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  • Is it okay to use try catch inside finally?

    - by Hiral Lakdavala
    Hi, I am using a buffered writer and my code, closes the writer in the finally block. My code is like this. ........... BufferedWriter theBufferedWriter = null; try{ theBufferedWriter =..... .... ...... ..... } catch (IOException anException) { .... } finally { try { theBufferedWriter.close(); } catch (IOException anException) { anException.printStackTrace(); } } I have to use the try catch inside the clean up code in finally as theBufferedWriter might also throw an IOException. I do not want to throw this exception to the calling methos. Is it a good practice to use a try catch in finally? If not what is the alternative? Please suggest. Regards, Hiral

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  • Singleton Properties

    - by coffeeaddict
    Ok, if I create a singleton class and expose the singleton object through a public static property...I understand that. But my singleton class has other properties in it. Should those be static? Should those also be private? I just want to be able to access all properties of my singleton class by doing this: MySingletonClass.SingletonProperty.SomeProperty2 Where SingletonProperty returns me the single singleton instance. I guess my question is, how do you expose the other properties in the singleton class..make them private and then access them through your public singleton static property?

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  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

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  • Class hierarchy problem (with generic's variance!)

    - by devoured elysium
    The problem: class StatesChain : IState, IHasStateList { private TasksChain tasks = new TasksChain(); ... public IList<IState> States { get { return _taskChain.Tasks; } } IList<ITask> IHasTasksCollection.Tasks { get { return _taskChain.Tasks; } <-- ERROR! You can't do this in C#! I want to return an IList<ITask> from an IList<IStates>. } } Assuming the IList returned will be read-only, I know that what I'm trying to achieve is safe (or is it not?). Is there any way I can accomplish what I'm trying? I wouldn't want to try to implement myself the TasksChain algorithm (again!), as it would be error prone and would lead to code duplication. Maybe I could just define an abstract Chain and then implement both TasksChain and StatesChain from there? Or maybe implementing a Chain<T> class? How would you approach this situation? The Details: I have defined an ITask interface: public interface ITask { bool Run(); ITask FailureTask { get; } } and a IState interface that inherits from ITask: public interface IState : ITask { IState FailureState { get; } } I have also defined an IHasTasksList interface: interface IHasTasksList { List<Tasks> Tasks { get; } } and an IHasStatesList: interface IHasTasksList { List<Tasks> States { get; } } Now, I have defined a TasksChain, that is a class that has some code logic that will manipulate a chain of tasks (beware that TasksChain is itself a kind of ITask!): class TasksChain : ITask, IHasTasksList { IList<ITask> tasks = new List<ITask>(); ... public List<ITask> Tasks { get { return _tasks; } } ... } I am implementing a State the following way: public class State : IState { private readonly TaskChain _taskChain = new TaskChain(); public State(Precondition precondition, Execution execution) { _taskChain.Tasks.Add(precondition); _taskChain.Tasks.Add(execution); } public bool Run() { return _taskChain.Run(); } public IState FailureState { get { return (IState)_taskChain.Tasks[0].FailureTask; } } ITask ITask.FailureTask { get { return FailureState; } } } which, as you can see, makes use of explicit interface implementations to "hide" FailureTask and instead show FailureState property. The problem comes from the fact that I also want to define a StatesChain, that inherits both from IState and IHasStateList (and that also imples ITask and IHasTaskList, implemented as explicit interfaces) and I want it to also hide IHasTaskList's Tasks and only show IHasStateList's States. (What is contained in "The problem" section should really be after this, but I thought puting it first would be way more reader friendly). (pff..long text) Thanks!

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  • Pros / Cons displaying list of users at login page

    - by Radu094
    We seem to have a lot of clients asking us to change the login screen in this manner: Display a list of all available users (thumbnail picture + name) User selects a username from the list A password prompt appears near the username User enters password then presses enter This sounds remarcably similar to the Windows XP login, which is probably where they got the ideea in the first place. There are only about 4 - 5 different users that can login at any given station, so implementing that list on one screen is feasable. So I was wondering if there are any usability experts with some word on this method of login. As far as I can tell, MS droped this behaviour in Vista/Win7, didn't they?

