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  • What is a de-compiler how does it work?

    - by thyrgle
    So is a decompiler really a thing that gives gives the source of a compiled/interpreted piece of code? Because to me that sounds impossible. How would you get the names of the functions, variables, classes, etc if it is compiled. Or am I misinterpreting the definition? How does it work? And what is the general principal behind making one?

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  • Defer Eclipse Treeviewer loading by DeferredTreeContentManager

    - by qichuan
    I understand there is an approach to defer TreeViewer loading by using DeferredTreeContentManager, learnt from this useful tutorial. However, this mechanism requires the model to implement IDeferredWorkbenchAdapter interface, which introduces problem to my legacy immutable model classes. Is it possible to use DeferredTreeContentManager without having model implementing IDeferredWorkbenchAdapter interface?

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  • Why does C# allow abstract class with no abstract members?

    - by fatcat1111
    The C# spec, section 10.1.1.1, states: An abstract class is permitted (but not required) to contain abstract members. This allows me to create classes like this: public abstract class A { public void Main() { // it's full of logic! } } This is really a concrete class; it's only abstract in so far as one can't instantiate it. If inheritors don't actually have to provide implementation, then why call it abstract?

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  • J-Monkey subclass

    - by user2971104
    I'm new in java and J-monkey and I'm trying to make a java game so for the Menu I have made a enum so I can Switch between any of my State but I want to keep the main file shorter so it can be easily to read so I'm making subclass the problem is that when run the game it give me an error that say "Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] NullPointerException" I think this problem has to be something whit the pipeline Here is the code of my main file: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.font.BitmapText; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; import com.jme3.scene.Geometry; import com.jme3.input.*; import com.jme3.input.controls.*; public class Main extends SimpleApplication { //GameStates enum GameState{Logo, Menu, Playing, Option}; GameState gameState = GameState.Logo; //Class Variables Logo logo; public Main() { logo = new Logo(); } public static void main(String[] args) { Main app = new Main(); app.start(); } public static void logo(String[] args) { Logo app = new Logo(); app.start(); } @Override public void simpleInitApp() { //Load flyCam.setMoveSpeed(20); if(gameState == GameState.Logo){ logo.simpleInitApp(); } } @Override public void simpleUpdate(float tpf) { } @Override public void simpleRender(RenderManager rm) { //TODO: add render code //Load if(gameState == GameState.Logo) { } } } And here is my Logo subclass: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; public class Logo extends SimpleApplication { @Override public void simpleInitApp() { Spatial Logo_Model = assetManager.loadModel("Models/Teapot/Logo.obj"); rootNode.attachChild(Logo_Model); } public void simpleRender(RenderManager rm) { //Load } }

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  • Java Best Practice for type resolution at runtime.

    - by Brian
    I'm trying to define a class (or set of classes which implement the same interface) that will behave as a loosely typed object (like JavaScript). They can hold any sort of data and operations on them depend on the underlying type. I have it working in three different ways but none seem ideal. These test versions only allow strings and integers and the only operation is add. Adding integers results in the sum of the integer values, adding strings concatenates the strings and adding an integer to a string converts the integer to a string and concatenates it with the string. The final version will have more types (Doubles, Arrays, JavaScript-like objects where new properties can be added dynamically) and more operations. Way 1: public interface DynObject1 { @Override public String toString(); public DynObject1 add(DynObject1 d); public DynObject1 addTo(DynInteger1 d); public DynObject1 addTo(DynString1 d); } public class DynInteger1 implements DynObject1 { private int value; public DynInteger1(int v) { value = v; } @Override public String toString() { return Integer.toString(value); } public DynObject1 add(DynObject1 d) { return d.addTo(this); } public DynObject1 addTo(DynInteger1 d) { return new DynInteger1(d.value + value); } public DynObject1 addTo(DynString1 d) { return new DynString1(d.toString()+Integer.toString(value)); } } ...and similar for DynString1 Way 2: public interface DynObject2 { @Override public String toString(); public DynObject2 add(DynObject2 d); } public class DynInteger2 implements DynObject2 { private int value; public DynInteger2(int v) { value = v; } @Override public String toString() { return Integer.toString(value); } public DynObject2 add(DynObject2 d) { Class c = d.getClass(); if(c==DynInteger2.class) { return new DynInteger2(value + ((DynInteger2)d).value); } else { return new DynString2(toString() + d.toString()); } } } ...and similar for DynString2 Way 3: public class DynObject3 { private enum ObjectType { Integer, String }; Object value; ObjectType type; public DynObject3(Integer v) { value = v; type = ObjectType.Integer; } public DynObject3(String v) { value = v; type = ObjectType.String; } @Override public String toString() { return value.toString(); } public DynObject3 add(DynObject3 d) { if(type==ObjectType.Integer && d.type==ObjectType.Integer) { return new DynObject3(Integer.valueOf(((Integer)value).intValue()+((Integer)value).intValue())); } else { return new DynObject3(value.toString()+d.value.toString()); } } } With the if-else logic I could use value.getClass()==Integer.class instead of storing the type but with more types I'd change this to use a switch statement and Java doesn't allow switch to use Classes. Anyway... My question is what is the best way to go about something thike this?

