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  • Drawing Image onto Canvas Stretches Image?

    - by Fred Finkle
    I have this code (stolen from the web): function readIt() { var reader = new FileReader(); reader.onload = (function(e) { var img = new Image(); img.src = e.target.result; var c = document.getElementById("canvas"); var ctx = c.getContext("2d"); ctx.drawImage(img, 0, 0); } ); reader.readAsDataURL(document.getElementById('userImage').files[0]); } Which works up to a point. The canvas's width and height are set to the size of the image, but only the top left of the image appears - It appears to be stretched so it fits all the space allocated to the canvas (enough to display the whole image - 615px x 615px). If I add an <img> element sized the same size as the canvas and point the src to the image in the file system it appears perfect. I'm using Chrome, but it appears the same in Firefox. Thanks in advance.

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  • C++ Singleton design pattern

    - by Artem Barger
    Recently I've bumped into a realization/implementation of the Singleton design pattern for C++. It has looked like this (I have adopted it from the real life example): // a lot of methods are omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that the instance field is initiated on the heap. That means there is a memory allocation. What is completely unclear for me is when exactly the memory is going to be deallocated? Or is there a bug and memory leak? It seems like there is a problem in the implementation. My main question is, how do I implement it in the right way?

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  • how can i create thumbnailed photo gallery with php?

    - by hd
    i have some pictures that want to show them as a thumbnailed photo gallery. images are in 400x300 and the thumbnails should be in 50x50. i am sure scaling photos to small size is not a good way (cause of increasing page load time), so how can i create online these thumbnails without need to save them in small size? i want to do it with php. i know how to create thumbnail with php,but in the way i know,thumbnail should be store as a file and then display it.but i don't want to store it. is it possible??

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  • DevWeek 2010 is Coming Up

    The time has come again for the UK’s biggest conference for .NET developers and SQL Server professionals. The 13th annual DevWeek conference takes place on 15-19 March 2010 in London. Expert speakers will cover a large range topics, including .NET 4.0, Silverlight 3, WCF 4, Visual Studio 2010, Thread Synchronization, ASP.NET 4.0, SQL Server 2008 R2, Unit Testing, CLR & C# 4.0, Windows Azure, and T-SQL Tips & Tricks. Find out more. span.fullpost {display:none;}

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  • Adobe After Efects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • C++ STL: Array vs Vector: Raw element accessing performance

    - by oh boy
    I'm building an interpreter and as I'm aiming for raw speed this time, every clock cycle matters for me in this (raw) case. Do you have any experience or information what of the both is faster: Vector or Array? All what matters is the speed I can access an element (opcode receiving), I don't care about inserting, allocation, sorting, etc. I'm going to lean myself out of the window now and say: Arrays are at least a bit faster than vectors in terms of accessing an element i. It seems really logical for me. With vectors you have all those security and controlling overhead which doesn't exist for arrays. (Why) Am I wrong? No, I can't ignore the performance difference - even if it is so small - I have already optimized and minimized every other part of the VM which executes the opcodes :)

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Continuously reading from a stream in C#?

    - by Damien Wildfire
    I have a Stream object that occasionally gets some data on it, but at unpredictable intervals. Messages that appear on the Stream are well-defined and declare the size of their payload in advance (the size is a 16-bit integer contained in the first two bytes of each message). I'd like to have a StreamWatcher class which detects when the Stream has some data on it. Once it does, I'd like an event to be raised so that a subscribed StreamProcessor instance can process the new message. Can this be done with C# events without using Threads directly? It seems like it should be straightforward, but I can't get quite get my head around the right way to design this.

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  • How to speed up saving a UIImagePickerController image from the camera to the filesystem via UIImagePNGRepresentation()?

    - by kazuhito0000
    I'm making an applications that let users take a photo and show them both in thumbnail and photo viewer. I have NSManagedObject class called photo and photo has a method that takes UIImage and converts it to PNG using UIImagePNGRepresentation() and saves it to filesystem. After this operation, resize the image to thumbnail size and save it. The problem here is UIImagePNGRepresentation() and conversion of image size seems to be really slow and I don't know if this is a right way to do it. Tell me if anyone know the best way to accomplish what I want to do. Thank you in advance.

