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  • How can I create a SQL table using excel columns?

    - by Phsika
    I need to help to generate column name from excel automatically. I think that: we can do below codes: CREATE TABLE [dbo].[Addresses_Temp] ( [FirstName] VARCHAR(20), [LastName] VARCHAR(20), [Address] VARCHAR(50), [City] VARCHAR(30), [State] VARCHAR(2), [ZIP] VARCHAR(10) ) via C#. How can I learn column name from Excel? private void Form1_Load(object sender, EventArgs e) { ExcelToSql(); } void ExcelToSql() { string connectionString = @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\Source\MPD.xlsm;Extended Properties=""Excel 12.0;HDR=YES;"""; // if you don't want to show the header row (first row) // use 'HDR=NO' in the string string strSQL = "SELECT * FROM [Sheet1$]"; OleDbConnection excelConnection = new OleDbConnection(connectionString); excelConnection.Open(); // This code will open excel file. OleDbCommand dbCommand = new OleDbCommand(strSQL, excelConnection); OleDbDataAdapter dataAdapter = new OleDbDataAdapter(dbCommand); // create data table DataTable dTable = new DataTable(); dataAdapter.Fill(dTable); // bind the datasource // dataBingingSrc.DataSource = dTable; // assign the dataBindingSrc to the DataGridView // dgvExcelList.DataSource = dataBingingSrc; // dispose used objects if (dTable.Rows.Count > 0) MessageBox.Show("Count:" + dTable.Rows.Count.ToString()); dTable.Dispose(); dataAdapter.Dispose(); dbCommand.Dispose(); excelConnection.Close(); excelConnection.Dispose(); }

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  • verilog or systemc for testbench

    - by Alphaneo
    I am assigned with the task of verifying some verilog based RTL code. Now, coding the RTL testbench using verilog seems to be very difficult (for me). So I would like to try one of the following. - Try providing a PLI interface to the RTL and thereby invoke 'C functions for testing - Using system 'C for interfacing the 'C functions PS: I already have a extensive 'C code that was used for testing the behavioral model. I am new to the world of hardware programming. Any pointers would be greatly appreciated.

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  • maya "export all" window blocks my plugins script UI

    - by Hinchy
    I'm writing a custom File Translator for Maya which can export only (I have only declared the writer function). Currently having a problem with the MEL script which defines the plugin's options as a GUI. Currently I have a blank Maya scene, go to "file-export all". This creates the "File Export All" dialog, I then select my plugin exporter which runs my MEL script to create the bespoke options window. This new window is created behind the "File Export All" dialog and is not selectable! Do I have to place my export plugin specific options within the export all dialog rather than placing them in a separate window? Thanks for any links, tips or pointers you can provide.

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  • JTextArea - Highlight Text While Scrolling Up or Down

    - by Sujay
    I'm trying to work with a non-editable JTextArea added to a JScrollPane. I want a line to be highlighted when the user clicks on that specific line. I could implement this part using the following code: public static void initHighlightOption(final JTextArea textArea){ textArea.setFont(new Font("Courier New", Font.PLAIN, 12)); textArea.setEditable(false); final Action selectLine = getAction(textArea, DefaultEditorKit.selectLineAction); textArea.addMouseListener(new MouseAdapter() { @Override public void mouseClicked(MouseEvent e) { if (SwingUtilities.isLeftMouseButton(e) && e.getClickCount() == 1) { selectLine.actionPerformed(null); } }); textArea.setSelectionStart(0); textArea.setSelectionEnd(0); } public static Action getAction(JTextArea textArea, String name) { Action action = null; Action[] actions = textArea.getActions(); for (int i = 0; i < actions.length; i++) { if (name.equals(actions[i].getValue(Action.NAME).toString())) { action = actions[i]; break; } } return action; } What I want to add is that once a line is highlighted and user scrolls up/down using keyboard up/down key, i want the current line to be highlighted. Is this possible by adding a keyListener? I'm stuck on how highlight data while scrolling up. The text area contains data like this: Line1 Line2 Line3 Line4 Line5 (i.e. there might be new lines between two particular lines of data)

