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  • OpenGLES - Rendering a background image only once and not wiping it

    - by chaosbeaker
    Hello, first time asking a question here but been watching others answers for a while. My own question is one for improving the performance of my program. Currently I'm wiping the viewFrameBuffer on each pass through my program and then rendering the background image first followed by the rest of my scene. I was wondering how I go about rendering the background image once, and only wiping the rest of the scene for updating/re-rendering. I tried using a seperate buffer but I'm not sure how to present this new buffer to the render buffer. // Set the current EAGLContext and bind to the framebuffer. This will direct all OGL commands to the // framebuffer and the associated renderbuffer attachment which is where our scene will be rendered [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); // Define the viewport. Changing the settings for the viewport can allow you to scale the viewport // as well as the dimensions etc and so I'm setting it for each frame in case we want to change i glViewport(0, 0, screenBounds.size.width , screenBounds.size.height); // Clear the screen. If we are going to draw a background image then this clear is not necessary // as drawing the background image will destroy the previous image glClearColor(0.0f, 1.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Setup how the images are to be blended when rendered. This could be changed at different points during your // render process if you wanted to apply different effects glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); switch (currentViewInt) { case 1: { [background render:CGPointMake(240, 0) fromTopLeftBottomRightCenter:@"Bottom"]; // Other Rendering Code }} // Bind to the renderbuffer and then present this image to the current context glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; Hopefully by solving this I'll also be able to implement another buffer just for rendering particles as I can set them to always use a black background as their alpha source. Any help is greatly appreciated

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  • python list directory , subdirectory and files

    - by thomytheyon
    Hi Alls, I'm trying to make a script to list all directory, subdirectory, and files in a given directory. I tried this : import sys,os root="/home/patate/directory/" path=os.path.join(root,"targetdirectory") for r,d,f in os.walk(path): for file in f: print os.path.join(root,file) Unfortunatly it doesn't work properly, i get all the files, but not them complete path. like : if the dir struct would be : /home/patate/directory/targetdirectory/123/456/789/file.txt It would print: /home/patate/directory/targetdirectory/file.txt What i need is the first result, any help would be greatly appreciated ! Thanks

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  • How can i assign a two dimensional array into other temporary two dimensional array.....?? in C Programming..

    - by AGeek
    Hi I am trying to store the contents of two dimensional array into a temporary array.... How is it possible... I don't want looping over here, as it would add an extra overhead.. Any pointer notation would be good. struct bucket { int nStrings; char strings[MAXSTRINGS][MAXWORDLENGTH]; }; void func() { char **tArray; int tLenArray = 0; for(i=0; i<TOTBUCKETS-1; i++) { if(buck[i].nStrings != 0) { tArray = buck[i].strings; tLenArray = buck[i].nStrings; } } } The error here i am getting is:- [others@centos htdocs]$ gcc lexorder.c lexorder.c: In function âlexSortingâ: lexorder.c:40: warning: assignment from incompatible pointer type Please let me know if this needs some more explanaition...

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  • How to move from custom to transluscent NavigationBar and back? Display problems!

    - by jd291
    So, i got this Navigation-based App (with a custom NavigationBar - Category) and I have 2 problems here... @implementation UINavigationBar (Custom) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"bg_toolbar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end Because of the Navigation-based App, most of the views have a height of 436px (= ScreenSize - NavigationBar height, as you probably know ;). I got one view similar to the photo app overview showing all the thumbnails, from there I push a viewcontroller containing the scroll view (like in photos app) on the stack, like so - (void)buttonPressed:(id)sender { UIButton *btn = (UIButton *)sender; PhotoSetScrollViewController *psc = [[PhotoSetScrollViewController alloc] initWithPhotoArray:photos andID:btn.tag]; [self.navigationController pushViewController:psc animated:YES]; } Problem 1: The view holding the fullscreen scrollview has a height of 480px which seems to be a problem because when poping the viewcontroller by hitting the back button, the view containing the thumbnails (height 436px) moves upward below the navigation bar. And also the Toolbar keeps showing. What could be the problem? Problem 2: How could I switch between my custom navigation bar and the standard black translucent style?

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  • How can I render an in-memory UIViewController's view Landscape?