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  • Meaning of Primary Key to Microsoft SQL Server 2008

    - by usr
    What meaning does the concept of a primary key have to the database engine of SQL Server? I don't mean the clustered/nonclustered index created on the "ID" column, i mean the constraint object "primary key". Does it matter if it exists or not? Alternatives: alter table add primary key clustered alter table create clustered index Does it make a difference?

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  • What are the DB smells?

    - by Jonas Byström
    We all know 'code smells', but what are the fundamental 'database smells'? I'm a DB n00b, but I'll give an example of something that I find fishy. It seems to me like when I have to join 6-8 tables together to optimize our loading that we have a DB smell? Or would that be a pretty 'normal' database layout? (Sure, early optimization is the root of all evil, but this seems to me like early pessimisation, not to mention the cumbersomeness?)

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  • Accessing a Class Member from a First-Class Function

    - by dbyrne
    I have a case class which takes a list of functions: case class A(q:Double, r:Double, s:Double, l:List[(Double)=>Double]) I have over 20 functions defined. Some of these functions have their own parameters, and some of them also use the q, r, and s values from the case class. Two examples are: def f1(w:Double) = (d:Double) => math.sin(d) * w def f2(w:Double, q:Double) = (d:Double) => d * q * w The problem is that I then need to reference q, r, and s twice when instantiating the case class: A(0.5, 1.0, 2.0, List(f1(3.0), f2(4.0, 0.5))) //0.5 is referenced twice I would like to be able to instantiate the class like this: A(0.5, 1.0, 2.0, List(f1(3.0), f2(4.0))) //f2 already knows about q! What is the best technique to accomplish this? Can I define my functions in a trait that the case class extends? EDIT: The real world application has 7 members, not 3. Only a small number of the functions need access to the members. Most of the functions don't care about them.

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  • Some questions regarding Flex

    - by Rachel
    For what real time scenarios/use cases one should go to Flex Technology ? What real time problems you have solved using Flex Technology ? What real time problems have you faced because of using Flex Technology and what was your work around for that use case ?

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  • Recommendations for an in memory database vs thread safe data structures

    - by yx
    TLDR: What are the pros/cons of using an in-memory database vs locks and concurrent data structures? I am currently working on an application that has many (possibly remote) displays that collect live data from multiple data sources and renders them on screen in real time. One of the other developers have suggested the use of an in memory database instead of doing it the standard way our other systems behaves, which is to use concurrent hashmaps, queues, arrays, and other objects to store the graphical objects and handling them safely with locks if necessary. His argument is that the DB will lessen the need to worry about concurrency since it will handle read/write locks automatically, and also the DB will offer an easier way to structure the data into as many tables as we need instead of having create hashmaps of hashmaps of lists, etc and keeping track of it all. I do not have much DB experience myself so I am asking fellow SO users what experiences they have had and what are the pros & cons of inserting the DB into the system?

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  • Sequence Diagram return a new constructed Object

    - by user256007
    I am drawing a Sequence Diagram where the scenario is. 1. an Actor calls :Table::query(query:String) :Table::query Calls :Connection::execute(query) :Connection::execute < a new :Row Object :Connection::execute calls :Row::fillData(result) :Connection::execute returns :Row ...... There are More But I am Stuck in Step 5 I cant Understand how to draw that, :Connection::execute returning the newly Constructed Row itself, in a Standard way.

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  • What to name column in database table that holds versioning number