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  • how to get stl map to construct/destruct inserted object only once.

    - by Alberto Toglia
    I have found a very prejudicial fact about stl maps. For some reason I cant get objects being inserted in the map to get constructed/destructed only once. Example: struct MyObject{ MyObject(){ cout << "constructor" << endl; } ~MyObject(){ cout << "destructor" << endl; } }; int main() { std::map<int, MyObject> myObjectsMap; myObjectsMap[0] = MyObject(); return 0; } returns: constructor destructor destructor constructor destructor If I do: typedef std::pair<int, MyObject> MyObjectPair; myObjectsMap.insert( MyObjectPair(0,MyObject())); returns: constructor destructor destructor destructor I'm inserting Objects responsible for their own memory allocation, so when destructed they'll clean themselves up, being destructed several times is causing me some trouble.

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  • Initializing a array after declaration

    - by robUK
    Hello, gcc 4.4.3 c89 I have the following code as a sample of what I am trying to do. I don't know the actual size of the array, until I enter the function. However, I don't think I can set the array size after I have declared it. I need it global as some other functions will need to access the device names. Many thanks for any suggestions, /* global */ char *devices_names[]; void fill_devices(size_t num_devices) { devices_names[num_devices]; /* start filling */ }

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  • Increasing SEO and Google adsense earnings [closed]

    - by swat_mag
    Possible Duplicate: How can I increase the traffic to my site? I have a website ( http://www.special-ops.org ) it is quite old but new site... Old in that that i written it in another language and on other domain, now i registered new domain and have plan to translate everything to english... I stuck on first step... How to improve my SEO and get traffic? I think i'm doing good on site seo, but my content are one of millions... How to improve it? Examples of my articles: http://www.special-ops.org/navy-seals-most-elite-unit-in-united-states-forces/

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  • Enable vertical scrolling on textarea

    - by Hozefa
    I have a textarea that I want to enable vertical scrolling. When I exceed the height of the textarea, it increases in size. The scroll bar does not appear. I want that a vertical scroll bar appears and the users are not able to resize the text area as well. I searched online and tried solutions posted, but none seem to work. Demo: http://jsfiddle.net/hozefa/8fv6e/ CSS: #imageURLId{ font-size: 14px; font-weight: normal; resize: none; overflow-y: scroll; } HTML: <label for="aboutDescription" id="aboutHeading">About</label> <textarea rows="15" cols="50" id="aboutDescription" style="resize: none;"></textarea> <a id="imageURLId" target="_blank">Go to HomePage</a>

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  • Auto not being recognised by the compiler, what would be the best replacement?

    - by user1719605
    So I have wrote a program that uses auto however the compiler doesn't seem to recognize it, probably it is an earlier compiler. I was wondering for my code, with are suitable variables to fix my code so that I do not need to use the auto keyword? I'm thinking a pointer to a string? or a string iterator, though I am not sure. #include <cstdlib> #include <string> #include <iostream> #include <unistd.h> #include <algorithm> using namespace std; int main(int argc, char* argv[]) { enum MODE { WHOLE, PREFIX, SUFFIX, ANYWHERE, EMBEDDED } mode = WHOLE; bool reverse_match = false; int c; while ((c = getopt(argc, argv, ":wpsaev")) != -1) { switch (c) { case 'w': // pattern matches whole word mode = WHOLE; break; case 'p': // pattern matches prefix mode = PREFIX; break; case 'a': // pattern matches anywhere mode = ANYWHERE; break; case 's': // pattern matches suffix mode = SUFFIX; break; case 'e': // pattern matches anywhere mode = EMBEDDED; break; case 'v': // reverse sense of match reverse_match = true; break; } } argc -= optind; argv += optind; string pattern = argv[0]; string word; int matches = 0; while (cin >> word) { switch (mode) { case WHOLE: if (reverse_match) { if (pattern != word) { matches += 1; cout << word << endl; } } else if (pattern == word) { matches += 1; cout << word << endl; } break; case PREFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.begin(), pattern.end(), word.begin()); if (reverse_match) { if (res.first != word.end()) { matches += 1; cout << word << endl; } } else if (res.first == word.end()) { matches += 1; cout << word << endl; } } break; case ANYWHERE: if (reverse_match) { if (!word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } } else if (word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } break; case SUFFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.rbegin(), pattern.rend(), word.rbegin()); if (reverse_match) { if (res.first != word.rend()) { matches = +1; cout << word << endl; } } else if (res.first == word.rend()) { matches = +1; cout << word << endl; } } break; case EMBEDDED: if (reverse_match) { if (!pattern.find(word) != string::npos) { matches += 1; cout << word << endl;} } else if (pattern.find(word) != string::npos) { matches += 1; cout << word << endl; } break; } } return (matches == 0) ? 1 : 0; } Thanks in advance!

