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  • Why is my CSS overriding the CSS in the Wrapper?

    - by DaveDev
    I'm trying to figure out why the text in the left navigation panel on the following page is shrinking & underlining when you mouseover in Firefox. http://fundcentre.newireland.ie/ Everything on the left & top is part of a wrapper that we inject our content into. Our content is everything from "FUND CENTRE" down. Can someone suggest something I could do to sort this issue out? Thanks.

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  • Recommendations for C++ open source game engines on IPhone

    - by Dave
    I decided that I want to make a game for the iphone I was thinking of using oolong or sio2 any recommendations? Both have the problem of lack of tutorials, is it possible to somehow use a normal C++ game tutorial and integreate the engines rather than the one used in the tutorials? So if the C++ tutorial talks of creating an engine I can skip it and use sio2 or oolong? Thanks

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  • Resizing gif images

    - by Danny
    I have a gif image 720 * 40 pixels used as a footer on a website. I need to extend the height of the gif by 10 pixels. I was unable to resize to this, using Office Picture Manager. What is the best way to achieve this?

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  • Passing user_id, site_id, and question_id to same table on create...

    - by bgadoci
    I can't seem to figure out how to do this. I am trying to pass four different variables to a single table. To be more specific I am trying to create a "like" in a likes table that also captures the site_id (like an answer), user_id, and the question_id. Here is the set up. class Like < ActiveRecord::Base belongs_to :site belongs_to :user belongs_to :question end I will spare you the reverse, has_many associations but they are there. Here is the likes controller where I think the problem is. class LikesController < ApplicationController def create @user = current_user @site = Site.find(params[:site_id]) @like = @site.likes.create!(params[:like]) @like.user = current_user @like.save respond_to do |format| format.html { redirect_to @site} format.js end end end This code successfully passes the like and site_id but after many different variations of trying I can't get it to pass the question id. Here is my form: /views/sites/_site.html.erb (though the partial is being displayed in the /views/questions/show.html.erb file). <% remote_form_for [site, Like.new] do |f| %> <%= f.hidden_field :site_name, :value => "#{site.name}" %> <%= f.hidden_field :ip_address, :value => "#{request.remote_ip}" %> <%= f.hidden_field :like, :value => "1" %> <%= submit_tag "^" , :class => 'voteup' %> <% end %>

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  • What are some affordable developer resources?

    - by ritu
    Hi Guys (and gals), In the past my employers bought me subscriptions to MSDN and Safari but now that I am working as a contractor and have to pay for these things myself, I was wondering if there are other services that offer subscriptions or access to technical books. I develop on Windows using C++ and .NET.

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Visual Studio Stop Debugging on IE Close - WebSite?

    - by Mark
    Hi all, Would like to know if there is a setting anywhere which causes debugging to automatically stop when IE closes, and also if there is a way for this to work the other way around and IE to close if debugging stops. I know that this works when the project type I'm working on is a 'Web Application', I'd like to know if the same functionality exists when working on a 'Web Site' Thanks all.

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  • ASP menu is not showing

    - by LauzPT
    My web application menu isn't showing in any browser I use to test. I looked around and checked out if it wasn't the z-index bug mentioned here, that seems to have caused some trouble to many people. I'm wondering if I'm doing something wrong: <asp:Menu ID="Menu1" runat="server" DataSourceID="SiteMapDataSource1" Orientation="Horizontal" /> </asp:Menu> I've got this as my SiteMap: <?xml version="1.0" encoding="utf-8" ?> <siteMap xmlns="http://schemas.microsoft.com/AspNet/SiteMap-File-1.0" > <siteMapNode title="Pagina"> <siteMapNode url="Default.aspx" title="Home" description="Página Inicial" /> <siteMapNode url="Generos.aspx" title="Géneros" description="Géneros" /> <siteMapNode url="Artistas.aspx" title="Artistas" description="Artistas" /> <siteMapNode url="Musicas.aspx" title="Musicas" description="Músicas" /> <siteMapNode title="Admin" roles="Administrador"> <siteMapNode url="Admin/Musicas.aspx" title="Musicas"/> </siteMapNode> </siteMapNode> </siteMap> Any suggestions about what might be wrong? TIA

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  • Get the label of click check box

    - by CliffC
    hi i have a page which generate check boxes dynamically and i have the following event which fires every time a user click on any of the check boxes $(':checkbox').click(function() { }); My question is how can i get the text of the check box that has been trigger by the user? Thank you

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  • Working with three dimensional data in an HTML (ASP.NET) table.