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  • Best practice to modularise a large Grails app?

    - by Mulone
    Hi all, A Grails app I'm working on is becoming pretty big, and it would be good to refactor it into several modules, so that we don't have to redeploy the whole thing every time. In your opinion, what is the best practice to split a Grails app in several modules? In particular I'd like to create a package of domain classes + relevant services and use it in the app as a module. Is this possible? Is it possible to do it with plugins? Cheers, Mulone

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  • What is the difference between calling Stream.Write and using a StreamWriter?

    - by John Nelson
    What is the difference between instantiating a Stream object, such as MemoryStream and calling the memoryStream.Write() method to write to the stream, and instantiating a StreamWriter object with the stream and calling streamWriter.Write()? Consider the following scenario: You have a method that takes a Stream, writes a value, and returns it. The stream is read from later on, so the position must be reset. There are two possible ways of doing it (both seem to work). // Instantiate a MemoryStream somewhere // - Passed to the following two methods MemoryStream memoryStream = new MemoryStream(); // Not using a StreamWriter private static Stream WriteToStream(Stream stream, string value) { stream.Write(Encoding.Default.GetBytes(value), 0, value.Length); stream.Flush(); stream.Position = 0; return stream; } // Using a StreamWriter private static Stream WriteToStreamWithWriter(Stream stream, string value) { StreamWriter sw = new StreamWriter(stream); sw.Write(value, 0, value.Length); sw.Flush(); stream.Position = 0; return stream; } This is partially a scope problem, as I don't want to close the stream after writing to it since it will be read from later. I also certainly don't want to dispose it either, because that will close my stream. The difference seems to be that not using a StreamWriter introduces a direct dependency on Encoding.Default, but I'm not sure that's a very big deal. What's the difference, if any?

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  • Async WebRequest Timeout Windows Phone 7

    - by Tyler
    Hi All, I'm wondering what the "right" way of timing out an HttpWebRequest is on Windows Phone7? I've been reading about ThreadPool.RegisterWaitForSingleObject() but this can't be used as WaitHandles throw a Not implemented exception at run time. I've also been looking at ManualReset events but A) Don't understand them properly and B) Don't understand how blocking the calling thread is an acceptable way to implement a time out on an Async request. Here's my existing code sans timeout, can someone please show me how I would add a timeout to this? public static void Get(Uri requestUri, HttpResponseReceived httpResponseReceivedCallback, ICredentials credentials, object userState, bool getResponseAsString = true, bool getResponseAsBytes = false) { var httpWebRequest = (HttpWebRequest)WebRequest.Create(requestUri); httpWebRequest.Method = "GET"; httpWebRequest.Credentials = credentials; var httpClientRequestState = new JsonHttpClientRequestState(null, userState, httpResponseReceivedCallback, httpWebRequest, getResponseAsString, getResponseAsBytes); httpWebRequest.BeginGetResponse(ResponseReceived, httpClientRequestState); } private static void ResponseReceived(IAsyncResult asyncResult) { var httpClientRequestState = asyncResult.AsyncState as JsonHttpClientRequestState; Debug.Assert(httpClientRequestState != null, "httpClientRequestState cannot be null. Fatal error."); try { var webResponse = (HttpWebResponse)httpClientRequestState.HttpWebRequest.EndGetResponse(asyncResult); } }

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  • Extending Eclipse product (parallel developments on a set of codes)

    - by zeroin23
    A spawn off of an existing eclipse product is required for customization for a client. (hence parallel product development) The intention was to use Eclipse Fragment, but "Fragments are additive, they cannot override content found in the host." how can we maintain one set of codes in the svn, yet allow customization by overriding some classes? the current solution is to have a global flag to indicated which product it is and "if" "else" littered everywhere in the codes ...

