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  • Improving Click and Drag with C++

    - by Josh
    I'm currently using SFML 2.0 to develop a game in C++. I have a game sprite class that has a click and drag method. The method works, but there is a slight problem. If the mouse moves too fast, the object the user selected can't keep up and is left behind in the spot where the mouse left its bounds. I will share the class definition and the given function implementation. Definition: class codePeg { protected: FloatRect bounds; CircleShape circle; int xPos, yPos, xDiff, yDiff, once; int xBase, yBase; Vector2i mousePos; Vector2f circlePos; public: void init(RenderWindow& Window); void draw(RenderWindow& Window); void drag(RenderWindow& Window); void setPegPosition(int x, int y); void setPegColor(Color pegColor); void mouseOver(RenderWindow& Window); friend int isPegSelected(void); }; Implementation of the "drag" function: void codePeg::drag(RenderWindow& Window) { mousePos = Mouse::getPosition(Window); circlePos = circle.getPosition(); if(Mouse::isButtonPressed(Mouse::Left)) { if(mousePos.x > xPos && mousePos.y > yPos && mousePos.x - bounds.width < xPos && mousePos.y - bounds.height < yPos) { if(once) { xDiff = mousePos.x - circlePos.x; yDiff = mousePos.y - circlePos.y; once = 0; } xPos = mousePos.x - xDiff; yPos = mousePos.y - yDiff; circle.setPosition(xPos, yPos); } } else { once = 1; xPos = xBase; yPos = yBase; xDiff = 0; yDiff = 0; circle.setPosition(xBase, yBase); } Window.draw(circle); } Like I said, the function works, but to me, the code is very ugly and I think it could be improved and could be more efficient. The only thing I can think of as to why the object cannot keep up with the mouse is that there are too many function calls and/or checks. The user does not really have to mouse the mouse "fast" for it to happen, I would say at an average pace the object is left behind. How can I improve the code so that the object remains with the mouse when it is selected? Any help improving this code or giving advice is greatly appreciated.

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  • Vancouver .NET User Group

    - by pluginbaby
    While in Vancouver for my Silverlight training in early May, I will give a free Silverlight presentation at the local .NET User Group, .netBC. When: May 5, 2010, 6:30 PM Where: Building SW3 room 1750, BCIT Burnaby Campus, 3700 Willingdon Ave, Burnaby, BC, V5G 3H2 What: Silverlight 4 Business Applications “In this session a live demo will be built to show the new features of Silverlight 4 that helps you create business-oriented applications easier than ever. Importing/exporting data, printing, drag drop target, data visualization, context menu, WCF RIA Services and design-time enhancements in Visual Studio 2010.” Read all the details here: http://www.netbc.ca/DNCal/EventDetail.aspx?date=2010/05/05 See you there!   Thanks Telerik for helping this event to happen!   Technorati Tags: Silverlight,Silverlight Training

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  • Why use an OO approach instead of a giant "switch" statement?

    - by James P. Wright
    I am working in a .Net, C# shop and I have a coworker that keeps insisting that we should use giant Switch statements in our code with lots of "Cases" rather than more object oriented approaches. His argument consistently goes back to the fact that a Switch statement compiles to a "cpu jump table" and is therefore the fastest option (even though in other things our team is told that we don't care about speed). I honestly don't have an argument against this...because I don't know what the heck he's talking about. Is he right? Is he just talking out his ass? Just trying to learn here.

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  • SO-Aware @ TechReady (Microsoft Event)

    - by SURESH GIRIRAJAN
    A session on SO-Aware is presented at Microsoft TechReady event this week check here for more details : http://tellagostudios.com/blog/so-aware-highlighted-microsoft-techready Check here for more details on SO-Aware and how to leverage within your enterprise if you’re using BizTalk Server, WCF Services and services build on Azure. It provides lot of capability such as: o    Centralized service repository o    Centralized configuration management o    Service testing o    Monitoring o    Transparent integration with technologies such as Visual Studio, BizTalk Server, Windows Server & Azure AppFabric among many others o    SO-Aware Test Workbench provides developers with a visually rich environment to model and control the execution of load and functional tests in a SOA infrastructure. This tool includes the first native WCF load testing engine allowing developers to transparently load test applications built on Microsoft's service oriented technologies such as WCF, BizTalk Server or the Windows Server or Azure AppFabric.

