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  • How to upload a file from app in VC++ 6 to a web server?

    - by Arvind Singh
    I have an application in VC++ 6 (not MFC) , feature requires it to upload a file to a web server on regular basis. Web server is under our control, anonymous upload scripts/page are already setup that would accept a file manually. How to program in VC++ 6 to upload? which classes to use? I understand it is much possible with smtp and ftp but how through http?

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  • Best practice to modularise a large Grails app?

    - by Mulone
    Hi all, A Grails app I'm working on is becoming pretty big, and it would be good to refactor it into several modules, so that we don't have to redeploy the whole thing every time. In your opinion, what is the best practice to split a Grails app in several modules? In particular I'd like to create a package of domain classes + relevant services and use it in the app as a module. Is this possible? Is it possible to do it with plugins? Cheers, Mulone

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  • Jquery autocomplete with Dynamic input box.?

    - by Kaps Hasija
    I have done so much R & D for Jquery Auto complete, I found some result but not as much i needed. I am giving you code which are currently i am using . <input type="text" value="|a" name="completeMe" id="Subject" />// This input box will created by Dynamic using forloop // My Jquery Code $(function () { $("#Subject").autocomplete({ source: '/Cataloging/Bib/GetSubject', minLength: 1, select: function (event, ui) { // Do something with "ui.item.Id" or "ui.item.Name" or any of the other properties you selected to return from the action } }); }); // My Action Method public ActionResult GetSubject(string term) { term = term.Substring(2, term.Length-2); return Json(db.BibContents.Where(city => city.Value.StartsWith(term)).Select(city => city.Value), JsonRequestBehavior.AllowGet); } // My code is running with static input but while creating Dynamic I need to use live event but i don't know how can i use Live Event with this code. NOTE: I am using static value of input "|a" after rendering on action i am removing that first two char to make proper search from database. Thanks

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  • Master Detail same View binding controls

    - by pipelinecache
    Hi everyone, say I have a List View with ItemControls. And a Details part that shows the selected Item from List View. Both are in the same xaml page. I tried everything to accomplish it, but what do I miss? <!-- // List --> <ItemsControl ItemsSource="{Binding Path=Model, ElementName=SomeListViewControl, Mode=Default}" SnapsToDevicePixels="True" Focusable="False" IsTabStop="False"> <ItemsControl.ItemTemplate> <DataTemplate> <SomeListView:SomeListItemControl x:Name=listItem/> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <!-- // Details --> <Label Content="Begindatum" FontSize="16" VerticalAlignment="Center" Grid.Row="1" Margin="2,0,0,0"/> <TextBox x:Name="Begindatum" Grid.Column="1" Grid.Row="1" Text="{Binding Path=BeginDate, ElementName=listItem,Converter={StaticResource DateTimeConverter}, ConverterParameter=dd-MM-yyyy}" IsEnabled="False" Style="{DynamicResource TextBoxStyle}" MaxLength="30"/> public event EventHandler<DataEventArgs<SomeEntity>> OnOpenSomething; public ObservableCollection<SomeEntity> Model { get { return (ObservableCollection<SomeEntity>)GetValue(ModelProperty); } set { Model.CollectionChanged -= new NotifyCollectionChangedEventHandler(Model_CollectionChanged); SetValue(ModelProperty, value); Model.CollectionChanged += new NotifyCollectionChangedEventHandler(Model_CollectionChanged); UpdateVisualState(); } } public static readonly DependencyProperty ModelProperty = DependencyProperty.Register("Model", typeof(ObservableCollection<SomeEntity>), typeof(SomeListView), new UIPropertyMetadata(new ObservableCollection<SomeEntity>(), new PropertyChangedCallback(ChangedModel))); private static void ChangedModel(DependencyObject source, DependencyPropertyChangedEventArgs e) { SomeListView someListView = source as SomeListView; if (someListView.Model == null) { return; } CollectionView cv = (CollectionView)CollectionViewSource.GetDefaultView(someListView.Model); } private void Model_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) { if (Model == null) { return; } }

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  • Cannot extend a class located in another file, PHP