    - by Aaron
    I'm trying to render an in-memory (but not in hierarchy, yet) UIViewController's view into an in-memory image buffer so I can do some interesting transition animations. However, when I render the UIViewController's view into that buffer, it is always rendering as though the controller is in Portrait orientation, no matter the orientation of the rest of the app. How do I clue this controller in? My code in RootViewController looks like this: MyUIViewController* controller = [[MyUIViewController alloc] init]; int width = self.view.frame.size.width; int height = self.view.frame.size.height; int bitmapBytesPerRow = width * 4; unsigned char *offscreenData = calloc(bitmapBytesPerRow * height, sizeof(unsigned char)); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef offscreenContext = CGBitmapContextCreate(offscreenData, width, height, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast); CGContextTranslateCTM(offscreenContext, 0.0f, height); CGContextScaleCTM(offscreenContext, 1.0f, -1.0f); [(CALayer*)[controller.view layer] renderInContext:offscreenContext]; At that point, the offscreen memory buffers contents are portrait-oriented, even when the window is in landscape orientation. Ideas?

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  • C: getopt with list of acceptable optarg. What is the best practise ?

    - by Xavier Maillard
    Hi, I am writing a C program which is a frontend to a myriad tools. This fronted will be launched like this: my-frontend --action <AN ACTION> As all the tools have the same prefix, let say for this example this prefix is "foo". I want to concatenate "AN ACTION" to this prefix and exec this (if the tool exists). I have written something but my implementation uses strcmp to test that "AN ACTION" is a valid action. Even if this works, I do not like it. So I am looking for a nicer solution that would do the same. The list of possibilities is pretty small (less than 10) and static (the list is "hardcoded") but I am sure there is a more "C-ish" way to do this (using a struct or something like that). As I am not a C expert, I am asking for your help. Regards

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  • Does malloc() allocate a contiguous block of memory?

    - by user66854
    I have a piece of code written by a very old school programmer :-) . it goes something like this typedef struct ts_request { ts_request_buffer_header_def header; char package[1]; } ts_request_def; ts_request_buffer_def* request_buffer = malloc(sizeof(ts_request_def) + (2 * 1024 * 1024)); the programmer basically is working on a buffer overflow concept. I know the code looks dodgy. so my questions are: Does malloc always allocate contiguous block of memory ?. because in this code if the blocks are not contiguous , the code will fail big time Doing free(request_buffer) , will it free all the bytes allocated by malloc i.e sizeof(ts_request_def) + (2 * 1024 * 1024), or only the bytes of the size of the structure sizeof(ts_request_def) Do you see any evident problems with this approach , i need to discuss this with my boss and would like to point out any loopholes with this approach

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  • Most useful Python modules from the standard library?

    - by EOL
    I am teaching a graduate level Python class at the University of Paris, and the students need to be introduced to the standard library. I want to discuss with them about some of the most important standard modules. What modules do you think are absolute musts? Even though responses probably vary depending on your field (web programming, science, etc.), I feel that some modules are commonly needed: math, sys, re, os, os.path, logging,… and maybe: collections, struct,… What modules would you suggest I present, in a 1 or 2 hour slot?

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  • how i can retrive files from folder on hard-disk and how to display uplaoded file data into a textar

    - by Deepak Narwal
    I have made a application form in which i am asking for username,password,email id and user's resume.Now after uploading resume i am storing it into hard disk into htdocs/uploadedfiles/..in a format something like this username_filename.In database i am storing file name,file size,file type.Some coading for this i am showing here $filesize=$_FILES['file']['size']; $filename=$_FILES['file']['name']; $filetype=$_FILES['file']['type']; $temp_name=$_FILES['file']['tmp_name']; //temporary name of uploaded file $pwd_hash = hash('sha1',$_POST['password']); $target_path = "uploadedfiles/"; $target_path = $target_path.$_POST['username']."_".basename( $_FILES['file']['name']); move_uploaded_file($_FILES['file']['tmp_name'], $target_path) ; $sql="insert into employee values ('NULL','{$_POST[username]}','{$pwd_hash}','{$filename}','{$filetype}','$filesize',NOW())"; Now i have two questions 1.NOw how i can display this file data into a textarea(something like naukri.com resume section) 2.How one can retrive that resume file from folder on hard-disk.What query should i write to fetch this file from that folder.I know how to retrive data from database but i dont know how to retrive data from a folder in hard-disk like in the case if user want to delete this file or he wnat to download this file.How i can do this