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  • Beggining OpenGL vs beggining DirectX and some question about the philosophical difference between them

    - by jokoon
    I'm begginning with Direct X at school, and my teacher said it was harder to begin with than OpenGL, but I read several things that in fact, Direct X was more advanced than OpenGL in terms of recent graphic cards features. Since I'm far from wanting to do top notch effects, which can already be implemented with existing engines and/or shaders, I wanted to know your opinion: Can OpenGL be considered like a more basic, KISS, hardware agnostic, graphic library to just do 3D with acceleration, and consider DirectX like a top notch, game-oriented graphic API that will always support the next-gen 3D chips ? Citation from wikipedia on http://en.wikipedia.org/wiki/Id_Tech_5 : John Carmack mentioned in his keynote at QuakeCon 2007 that the id Tech 5 engine will not be using the DirectX 10 API. I don't want to seem like I'm minding open source because Carmack does and because he is famous, it's just that android and iPhone are out there, and Direct X doesn't seems to me to be the necessary API to know, since Windows supports OpenGL, and since the 360 is just a console among other consoles.

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  • Game-a-Week 2 (The Sequel)

    - by Matt Christian
    After finishing Game-a-Week One I immediately wanted to go back and begin refactoring the code although I also wanted to work on a game demo idea I've had for quite awhile.  I tried doing both over the holiday weekend while up north (without internet!) and eventually hit a wall with an error. Today I am going to restart my refactoring and updates by starting Game-a-Week 2.  This challenge is to do the following: Refactor the old code Add a handful of new features to the demo This sounds simple enough but will be quite a challenge to finish in just around a week.  I have an idea on how I want to refactor the code, but the new features I'd like to implement will be tricky.  I'm going to try to implement: Quest giving / finishing / NPC's Quest Log Menu Inventory giving / receiving Inventory Menu This Game-a-Week is much more design oriented although will provide a good challenge for programming as well.  Wish me luck!

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  • How much is a subscriber worth?

    - by Tom Lewin
    This year at Red Gate, we’ve started providing a way to back up SQL Azure databases and Azure storage. We decided to sell this as a service, instead of a product, which means customers only pay for what they use. Unfortunately for us, it makes figuring out revenue much trickier. With a product like SQL Compare, a customer pays for it, and it’s theirs for good. Sure, we offer support and upgrades, but, fundamentally, the sale is a simple, upfront transaction: we’ve made this product, you need this product, we swap product for money and everyone is happy. With software as a service, it isn’t that easy. The money and product don’t change hands up front. Instead, we provide a service in exchange for a recurring fee. We know someone buying SQL Compare will pay us $X, but we don’t know how long service customers will stay with us, or how much they will spend. How do we find this out? We use lifetime value analysis. What is lifetime value? Lifetime value, or LTV, is how much a customer is worth to the business. For Entrepreneurs has a brilliant write up that we followed to conduct our analysis. Basically, it all boils down to this equation: LTV = ARPU x ALC To make it a bit less of an alphabet-soup and a bit more understandable, we can write it out in full: The lifetime value of a customer equals the average revenue per customer per month, times the average time a customer spends with the service Simple, right? A customer is worth the average spend times the average stay. If customers pay on average $50/month, and stay on average for ten months, then a new customer will, on average, bring in $500 over the time they are a customer! Average spend is easy to work out; it’s revenue divided by customers. The problem comes when we realise that we don’t know exactly how long a customer will stay with us. How can we figure out the average lifetime of a customer, if we only have six months’ worth of data? The answer lies in the fact that: Average Lifetime of a Customer = 1 / Churn Rate The churn rate is the percentage of customers that cancel in a month. If half of your customers cancel each month, then your average customer lifetime is two months. The problem we faced was that we didn’t have enough data to make an estimate of one month’s cancellations reliable (because barely anybody cancels)! To deal with this data problem, we can take data from the last three months instead. This means we have more data to play with. We can still use the equation above, we just need to multiply the final result by three (as we worked out how many three month periods customers stay for, and we want our answer to be in months). Now these estimates are likely to be fairly unreliable; when there’s not a lot of data it pays to be cautious with inference. That said, the numbers we have look fairly consistent, and it’s super easy to revise our estimates when new data comes in. At the very least, these numbers give us a vague idea of whether a subscription business is viable. As far as Cloud Services goes, the business looks very viable indeed, and the low cancellation rates are much more than just data points in LTV equations; they show that the product is working out great for our customers, which is exactly what we’re looking for!

