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  • Detect multitouch (two fingers touch) on a sprite to apply pinch zoom behaviour

    - by Tahreem
    I am using andengine, want to move, zoom and rotate multiple sprites individually on a scene. I have achieved "move" but for pinch zoom i am unable to get the event to two fingers' touch. Below is the code: public class Main extends SimpleBaseGameActivity { private Camera camera; private BitmapTextureAtlas mBitmapTextureAtlas; private ITextureRegion mFaceTextureRegion; private ITextureRegion mFaceTextureRegion2; Sprite face2; private static final int CAMERA_WIDTH = 800; private static final int CAMERA_HEIGHT = 480; @Override public EngineOptions onCreateEngineOptions() { camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy( CAMERA_WIDTH, CAMERA_HEIGHT), camera); return engineOptions; } @Override protected void onCreateResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); this.mBitmapTextureAtlas = new BitmapTextureAtlas( this.getTextureManager(), 1024, 1600, TextureOptions.NEAREST); BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, // this, "ui_ball_1.png", 0, 0, 1, 1), // this.getVertexBufferObjectManager()); this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory .createFromAsset(this.mBitmapTextureAtlas, this, "ui_ball_1.png", 0, 0); this.mFaceTextureRegion2 = BitmapTextureAtlasTextureRegionFactory .createFromAsset(this.mBitmapTextureAtlas, this, "ui_ball_1.png", 0, 0); this.mBitmapTextureAtlas.load(); this.mEngine.getTextureManager().loadTexture(this.mBitmapTextureAtlas); } @Override protected Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); final float centerX = (CAMERA_WIDTH - this.mFaceTextureRegion .getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion .getHeight()) / 2; final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { this.setPosition(pSceneTouchEvent.getX() - this.getWidth() / 2, pSceneTouchEvent.getY() - this.getHeight() / 2); return true; } }; face.setScale(2); scene.attachChild(face); scene.registerTouchArea(face); face2 = new Sprite(200, 200, this.mFaceTextureRegion2, this.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { switch(pSceneTouchEvent.getAction()){ case TouchEvent.ACTION_DOWN: int count = pSceneTouchEvent.getMotionEvent().getPointerCount() ; for(int i= 0; i <count; i++) { int id = pSceneTouchEvent.getMotionEvent().getPointerId(i); } break; case TouchEvent.ACTION_MOVE: this.setPosition(pSceneTouchEvent.getX() -this.getWidth() / 2, pSceneTouchEvent.getY()-this.getHeight() / 2); break; case TouchEvent.ACTION_UP: break; } return true; } }; face2.setScale(2); scene.attachChild(face2); scene.registerTouchArea(face2); scene.setTouchAreaBindingOnActionDownEnabled(true); return scene; } } This line int count = pSceneTouchEvent.getMotionEvent().getPointerCount() ; should set 2 to the count variable if i touch the sprite with to fingers, then i can apply zooming functionality (setScale method) on the sprite by getting the distance between the coordinates of two fingers. Can anyone help me? why it does not detect two fingers? and without this how can i zoom the sprite on pinch of two fingers? I am very new to game development, any help would be appreciated. Thanks in advance.

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  • Moonlight stopped working on tvp.pl

    - by Oliverka
    Hello, I'm watching The Bold and the beautiful on the site: http://www.tvp.pl/seriale/obyczajowe/moda-na-sukces/wideo Yesterday I wanted to view next episode, however it didn't work. I checked various episodes from other points in time and none works. The "dots" that appear when a Silverlight video is loading are present, but after them there is only black screen (of death). I'm using Ubuntu Lucid Lynx 32 bit with GNOME2 and firefox 3.6. I have all updates done. Could somebody check if any video is working for them and tell me their setup, please? I'm using Moonlight 3. Two days ago everything was fine but later this problem appeared.

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  • What You Said: Giving an Old Laptop a New Life

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your tips and tricks for breathing life into an old laptop, now we’re back to share your junk-bin sparing methods. Many of you worked to keep old laptops from getting scrapped by dusting them off and donating them. Mark writes: My acquaintances & friends give me their old computers when they buy a new one. So I disassemble, clean, install an opsys,and get internet working. I also upgrade memory, wireless, etc. from my parts bin. Then I give it to a poor person who needs a computer. Usually a single working mom with kids. I also do the same with old desktops as well. They really appreciate them and It gives me the satisfaction of resurrecting an old computer. Wbrown does the same: How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • YouTube Releases Native Wii App

    - by Jason Fitzpatrick
    Watching YouTube videos on the Wii just got a whole lot easier; YouTube’s native Wii app streamlines the process and cuts out the need for the Internet Channel browser. Previous to this release you had to use the $5 Internet Channel and the Opera Browser to access YouTube. It worked but it wasn’t elegant by any means. The new YouTube Wii app sports a clean interface, simple Wiimote-based controls, and all the great YouTube content you can handle. The app is free but currently U.S. only. According to the press release, the app will be rolled out to other countries in the coming months. YouTube App Now on Nintendo Wii in the U.S. [YouTube] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • How can I figure out why Suspend sometimes fails?

