing to write an automated test for, say, 45 mins, they deleting all the code, finding a different partner and writing the same test again! This is another keynote where the video will speak louder than anything I can write here! Markus did elaborate on something that Lisa and Janet had touched on yesterday whilst busting the myth that “Testers Must Code”. Whilst it is true that to be a tester, you don’t need to code, it is becoming more common that there is this crossover happening where more testers are coding and more programmers are testing. Markus made a special distinction between programmers and developers as testers develop tests code so this helped to make that clear. “Extending Continuous Integration and TDD with Continuous Testing” by Jason Ayers was my next talk after lunch. We already do CI and a bit of TDD on my project team so I was interested to see what this continuous testing thing was all about and whether it would actually work for us. At the start of the presentation I was of the opinion that it just would not work for us because our tests are too slow, and that would be the case for many people. Jason started off by setting the scene and saying that those doing TDD spend between 10-15% of their time waiting for tests to run. This can be reduced by testing less often, reducing the test time but this then increases the risk of introduced bugs not being spotted quickly. Therefore, in comes Continuous Testing (CT). CT systems run your unit tests whenever you save some code and runs them in the background so you can continue working. This is a really nice idea, but to do this, your tests must be fast, independent and reliable. The latter two should be the case anyway, and the first is ideal, but hard! Jason makes several suggestions to make tests fast. Firstly keep the scope of the test small, secondly spin off any expensive tests into a suite which is run, perhaps, overnight or outside of the CT system at any rate. So this started to change my mind, perhaps we could re-engineer our tests, and continuously run the quick ones to give an element of coverage. This talk was very interesting and I’ve already tried a couple of the tools mentioned on our product (Mighty Moose and NCrunch). Sadly due to the way our solution is built, it currently doesn’t work, but we will look at whether we can make this work because this has the potential to be a mini-game-changer for us. Using the wrong data Gojko’s Hierarchy of Quality The final keynote of the day was “Reinventing software quality” by Gojko Adzic. He opened the talk with the statement “We’ve got quality wrong because we are using the wrong data”! Gojko then went on to explain that we should judge a bug by whether the customer cares about it, not by whether we think it’s important. Why spend time fixing issues that the customer just wouldn’t care about and releasing months later because of this? Surely it’s better to release now and get customer feedback? This was another reference to the idea of how it’s better to build the right thing wrong than the wrong thing right. Get feedback early to make sure you’re making the right thing. Gojko then showed something which was very analogous to Maslow’s heirachy of needs. Successful – does it contribute to the business? Useful – does it do what the user wants Usable – does it do what it’s supposed to without breaking Performant/Secure – is it secure/is the performance acceptable Deployable Functionally ok – can it be deployed without breaking? He then explained that User Stories should focus on change. In other words they should focus on the users needs, not the users process. Describe what the change will be, how that change will happen then measure it! Networking and Beer Following the day’s closing keynote, there were drinks and nibble for the ‘Networking’ evening. This was a great opportunity to talk to people. I find approaching strangers very uncomfortable but once again, when in Rome! Pete Walen and I had a long conversation about only fixing issues that the customer cares about versus fixing issues that make you proud of your software! Without saying much, and asking the right questions, Pete made me re-evaluate my thoughts on the matter. Clever, very clever!  Oh and he ‘bought’ me a beer! My Takeaway Triple from Day 2: release small and release often to minimize issues creeping in and get faster feedback from ‘the real world’ Focus on issues that the customers care about, not what we think is important It’s okay to disagree with someone, even if they are well respected agile testing gurus, that’s how discussion and learning happens!  

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  • How do I get a rt2800usb wireless device working?

    - by Jii
    My brand new desktop running 13.04 has endless problems with wireless. Dozens of others are flooding forums with reports of the same problems. It worked fine for a few days, then there were a few days where it started having problems sometimes and working sometimes. Now it never works at all. I have 5+ devices all able to connect without any trouble at all, including iPhone, Android phone, 3DS, multiple game consoles, a laptop running windows 7, and even a second desktop machine running Ubuntu 12.04 sitting right behind the 13.04 machine. All other devices have full wireless bars displayed (strong signals). At any moment, one of the following is happening, and it changes randomly: Trying to connect forever, but never establishing a connection. Wireless icon constantly animating. Finds no wireless networks at all. (There are 12+ in range according to other devices.) Will not try to connect to the network. If I use the icon to connect, it will display "Disconnected" within a few seconds. Will continuously ask for the network password. Typing it in correctly does not help. Wireless is working fine. This happens sometimes. It can work for days at a time, or only 10 mins at a time. Various things that usually do nothing but sometimes fix the problem: Reboot. This has the best chance of helping, but it usually takes 5+ times. Disable/re-enable Wi-Fi using the wireless icon. Disable/re-enable Networking using the wireless icon. Use the icon to try and connect to a network (if found). Use the icon to open Edit Connections and delete my connection info, causing it to be recreated (once it's actually found again). Various things that seem to make no difference: Changing between using Linux headers in grub at bootup, between 3.10.0, 3.9.0, or 3.8.0. Move the wireless router very close to the desktop. Running sudo rfkill unblock all (I dunno what this is supposed to do.) I've used Ubuntu for 6 years and I've never had a problem with networking. Now I'm spending all my time reading through endless problem reports and trying all the answers. None of them have helped. I am doing this instead of getting work done, which is defeating the whole purpose of using Ubuntu. It's heartbreaking to be honest. In the current state of "no networks are showing up", here are outputs from the random things that other people are usually asked to run: lspic 00:00.0 Host bridge: Intel Corporation Haswell DRAM Controller (rev 06) 00:01.0 PCI bridge: Intel Corporation Haswell PCI Express x16 Controller (rev 06) 00:14.0 USB controller: Intel Corporation Lynx Point USB xHCI Host Controller (rev 04) 00:16.0 Communication controller: Intel Corporation Lynx Point MEI Controller #1 (rev 04) 00:19.0 Ethernet controller: Intel Corporation Ethernet Connection I217-V (rev 04) 00:1a.0 USB controller: Intel Corporation Lynx Point USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation Lynx Point High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation Lynx Point PCI Express Root Port #1 (rev d4) 00:1c.2 PCI bridge: Intel Corporation 82801 PCI Bridge (rev d4) 00:1d.0 USB controller: Intel Corporation Lynx Point USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation Lynx Point LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation Lynx Point 6-port SATA Controller 1 [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation Lynx Point SMBus Controller (rev 04) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 610] (rev a1) 01:00.1 Audio device: NVIDIA Corporation GF119 HDMI Audio Controller (rev a1) 03:00.0 PCI bridge: ASMedia Technology Inc. ASM1083/1085 PCIe to PCI Bridge (rev 03) lsmod Module Size Used by e100 41119 0 nls_iso8859_1 12713 1 parport_pc 28284 0 ppdev 17106 0 bnep 18258 2 rfcomm 47863 12 binfmt_misc 17540 1 arc4 12573 2 rt2800usb 27201 0 rt2x00usb 20857 1 rt2800usb rt2800lib 68029 1 rt2800usb rt2x00lib 55764 3 rt2x00usb,rt2800lib,rt2800usb coretemp 13596 0 mac80211 656164 3 rt2x00lib,rt2x00usb,rt2800lib kvm_intel 138733 0 kvm 452835 1 kvm_intel cfg80211 547224 2 mac80211,rt2x00lib crc_ccitt 12707 1 rt2800lib ghash_clmulni_intel 13259 0 aesni_intel 55449 0 usb_storage 61749 1 aes_x86_64 17131 1 aesni_intel joydev 17613 0 xts 12922 1 aesni_intel nouveau 1001310 3 snd_hda_codec_hdmi 37407 1 lrw 13294 1 aesni_intel gf128mul 14951 2 lrw,xts mxm_wmi 13021 1 nouveau snd_hda_codec_realtek 46511 1 ablk_helper 13597 1 aesni_intel wmi 19256 2 mxm_wmi,nouveau snd_hda_intel 44397 5 ttm 88251 1 nouveau drm_kms_helper 49082 1 nouveau drm 295908 5 ttm,drm_kms_helper,nouveau snd_hda_codec 190010 3 snd_hda_codec_realtek,snd_hda_codec_hdmi,snd_hda_intel cryptd 20501 3 ghash_clmulni_intel,aesni_intel,ablk_helper snd_hwdep 13613 1 snd_hda_codec snd_pcm 102477 3 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel btusb 18291 0 snd_page_alloc 18798 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 i2c_algo_bit 13564 1 nouveau snd_seq_midi_event 14899 1 snd_seq_midi snd_rawmidi 30417 1 snd_seq_midi snd_seq 61930 2 snd_seq_midi_event,snd_seq_midi bluetooth 251354 22 bnep,btusb,rfcomm snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi lpc_ich 17060 0 snd_timer 29989 2 snd_pcm,snd_seq mei 46588 0 snd 69533 20 snd_hda_codec_realtek,snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device psmouse 97838 0 microcode 22923 0 soundcore 12680 1 snd video 19467 1 nouveau mac_hid 13253 0 serio_raw 13215 0 lp 17799 0 parport 46562 3 lp,ppdev,parport_pc hid_generic 12548 0 usbhid 47346 0 hid 101248 2 hid_generic,usbhid ahci 30063 3 libahci 32088 1 ahci e1000e 207005 0 ptp 18668 1 e1000e pps_core 14080 1 ptp sudo lshw -c network 00:00.0 Host bridge: Intel Corporation Haswell DRAM Controller (rev 06) 00:01.0 PCI bridge: Intel Corporation Haswell PCI Express x16 Controller (rev 06) 00:14.0 USB controller: Intel Corporation Lynx Point USB xHCI Host Controller (rev 04) 00:16.0 Communication controller: Intel Corporation Lynx Point MEI Controller #1 (rev 04) 00:19.0 Ethernet controller: Intel Corporation Ethernet Connection I217-V (rev 04) 00:1a.0 USB controller: Intel Corporation Lynx Point USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation Lynx Point High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation Lynx Point PCI Express Root Port #1 (rev d4) 00:1c.2 PCI bridge: Intel Corporation 82801 PCI Bridge (rev d4) 00:1d.0 USB controller: Intel Corporation Lynx Point USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation Lynx Point LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation Lynx Point 6-port SATA Controller 1 [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation Lynx Point SMBus Controller (rev 04) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 610] (rev a1) 01:00.1 Audio device: NVIDIA Corporation GF119 HDMI Audio Controller (rev a1) 03:00.0 PCI bridge: ASMedia Technology Inc. ASM1083/1085 PCIe to PCI Bridge (rev 03) sudo iwconfig eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:on sudo iwlist scan eth0 Interface doesn't support scanning. lo Interface doesn't support scanning. wlan0 No scan results NOTE: This dmesg was done after a reboot where the network manager was continuously displaying the "disconnected" message over and over. So it must have been trying to connect at this time. My network was displayed in the list of options, as the only option despite other devices picking up 12+ access points. The router channel is set to auto. dmesg | tail -30 [ 187.418446] wlan0: associated [ 190.405601] wlan0: disassociated from 00:14:d1:a8:c3:44 (Reason: 15) [ 190.443312] cfg80211: Calling CRDA to update world regulatory domain [ 190.443431] wlan0: deauthenticating from 00:14:d1:a8:c3:44 by local choice (reason=3) [ 190.451635] cfg80211: World regulatory domain updated: [ 190.451643] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 190.451648] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 190.451652] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 190.451656] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 190.451659] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 190.451662] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 191.824451] wlan0: authenticate with 00:14:d1:a8:c3:44 [ 191.850608] wlan0: send auth to 00:14:d1:a8:c3:44 (try 1/3) [ 191.884604] wlan0: send auth to 00:14:d1:a8:c3:44 (try 2/3) [ 191.886309] wlan0: authenticated [ 191.886579] rt2800usb 3-5.3:1.0 wlan0: disabling HT as WMM/QoS is not supported by the AP [ 191.886588] rt2800usb 3-5.3:1.0 wlan0: disabling VHT as WMM/QoS is not supported by the AP [ 191.889556] wlan0: associate with 00:14:d1:a8:c3:44 (try 1/3) [ 192.001493] wlan0: associate with 00:14:d1:a8:c3:44 (try 2/3) [ 192.040274] wlan0: RX AssocResp from 00:14:d1:a8:c3:44 (capab=0x431 status=0 aid=3) [ 192.044235] wlan0: associated [ 193.948188] wlan0: deauthenticating from 00:14:d1:a8:c3:44 by local choice (reason=3) [ 193.981501] cfg80211: Calling CRDA to update world regulatory domain [ 193.984080] cfg80211: World regulatory domain updated: [ 193.984082] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 193.984084] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 193.984085] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 193.984085] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 193.984086] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 193.984087] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) The router uses MAC filtering, and security is WPA PSK with cipher as auto. So, any ideas? Or is the solution just to not use 13.04 unless you have a wired connection? (I don't have this option.) If so, please just tell me straight. I survived 9.04 Jaunty, and I can survive 13.04 Raring. Update #1 Results from trying Wild Man's first answer: jii@conan:~$ echo "options rt2800usb nohwcrypt=y" | sudo tee /etc/modprobe.d/rt2800usb.conf options rt2800usb nohwcrypt=y jii@conan:~$ sudo modprobe -rfv rt2800usb rmmod rt2800usb rmmod rt2800lib rmmod crc_ccitt rmmod rt2x00usb rmmod rt2x00lib rmmod mac80211 rmmod cfg80211 jii@conan:~$ sudo modprobe -v rt2800usb insmod /lib/modules/3.10.0-031000-generic/kernel/lib/crc-ccitt.ko insmod /lib/modules/3.10.0-031000-generic/kernel/net/wireless/cfg80211.ko insmod /lib/modules/3.10.0-031000-generic/kernel/net/mac80211/mac80211.ko insmod /lib/modules/3.10.0-031000-generic/kernel/drivers/net/wireless/rt2x00/rt2x00lib.ko insmod /lib/modules/3.10.0-031000-generic/kernel/drivers/net/wireless/rt2x00/rt2800lib.ko insmod /lib/modules/3.10.0-031000-generic/kernel/drivers/net/wireless/rt2x00/rt2x00usb.ko insmod /lib/modules/3.10.0-031000-generic/kernel/drivers/net/wireless/rt2x00/rt2800usb.ko nohwcrypt=y I tried: gksudo gedit /etc/pm/power.d/wireless but I didn't have the package. It said to install gksu. I tried that, but of course, not having Internet, I didn't get the package. So instead I did: sudo gedit /etc/pm/power.d/wireless Which created the file. Here is the body: #!/bin/sh /sbin/iwconfig wlan0 power off I then rebooted. No change. I tried adding exit 0 to the bottom of the wireless file, and rebooted. No change. Please note that this is a desktop machine. I'm assuming power management is primarily for laptops, but the iwconfig does state that power management is on, so who knows. The recommended router changes I did not do, since the current router settings are (I think) required for some of the older devices I have, and because the current settings work on all my modern devices including Ubuntu 12.04 and Windows 7. I do appreciate the advice though, and I'll look into it when I have time. Anything else to try? Update #2 I booted into Ubuntu 12.04.3 from a dvd, and the same problems exist. I have a separate old desktop machine with 12.04 installed that has no wireless problems at all. So obviously the problem is wireless hardware compatibility in both 12.04.03 LTS and 13.04. Update #3 The same problems exist even when using a wired connection. I plugged an ethernet cable directly to the router and the network manager added an "Auto Ethernet" entry, but it cannot establish a connection to it. So the problem is not specific to wireless. Meanwhile, I purchased a Trendnet N300 wireless USB adapter, TEW-664UB. I plugged it in, but I have no idea how to get Ubuntu to try and use it. Can anyone tell me how? Can I download a package on another computer and copy the .deb over to do an install, etc? I'm installing windows 7 to double check that the internet connection works there and it's not just some magically faulty hardware. Thanks for your help.

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  • CodePlex Daily Summary for Sunday, August 12, 2012

    CodePlex Daily Summary for Sunday, August 12, 2012Popular ReleasesThisismyusername's codeplex page.: Run! Thunderstorm! Classic Multiplatform: The classic edition now on any device, you don't have to get the touch edition for touch screens!SharePoint Developers & Admins: SPTaxCleaner Tool - Cleaner Taxonomy Data: For more information on the tool and how to use it: SPTaxCleaner Run the tool at your own risk!BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...Virtual Keyboard: Virtual Keyboard v2.0 Source Code: This release has a few added keys that were missing in the earlier versions.????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 5): Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version Support for Windows 8 RTM ADDITIONAL DOWNLOADSSmooth Streaming Client SD...Media Companion: Media Companion 3.506b: This release includes an update to the XBMC scrapers, for those who prefer to use this method. There were a number of behind-the-scene tweaks to make Media Companion compatible with the new TMDb-V3 API, so it was considered important to get it out to the users to try it out. Please report back any important issues you might find. For this reason, unless you use the XBMC scrapers, there probably isn't any real necessity to download this one! The only other minor change was one to allow the mc...Avian Mortality Detection Entry Application: Detection Entry: The most recent and up-to-date version of the Detection Entry application. Please click on the CLICKONCE link above to install.NVorbis: NVorbis v0.3: Fix Ogg page reader to correctly handle "split" packets Fix "zero-energy" packet handling Fix packet reader to always merge packets when needed Add statistics properties to VorbisReader.Stats Add multi-stream API (for Ogg files containing multiple Vorbis streams)The Ftp Library - Most simple, full-featured .NET Ftp Library: TheFtpLibrary v1.0: First version. Please report any bug and discuss how to improve this library in 'Discussion' section.VisioAutomation: Visio Power Tools 2010 (Beta): Visio Power Tools 2010 An Add-in for Visio 2010. In Beta but should be very stable. Some Cool Features Import Colors - From Kuler, ColourLovers, or manually enter RGB values Create a Document containing images of all masters in multiple stencils Toggle text case Copy All text from all shapes Export document to XHTML (with embedded SVG) Export document to XAML Updates2012-08-10 - Fixed path handling when generating the HTML stencil catalogXBMC for LCDSmartie: v 0.7.1: Changes: Version 0.7.1 - Removed unused configuration options: You can remove the user and pass section from your LCDSmartie.exe.config Version 0.7.0 - Changed JSON-Protocol to TCP: This means the plugin will run much faster and chances that LCDSmartie will stutter are minimized Note: You will have to change some settings in your LCDSmartie.exe.config, as TCP uses a different port than HTTP (9090 is default in XBMC)WPF RSS Feed Reader: WPF RSS Feed Reader 4.1: WPF RSS Feed Reader 4.1.x This application has been developed using Visual Studio 2010 with .NET 4.0 and Microsoft Expression Blend. It makes use of the MVVM Light Toolkit, more information can be found here Fixed bug when first installed - handle null reference on _proxySetting Fixed bug if trying to open error log but error log doesn't exist yet Added strings to resources Moved AsssemblyInfo centrally and linked to other projectsScutex: Scutex 4th Preview Release 0.4: This is the fourth preview release for the new Scutex 0.4 Beta. This preview release is unstable and contains some UI issues that are being worked on due to an installation of a brand new GUI. The stable version of the 0.4 Beta will be out shortly as soon as this release passes QA. The following were fixed in this release *Fixed an issue with the Upload Product dialog that would cause it to throw an exception. Known Issues *The download service logs grid does not display properlySystem.Net.FtpClient: System.Net.FtpClient 2012.08.08: 2012.08.08 Release. Several changes, see commit notes in source code section. CHM help as well as source for this release are included in the download. Remember that Windows 7 by default (and possibly older versions) will block you from opening the CHM by default due to trust settings. To get around the problem, right click on the CHM, choose properties and click the Un-block button. Please note that this will be the last release tested to compile with the .net 2.0 framework. I will be remov...Isis2 Cloud Computing Library: Isis2 Alpha V1.1.967: This is an alpha pre-release of the August 2012 version of the system. I've been testing and fixing many problems and have also added a new group "lock" API (g.Lock("lock name")/g.Unlock/g.Holder/g.SetLockPolicy); with this, Isis2 can mimic Chubby, Google's locking service. I wouldn't say that the system is entirely stable yet, and I haven't rechecked every single problem I had seen in May/June, but I think it might be good to get some additional use of this release. By now it does seem to...JSON C# Class Generator: JSON CSharp Class Generator 1.3: Support for native JSON.net serializer/deserializer (POCO) New classes layout option: nested classes Better handling of secondary classesAxiom 3D Rendering Engine: v0.8.3376.12322: Changes Since v0.8.3102.12095 ===================================================================== Updated ndoc3 binaries to fix bug Added uninstall.ps1 to nuspec packages fixed revision component in version numbering Fixed sln referencing VS 11 Updated OpenTK Assemblies Added CultureInvarient to numeric parsing Added First Visual Studio 2010 Project Template (DirectX9) Updated SharpInputSystem Assemblies Backported fix for OpenGL Auto-created window not responding to input Fixed freeInterna...DotSpatial: DotSpatial 1.3: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...New ProjectsAppFabric Cache Admin Tool: Appfabric Admin tool is a GUI tool provided for Cache Administration. This tool can be used for both Appfabric 1.0 and 1.1 versions.Bootstrap XML Navigation: Bootstrap XML Navigation is an ASP.NET Server Control which provide the ability to off-load your Bootstrap navigation structure to external XML files.Classic MVC: Classic MVC is an MVC framework written entirely in JScript for Microsoft's Classic ASP. Separation of concerns, controllers, partial views and more.Component Spectrum: Component Spectrum is an E-Commerce Application project.Developments in Java: Free Develop JavaDongGPrj: DongGPrjEsShop: ???????,????。。。F# Indent Visual Studio addon: The addon to show how to use SmartIndent and change the indent behavior in F# content.FizzBuzzAssignment: This is HeadSpring assignment.hotfighter: a act game!!!iSoilHotel: It is a hotel management system that using Microsoft N-Layer Architecture as the primary thoughts.KVBL (K's VB6 library) VB6????,????????.: KVBL??VB6??????、???????,????????,??????,????VB????,??????????。????:??????、???、??、????、??、????、??、??、?????、?????、???????,???????……Meteorite: c# game 3d wp7 space ship meteoriteMetro App Helpers: Helper classes for building Metro style app on Windows 8.MobileShop: Mobile shop for Iphone & AndroidMomentum: this is q project pqrticipqtion between meir and david concerning student university project on physics.OneLine: dfgfdgPreflight: Summary HereResilient FileSystemWatcher for monitoring network folders: Drop in replacement for FileSystemWatcher that works for network folders and compensate for network outages, server restarts ect.SkyPoint: A Windows Phone 7 app aimed at novice astronomers.test20120811: summary of this projectVS Unbind Source Control: Remove Source Control bindings from Visual Studio Solution and Project FilesWcf SWA (SFTI) implementation: First releasewebstart: new web tech testwinform_framework: winform_frameworkwtopenapi: wtopen sina weibo sdk txweibosdk qzone sdk