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  • YouTube: How to Style an AngularJS App on the Device

    - by Geertjan
    I installed the Droid@Screen plugin into NetBeans IDE 8 so that you can see the Android device that I held in my hand while doing the demo below. The demo shows the usage of the Terminal window to create an Ionic Framework application (from "tabs", which is one of the cool templates that the framework provides), i.e., that means I can use AngularJS to create a Cordova application out of the box, with many mobile-oriented components available out of the box. Then I deploy the app to the Chrome browser on Android, which means I can interact with it in NetBeans, e.g., for CSS styling and JavaScript debugging. In this demo, I show how the background color of the deployed app can be changed live from NetBeans. After that, once I'm happy with the styling, I deploy the app again, but this time as a Cordova app, i.e., a hybrid HTML5 application, which means the app is packaged as a native app and deployed directly to the device from NetBeans. All of the above can be viewed here in about 4 minutes in this silent movie: Direct link to the (silent) movie: https://www.youtube.com/watch?v=isP5TNI3kYk

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  • How to define template directives (from an API perspective)?

    - by Ralph
    Preface I'm writing a template language (don't bother trying to talk me out of it), and in it, there are two kinds of user-extensible nodes. TemplateTags and TemplateDirectives. A TemplateTag closely relates to an HTML tag -- it might look something like div(class="green") { "content" } And it'll be rendered as <div class="green">content</div> i.e., it takes a bunch of attributes, plus some content, and spits out some HTML. TemplateDirectives are a little more complicated. They can be things like for loops, ifs, includes, and other such things. They look a lot like a TemplateTag, but they need to be processed differently. For example, @for($i in $items) { div(class="green") { $i } } Would loop over $items and output the content with the variable $i substituted in each time. So.... I'm trying to decide on a way to define these directives now. Template Tags The TemplateTags are pretty easy to write. They look something like this: [TemplateTag] static string div(string content = null, object attrs = null) { return HtmlTag("div", content, attrs); } Where content gets the stuff between the curly braces (pre-rendered if there are variables in it and such), and attrs is either a Dictionary<string,object> of attributes, or an anonymous type used like a dictionary. It just returns the HTML which gets plunked into its place. Simple! You can write tags in basically 1 line. Template Directives The way I've defined them now looks like this: [TemplateDirective] static string @for(string @params, string content) { var tokens = Regex.Split(@params, @"\sin\s").Select(s => s.Trim()).ToArray(); string itemName = tokens[0].Substring(1); string enumName = tokens[1].Substring(1); var enumerable = data[enumName] as IEnumerable; var sb = new StringBuilder(); var template = new Template(content); foreach (var item in enumerable) { var templateVars = new Dictionary<string, object>(data) { { itemName, item } }; sb.Append(template.Render(templateVars)); } return sb.ToString(); } (Working example). Basically, the stuff between the ( and ) is not split into arguments automatically (like the template tags do), and the content isn't pre-rendered either. The reason it isn't pre-rendered is because you might want to add or remove some template variables or something first. In this case, we add the $i variable to the template variables, var templateVars = new Dictionary<string, object>(data) { { itemName, item } }; And then render the content manually, sb.Append(template.Render(templateVars)); Question I'm wondering if this is the best approach to defining custom Template Directives. I want to make it as easy as possible. What if the user doesn't know how to render templates, or doesn't know that he's supposed to? Maybe I should pass in a Template instance pre-filled with the content instead? Or maybe only let him tamper w/ the template variables, and then automatically render the content at the end? OTOH, for things like "if" if the condition fails, then the template wouldn't need to be rendered at all. So there's a lot of flexibility I need to allow in here. Thoughts?

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  • What are cons of usage only non-member functions and POD?

    - by Miro
    I'm creating my own game engine. I've read these articles and this question about DOD and there was written to not use member functions and classes. I also heard some criticism to this idea. I can write it using member functions or non-member functions it would be similar. So what are benefits/cons of that approach or when project grows, does any of these approaches give clearer and better manageable code? With POD & non-member functions I don't have to make struct members public I can still use object id outside of engine like OpenGL does with all it's stuff, so It's not about encapsulation. POD - plain old data DOD - data oriented design

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  • 2 New Resources Added to IT Strategies from Oracle Library

    - by Bob Rhubart
    IT Strategies from Oracle, an authorized library of guidelines and reference architectures, has just been updated to include two new documents: A Pragmatic Approach to Cloud Adoption For enterprises that seek to transform their own IT capabilities and avoid adverse disruption in the process, a structured and pragmatic approach to Cloud computing is required. This practitioner guide details a framework that can be used within any organization for developing such an approach to Cloud adoption. Oracle's Approach to Cloud Successful adoption of Cloud computing requires the definition of an approach that aligns with business drivers and operational capabilities. This is why Oracle has developed a pragmatic approach, based on experience with numerous companies, to help customers successfully adopt Cloud. This data sheet provides an executive overview of Oracle's proven approach to Cloud. These two new resources join a collection of dozens of documents covering Service-Oriented Architecture, Event-Driven Architecture, Business Process Management, and Cloud Computing. Registration is required to access the material, but it's all free.