    - by Isaac
    Something is causing suspend crash occasionally. When it does crash, the system freezes with a black screen and stays on, not suspending. This makes me have to hold the power button until the system shuts down. One setting difference I have from most people is, I don't use the option that lets you suspend when the laptop lid is closed. So opening and closing the laptop lid has no actions. I like to press suspend manually. Could this preference change be the cause? How can I start looking for what's causing the crash, since the crash doesn't display errors?

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  • How to prevent Gnome desktop from crashing?

    - by nixnotwin
    I have ubuntu 10.10 32bit running on my Asus EEEPC 1005PX. I am experiencing frequent desktop crashes. When I turn on my netbook at least once in 5 times the defualt ubuntu theme disapears and the classic gnome theme appears. Many times while doing some work, the desktop crashes and the CLI gets shown, and after a few seconds the login screen appers. I am not using any widgets or dock bars, I just have a single gnome panel with default menus. The crashes also happen when using the default bundled ubuntu apps. Is there any way to avoid these crashes?

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  • Desktop interface crashes after software updates

    - by N.C. Weber
    Recently, after installing Ubuntu software updates on the evening of December 7th, 2012, my desktop interface crashes regularly leaving me with a command line screen with a long string of automated commands showing (I assume what goes on behind the pretty desktop). At first, I thought it was only crashing whenever I played DirectX games in WINE, but now it crashes if I open the native Firefox browser or if it's doing nothing at all but sitting there. Apport attempts to report the bugs after restart, but often they crash as well. I've done a SMART check on the hard drive, and everything report OK. No read errors, no bad sectors. I am using an Acer Extensa 4620Z Memory: 2.0 GiB Processor: Intel Pentium Dual CPU T2370 @ 1.73GHz x 2 GraphicsL: Intel 965GM x86/MMX/SSE2 OS: Ubuntu 12.10 32-bit Disk: 116.0 GB with 33.4 GB Available

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  • Can I use electricsheep with gnome-screensaver?

    - by Joshua Robison
    I installed electricsheep and xscreensaver, started everything up and was amazed and mesmerized for several minutes staring into the beautiful fractile universe, When all the sudden I moved my mouse and was HORRIFIED by a noisy hideous monster?!?! no anti aliasing , ugly white box!!! horribly pixelization IN MY FACE I'm referring to the disgusting xscreensaver unlock box, that seemingly several users have been trying to theme... But I don't want to theme it. I want my Beautiful Ubuntu unlock screen! My thoughts are that if I could use electricsheep with the gnome-screensaver then that would fix my problem. Any takers?

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  • How an LED-lit LCD Monitor Works [Video]

    - by Jason Fitzpatrick
    There’s a good chance you’re staring at one right now, the common LCD monitor. How exactly does it work? Find out by watching this informative video. Bill Hammack, the engineer behind the Engineer Guy video series, takes apart an LCD monitor and gives a detailed analysis of what’s going on inside as he rebuilds it–including how the pixels function, what the screen is constructed off, and how the light is diffused. LCD Monitor Teardown [YouTube via Hack A Day] HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • Verifying Office 2010 SP1 Installation

    - by Chris Heacock
    So you downloaded and installed SP1, but now you want to verify that SP1 actually installed! Looking at Outlook's Help Screen under Help->About, it isn't readily apparent that SP1 is installed. Like me, you probably expected to see 14.1.something. Perhaps 14.0.something SP1, right? If you click on that "Additional Version and Copyright Information", another window will pop up and show you a bit more useful info (if you don't have the version numbers committed to memory) That window *does* give us that comforting SP1, and now we can determine that if you have Office 14.1.6023.1000 (and beyond) you are indeed runnning Office 2010 SP1!