    - by NightMICU
    I am trying to set up a class with commonly used tasks, such as preparing strings for input into a database and creating a PDO object. I would like to include this file in other class files and extend those classes to use the common class' code. However, when I place the common class in its own file and include it in the class it will be used in, I receive an error that states the second class cannot be found. For example, if the class name is foo and it is extending bar (the common class, located elsewhere), the error says that foo cannot be found. But if I place the code for class bar in the same file as foo, it works. Here are the classes in question - Common Class abstract class coreFunctions { protected $contentDB; public function __construct() { $this->contentDB = new PDO('mysql:host=localhost;dbname=db', 'username', 'password'); } public function cleanStr($string) { $cleansed = trim($string); $cleansed = stripslashes($cleansed); $cleansed = strip_tags($cleansed); return $cleansed; } } Code from individual class include $_SERVER['DOCUMENT_ROOT'] . '/includes/class.core-functions.php'; $mode = $_POST['mode']; if (isset($mode)) { $gallery = new gallery; switch ($mode) { case 'addAlbum': $gallery->addAlbum($_POST['hash'], $_POST['title'], $_POST['description']); } } class gallery extends coreFunctions { private function directoryPath($string) { $path = trim($string); $path = strtolower($path); $path = preg_replace('/[^ \pL \pN]/', '', $path); $path = preg_replace('[\s+]', '', $path); $path = substr($path, 0, 18); return $path; } public function addAlbum($hash, $title, $description) { $title = $this->cleanStr($title); $description = $this->cleanStr($description); $path = $this->directoryPath($title); if ($title && $description && $hash) { $addAlbum = $this->contentDB->prepare("INSERT INTO gallery_albums (albumHash, albumTitle, albumDescription, albumPath) VALUES (:hash, :title, :description, :path)"); $addAlbum->execute(array('hash' => $hash, 'title' => $title, 'description' => $description, 'path' => $path)); } } } The error when I try it this way is Fatal error: Class 'gallery' not found in /home/opheliad/public_html/admin/photo-gallery/includes/class.admin_photo-gallery.php on line 10

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  • How can I control UISlider Value Changed-events frequncy?

    - by Albert
    I'm writing an iPhone app that is using two uisliders to control values that are sent using coreBluetooth. If I move the sliders quickly one value freezes at the receiver, presumably because the Value Changed events trigger so often that the write-commands stack up and eventually get thrown away. How can I make sure the events don't trigger too often? Edit: Here is a clarification of the problem; the bluetooth connection sends commands every 105ms. If the user generates a bunch of events during that time they seem to que up. I would like to throw away any values generated between the connection events and just send one every 105ms. This is basically what I'm doing right now: -(IBAction) sliderChanged:(UISlider *)sender{ static int8_t value = 0; int8_t new_value = (int8_t)sender.value; if ( new_value > value + threshold || new_value < value - threshold ) { value = new_value; [btDevice writeValue:value]; } } What I'm asking is how to implement something like -(IBAction) sliderChanged:(UISlider *)sender{ static int8_t value = 0; if (105msHasPassed) { int8_t new_value = (int8_t)sender.value; if ( new_value > value + threshold || new_value < value - threshold ) { value = new_value; [btDevice writeValue:value]; } } }

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  • question about counting sort

    - by davit-datuashvili
    hi i have write following code which prints elements in sorted order only one big problem is that it use two additional array here is my code public class occurance{ public static final int n=5; public static void main(String[]args){ // n is maximum possible value what it should be in array suppose n=5 then array may be int a[]=new int[]{3,4,4,2,1,3,5};// as u see all elements are less or equal to n //create array a.length*n int b[]=new int[a.length*n]; int c[]=new int[b.length]; for (int i=0;i<b.length;i++){ b[i]=0; c[i]=0; } for (int i=0;i<a.length;i++){ if (b[a[i]]==1){ c[a[i]]=1; } else{ b[a[i]]=1; } } for (int i=0;i<b.length;i++){ if (b[i]==1) { System.out.println(i); } if (c[i]==1){ System.out.println(i); } } } } // 1 2 3 3 4 4 5 1.i have two question what is complexity of this algorithm?i mean running time 2. how put this elements into other array with sorted order? thanks

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  • [C#] Linq doesn't insert associated entity on insert.