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  • Advanced Record-Level Business Intelligence with Inner Queries

    - by gt0084e1
    While business intelligence is generally applied at an aggregate level to large data sets, it's often useful to provide a more streamlined insight into an individual records or to be able to sort and rank them. For instance, a salesperson looking at a specific customer could benefit from basic stats on that account. A marketer trying to define an ideal customer could pull the top entries and look for insights or patterns. Inner queries let you do sophisticated analysis without the overhead of traditional BI or OLAP technologies like Analysis Services. Example - Order History Constancy Let's assume that management has realized that the best thing for our business is to have customers ordering every month. We'll need to identify and rank customers based on how consistently they buy and when their last purchase was so sales & marketing can respond accordingly. Our current application may not be able to provide this and adding an OLAP server like SSAS may be overkill for our needs. Luckily, SQL Server provides the ability to do relatively sophisticated analytics via inner queries. Here's the kind of output we'd like to see. Creating the Queries Before you create a view, you need to create the SQL query that does the calculations. Here we are calculating the total number of orders as well as the number of months since the last order. These fields might be very useful to sort by but may not be available in the app. This approach provides a very streamlined and high performance method of delivering actionable information without radically changing the application. It's also works very well with self-service reporting tools like Izenda. SELECT CustomerID,CompanyName, ( SELECT COUNT(OrderID) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID ) As Orders, DATEDIFF(mm, ( SELECT Max(OrderDate) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID) ,getdate() ) AS MonthsSinceLastOrder FROM Customers Creating Views To turn this or any query into a view, just put CREATE VIEW AS before it. If you want to change it use the statement ALTER VIEW AS. Creating Computed Columns If you'd prefer not to create a view, inner queries can also be applied by using computed columns. Place you SQL in the (Formula) field of the Computed Column Specification or check out this article here. Advanced Scoring and Ranking One of the best uses for this approach is to score leads based on multiple fields. For instance, you may be in a business where customers that don't order every month require more persistent follow up. You could devise a simple formula that shows the continuity of an account. If they ordered every month since their first order, they would be at 100 indicating that they have been ordering 100% of the time. Here's the query that would calculate that. It uses a few SQL tricks to make this happen. We are extracting the count of unique months and then dividing by the months since initial order. This query will give you the following information which can be used to help sales and marketing now where to focus. You could sort by this percentage to know where to start calling or to find patterns describing your best customers. Number of orders First Order Date Last Order Date Percentage of months order was placed since last order. SELECT CustomerID, (SELECT COUNT(OrderID) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID) As Orders, (SELECT Max(OrderDate) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID) AS LastOrder, (SELECT Min(OrderDate) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID) AS FirstOrder, DATEDIFF(mm,(SELECT Min(OrderDate) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID),getdate()) AS MonthsSinceFirstOrder, 100*(SELECT COUNT(DISTINCT 100*DATEPART(yy,OrderDate) + DATEPART(mm,OrderDate)) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID) / DATEDIFF(mm,(SELECT Min(OrderDate) FROM Orders WHERE Orders.CustomerID = Customers.CustomerID),getdate()) As OrderPercent FROM Customers

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  • Creating a SOLID Visual Studio Solution

    The SOLID acronym describes five object-oriented design principles that, when followed, produce code that is cleaner and more maintainable. The last principle, the Dependency Inversion Principle, suggests that details depend upon abstractions. Unfortunately, typical project relationships in .NET applications can make this principle difficult to follow. In this article, I'll describe how one can structure a set of projects in a Visual Studio solution such that DIP can be followed, allowing for the creation of a SOLID solution. You can download the sample solution and use it as a starting point for your new solutions if you like.

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  • How essential is it to make a service layer?

    - by BornToCode
    I started building an app in 3 layers (DAL, BL, UI) [it mainly handles CRM, some sales reports and inventory]. A colleague told me that I must move to service layer pattern, that developers came to service pattern from their experience and it is the better approach to design most applications. He said it would be much easier to maintain the application in the future that way. Personally, I get the feeling that it's just making things more complex and I couldn't see much of a benefit from it that would justify that. This app does have an additional small partial ui that uses some (but only few) of the desktop application functions so I did find myself duplicating some code (but not much). Just because of some code duplication I wouldn't convert it to be service oriented, but he said I should use it anyway because in general it's a very good architecture, why programmers are so in love with services?? I tried to google on it but I'm still confused and can't decide what to do.