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  • c++ to vb.net , problem with callback function

    - by johan
    I'm having a hard time here trying to find a solution for my problem. I'm trying to convert a client API funktion from C++ to VB.NET, and i think have some problems with the callback function. parts of the C++ code: typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_nImgFormat; // =0 cif ; = 1 qcif char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; }CLIENT_VIDEOINFO, *PCLIENT_VIDEOINFO; CPLAYER_API LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo,void(CALLBACK *ReadDataCallBack)(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize)); void CALLBACK ReadDataCallBack(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize) { TRACE("%d\n",nPacketSize); } ..... aa5.m_sUserName = "123"; aa5.m_sUserPassword="w"; aa5.m_bUserCheck = TRUE; MP4_ClientSetTTL(64); nn1 = MP4_ClientStart(&aa5,ReadDataCallBack); if (nn1 == -1) { MessageBox("error"); return; } SDK description: MP4_ClientStart This function starts a connection. The format of the call is: LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo, void(*ReadDataCallBack)(DWORD nChannel,UCHAR *pPacketBuffer,DWORD nPacketSize)) Parameters pClientinfo holds the information. of this connection. nChannel holds the channel of card. pPacketBuffer holds the pointer to the receive buffer. nPacketSize holds the length of the receive buffer. Return Values If the function succeeds the return value is the context of this connection. If the function fails the return value is -1. Remarks typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_bImgFormat; char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; } CLIENT_VIDEOINFO, * PCLIENT_VIDEOINFO; m_bRemoteChannel holds the channel which the client wants to connect to. m_bSendMode holds the network mode of the connection. m_bImgFormat : Image format, 0 is main channel video, 1 is sub channel video m_sIPAddress holds the IP address of the server. m_sUserName holds the user’s name. m_sUserPassword holds the user’s password. m_bUserCheck holds the value whether sends the user’s name and password or not. m_hShowVideo holds Handle for this video window. If m_hShowVideo holds NULL, the client can be record only without decoder. If m_bUserCheck is FALSE, we will send m_sUserName and m_sUserPassword as NULL, else we will send each 50 bytes. The length of m_sIPAddress and m_sUserName must be more than 50 bytes. ReadDataCallBack: When the library receives a packet from a server, this callback is called. My VB.Net code: Imports System.Runtime.InteropServices Public Class Form1 Const WM_USER = &H400 Public Structure CLIENT_VIDEOINFO Public m_bRemoteChannel As Byte Public m_bSendMode As Byte Public m_bImgFormat As Byte Public m_sIPAddress As String Public m_sUserName As String Public m_sUserPassword As String Public m_bUserCheck As Boolean Public m_hShowVideo As Long 'hWnd End Structure Public Declare Function MP4_ClientSetNetPort Lib "hikclient.dll" (ByVal dServerPort As Integer, ByVal dClientPort As Integer) As Boolean Public Declare Function MP4_ClientStartup Lib "hikclient.dll" (ByVal nMessage As UInteger, ByVal hWnd As System.IntPtr) As Boolean <DllImport("hikclient.dll")> Public Shared Function MP4_ClientStart(ByVal Clientinfo As CLIENT_VIDEOINFO, ByRef ReadDataCallBack As CALLBACKdel) As Long End Function Public Delegate Sub CALLBACKdel(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) Public Sub CALLBACK(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) End Sub Public mydel As New CALLBACKdel(AddressOf CALLBACK) Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim Clientinfo As New CLIENT_VIDEOINFO() Clientinfo.m_bRemoteChannel = 0 Clientinfo.m_bSendMode = 0 Clientinfo.m_bImgFormat = 0 Clientinfo.m_sIPAddress = "193.168.1.100" Clientinfo.m_sUserName = "1" Clientinfo.m_sUserPassword = "a" Clientinfo.m_bUserCheck = False Clientinfo.m_hShowVideo = Me.Handle 'Nothing MP4_ClientSetNetPort(850, 850) MP4_ClientStartup(WM_USER + 1, Me.Handle) MP4_ClientStart(Clientinfo, mydel) End Sub End Class here is some other examples of the code in: C# http://blog.csdn.net/nenith1981/archive/2007/09/17/1787692.aspx VB ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/hikclient.bas__.htm ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/Form1.frm__.htm Delphi ://read.pudn.com/downloads91/sourcecode/multimedia/streaming/349759/Delphi_client/Unit1.pas__.htm

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  • Is .gitignore not working or I have misunderstood it?