    - by rwmnau
    I'm trying to figure out what to call the column in my database table that holds an INT to specific "record version". I'm currently using "RecordOrder", but I don't like that, because people think higher=newer, but the way I'm using it, lower=newer (with "1" being the current record, "2" being the second most current, "3" older still, and so on). I've considered "RecordVersion", but I'm afraid that would have the same problem. Any other suggestions? "RecordAge"? I'm doing this because when I insert into the table, instead of having to find out what version is next, then run the risk of having that number stolen from me before I write, I just insert insert with a "RecordOrder" of 0. There's a trigger on the table AFTER INSERT that increments all the "RecordOrder" numbers for that key by 1, so the record I just inserted becomes "1", and all others are increased by 1. That way, you can get a person's current record by selection RecordOrder=1, instead of getting the MAX(RecordOrder) and then selecting that. PS - I'm also open to criticism about why this is a terrible idea and I should be incrementing this index instead. This just seemed to make lookups much easier, but if it's a bad idea, please enlighten me! Some details about the data, as an example: I have the following database table: CREATE TABLE AmountDue ( CustomerNumber INT, AmountDue DECIMAL(14,2), RecordOrder SMALLINT, RecordCreated DATETIME ) A subset of my data looks like this: CustomerNumber Amountdue RecordOrder RecordCreated 100 0 1 2009-12-19 05:10:10.123 100 10.05 2 2009-12-15 06:12:10.123 100 100.00 3 2009-12-14 14:19:10.123 101 5.00 1 2009-11-14 05:16:10.123 In this example, there are three rows for customer 100 - they owed $100, then $10.05, and now they owe nothing. Let me know if I need to clarify it some more. UPDATE: The "RecordOrder" and "RecordCreated" columns are not available to the user - they're only there for internal use, and to help figure out which is the current customer record. Also, I could use it to return an appropriately-ordered customer history, though I could just as easily do that with the date. I can accomplish the same thing as an incrementing "Record Version" with just the RecordCreated date, I suppose, but that removes the convenience of knowing that RecordOrder=1 is the current record, and I'm back to doing a sub-query with MAX or MIN on the DateTime to determine the most recent record.

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  • Method hiding with interfaces

    - by fearofawhackplanet
    interface IFoo { int MyReadOnlyVar { get; } } class Foo : IFoo { int MyReadOnlyVar { get; set; } } public IFoo GetFoo() { return new Foo { MyReadOnlyVar = 1 }; } Is the above an acceptable way of implementing a readonly/immutable object? The immutability of IFoo can be broken with a temporary cast to Foo. In general (non-critical) cases, is hiding functionality through interfaces a common pattern? Or is it considered lazy coding? Or even an anti-pattern?

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  • C#: How to inherit constructors?

    - by Ian Boyd
    Imagine a base class with many constructors and a virtual method public class Foo { ... public Foo() {...} public Foo(int i) {...} ... public virtual void SomethingElse() {...} ... } and now I want to create a descendant class that overrides the virtual method: public class Bar : Foo { public override void SomethingElse() {...} } And another descendant that does some more stuff: public class Bah : Bar { public void DoMoreStuff() {...} } Do I really have to copy all constructors from Foo into Bar and Bah? And then if I change a constructor signature in Foo, do I have to update it in Bar and Bah? Is there no way to inherit constructors? Is there no way to encourage code reuse?

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  • Asp.Net MVC best way to update cached table

    - by Eddy Mishiyev
    There are certain tables that get called often but updated rarely. One of these tables is Departments. So to save DB trips, I think it is ok to cache this table taking into consideration that the table has very small size. However, once you cached it an issue of keeping the table data fresh occurs. So what is the best way to determine that the table is dirty and therefore requires a reload and how that code should be invoked. I look for solution that will be scalable. So updating the cache right after inserting will not work. So if one machine inserted the record all other on network should get notified to reload the cache. I was thinking for calling corresponding web service from T-SQL but don't really like the idea of consuming recourses on sql server. So what are the best practices to resolve this type of problems. Thanks in advance Eddy

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  • [C++]Advantage of using a static member function instead of an equivalent non-static member function

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • Binary Search Tree for specific intent

    - by Luís Guilherme
    We all know there are plenty of self-balancing binary search trees (BST), being the most famous the Red-Black and the AVL. It might be useful to take a look at AA-trees and scapegoat trees too. I want to do deletions insertions and searches, like any other BST. However, it will be common to delete all values in a given range, or deleting whole subtrees. So: I want to insert, search, remove values in O(log n) (balanced tree). I would like to delete a subtree, keeping the whole tree balanced, in O(log n) (worst-case or amortized) It might be useful to delete several values in a row, before balancing the tree I will most often insert 2 values at once, however this is not a rule (just a tip in case there is a tree data structure that takes this into account) Is there a variant of AVL or RB that helps me on this? Scapegoat-trees look more like this, but would also need some changes, anyone who has got experience on them can share some thougts? More precisely, which balancing procedure and/or removal procedure would help me keep this actions time-efficient?