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  • Need help... how to add md5 to password field in php?

    - by jones
    Hi mates, i looking some help and nice attention here.. i bought some php script many years ago and now no suport anymore... i just want to add md5 to password field.. here my form: <?php $SQL = "SELECT * from USERS WHERE USERNAME = '$_SESSION[username]'"; $result = @mysql_query( $SQL ); $row = @mysql_fetch_array( $result ); include 'menu.php'; ?> <FORM METHOD="post" ACTION="?page=query_client"> <INPUT TYPE="hidden" NAME="controller" VALUE="USERS~update~account_details&up=1~<?php echo $row[ID]; ?>"> <TABLE CLASS="basictable"> <TR> <TD CLASS="tdmenu" WIDTH="40%">Username</TD> <TD CLASS="tdmenu" WIDTH="60%"> <b><?php echo $row[USERNAME]; ?></b> </TD> </TR> <TR> <TD CLASS="tdmenu" WIDTH="40%">Password *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="PASSWORD" NAME="PASSWORD" SIZE="40" VALUE="<?php echo $row[PASSWORD]; ?>"> </TD> </TR> <TR> <TD CLASS="tdmenu" WIDTH="40%">Email Address *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="text" NAME="EMAIL" SIZE="40" VALUE="<?php echo $row[EMAIL]; ?>"> </TD> </TR> <TR> <TD CLASS="tdmenu" WIDTH="40%">Full Name *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="text" NAME="FULLNAME" SIZE="40" VALUE="<?php echo $row[FULLNAME]; ?>"> </TD> <TR> <TD CLASS="tdmenu" WIDTH="40%">Address *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="text" NAME="ADDRESS1" SIZE="40" VALUE="<?php echo $row[ADDRESS1]; ?>"> </TD> </TR> <BR> <TABLE CLASS="basictable"> <TR> <TD CLASS="tdhead2" > <DIV ALIGN="CENTER"><B> <INPUT TYPE="submit" NAME="Submit" VALUE="Submit"> </B></DIV> </TD> </TR> </TABLE> </FORM> and the it self as query_client.php inside look like: <?PHP @session_start(); $controller = $_POST['controller']; $pieces = explode("~", $controller); $table = $pieces[0]; $qt = $pieces[1]; $return = $pieces[2]; $id = $pieces[3]; $hack = $pieces[4]; if ($qt == insert) $qt = 'INSERT INTO'; if ($qt == update) { $qt = 'UPDATE'; $end = "WHERE ID = '$id'"; } $pre = array_keys( $_POST ); mysql_query ("CREATE TABLE IF NOT EXISTS `$table` (`ID` INT NOT NULL AUTO_INCREMENT , PRIMARY KEY ( `id` ) )"); $count = count($pre); $count = $count - 2; $sql = "$qt $table SET"; for ($i=0; $i < $count; $i++) { $x=$i+1; $y = $_POST[$pre[$x]]; $d = $y; mysql_query ("ALTER TABLE `$table` ADD `$pre[$x]` TEXT NOT NULL"); $sql .= " `$pre[$x]` = '$d',"; } $sql .= " ID = '$id' $end"; $query = mysql_query($sql) or die("$sql_error" . mysql_error()); if (empty($hack)) { } else { $pieces = explode("/", $hack); $h0 = $pieces[0]; $h1 = $pieces[1]; $h2 = $pieces[2]; $h3 = $pieces[3]; $h4 = $pieces[4]; $h5 = $pieces[5]; mysql_query ("ALTER TABLE `$table` $h0 $h1 $h2 $h3 $h4 $h5"); $query = mysql_query($sql) or die("$sql_error" . mysql_error()); } if (isset($_GET[inc])) include "$_GET[inc].php"; ?> so please help me how to add md5 in PASSWORD field? thanks in advance..