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  • Library order is important

    - by Darryl Gove
    I've written quite extensively about link ordering issues, but I've not discussed the interaction between archive libraries and shared libraries. So let's take a simple program that calls a maths library function: #include <math.h int main() { for (int i=0; i<10000000; i++) { sin(i); } } We compile and run it to get the following performance: bash-3.2$ cc -g -O fp.c -lm bash-3.2$ timex ./a.out real 6.06 user 6.04 sys 0.01 Now most people will have heard of the optimised maths library which is added by the flag -xlibmopt. This contains optimised versions of key mathematical functions, in this instance, using the library doubles performance: bash-3.2$ cc -g -O -xlibmopt fp.c -lm bash-3.2$ timex ./a.out real 2.70 user 2.69 sys 0.00 The optimised maths library is provided as an archive library (libmopt.a), and the driver adds it to the link line just before the maths library - this causes the linker to pick the definitions provided by the static library in preference to those provided by libm. We can see the processing by asking the compiler to print out the link line: bash-3.2$ cc -### -g -O -xlibmopt fp.c -lm /usr/ccs/bin/ld ... fp.o -lmopt -lm -o a.out... The flag to the linker is -lmopt, and this is placed before the -lm flag. So what happens when the -lm flag is in the wrong place on the command line: bash-3.2$ cc -g -O -xlibmopt -lm fp.c bash-3.2$ timex ./a.out real 6.02 user 6.01 sys 0.01 If the -lm flag is before the source file (or object file for that matter), we get the slower performance from the system maths library. Why's that? If we look at the link line we can see the following ordering: /usr/ccs/bin/ld ... -lmopt -lm fp.o -o a.out So the optimised maths library is still placed before the system maths library, but the object file is placed afterwards. This would be ok if the optimised maths library were a shared library, but it is not - instead it's an archive library, and archive library processing is different - as described in the linker and library guide: "The link-editor searches an archive only to resolve undefined or tentative external references that have previously been encountered." An archive library can only be used resolve symbols that are outstanding at that point in the link processing. When fp.o is placed before the libmopt.a archive library, then the linker has an unresolved symbol defined in fp.o, and it will search the archive library to resolve that symbol. If the archive library is placed before fp.o then there are no unresolved symbols at that point, and so the linker doesn't need to use the archive library. This is why libmopt needs to be placed after the object files on the link line. On the other hand if the linker has observed any shared libraries, then at any point these are checked for any unresolved symbols. The consequence of this is that once the linker "sees" libm it will resolve any symbols it can to that library, and it will not check the archive library to resolve them. This is why libmopt needs to be placed before libm on the link line. This leads to the following order for placing files on the link line: Object files Archive libraries Shared libraries If you use this order, then things will consistently get resolved to the archive libraries rather than to the shared libaries.

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  • how to use ajax with json in ruby on rails

    - by rafik860
    I am implemeting a facebook application in rails using facebooker plugin, therefore it is very important to use this architecture if i want to update multiple DOM in my page. if my code works in a regular rails application it would work in my facebook application. i am trying to use ajax to let the user know that the comment was sent, and update the comments bloc. migration: class CreateComments < ActiveRecord::Migration def self.up create_table :comments do |t| t.string :body t.timestamps end end def self.down drop_table :comments end end controller: class CommentsController < ApplicationController def index @comments=Comment.all end def create @comment=Comment.create(params[:comment]) if request.xhr? @comments=Comment.all render :json=>{:ids_to_update=>[:all_comments,:form_message], :all_comments=>render_to_string(:partial=>"comments" ), :form_message=>"Your comment has been added." } else redirect_to comments_url end end end view: <script> function update_count(str,message_id) { len=str.length; if (len < 200) { $(message_id).innerHTML="<span style='color: green'>"+ (200-len)+" remaining</span>"; } else { $(message_id).innerHTML="<span style='color: red'>"+ "Comment too long. Only 200 characters allowed.</span>"; } } function update_multiple(json) { for( var i=0; i<json["ids_to_update"].length; i++ ) { id=json["ids_to_update"][i]; $(id).innerHTML=json[id]; } } </script> <div id="all_comments" > <%= render :partial=>"comments/comments" %> </div> Talk some trash: <br /> <% remote_form_for Comment.new, :url=>comments_url, :success=>"update_multiple(request)" do |f|%> <%= f.text_area :body, :onchange=>"update_count(this.getValue(),'remaining');" , :onkeyup=>"update_count(this.getValue(),'remaining');" %> <br /> <%= f.submit 'Post'%> <% end %> <p id="remaining" >&nbsp;</p> <p id="form_message" >&nbsp;</p> <br><br> <br> if i try to do alert(json) in the first line of the update_multiple function , i got an [object Object]. if i try to do alert(json["ids_to_update"][0]) in the first line of the update_multiple function , there is no dialog box displayed. however the comment got saved but nothing is updated. it seems like the object sent by rails is nil or cant be parsed by JSON.parse(json). questions: 1.how can javascript and rails know that i am dealing with json objects?deos ROR sent it a object format or a text format?how can it check that the json object has been sent 2.how can i see what is the returned json?do i have to parse it?how? 2.how can i debug this problem? 3.how can i get it to work?