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  • CodePlex Daily Summary for Wednesday, October 31, 2012

    CodePlex Daily Summary for Wednesday, October 31, 2012Popular ReleasesDevpad: 4.25: Whats new for Devpad 4.25: New Theme support New Export Wordpress Minor Bug Fix's, improvements and speed upsAssaultCube Reloaded: 2.5.5: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: Fixed potential bot bugs: Map change, OpenAL...Edi: Edi 1.0 with DarkExpression: Added DarkExpression theme (dialogs and message boxes are not completely themed, yet)DirectX Tool Kit: October 30, 2012 (add WP8 support): October 30, 2012 Added project files for Windows Phone 8MCEBuddy 2.x: MCEBuddy 2.3.6: Changelog for 2.3.6 (32bit and 64bit) 1. Fixed a bug in multichannel audio conversion failure. AAC does not support 6 channel audio, MCEBuddy now checks for it and force the output to 2 channel if AAC codec is specified 2. Fixed a bug in Original Broadcast Date and Time. Original Broadcast Date and Time is reported in UTC timezone in WTV metadata. TVDB and MovieDB dates are reported in network timezone. It is assumed the video is recorded and converted on the same machine, i.e. local timezone...MVVM Light Toolkit: MVVM Light Toolkit V4.1 for Visual Studio 2012: This version only supports Visual Studio 2012 (and all Express editions too). If you use Visual Studio 2010, please stay tuned, we will publish an update in a few days with support for VS10. V4.1 supports: Windows Phone 8 Windows 8 (Windows RT) Silverlight 5 Silverlight 4 WPF 4.5 WPF 4 WPF 3.5 And the following development environments: Visual Studio 2012 (Pro, Premium, Ultimate) Visual Studio 2012 Express for Windows 8 Visual Studio 2012 Express for Windows Phone 8 Visual...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.73: Fix issue in Discussion #401101 (unreferenced var in a for-in statement was getting removed). add the grouping operator to the parsed output so that unminified parsed code is closer to the original. Will still strip unneeded parens later, if minifying. more cleaning of references as they are minified out of the code.RiP-Ripper & PG-Ripper: PG-Ripper 1.4.03: changes NEW: Added Support for the phun.org forum FIXED: Kitty-Kats new Forum UrlLiberty: v3.4.0.1 Release 28th October 2012: Change Log -Fixed -H4 Fixed the save verification screen showing incorrect mission and difficulty information for some saves -H4 Hopefully fixed the issue where progress did not save between missions and saves would not revert correctly -H3 Fixed crashes that occurred when trying to load player information -Proper exception dialogs will now show in place of crashesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536Orchard Project: Orchard 1.6: Please read our release notes for Orchard 1.6: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.Umbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...New ProjectsAccess 2010 Application Platform - Build Your Own Database: An Access database used as an Application Platform, where defined modules with functionality can be easily added.ASPMVCUtil: ASPMVCUtil is a compilation of libraries useful for developing in ASP.NET MVCBCF.Net: BCF.Net?????Microsoft.Net?????,??????????????????????????????。BCF.Net?????.Net?????????,???????????????????,???????????。Bytecode Translator: A translator from .NET bytecode to Boogie: Bytecode Translator is a translator from .NET bytecode to Boogie.Chalice: Specification and Verification of Concurrent Programs: Chalice is a verifier for concurrent programsDafny: An Automatic Program Verifier for Functional Correctness: Dafny is an automatic program verifier for functional correctness.DNN Task Manager1: This is the DnnTaskManager Project I have started with to learn how to create DNN modules.E Ledger: E Ledger provide user friendly interface to manage daily ledger party wise. And reporting in this project is platform independent. Reporting is in HTML format.FederatedScaleOutDatabases: A broker piece of code that helps to use relational databases in a scale-out fashion. The broker exposes a LINQ based API.FIFP: project for schedule testFileStrider: Explores 50 biggest forlders and files which "eat" disk spaceFlake ID Generators: Flake Id Generators is a set of decentralized, k-ordered id generation services in C#GFC and ASP.Net: Google Friend Connect and ASP.Net TechnologyGPUVerify: A verifier for GPU kernels: GPUVerify is a tool for verifying race- and divergence-freedom of GPU kernels written in OpenCL and CUDA.labirinthus: This is a simple videogame developed for an university project. I've not the rights of media contents, I used them only for academic purpose. LFS ERP: My First Open Source Systemmangopollo: Mangopollo* will allow you to easily take advantage of new windows phone 8 tiles (cyclic, flip, iconic) and of new launchersMediaAutomator: This project was created in order to provide an automation for media files (videos, music, etc)P-ZPP_ATH_2B: Oto wymyslny i jakze przydatny program utworzony przez grupe 2 b na Czele Radoslawa BuryRemote domain rename: A graphical front-end for Microsoft's netdom utility that allows users to batch rename domain computers.Simple Trading Platform: This project is aimed at providing meaningful trading information including feedback and managed conversations to all traders in an easy to use manner.Software41: Still deciding on what our projects main goal isSqlCondition for the CapableObject's ECO framework.: ECO is a tool for Domain Driven Development from Capable Objects (www.capableobjects.com). ECO uses OCL for loading objects from the database backend. Loading objects by SQL is currently not supported. This project aims to fill that gap, until ECO provides that support.Streamlet Website: This is my own website for personal use.Symmetry XAML Plugins (Osiris Release): Got a bug you just can't crack? Want to automate or customize something but the team will howl at you for checking it in? Symmetry Plugins to the rescue!!!TOP TECHNOLOGIES Learn & Research Labs: At TOP TECHNOLOGIES we are constantly researching awesome and thrilling topics and decided to share our knowledge with the community.UiAutomationExtension: UI Automation ????????????????????。What's Happening Tag Cloud: Web site that creates tag cloud for multiple words. The weight or occurences of this word is responsible for the font size. Position and color are random.?????????: ?????????????: ???? Windows Phone ????,?????,?????????WebService Api,?????wap.10010.com???????。

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  • The Return Of __FILE__ And __LINE__ In .NET 4.5

    - by Alois Kraus
    Good things are hard to kill. One of the most useful predefined compiler macros in C/C++ were __FILE__ and __LINE__ which do expand to the compilation units file name and line number where this value is encountered by the compiler. After 4.5 versions of .NET we are on par with C/C++ again. It is of course not a simple compiler expandable macro it is an attribute but it does serve exactly the same purpose. Now we do get CallerLineNumberAttribute  == __LINE__ CallerFilePathAttribute        == __FILE__ CallerMemberNameAttribute  == __FUNCTION__ (MSVC Extension)   The most important one is CallerMemberNameAttribute which is very useful to implement the INotifyPropertyChanged interface without the need to hard code the name of the property anymore. Now you can simply decorate your change method with the new CallerMemberName attribute and you get the property name as string directly inserted by the C# compiler at compile time.   public string UserName { get { return _userName; } set { _userName=value; RaisePropertyChanged(); // no more RaisePropertyChanged(“UserName”)! } } protected void RaisePropertyChanged([CallerMemberName] string member = "") { var copy = PropertyChanged; if(copy != null) { copy(new PropertyChangedEventArgs(this, member)); } } Nice and handy. This was obviously the prime reason to implement this feature in the C# 5.0 compiler. You can repurpose this feature for tracing to get your hands on the method name of your caller along other stuff very fast now. All infos are added during compile time which is much faster than other approaches like walking the stack. The example on MSDN shows the usage of this attribute with an example public static void TraceMessage(string message, [CallerMemberName] string memberName = "", [CallerFilePath] string sourceFilePath = "", [CallerLineNumber] int sourceLineNumber = 0) { Console.WriteLine("Hi {0} {1} {2}({3})", message, memberName, sourceFilePath, sourceLineNumber); }   When I do think of tracing I do usually want to have a API which allows me to Trace method enter and leave Trace messages with a severity like Info, Warning, Error When I do print a trace message it is very useful to print out method and type name as well. So your API must either be able to pass the method and type name as strings or extract it automatically via walking back one Stackframe and fetch the infos from there. The first glaring deficiency is that there is no CallerTypeAttribute yet because the C# compiler team was not satisfied with its performance.   A usable Trace Api might therefore look like   enum TraceTypes { None = 0, EnterLeave = 1 << 0, Info = 1 << 1, Warn = 1 << 2, Error = 1 << 3 } class Tracer : IDisposable { string Type; string Method; public Tracer(string type, string method) { Type = type; Method = method; if (IsEnabled(TraceTypes.EnterLeave,Type, Method)) { } } private bool IsEnabled(TraceTypes traceTypes, string Type, string Method) { // Do checking here if tracing is enabled return false; } public void Info(string fmt, params object[] args) { } public void Warn(string fmt, params object[] args) { } public void Error(string fmt, params object[] args) { } public static void Info(string type, string method, string fmt, params object[] args) { } public static void Warn(string type, string method, string fmt, params object[] args) { } public static void Error(string type, string method, string fmt, params object[] args) { } public void Dispose() { // trace method leave } } This minimal trace API is very fast but hard to maintain since you need to pass in the type and method name as hard coded strings which can change from time to time. But now we have at least CallerMemberName to rid of the explicit method parameter right? Not really. Since any acceptable usable trace Api should have a method signature like Tracexxx(… string fmt, params [] object args) we not able to add additional optional parameters after the args array. If we would put it before the format string we would need to make it optional as well which would mean the compiler would need to figure out what our trace message and arguments are (not likely) or we would need to specify everything explicitly just like before . There are ways around this by providing a myriad of overloads which in the end are routed to the very same method but that is ugly. I am not sure if nobody inside MS agrees that the above API is reasonable to have or (more likely) that the whole talk about you can use this feature for diagnostic purposes was not a core feature at all but a simple byproduct of making the life of INotifyPropertyChanged implementers easier. A way around this would be to allow for variable argument arrays after the params keyword another set of optional arguments which are always filled by the compiler but I do not know if this is an easy one. The thing I am missing much more is the not provided CallerType attribute. But not in the way you would think of. In the API above I did add some filtering based on method and type to stay as fast as possible for types where tracing is not enabled at all. It should be no more expensive than an additional method call and a bool variable check if tracing for this type is enabled at all. The data is tightly bound to the calling type and method and should therefore become part of the static type instance. Since extending the CLR type system for tracing is not something I do expect to happen I have come up with an alternative approach which allows me basically to attach run time data to any existing type object in super fast way. The key to success is the usage of generics.   class Tracer<T> : IDisposable { string Method; public Tracer(string method) { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public void Dispose() { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public static void Info(string fmt, params object[] args) { } /// <summary> /// Every type gets its own instance with a fresh set of variables to describe the /// current filter status. /// </summary> /// <typeparam name="T"></typeparam> internal class TraceData<UsingType> { internal static TraceData<UsingType> Instance = new TraceData<UsingType>(); public bool IsInitialized = false; // flag if we need to reinit the trace data in case of reconfigured trace settings at runtime public TraceTypes Enabled = TraceTypes.None; // Enabled trace levels for this type } } We do not need to pass the type as string or Type object to the trace Api. Instead we define a generic Api that accepts the using type as generic parameter. Then we can create a TraceData static instance which is due to the nature of generics a fresh instance for every new type parameter. My tests on my home machine have shown that this approach is as fast as a simple bool flag check. If you have an application with many types using tracing you do not want to bring the app down by simply enabling tracing for one special rarely used type. The trace filter performance for the types which are not enabled must be therefore the fasted code path. This approach has the nice side effect that if you store the TraceData instances in one global list you can reconfigure tracing at runtime safely by simply setting the IsInitialized flag to false. A similar effect can be achieved with a global static Dictionary<Type,TraceData> object but big hash tables have random memory access semantics which is bad for cache locality and you always need to pay for the lookup which involves hash code generation, equality check and an indexed array access. The generic version is wicked fast and allows you to add more features to your tracing Api with minimal perf overhead. But it is cumbersome to write the generic type argument always explicitly and worse if you do refactor code and move parts of it to other classes it might be that you cannot configure tracing correctly. I would like therefore to decorate my type with an attribute [CallerType] class Tracer<T> : IDisposable to tell the compiler to fill in the generic type argument automatically. class Program { static void Main(string[] args) { using (var t = new Tracer()) // equivalent to new Tracer<Program>() { That would be really useful and super fast since you do not need to pass any type object around but you do have full type infos at hand. This change would be breaking if another non generic type exists in the same namespace where now the generic counterpart would be preferred. But this is an acceptable risk in my opinion since you can today already get conflicts if two generic types of the same name are defined in different namespaces. This would be only a variation of this issue. When you do think about this further you can add more features like to trace the exception in your Dispose method if the method is left with an exception with that little trick I did write some time ago. You can think of tracing as a super fast and configurable switch to write data to an output destination or to execute alternative actions. With such an infrastructure you can e.g. Reconfigure tracing at run time. Take a memory dump when a specific method is left with a specific exception. Throw an exception when a specific trace statement is hit (useful for testing error conditions). Execute a passed delegate which e.g. dumps additional state when enabled. Write data to an in memory ring buffer and dump it when specific events do occur (e.g. method is left with an exception, triggered from outside). Write data to an output device. …. This stuff is really useful to have when your code is in production on a mission critical server and you need to find the root cause of sporadic crashes of your application. It could be a buggy graphics card driver which throws access violations into your application (ok with .NET 4 not anymore except if you enable a compatibility flag) where you would like to have a minidump or you have reached after two weeks of operation a state where you need a full memory dump at a specific point in time in the middle of an transaction. At my older machine I do get with this super fast approach 50 million traces/s when tracing is disabled. When I do know that tracing is enabled for this type I can walk the stack by using StackFrameHelper.GetStackFramesInternal to check further if a specific action or output device is configured for this method which is about 2-3 times faster than the regular StackTrace class. Even with one String.Format I am down to 3 million traces/s so performance is not so important anymore since I do want to do something now. The CallerMemberName feature of the C# 5 compiler is nice but I would have preferred to get direct access to the MethodHandle and not to the stringified version of it. But I really would like to see a CallerType attribute implemented to fill in the generic type argument of the call site to augment the static CLR type data with run time data.

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  • array and array_view from amp.h

    - by Daniel Moth
    This is a very long post, but it also covers what are probably the classes (well, array_view at least) that you will use the most with C++ AMP, so I hope you enjoy it! Overview The concurrency::array and concurrency::array_view template classes represent multi-dimensional data of type T, of N dimensions, specified at compile time (and you can later access the number of dimensions via the rank property). If N is not specified, it is assumed that it is 1 (i.e. single-dimensional case). They are rectangular (not jagged). The difference between them is that array is a container of data, whereas array_view is a wrapper of a container of data. So in that respect, array behaves like an STL container, whereas the closest thing an array_view behaves like is an STL iterator (albeit with random access and allowing you to view more than one element at a time!). The data in the array (whether provided at creation time or added later) resides on an accelerator (which is specified at creation time either explicitly by the developer, or set to the default accelerator at creation time by the runtime) and is laid out contiguously in memory. The data provided to the array_view is not stored by/in the array_view, because the array_view is simply a view over the real source (which can reside on the CPU or other accelerator). The underlying data is copied on demand to wherever the array_view is accessed. Elements which differ by one in the least significant dimension of the array_view are adjacent in memory. array objects must be captured by reference into the lambda you pass to the parallel_for_each call, whereas array_view objects must be captured by value (into the lambda you pass to the parallel_for_each call). Creating array and array_view objects and relevant properties You can create array_view objects from other array_view objects of the same rank and element type (shallow copy, also possible via assignment operator) so they point to the same underlying data, and you can also create array_view objects over array objects of the same rank and element type e.g.   array_view<int,3> a(b); // b can be another array or array_view of ints with rank=3 Note: Unlike the constructors above which can be called anywhere, the ones in the rest of this section can only be called from CPU code. You can create array objects from other array objects of the same rank and element type (copy and move constructors) and from other array_view objects, e.g.   array<float,2> a(b); // b can be another array or array_view of floats with rank=2 To create an array from scratch, you need to at least specify an extent object, e.g. array<int,3> a(myExtent);. Note that instead of an explicit extent object, there are convenience overloads when N<=3 so you can specify 1-, 2-, 3- integers (dependent on the array's rank) and thus have the extent created for you under the covers. At any point, you can access the array's extent thought the extent property. The exact same thing applies to array_view (extent as constructor parameters, incl. convenience overloads, and property). While passing only an extent object to create an array is enough (it means that the array will be written to later), it is not enough for the array_view case which must always wrap over some other container (on which it relies for storage space and actual content). So in addition to the extent object (that describes the shape you'd like to be viewing/accessing that data through), to create an array_view from another container (e.g. std::vector) you must pass in the container itself (which must expose .data() and a .size() methods, e.g. like std::array does), e.g.   array_view<int,2> aaa(myExtent, myContainerOfInts); Similarly, you can create an array_view from a raw pointer of data plus an extent object. Back to the array case, to optionally initialize the array with data, you can pass an iterator pointing to the start (and optionally one pointing to the end of the source container) e.g.   array<double,1> a(5, myVector.begin(), myVector.end()); We saw that arrays are bound to an accelerator at creation time, so in case you don’t want the C++ AMP runtime to assign the array to the default accelerator, all array constructors have overloads that let you pass an accelerator_view object, which you can later access via the accelerator_view property. Note that at the point of initializing an array with data, a synchronous copy of the data takes place to the accelerator, and then to copy any data back we'll see that an explicit copy call is required. This does not happen with the array_view where copying is on demand... refresh and synchronize on array_view Note that in the previous section on constructors, unlike the array case, there was no overload that accepted an accelerator_view for array_view. That is because the array_view is simply a wrapper, so the allocation of the data has already taken place before you created the array_view. When you capture an array_view variable in your call to parallel_for_each, the copy of data between the non-CPU accelerator and the CPU takes place on demand (i.e. it is implicit, versus the explicit copy that has to happen with the array). There are some subtleties to the on-demand-copying that we cover next. The assumption when using an array_view is that you will continue to access the data through the array_view, and not through the original underlying source, e.g. the pointer to the data that you passed to the array_view's constructor. So if you modify the data through the array_view on the GPU, the original pointer on the CPU will not "know" that, unless one of two things happen: you access the data through the array_view on the CPU side, i.e. using indexing that we cover below you explicitly call the array_view's synchronize method on the CPU (this also gets called in the array_view's destructor for you) Conversely, if you make a change to the underlying data through the original source (e.g. the pointer), the array_view will not "know" about those changes, unless you call its refresh method. Finally, note that if you create an array_view of const T, then the data is copied to the accelerator on demand, but it does not get copied back, e.g.   array_view<const double, 5> myArrView(…); // myArrView will not get copied back from GPU There is also a similar mechanism to achieve the reverse, i.e. not to copy the data of an array_view to the GPU. copy_to, data, and global copy/copy_async functions Both array and array_view expose two copy_to overloads that allow copying them to another array, or to another array_view, and these operations can also be achieved with assignment (via the = operator overloads). Also both array and array_view expose a data method, to get a raw pointer to the underlying data of the array or array_view, e.g. float* f = myArr.data();. Note that for array_view, this only works when the rank is equal to 1, due to the data only being contiguous in one dimension as covered in the overview section. Finally, there are a bunch of global concurrency::copy functions returning void (and corresponding concurrency::copy_async functions returning a future) that allow copying between arrays and array_views and iterators etc. Just browse intellisense or amp.h directly for the full set. Note that for array, all copying described throughout this post is deep copying, as per other STL container expectations. You can never have two arrays point to the same data. indexing into array and array_view plus projection Reading or writing data elements of an array is only legal when the code executes on the same accelerator as where the array was bound to. In the array_view case, you can read/write on any accelerator, not just the one where the original data resides, and the data gets copied for you on demand. In both cases, the way you read and write individual elements is via indexing as described next. To access (or set the value of) an element, you can index into it by passing it an index object via the subscript operator. Furthermore, if the rank is 3 or less, you can use the function ( ) operator to pass integer values instead of having to use an index object. e.g. array<float,2> arr(someExtent, someIterator); //or array_view<float,2> arr(someExtent, someContainer); index<2> idx(5,4); float f1 = arr[idx]; float f2 = arr(5,4); //f2 ==f1 //and the reverse for assigning, e.g. arr(idx[0], 7) = 6.9; Note that for both array and array_view, regardless of rank, you can also pass a single integer to the subscript operator which results in a projection of the data, and (for both array and array_view) you get back an array_view of rank N-1 (or if the rank was 1, you get back just the element at that location). Not Covered In this already very long post, I am not going to cover three very cool methods (and related overloads) that both array and array_view expose: view_as, section, reinterpret_as. We'll revisit those at some point in the future, probably on the team blog. Comments about this post by Daniel Moth welcome at the original blog.