    - by Shubham
    I am very new to git. I have a .gitignore in the my working folder. *.jpg *.gif *.png system/* */Zend/* .idea/*.* Well, I did git init and then git add *. At this it worked fine and ignored the above files. But when I did some changes, ran the same command it puts the ignored files into staging area. The reason why I am using git add * is because I work on many files and adding each file would be a overkill. Update: Here are messages when I run git add * second time.. #new file: application/vendors/Zend/XmlRpc/Value/String.php #new file: application/vendors/Zend/XmlRpc/Value/Struct.php ... The list is too long.

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  • Implementing sub fields in a PropertyGrid

    - by evolve
    Alright so my terminology when it comes to C# isn't great, so I'll attempt to explain this with a small example. If you create a class which you are using within a PropertyGrid and you have the following values: class Test { public Point example { get; set; } } This will produce a PropertyGrid which has an expandable object "example" which has fields X and Y in order to create a "Point". I'm attempting to create an object "name" which has fields "firstname" and "lastname", so I have: class Test { public Name example { get; set; } } public struct Name { public string firstname { get; set; } public string lastname { get; set; } } This however isn't working as intended. I think I need to override some method(s) in order to get this working, however since I don't really have the terminology down for PropertyGrids it is difficult for me to find a solution. Any help would be great.

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  • How to bind a complex dictionary to a Gridview in asp.net?

    - by Mehdi
    I've used an early binding of a dictionary<string, string> to a gridview to show Urls Text and its HRef as key-value and it works like a charm. But since I want to replace the dictionary with this one : dictionary<string, LinkInfo> the binding goes wrong! Should I handle some events like as onItemDataBound or something? and the LinkInfo structure is: public struct LinkInfo{ public string href; public bool Enabled; }

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  • Find all CSS rules that apply to an element

    - by Carl Byström
    Many tools/APIs provide ways of selecting elements of specific classes or IDs. There's also possible to inspect the raw stylesheets loaded by the browser. However, for browsers to render an element, they'll compile all CSS rules (possibly from different stylesheet files) and apply it to the element. This is what you see with Firebug or the WebKit Inspector - the full CSS inheritance tree for an element. How can I reproduce this feature in pure JavaScript without requiring additional browser plugins? Perhaps an example can provide some clarification for what I'm looking for: <style type="text/css"> p { color :red; } #description { font-size: 20px; } </style> <p id="description">Lorem ipsum</p> Here the p#description element have two CSS rules applied: a red color and a font size of 20 px. I would like to find the source from where these computed CSS rules originate from (color comes the p rule and so on).

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Can this rectangle to rectangle intersection code still work?

    - by Jeremy Rudd
    I was looking for a fast performing code to test if 2 rectangles are intersecting. A search on the internet came up with this one-liner (WOOT!), but I don't understand how to write it in Javascript, it seems to be written in an ancient form of C++. Can this thing still work? Can you make it work? struct { LONG left; LONG top; LONG right; LONG bottom; } RECT; bool IntersectRect(const RECT * r1, const RECT * r2) { return ! ( r2->left > r1->right || r2->right left || r2->top > r1->bottom || r2->bottom top ); }

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  • PHP URL parameters append return special character

    - by Alexandre Lavoie
    I'm programming a function to build an URL, here it is : public static function requestContent($p_lParameters) { $sParameters = "?key=TEST&format=json&jsoncallback=none"; foreach($p_lParameters as $sParameterName => $sParameterValue) { $sParameters .= "&$sParameterName=$sParameterValue"; } echo "<span style='font-size: 16px;'>URL : http://api.oodle.com/api/v2/listings" . $sParameters . "</span><br />"; $aXMLData = file_get_contents("http://api.oodle.com/api/v2/listings" . $sParameters); return json_decode($aXMLData,true); } And I am calling this function with this array list : print_r() result : Array ( [region] => canada [category] => housing/sale/home ) But this is very strange I get an unexpected character (note the special character none*®*ion) : http://api.oodle.com/api/v2/listings?key=TEST&format=json&jsoncallback=none®ion=canada&category=housing/sale/home For information I use this header : <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> <?php header('Content-Type: text/html;charset=UTF-8'); ?> EDIT : $sRequest = "http://api.oodle.com/api/v2/listings?key=TEST&format=json&jsoncallback=none&region=canada&category=housing/sale/home"; echo "<span style='font-size: 16px;'>URL : " . $sRequest . "</span><br />"; return the exact URL with problem : http://api.oodle.com/api/v2/listings?key=TEST&format=json&jsoncallback=none®ion=canada&category=housing/sale/home Thank you for your help!