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  • Apache rewriteBase in .htaccess for development subdomains

    - by Das123
    I think I'm missing something and don't think I really understand how rewriteBase works. The problem I have is that I have a production site where the site is in the root directory yet I have my development site in a localhost subdirectory. Eg http://www.sitename.com/ vs http://localhost/sitename/ If I have for example an images folder I want to reference the images from the site root by using the initial slash in the href. Eg Using a relative href (without the initial slash) is not an option. This will work on the production site but the development site is looking for http://localhost/images/imagename.jpg instead of http://localhost/sitename/images/imagename.jpg So I thought all I needed to do was setup the following in my .htaccess file to force the site root to my subdomain within the development environment: Options +FollowSymLinks RewriteEngine On RewriteBase /sitename But this still uses localhost as the site root instead of localhost/sitename. Can anyone please give me some pointers?

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  • ListBox and Listview problem

    - by Anu
    Hi, I have listbox in my applcation and corresponding coding.. XAML: <DataTemplate x:Key="menuItemTemplate"> <WrapPanel> <TextBlock Text="{Binding Path = Menu}" /> </WrapPanel> </DataTemplate> <ListBox x:Name="menubox" ItemsSource="{Binding}" ItemTemplate="{StaticResource menuItemTemplate}" Margin="0,5,0,0"> .CS : public void Add(string[] menu) { ItemList items = ItemList.Load(menu); DataContext = items; } It works fine.Later i add Listview for another purpose and i coded like the same way of listbox XAML: <DataTemplate x:Key="ListItemTemplate"> <WrapPanel> <TextBlock Text="{Binding Path = Title}" /> </WrapPanel> </DataTemplate> <ListView ItemsSource="{Binding}" ItemTemplate="{StaticResource ListItemTemplate}" Name="listView1" /> .cs coding: public void SetTree(string Title,int BoxNo ) { TreeList items1 = TreeList.Load(Title,BoxNo); DataContext = items1; } After adding Listview,what happended this ListView show data,but Listbox didnot show anything.When i click the listbox it perfectly executing the clicking event of listbox.Only problem it doesnot display the text.What can i do for that. Here i added corresponding list class pls see tht. namespace Tabcontrol { public class TreeList : Collection<TreeItems> { public int size; public TreeList() { size = 0; } public int Count { get { return size; } } public static TreeList Load(string pmenu,int Box) { TreeList result = new TreeList(); TreeItems item = TreeItems.Load(pmenu,Box); result.Add(item); return result; } } } The ItemList class also the same thing, only variable names are getting differred.

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  • Is there an "extended" UIHint attribute to apply CSS styles for DisplayFor - EditorFor templates?

    - by AJ
    Intro: After reading Brad Wilson Metadata series and searching unsuccesfully on google, I was wondering: Question: Has any OS project / code been created that allows you to tag CSS styles in the Meta information, for example in my (buddy) Model, I want to be able to decorate a property with multiple CSS styles (a single style you can fake with UIHint, I want to set many possible styles - and be able to "cross-utilise") eg. public class MyModel { [DisplayCssHint("h5")] [DisplayCssHint("color:#777;")] [EditorCssHint(".myCoolTextClass")] [EditorCssHint(".myOtherCoolTextClass")] public string Title{ get;set; } [DisplayCssHint(".normaltext")] [EditorCssHint(".myCoolTextClass")] [EditorCssHint(".myOtherCoolTextClass")] public string Message {get;set;} } Thoughts: I know that this does not seem like a logical place to put styling information, however as it is metadata and is discriptive... besides it would be nice to do this while prototyping - (especially being able to apply class styles and extending it further - to generate .Less files would really be cool! more to the point I would hate to write it, if its already been done ;). Any links/pointers/idea's would be appreciated. Thanks,

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  • C# webservice async callback not getting called on HTTP 407 error.