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  • CodePlex Daily Summary for Saturday, October 27, 2012

    CodePlex Daily Summary for Saturday, October 27, 2012Popular ReleasesRazorSourceGenerator: RazorSourceGenerator v1.1 Installer: RazorSourceGenerator v1.1 Installer ?? include ??,???????。Fruit Juice: Fruit Juice v1.1: Changelog (v1.1):Minor design fixes; Added live tiles; Added the new Windows Phone Store Download Badge;ZXMAK2: Version 2.6.7.0: - small performance improvements - fix & improvements for Direct3D renderer (thanks to zebest for testing)Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.DbDiff: Database Diff and Database Scripting: 1.3.3.5: - Wrong load options (deskey wrong)Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 001: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes a fix for the Netflix example from Chapter 6 that was missing a service reference.PdfReport: PdfReport 1.3: - Removed the limitation of defining non duplicate column names. See DuplicateColumns sample for more info. - Added horizontal stack panel mode. See CharacterMap sample for more info. - Added pdfStamper to onFillAcroForm of PdfTemplate. See QuestionsAcroForm sample for more info. Added 6 new samples (http://pdfreport.codeplex.com/SourceControl/BrowseLatest): - AccountingBalanceColumn - CharacterMap - CustomPriceNumber - DuplicateColumns - QuestionsAcroForm - QuestionsFormUmbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...MCEBuddy 2.x: MCEBuddy 2.3.5: Changelog for 2.3.5 (32bit and 64bit) 1. Fixed a bug causing MCEBuddy to crash during or after installation on Windows XP 2. Bugfix for resource leak with UPnP which would lead to a failure after many days 3. Increased the UPnP discovery re-scan interval from 10 minutes to 30 minutes 4. Added support for specifying TVDB and IMDB id’s in the conversion task page (forcing the internet lookup for metadata)CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1025.5): [NEW] Support for connecting to CRM Online via Office 365 (OSDP) [NEW] Current connection information and loaded ribbon name are displayed in the status bar [IMPROVED] Connect dialog minor improvements and error message descriptions [IMPROVED] Connecting to a CRM server will close currently loaded ribbon upon confirmation (if another ribbon was loaded previously) [FIX] Fixed bug in Open Ribbon dialog which would not allow to refresh entity list more than onceReadable Passphrase Generator: KeePass Plugin 0.8.0: Changes: Interrogative phrases (questions) like why did the statesman burgle amidst lucid sunlamps Support transitive / intransitive verbs (whether a verb needs a subject or not). Change adverbs to be either before or after the verb, at random. Add an "equal" version of each strength, where each possibility is equally likely (for password purists). 3401 words in the default dictionary (~400 more than previous release) Fixed bugs when choosing verb tensesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsNew Projects25minutes the simpliest, best looking, hassle free Pomodoro Technique® timer: 25 minutes __________________________________________________ it is the simplest, best looking, hassle free timer for all Pomodoro Technique® fans out there.Argument: A website for constructing logical arguments in tree form.Asset manager: More information comming soon!bootster: bootster is a bootstrapper for small/medium sized .net web projects.BugHerd-4-DNN: This DotNetNuke(TM) extension simplifies the integration of BugHerd on your DNN portals.CaptureLinks 2.0: CaptureLink2.0 with SharePoint 2013 SupportDeploy File Demo: Deployfile Demo is the companion piece to Deploy File Generator. It shows how to deploy files that have been imported into a special '.resources' file.DIfmClient: DIfmClient is a WPF (Windows Presentation Foundation) DI.FM streaming radio player, written in C#.FinApps201240: Aplicación Financiera para La CaixaFirstTasteKudo: Just a taste of Kudo feature.Imgx: This is specifically for internal use only.jamestest123: Blah blah blahMezanmiTechFireMyTeam: In short we can use this project for any rating systems.MezanmiTechInTouchReminder: just a way to contact peopleMoniMisiDemo: Para el desarrollo de aplicaciones web en ASP.net del tipo SPI (Single Page Interface).Orchard Redirect404: This project allows you to configure redirects for 404 errors via the Orchard admin interface. P/Opus (.NET Wrapper for libopus): P/Opus is a .NET library written in C# to wrap around the libopus C API/library to provide a more .NET friendly way of encoding and decoding Opus packets.Pengaturan Sambungan (Connection Setting): Aplikasi untuk menyimpan connection string secara terpisah dari program utamaPwdManagement: mgrrezaTest: TestSnowflake Id Generator: Snowflake is a network service for generating unique ID numbers at high scale with some simple guarantees.The Game for Microsoft Dynamics CRM2011: A solution containing a framework for Microsoft Dynamics CRM2011 to enable gamification of the product in order to drive user adoption and business objectives.UCMA 4.0 Async Extension Methods: This collection of extension methods makes it easy for developers to use the async/await pattern for multithreaded development with UCMA 4.0.ValtechGitTfs: Sandbox project to test git-tfs with a TFS serverWarriorG: PokerWeb site bán thú cung: [TRY]XVIB 360: XBOX 360???????????????????????。

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  • CodePlex Daily Summary for Wednesday, May 30, 2012

    CodePlex Daily Summary for Wednesday, May 30, 2012Popular ReleasesOMS.Ice - T4 Text Template Generator: OMS.Ice - T4 Text Template Generator v1.4.0.14110: Issue 601 - Template file name cannot contain characters that are not allowed in C#/VB identifiers Issue 625 - Last line will be ignored by the parser Issue 626 - Usage of environment variables and macrosSilverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.totalem: version 2012.05.30.1: Beta version added function for mass renaming files and foldersAudio Pitch & Shift: Audio Pitch and Shift 4.4.0: Tracklist added on main window Improved performances with tracklist Some other fixesJson.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...DBScripterCmd - A command line tool to script database objects to seperate files: DBScripterCmd Source v1.0.2.zip: Add support for SQL Server 2005Indent Guides for Visual Studio: Indent Guides v12.1: Version History Changed in v12.1: Fixed crash when unable to start asynchronous analysis Fixed upgrade from v11 Changed in v12: background document analysis new options dialog with Quick Set selections for behavior new "glow" style for guides new menu icon in VS 11 preview control now uses editor theming highlighting can be customised on each line fixed issues with collapsed code blocks improved behaviour around left-aligned pragma/preprocessor commands (C#/C++) new setting...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...StarTrinity Face Recognition Library: Version 1.2: Much better accuracy????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...callisto: callisto 2.0.29: Added DNS functionality to scripting. See documentation section for details of how to incorporate this into your scripts.Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...????SDK for .Net 4.0+(OAuth2.0+??V2?API): ??V2?SDK???: ????SDK for .Net 4.X???????PHP?SDK???OAuth??API???Client???。 ??????API?? ???????OAuth2.0???? ???:????????,DEMO??AppKey????????????????,?????AppKey,????AppKey???????????,?????“????>????>????>??????”.Net Code Samples: Code Samples: Code samples (SLNs).LINQ_Koans: LinqKoans v.02: Cleaned up a bitCommonLibrary.NET: CommonLibrary.NET 0.9.8 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Application: FluentScript Version: 0.9.8 Build: 0.9.8.4 Changeset: 75050 ( CommonLibrary.NET ) Release date: May 24, 2012 Binaries: CommonLibrary.dll Namespace: ComLib.Lang Project site: http://fluentscript.codeplex.com...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0 RC1 Refresh 2: JayData is a unified data access library for JavaScript developers to query and update data from different sources like webSQL, indexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video: http://www.youtube.com/watch?v=LlJHgj1y0CU RC1 R2 Release highlights Knockout.js integrationUsing the Knockout.js module, your UI can be automatically refreshed when the data model changes, so you can develop the front-end of your data manager app even faster. Querying 1:N relations in W...New Projects5Widgets: 5Widgets is a framework for building HTML5 canvas interfaces. Written in JavaScript, 5Widgets consists of a library of widgets and a controller that implements the MVC pattern. Though the HTML5 standard is gaining popularity, there is no framework like this at the moment. Yet, as a professional developer, I know many, including myself, would really find such a library useful. I have uploaded my initial code, which can definitely be improved since I have not had the time to work on it fu...Azure Trace Listener: Simple Trace Listener outputting trace data directly to Windows Azure Queue or Table Storage. Unlike the Windows Azure Diagnostics Listener (WAD), logging happens immediately and does not rely on (scheduled or manually triggered) Log Transfer mechanism. A simple Reader application shows how to read trace entries and can be used as is or as base for more advanced scenarios.CodeSample2012: Code Sample is a windows tool for saving pieces of codeEncryption: The goal of the Encryption project is to provide solid, high quality functionality that aims at taking the complexity out of using the System.Security.Cryptography namespace. The first pass of this library provides a very strong password encryption system. It uses variable length random salt bytes with secure SHA512 cryptographic hashing functions to allow you to provide a high level of security to the users. Entity Framework Code-First Automatic Database Migration: The Entity Framework Code-First Automatic Database Migration tool was designed to help developers easily update their database schema while preserving their data when they change their POCO objects. This is not meant to take the place of Code-First Migrations. This project is simply designed to ease the development burden of database changes. It grew out of the desire to not have to delete, recreated, and seed the database every time I made an object model change. Function Point Plugin: Function Point Tracability Mapper VSIX for Visual Studio 2010/TFS 2010+FunkOS: dcpu16 operating systemGit for WebMatrix: This is a WebMatrix Extension that allows users to access Git Source Control functions.Groupon Houses: the groupon site for housesLiquifier - Complete serialisation/deserialisation for complex object graphs: Liquifier is a serialisation/deserialisation library for preserving object graphs with references intact. Liquifier uses attributes and interfaces to allow the user to control how a type is serialised - the aim is to free the user from having to write code to serialise and deserialise objects, especially large or complex graphs in which this is a significant undertaking.MTACompCommEx032012: lak lak lakMVC Essentials: MVC Essentials is aimed to have all my learning in the projects that I have worked.MyWireProject: This project manages wireless networks.Peulot Heshbon - Hebrew: This program is for teaching young students math, until 6th grade. The program gives questions for the user. The user needs to answer the question. After 10 questions the user gets his mark. The marks are saved and can be viewed from every run. PlusOne: A .NET Extension and Utility Library: PlusOne is a library of extension and utility methods for C#.Project Support: This project is a simple project management solution. This will allow you to manage your clients, track bug reports, request additional features to projects that you are currently working on and much more. A client will be allowed to have multiple users, so that you can track who has made reports etc and provide them feedback. The solution is set-up so that if you require you can modify the styling to fit your companies needs with ease, you can even have multiple styles that can be set ...SharePoint 2010 Slide Menu Control: Navigation control for building SharePoint slide menuSIGO: 1 person following this project (follow) Projeto SiGO O Projeto SiGO (Sistema de Gerenciamento Odontologico) tem um Escorpo Complexo com varios programas e rotinas, compondo o modulo de SAC e CRM, Finanças, Estoque e outro itens. Coordenador Heitor F Neto : O Projeto SiGo desenvolvido aqui no CodePlex e open source, sera apenas um Prototipo, assim que desenvolmemos os modulos basicos iremos migrar para um servidor Pago e com segurança dos Codigo Fonte e Banco de Dados. Pessoa...STEM123: Windows Phone 7 application to help people find and create STEM Topic details.TIL: Text Injection and Templating Library: An advanced alternative to string.Format() that encapsulates templates in objects, uses named tokens, and lets you define extra serializing/processing steps before injecting input into the template (think, join an array, serialize an object, etc).UAH Exchange: Ukrainian hrivna currency exchangeuberBook: uberBook ist eine Kontakt-Verwaltung für´s Tray. Das Programm syncronisiert sämtliche Kontakte mit dem Internet und sucht automatisch nach Social-Network Profilen Ihrer KontakteWPF Animated GIF: A simple library to display animated GIF images in WPF, usable in XAML or in code.

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  • CodePlex Daily Summary for Sunday, March 11, 2012

    CodePlex Daily Summary for Sunday, March 11, 2012Popular ReleasesSubExtractor: Release 1026: Fix: multi-colored bluray subs will no longer result in black blob for OCR Fix: dvds with no language specified will not cause exception in name creation of subtitle files Fix: Root directory Dvds will use volume label as their directory nameExtensions for Reactive Extensions (Rxx): Rxx 1.3: Please read the latest release notes for details about what's new. Related Work Items Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many wrappers that convert asynchronous Framework Class Library APIs into observables. Many useful types such as ListSubject<T>, DictionarySubject<T>, CommandSubject, ViewModel, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T>, Scala...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.47: Properly output escaped characters in CSS identifiers throw an EOF error when parsing a CSS selector that doesn't end in a declaration block chased down a stack-overflow issue with really large JS sources. Needed to flatten out the AST tree for adjacent expression statements that the application merges into a single expression statement, or that already contain large, comma-separated expressions in the original source. fix issue #17569: tie together the -debug switch with the DEBUG defi...Player Framework by Microsoft: Player Framework for Windows 8 Metro (BETA): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications.WPF Application Framework (WAF): WAF for .NET 4.5 (Experimental): Version: 2.5.0.440 (Experimental): This is an experimental release! It can be used to investigate the new .NET Framework 4.5 features. The ideas shown in this release might come in a future release (after 2.5) of the WPF Application Framework (WAF). More information can be found in this dicussion post. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 11) The unit test projects require Visual Studio 11 Professional Changelog All: Upgrade all proje...SSH.NET Library: 2012.3.9: There are still few outstanding issues I wanted to include in this release but since its been a while and there are few new features already I decided to create a new release now. New Features Add SOCKS4, SOCKS5 and HTTP Proxy support when connecting to remote server. For silverlight only IP address can be used for server address when using proxy. Add dynamic port forwarding support using ForwardedPortDynamic class. Add new ShellStream class to work with SSH Shell. Add supports for mu...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v2.1: Changelog Fixed template file access issue on Win7. Fix on configuration load when target project was not found and "Use project default namespace" was checked. Minor fix on loading latest configuration at startup. Minor fix in VisualStudioHelper class. DTO's properties accessors are now in one line. Improvements in PropertyHelper to get a cleaner and more performant code. Added Website project type as a not supported project type. Using Error List pane from VS IDE to show Enti...DotNetNuke® Community Edition CMS: 06.01.04: Major Highlights Fixed issue with loading the splash page skin in the login, privacy and terms of use pages Fixed issue when searching for words with special characters in them Fixed redirection issue when the user does not have permissions to access a resource Fixed issue when clearing the cache using the ClearHostCache() function Fixed issue when displaying the site structure in the link to page feature Fixed issue when inline editing the title of modules Fixed issue with ...Mayhem: Mayhem Developer Preview: This is the developer preview of Mayhem. Enjoy!Magelia WebStore Open-source Ecommerce software: Magelia WebStore 1.2: Medium trust compliant lot of small change for medium trust compliance full refactoring of user management refactoring of Client Refactoring of user management Magelia.WebStore.Client no longer reference Magelia.WebStore.Services.Contract Refactoring page category multi parent category added copy category feature added Refactoring page catalog copy catalog feature added variant management improvement ability to define a default variant for a variable product ability to ord...PDFsharp - A .NET library for processing PDF: PDFsharp and MigraDoc Foundation 1.32: PDFsharp and MigraDoc Foundation 1.32 is a stable version that fixes a few bugs that were found with version 1.31. Version 1.32 includes solutions for Visual Studio 2010 only (but it should be possible to add the project files to existing solutions for VS 2005 or VS 2008). Users of VS 2005 or VS 2008 can still download version 1.31 with the solutions for those versions that allow them to easily try the samples that are included. While it may create smaller PDF files than version 1.30 because...Mag-tools, Asherons Call Decal Plugin: Mag-SuitBuilder 1.0.0.1: This is a standalone windows application that can help you put together a suit of armor.Ruminate XNA 4.0 GUI: Release 1.0.7: Fixed multiple issues with the layout and input system. Fixed Scrollbars. Introduced new layout system that will be further utilized in future updates.FaST-LMM: FActored Spectrally Transformed Linear Mixed Models: FaSTLMM v1.07 Binaries for Windows and Linux: These files contain the files necessary to run FaSTLMM on Windows or Linux along with the license and users manual. To download FaSTLMM source code, please follow the changeset link located above to the Source Code tab. The FaSTLMM.Win.zip download contains both C++ and CSharp executable versions of FaSTLMM. No installer is required, just UnZip the file into a directory and run from there. Or put the installation directory on your path and run it from anywhere. The C++ version included r...Terminals: Version 2.0 - Release: Changes since version 1.9a:New art works New usability in Organize favorites window Improved usability of imports/exports and scans Large number of fixes Improvements in single instance mode Comparing November beta 4, this corrects: New application icons Doesn't show Logon error codes Fixed command line arguments exception for single instance mode Fixed detaching of tabs improved usability in detached window Fixed option settings for Capture manager Fixed system tray noti...MFCMAPI: March 2012 Release: Build: 15.0.0.1032 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeTortoiseHg: TortoiseHg 2.3.1: bugfix releaseSense/Net CMS - Enterprise Content Management: SenseNet 6.0.8 Community Edition: Sense/Net 6.0.8 Community EditionMain new features:send emails to lists and libraries localize the UI with WYSIWYG string resource editor define allowed child types on content types. Our new release brings the most new features and optimizations in the history of Sense/Net Community Edition. Alongside the biggest features detailed below in this release you will find features like uploading or copy-pasting images, security enhancements, customizable login processes, customizable notificati...CommonLibrary: Code: CodePowerGUI Visual Studio Extension: PowerGUI VSX 1.5.2: Added support for PowerGUI 3.2.New ProjectsCRFSharp: CRFSharp is Conditional Random Fields implemented by .NET(C#), a machine learning algorithm for learning from labeled sequences of examples. It is widely used in Natural Language Process (NLP) tasks, for example: word breaker, postaging, named entity recognized and so on.Custom MsBuild Tasks: An attempt to write a custom task for MsBuild. Needed a task to remove comments from web.config. Downr: Downr is a super simple UI which forces the computer to shutdown after a certain time of the day. Included is a .ADMX and a .ADML file for controlling Downr through group policies.Excel Report: Easiest way to create reports in Microsoft Excel XML format using XML data and XSLThcr38550: hcr3850 TESTModular MediaStreamSource: Modular MediaStreamSource project. paidmailclicker: .Pivottable web part: Provide a highly configurable AJAX PivotTable for Display purposes across webs or across sites. SharePoint YouTube Video Web Part Suite: The available Web Parts helps you to integarte Videos from YouTube into your SharePoint site. In contrast to the out of the box Media Web part, the new Web Parts are designed especial for YouTube videos. Connect your YouTube channel and choose the videos you want to see.ShareTest: This C# project offers a small lightweight framework (and also guidance) on how it's possible to test SharePoint using selenium in a reusable and clean way. The project follows the "Page Object" design pattern, so that instead of having to parse css, ids, xpath etc, directly in your test cases, you can now deal with c# page objects to make testing more readable and reusable. Note! This project is only one week old and I am actively using it to test DocRead, so I will refine and improve as ...Simeranya Project: Simeranya ProjectSlime Keeper: A game where you buy and sell slimes. They tend to multiply on their own using simple genetics!SunamoBlogConverter: The program for converting export formats between Wordpress and Blogger with further work with them. The program converts yet only posts without comments and pages. The program was tested on parse my blog with 1,450 posts. Essential parts of the program is in EN,remaining in CS.webpart: Free webparts for Sharepoint 2007 and 2010WPF Shapes: A library of ready to use WPF shapes, such as hexagons, speech bubbles, triangles etc.YoutubeExtractor: YoutubeExtractor is a library for .NET, written in C#, to extract the download link from YouTube videos, download them, and/or extract their audio track. It is based on the youtubeFisher project (http://youtubefisher.codeplex.com/) and aims to create an API instead of a GUI application.??? "??????": ?????? ??? ???????????????? ??????: ??????????? ???????? ?????? ???????????? ??????