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  • Why is database developer pay so high? [closed]

    - by user433500
    Just wondering why someone would get 10k+ in some area in US for just writing queries and creating tables. While the average salary for someone who does scripting, object oriented programming, J2EE and database all together is only ~12K in new york city. Is there similar opportunities in cities like new york where only doing database gets one 10K+? What is the rational of companies paying such a high salary to consultants for just writing simple queries? I am sure college grad can do that with ease and will be quite satisfied with a 60k+ pay for a couple of year. Does location really matter so much?

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  • Investigating on xVelocity (VertiPaq) column size

    - by Marco Russo (SQLBI)
      In January I published an article about how to optimize high cardinality columns in VertiPaq. In the meantime, VertiPaq has been rebranded to xVelocity: the official name is now “xVelocity in-memory analytics engine (VertiPaq)” but using xVelocity and VertiPaq when we talk about Analysis Services has the same meaning. In this post I’ll show how to investigate on columns size of an existing Tabular database so that you can find the most important columns to be optimized. A first approach can be looking in the DataDir of Analysis Services and look for the folder containing the database. Then, look for the biggest files in all subfolders and you will find the name of a file that contains the name of the most expensive column. However, this heuristic process is not very optimized. A better approach is using a DMV that provides the exact information. For example, by using the following query (open SSMS, open an MDX query on the database you are interested to and execute it) you will see all database objects sorted by used size in a descending way. SELECT * FROM $SYSTEM.DISCOVER_STORAGE_TABLE_COLUMN_SEGMENTS ORDER BY used_size DESC You can look at the first rows in order to understand what are the most expensive columns in your tabular model. The interesting data provided are: TABLE_ID: it is the name of the object – it can be also a dictionary or an index COLUMN_ID: it is the column name the object belongs to – you can also see ID_TO_POS and POS_TO_ID in case they refer to internal indexes RECORDS_COUNT: it is the number of rows in the column USED_SIZE: it is the used memory for the object By looking at the ration between USED_SIZE and RECORDS_COUNT you can understand what you can do in order to optimize your tabular model. Your options are: Remove the column. Yes, if it contains data you will never use in a query, simply remove the column from the tabular model Change granularity. If you are tracking time and you included milliseconds but seconds would be enough, round the data source column to the nearest second. If you have a floating point number but two decimals are good enough (i.e. the temperature), round the number to the nearest decimal is relevant to you. Split the column. Create two or more columns that have to be combined together in order to produce the original value. This technique is described in VertiPaq optimization article. Sort the table by that column. When you read the data source, you might consider sorting data by this column, so that the compression will be more efficient. However, this technique works better on columns that don’t have too many distinct values and you will probably move the problem to another column. Sorting data starting from the lower density columns (those with a few number of distinct values) and going to higher density columns (those with high cardinality) is the technique that provides the best compression ratio. After the optimization you should be able to reduce the used size and improve the count/size ration you measured before. If you are interested in a longer discussion about internal storage in VertiPaq and you want understand why this approach can save you space (and time), you can attend my 24 Hours of PASS session “VertiPaq Under the Hood” on March 21 at 08:00 GMT.

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  • Suggestions for Future or On-The-Edge Languages (2011)

    - by Kurtis
    I'm just looking for some suggestions on newer languages and language implementations that are useful for string manipulation. It's now 2011 and a lot has changed over the years. Most of my work includes web development (which is mostly text-based) and command line scripting. I'm pretty language agnostic, although I've felt violated using PHP over the years. My only requirements are that the language be good at text manipulation, without a lot of 3rd party libraries (core libraries are okay, though), and that the language and/or standard implementation is very up to date or even "futuristic". For example, the two main languages I'm looking at right now are Python (Version 3.x) or Perl (Version 6.x). Research, Academic, and Experimental languages are okay with me. I don't mind functional languages although I'd like to have the option of programming in a procedural or even object oriented manner. Thanks!