    - by Ben
    Hi, I am trying to test the use-case of a customer having a proxy with login credentials, trying to use our webservice from our client. If the request is synchronous, my job is easy. Catch the WebException, check for the 407 code, and prompt the user for the login credentials. However, for async requests, I seem to be running into a problem: the callback is never getting called! I ran a wireshark trace and did indeed see that the HTTP 407 error was being passed back, so I am bewildered as to what to do. Here is the code that sets up the callback and starts the request: TravelService.TravelServiceImplService svc = new TravelService.TravelServiceImplService(); svc.Url = svcUrl; svc.CreateEventCompleted += CbkCreateEventCompleted; svc.CreateEventAsync(crReq, req); And the code that was generated when I consumed the WSDL: public void CreateEventAsync(TravelServiceCreateEventRequest CreateEventRequest, object userState) { if ((this.CreateEventOperationCompleted == null)) { this.CreateEventOperationCompleted = new System.Threading.SendOrPostCallback(this.OnCreateEventOperationCompleted); } this.InvokeAsync("CreateEvent", new object[] { CreateEventRequest}, this.CreateEventOperationCompleted, userState); } private void OnCreateEventOperationCompleted(object arg) { if ((this.CreateEventCompleted != null)) { System.Web.Services.Protocols.InvokeCompletedEventArgs invokeArgs = ((System.Web.Services.Protocols.InvokeCompletedEventArgs)(arg)); this.CreateEventCompleted(this, new CreateEventCompletedEventArgs(invokeArgs.Results, invokeArgs.Error, invokeArgs.Cancelled, invokeArgs.UserState)); } } Debugging the WS code, I found that even the SoapHttpClientProtocol.InvokeAsync method was not calling its callback as well. Am I missing some sort of configuration?

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  • Stopping and Play button for Audio (Android)

    - by James Rattray
    I have this problem, I have some audio I wish to play... And I have two buttons for it, 'Play' and 'Stop'... Problem is, after I press the stop button, and then press the Play button, nothing happens. -The stop button stops the song, but I want the Play button to play the song again (from the start) Here is my code: final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth); And then the two public onclicks: (For playing...) button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click button.setText("Playing!"); try { mp.prepare(); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } mp.start(); // } }); And for stopping the track... final Button button2 = (Button) findViewById(R.id.cancel); button2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mp.stop(); mp.reset(); } }); Can anyone see the problem with this? If so could you please fix it... (For suggest) Thanks alot... James

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  • Suggest books/learning path for writing smartphone apps

    - by chibineku
    I have been writing a lot of HTML, CSS, PHP, MySQL and JavaScript lately working on a website, and I would like to move on to 'proper' OOP with an eye to making smartphone apps. I would like to at least cover iPhone and BlackBerry, which means learning Objective C, Cocoa and Java, before learning the specifics of interacting with the devices themselves, such as native bluetooth/GPS/internet API/methods. I would appreciate pointers to books or resources that will get me from a procedural web developer to object oriented app-maker. Most of the reviews of books on Objective C and Java have been mixed. I am about to start working my way through Beginning Java Objects (APress) which I have borrowed from my brother, so even if it's not a good intro at least it was free!

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  • Flash AS3: Loading bar not finished when movie starts playing

    - by flashey
    Hi, I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded? Any help is much appreciated! Here's my code: var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest); myloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progresshandler); function progresshandler(myevent:ProgressEvent):void { var myprogress:Number=myevent.target.bytesLoaded/myevent.target.bytesTotal; bar_mc.scaleX=myprogress*1.5; myTextField_txt.text = Math.round(myprogress*100)+"%" } myloader.contentLoaderInfo.addEventListener(Event.COMPLETE, finished); function finished(myevent:Event):void { addChild(myloader); removeChild(myTextField_txt) removeChild(bar_mc); removeChild(logo_mc); }

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  • How to produce output using show function.