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  • Why Are Minimized Programs Often Slow to Open Again?

    - by Jason Fitzpatrick
    It seems particularly counterintuitive: you minimize an application because you plan on returning to it later and wish to skip shutting the application down and restarting it later, but sometimes maximizing it takes even longer than launching it fresh. What gives? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. The Question SuperUser reader Bart wants to know why he’s not saving any time with application minimization: I’m working in Photoshop CS6 and multiple browsers a lot. I’m not using them all at once, so sometimes some applications are minimized to taskbar for hours or days. The problem is, when I try to maximize them from the taskbar – it sometimes takes longer than starting them! Especially Photoshop feels really weird for many seconds after finally showing up, it’s slow, unresponsive and even sometimes totally freezes for minute or two. It’s not a hardware problem as it’s been like that since always on all on my PCs. Would I also notice it after upgrading my HDD to SDD and adding RAM (my main PC holds 4 GB currently)? Could guys with powerful pcs / macs tell me – does it also happen to you? I guess OSes somehow “focus” on active software and move all the resources away from the ones that run, but are not used. Is it possible to somehow set RAM / CPU / HDD priorities or something, for let’s say, Photoshop, so it won’t slow down after long period of inactivity? So what is the deal? Why does he find himself waiting to maximize a minimized app? The Answer SuperUser contributor Allquixotic explains why: Summary The immediate problem is that the programs that you have minimized are being paged out to the “page file” on your hard disk. This symptom can be improved by installing a Solid State Disk (SSD), adding more RAM to your system, reducing the number of programs you have open, or upgrading to a newer system architecture (for instance, Ivy Bridge or Haswell). Out of these options, adding more RAM is generally the most effective solution. Explanation The default behavior of Windows is to give active applications priority over inactive applications for having a spot in RAM. When there’s significant memory pressure (meaning the system doesn’t have a lot of free RAM if it were to let every program have all the RAM it wants), it starts putting minimized programs into the page file, which means it writes out their contents from RAM to disk, and then makes that area of RAM free. That free RAM helps programs you’re actively using — say, your web browser — run faster, because if they need to claim a new segment of RAM (like when you open a new tab), they can do so. This “free” RAM is also used as page cache, which means that when active programs attempt to read data on your hard disk, that data might be cached in RAM, which prevents your hard disk from being accessed to get that data. By using the majority of your RAM for page cache, and swapping out unused programs to disk, Windows is trying to improve responsiveness of the program(s) you are actively using, by making RAM available to them, and caching the files they access in RAM instead of the hard disk. The downside of this behavior is that minimized programs can take a while to have their contents copied from the page file, on disk, back into RAM. The time increases the larger the program’s footprint in memory. This is why you experience that delay when maximizing Photoshop. RAM is many times faster than a hard disk (depending on the specific hardware, it can be up to several orders of magnitude). An SSD is considerably faster than a hard disk, but it is still slower than RAM by orders of magnitude. Having your page file on an SSD will help, but it will also wear out the SSD more quickly than usual if your page file is heavily utilized due to RAM pressure. Remedies Here is an explanation of the available remedies, and their general effectiveness: Installing more RAM: This is the recommended path. If your system does not support more RAM than you already have installed, you will need to upgrade more of your system: possibly your motherboard, CPU, chassis, power supply, etc. depending on how old it is. If it’s a laptop, chances are you’ll have to buy an entire new laptop that supports more installed RAM. When you install more RAM, you reduce memory pressure, which reduces use of the page file, which is a good thing all around. You also make available more RAM for page cache, which will make all programs that access the hard disk run faster. As of Q4 2013, my personal recommendation is that you have at least 8 GB of RAM for a desktop or laptop whose purpose is anything more complex than web browsing and email. That means photo editing, video editing/viewing, playing computer games, audio editing or recording, programming / development, etc. all should have at least 8 GB of RAM, if not more. Run fewer programs at a time: This will only work if the programs you are running do not use a lot of memory on their own. Unfortunately, Adobe Creative Suite products such as Photoshop CS6 are known for using an enormous amount of memory. This also limits your multitasking ability. It’s a temporary, free remedy, but it can be an inconvenience to close down your web browser or Word every time you start Photoshop, for instance. This also wouldn’t stop Photoshop from being swapped when minimizing it, so it really isn’t a very effective solution. It only helps in some specific situations. Install an SSD: If your page file is on an SSD, the SSD’s improved speed compared to a hard disk will result in generally improved performance when the page file has to be read from or written to. Be aware that SSDs are not designed to withstand a very frequent and constant random stream of writes; they can only be written over a limited number of times before they start to break down. Heavy use of a page file is not a particularly good workload for an SSD. You should install an SSD in combination with a large amount of RAM if you want maximum performance while preserving the longevity of the SSD. Use a newer system architecture: Depending on the age of your system, you may be using an out of date system architecture. The “system architecture” is generally defined as the “generation” (think generations like children, parents, grandparents, etc.) of the motherboard and CPU. Newer generations generally support faster I/O (input/output), better memory bandwidth, lower latency, and less contention over shared resources, instead providing dedicated links between components. For example, starting with the “Nehalem” generation (around 2009), the Front-Side Bus (FSB) was eliminated, which removed a common bottleneck, because almost all system components had to share the same FSB for transmitting data. This was replaced with a “point to point” architecture, meaning that each component gets its own dedicated “lane” to the CPU, which continues to be improved every few years with new generations. You will generally see a more significant improvement in overall system performance depending on the “gap” between your computer’s architecture and the latest one available. For example, a Pentium 4 architecture from 2004 is going to see a much more significant improvement upgrading to “Haswell” (the latest as of Q4 2013) than a “Sandy Bridge” architecture from ~2010. Links Related questions: How to reduce disk thrashing (paging)? Windows Swap (Page File): Enable or Disable? Also, just in case you’re considering it, you really shouldn’t disable the page file, as this will only make matters worse; see here. And, in case you needed extra convincing to leave the Windows Page File alone, see here and here. Have something to add to the explanation? Sound off in the the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.     

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  • XNA shield effect with a Primative sphere problem

    - by Sparky41
    I'm having issue with a shield effect i'm trying to develop. I want to do a shield effect that surrounds part of a model like this: http://i.imgur.com/jPvrf.png I currently got this: http://i.imgur.com/Jdin7.png (The red likes are a simple texture a black background with a red cross in it, for testing purposes: http://i.imgur.com/ODtzk.png where the smaller cross in the middle shows the contact point) This sphere is drawn via a primitive (DrawIndexedPrimitives) This is how i calculate the pieces of the sphere using a class i've called Sphere (this class is based off the code here: http://xbox.create.msdn.com/en-US/education/catalog/sample/primitives_3d) public class Sphere { // During the process of constructing a primitive model, vertex // and index data is stored on the CPU in these managed lists. List vertices = new List(); List indices = new List(); // Once all the geometry has been specified, the InitializePrimitive // method copies the vertex and index data into these buffers, which // store it on the GPU ready for efficient rendering. VertexBuffer vertexBuffer; IndexBuffer indexBuffer; BasicEffect basicEffect; public Vector3 position = Vector3.Zero; public Matrix RotationMatrix = Matrix.Identity; public Texture2D texture; /// <summary> /// Constructs a new sphere primitive, /// with the specified size and tessellation level. /// </summary> public Sphere(float diameter, int tessellation, Texture2D text, float up, float down, float portstar, float frontback) { texture = text; if (tessellation < 3) throw new ArgumentOutOfRangeException("tessellation"); int verticalSegments = tessellation; int horizontalSegments = tessellation * 2; float radius = diameter / 2; // Start with a single vertex at the bottom of the sphere. AddVertex(Vector3.Down * ((radius / up) + 1), Vector3.Down, Vector2.Zero);//bottom position5 // Create rings of vertices at progressively higher latitudes. for (int i = 0; i < verticalSegments - 1; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude / up);//(up)5 float dxz = (float)Math.Cos(latitude); // Create a single ring of vertices at this latitude. for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)(Math.Cos(longitude) * dxz) / portstar;//port and starboard (right)2 float dz = (float)(Math.Sin(longitude) * dxz) * frontback;//front and back1.4 Vector3 normal = new Vector3(dx, dy, dz); AddVertex(normal * radius, normal, new Vector2(j, i)); } } // Finish with a single vertex at the top of the sphere. AddVertex(Vector3.Up * ((radius / down) + 1), Vector3.Up, Vector2.One);//top position5 // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; AddIndex(1 + i * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(CurrentVertex - 1); AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); AddIndex(CurrentVertex - 2 - i); } //InitializePrimitive(graphicsDevice); } /// <summary> /// Adds a new vertex to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddVertex(Vector3 position, Vector3 normal, Vector2 texturecoordinate) { vertices.Add(new VertexPositionNormal(position, normal, texturecoordinate)); } /// <summary> /// Adds a new index to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); indices.Add((ushort)index); } /// <summary> /// Queries the index of the current vertex. This starts at /// zero, and increments every time AddVertex is called. /// </summary> protected int CurrentVertex { get { return vertices.Count; } } public void InitializePrimitive(GraphicsDevice graphicsDevice) { // Create a vertex declaration, describing the format of our vertex data. // Create a vertex buffer, and copy our vertex data into it. vertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormal), vertices.Count, BufferUsage.None); vertexBuffer.SetData(vertices.ToArray()); // Create an index buffer, and copy our index data into it. indexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), indices.Count, BufferUsage.None); indexBuffer.SetData(indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. basicEffect = new BasicEffect(graphicsDevice); //basicEffect.EnableDefaultLighting(); } /// <summary> /// Draws the primitive model, using the specified effect. Unlike the other /// Draw overload where you just specify the world/view/projection matrices /// and color, this method does not set any renderstates, so you must make /// sure all states are set to sensible values before you call it. /// </summary> public void Draw(Effect effect) { GraphicsDevice graphicsDevice = effect.GraphicsDevice; // Set our vertex declaration, vertex buffer, and index buffer. graphicsDevice.SetVertexBuffer(vertexBuffer); graphicsDevice.Indices = indexBuffer; graphicsDevice.BlendState = BlendState.Additive; foreach (EffectPass effectPass in effect.CurrentTechnique.Passes) { effectPass.Apply(); int primitiveCount = indices.Count / 3; graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Count, 0, primitiveCount); } graphicsDevice.BlendState = BlendState.Opaque; } /// <summary> /// Draws the primitive model, using a BasicEffect shader with default /// lighting. Unlike the other Draw overload where you specify a custom /// effect, this method sets important renderstates to sensible values /// for 3D model rendering, so you do not need to set these states before /// you call it. /// </summary> public void Draw(Camera camera, Color color) { // Set BasicEffect parameters. basicEffect.World = GetWorld(); basicEffect.View = camera.view; basicEffect.Projection = camera.projection; basicEffect.DiffuseColor = color.ToVector3(); basicEffect.TextureEnabled = true; basicEffect.Texture = texture; GraphicsDevice device = basicEffect.GraphicsDevice; device.DepthStencilState = DepthStencilState.Default; if (color.A < 255) { // Set renderstates for alpha blended rendering. device.BlendState = BlendState.AlphaBlend; } else { // Set renderstates for opaque rendering. device.BlendState = BlendState.Opaque; } // Draw the model, using BasicEffect. Draw(basicEffect); } public virtual Matrix GetWorld() { return /*world */ Matrix.CreateScale(1f) * RotationMatrix * Matrix.CreateTranslation(position); } } public struct VertexPositionNormal : IVertexType { public Vector3 Position; public Vector3 Normal; public Vector2 TextureCoordinate; /// <summary> /// Constructor. /// </summary> public VertexPositionNormal(Vector3 position, Vector3 normal, Vector2 textCoor) { Position = position; Normal = normal; TextureCoordinate = textCoor; } /// <summary> /// A VertexDeclaration object, which contains information about the vertex /// elements contained within this struct. /// </summary> public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(12, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0), new VertexElement(24, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0) ); VertexDeclaration IVertexType.VertexDeclaration { get { return VertexPositionNormal.VertexDeclaration; } } } A simple call to the class to initialise it. The Draw method is called in the master draw method in the Gamecomponent. My current thoughts on this are: The direction of the weapon hitting the ship is used to get the middle position for the texture Wrap a texture around the drawn sphere based on this point of contact Problem is i'm not sure how to do this. Can anyone help or if you have a better idea please tell me i'm open for opinion? :-) Thanks.

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  • CodePlex Daily Summary for Saturday, July 27, 2013

    CodePlex Daily Summary for Saturday, July 27, 2013Popular ReleasesSharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.10: - Added support for RAR Decryption (thanks to https://github.com/hrasyid) - Embedded some BouncyCastle crypto classes to allow RAR Decryption and Winzip AES Decryption in Portable and Windows Store DLLs - Built in Release (I think)Memory Teaser Game: Full Release 1.1.0: -> Fixed Memory leak issue. -> Restart game button issue. -> Added Splash screen. -> Changed Release Icon. This is the version 1.1.0.0VG-Ripper & PG-Ripper: VG-Ripper 2.9.46: changes FIXED LoginOfflineBrowser: Preview Release: This is a preview release so that others can help me find bugs. This should be pretty stable, but any bugs found should be reported here as an Issue.Home Access Plus+: v9.4.0727: Released to allow you to disable secure LDAP queriesOpen Source Job board: Version X3: Full version of job board, didn't have monies to fund it so it's free.DSeX DragonSpeak eXtended Editor: Version 1.0.116.0726: Cleaned up Wizard Interface Added Functionality for RTF UndoRedo IE Inserting Text from Wizard output to the Tabbed Editor Added Sanity Checks to Search/Replace Dialog to prevent crashes Fixed Template and Paste undoredo Fix Undoredo Blank spots Added New_FileTag Const = "(New FIle)" Added Filename to Modified FileClose queries (Thanks Lothus Marque)Math.NET Numerics: Math.NET Numerics v2.6.0: What's New in Math.NET Numerics 2.6 - Announcement, Explanations and Sample Code. New: Linear Curve Fitting Linear least-squares fitting (regression) to lines, polynomials and linear combinations of arbitrary functions. Multi-dimensional fitting. Also works well in F# with the F# extensions. New: Root Finding Brent's method. ~Candy Chiu, Alexander Täschner Bisection method. ~Scott Stephens, Alexander Täschner Broyden's method, for multi-dimensional functions. ~Alexander Täschner ...Microsoft .NET Gadgeteer: .NET Gadgeteer Core 2.43.800: The .NET Gadgeteer Core installer includes the core libraries and end user project templates for Microsoft .NET Gadgeteer. This is a prerequisite for end users to build and deploy .NET Gadgeteer projects. It includes a project template wizard in the New Project dialog in Visual Studio 2012 or 2010 (or express versions) under the Gadgeteer tab - ".NET Gadgeteer Application". This template uses a graphical designer built for Visual Studio which allows end users to visually configure .NET Gadget...FogBugzPd - Project Dashboard For FogBugz: 1.0: First public release of FogBugzPd. Zip File includes web application. Requires: IIS 7+ Sql Server 2008/2012 or Sql Server Express 2012 .NET 4.5Open Url Rewriter for DotNetNuke: Open Url Rewriter Core 0.4.3 (Beta): bug fix for removing home page New Tab with rules count for each Portal with memory use estimation OpenUrlRewriter_00.04.03_Install.zip : for dnn 6.01 to 7.06 OpenUrlRewriter71_00.04.03_Install.zip : for dnn 7.1KerbalAlarmClock: v2.5.0.0 Release: Version 2.5.0.0 Recompiled it for 0.21 Fixed some issues with Hyperbolic orbits and AN/DN NodesAJAX Control Toolkit: July 2013 Release: AJAX Control Toolkit Release Notes - July 2013 Release Version 7.0725July 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...MJP's DirectX 11 Samples: Specular Antialiasing Sample: Sample code to complement my presentation that's part of the Physically Based Shading in Theory and Practice course at SIGGRAPH 2013, entitled "Crafting a Next-Gen Material Pipeline for The Order: 1886". Demonstrates various methods of preventing aliasing from specular BRDF's when using high-frequency normal maps. The zip file contains source code as well as a pre-compiled x64 binary.Kartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.GoAgent GUI: GoAgent GUI 1.3.5 Alpha (20130723): ????????Alpha?,???????????,?????????????。 ??????????GoAgent???(???phus lu?GitHub??????GoAgent??????,??????????????????) ????????????????????????Bug ?????????。??????????????。 ????issue????,????????,????????????????。LogicCircuit: LogicCircuit 2.13.07.22: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionYou can make visual elements of the circuit been visible on its symbols. This way you can build composite displays, keyboards and reuse them. Please read about displays for more details http://ww...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/New Projectsagree grammar engineering environment: agree is a concurrent parse/generation engine, a .NET implementation of the DELPH-IN joint reference formalism for natural language analysis. AWF's Utility Library: A collection of awf utilities C# chat client with server: Newest chat with client and server.Charming components for Windows Phone: Build Charming apps for Windows Phone. Adds ready-made Search, Share and Settings functionality to Windows Phone. Share more code across platforms.Darkorbit Configuration Manager: config manager dark orbit darkorbit eltepvpers heaven 'Heaven. configuration manager configurationmanagerDarkorbit MultiTool: dark orbit darkorbit multi tool mulitool heaven 'Heaven. elitepvpers awesome skylab bot trade bot techcenter bot multiaccount diabind: Python binding of DIA (Debug Interface Access) SDKDoodle .Net Connector: This library allows an easy access to the Doodle REST API.DssCECB Version 2.0: aaaeCommunity: e-communityEFDemo: This is a demo for Entity frameworkEmployee Directory Webpart in SharePoint 2010: Employee Directory for SharePoint 2010EntityContext: A lightweight wrapper around Entity Framework allowing for accessing some internals of the framework, as well as, some functionality usually required.EwsRelentless: This is a sample application which demonstrates you might place a heavy load of EWS calls against an Exchange server in order to test performance. FogBugzPd - Project Dashboard For FogBugz: This tool helps PMs, Tech Leads and Executives to see actual progress on the projects tracked in FogBugz.HP Battery Health Scan Script: Silently runs HP Battery Check Utility and saves result to an Access DB.I am following: Users can follow nearly everything in SharePoint 2013. This solution provides a list of followed contend where ever you need it in you SharePoint.Image Viewer: Simple image viewer written for academic purposes LIBRERIA PRISA: sistema de ventasLiduv: Facilitate teachers daily work including creating marks and lesson drafts, curricula and calculating marks for written tests etc.Maze Builder Library: A builder for random maze generationPayPal Express Checkout for nopCommerce: nopCommerce plugin to allow for PayPal Express Checkout. Full integration with shipping options.PsTest - UnitTesting for PowerShell: PsTest is a lightweight UnitTesting Module for use in PowerShell. It lets PowerShell users create, discover and run UnitTests in PowerShell.SIGE: sistema integral gestion educativaSql Mass Dumper: Sql Mass Dumper. A simple project to dump all the data in your SQL Server in XML or in JSON format.SSIS Wait Task: A SSIS task which suspends execution for a time period or until a specific time. Additionally a sql statement can be defined that can also delay execution.Tactical Combat - Unity3d Game: A first person shooter! The main character is Billy Hills, need a story plot.The open source customer relation and billing software.: Memtem in a open source customer relation and billing software written in C#.NET.Tridion Gateway Service: WCF Support for the Tridion TOM COM APIWINJS CTK: WinJS Control kit is a set of custom WINJS controls that are not supported by Windows 8.