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  • why does InnoDB keep on growing without for every update?

    - by Akash Kava
    I have a table which consists of heavy blobs, and I wanted to conduct some tests on it. I know deleted space is not reclaimed by innodb, so I decided to reuse existing records by updating its own values instead of createing new records. But I noticed, whether I delete and insert a new entry, or I do UPDATE on existing ROW, InnoDB keeps on growing. Assuming I have 100 Rows, each Storing 500KB of information, My InnoDB size is 10MB, now when I call UPDATE on all rows (no insert/ no delete), the innodb grows by ~8MB for every run I do. All I am doing is I am storing exactly 500KB of data in each row, with little modification, and size of blob is fixed. What can I do to prevent this? I know about optimize table, but I cant do it because on regular usage, the table is going to be 60-100GB big, and running optimize will just stall entire server.

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  • Increase a recive buffer in UDP socket

    - by unresolved_external
    I'wm writing an app, which transmits video and obviously uses UDP protocol fot this purpose. So I am wondering how can I increase a size of send/recieve buffer, cause currently the maximal size of data, which I can send is 65000 bytes. I already tried to do it in following way: int option = 262144; if(setsockopt(m_SocketHandle,SOL_SOCKET,SO_RCVBUF ,(char*)&option,sizeof(option)) < 0) { printf("setsockopt failed\n"); } But it did not work. So how can I do it?

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  • How to create a shape acting like a textbox?

    - by subho100
    Please refer this control http://www.charlespetzold.com/blog/2009/10/Using-Text-Outlines-in-Silverlight.html The formattedtext control is a shape which helps to generate the shape of the text with proper geometry. I would like to make this control act like a text box with cursors and features like typing in from keyboard. Right now I use an invisible text box with a formattedtext control to act like that. But the cursor position always creates a problem when the size of the text is not equal to the size of the rendered text as shape. Can anyone please show the way to achieve this.

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  • How are files (especially audio files) organized internally?

    - by mystify
    I try to grok that: Apple is talking about "packets" in audio files, and there is a fancy function called AudioFileReadPackets which takes a lot of arguments. One of them specifies the "start packet", and another one the number of packets which you want to read. So I imagine an audio file to look like this, internally: It's made up of a lot of packets. If it's an audio file which has an variable bit rate format, then every packet may have a different size. If the file has an constant bit rate format, then every packet is the same size. So an audio file is like a truck full of boxes, and every box contains some interesting stuff. Is that correct? Does it apply to any kind of file? Is this how files actually look like?

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  • how can I create macro definitions for the lines commented in the code.

    - by yaprak
    #include <stdio.h> //Here use a macro definition that assigns a value to SIZE (for example 5) int main() { int i; int array[SIZE]; int sum=0; for(i=0; i<SIZE; i++) { //Here use a macro definition named as CALCSUM to make the //following addition operation for the array printf("Enter a[%d] = ",i); scanf("%d", &array[i]); sum+=array[i]; //Here use a macro definition named as VERBOSE to print //what program does to the screen printf("The user entered %d\n", array[i]); // // //If the macro definition CALCSUM is not used, the program //should assign 0 to the i-th element of the array array[i]=0; //Here, again use VERBOSE to print what program does to the screen printf("a[%d] is assigned to zero\n", i); // // } //If CALCSUM is defined, print the summation of the array elements to the screen printf("Summation of the array is %d\n",sum); // //If CALCSUM is not defined, but VERBOSE mode is used, print the following printf("All the elements in the array are assigned to zero\n"); // printf("Program terminated\n"); return 0; } When CALCSUM is defined, the program will sum up the values of each element in the given array. If CALCSUM is not defined, each array element will be assigned to zero. Besides, when VERBOSE mode is defined, the program will make print statements pointed out active. [root@linux55]# gcc code.c [root@linux55]# ./a.out Program terminated [root@linux55]# gcc code.c -D CALCSUM [root@linux55]# ./a.out Enter a[0] = 3 Enter a[1] = 0 Enter a[2] = 2 Enter a[3] = 5 Enter a[4] = 9 Summation of the array is 19 Program terminated [root@linux55]# gcc code.c -D CALCSUM -D VERBOSE [root@linux55]# ./a.out Enter a[0] = 2 The user entered 2 Enter a[1] = 10 The user entered 10 Enter a[2] = 3 The user entered 3 Enter a[3] = 8 The user entered 8 Enter a[4] = 1 The user entered 1 Summation of the array is 24 Program terminated [root@linux55]# gcc code.c -D VERBOSE [root@linux55]# ./a.out a[0] is assigned to 0 a[1] is assigned to 0 a[2] is assigned to 0 a[3] is assigned to 0 a[4] is assigned to 0 All the elements in the array is assigned to zero Program terminated