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  • Tor Vidalia Browser Problem

    - by SDW_1980
    So Vidalia is up and running fine but the browser has not installed properly, like it has before. Before I just clicked on the onion icon, it would say launching Tor..., You are now connected, the browser would start up and inform me I am connected to network with the browser page. Now, when I click Vidalia in the menu the onion icon appears at the top of my screen, which informs me I'm connected to the network. I can view a drop daown menu telling me about the network map and control panel but no browser to surf the tor network with. Is it because its a new version and using firefox normally is basically the same thing, because everything is now going through the tor network that way? Prob need to alter something or download the Browser seperatly don’t know. Thanks

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  • eBook Exchange Helps Kindle and Nook Owners Swap Books

    - by Jason Fitzpatrick
    If you have a Kindle or Nook and are looking to do a little free reading, eBook Exchange makes it easy to borrow books from others and to share your books in turn. The service is completely free; in order to use it you simply sign up for an account and begin listing books you have to share. Even if you have no books to share at the moment you can still use the service (although be aware that eBook Exchange ranks requests and in the case of multiple users requesting the same book the system will favor a user who has shared the most). Hit up the link below take eBook Exchange for spin. eBook Exchange [via Gadgetopia] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Can't disable giant cursors (from accessibility mode)

    - by jackweirdy
    I've just installed ubuntu 12.04 from a livecd. Out of curiosity, I enabled the accessibility options for people who are hard of sight. As you can guess this does the usual stuff of inverting colours, increasing text size and making the cursor larger. Having finished the installation I booted into the new system to find accessibility mode was still installed. From the lightdm login screen I disabled this which switched colours and text size back to default, however it's only the pointer cursor that has gone back to default. To put it another way, the "hand" icon that you get when hovering over a link, the cursor which appears when typing and pretty much every other cursor on the system are still large. I've looked on the Universal Access menu, but there's no option to disable large cursors. I've tried toggling accessibility on and off but to no avail.

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  • Object-Oriented OpenGL

    - by Sullivan
    I have been using OpenGL for a while and have read a large number of tutorials. Aside from the fact that a lot of them still use the fixed pipeline, they usually throw all the initialisation, state changes and drawing in one source file. This is fine for the limited scope of a tutorial, but I’m having a hard time working out how to scale it up to a full game. How do you split your usage of OpenGL across files? Conceptually, I can see the benefits of having, say, a rendering class that purely renders stuff to screen, but how would stuff like shaders and lights work? Should I have separate classes for things like lights and shaders?

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  • Ubuntu 12.04, web cam light flashing

    - by user205877
    Have been running Ubuntu on my Compaq C757 reliably since 9.10. Currently running a fresh install of 12.04 LTS. Somewhere during my regular updates, my webcam started flashing its power light. Light flashes from logon screen all throughout my session. I am not running Google Chrome but chromium and firefox. Webcam works normally whenever I run Cheese webcam booth, light comes on solid and webcam works normally. I close out of Cheese, webcam shuts off, and then the light starts blinking again. My system is dual boot, when I boot into Windows 7, webcam does not exhibit this problem. I suspect issue may be related to new laptop power management settings in kernel based on research on the web of similar problems, but I do not know how to instruct it to treat webcam differently.

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  • OpenGL 2D Rasterization Sub-Pixel Translations

    - by Armin Ronacher
    I have a tile based 2D engine where the projection matrix is an orthographic view of the world without any scaling applied. Thus: one pixel texture is drawn on the screen in the same size. That all works well and looks nice but if the camera makes a sub-pixel movement small lines appear between the tiles. I can tell you in advance what does not fix the problem: GL_NEAREST texture interpolation GL_CLAMP_TO_EDGE What does “fix” the problem is anchoring the camera to the nearest pixel instead of doing a sub-pixel translation. I can live with that, but the camera movement becomes jerky. Any ideas how to fix that problem without resorting to the rounding trick I do currently?

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  • Algorithm for perfect non-binary graph layout

    - by mariki
    I have a complex non-binary graph model. Each tree node can have multiple children&parents (a node can also have a connection to it's "brother"). A node is represented as square on screen with lines to the connected nodes. For that I want to use Draw2D and GEF libraries. The problem I am facing is the graph layout. I need a nice algorithm that can reposition the square nodes and the connections with minimum intersections and also make it symmetric as possible.

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  • Execure a random command from .txt file?

    - by Alberto Burgos
    I have a Ubuntu server, and I'm trying to print a Twitter quote using the app "twidge". So I made a list of tweets on a .txt file. I want to print one tweet (per line) from that file and send it to Twitter via twidge (or what ever other method was possible). I can print a random phrase with shuf: shuf -n 1 /var/www/tweets.txt and it works. It sends me back one of the tweets, but, it does not send it to Twitter, even if the "in line" phrase is a command. i.e: twidge update "bla bla bla" It just prints on the screen, but don't send it to Twitter. I tried turning the .txt to .sh, but don't work... any idea? by the way, i want to use it with crontab, something like this: 15 * * * * shuf -n 1 /var/www/tweets.txt

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  • Why does my program stutter so much?