    - by Tomek
    Hello! I have simple mapping: [Table(Name="Person")] public class Person { private int id; private int state_id; private EntityRef<PersonState> state = new EntityRef<PersonState>(); [Column(IsPrimaryKey = true, Storage = "id", Name="id", IsDbGenerated = true, CanBeNull = false)] public int ID { get { return id; } set { id = value; } } [Column(Storage="state_id", Name="state_id")] public int StateID { get{ return state_id;} set{ state_id = value;} } [Association( Storage = "state", ThisKey = "StateID", IsForeignKey=true)] public PersonState State { get { return state.Entity; } set { state.Entity = value; } } } [Table(Name = "PersonState")] public class PersonState { private int id; private State state; [Column(Name="id", Storage="id", IsDbGenerated=true, IsPrimaryKey=true)] public int ID { get { return id; } set { id = value; } } [Column(Name = "date", Storage = "date")] public DateTime Date { get { return date; } set { date = value; } } [Column(Name = "type", Storage = "state")] public State State { get { return state; } set { state = value; } } } I use this code to insert new person with default state: private static Person NewPerson() { Person p = new Person(); p.State = DefaultState(p); return p; } private static PersonState DefaultState() { PersonState state = new PersonState(); state.Date = DateTime.Now; state.State = State.NotNotified; state.Comment = "Default State!"; return state; } Leater in code: db.Persons.InsertOnSubmit(NewPerson()); db.SubmitChanges(); In database(sqlite) I have all new persons, but state_id of all persons is set to 0, and PersonState table is empty. Why Linq did not insert any State object to database?

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  • Good Haskell coding standards

    - by Alexey Romanov
    Could someone provide a link to a good coding standard for Haskell? I've found this and this, but they are far from comprehensive. Not to mention that the HaskellWiki one includes such "gems" as "use classes with care" and "defining symbolic infix identifiers should be left to library writers only."

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  • how can I change top-margin the right way if multiple css class assigned?

    - by Radek
    I assigned these classes menu second_menu menu_about_author to ul so the html code looks like <ul class="menu second_menu menu_about_author"> I wanted this ul to have the same properties like menu and second_menu and then I wanted to move the menu_about_author little bit down. I did so by .menu_about_author { margin-top:40px; } but it didn't work any idea why the margin-top:40px; is crossed? the link to the image is [1]: http://img153.imageshack.us/img153/882/58daeef0c3c846e4a8d6321.png

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  • How to refresh the textbox text when tabs are Changed in WPF

    - by StonedJesus
    Well in my WPF application I am using Tab Control which has around 5 tabs. The view of each tab is a user control which I add via a tool box. Main Xaml File: <Grid> <TabControl Height="Auto" HorizontalAlignment="Stretch" Margin="0" Name="tabControl1" VerticalAlignment="Stretch" Width="Auto"> <TabItem Header="Device Control" Name="Connect"> <ScrollViewer Height="Auto" Name="scrollViewer1" Width="Auto"> <my:ConnectView Name="connectView1" /> </ScrollViewer> </TabItem> <TabItem Header="I2C"> <ScrollViewer Height="Auto" Name="scrollViewer2" Width="Auto"> <my1:I2CControlView Name="i2CControlView1" /> </ScrollViewer> </TabItem> <TabItem Header="Voltage"> <ScrollViewer Height="Auto" Name="scrollViewer3" Width="Auto"> <my2:VoltageView Name="voltageView1" /> </ScrollViewer> </TabItem> </TabControl> </Grid> If you notice each view ie.e Connect, I2C and Voltage is a user control which has a view, viewmodel and model class :) Each of these views have set of textboxes in their respective xaml files. Connect.xaml: <Grid> <Textbox Text="{Binding Box}", Name="hello" /> // Some more textboxes </Grid> I2c.xaml: <Grid> <Textbox Text="{Binding I2CBox}", Name="helI2c" /> // Some more textboxes </Grid> Voltage.xaml: <Grid> <Textbox Text="{Binding VoltBox}", Name="heVoltllo" /> // Some more textboxes </Grid>** By default I have set the text of these textboxes to some value. Lets say "12" "13" "14" respectively in my view model classes. My main requirement is to set the text of these textboxes present in each user control to get refreshed when I change the tab. Description: Lets say Connect View is displayed: Value of Textbox is 12 and I edit it and change it to 16. Now I click on I2C tab and then I go back to Connect tab, I want the textbox value to get refreshed back to the initial value i.e. 12. To be precise, is their a method called visibilitychanged() which I can write in all my user control classes, where I can set the value of these Ui components whenever tabs are changed? Please help :)