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  • create setup in java swing application

    - by adesh
    I am working on java swing application in which i have to give html files to the client to browse them in swing API. Now i want to create the setup for the project so that user could install the software on their computer and i want to include html files , java classes some jar files and ms access database also how could i use the path of directory created after the installation of software. Please suggest the code if possible

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  • zipping a folder/file using qt

    - by sneha
    Hello every one,i would like to know if we have any class in qt which can zip a folder or file.i used qprocess to compress,it got compressed but i am unable to uncompress it using normal zip tool.can anyone let me know how can we compress a folder/file using qt api classes

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  • How do I add mouseClicked event to a swing table?

    - by Ayelet
    Hi, I am a new, terribly green user of Swing. I managed to create a table class using examples from java.sun tutorials, and I managed to load data dynamically into it. I want to be able to react to a click on a row by displaying a dialog box. How do I add the event Handler that will identify the selected row number? The main function code: public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { try { MainWindow window = new MainWindow(); window.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up the content pane. createAndShowGUI(); //... and: private static void createAndShowGUI() { //Create and set up the window. JFrame frame = new JFrame("Data Table"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up data of the content pane. TableClass mainTable = new TableClass(fh.getColNames(), fh.getTableContent()); mainTable.setOpaque(true); frame.setContentPane(mainTable); //Display the window. frame.pack(); frame.setVisible(true); } Thank you

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  • Primary language - C++/Qt, C#, Java?

    - by Airjoe
    I'm looking for some input, but let me start with a bit of background (for tl;dr skip to end). I'm an IT major with a concentration in networking. While I'm not a CS major nor do I want to program as a vocation, I do consider myself a programmer and do pretty well with the concepts involved. I've been programming since about 6th grade, started out with a proprietary game creation language that made my transition into C++ at college pretty easy. I like to make programs for myself and friends, and have been paid to program for local businesses. A bit about that- I wrote some programs for a couple local businesses in my senior year in high school. I wrote management systems for local shops (inventory, phone/pos orders, timeclock, customer info, and more stuff I can't remember). It definitely turned out to be over my head, as I had never had any formal programming education. It was a great learning experience, but damn was it crappy code. Oh yeah, by the way, it was all vb6. So, I've used vb6 pretty extensively, I've used c++ in my classes (intro to programming up to algorithms), used Java a little bit in another class (had to write a ping client program, pretty easy) and used Java for some simple Project Euler problems to help learn syntax and such when writing the program for the class. I've also used C# a bit for my own simple personal projects (simple programs, one which would just generate an HTTP request on a list of websites and notify if one responded unexpectedly or not at all, and another which just held a list of things to do and periodically reminded me to do them), things I would've written in vb6 a year or two ago. I've just started using Qt C++ for some undergrad research I'm working on. Now I've had some formal education, I [think I] understand organization in programming a lot better (I didn't even use classes in my vb6 programs where I really should have), how it's important to structure code, split into functions where appropriate, document properly, efficiency both in memory and speed, dynamic and modular programming etc. I was looking for some input on which language to pick up as my "primary". As I'm not a "real programmer", it will be mostly hobby projects, but will include some 'real' projects I'm sure. From my perspective: QtC++ and Java are cross platform, which is cool. Java and C# run in a virtual machine, but I'm not sure if that's a big deal (something extra to distribute, possibly a bit slower? I think Qt would require additional distributables too, right?). I don't really know too much more than this, so I appreciate any help, thanks! TL;DR Am an avocational programmer looking for a language, want quick and straight forward development, liked vb6, will be working with database driven GUI apps- should I go with QtC++, Java, C#, or perhaps something else?

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  • Fulltext searching array of strings

    - by Gotys
    I have a PHP array of strings: ie: "Big green car parked outside"..etc I would like to perform boolean search operations on these strings, similar to MySQL fulltext searching , or Sphinx Searching. For example, I would like to find all strings containing word "green" but not "car" Does anyone know of any existing PHP classes or libraries which would help me accomplish this ? Or can anyone suggest any google terms I could search for ? Thank you in advance!

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  • SubSonic 2.2 Class Generation

    - by Saif Khan
    Hi, I am using SubSonic on a project with many tables which were created by a sourcecode generator. I noticed Some classes created by SubSonic were generated without code and have the folowing message The class...was not generated because ... does not have a primary key. Is there any way for me to get the code to be generated without adding keyes to all the tables? Thanks

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  • How to upload a file from app in VC++ 6 to a web server?

    - by Arvind Singh
    I have an application in VC++ 6 (not MFC) , feature requires it to upload a file to a web server on regular basis. Web server is under our control, anonymous upload scripts/page are already setup that would accept a file manually. How to program in VC++ 6 to upload? which classes to use? I understand it is much possible with smtp and ftp but how through http?