    - by user36322
    I've been very frustrated trying to solve this. I've looked it up, and all the answers are the same: set IsFixedTimeStep = false. This doesn't help me at all, the program is still jittery and stutters. I have absolutely no idea what is going on, can you guys help? Code for movement (objects is a list): speed = Math.Min(speed + (speedIncrement * gameTime.ElapsedGameTime.Milliseconds / 200), maxSpeed); for (int i = objects.Count - 1; i >= 0; i--) { objects[i].rect.Y += (int)(speed * gameTime.ElapsedGameTime.Milliseconds); //Check if the object is past the screen. If it is, remove it if (objects[i].rect.Y > screenHeight) { objects.Remove(objects[i]); } }

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  • Brightness controls doesn't work on a MacBook Pro 5.5

    - by Jeff Labonte
    I recently installed Ubuntu on my MacBook pro 5.5 (mid 2009). I have a problem with the brightness control. The thing is, when I try to reduce the brightness of my display which would help my battery life dramaticlly is doesnt work. I tried to use the system preference but no succes. I tried to look of it changes something if disconnect the computer from the charge I the screen will dimm but once against I failed. I tried many things such as pommed or Many other little things that I have had read on forums.

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  • How to drag from a background window to the front window

    - by Luis Alvarado
    Is the following I will explain possible with a key combination? Here is the image: As you can see, the terminal is the focus window (Front window) and Nautilus is in the background (Back Window). How can I grab a folder or file from Nautilus without loosing focus on the terminal (Without making the terminal go to the background and Nautilus to the front) and drop it in the terminal?. What I want is not to have to ALT+TAB again just to do this. Options like resizing the windows to fit the screen are not what I am looking for. Like in the image, we have a fullscreen window that we want it to stay like that. We can drag the terminal window around but anytime I access the background nautilus window, I should not loose focus on the terminal (It should not go to the background every time I access Nautilus). Maybe like a key combination that freezes the current focus windows positions and I can drag from background windows to background windows or background windows to the front focused one.

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  • will Unity have a keyboard shortcut for accessing the "Session Menu" that appears on the panel?

    - by Sam
    I noticed in screen shots of Unity the presence of the "Session Menu" indicator in the right corner of the top-panel. This menu drops down to offer Log Out, Hibernate, Restart, Shut Down, etc. I know the keyboard shortcuts are not complete yet. But are there plans to implement a shortcut for accessing this Session Menu (i.e., so users can log out, restart & shut down without having to use the mouse)? Further, will the shortcut allow navigation through the menu by just typing the first letter of the listed word (e.g., R for restart and S for shut down)?

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  • Show path of a body of where it should go after linear impulse is applied

    - by Farooq Arshed
    I am making a game with Andengine and Box2D. I have a dynamic body and I apply linear impulse on the body to move it around when the user have touched the screen. Now I want to show the path where the body will go when the user have touched. If you have played Angry Birds or Basket Ball Shoot or any other which have projectile motion with a path shown you will get my point. I want to show the white dots which are shown in those games.

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  • Designing a "Grid" like object that contains game objects

    - by liortal
    I am working on a 2D game, where there's a game "board" on which other game objects are placed. This this is 2D, my starting point was to design a class that will internally use a 2d array for the actual stored game objects. This class could be simply accessed by 2 indices: (i, j) to get game objects on it. My problem is that i have no idea how to make the game "board" "propagate" its data onto its children. Design questions i ran into are: Should the children placed on the board have display properties such as size, screen position? Should the board itself dictate this information? How to update children in case the board changes some of its properties? (position, etc). Should the board be aware of the types of objects stored in it ? I have no idea how similar things such as WPF or other UI frameworks go about organizing a "container like" object that can arrange or apply certain UI properties to its children.

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  • How do I fix dragging windows to the adjacent workspace?

    - by Bill O'Dwyer
    I installed CompizConfig-Settings-Manager and I put on all the settings I liked and had in 11.10, including the ability to drag my windows to the adjacent workspace. It's under the Desktop Wall section, on the Edge Flipping tab and I've checked "Edge Flip Move" and "Edge Flip DnD." In 11.10, the movement was smooth between each workspace, and the window would still be "grabbed" in the same place. In 12.04, it's leaving the window behind and the mouse appears to be "grabbing" nothing, but I'm still holding onto the window, and I can still move and place it within the workspace (or indeed the previous workspace as it won't appear in the desired place until I drag the mouse all the way to the edge of the screen). Any way to fix this? I'm running 12.04 beta 2.

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