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  • Generating db schema from c# class

    - by Niran
    Hi, Is there any other method than nHibernate by wich we can generate db schema from class definition? My classes arn't that complex etc (few one-to-many relations). However I would like to just be able to save my objects in db and recreate schema if needed. I am stuck with .NET 2.0. I am not that particular about performance for this project, I am just lazy to create tables and write save/load code and deel with nHibernate xml. Thanks

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • Django display manytomany field in form when definition is on other model

    - by John
    Hi I have the definition for my manytomany relationship on one model but want to display the field on the form of my other model. How do I do this? for example: # classes class modelA(models.Model): name = models.CharField(max_length=300) manytomany = models.ManyToManyField(modelA) class modelB(models.Model): name = models.CharField(max_length=300) # forms class modelBForm(forms.ModelForm): class Meta: model = modelB If I then used modelBForm it would show a select box with the models from modelA rather than just name. Thanks

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  • Is .NET Compact a perfect subset of .NET?

    - by Andrew J. Brehm
    Is .NET Compact a perfect subset of .NET? Can I write a Windows Forms application and run it on .NET Compact, assuming that I took into account screen size and other limitations and avoid classes and methods not supported by .NET Compact or is .NET Compact a diffent and incompatible GUI framework?

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  • Log4net: seperate log files for each class

    - by Mohsan
    hi.. i want to log messages from multiple classes. the problem is that currently i can log all messages into single file.i want to do this class A should log its messages into ALog.txt and class B should log its messages into BLog.txt please tell me the sample config file for these settings

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  • NUnit doesn't work well with Assert.AreEqual

    - by stasal
    Hi! I'm new to unit-testing and NUit in particular. I'm just typing some examples from the book which refers to Java and JUnit. But I'm using C# instead. The problem is: I've got a class with overriden methods such as Equals() and GetHashCode(), but when I am trying to compare two objects of this class with Assert.AreEqual() my code is not called, so I get an exception. Assert.True(MyClass.Equals(MyClass2)) does work well. But I don't wanna use this construction instead of Assert.AreEqual(). Where the problem can be? Here is the class: public class Money { public int amount; protected string currency; public Money(int amount, string currency) { this.amount = amount; this.currency = currency; } public new bool Equals(object obj) { if (obj == null) return false; Money money = (Money)obj; return (amount == money.amount) && (Currency().Equals(money.Currency())); } public new int GetHashCode() { return (string.Format("{0}{1}", amount, currency)).GetHashCode(); } public static Money Dollar(int amount) { return new Money(amount, "USD"); } public static Money Franc(int amount) { return new Money(amount, "CHF"); } public Money Times(int multiplier) { return new Money(amount * multiplier, currency); } public string Currency() { return currency; } } And the test method itself: [TestFixture] public class DollarTest { [Test] public void TestMultiplication() { Money five = Money.Dollar(5); Assert.True(Money.Dollar(10).Equals(five.Times(2))); // ok Assert.AreEqual(Money.Dollar(10), five.Times(2)); // fails } } Thanks.

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  • valid children of XmlNode according to DTD?

    - by redoced
    consider this: I'm inside a (selfbuilt) XML Editor and am about to add a Child to an XmlNode. How do I know which types of children are valid according to a DTD. it's a behaviour like Intellisense. I couldn't find any .NET classes for "parsing" the DTD. How would i go about this?