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  • Internet explorer, Safari and Chrome problems with displaying @font-face rules.

    - by Antonio
    Hy guys, I've a problem with IExplorer, Chrome, Safari etc.. Only Firefox works perfectly with all of this @font-face rules: In Css: @font-face { font-family: Calibri; src: url('Calibri.ttf'); } @font-face { font-family: HAND; src: url('http://www.mydomain.org/css/HAND.eot'); src: url("HAND.ttf"); } #side_text { position:relative; width:330px; height:800px; float:left; margin-left:25px; margin-top:30px; } #side_text p { font-family: HAND; font-size: 18pt; text-align:left; color:#f3eee1; } In .html <div id="side_text"> text text text text text text text text I'ven't any problem with Calibri font, maybe because it's installed on os. The HAND font it's the problem. Moreover, IExplorer don't take any customs write in css (color, font-size, align..) That's all, hope to find a solution.. or I'll gone crazy :( Ps: I converted the .ttf font to eot with two different online converter - Sorry for spam :/ (http://ttf2eot.sebastiankippe.com) www.kirsle.net/wizards/ttf2eot.cgi because I've problem to execute ttf2eot on google code Thanks a lot guys!!

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  • RAII: Initializing data member in const method

    - by Thomas Matthews
    In RAII, resources are not initialized until they are accessed. However, many access methods are declared constant. I need to call a mutable (non-const) function to initialize a data member. Example: Loading from a data base struct MyClass { int get_value(void) const; private: void load_from_database(void); // Loads the data member from database. int m_value; }; int MyClass :: get_value(void) const { static bool value_initialized(false); if (!value_initialized) { // The compiler complains about this call because // the method is non-const and called from a const // method. load_from_database(); } return m_value; } My primitive solution is to declare the data member as mutable. I would rather not do this, because it suggests that other methods can change the member. How would I cast the load_from_database() statement to get rid of the compiler errors?

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  • Visual C++ 2008 doesn't recognize Windows declared types

    - by David Thornley
    I have a program that doesn't seem to recognize declared types in the latest U3D software. There's a line typedef BOOL (WINAPI* GMI)(HMON, LPMONITORINFOEX); which gets the error: Error 1 error C2061: syntax error : identifier 'LPMONITORINFOEX' c:\Projects\U3D\Source\RTL\Platform\Common\Win32\IFXOSRender.cpp 28 and a line MONITORINFOEX miMon; which gets Error 5 error C2065: 'miMon' : undeclared identifier c:\Projects\U3D\Source\RTL\Platform\Common\Win32\IFXOSRender.cpp 49 Error 3 error C2065: 'MONITORINFOEX' : undeclared identifier c:\Projects\U3D\Source\RTL\Platform\Common\Win32\IFXOSRender.cpp 49 The program's first non-comment statement is #include <windows.h>, which includes winuser.h, which defines these identifiers. In Visual Studio, I can right-click on them and go to the definition (a typedef) and from the typedef to the struct. WINAPI is defined in WinDef.h, so that seems to be working. There are no redefinitions of LPMONITORINFOEX or MONITORINFOEX in any other file. So, how can this be happening, and what can I do about it?

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  • Why aren't operator conversions implicitly called for templated functions? (C++)

    - by John Gordon
    I have the following code: template <class T> struct pointer { operator pointer<const T>() const; }; void f(pointer<const float>); template <typename U> void tf(pointer<const float>); void g() { pointer<float> ptr; f(ptr); tf(ptr); } When I compile the code with gcc 4.3.3 I get a message (aaa.cc:17: error: no matching function for call to ‘tf(pointer<float>&)’) indicating that the compiler called 'operator pointer<const T>' for the non-templated function f(), but didn't for the templated function tf(). Why and is there any workaround short of overloading tf() with a const and non-const version? Thanks in advance for any help.