    - by wilson88
    I am trying to use sho to show the output of another function.The first function was used to do sorting, and returned a List. now I want to make a function that uses show() to display the output.This is how I had tried it only to get an error. Its to diplay the results of two the two sorted lists which used this function. map Auctioneer::compareBidList(map& one, map& two) and //**return Sorted.** void show(const char *msg, map<int, Bid*>& Sorted) { cout << msg << endl; show(Sorted); } void compare(map<int, Bid*>& sellers, map<int, Bid*>& buyers) { compare(sellers.begin(), sellers.end(), buyers.begin(),buyers.end(),compareBidList); } //my call in the main after declaration was as follows map<int, Bid*> buyers, sellers; Auctioneer auctioneer; auctioneer.compare(sellers,buyers); show(("Bids after sorting:", sellers,buyers);)

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • Passing variables from a thread to another form using C#

    - by kirstom14
    Hi, I am trying to pass 2 variables from a thread, in the MainForm, to another form, but when doing so an error occurs. private void TrackingThread( ) { float targetX = 0; float targetY = 0; while ( true ) { camera1Acquired.WaitOne( ); camera2Acquired.WaitOne( ); lock ( this ) { // stop the thread if it was signaled if ( ( x1 == -1 ) && ( y1 == -1 ) && ( x2 == -1 ) && ( y2 == -1 ) ) { break; } // get middle point targetX = ( x1 + x2 ) / 2; targetY = ( y1 + y2 ) / 2; } if (directionForm != null) { directionForm.RunMotors(targetX, targetY); } } } In the form, directionForm, I am simply displaying the variables targetX and targetY. The code for the directionForm.RunMotors() is the following: public void RunMotors(float x, float y) { label1.Text = "X-ordinate " + x.ToString(); label2.Text = "Y-ordinate " + y.ToString(); } The error happen when I am trying to display the two variables: "InvalidOperationException was unhandled Cross-threading operation not valid: Control label1 accessed from a thread other than . the thread it was created on" What shall I do??? Thanks in advance

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  • Java assignment issues - Is this atomic?

    - by Bob
    Hi, I've got some questions about Java's assigment. Strings I've got a class: public class Test { private String s; public synchronized void setS(String str){ s = s + " - " + str; } public String getS(){ return s; } } I'm using "synchronized" in my setter, and avoiding it in my getter, because in my app, there are a tons of data gettings, and very few settings. Settings must be synchronized to avoid inconsistency. My question is: is getting and setting a variable atomic? I mean, in a multithreaded environment, Thread1 is about to set variable s, while Thread2 is about to get "s". Is there any way the getter method could get something different than the s's old value or the s's new value (suppose we've got only two threads)? In my app it is not a problem to get the new value, and it is not a problem to get the old one. But could I get something else? What about HashMap's getting and putting? considering this: public class Test { private Map<Integer, String> map = Collections.synchronizedMap(new HashMap<Integer, String>()); public synchronized void setMapElement(Integer key, String value){ map.put(key, value); } public String getValue(Integer key){ return map.get(key); } } Is putting and getting atomic? How does HashMap handle putting an element into it? Does it first remove the old value and put the now one? Could I get other than the old value or the new value? Thanks in advance!

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  • WCF Service invalid with Silverlight

    - by Echilon
    I'm trying to get WCF working with Silverlight. I'm a total beginner to WCF but have written asmx services in the past. For some reason when I uncomment more than one method in my service Silverlight refuses to let me use it, saying it is invalid. My code is below if anyone could help. I'm using the Entity Framework if that makes a difference. [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class MessageService {//: IMessageService { /// <summary> /// Sends a new message. /// </summary> /// <param name="recipientUsername">The recipient username.</param> /// <param name="subject">The subject.</param> /// <param name="messageBody">The message body.</param> [OperationContract] public void SendMessageByDetails(string recipientUsername, string subject, string messageBody) { MessageDAL.SendMessage(recipientUsername, subject, messageBody); } /// <summary> /// Sends a new message. /// </summary> /// <param name="msg">The message to send.</param> [OperationContract] public void SendMessage(Message msg) { MessageDAL.SendMessage(msg); } }