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  • CodePlex Daily Summary for Saturday, November 24, 2012

    CodePlex Daily Summary for Saturday, November 24, 2012Popular ReleasesBlackJumboDog: Ver5.7.3: 2012.11.24 Ver5.7.3 (1)SMTP???????、?????????、??????????????????????? (2)?????????、?????????????????????????? (3)DNS???????CNAME????CNAME????????????????? (4)DNS????????????TTL???????? (5)???????????????????????、?????????????????? (6)???????????????????????????????MySqlBackup.NET - MySQL Backup Solution for C#, VB.NET, ASP.NET: MySqlBackup.NET 1.5.4 beta: Fix bug: When setting AddCreateDatabase = true, the database name in CREATE DATABASE sql statement is converted into Upper Case. (It should not) Fix minor bug: When exporting with custom SELECT sql statements, total rows calculation is not based on new specified conditioned SELECT sql statement.FileSystemExplorerExample: 1.0.0.1: Stable ready to downloadTEncoder: 3.1: -Added: Turkish translation (Translators, please see "To translators.txt") -Added: Profiles are now stored in different files under "Profiles" folder -Added: User created Profiles will be saved in a differen directory -Added: Custom video and audio options to profiles -Added: Container options to profiles -Added: Parent folder of input file will be created in the output folder -Added: Option to use 32bit FFmpeg eventhough the OS is 64bit -Added: New skin "Mint" -Fixed: FFMpeg could not open A...Liberty: v3.4.3.0 Release 23rd November 2012: Change Log -Added -H4 A dialog which gives further instructions when attempting to open a "Halo 4 Data" file -H4 Added a short note to the weapon editor stating that dropping your weapons will cap their ammo -Reach Edit the world's gravity -Reach Fine invincibility controls in the object editor -Reach Edit object velocity -Reach Change the teams of AI bipeds and vehicles -Reach Enable/disable fall damage on the biped editor screen -Reach Make AIs deaf and/or blind in the objec...Umbraco CMS: Umbraco 4.11.0: NugetNuGet BlogRead the release blog post for 4.11.0. Whats new50 bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesNone since 4.10.0 NoteIf you need Courier use the release candidate (as of build 26). The code editor has been greatly improved, but is sometimes problematic in Internet Explorer 9 and lower. Previously it was just disabled for IE and we recommend you disable it in umbracoSettings.config (scriptDisableEditor) if y...VidCoder: 1.4.8 Beta: Fixed encode failures when including chapter markers (Regression in 1.4.7).SCCM,Active Directory,Exchange & Powershell customisation,scripts,Web Services: SCCM 2007 - RIS Style naming console extension: CM 2007 console extension Finally giving you power of computer name generation directly from TS ! Something that Microsoft forgot to includeNeonMika.Webserver: Version 1.0: This version has now everything built in what you need to get you started. From working with digital and analog pins over PWM to file down- and upload. Please let me know if you find any bugs etc., so I can try to fix them. I work on this project in my spare time, so I hope you enjoy using it =)Audio Pitch & Shift: Audio Pitch And Shift 5.1.0.3: Fixed supported files list on open dialog (added .pls and .m3u) Impulse Media Player splash message (can be disabled anyway)ImapX 2: ImapX 2.0.0.6: An updated release of the ImapX 2 library, containing many bugfixes for both, the library and the sample application.WiX Toolset: WiX v3.7 RC: WiX v3.7 RC (3.7.1119.0) provides feature complete Bundle update and reference tracking plus several bug fixes. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/11/20/WiX-v3.7-Release-Candidate-availablePicturethrill: Version 2.11.20.0: Fixed up Bing image provider on Windows 8Excel AddIn to reset the last worksheet cell: XSFormatCleaner.xla: Modified the commandbar code to use CommandBar IDs instead of English names.Json.NET: Json.NET 4.5 Release 11: New feature - Added ITraceWriter, MemoryTraceWriter, DiagnosticsTraceWriter New feature - Added StringEscapeHandling with options to escape HTML and non-ASCII characters New feature - Added non-generic JToken.ToObject methods New feature - Deserialize ISet<T> properties as HashSet<T> New feature - Added implicit conversions for Uri, TimeSpan, Guid New feature - Missing byte, char, Guid, TimeSpan and Uri explicit conversion operators added to JToken New feature - Special case...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v3.0: DTOs and Assemblers can be generated inside project folders! Choose the types you want to generate! Support for Visual Studio 2012 !!! Support for new Entity Framework EDMX (format used by VS2012) ! Support for Enum Types! Optional automatic check for updates! Added the following methods to Assemblers! IEnumerable<DTO>.ToEntities() : ICollection<Entity> IEnumerable<Entity>.ToDTOs() : ICollection<DTO> Indicate class identifier for DTOs and Assemblers! Cleaner Assemblers code....mojoPortal: 2.3.9.4: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2394-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...DotNetNuke® Store: 03.01.07: What's New in this release? IMPORTANT: this version requires DotNetNuke 04.06.02 or higher! DO NOT REPORT BUGS HERE IN THE ISSUE TRACKER, INSTEAD USE THE DotNetNuke Store Forum! Bugs corrected: - Replaced some hard coded references to the default address provider classes by the corresponding interfaces to allow the creation of another address provider with a different name. New Features: - Added the 'pickup' delivery option at checkout. - Added the 'no delivery' option in the Store Admin ...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.0: +2012-11-18 v3.2.0 -?????????????????SelectedValueArray????????(◇?◆:)。 -???????????????????RecoverPropertiesFromJObject????(〓?〓、????、??、Vian_Pan)。 -????????????,?????????????,???SelectedValueArray???????(sam.chang)。 -??Alert.Show???????????(swtseaman)。 -???????????????,??Icon??IconUrl????(swtseaman)。 -?????????TimePicker(??)。 -?????????,??/res.axd?css=blue.css&v=1。 -????????,?????????????,???????。 -????MenuCheckBox(???????)。 -?RadioButton??AutoPostBack??。 -???????FCKEditor?????????...BugNET Issue Tracker: BugNET 1.2: Please read our release notes for BugNET 1.2: http://blog.bugnetproject.com/bugnet-1-2-has-been-released Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.New ProjectsAntenna Tracking Unit - Projet Tuteuré /w RFTronic: 5 étudiantsAspectMVVM: A simple Aspected Oriented Programming (AOP) MVVM library.AssemblyLinePrompt: AssemblyLinePromptBing Map V7 ASP.NET Control: More information in relation to Bing Maps can be obtained from the following sites: http://www.microsoft.com/maps/isdk/ajax/ and http://www.bingmapsportal.com/eyeGuitarsWebService: Webservice to be accessed by the Android and iOS versions of our eyeGuitars application. (school project)HTML5Game: HTML5 Canvas GAMEJsonLDotnet: JsonLD Java Port for .netMap Tile Store: Store map tiles from different map content providers, such as OpenStreetMap to sql server database.Math Millionaire: This Project is a math quiz with use of random funciton for generating questions and answersMembros: Provamemory profiling for direct 3d apps for Windows Phone 8: Memory profiling for direct 3d apps for Windows Phone 8MessageSystem Network Library: MessageSystem is a network library,which can be mostly used in your cpp and c# projects.MSc thesis on global travel modelling: Project on modellingOneInstance: ?dotNet?????????,???????????。 ??????????? OneInstance ????,??????,?????????????。PCHenry: Providing technical information from a slight slanted standpoint. pzpp_ath_2a: This is a Hotel Management project. Main task of this ASP.NET project is to build a system which provides easy and intuitive management of the hotel. RiverTech API: The RiverTech API is a Development API for Visual Studio Developers. We Are looking for Help, and hope to release a stable, feature-rich API by the end of 2012!SCSM and Orchestrator Runbooks: This project will contain sample System Center Orchestrator 2012 Runbooks which integrate with System Center Service Manager 2012.testingpermiasmilwaukee: testingvDesktop: A virtual desktop programVisual Studio Settings Switcher: Switches between Visual Studio settings automatically when a solution is opened. Also switches or exports settings at the click of a button.??: ????Helper?,???????Website???????/??????,??????。

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  • Of transactions and Mongo

    - by Nuri Halperin
    Originally posted on: http://geekswithblogs.net/nuri/archive/2014/05/20/of-transactions-and-mongo-again.aspxWhat's the first thing you hear about NoSQL databases? That they lose your data? That there's no transactions? No joins? No hope for "real" applications? Well, you *should* be wondering whether a certain of database is the right one for your job. But if you do so, you should be wondering that about "traditional" databases as well! In the spirit of exploration let's take a look at a common challenge: You are a bank. You have customers with accounts. Customer A wants to pay B. You want to allow that only if A can cover the amount being transferred. Let's looks at the problem without any context of any database engine in mind. What would you do? How would you ensure that the amount transfer is done "properly"? Would you prevent a "transaction" from taking place unless A can cover the amount? There are several options: Prevent any change to A's account while the transfer is taking place. That boils down to locking. Apply the change, and allow A's balance to go below zero. Charge person A some interest on the negative balance. Not friendly, but certainly a choice. Don't do either. Options 1 and 2 are difficult to attain in the NoSQL world. Mongo won't save you headaches here either. Option 3 looks a bit harsh. But here's where this can go: ledger. See, and account doesn't need to be represented by a single row in a table of all accounts with only the current balance on it. More often than not, accounting systems use ledgers. And entries in ledgers - as it turns out – don't actually get updated. Once a ledger entry is written, it is not removed or altered. A transaction is represented by an entry in the ledger stating and amount withdrawn from A's account and an entry in the ledger stating an addition of said amount to B's account. For sake of space-saving, that entry in the ledger can happen using one entry. Think {Timestamp, FromAccountId, ToAccountId, Amount}. The implication of the original question – "how do you enforce non-negative balance rule" then boils down to: Insert entry in ledger Run validation of recent entries Insert reverse entry to roll back transaction if validation failed. What is validation? Sum up the transactions that A's account has (all deposits and debits), and ensure the balance is positive. For sake of efficiency, one can roll up transactions and "close the book" on transactions with a pseudo entry stating balance as of midnight or something. This lets you avoid doing math on the fly on too many transactions. You simply run from the latest "approved balance" marker to date. But that's an optimization, and premature optimizations are the root of (some? most?) evil.. Back to some nagging questions though: "But mongo is only eventually consistent!" Well, yes, kind of. It's not actually true that Mongo has not transactions. It would be more descriptive to say that Mongo's transaction scope is a single document in a single collection. A write to a Mongo document happens completely or not at all. So although it is true that you can't update more than one documents "at the same time" under a "transaction" umbrella as an atomic update, it is NOT true that there' is no isolation. So a competition between two concurrent updates is completely coherent and the writes will be serialized. They will not scribble on the same document at the same time. In our case - in choosing a ledger approach - we're not even trying to "update" a document, we're simply adding a document to a collection. So there goes the "no transaction" issue. Now let's turn our attention to consistency. What you should know about mongo is that at any given moment, only on member of a replica set is writable. This means that the writable instance in a set of replicated instances always has "the truth". There could be a replication lag such that a reader going to one of the replicas still sees "old" state of a collection or document. But in our ledger case, things fall nicely into place: Run your validation against the writable instance. It is guaranteed to have a ledger either with (after) or without (before) the ledger entry got written. No funky states. Again, the ledger writing *adds* a document, so there's no inconsistent document state to be had either way. Next, we might worry about data loss. Here, mongo offers several write-concerns. Write-concern in Mongo is a mode that marshals how uptight you want the db engine to be about actually persisting a document write to disk before it reports to the application that it is "done". The most volatile, is to say you don't care. In that case, mongo would just accept your write command and say back "thanks" with no guarantee of persistence. If the server loses power at the wrong moment, it may have said "ok" but actually no written the data to disk. That's kind of bad. Don't do that with data you care about. It may be good for votes on a pole regarding how cute a furry animal is, but not so good for business. There are several other write-concerns varying from flushing the write to the disk of the writable instance, flushing to disk on several members of the replica set, a majority of the replica set or all of the members of a replica set. The former choice is the quickest, as no network coordination is required besides the main writable instance. The others impose extra network and time cost. Depending on your tolerance for latency and read-lag, you will face a choice of what works for you. It's really important to understand that no data loss occurs once a document is flushed to an instance. The record is on disk at that point. From that point on, backup strategies and disaster recovery are your worry, not loss of power to the writable machine. This scenario is not different from a relational database at that point. Where does this leave us? Oh, yes. Eventual consistency. By now, we ensured that the "source of truth" instance has the correct data, persisted and coherent. But because of lag, the app may have gone to the writable instance, performed the update and then gone to a replica and looked at the ledger there before the transaction replicated. Here are 2 options to deal with this. Similar to write concerns, mongo support read preferences. An app may choose to read only from the writable instance. This is not an awesome choice to make for every ready, because it just burdens the one instance, and doesn't make use of the other read-only servers. But this choice can be made on a query by query basis. So for the app that our person A is using, we can have person A issue the transfer command to B, and then if that same app is going to immediately as "are we there yet?" we'll query that same writable instance. But B and anyone else in the world can just chill and read from the read-only instance. They have no basis to expect that the ledger has just been written to. So as far as they know, the transaction hasn't happened until they see it appear later. We can further relax the demand by creating application UI that reacts to a write command with "thank you, we will post it shortly" instead of "thank you, we just did everything and here's the new balance". This is a very powerful thing. UI design for highly scalable systems can't insist that the all databases be locked just to paint an "all done" on screen. People understand. They were trained by many online businesses already that your placing of an order does not mean that your product is already outside your door waiting (yes, I know, large retailers are working on it... but were' not there yet). The second thing we can do, is add some artificial delay to a transaction's visibility on the ledger. The way that works is simply adding some logic such that the query against the ledger never nets a transaction for customers newer than say 15 minutes and who's validation flag is not set. This buys us time 2 ways: Replication can catch up to all instances by then, and validation rules can run and determine if this transaction should be "negated" with a compensating transaction. In case we do need to "roll back" the transaction, the backend system can place the timestamp of the compensating transaction at the exact same time or 1ms after the original one. Effectively, once A or B visits their ledger, both transactions would be visible and the overall balance "as of now" would reflect no change.  The 2 transactions (attempted/ reverted) would be visible , since we do actually account for the attempt. Hold on a second. There's a hole in the story: what if several transfers from A to some accounts are registered, and 2 independent validators attempt to compute the balance concurrently? Is there a chance that both would conclude non-sufficient-funds even though rolling back transaction 100 would free up enough for transaction 117 (some random later transaction)? Yes. there is that chance. But the integrity of the business rule is not compromised, since the prime rule is don't dispense money you don't have. To minimize or eliminate this scenario, we can also assign a single validation process per origin account. This may seem non-scalable, but it can easily be done as a "sharded" distribution. Say we have 11 validation threads (or processing nodes etc.). We divide the account number space such that each validator is exclusively responsible for a certain range of account numbers. Sounds cunningly similar to Mongo's sharding strategy, doesn't it? Each validator then works in isolation. More capacity needed? Chop the account space into more chunks. So where  are we now with the nagging questions? "No joins": Huh? What are those for? "No transactions": You mean no cross-collection and no cross-document transactions? Granted - but don't always need them either. "No hope for real applications": well... There are more issues and edge cases to slog through, I'm sure. But hopefully this gives you some ideas of how to solve common problems without distributed locking and relational databases. But then again, you can choose relational databases if they suit your problem.

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  • Applications: The mathematics of movement, Part 1

    - by TechTwaddle
    Before you continue reading this post, a suggestion; if you haven’t read “Programming Windows Phone 7 Series” by Charles Petzold, go read it. Now. If you find 150+ pages a little too long, at least go through Chapter 5, Principles of Movement, especially the section “A Brief Review of Vectors”. This post is largely inspired from this chapter. At this point I assume you know what vectors are, how they are represented using the pair (x, y), what a unit vector is, and given a vector how you would normalize the vector to get a unit vector. Our task in this post is simple, a marble is drawn at a point on the screen, the user clicks at a random point on the device, say (destX, destY), and our program makes the marble move towards that point and stop when it is reached. The tricky part of this task is the word “towards”, it adds a direction to our problem. Making a marble bounce around the screen is simple, all you have to do is keep incrementing the X and Y co-ordinates by a certain amount and handle the boundary conditions. Here, however, we need to find out exactly how to increment the X and Y values, so that the marble appears to move towards the point where the user clicked. And this is where vectors can be so helpful. The code I’ll show you here is not ideal, we’ll be working with C# on Windows Mobile 6.x, so there is no built-in vector class that I can use, though I could have written one and done all the math inside the class. I think it is trivial to the actual problem that we are trying to solve and can be done pretty easily once you know what’s going on behind the scenes. In other words, this is an excuse for me being lazy. The first approach, uses the function Atan2() to solve the “towards” part of the problem. Atan2() takes a point (x, y) as input, Atan2(y, x), note that y goes first, and then it returns an angle in radians. What angle you ask. Imagine a line from the origin (0, 0), to the point (x, y). The angle which Atan2 returns is the angle the positive X-axis makes with that line, measured clockwise. The figure below makes it clear, wiki has good details about Atan2(), give it a read. The pair (x, y) also denotes a vector. A vector whose magnitude is the length of that line, which is Sqrt(x*x + y*y), and a direction ?, as measured from positive X axis clockwise. If you’ve read that chapter from Charles Petzold’s book, this much should be clear. Now Sine and Cosine of the angle ? are special. Cosine(?) divides x by the vectors length (adjacent by hypotenuse), thus giving us a unit vector along the X direction. And Sine(?) divides y by the vectors length (opposite by hypotenuse), thus giving us a unit vector along the Y direction. Therefore the vector represented by the pair (cos(?), sin(?)), is the unit vector (or normalization) of the vector (x, y). This unit vector has a length of 1 (remember sin2(?) + cos2(?) = 1 ?), and a direction which is the same as vector (x, y). Now if I multiply this unit vector by some amount, then I will always get a point which is a certain distance away from the origin, but, more importantly, the point will always be on that line. For example, if I multiply the unit vector with the length of the line, I get the point (x, y). Thus, all we have to do to move the marble towards our destination point, is to multiply the unit vector by a certain amount each time and draw the marble, and the marble will magically move towards the click point. Now time for some code. The application, uses a timer based frame draw method to draw the marble on the screen. The timer is disabled initially and whenever the user clicks on the screen, the timer is enabled. The callback function for the timer follows the standard Update and Draw cycle. private double totLenToTravelSqrd = 0; private double startPosX = 0, startPosY = 0; private double destX = 0, destY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     destX = e.X;     destY = e.Y;     double x = marble1.x - destX;     double y = marble1.y - destY;     //calculate the total length to be travelled     totLenToTravelSqrd = x * x + y * y;     //store the start position of the marble     startPosX = marble1.x;     startPosY = marble1.y;     timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) {     UpdatePosition();     DrawMarble(); } Form1_MouseUp() method is called when ever the user touches and releases the screen. In this function we save the click point in destX and destY, this is the destination point for the marble and we also enable the timer. We store a few more values which we will use in the UpdatePosition() method to detect when the marble has reached the destination and stop the timer. So we store the start position of the marble and the square of the total length to be travelled. I’ll leave out the term ‘sqrd’ when speaking of lengths from now on. The time out interval of the timer is set to 40ms, thus giving us a frame rate of about ~25fps. In the timer callback, we update the marble position and draw the marble. We know what DrawMarble() does, so here, we’ll only look at how UpdatePosition() is implemented; private void UpdatePosition() {     //the vector (x, y)     double x = destX - marble1.x;     double y = destY - marble1.y;     double incrX=0, incrY=0;     double distanceSqrd=0;     double speed = 6;     //distance between destination and current position, before updating marble position     distanceSqrd = x * x + y * y;     double angle = Math.Atan2(y, x);     //Cos and Sin give us the unit vector, 6 is the value we use to magnify the unit vector along the same direction     incrX = speed * Math.Cos(angle);     incrY = speed * Math.Sin(angle);     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;     }     //distance between destination and current point, after updating marble position     x = destX - marble1.x;     y = destY - marble1.y;     double newDistanceSqrd = x * x + y * y;     //length from start point to current marble position     x = startPosX - (marble1.x);     y = startPosY - (marble1.y);     double lenTraveledSqrd = x * x + y * y;     //check for end conditions     if ((int)lenTraveledSqrd >= (int)totLenToTravelSqrd)     {         System.Console.WriteLine("Stopping because destination reached");         timer1.Enabled = false;     }     else if (Math.Abs((int)distanceSqrd - (int)newDistanceSqrd) < 4)     {         System.Console.WriteLine("Stopping because no change in Old and New position");         timer1.Enabled = false;     } } Ok, so in this function, first we subtract the current marble position from the destination point to give us a vector. The first three lines of the function construct this vector (x, y). The vector (x, y) has the same length as the line from (marble1.x, marble1.y) to (destX, destY) and is in the direction pointing from (marble1.x, marble1.y) to (destX, destY). Note that marble1.x and marble1.y denote the center point of the marble. Then we use Atan2() to get the angle which this vector makes with the positive X axis and use Cosine() and Sine() of that angle to get the unit vector along that same direction. We multiply this unit vector with 6, to get the values which the position of the marble should be incremented by. This variable, speed, can be experimented with and determines how fast the marble moves towards the destination. After this, we check for bounds to make sure that the marble stays within the screen limits and finally we check for the end condition and stop the timer. The end condition has two parts to it. The first case is the normal case, where the user clicks well inside the screen. Here, we stop when the total length travelled by the marble is greater than or equal to the total length to be travelled. Simple enough. The second case is when the user clicks on the very corners of the screen. Like I said before, the values marble1.x and marble1.y denote the center point of the marble. When the user clicks on the corner, the marble moves towards the point, and after some time tries to go outside of the screen, this is when the bounds checking comes into play and corrects the marble position so that the marble stays inside the screen. In this case the marble will never travel a distance of totLenToTravelSqrd, because of the correction is its position. So here we detect the end condition when there is not much change in marbles position. I use the value 4 in the second condition above. After experimenting with a few values, 4 seemed to work okay. There is a small thing missing in the code above. In the normal case, case 1, when the update method runs for the last time, marble position over shoots the destination point. This happens because the position is incremented in steps (which are not small enough), so in this case too, we should have corrected the marble position, so that the center point of the marble sits exactly on top of the destination point. I’ll add this later and update the post. This has been a pretty long post already, so I’ll leave you with a video of how this program looks while running. Notice in the video that the marble moves like a bot, without any grace what so ever. And that is because the speed of the marble is fixed at 6. In the next post we will see how to make the marble move a little more elegantly. And also, if Atan2(), Sine() and Cosine() are a little too much to digest, we’ll see how to achieve the same effect without using them, in the next to next post maybe. Ciao!