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  • Using inheritance and polymorphism to solve a common game problem

    - by Barry Brown
    I have two classes; let's call them Ogre and Wizard. (All fields are public to make the example easier to type in.) public class Ogre { int weight; int height; int axeLength; } public class Wizard { int age; int IQ; int height; } In each class I can create a method called, say, battle() that will determine who will win if an Ogre meets and Ogre or a Wizard meets a Wizard. Here's an example. If an Ogre meets an Ogre, the heavier one wins. But if the weight is the same, the one with the longer axe wins. public Ogre battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else if (this.axeLength > o.axeLength) return this; else if (this.axeLength < o.axeLength) return o; else return this; // default case } We can make a similar method for Wizards. But what if a Wizard meets an Ogre? We could of course make a method for that, comparing, say, just the heights. public Wizard battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else return this; } And we'd make a similar one for Ogres that meet Wizard. But things get out of hand if we have to add more character types to the program. This is where I get stuck. One obvious solution is to create a Character class with the common traits. Ogre and Wizard inherit from the Character and extend it to include the other traits that define each one. public class Character { int height; public Character battle(Character c) { if (this.height > c.height) return this; else if (this.height < c.height) return c; else return this; } } Is there a better way to organize the classes? I've looked at the strategy pattern and the mediator pattern, but I'm not sure how either of them (if any) could help here. My goal is to reach some kind of common battle method, so that if an Ogre meets an Ogre it uses the Ogre-vs-Ogre battle, but if an Ogre meets a Wizard, it uses a more generic one. Further, what if the characters that meet share no common traits? How can we decide who wins a battle?

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  • How do you find the balance between Javascript (jQuery) and code behind in ASP.NET.

    - by PieterG
    Stackoverflow members, How do you currently find the balance between javascript and code behind. I have recently come across some extremely bad (in my eyes) legacy code that lends itself to chaos (someHugeJavafile.js) which contains a lot of the logic used in many of the pages. Let's say for example that you have a Form that you need to complete. 1. Personal Details 2. Address Information 3. Little bit more about yourself You don't want to overload the person with all the fields at once, so you decide to split it up into steps. Do you create separate pages for Personal Details, Address Information and a Little bit more about yourself. Do you create controls for each and hide and show them on a postback or using some update panel? Do you use jQuery and do some checking to ensure that the person has completed the required fields for the step and show the new "section" by using .show()? How do you usually find the balance?

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  • How to do a UITable cell with triangle indicator?

    - by zardon
    In the Linked in iphone application I noticed that they have a tableview, see the following picture with what appears to have a triangle indicator pointing upwards. Notice how the tableview cell has a little triangle pointing upwards and is part of a tableview cell. The triangle is the ---^--- part of the image. I'm wondering. How do you make a UITableView with this triangle indicator, and what is this effect called? Thanks

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  • how to get access to private members of nested class?

    - by macias
    Background: I have enclosed (parent) class E with nested class N with several instances of N in E. In the enclosed (parent) class I am doing some calculations and I am setting the values for each instance of nested class. Something like this: n1.field1 = ...; n1.field2 = ...; n1.field3 = ...; n2.field1 = ...; ... It is one big eval method (in parent class). My intention is -- since all calculations are in parent class (they cannot be done per nested instance because it would make code more complicated) -- make the setters only available to parent class and getters public. And now there is a problem: when I make the setters private, parent class cannot acces them when I make them public, everybody can change the values and C# does not have friend concept I cannot pass values in constructor because lazy evaluation mechanism is used (so the instances have to be created when referencing them -- I create all objects and the calculation is triggered on demand) I am stuck -- how to do this (limit access up to parent class, no more, no less)? I suspect I'll get answer-question first -- "but why you don't split the evaluation per each field" -- so I answer this by example: how do you calculate min and max value of a collection? In a fast way? The answer is -- in one pass. This is why I have one eval function which does calculations and sets all fields at once.

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  • Are these jobs for developer or designers or for client itself?

    - by jitendra
    Spell checking grammar checking Descriptive alt text for big chart , graph images, technical images To write Table summary and caption Descriptive Link text Color Contrast checking Deciding in content what should be H2 ,H3, H4... and what should be <strong> or <span class="boldtext"> Meta Description and keywords for each pages Image compression To decide Filenames for images,PDf etc To decide Page's <title> for each page

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