    - by ProfK
    I am working on the prototype for a scheduling application on an intranet system. The application is for scheduling and tracking promotional workers at various locations on various dates (hence location, date, workers dimensions). Currently, only for prototyping, I am generating a data table of location/date, and from this I iteratively build an HTML table (asp:Table control). On visiting each cell, I query for people working that location-date and populate the cell accordingly. This is very inefficiant, and will at worst be improved by querying cached data for the whole location/date grid. I'm looking around for established patterns and techniques for dealing with scenarios like this in HTML in general, maybe a visualisation library for jQuery or something, and for ASP.NET in particular, maybe a library for implementation on a GridView etc. Am I going in the right direction with this, and if so, what recomendations are there regarding the previous paragraph?

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  • IE sending through multiple unrequested requests for parent URL

    - by andyjeffries
    We have a rather large/complex web site (so it's not easy to extract portions of it). The problem we're having is that IE6/7/8 (but 6 is the worst) are sending through multiple requests for the parent of a URL (which fails, a different point). As an example, if you visited (dummy domain name obviously): http://www.example.com/view/event/123/456/78 We'd get 8-20 requests for: http://www.example.com/view/event/123/456/ appear in the Apache log. We've tried: Disabling all plugins (including toolbars, Flash, etc) Disabling scripting (e.g. Javascript) And it still sends through at least one erroneous request. We've viewed the requests through ieHttpHeaders so the browser is aware of them (i.e. it's not prefetching by the network's proxy). Any ideas? What can else could cause this?

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  • PHP Include and accents (They show up as ?)

    - by user146780
    I'm using PHP include to include a PHP file that has HTML in it. some of the content has french accents and these show up as ? on the site. How can this be solved? Thanks Here is the PHP file I include: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="en-us" http-equiv="Content-Language" /> <title>Accueil</title> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <meta content="Changement créativité rêve buts être centré Plénitude personnel Développement transformation Modification nouveauté avancement bien-être Nouvelle vision ressentis L’énergie positive satisfaction l’acceptation Pardon" name="keywords" /> <link href="masterstyles.css" rel="stylesheet" type="text/css" /> <link href="menustyles.css" rel="stylesheet" type="text/css" /> <link href="menudropdown.css" rel="stylesheet" type="text/css" /> <td class="tbsyles" >&nbsp; <h3 class="bigorange"> ACTIVITÉS À VENIR…</h3> <p class="horizblue"> </p> <p class="bigblack"> <br /> Inscrivez-vous à nos conférences et formations <br /> <br /> </p> <h4 class="orange"> Example of some text that could be here<br /> </h4> <p class="horizblue"> &nbsp;</p> <h3 class="bigorange"> <br /> ABONNEZ-VOUS… </h3> <p class="nopadding"> À notre liste d’envoi </p> <form method="post" action="<?php echo $PHP_SELF;?>"> <?PHP function process_info(){ if(isset($_POST['email'])) { $email=$_POST["email"]; $email=strtolower($email); $action = "subc"; // check if email exists // check whether email is correct (basic checking) $test1=strpos($email, "@"); //value must be >1 $test2=strpos(substr($email,strpos($email,"@")), "."); //value must be >1 $test3=strlen($email); //value must be >6 $test4=substr_count ($email,"@"); //value must be 1 if ($test1<2 or $test2<2 or $test3<7 or $test4!=1) { print "<h6>Il a une erreur avec vôtre email</h6>"; print "<h6>Aucune informations ont été envoyer</h6>"; } else { print "<h5>vôtre address est enregistrer, Merci </h5>"; //If they wanted to subsribe, do it... $file = "emaillist-666XXX.txt"; // lets try to get the content of the file if (file_exists($file)){ // If the file is already in the server, its content is pasted to variable $file_content $file_content=file_get_contents($file); } else{ // If the file does not exists, lets try to create it // In case file can not be created (probably due to problems with directory permissions), // the users is informed (the first user will be the webmaster, who must solve the problem). $cf = fopen($file, "w") or die(""); fclose($cf); } // IF REQUEST HAS BEEN TO SUBSCRIBE FROM MAILING LIST, ADD EMAIL TO THE FILE if ($action=="subc"){ // check whether the email is already registered if(strpos($file_content,"<$email>")>0){die("");} // write the email to the list (append it to the file) $cf = fopen($file, "a"); fputs($cf, "\n$email"); // new email is written to the file in a new line fclose($cf); } } } } process_info(); ?> &nbsp;<p class="nopadding">Votre Courriel</p> <input name="email" type="text" class="style3" /> <input name="Submit" type="submit" value="OK" /></form> <p class="horizblue"></p> <h3 class="bigorange"> <br /> OUTILS GRATUIT… </h3> <p class="nopadding">Amusez-vous avec des outils intéressants</p> </td>