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  • CodePlex Daily Summary for Thursday, October 25, 2012

    CodePlex Daily Summary for Thursday, October 25, 2012Popular ReleasesTEncoder: 2.9: -2.9 -Added: Support for audio codec Opus -Added: Support for .opus files -Added: Decreased main window dimensions (will reset position info) -Fixed: Custom arguments were not passed if codec is "Copy" -Fixed: MEncoder "Direct Stream Copy" container problem -Fixed: Minor UI problems -Updated: MPlayer and MEncoder to SB41 -Updated: MediaInfo to 0.7.61 -Updated: FFmpeg to latest from ffmpeg.zeranoe.comdcview: DCView 1.3.9: Clien ?? ?????? ??, ???, ??? ??? ??CRM 2011 Web Resource Linker/Publisher: WebResourceLinker: Initial releaseMobilviWP7: MobilviWP7 1.2: Stabilna i przetestowana wersja.Posh for Jammer: jammer_v0.1_beta: First release of a number of PowerShell Functions calling the Yammer API.Style MVVM: 2.0.3: This is both a feature release and a Bug Fix release Features The Main new Feature is the ability to add event handlers from XAML using this new syntax View:EventHandler.Attach="EventName => ViewModelMethod($eventArgs)" New Example app that shows one or two features of the framework on each page, allowing for more straight forward examples. Bug Fixes IUIVisualizationService is now exported correctly and you can import it into your ViewModels DelegateCommand had a bug where it wasn't r...MCEBuddy 2.x: MCEBuddy 2.3.5: Changelog for 2.3.5 (32bit and 64bit) 1. Fixed a bug causing MCEBuddy to crash during or after installation on Windows XP 2. Bugfix for resource leak with UPnP which would lead to a failure after many days 3. Increased the UPnP discovery re-scan interval from 10 minutes to 30 minutes 4. Added support for specifying TVDB and IMDB id’s in the conversion task page (forcing the internet lookup for metadata)WPF About Box: WPF About Box 1.1.1.1: First Stable ReleaseEdi: First Alpha Version: The initial release does a lot of things out of the box (theming, editing with highlighting, Find/Replace, MRU List). Read the Readme.txt file in the Edi Sub-project to get full details.CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1025.5): [NEW] Support for connecting to CRM Online via Office 365 (OSDP) [NEW] Current connection information and loaded ribbon name are displayed in the status bar [IMPROVED] Connect dialog minor improvements and error message descriptions [IMPROVED] Connecting to a CRM server will close currently loaded ribbon upon confirmation (if another ribbon was loaded previously) [FIX] Fixed bug in Open Ribbon dialog which would not allow to refresh entity list more than oncejob board light version: version 1.0: recuiter section jobseeker section spam flagging advanced search filtering customizable templatesReadable Passphrase Generator: KeePass Plugin 0.8.0: Changes: Interrogative phrases (questions) like why did the statesman burgle amidst lucid sunlamps Support transitive / intransitive verbs (whether a verb needs a subject or not). Change adverbs to be either before or after the verb, at random. Add an "equal" version of each strength, where each possibility is equally likely (for password purists). 3401 words in the default dictionary (~400 more than previous release) Fixed bugs when choosing verb tensesfastJSON: v2.0.9: - added support for root level DataSet and DataTable deserialize (you have to do ToObject<DataSet>(...) ) - added dataset testsMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.DNN Module Creator: 01.01.00: Updated templates for DNN7 ( ie. DAL2, Web Service API ). Numerous bug fixes and enhancements.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsClosedXML - The easy way to OpenXML: ClosedXML 0.68.1: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Orchard Project: Orchard 1.6 RC: RELEASE NOTES This is the Release Candidate version of Orchard 1.6. You should use this version to prepare your current developments to the upcoming final release, and report problems. Please read our release notes for Orchard 1.6 RC: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you wil...New Projects6_6_6_w_m_s_open: jwervxsdf7COM0207 Web Scripting and Content Creation Exercises: Loretta Rose Web Scripting and Content Creation ExercisesAcademyPVT: The project is dedicated to my studies at the Academy Pvt. It will be posted various learning tasks, and my research on the ASP.NET.Arduino Solar Meter: An Arduino is used to monitor several item in the meter cabinet. The standard version can log 3 S0 kWh meters and upload results to PVoutput and local SD card.BookCaching: BookCaching - GeoCaching with books. A funny new way to discover books around you!BruceCommonCMS: This is a CMS system developed by ASP.net(C#) with Visual Studio 2010/2012. My aim is to build a dynamic & flexible CMS system.Bullet On Rails for MS MVC: Bullet On Rails provides out-of-box scaffold controllers ala Ruby on Rails for MS MVC. It also provides automatic validations for information found in the LINQ to SQL generated file such as: - Type of field - Date format - Length of field - Required fieldCalculator++: Calculator++ will be the best application in parsing and calculating equations results.Collections: Collection Management for TV Series and Anime.Common Key Password Generator: This utility constructs a complex password from a GUID. The number of possible combinations generated approaches 16 to the power of 32.Cosmos HiDefOs: HiDef Os is a research project, to make a HD driver that runs smoothly. This is a subproject of QuicksilverOS and is fully open-source.EmpireWork Professional Social Network: EmpireWork Professional Social Network Locations: http://empirework.com http://empirework.ru http://empirework.com.ua http://empirework.byeWay payment gateway provider for NB_Store: eWay payment gateway provider for NB_StoreHDK - WinRT MVVM and MEF Friendly Prism Framework port: HDK - is a "spare-time" framework for WinRT development. Solution consists of: - MVVM - Event Aggregator - PRISM - other useful extensions HowToSetUpACodeplexProject: Er is nog niets gebeurdiBackup Explorer: The goal of this application is to provide a quick way to explore any iOS backup (IPhone, Ipad..)istomato: istomatojob board light version: job board light versionMaternity System: It's a project in development stage objectived to help maternity hospitals to make a better treatment for him usersmeu-projeto: sdalçfj lasdjlfjdsalfj lsdafldsajl fjsdalf jlsdaj flsadjl fjdsal fjdsal jflsdajf lksdajfksadMicrosoft Casablanca Samples and Tutorials: The code repository associated with http://cloudysea.wordpress.com, which discusses the Casablanca Project (http://msdn.microsoft.com/en-us/devlabs/casablanca)myvideo: myvideoProject13251024: papaProjekt PHP: Mitt projekt i kursen PHPSharePoint Version History Extractor: Windows app used to migrate/extract version history from a versioned document library into separate files with historical metadata.Site Backup Repackager: Use the Site Backup Repackager to reformat a SP2007 site backup (.cmp) for SP2010. SpiritMVVM: SpiritMVVM is a Model-View-ViewModel library, focused on richness of feature-set and cross-platform compatibility, using the Portable Class Library.SQL Data transfer wizard: It replaces export data in SSMS by offering dependency aware order of table transfer. studyproject: PHP, HTML, ZFTAPI Connector for Dynamics CRM 2011: Open source Caller ID screenpop/CTI for TAPI enabled phone systems. Simply install the TAPI software on your computer then configure this to connect to DynamicsTFS2012: This is project that used for coding VP8.NET: VP8.NET is a dual-licensed commercial/GPL C++ CLR wrapper which allows .NET applications to easily use the VP8 video codec.X0s0m0a0r0t0W1M1S1: 32432432432432

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  • Clean Code Development & Flexible work environment - MSCC 26.10.2013

    Finally, some spare time to summarize my impressions and experiences of the recent meetup of Mauritius Software Craftsmanship Community. I already posted my comment on the event and on our social media networks: Professional - It's getting better with our meetups and I really appreciated that 'seniors' and 'juniors' were present today. Despite running a little bit out of time it was really great to see more students coming to the gathering. This time we changed location for our Saturday meetup and it worked out very well. A big thank you to Ebene Accelerator, namely Mrs Poonum, for the ability to use their meeting rooms for our community get-together. Already some weeks ago I had a very pleasant conversation with her about the MSCC aims, 'mission' and how we organise things. Additionally, I think that an environment like the Ebene Accelerator is a good choice as it acts as an incubator for young developers and start-ups. Reactions from other craftsmen Before I put my thoughts about our recent meeting down, I'd like to mention and cross-link to some of the other craftsmen that were present: "MSCC meet up is a massive knowledge gaining strategies for students, future entrepreneurs, or for geeks all around. Knowledge sharing becomes a fun. For those who have not been able to made it do subscribe on our MSCC meet up group at meetup.com." -- Nitin on Learning is fun with #MSCC #Ebene Accelerator "We then talked about the IT industry in Mauritius, salary issues in various field like system administration, software development etc. We analysed the reasons why people tend to hop from one company to another. That was a fun debate." -- Ish on MSCC meetup - Gang of Geeks "Flexible Learning Environment was quite interesting since these lines struck cords : "You're not a secretary....9 to 5 shouldn't suit you"....This allowed reflection...deep reflection....especially regarding the local mindset...which should be changed in a way which would promote creativity rather than choking it till death..." -- Yannick on 2nd MSCC Monthly Meet-up And others on Facebook... ;-) Visual impressions are available on our Meetup event page. More first time attendees We great pleasure I noticed that we have once again more first time visitors. A quick overlook showed that we had a majority of UoM students in first, second or last year. Some of them are already participating in the UoM Computer Club or are nominated as members of the Microsoft Student Partner (MSP) programme. Personally, I really appreciate the fact that the MSCC is able to gather such a broad audience. And as I wrote initially, the MSCC is technology-agnostic; we want IT people from any segment of this business. Of course, students which are about to delve into the 'real world' of working are highly welcome, and I hope that they might get one or other glimpse of experience or advice from employees. Sticking to the schedule? No, not really... And honestly, it was a good choice to go a little bit of the beaten tracks. I mean, yes we have a 'rough' agenda of topics that we would like to talk about or having a presentation about. But we keep it 'agile'. Due to the high number of new faces, we initiated another quick round of introductions and I gave a really brief overview of the MSCC. Next, we started to reflect on the Clean Code Developer (CCD) - Red Grade which we introduced on the last meetup. Nirvan was the lucky one and he did a good job on summarizing the various abbreviations of the first level of being a CCD. Actually, more interesting, we exchanged experience about the principles and practices of Red Grade, and it was very informative to get to know that Yann actually 'interviewed' a couple of friends, other students, local guys working in IT companies as well as some IT friends from India in order to counter-check on what he learned first-hand about Clean Code. Currently, he is reading the book of Robert C. Martin on that topic and I'm looking forward to his review soon. More output generates more input What seems to be like a personal mantra is working out pretty well for me since the beginning of this year. Being more active on social media networks, writing more article on my blog, starting the Mauritius Software Craftsmanship Community, and contributing more to other online communities has helped me to receive more project requests, job offers and possibilities to expand my business at IOS Indian Ocean Software Ltd. Actually, it is not a coincidence that one of the questions new craftsmen should answer during registration asks about having a personal blog. Whether you are just curious about IT, right in the middle of your Computer Studies, or already working in software development or system administration since a while you should consider to advertise and market yourself online. Easiest way to resolve this are to have online profiles on professional social media networks like LinkedIn, Xing, Twitter, and Google+ (no Facebook should be considered for private only), and considering to have a personal blog. Why? -- Be yourself, be proud of your work, and let other people know that you're passionate about your profession. Trust me, this is going to open up opportunities you might not have dreamt about... Exchanging ideas about having a professional online presence - MSCC meetup on the 26th October 2013 Furthermore, consider to put your Curriculum Vitae online, too. There are quite a number of service providers like 1ClickCV, Stack Overflow Careers 2.0, etc. which give you the ability to have an up to date CV online. At least put it on your site, next to your personal blog. Similar to what you would be able to see on my site here. Cyber Island Mauritius - are we there? A couple of weeks ago I got a 'cold' message on LinkedIn from someone living in the U.S. asking about the circumstances and conditions of the IT world of Mauritius. He has a great business idea, venture capital and is currently looking for a team of software developers (mainly mobile - iOS) for a new startup here in Mauritius. Since then we exchanged quite some details through private messages and Skype conversations, and I suggested that it might be a good chance to join our meetup through a conference call and see for yourself about potential candidates. During approximately 30 to 40 minutes the brief idea of the new startup was presented - very promising state-of-the-art technology aspects and integration of various public APIs -, and we had a good Q&A session about it. Also thanks to the excellent bandwidth provided by the Ebene Accelerator the video conference between three parties went absolutely well. Clean Code Developer - Orange Grade Hahaha - nice one... Being at the Orange Tower at Ebene and then talking about an Orange Grade as CCD. Well, once again I provided an overview of the principles and practices in that rank of Clean Code, and similar to our last meetup we discussed on the various aspect of each principle, whether someone already got in touch with it during studies or work, and how it could affect their future view on their source code. Following are the principles and practices of Clean Code Developer - Orange Grade: CCD Orange Grade - Principles Single Level of Abstraction (SLA) Single Responsibility Principle (SRP) Separation of Concerns (SoC) Source Code conventions CCD Orange Grade - Practices Issue Tracking Automated Integration Tests Reading, Reading, Reading Reviews Especially the part on reading technical books got some extra attention. We quickly gathered our views on that and came up with a result that ranges between Zero (0) and up to Fifteen (15) book titles per year. Personally, I'm keeping my progress between Six (6) and Eight (8) titles per year, but at least One (1) per quarter of a year. Which is also connected to the fact that I'm participating in the O'Reilly Reader Review Program and have a another benefit to get access to free books only by writing and publishing a review afterwards. We also had a good exchange on the extended topic of 'Reviews' - which to my opinion is abnormal difficult here in Mauritius for various reasons. As far as I can tell from my experience working with Mauritian software developers, either as colleagues, employees or during consulting services there are unfortunately two dominant pattern on that topic: Keeping quiet Running away Honestly, I have no evidence about why these are the two 'solutions' on reviews but that's the situation that I had to face over the last couple of years. Sitting together and talking about problematic issues, tackling down root causes of de-motivational activities and working on general improvements doesn't seem to have a ground within the IT world of Mauritius. Are you a typist or a creative software craftsman? - MSCC meetup on the 26th October 2013 One very good example that we talked about was the fact of 'job hoppers' as you can easily observe it on someone's CV - those people change job every single year; for no obvious reason! Frankly speaking, I wouldn't even consider an IT person like to for an interview. As a company you're investing money and effort into the abilities of your employees. Hiring someone that won't stay for a longer period is out of question. And sorry to say, these kind of IT guys smell fishy about their capabilities and more likely to cause problems than actually produce productive results. One of the reasons why there is a probation period on an employment contract is to give you the liberty to leave as early as possible in case that you don't like your new position. Don't fool yourself or waste other people's time and money by hanging around a full year only to snatch off the bonus payment... Future outlook: Developer's Conference Even though it is not official yet I already mentioned it several times during our weekly Code & Coffee sessions. The MSCC is looking forward to be able to organise or to contribute to an upcoming IT event. Currently, the rough schedule is set for April 2014 but this mainly depends on availability of location(s), a decent time frame for preparations, and the underlying procedures with public bodies to have it approved and so on. As soon as the information about date and location has been fixed there will be a 'Call for Papers' period in order to attract local IT enthusiasts to apply for a session slot and talk about their field of work and their passion in IT. More to come for sure... My resume of the day It was a great gathering and I am very pleased about the fact that we had another 15 craftsmen (plus 2 businessmen on conference call plus 2 young apprentices) in the same room, talking about IT related topics and sharing their experience as employees and students. Personally, I really appreciated the feedback from the students about their current view on their future career, and I really hope that some of them are going to pursue their dreams. Start promoting yourself and it will happen... Looking forward to your blogs! And last but not least our numbers on Meetup and Facebook have been increased as a direct consequence of this meetup. Please, spread the word about the MSCC and get your friends and colleagues to join our official site. The higher the number of craftsmen we have the better chances we have t achieve something great! Thanks!