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  • Intel IA-32 Assembly

    - by Kay
    I'm having a bit of difficulty converting the following java code into Intel IA-32 Assembly: class Person() { char name [8]; int age; void printName() {...} static void printAdults(Person [] list) { for(int k = 0; k < 100; k++){ if (list[k].age >= 18) { list[k].printName(); } } } } My attempt is: Person: push ebp; save callers ebp mov ebp, esp; setup new ebp push esi; esi will hold name push ebx; ebx will hold list push ecx; ecx will hold k init: mov esi, [ebp + 8]; mov ebx, [ebp + 12]; mov ecx, 0; k=0 forloop: cmp ecx, 100; jge end; if k>= 100 then break forloop cmp [ebx + 4 * ecx], 18 ; jl auxloop; if list[k].age < 18 then go to auxloop jmp printName; printName: auxloop: inc ecx; jmp forloop; end: pop ecx; pop ebx; pop esi; pop ebp; Is my code correct? NOTE: I'm not allowed to use global variables.

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  • 0xDEADBEEF equivalent for 64-bit development?

    - by Peter Mortensen
    For C++ development for 32-bit systems (be it Linux, Mac OS or Windows, PowerPC or x86) I have initialised pointers that would otherwise be undefined (e.g. they can not immediately get a proper value) like so: int *pInt = reinterpret_cast<int *>(0xDEADBEEF); (To save typing and being DRY the right-hand side would normally be in a constant, e.g. BAD_PTR.) If pInt is dereferenced before it gets a proper value then it will crash immediately on most systems (instead of crashing much later when some memory is overwritten or going into a very long loop). Of course the behavior is dependent on the underlying hardware (getting a 4 byte integer from the odd address 0xDEADBEEF from a user process may be perfectly valid), but the crashing has been 100% reliable for all the systems I have developed for so far (Mac OS 68xxx, Mac OS PowerPC, Linux Redhat Pentium, Windows GUI Pentium, Windows console Pentium). For instance on PowerPC it is illegal (bus fault) to fetch a 4 byte integer from an odd address. What is a good value for this on 64-bit systems?

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  • Using an EJB inside a JAX-RS resource class in RestEasy?

    - by Laird Nelson
    I would like to have the following kind of resource class work when deployed under RestEasy in JBoss 6: @Path("Something") public class Foo { @EJB private SomeService service @GET public Object frobnicate() { assert service != null; // JBoss blows up here return result; } } Two questions: It is a limitation of RestEasy, not of the Java EE specification, right, that RestEasy can't inject anything annotated with @EJB? What have people done to work around this limitation? My developers are about to surge forward with hard-coded JNDI lookups (e.g. context.lookup(someHardCodedNameHere)) because no one can find a workaround to this specification violation at the present time. I really want to avoid this. Lastly, I've looked at using CDI, but the story here isn't much better as RestEasy and CDI still aren't talking to each other. Thanks in advance for any pointers.

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  • [iPhone] UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

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  • Android: How do I make a video splash screen repeat until webview finishes loading the url?

    - by Nikoli4
    I would like to make a small video (about 4 seconds) repeat until webview finishes loading the desired URL in the background. Right now the video plays once, then a blank black screen comes up until the page loads. I'm still pretty new to this... Thanks in advance for any help! Sorry for the EDITED stuff, but it was necessary. Here is my splash java import android.app.Activity; import android.content.Intent; import android.media.MediaPlayer; import android.media.MediaPlayer.OnCompletionListener; import android.os.Bundle; import android.widget.VideoView; public class Splash extends Activity implements OnCompletionListener { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.splash); VideoView video = (VideoView) findViewById(R.id.videoView); video.setVideoPath("android.resource://com.EDITED/raw/" + R.raw.splash); video.start(); video.setOnCompletionListener(this); } @Override public void onCompletion(MediaPlayer mp) { Intent intent = new Intent(this, EDITEDWebActivity.class); startActivity(intent); finish(); } }