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  • How to prevent overdrawing?

    - by afriza
    This is a difficult question to search in Google since it has other meaning in finance. Of course, what I mean here is "Drawing" as in .. computer graphics.. not money.. I am interested in preventing overdrawing for both 3D Drawing and 2D Drawing. (should I make them into two different questions?)

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  • PHP: prepared statement, IF statement help needed

    - by JGreig
    I have the following code: $sql = "SELECT name, address, city FROM tableA, tableB WHERE tableA.id = tableB.id"; if (isset($price) ) { $sql = $sql . ' AND price = :price '; } if (isset($sqft) ) { $sql = $sql . ' AND sqft >= :sqft '; } if (isset($bedrooms) ) { $sql = $sql . ' AND bedrooms >= :bedrooms '; } $stmt = $dbh->prepare($sql); if (isset($price) ) { $stmt->bindParam(':price', $price); } if (isset($sqft) ) { $stmt->bindParam(':price', $price); } if (isset($bedrooms) ) { $stmt->bindParam(':bedrooms', $bedrooms); } $stmt->execute(); $result_set = $stmt->fetchAll(PDO::FETCH_ASSOC); What I notice is the redundant multiple IF statements I have. Question: is there any way to clean up my code so that I don't have these multiple IF statements for prepared statements?

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  • Need help/guidance about creating a desktop application with gui

    - by Somebody still uses you MS-DOS
    I'm planning to do an Desktop application using Python, to learn some Desktop concepts. I'm going to use GTK or Qt, I still haven't decided which one. Fact is: I would like to create an application with the possibility to be called from command line, AND using a GUI. So it would be useful for cmd fans, and GUI users as well. It would be interesting to create a web interface too in the future, so it could be run in a server somewhere using an html interface created with a template language. I'm thinking about two approaches: - Creating a "model" with a simple interface which is called from a desktop/web implementation; - Creating a "model" with an html interface, and embeb a browser component so I could reuse all the code in both desktop/web scenarios. My question is: which exactly concepts are involved in this project? What advantages/disadvantages each approach has? Are they possible? By naming "interface", I'm planning to just do some interfaces.py files with def calls. Is this a bad approach? I would like to know some book recommendations, or resources to both options - or source code from projects which share the same GUI/cmd/web goals I'm after. Thanks in advance!

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  • Business web application platform structure

    - by VoodooRider
    Hi, I would like to develop a web application in java/spring/hibernate serving as a business platform that I could connect plugins to (i.e. CRM plugin, ware plugin, sales plugin). Those plugins could be dependent of other plugins in a tree manner. The parent project would be packaged as war having all the basic configuration and looks (spring configs, css, scripts), ready to go user and group management, security settings, etc. All together I would like it to behave and look a bit like Joomla, but built using different tools for different purposes. And I have a few questions concerning that project: Do you know of any open source projects offering such a platform ready to go? If not is maven applicable for managing those plugins? What is the best way to package and deploy those plugins? And the last but not least, basically is this the right way to go or is a dead end and it would be better to create a separate web app for those business needs?

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  • iPhone xcode array losing state after load

    - by Frames84
    Right i've had a search around and can't find anything. @synthesize list; // this is an NSArry -(void) viewDidLoad { NSArray *arr = [self getJSONFeed]; self.List = [arr retain]; // if i copy the access code into here it works fine. } -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; NSArray *vals = [list objectAtIndex:row] retain]; NSString *id = [vals valueForKey:@"id"]; // ERROR } right i've taken some of the code to try and provide it as simple as possible, ignore typo's and memory leaks this is sorted. Basically when I select a row I can't get data out of my 'list' array object. Please can anyone help me out?

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