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  • vector <T *> destructor

    - by Daniel.Z
    I have a class defined like: Class A { public: int num; A *parent; vector<A *> children; ... // constructor without parameters A(void) { this->num = 3; this->parent = 0; for (int i=0;i<num;++i) children.push_back(new A(this,num-1)); } // constructor with parameters A(A *a,int n) { this->num = n; this->children->parent = a; for (int i=0;i<num;++i) this->children.push_back(new A(this,this->num-1)); } }; now, the constructor works fine. there are some problem with destructor. currently, the destructor is defined as: A::~A(void) { if (this->parent!=0) this->parent = 0; for (int i=0;i<(int)children.size();++i) this->children[i]->~A(); vector <A *> ().swap(this->children); } but every time when I debug it, it will break at: void deallocate(pointer _Ptr, size_type) { // deallocate object at _Ptr, ignore size ::operator delete(_Ptr); } it looks like I cannot delete the pointer in the vector of this-children, is there any way that I can de-construct the class successfully?

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  • Python: Created nested dictionary from list of paths

    - by sberry2A
    I have a list of tuples the looks similar to this (simplified here, there are over 14,000 of these tuples with more complicated paths than Obj.part) [ (Obj1.part1, {<SPEC>}), (Obj1.partN, {<SPEC>}), (ObjK.partN, {<SPEC>}) ] Where Obj goes from 1 - 1000, part from 0 - 2000. These "keys" all have a dictionary of specs associated with them which act as a lookup reference for inspecting another binary file. The specs dict contains information such as the bit offset, bit size, and C type of the data pointed to by the path ObjK.partN. For example: Obj4.part500 might have this spec, {'size':32, 'offset':128, 'type':'int'} which would let me know that to access Obj4.part500 in the binary file I must unpack 32 bits from offset 128. So, now I want to take my list of strings and create a nested dictionary which in the simplified case will look like this data = { 'Obj1' : {'part1':{spec}, 'partN':{spec} }, 'ObjK' : {'part1':{spec}, 'partN':{spec} } } To do this I am currently doing two things, 1. I am using a dotdict class to be able to use dot notation for dictionary get / set. That class looks like this: class dotdict(dict): def __getattr__(self, attr): return self.get(attr, None) __setattr__ = dict.__setitem__ __delattr__ = dict.__delitem__ The method for creating the nested "dotdict"s looks like this: def addPath(self, spec, parts, base): if len(parts) > 1: item = base.setdefault(parts[0], dotdict()) self.addPath(spec, parts[1:], item) else: item = base.setdefault(parts[0], spec) return base Then I just do something like: for path, spec in paths: self.lookup = dotdict() self.addPath(spec, path.split("."), self.lookup) So, in the end self.lookup.Obj4.part500 points to the spec. Is there a better (more pythonic) way to do this?

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  • problem with enable/disable button using javascript

    - by LiveEn
    Im am trying to add a check box that will enable/disable the edit button. Im retrieving a price list and displaying it inside a table. When i add the javascript into the php code it doesn't work. Below is my code <table border="1"> <tr> <td width="100">Fee % </td> <td width="100">Price</td> <td width="100">Total</td> <td width="102">&nbsp;</td> </tr> <tr> <?php $sql1="select * from pricelist"; $result1=mysql_query($sql1) or die(mysql_error()); while ($row=mysql_fetch_array($result1)) { $id=$row['id']; $price=$row['h_price']; $a=0; print "<form id='form1' name='$a+' method='post' action=''>"; print "<td><input name='fees' value ='$fees' type='text' size='4' /></td>"; print "<td><input name='price' value ='$price' type='text' size='15' /></td>"; echo "<td><input type='checkbox' onclick='this.$a+.disabled = !this.checked;'><td>"; print"<td><input type='submit' name='$a+' value='Submit' disabled='disabled' /></td>"; print "</tr>"; print "</form>"; } ?> </table> Can someone please tell me what am i doing wrong? Thanks

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  • How can i store data in C in a tabular format?

    - by aks
    Hi, I want to store data in C in tabular format. I am having difficulty in relating the following. Can someone help? For example: I want to store the follwong entries, then what should be the ideal way of storing in C? IP Address Domain Name 1.) 10.1.1.2 www.yahoo.com 2.) 20.1.1.3 www.google.com Should i use structures? Say for example? struct table { unsigned char ip address; char domain_name[20]; }; If not, please clarify?

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