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  • Can code formatting lead to change in object file content?

    - by kumar
    I have run though a code formatting tool to my c++ files. It is supposed to make only formatting changes. Now when I built my code, I see that size of object file for some source files have changed. Since my files are very big and tool has changed almost every line, I dont know whether it has done something disastrous. Now i am worried to check in this code to repo as it might lead to runtime error due to formatting tool. My question is , will the size of object file be changed , if code formatting is changed.?

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  • How to delete object with a mouse click ?

    - by Meko
    Hi all. I made a simple FlowChat Editor that creates rectangles and triangles and connects them to each other and shows the way from up to down. I can move this elements on screen too. I am now trying to create a button to delete the element which I clicked. There is problem that I can delete MyTriangle objects, but I can't delete MyRectangle objects. It deletes but not object which I clicked. I delete from first object to last. Here is my code: if (deleteObj) { if (rectsList.size() != 0) { for (int i = 0; i < rectsList.size(); i++) { MyRect rect = (MyRect) rectsList.get(i); if (e.getX() <= rect.c.x + 50 && e.getX() >= rect.c.x - 50 && e.getY() <= rect.c.y + 15 && e.getY() >= rect.c.y - 15) { rectsList.remove(rect); System.out.println("This is REctangle DELETED\n"); } } } if (triangleList.size() != 0) { for (int j = 0; j < triangleList.size(); j++) { MyTriangle trian = (MyTriangle) triangleList.get(j); if (e.getX() <= trian.c.x + 20 && e.getX() >= trian.c.x - 20 && e.getY() <= trian.c.y + 20 && e.getY() >= trian.c.y - 20) { triangleList.remove(trian); System.out.println("This is Triangle Deleted\n"); } } } Edit Here MyRectangle and MyTriangle classes public class MyRect extends Ellipse2D.Double { Point c; Point in; Point out; int posX; int posY; int width = 100; int height = 30; int count; public MyRect(Point center, Point input, Point output,int counter) { c = center; in = input; out = output; count=counter; } void drawMe(Graphics g) { // in.x=c.x+20; int posX = c.x; int posY = c.y; int posInX = in.x; int posInY = in.y; int posOutX = out.x; int posOutY = out.y; g.setColor(Color.MAGENTA); g.drawString(" S "+count ,posX-5, posY+5); g.setColor(Color.black); g.drawRect(posX-50, posY-15, width, height); g.setColor(Color.green); g.drawRect(posInX-3, posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutX-3, posOutY+3, 6, 6); } } public class MyTriangle { Point c; Point in ; Point outYES ; Point outNO ; int posX; int posY; int count; public MyTriangle(Point center,Point input,Point outputYES,Point outputNO,int counter) { c = center; in = input; outYES = outputYES; outNO = outputNO; count=counter; } void drawMe(Graphics g) { int posX = c.x; int posY = c.y; int posInX=in.x; int posInY=in.y; int posOutYESX=outYES.x; int posOutYESY=outYES.y; int posOutNOX=outNO.x; int posOutNOY=outNO.y; int[] xPoints = {posX - 50, posX, posX + 50, posX}; int[] yPoints = {posY, posY - 30, posY, posY + 30}; g.setColor(Color.MAGENTA); g.drawString(" T "+count,posX-5, posY+5); g.setColor(Color.black); g.drawPolygon(xPoints, yPoints, 4); // draw input g.setColor(Color.green); g.drawRect(posInX-3,posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutYESX-9,posOutYESY-3 , 6, 6); g.setColor(Color.red); g.drawRect(posOutNOX-3,posOutNOY+3 , 6, 6); } }

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  • C++ Beginner - Simple block of code crashing, reason unknown.