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  • Comparing Apples and Pairs

    - by Tony Davis
    A recent study, High Costs and Negative Value of Pair Programming, by Capers Jones, pulls no punches in its assessment of the costs-to- benefits ratio of pair programming, two programmers working together, at a single computer, rather than separately. He implies that pair programming is a method rushed into production on a wave of enthusiasm for Agile or Extreme Programming, without any real regard for its effectiveness. Despite admitting that his data represented a far from complete study of the economics of pair programming, his conclusions were stark: it was 2.5 times more expensive, resulted in a 15% drop in productivity, and offered no significant quality benefits. The author provides a more scientific analysis than Jon Evans’ Pair Programming Considered Harmful, but the theme is the same. In terms of upfront-coding costs, pair programming is surely more expensive. The claim of productivity loss is dubious and contested by other studies. The third claim, though, did surprise me. The author’s data suggests that if both the pair and the individual programmers employ static code analysis and testing, then there is no measurable difference in the resulting code quality, in terms of defects per function point. In other words, pair programming incurs a massive extra cost for no tangible return in investment. There were, inevitably, many criticisms of his data and his conclusions, a few of which are persuasive. Firstly, that the driver/observer model of pair programming, on which the study bases its findings, is far from the most effective. For example, many find Ping-Pong pairing, based on use of test-driven development, far more productive. Secondly, that it doesn’t distinguish between “expert” and “novice” pair programmers– that is, independently of other programming skills, how skilled was an individual at pair programming. Thirdly, that his measure of quality is too narrow. This point rings true, certainly at Red Gate, where developers don’t pair program all the time, but use the method in short bursts, while tackling a tricky problem and needing a fresh perspective on the best approach, or more in-depth knowledge in a particular domain. All of them argue that pair programming, and collective code ownership, offers significant rewards, if not in terms of immediate “bug reduction”, then in removing the likelihood of single points of failure, and improving the overall quality and longer-term adaptability/maintainability of the design. There is also a massive learning benefit for both participants. One developer told me how he once worked in the same team over consecutive summers, the first time with no pair programming and the second time pair-programming two-thirds of the time, and described the increased rate of learning the second time as “phenomenal”. There are a great many theories on how we should develop software (Scrum, XP, Lean, etc.), but woefully little scientific research in their effectiveness. For a group that spends so much time crunching other people’s data, I wonder if developers spend enough time crunching data about themselves. Capers Jones’ data may be incomplete, but should cause a pause for thought, especially for any large IT departments, supporting commerce and industry, who are considering pair programming. It certainly shouldn’t discourage teams from exploring new ways of developing software, as long as they also think about how to gather hard data to gauge their effectiveness.

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  • [EF + ORACLE] Updating and Deleting Entities

    - by JTorrecilla
    Prologue In previous chapters we have seen how to insert data through EF, with and without sequences. In this one, we are going to see how to Update and delete Data from the DB. Updating data The update of the Entity Data (properties) is a very common and easy action. Before of change any of the properties of the Entity, we can check the EntityState property, and we can see that is EntityState.Unchanged.   For making an update it is needed to get the Entity which will be modified. In the following example, I use the GetEmployeeByNumber to get a valid Entity: 1: EMPLEADOS emp=GetEmployeeByNumber(2); 2: emp.Name="a"; 3: emp.Phone="2"; 4: emp.Mail="aa"; After modifying the desired properties of the Entity, we are going to check again Entitystate property, which now has the EntityState.Modified value. To persist the changes to the DB is necessary to invoke the SaveChanges function of our context. 1: context.SaveChanges(); After modifying the desired properties of the Entity, we are going to check again Entitystate property, which now has the EntityState.Modified value. To persist the changes to the DB is necessary to invoke the SaveChanges function of our context. If we check again the EntityState property we will see that the value will be EntityState.Unchanged.   Deleting Data Another easy action is to delete an Entity.   The first step to delete an Entity from the DB is to select the entity: 1: CLIENTS selectedClient = GetClientByNumber(15); 2: context.CLIENTES.DeleteObject(clienteSeleccionado); Before invoking the DeleteObject function, we will check EntityStet which value must be EntityState.Unchanged. After deleting the object, the state will be changed to EntitySate.Deleted. To commit the action we have to invoke the SaveChanges function. Aftar that, the EntityState property will be EntityState.Detached. Cascade Entity Framework lets cascade updates and deletes, although I never see cascade updates. What is a cascade delete? A cascade delete is an action that allows to delete all the related object to the object we desire to delete. This option could be established in the DB manager, or it could be in the EF model designer. For example: With a given relation (1-N) between clients and requests. The common situation must be to let delete those clients whose have no requests. If we select the relation between both entities, and press the second mouse button, we can see the properties panel of the relation. The props are: This grid shows the relations indicating the Master table(Clients) and the end point (Cabecera or Requests) The property “End 1 OnDelete” indicates the action to do when a Entity from the Master will be deleted. There are two options: - None: No action will be done, it is said, if a Entity has details entities it could not be deleted. - Cascade: It will delete all related entities to the master Entity. If we enable the cascade delete in a relation, and we invoke the DeleteObject function of the set, we could observe that all the related object indicates a Entitystate.Deleted state. Like an update, insert or common delete, until we commit the changes with SaveChanges function, the data would not be commited. Si habilitamos el borrado en cascada de una relación, e invocamos a la función DeleteObject del conjunto, podremos observar que todas las entidades de Detalle (de la relación indicada) presentan el valor EntityState.Deleted en la propiedad EntityState. Del mismo modo que en el borrado, inserción o actualización, hasta que no se invoque al método SaveChanges, los cambios no van a ser confirmados en la Base de Datos. Finally In this chapter we have seen how to update a Entity, how to delete an Entity and how to implement Cascade Deleting through EF. In next chapters we will see how to query the DB data.