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  • CodePlex Daily Summary for Thursday, September 27, 2012

    CodePlex Daily Summary for Thursday, September 27, 2012Popular ReleasesVisual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textMCEBuddy 2.x: MCEBuddy 2.2.16: Changelog for 2.2.16 (32bit and 64bit) Now a standalone remote client also available to control the Engine remotely. 1. Added support for remote connections for status and configuration. MCEBuddy now uses port 23332. The remote server name, remote server port and local server port can be updated from the MCEBuddy.conf file BUT the Service or GUI needs to be restarted (i.e. reboot or restart service or restart program) for it to take effect. Refer to documentation for more details http://mce...LoLHQ - Personal League of Legends Assistant: LoLHQ v1.0: LoLHQ version 1.0 (full, portable) Instructions: - Download - Extract - Run LoLHQ.exe - If needed, specify League of Legends installation path.D3 Loot Tracker: 1.3.1 (patch): - Magic find value will now display properly and includes follower value. - ILevel of legendary items will now display properly.ZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demoSSIS GoogleAnalyticsSource: Version 1.1 Alpha 2: The component uses now the Google API V2.4 including the management API.Ext Spec: Ext Spec 1.0.0: Completed remaining tasks: 7 12 17The GLMET Project: Sound Recorder: --WinRtBehaviors: V1.0.2: Includes simple Blend SupportMVC Bootstrap: MVC Boostrap 0.5.1: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. This release uses Entity Framework 5 for data access and Ninject 3 for dependency injection. If you download and use this project, please give some feedback, good or bad!Simple PM - Project Management Simplified !: Simple Pm v1 - Aplha (Re-released): INSTALLATION GUIDE 1. Run the web setup, which will install the web app to IIS. 2. Make sure you select your application pool to "ASP.NET v4.0" during the installation. 3. Create a database named "SimplePm" 4. Run the attached database script on this database. 5. Change the database username and password in connection strings defined as SimplePmEntities and ApplicationServices from the Web.config file 6. Thats its ! Simple Pm are ready to go ! For any installation assistance feel free to c...menu4web: menu4web 1.0 - free javascript menu for web sites: menu4web 1.0 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 21 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Rawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.8: Version: 2.5.0.8 (Milestone 8): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Mark the class DataModel as serializable. InfoMan: Minor improvements. InfoMan: Add unit tests for all modules. Othe...LogicCircuit: LogicCircuit 2.12.9.20: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionToolbars on text note dialog are more flexible now. You can select font face, size, color, and background of text you are typing. RAM now can be initialized to one of the following: random va...New ProjectsAltairis Binary Store Provider: Altairis Binary Store is provider based system for storing arbitrary binary data either in file system or in Azure Blob Storage.Azure Diagnostic Log Viewer: This tool helps in viewing logs written in azure diagnostics log tables. <MORE DETAILS COMING SOON>bluequiz: Là d? án giúp các cá nhân, t? ch?c, tru?ng h?c, t? ch?c thi tr?c nghi?m tr?c tuy?n và qu?n lý di?m m?t cách d? dàng hon.Detect User Geo location: Detect site visitor geo location Detect geo location of the site visitors by html5 geolocation (first) or ipinfodb.com(second choice). Educards: Educational cards.EuWangSSO: SSO (single sign-on) solutionFree Aspx Image Gallery: This is first basic release of my free aspx image gallery project. It is free to use and modify by the user without any need of providing any credit to me.GEFe: GEFeguohai's project: a open source project!ISMOT - Async Helper: This is a wrapper library for Microsoft's Async Library (CTP). Using this library greatly facilitates async calls in Silverlight and Windows Phone projects.LoLHQ - Personal League of Legends Assistant: LoLHQ - Personal League of Legends Assistant Check detailed ELO ratings and statistics of your teammates. Personalize counter-pick lists, view Champions detailsMNK-HKM addon: Special thanks to: Kill Us Or Die TryingPCV_CLINIC: my project PCV_ClinicRemote Commands: Program which allow to control computer sending e-mails with commands.Resource File Comparer: Resource File Comparer is a quick utility to help compare the availability of required resource strings in all resource files for an application.Rich Client Template: The new Rich Client Template for Visual Studio 2012Simple Microsoft Excel Document Converter (Convert To XLS, XLSX, PDF, XPS): This library is based on Microsoft.Office.Interop.Excel. This library can convert Excel documents to PDF or XPS in C#.TCC News: testeTesPro: ???The Eggbert Chronicles: The Eggbert Chronicles, a 2.5D platformer built in Unity and created using Javascript and C#.Tombola XNA: Gioco della tombola utilizzando XNA.Tools and Company: "Tools and Company" is a DLL which contains a set of useful and generic classes and functions in C# language. I use this DLL in my different other C# projects.TradeIt: :)usermade: user made websiteWIT Sync Manager 2010: Enables you to synchronize virtually all aspects of work item types and related artifacts across collections and projects in TFS 2010.xebictetris: Xebic Tetris Web Testxmwms: xmwmsXNA for Windows 8(Windows RT).: Officially there is no support for XNA Game Studio in Windows 8(WinRT). So this is a light weight XNA Framework made using the .NET 4.5 and Metro Style APIs and????????????? ?????????: ???????? ?????? ?? ???????? ?????????????? ??????????

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  • Using SPServices &amp; jQuery to Find My Stuff from Multi-Select Person/Group Field

    - by Mark Rackley
    Okay… quick blog post for all you SPServices fans out there. I needed to quickly write a script that would return all the tasks currently assigned to me.  I also wanted it to return any task that was assigned to a group I belong to. This can actually be done with a CAML query, so no big deal, right?  The rub is that the “assigned to” field is a multi-select person or group field. As far as I know (and I actually know so little) you cannot just write a CAML query to return this information. If you can, please leave a comment below and disregard the rest of this blog post… So… what’s a hacker to do? As always, I break things down to their most simple components (I really love the KISS principle and would get it tattooed on my back if people wouldn’t think it meant “Knights In Satan’s Service”. You really gotta be an old far to get that reference).  Here’s what we’re going to do: Get currently logged in user’s name as it is stored in a person field Find all the SharePoint groups the current user belongs to Retrieve a set of assigned tasks from the task list and then find those that are assigned to current  user or group current user belongs to Nothing too hairy… So let’s get started Some Caveats before I continue There are some obvious performance implications with this solution as I make a total of four SPServices calls and there’s a lot of looping going on. Also, the CAML query in this blog has NOT been optimized. If you move forward with this code, tweak it so that it returns a further subset of data or you will see horrible performance if you have a few hundred entries in your task list. Add a date range to the CAML or something. Find some way to limit the results as much as possible. Lastly, if you DO have a better solution, I would like you to share. Iron sharpens iron and all…   Alright, let’s really get started. Get currently logged in user’s name as it is stored in a person field First thing we need to do is understand how a person group looks when you look at the XML returned from a SharePoint Web Service call. It turns out it’s stored like any other multi select item in SharePoint which is <id>;#<value> and when you assign a person to that field the <value> equals the person’s name “Mark Rackley” in my case. This is for Windows Authentication, I would expect this to be different in FBA, but I’m not using FBA. If you want to know what it looks like with FBA you can use the code in this blog and strategically place an alert to see the value.  Anyway… I need to find the name of the user who is currently logged in as it is stored in the person field. This turns out to be one SPServices call: var userName = $().SPServices.SPGetCurrentUser({                     fieldName: "Title",                     debug: false                     }); As you can see, the “Title” field has the information we need. I suspect (although again, I haven’t tried) that the Title field also contains the user’s name as we need it if I was using FBA. Okay… last thing we need to do is store our users name in an array for processing later: myGroups = new Array(); myGroups.push(userName); Find all the SharePoint groups the current user belongs to Now for the groups. How are groups returned in that XML stream?  Same as the person <ID>;#<Group Name>, and if it’s a mutli select it’s all returned in one big long string “<ID>;#<Group Name>;#<ID>;#<Group Name>;#<ID>;#<Group Name>;#<ID>;#<Group Name>;#<ID>;#<Group Name>”.  So, how do we find all the groups the current user belongs to? This is also a simple SPServices call. Using the “GetGroupCollectionFromUser” operation we can find all the groups a user belongs to. So, let’s execute this method and store all our groups. $().SPServices({       operation: "GetGroupCollectionFromUser",       userLoginName: $().SPServices.SPGetCurrentUser(),       async: false,       completefunc: function(xData, Status) {          $(xData.responseXML).find("[nodeName=Group]").each(function() {                 myGroups.push($(this).attr("Name"));          });         }     }); So, all we did in the above code was execute the “GetGroupCollectionFromUser” operation and look for the each “Group” node (row) and store the name for each group in our array that we put the user’s name in previously (myGroups). Now we have an array that contains the current user’s name as it will appear in the person field XML and  all the groups the current user belongs to. The Rest Now comes the easy part for all of you familiar with SPServices. We are going to retrieve our tasks from the Task list using “GetListItems” and look at each entry to see if it belongs to this person. If it does belong to this person we are going to store it for later processing. That code looks something like this: // get list of assigned tasks that aren't closed... *modify the CAML to perform better!*             $().SPServices({                   operation: "GetListItems",                   async: false,                   listName: "Tasks",                   CAMLViewFields: "<ViewFields>" +                             "<FieldRef Name='AssignedTo' />" +                             "<FieldRef Name='Title' />" +                             "<FieldRef Name='StartDate' />" +                             "<FieldRef Name='EndDate' />" +                             "<FieldRef Name='Status' />" +                             "</ViewFields>",                   CAMLQuery: "<Query><Where><And><IsNotNull><FieldRef Name='AssignedTo'/></IsNotNull><Neq><FieldRef Name='Status'/><Value Type='Text'>Completed</Value></Neq></And></Where></Query>",                     completefunc: function (xData, Status) {                         var aDataSet = new Array();                        //loop through each returned Task                         $(xData.responseXML).find("[nodeName=z:row]").each(function() {                             //store the multi-select string of who task is assigned to                             var assignedToString = $(this).attr("ows_AssignedTo");                             found = false;                            //loop through the persons name and all the groups they belong to                             for(var i=0; i<myGroups.length; i++) {                                 //if the person's name or group exists in the assigned To string                                 //then the task is assigned to them                                 if (assignedToString.indexOf(myGroups[i]) >= 0){                                     found = true;                                     break;                                 }                             }                             //if the Task belongs to this person then store or display it                             //(I'm storing it in an array)                             if (found){                                 var thisName = $(this).attr("ows_Title");                                 var thisStartDate = $(this).attr("ows_StartDate");                                 var thisEndDate = $(this).attr("ows_EndDate");                                 var thisStatus = $(this).attr("ows_Status");                                                                  var aDataRow=new Array(                                     thisName,                                     thisStartDate,                                     thisEndDate,                                     thisStatus);                                 aDataSet.push(aDataRow);                             }                          });                          SomeFunctionToDisplayData(aDataSet);                     }                 }); Some notes on why I did certain things and additional caveats. You will notice in my code that I’m doing an AssignedToString.indexOf(GroupName) to see if the task belongs to the person. This could possibly return bad results if you have SharePoint Group names that are named in such a way that the “IndexOf” returns a false positive.  For example if you have a Group called “My Users” and a group called “My Users – SuperUsers” then if a user belonged to “My Users” it would return a false positive on executing “My Users – SuperUsers”.IndexOf(“My Users”). Make sense? Just be aware of this when naming groups, we don’t have this problem. This is where also some fine-tuning can probably be done by those smarter than me. This is a pretty inefficient method to determine if a task belongs to a user, I mean what if a user belongs to 20 groups? That’s a LOT of looping.  See all the opportunities I give you guys to do something fun?? Also, why am I storing my values in an array instead of just writing them out to a Div? Well.. I want to pass my data to a jQuery library to format it all nice and pretty and an Array is a great way to do that. When all is said and done and we put all the code together it looks like:   $(document).ready(function() {         var userName = $().SPServices.SPGetCurrentUser({                     fieldName: "Title",                     debug: false                     });         myGroups = new Array();     myGroups.push(userName );       $().SPServices({       operation: "GetGroupCollectionFromUser",       userLoginName: $().SPServices.SPGetCurrentUser(),       async: false,       completefunc: function(xData, Status) {          $(xData.responseXML).find("[nodeName=Group]").each(function() {                 myGroups.push($(this).attr("Name"));          });                      // get list of assigned tasks that aren't closed... *modify this CAML to perform better!*             $().SPServices({                   operation: "GetListItems",                   async: false,                   listName: "Tasks",                   CAMLViewFields: "<ViewFields>" +                             "<FieldRef Name='AssignedTo' />" +                             "<FieldRef Name='Title' />" +                             "<FieldRef Name='StartDate' />" +                             "<FieldRef Name='EndDate' />" +                             "<FieldRef Name='Status' />" +                             "</ViewFields>",                   CAMLQuery: "<Query><Where><And><IsNotNull><FieldRef Name='AssignedTo'/></IsNotNull><Neq><FieldRef Name='Status'/><Value Type='Text'>Completed</Value></Neq></And></Where></Query>",                     completefunc: function (xData, Status) {                         var aDataSet = new Array();                         //loop through each returned Task                         $(xData.responseXML).find("[nodeName=z:row]").each(function() {                             //store the multi-select string of who task is assigned to                             var assignedToString = $(this).attr("ows_AssignedTo");                             found = false;                            //loop through the persons name and all the groups they belong to                             for(var i=0; i<myGroups.length; i++) {                                 //if the person's name or group exists in the assigned To string                                 //then the task is assigned to them                                 if (assignedToString.indexOf(myGroups[i]) >= 0){                                     found = true;                                     break;                                 }                             }                            //if the Task belongs to this person then store or display it                             //(I'm storing it in an array)                             if (found){                                 var thisName = $(this).attr("ows_Title");                                 var thisStartDate = $(this).attr("ows_StartDate");                                 var thisEndDate = $(this).attr("ows_EndDate");                                 var thisStatus = $(this).attr("ows_Status");                                                                  var aDataRow=new Array(                                     thisName,                                     thisStartDate,                                     thisEndDate,                                     thisStatus);                                 aDataSet.push(aDataRow);                             }                          });                          SomeFunctionToDisplayData(aDataSet);                     }                 });       }    });  }); Final Thoughts So, there you have it. Take it and run with it. Make it something cool (and tell me how you did it). Another possible way to improve performance in this scenario is to use a DVWP to display the tasks and use jQuery and the “myGroups” array from this blog post to hide all those rows that don’t belong to the current user. I haven’t tried it, but it does move some of the processing off to the server (generating the view) so it may perform better.  As always, thanks for stopping by… hope you have a Merry Christmas…

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  • CodePlex Daily Summary for Sunday, June 08, 2014

    CodePlex Daily Summary for Sunday, June 08, 2014Popular ReleasesGFramework: GFramework V1.0: GFramework V1.0SFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun EinstellbarAspose for Apache POI: Aspose.Words vs Apache POI WP - v 1.1: Release contain the Code Comparison for Features in Apache POI WP SDK and Aspose.Words What's New ?Following Examples: Working with Headers Working with Footers Access Ranges in Document Delete Ranges in Document Insert Before and After Ranges Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.babelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;MyBB: MyBB 1.6.13 Türkçe Kurulum Paketi: MyBB 1.6.13 - Resmi Tam Türkçe UTF-8 Sifir Kurulum Paketi Rar Pass - Sifresi: mybb.com.tr Yayinci site: http://www.mybb.com.tr Orjinal indirme adresi: http://download.mybb.com.tr Destek 1: http://destek.mybb.com.tr/showthread.php?tid=12326 Destek 2: http://tr.mybbdepo.com/mybb-1-6-13-turkce-sifir-kurulum-paketi-konusu.html Dosya: MyBB1613KurulumPaketiTR.rar MD5: d2745b79aa8cc5f8cc09e8a91b50d3cc SHA-1: 6fbb8e611e6d78f8cd3d88d7a773edc67ecc2a3e Ekleyen: XpSerkan MCTR TEAM - Gururla Sunar.SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.PlaySly: GetDirectLink 1.0.1.0: ConfiguraciónNuevo sistema de configuración Nuevo formulario de configuración Añadidas configuraciones visuales Fuente principal, fuente secundaria, fuente menus, fuente botones grandes, fuente botones pequeños Color fondo, color fondo menus, color fondo botones y colores de fuentes Ahora las fuentes soportan estilo (irregular, negrita, tachado y subrayado) Añadidas configuraciones de reproductor Pausar al iniciar para que el vídeo cargue (buffering) Añadidas configuraciones sobre...Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.NPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...Media Player (Technology Area): Media Player 0.3 (Codname Kalo): Themes are included, along with a picture viewer. This does not require 0.2 to be installed51Degrees - Device Detection and Redirection: 3.1.2.3: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.27.0: CodeMap now indicates the type name for all members Implemented running scripts 'as administrator'. Just add '//css_npp asadmin' to the script and run it as usual. 'Prepare script for distribution' now aggregates script dependency assemblies. Various improvements in CodeSnipptet, Autcompletion and MethodInfo interactions with each other. Added printing line number for the entries in CodeMap (subject of configuration value) Improved debugging step indication for classless scripts ...ClosedXML - The easy way to OpenXML: ClosedXML 0.72.3: 70426e13c415 ClosedXML for .Net 4.0 now uses Open XML SDK 2.5 b9ef53a6654f Merge branch 'master' of https://git01.codeplex.com/forks/vbjay/closedxml 727714e86416 Fix range.Merge(Boolean) for .Net 3.5 eb1ed478e50e Make public range.Merge(Boolean checkIntersects) 6284cf3c3991 More performance improvements when saving.DNN Blog: 06.00.07: Highlights: Enhancement: Option to show management panel on child modules Fix: Changed SPROC and code to ensure the right people are notified of pending comments. (CP-24018) Fix: Fix to have notification actions authentication assume the right module id so these will work from the messaging center (CP-24019) Fix: Fix to issue in categories in a post that will not save when no categories and no tags selectedTEncoder: 4.0.0: --4.0.0 -Added: Video downloader -Added: Total progress will be updated more smoothly -Added: MP4Box progress will be shown -Added: A tool to create gif image from video -Added: An option to disable trimming -Added: Audio track option won't be used for mpeg sources as default -Fixed: Subtitle position wasn't used -Fixed: Duration info in the file list wasn't updated after trimming -Updated: FFMpegVeraCrypt: VeraCrypt version 1.0d: Changes between 1.0c and 1.0d (03 June 2014) : Correct issue while creating hidden operating system. Minor fixes (look at git history for more details).Z SqlBulkCopy Extensions: SqlBulkCopy Extensions 1.0.0: SqlBulkCopy Extensions provide MUST-HAVE methods with outstanding performance missing from the SqlBulkCopy class like Delete, Update, Merge, Upsert. Compatible with .NET 2.0, SQL Server 2000, SQL Azure and more! Bulk MethodsBulkDelete BulkInsert BulkMerge BulkUpdate BulkUpsert Utility MethodsGetSqlConnection GetSqlTransaction You like this library? Find out how and why you should support Z Project Become a Memberhttp://zzzproject.com/resources/images/all/become-a-member.png|ht...Tweetinvi a friendly Twitter C# API: Tweetinvi 0.9.3.x: Timelines- Added all the parameters available from the Timeline Endpoints in Tweetinvi. - This is available for HomeTimeline, UserTimeline, MentionsTimeline // Simple query var tweets = Timeline.GetHomeTimeline(); // Create a parameter for queries with specific parameters var timelineParameter = Timeline.CreateHomeTimelineRequestParameter(); timelineParameter.ExcludeReplies = true; timelineParameter.TrimUser = true; var tweets = Timeline.GetHomeTimeline(timelineParameter); Tweetinvi 0.9.3.1...Pong: Pong_v1.0: Folder Content + the exe file.MudRoom: Parser Test 0.01a: Binary build of proof of concept code that supports a few verbs and can act on a few objects. Shows the basics of compound verb actions, adjective support, and the ignoring of filler words.New Projects2112110162: 2112110162 nguyen do datASP.NET Identity 2.0 AWS DynamoDb: This project provides a high performance cloud solution for ASP.NET Identity 2.0 using AWS DynamoDb replacing the Entity Framework / MSSQL provider.Eye tracking | Accessibility version.: Este projeto tem o objetivo de oferecer de forma barata uma ferramenta para se comunicar com pessoas que só podem mexer os olhos.HCRM: House CRMhuynhtanphat1995: cfzxJJ94_HelloWorld: Hello World Hello World C++ Hello World Ckbvault-mysql: KBVault MySQL is a free knowledge base web application.Khue's project: helloNDataTable: Similar to the DataSet and DataTable Class. using XML to support cross platform data transmission. Suitable for network data transmission. Net Slate: An app that learns users interest and becomes smarter, by providing news according to your interest. NR comes with highly customizable User interface, with dynaPA kece: Edugra is one of android-based applicationPowerCLI Navigator: PowerCLI Navigator is a PowerShell host application meant to improve system administrators' experience with VMware PowerCLI and vSphere management automation.project1: sdczxproject1-kimquyendang: chuoiproject1-vannghia: jghjghjRandom Katas: Random Code Kata implementations in a variety of languages. For personal edification, but if others are interested, have at it.TestWeb: TestWebTimelapse Camera Archive: An ASP.NET web application that organizes, archives, and makes available photos from FTP-capable IP cameras.Ubnt Discovery: This tool allows you to discovery Ubiquiti devices in your network.Website Practice: The aim of this project is to learn team foundation service using codeplex on a website project.Z3_SMC: testzDocumentationHelper: Custom Documentation Helper

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  • Are your personal insecurities screwing up your internal communications?