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  • Primary language - C++/Qt, C#, Java?

    - by Airjoe
    I'm looking for some input, but let me start with a bit of background (for tl;dr skip to end). I'm an IT major with a concentration in networking. While I'm not a CS major nor do I want to program as a vocation, I do consider myself a programmer and do pretty well with the concepts involved. I've been programming since about 6th grade, started out with a proprietary game creation language that made my transition into C++ at college pretty easy. I like to make programs for myself and friends, and have been paid to program for local businesses. A bit about that- I wrote some programs for a couple local businesses in my senior year in high school. I wrote management systems for local shops (inventory, phone/pos orders, timeclock, customer info, and more stuff I can't remember). It definitely turned out to be over my head, as I had never had any formal programming education. It was a great learning experience, but damn was it crappy code. Oh yeah, by the way, it was all vb6. So, I've used vb6 pretty extensively, I've used c++ in my classes (intro to programming up to algorithms), used Java a little bit in another class (had to write a ping client program, pretty easy) and used Java for some simple Project Euler problems to help learn syntax and such when writing the program for the class. I've also used C# a bit for my own simple personal projects (simple programs, one which would just generate an HTTP request on a list of websites and notify if one responded unexpectedly or not at all, and another which just held a list of things to do and periodically reminded me to do them), things I would've written in vb6 a year or two ago. I've just started using Qt C++ for some undergrad research I'm working on. Now I've had some formal education, I [think I] understand organization in programming a lot better (I didn't even use classes in my vb6 programs where I really should have), how it's important to structure code, split into functions where appropriate, document properly, efficiency both in memory and speed, dynamic and modular programming etc. I was looking for some input on which language to pick up as my "primary". As I'm not a "real programmer", it will be mostly hobby projects, but will include some 'real' projects I'm sure. From my perspective: QtC++ and Java are cross platform, which is cool. Java and C# run in a virtual machine, but I'm not sure if that's a big deal (something extra to distribute, possibly a bit slower? I think Qt would require additional distributables too, right?). I don't really know too much more than this, so I appreciate any help, thanks! TL;DR Am an avocational programmer looking for a language, want quick and straight forward development, liked vb6, will be working with database driven GUI apps- should I go with QtC++, Java, C#, or perhaps something else?

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  • Swing modal dialog refuses to close - sometimes!

    - by Zarkonnen
    // This is supposed to show a modal dialog and then hide it again. In practice, // this works about 75% of the time, and the other 25% of the time, the dialog // stays visible. // This is on Ubuntu 10.10, running: // OpenJDK Runtime Environment (IcedTea6 1.9) (6b20-1.9-0ubuntu1) // This always prints // setVisible(true) about to happen // setVisible(false) about to happen // setVisible(false) has just happened // even when the dialog stays visible. package modalproblemdemo; import java.awt.Frame; import javax.swing.JDialog; import javax.swing.SwingUtilities; public class Main { public static void main(String[] args) { final Dialogs d = new Dialogs(); new Thread() { @Override public void run() { d.show(); d.hide(); } }.start(); } static class Dialogs { final JDialog dialog; public Dialogs() { dialog = new JDialog((Frame) null, "Hello World", /*modal*/ true); dialog.setSize(400, 200); } public void show() { SwingUtilities.invokeLater(new Runnable() { public void run() { dialog.setLocationRelativeTo(null); System.out.println("setVisible(true) about to happen"); dialog.setVisible(true); }}); } public void hide() { SwingUtilities.invokeLater(new Runnable() { public void run() { System.out.println("setVisible(false) about to happen"); dialog.setVisible(false); System.out.println("setVisible(false) has just happened"); }}); } } }

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  • Defer Eclipse Treeviewer loading by DeferredTreeContentManager

    - by qichuan
    I understand there is an approach to defer TreeViewer loading by using DeferredTreeContentManager, learnt from this useful tutorial. However, this mechanism requires the model to implement IDeferredWorkbenchAdapter interface, which introduces problem to my legacy immutable model classes. Is it possible to use DeferredTreeContentManager without having model implementing IDeferredWorkbenchAdapter interface?

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