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  • Shouldn't we count characters of code and comments instead of lines of code and comments? [closed]

    - by Gabriel
    Counting lines of code and comments is sometimes bogus, since most of what we write may be written in one or more lines, depending column count limitations, screen size, style and so forth. Since the commonly used languages (say C, C++, C# and Java) are free-form, wouldn't it be more clever to count characters instead? Edit: I'm not considering LOC-oriented programming where coders try to artificially match requirements by adding irrelevant comments or using multiple lines where less would be enough (or the opposite). I'm interested in better metrics that would be independent of coding style, to be used by honest programmers.

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  • Cost of maintenance depending on paradigms

    - by Anto
    Is there any data on which paradigms allow for code which is easier/cheaper to maintain? Certainly, independantly of the chosen paradigm, good design is cheaper to maintain than bad, but there should probably be major differences coming only from the paradigm choice. Unstructured programming, for instance, generates very messy code (spaghetti code) which is expensive to maintain. In object oriented programming, implementation details are hidden and thus it should be pretty cheap to change those. In functional programming, there are no side effects, thus there is lesser risk of introducing bugs during maintainance, which should be cheaper. Is there any data on which paradigms are the most cost-efficient when coming down to maintenance? If no such data exists, what is your take on the question?

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  • Roanoke Code Camp 2014

    - by Brian Lanham
    Originally posted on: http://geekswithblogs.net/codesailor/archive/2014/05/18/156407.aspxI had a great time yesterday at Roanoke Code Camp!  Many thanks to American National University for the venue, the code camp staff and volunteers, the other speakers, and of course the attendees who made my sessions interactive.  I learned a lot yesterday and it was a good time all around. I attended sessions on Apache Cassandra by Dr. Dave King (@tildedave), Angular JS by Kevin Israel (@kevadev), and JavaScript for Object-Oriented Programmers by Joel Cochran (@joelcochran).  I regret I was unable to attend all the sessions. I also had the opportunity to present.  I spoke on Redis and got some people excited about graph databases by talking about Neo4j.  You can find my slides and other materials at the following links: My Presentation Materials Folder Redis Materials – Slides     - Snippets Neo4j Materials – Slides     - Snippets If you have any trouble getting any of the materials just respond to this post or tweet me @codesailor and I will make sure you get the information you need.

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  • Is it a good idea to simplify an character -driven game engine to the point it's unnecessary to learn scripting/programming ?

    - by jokoon
    I remember, and I still think, that one cannot even make a prototyped 3D game to test just simple behaviors without using gigantic tools like unity or knowing extensive C++ programming, design pattern, a decent or basic 3D engine, etc. Now I'm wondering, since I know programming, that I'm still more lucky that the ones who need to learn programming prior to know how to make something: even scripted engines such as unity are not for kids, and to my sense they tend to dictate their ways of doing things, which is not the case with engine like ogre or irrlicht. I remember toying a little with the blender game engine, it was possible to link states or something I don't remember very well. Now I'm thinking that character driven games occupies a big part of the game market. Do you think it is a good idea to make a character-controlled oriented game engine which allows only to build AI instead of anything else ?

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