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • Applying policy based design question

    - by Arthur
    I've not read the Modern C++ Design book but have found the idea of behavior injection through templates interesting. I am now trying to apply it myself. I have a class that has a logger that I thought could be injected as a policy. The logger has a log() method which takes an std::string or std::wstring depending on its policy: // basic_logger.hpp template<class String> class basic_logger { public: typedef String string_type; void log(const string_type & s) { ... } }; typedef basic_logger<std::string> logger; typedef basic_logger<std::wstring> wlogger; // reader.hpp template<class Logger = logger> class reader { public: typedef Logger logger_type; void read() { _logger.log("Reading..."); } private: logger_type _logger; }; Now the questing is, should the reader take a Logger as an argument, like above, or should it take a String and then instantiate a basic_logger as an instance variable? Like so: template<class String> class reader { public: typedef String string_type; typedef basic_logger<string_type> logger_type; // ... private: logger_type _logger; }; What is the right way to go?

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  • Java semaphore to syncronize printing to screen

    - by Travis Griswald
    I'm currently stuck on a bit of homework and was wondering if anyone could help - I have to use semaphores in java to syncronize printing letters from 2 threads - one printing "A" and one printing "B". I cannot print out more than 2 of the same character in a row, so output should look like AABABABABABBABABABABAABBAABBABABA At the moment I have 3 semaphores, a binary mutex set to 1, and a counting semaphore, and my thread classes look something like this - public void run() { while (true) { Time.delay(RandomGenerator.integer(0,20)); Semaphores.mutex.down (); System.out.println (produce()); if (printCount > 1) { printCount = 0; Semaphores.mutex.up (); Semaphores.printB.up(); } } } public String produce() { printCount++; return "A"; } public void run() { while (true) { Time.delay(RandomGenerator.integer(0,20)); Semaphores.mutex.down (); System.out.println (produce()); if (printCount > 1) { printCount = 0; Semaphores.mutex.up (); Semaphores.printA.up(); } } } public String produce() { printCount++; return "B"; } Yet whatever I try it either deadlocks, or it seems to be working only printing 2 in a row at most, but always seems to print 3 in a row every now and again! Any help is much appreciated, not looking code or anything just a few pointers if possible :)

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  • Can't Display Bitmap of Higher Resolution than CDC area

    - by T. Jones
    Hi there dear gurus and expert coders. i am not gonna start with im a newbie and don't know much about image programming but unfortunately those are the facts :( I am trying to display an image from a bitmap pointer *ImageData which is of resolution 1392x1032. I am trying to draw that at an area of resolution or size 627x474. However, repeated trying doesnt seem to work. It works when I change the bitmap image I created from *ImageData width and height to resolution or size of around 627x474 I really do not know how to solve this after trying all possible solutions from various forums and google. pDC is a CDC* and memDC is a CDC initialized in an earlier method Anything uninitialized here was initialized in other methods. Here is my code dear humble gurus. Do provide me with guidance Yoda and Obi-Wan provided to Luke Skywalker. void DemoControl::ShowImage( void *ImageData ) { int Width; //Width of Image From Camera int Height; //Height of Image From Camera int m_DisplayWidth = 627 ;//width of rectangle area to display int m_DisplayHeight = 474;//height of rectangle area to display GetImageSize( &Width, &Height ) ; //this will return Width = 1392, Height 1032 CBitmap bitmap; bitmap.CreateBitmap(Width,Height,32,1,ImageData); CBitmap* pOldBitmap = memDC.SelectObject((CBitmap*)&bitmap); pDC->BitBlt(22, 24, 627, 474, &memDC, 0, 0, SRCCOPY); memDC.SelectObject((CBitmap*)pOldBitmap); ReleaseDC(pDC); }

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