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  • building list of child objects inside main object

    - by Asdfg
    I have two tables like this: Category: Id Name ------------------ 1 Cat1 2 Cat2 Feature: Id Name CategoryId -------------------------------- 1 F1 1 2 F2 1 3 F3 2 4 F4 2 5 F5 2 In my .Net classes, i have two POCO classes like this: public class Category { public int Id {get;set;} public int Name {get;set;} public IList<Feature> Features {get;set;} } public class Feature { public int Id {get;set;} public int CategoryId {get;set;} public int Name {get;set;} } I am using a stored proc that returns me a result set by joining these 2 tables. This is how my Stored Proc returns the result set. SELECT c.CategoryId, c.Name Category, f.FeatureId, f.Name Feature FROM Category c INNER JOIN Feature f ON c.CategoryId = f.CategoryId ORDER BY c.Name --Resultset produced by the above query CategoryId CategoryName FeatureId FeatureName --------------------------------------------------- 1 Cat1 1 F1 1 Cat1 2 F2 2 Cat2 3 F3 2 Cat2 4 F4 2 Cat2 5 F5 Now if i want to build the list of categories in my .Net code, i have to loop thru the result set and add features unless the category changes. This is how my .Net code looks like that builds Categories and Features. List<Category> categories = new List<Category>(); Int32 lastCategoryId = 0; Category c = new Category(); using (SqlDataReader reader = cmd.ExecuteReader()) { while (reader.Read()) { //Check if the categoryid is same as previous one. //If Not, add new category. //If Yes, dont add the category. if (lastCategoryId != Convert.ToInt32(reader["CategoryId"])) { c = new Category { Id = Convert.ToInt32(reader["CategoryId"]), Name = reader["CategoryName"].ToString() }; c.Features = new List<Feature>(); categories.Add(c); } lastCategoryId = Convert.ToInt32(reader["CategoryId"]); //Add Feature c.Features.Add(new Feature { Name = reader["FeatureName"].ToString(), Id = Convert.ToInt32(reader["FeatureId"]) }); } return categories; } I was wondering if there is a better way to do build the list of Categories?

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  • valid children of XmlNode according to DTD?

    - by redoced
    consider this: I'm inside a (selfbuilt) XML Editor and am about to add a Child to an XmlNode. How do I know which types of children are valid according to a DTD. it's a behaviour like Intellisense. I couldn't find any .NET classes for "parsing" the DTD. How would i go about this?

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  • Is .NET Compact a perfect subset of .NET?

    - by Andrew J. Brehm
    Is .NET Compact a perfect subset of .NET? Can I write a Windows Forms application and run it on .NET Compact, assuming that I took into account screen size and other limitations and avoid classes and methods not supported by .NET Compact or is .NET Compact a diffent and incompatible GUI framework?

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  • NUnit doesn't work well with Assert.AreEqual

    - by stasal
    Hi! I'm new to unit-testing and NUit in particular. I'm just typing some examples from the book which refers to Java and JUnit. But I'm using C# instead. The problem is: I've got a class with overriden methods such as Equals() and GetHashCode(), but when I am trying to compare two objects of this class with Assert.AreEqual() my code is not called, so I get an exception. Assert.True(MyClass.Equals(MyClass2)) does work well. But I don't wanna use this construction instead of Assert.AreEqual(). Where the problem can be? Here is the class: public class Money { public int amount; protected string currency; public Money(int amount, string currency) { this.amount = amount; this.currency = currency; } public new bool Equals(object obj) { if (obj == null) return false; Money money = (Money)obj; return (amount == money.amount) && (Currency().Equals(money.Currency())); } public new int GetHashCode() { return (string.Format("{0}{1}", amount, currency)).GetHashCode(); } public static Money Dollar(int amount) { return new Money(amount, "USD"); } public static Money Franc(int amount) { return new Money(amount, "CHF"); } public Money Times(int multiplier) { return new Money(amount * multiplier, currency); } public string Currency() { return currency; } } And the test method itself: [TestFixture] public class DollarTest { [Test] public void TestMultiplication() { Money five = Money.Dollar(5); Assert.True(Money.Dollar(10).Equals(five.Times(2))); // ok Assert.AreEqual(Money.Dollar(10), five.Times(2)); // fails } } Thanks.

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  • Is there a pattern for this?

    - by Timmy
    i have something that requires a matrix of values, similar to pokemon: i have a class object for each of the types, is there a pattern or a good way to implement this, as a middle layer or in the classes?

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