    - by Francisco P.
    Hello everyone, Here's a block of code I'm having trouble with. string Game::tradeRandomPieces(Player & player) { string hand = player.getHand(); string piecesRemoved; size_t index; for (size_t numberOfPiecesToTrade = rand() % hand.size() + 1; numberOfPiecesToTrade != 0; --numberOfPiecesToTrade) { index = rand() % hand.size(); piecesRemoved += hand[index]; hand.erase(index,1); } player.removePiecesFromHand(piecesRemoved); player.fillHand(_deck); return piecesRemoved; } I believe the code is pretty self explanatory. fillhand and removepiecesfromhand are working fine, so that's not it. I really can't get what's wrong with this :( Thanks for your time

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  • Retrieving Gtk::Widget's relative position: get_allocate() doesn't work

    - by a-v
    I need to retrieve the position of a Gtk::Widget relative to its parent, a Gtk::Table. Most sources (e.g. http://library.gnome.org/devel/gtk-faq/stable/x642.html) say that one needs to call Gtk::Widget::get_allocation(). However, the returned Gtk::Allocation object always contains x = -1, y = -1, width = 1, height = 1. I have to note that this happens before the Gtk::Table object is actually exposed and rendered. A call to show_all_children() or check_resize(), which I would expect to recalculate child widget geometry, doesn't help. What am I doing wrong? Thanks in advance.

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  • Expand <div> tag to bottom of page with CSS

    - by typoknig
    Hi all, I know this question gets asked a lot because I have looked at many "solutions" trying to get this to work for me. I can get it to work if I hack up the html but I want to use all CSS. All I want is a header with two columns below it, and I want these three items to fill the entire page/screen, and I want to do it with CSS and without frames or tables. The XAMPP user interface looks exactly how I want my page to look, but again, I do not want to use frames. I cannot get the two orangeish colored columns to extend to the bottom of the screen. I do have it so it looks like the right column extends to the bottom of the screen just by changing the body background color to the same color as the background color of the right column, but I would like both columns to extend to the bottom so I didn't have to do that. Here is what I have so far: HTML <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" xmlns="http://www.w3.org/1999/xhtml"> <head> <title>MY SITE</title> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <link href="stylesheet.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="container"> <div id="masthead"> MY SITE</div> <div id="left_col"> Employee Management<br /> <a href="Employee%20Management.php">Add New Employee</a><br /> <a href="Employee%20Management.php">Edit Existing Employee</a><br /> <br/> Load Management<br /> <a href="Load%20Management.php">Log New Load</a><br /> <a href="Load%20Management.php">Edit Existing Load</a><br /> <br/> Report Management<br /> <a href="Report%20Management.php">Employee Report</a><br /> <a href="Report%20Management.php">Load Report</a></div> <div id="page_content"> <div id="page_content_heading">Welcome!</div> Lots of words</div> </div> </body> </html> CSS #masthead { background-color:#FFFFFF; font-family:Arial,Helvetica,sans-serif; font-size:xx-large; font-weight:bold; padding:30px; text-align:center; } #container { min-width: 600px; min-height: 100%; } #left_col { padding: 10px; background-color: #339933; float: left; font-family: Arial,Helvetica,sans-serif; font-size: large; font-weight: bold; width: 210px; } #page_content { background-color: #CCCCCC; margin-left: 230px; padding: 20px; } #page_content_heading { font-family:Arial,Helvetica,sans-serif; font-size:large; font-weight:bold; padding-bottom:10px; padding-top:10px; } a { color:#0000FF; font-family:Arial,Helvetica,sans-serif; font-size:medium; font-weight:normal; } a:hover { color:#FF0000; } html, body { height: 100%; padding: 0; margin: 0; background-color: #CCCCCC; }

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