    - by Lucy Boyes
    I do some internal comms as part of my job. Quite a lot of it involves talking to people about stuff. I’m spending the next couple of weeks talking to lots of people about internal comms itself, because we haven’t done a lot of audience/user feedback gathering, and it turns out that if you talk to people about how they feel and what they think, you get some pretty interesting insights (and an idea of what to do next that isn’t just based on guesswork and generalising from self). Three things keep coming up from talking to people about what we suck at  in terms of internal comms. And, as far as I can tell, they’re all examples where personal insecurity on the part of the person doing the communicating makes the experience much worse for the people on the receiving end. 1. Spending time telling people how you’re going to do something, not what you’re doing and why Imagine you’ve got to give an update to a lot of people who don’t work in your area or department but do have an interest in what you’re doing (either because they want to know because they’re curious or because they need to know because it’s going to affect their work too). You don’t want to look bad at your job. You want to make them think you’ve got it covered – ideally because you do*. And you want to reassure them that there’s lots of exciting work going on in your area to make [insert thing of choice] happen to [insert thing of choice] so that [insert group of people] will be happy. That’s great! You’re doing a good job and you want to tell people about it. This is good comms stuff right here. However, you’re slightly afraid you might secretly be stupid or lazy or incompetent. And you’re exponentially more afraid that the people you’re talking to might think you’re stupid or lazy or incompetent. Or pointless. Or not-adding-value. Or whatever the thing that’s the worst possible thing to be in your company is. So you open by mentioning all the stuff you’re going to do, spending five minutes or so making sure that everyone knows that you’re DOING lots of STUFF. And the you talk for the rest of the time about HOW you’re going to do the stuff, because that way everyone will know that you’ve thought about this really hard and done tons of planning and had lots of great ideas about process and that you’ve got this one down. That’s the stuff you’ve got to say, right? To prove you’re not fundamentally worthless as a human being? Well, maybe. But probably not. See, the people who need to know how you’re going to do the stuff are the people doing the stuff. And those are the people in your area who you’ve (hopefully-please-for-the-love-of-everything-holy) already talked to in depth about how you’re going to do the thing (because else how could they help do it?). They are the only people who need to know the how**. It’s the difference between strategy and tactics. The people outside of your bubble of stuff-doing need to know the strategy – what it is that you’re doing, why, where you’re going with it, etc. The people on the ground with you need the strategy and the tactics, because else they won’t know how to do the stuff. But the outside people don’t really need the tactics at all. Don’t bother with the how unless your audience needs it. They probably don’t. It might make you feel better about yourself, but it’s much more likely that Bob and Jane are thinking about how long this meeting has gone on for already than how personally impressive and definitely-not-an-idiot you are for knowing how you’re going to do some work. Feeling marginally better about yourself (but, let’s face it, still insecure as heck) is not worth the cost, which in this case is the alienation of your audience. 2. Talking for too long about stuff This is kinda the same problem as the previous problem, only much less specific, and I’ve more or less covered why it’s bad already. Basic motivation: to make people think you’re not an idiot. What you do: talk for a very long time about what you’re doing so as to make it sound like you know what you’re doing and lots about it. What your audience wants: the shortest meaningful update. Some of this is a kill your darlings problem – the stuff you’re doing that seems really nifty to you seems really nifty to you, and thus you want to share it with everyone to show that you’re a smart person who thinks up nifty things to do. The downside to this is that it’s mostly only interesting to you – if other people don’t need to know, they likely also don’t care. Think about how you feel when someone is talking a lot to you about a lot of stuff that they’re doing which is at best tangentially interesting and/or relevant. You’re probably not thinking that they’re really smart and clearly know what they’re doing (unless they’re talking a lot and being really engaging about it, which is not the same as talking a lot). You’re probably thinking about something totally unrelated to the thing they’re talking about. Or the fact that you’re bored. You might even – and this is the opposite of what they’re hoping to achieve by talking a lot about stuff – be thinking they’re kind of an idiot. There’s another huge advantage to paring down what you’re trying to say to the barest possible points – it clarifies your thinking. The lightning talk format, as well as other formats which limit the time and/or number of slides you have to say a thing, are really good for doing this. It’s incredibly likely that your audience in this case (the people who need to know some things about your thing but not all the things about your thing) will get everything they need to know from five minutes of you talking about it, especially if trying to condense ALL THE THINGS into a five-minute talk has helped you get clear in your own mind what you’re doing, what you’re trying to say about what you’re doing and why you’re doing it. The bonus of this is that by being clear in your thoughts and in what you say, and in not taking up lots of people’s time to tell them stuff they don’t really need to know, you actually come across as much, much smarter than the person who talks for half an hour or more about things that are semi-relevant at best. 3. Waiting until you’ve got every detail sorted before announcing a big change to the people affected by it This is the worst crime on the list. It’s also human nature. Announcing uncertainty – that something important is going to happen (big reorganisation, product getting canned, etc.) but you’re not quite sure what or when or how yet – is scary. There are risks to it. Uncertainty makes people anxious. It might even paralyse them. You can’t run a business while you’re figuring out what to do if you’ve paralysed everyone with fear over what the future might bring. And you’re scared that they might think you’re not the right person to be in charge of [thing] if you don’t even know what you’re doing with it. Best not to say anything until you know exactly what’s going to happen and you can reassure them all, right? Nope. The people who are going to be affected by whatever it is that you don’t quite know all the details of yet aren’t stupid***. You wouldn’t have hired them if they were. They know something’s up because you’ve got your guilty face on and you keep pulling people into meeting rooms and looking vaguely worried. Here’s the deal: it’s a lot less stressful for everyone (including you) if you’re up front from the beginning. We took this approach during a recent company-wide reorganisation and got really positive feedback. People would much, much rather be told that something is going to happen but you’re not entirely sure what it is yet than have you wait until it’s all fixed up and then fait accompli the heck out of them. They will tell you this themselves if you ask them. And here’s why: by waiting until you know exactly what’s going on to communicate, you remove any agency that the people that the thing is going to happen to might otherwise have had. I know you’re scared that they might get scared – and that’s natural and kind of admirable – but it’s also patronising and infantilising. Ask someone whether they’d rather work on a project which has an openly uncertain future from the beginning, or one where everything’s great until it gets shut down with no forewarning, and very few people are going to tell you they’d prefer the latter. Uncertainty is humanising. It’s you admitting that you don’t have all the answers, which is great, because no one does. It allows you to be consultative – you can actually ask other people what they think and how they feel and what they’d like to do and what they think you should do, and they’ll thank you for it and feel listened to and respected as people and colleagues. Which is a really good reason to start talking to them about what’s going on as soon as you know something’s going on yourself. All of the above assumes you actually care about talking to the people who work with you and for you, and that you’d like to do the right thing by them. If that’s not the case, you can cheerfully disregard the advice here, but if it is, you might want to think about the ways above – and the inevitable countless other ways – that making internal communication about you and not about your audience could actually be doing the people you’re trying to communicate with a huge disservice. So take a deep breath and talk. For five minutes or so. About the important things. Not the other things. As soon as you possibly can. And you’ll be fine.   *Of course you do. You’re good at your job. Don’t worry. **This might not always be true, but it is most of the time. Other people who need to know the how will either be people who you’ve already identified as needing-to-know and thus part of the same set as the people in you’re area you’ve already discussed this with, or else they’ll ask you. But don’t bring this stuff up unless someone asks for it, because most of the people in the audience really don’t care and you’re wasting their time. ***I mean, they might be. But let’s give them the benefit of the doubt and assume they’re not.

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  • Contract Work - Lessons Learned

    - by samerpaul
    I thought I would write a post of a different nature today, but still relevant to the tech world. I do a lot of contract jobs myself and really enjoy it. It's nice to keep jumping from project to project, and not having to go to an office or keep regular hours, etc. I really enjoy it. I have learned a lot in the past few years of doing it (both from experience and from help given to me from others, and the internet) so I thought I'd share some of that knowledge/experience today.So here's my own personal "lesson's learned" that hopefully will help you if you find yourself doing contract work:Should I take the job?Ok, so this is the first step. Assuming you were given sufficient information about what they want, then you should really think about what you're capable of doing and whether or not you should take this job. Personally, my rule is, if I know it's possible, I'll say yes, even if I don't yet know how to do it. That's because the internet is such a great help, it would be rare to run into an issue that you can't figure out with some help. So if your clients are asking for something that you don't yet know how to program, but you know you can do it on the platform then go for it. How else are you going to learn?Use this rule with some limitation, however. If you're really lacking the expertise or foundation in something, then unless you have tons of time to complete the project, then I wouldn't say yes. For example, I haven't personally done any 3d/openGL programming yet so I wouldn't say yes to a project that extensively uses it. OK, so I want the job, but how much do I charge?This part can be tricky. There is no set formula really, but I have some tips for pricing that will hopefully give you a better idea on how to confidently ask your price and have them accept. Here are some personal guidelinesHow much time do you have to complete the project? If it's shorter than average, then charge more. You can even make a subtle note about this (or not so subtle if they still don't get it.) If it seems too short of a time (i.e. near impossible to complete), be sure to say that. It looks bad to promise a time that you can't keep--and it makes it less likely for them to return to you for work.Your Hourly rate: How long have you been working in that language? Do you have existing projects to back you up? Or previous contacts that can vouch for your work? Are there very few people with your particular skill set? All of these things will lend themselves to setting an hourly rate. I'd also try out a quick google search of what your line of work is, to see what the industry standard is at that point in time.I wouldn't price too low, because you want to make your time worth it. You also want them to feel like they're paying for quality work (assuming you can deliver it :) ). Finally, think about your client. If it's a small business, then don't price it too high if you want the job. If it's an enterprise (like a Fortune company), then don't be afraid to price higher. They have the budget for it.Fixed price: If they want a fixed price project, then you need to think about how many hours it will take you to complete it and multiply it by the hourly rate you set for yourself. Then, honestly, I would add 10-20% on top of that. Why? Because nothing ever works exactly how you want it to. There are lots of times that something "trivial" is way harder than it should be, or something that "should work" doesn't for hours and it eats away at your hourly rate. I can't count the number of times I encountered a logical bug that took away an entire's day work because debuggers don't help in those cases. By adding that padding in, it's still OK to have those days where you don't get as much done as you want. And another useful tip: Depending on your client, and the scope, you most likely want to set that you both sign off on a specification sheet before doing any work, and that any changes will result in a re-evaulation of the price. This is to help protect you from being handed a huge new addition to the project half-way in, without any extra payment.Scope of project: Finally, is it a huge project? Is it really small/fast? This affects how much your client will be willing to pay. If it sounds big, they will be willing to pay more for it. If it seems really small, then you won't be able to get away with a large asking price (as easily).Ok, I priced it, now what?So now that you have the price, you want to make sure it feels justified to your client. I never set a price before I can really think about everything. For example, if you're still in your introduction phase, and they want a price, don't give one! Just comment that you will send them a proposal sheet with all the features outlined, and a price for everything. You don't want to shout out a low number and then deliver something that is way higher. You also don't want to shock them with a big number before they feel like they are getting a great product.Make up a proposal document in a word editor. Personally, I leave the price till the very end. Why? Because by the time they reach the end, you've already discussed all the great features you plan to implement, and how it's the best product they'll ever use, etc etc...so your price comes off as a steal! If you hit them up front with a price, they will read through the document with a negative bias. Think about those commercials on TV. They always go on about their product, then at the end, ask "What would you pay for something like this? $100? $50? How about $20!!". This is not by accident.Scenario: I finished the job way earlier than expectedYou have two options then. You can either polish the hell out of the application, and even throw in a few bonus features (assuming they are in-line with the customer's needs) or you can sit and wait on it until you near your deadline. Why don't you want to turn it in too early? Because you should treat that extra time as a surplus. If you said it is going to take you 3 weeks, and it took you only 1, you have a surplus of 2 weeks. I personally don't want to let them know that I can do a 3 week project in 1 week. Why not? Because that may not always be the case! I may later have a 3 week project that takes all 3 weeks, but if I set a precedent of delivering super early, then the pressure is on for that longer project. It also makes it harder to quote longer times if you keep delivering too early.Feel free to deliver early, but again, don't do it too early. They may also wonder why they paid you for 3 weeks of work if you're done in 1. They may further wonder if the product sucks, or what is wrong with it, if it's done so early, etc.I would just polish the application. Everyone loves polish in their applications. The smallest details are what make an application go from "functional" to "fantastic". And since you are still delivering on time, then they are still going to be very happy with you.Scenario: It's taking way too long to finish this, and the deadline is nearing/here!So this is not a fun scenario to be in, but it'll happen. Sometimes the scope of the project gets out of hand. The best policy here is OPENNESS/HONESTY. Tell them that the project is taking longer than expected, and give a reasonable time for when you think you'll have it done. I typically explain it in a way that makes it sound like it isn't something that I did wrong, but it's just something about the nature of the project. This really goes for any scenario, to be honest. Just continue to stay open and communicative about your progress. This doesn't mean that you should email them every five minutes (unless they want you to), but it does mean that maybe every few days or once a week, give them an update on where you're at, and what's next. They'll be happy to know they are paying for progress, and it'll make it easier to ask for an extension when something goes wrong, because they know that you've been working on it all along.Final tips and thoughts:In general, contract work is really fun and rewarding. It's nice to learn new things all the time, as mandated by the project ,and to challenge yourself to do things you may not have done before. The key is to build a great relationship with your clients for future work, and for recommendations. I am always very honest with them and I never promise something I can't deliver. Again, under promise, over deliver!I hope this has proved helpful!Cheers,samerpaul

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  • CodePlex Daily Summary for Sunday, August 26, 2012

    CodePlex Daily Summary for Sunday, August 26, 2012Popular ReleasesPhysics Helper XAML: Physics Helper XAML 1.1.0.0: This release supports creation of 2D Physics apps for Windows 8 RTM, Windows Phone 7.1 development, and Silverlight 5. It includes source code and samples in three separate solutions.TouchInjector: TouchInjector 1.0: Version 1.0BlackJumboDog: Ver5.7.1: 2012.08.25 Ver5.7.1 (1)?????·?????LING?????????????? (2)SMTP???(????)????、?????\?????????????????????Peulot Heshbon: Peulot Heshbon version 3.0.0: Available quizzes:Plus for Natural, Real and fragments Minus for Natural, Real and fragments Multiplication for Natural, Real and fragments Divide for Natural, Real and fragments Random for Natural, Real and fragments Compare 2 percentages Compare 2 fragments (Just for easy difficulty) Check if a number can be divided with another number exactly. Available Languages:Hebrew English Russian What's NewAdded new quiz: Compare 2 fragments. It is available only if you are in Eas...Visual Studio Team Foundation Server Branching and Merging Guide: v2 - Visual Studio 2012: Welcome to the Branching and Merging Guide Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review Documentation has been reviewed by the quality and recording team All critical bugs have been resolved Known Issues / Bugs Spelling, grammar and content revisions are in progress. Hotfix will be published.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.62: Fix for issue #18525 - escaped characters in CSS identifiers get double-escaped if the character immediately after the backslash is not normally allowed in an identifier. fixed symbol problem with nuget package. 4.62 should have nuget symbols available again.nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.65: As some of you may know we were planning to release version 2.70 much later (the end of September). But today we have to release this intermediate version (2.65). It fixes a critical issue caused by a third-party assembly when running nopCommerce on a server with .NET 4.5 installed. No major features have been introduced with this release as our development efforts were focused on further enhancements and fixing bugs. To see the full list of fixes and changes please visit the release notes p...MyRouter (Virtual WiFi Router): MyRouter 1.2.9: . Fix: Some missing changes for fixing the window subclassing crash. · Fix: fixed bug when Run MyRouter at the first Time. · Fix: Log File · Fix: improve performance speed application · fix: solve some Exception.eel Browser: eel 1.1.0.41 beta: Improved UI New features Bug fixesDynamics CRM 2011 Dummy Entity: First Release: This has been tested on CRM 2011 RU8 On-Premise IFD. Known Issue: The Test Dummy CRM page load event may throw an exception loading the first time as the iframe may not have finished loading. I have not been able to get the iframe OnReadyStateChange event to fire. But it is only a sample anyway. The zip file contains: Dummy Entity Visual studio solution. Test Dummy Visual Studio solution. Dummy Entity CRM Solution Test Dummy CRM Solution Installation: Unzip and import the CRM Solutions...Private cloud DMS: Essential server-client full package: Requirements: - SQL server >= 2008 (minimal Express - for Essential recommended) - .NET 4.0 (Server) - .NET 4.0 Client profile (Client) This version allow: - full file system functionality Restrictions: - Maximum 2 parallel users - No share spaces - No hosted business groups - No digital sign functionality - No ActiveDirectory connector - No Performance cache - No workflow - No messagingJavaScript Prototype Extensions: Release 1.1.0.0: Release 1.1.0.0 Add prototype extension for object. Add prototype extension for array.Glyphx: Version 1.2: This release includes the SdlDotNet.dll dependency in the setup, which you will need.TFS Project Test Migrator: TestPlanMigration v1.0.0: Release 1.0.0 This first version do not create the test cases in the target project because the goal was to restore a Test Plan + Test Suite hierarchy after a manual user deletion without restoring all the Project Collection Database. As I discovered, deleting a Test Plan will do the following : - Delete all TestSuiteEntry (the link between a Test Suite node and a Test Case) - Delete all TestSuite (the nodes in the test hierarchy), including root TestSuite - Delete the TestPlan Test c...ERPStore eCommerce FrontOffice: ERPStore.Core V4.0.0.2 MVC4 RTM: ERPStore.Core V4.0.0.2 MVC4 RTM (Code Source)ZXing.Net: ZXing.Net 0.8.0.0: sync with rev. 2393 of the java version improved API, direct support for multiple barcode decoding, wrapper for barcode generating many other improvements and fixes encoder and decoder command line clients demo client for emguCV dev documentation startedScintillaNET: ScintillaNET 2.5.1: This release has been built from the 2.5 branch. Issues closed: Issue # Title 32524 32524 32550 32550 32552 32552 25148 25148 32449 32449 32551 32551 32711 32711 MFCMAPI: August 2012 Release: Build: 15.0.0.1035 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeDocument.Editor: 2013.2: Whats new for Document.Editor 2013.2: New save as Html document Improved Traslate support Minor Bug Fix's, improvements and speed upsPulse: Pulse Beta 5: Whats new in this release? Well to start with we now have Wallbase.cc Authentication! so you can access favorites or NSFW. This version requires .NET 4.0, you probably already have it, but if you don't it's a free and easy download from Microsoft. Pulse can bet set to start on Windows startup now too. The Wallpaper setter has settings now, so you can change the background color of the desktop and the Picture Position (Tile/Center/Fill/etc...) I've switched to Windows Forms instead of WPF...New Projects508 Compliance Validator: This tool checks aspx and ascx pages against 508 Accessibilty guidelines and also allows you to add your own rules.BF for WP: BF for WP is a visual Brainfuck interpter for Windows Phone.Climate Control: App lets you vote on whether you're too hot or too cold so the dummy next to the air con controls can adjust the thermostat.Custom Captcha Plugin for Kooboo CMS for adding content or sending feedback: Custom Captcha Plugin for Kooboo CMS for adding content or sending feedbackGalleryDownloader: This project takes aim on downloading free photogalleries through the Internet. Highly Maintainable Web Services: The Highly Maintainable Web Services project is a reference architecture application for .NET that demonstrates how to build highly maintainable web services.Its.Validation: A C# DSL for writing rules in a composable, functional style.Kaku by wifi: The projects purpose: Make your phone a part of your house hold by being able to control certail elektric devices with your phone such as, light, electric curtaLogin with Google in ASP.Net MVC3 & Get data from Google User: ASP.Net developer can use this code: asp.net mvc3 web project which contains login with google and pull data from user's google accountMabiCommerce: MabiCommerce is an advanced Commerce Calculator for the MMORPG Mabinogi.Mapture the FLAG: A location based game for wp7mn: sumSharePoint 2010: SharePoint 2010 utilitiesSHIORI.NET: ???SHIORI????????????????????Temp and Stress: Tieni sotto controllo le temperature della tua CPU e effettua Stress Test e Benchmark!VisiblityControl – An Alternative to Converters: A templated content control hosting to remove the pain of using the BooleanToVisibilityConverter. The property IsTrue determines what is shown.Whatsnexx Integration for Orchard CMS: Orchard Whatsnexx makes it easier for Orchard users to send an event to the Whatsnexx Ticket Bus service API, of the Whatsnexx GatewayWINRT \ Metro Store \ open marketing solution: This project is aimed at creating a public shopping cart, that is available to all windows 8 users free. products are screened added by administrators

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